Procedural Prefabs: Entity parenting fixes (#4669)
* Parent top level entities to container entity when creating prefab Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add to_json method to PythonProxyObject to allow serializing any AZ serialializable type Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Update scene_mesh_to_prefab.py to parent entities in a chain Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Remove redundant eval Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Improve error handling in ToJson Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com> * Add maybe_unused for commonRoot since it's not used Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
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@@ -6,11 +6,14 @@
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*
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*/
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#include <API/ToolsApplicationAPI.h>
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#include <AzCore/Component/ComponentApplicationBus.h>
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#include <AzCore/RTTI/BehaviorContext.h>
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#include <Prefab/PrefabSystemComponentInterface.h>
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#include <Prefab/PrefabSystemScriptingHandler.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Component/TransformBus.h>
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#include <ToolsComponents/TransformComponent.h>
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namespace AzToolsFramework::Prefab
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{
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@@ -61,9 +64,29 @@ namespace AzToolsFramework::Prefab
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entities.push_back(entity);
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}
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}
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auto prefab = m_prefabSystemComponentInterface->CreatePrefab(entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)));
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bool result = false;
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[[maybe_unused]] AZ::EntityId commonRoot;
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EntityList topLevelEntities;
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AzToolsFramework::ToolsApplicationRequestBus::BroadcastResult(result, &AzToolsFramework::ToolsApplicationRequestBus::Events::FindCommonRootInactive,
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entities, commonRoot, &topLevelEntities);
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auto containerEntity = AZStd::make_unique<AZ::Entity>();
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for (AZ::Entity* entity : topLevelEntities)
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{
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AzToolsFramework::Components::TransformComponent* transformComponent =
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entity->FindComponent<AzToolsFramework::Components::TransformComponent>();
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if (transformComponent)
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{
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transformComponent->SetParent(containerEntity->GetId());
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}
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}
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auto prefab = m_prefabSystemComponentInterface->CreatePrefab(
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entities, {}, AZ::IO::PathView(AZStd::string_view(filePath)), AZStd::move(containerEntity));
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if (!prefab)
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{
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AZ_Error("PrefabSystemComponenent", false, "Failed to create prefab %s", filePath.c_str());
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