Editor code: tidy up BOOLs,NULLs and overrides pt3.

Merge pull request #2874 from nemerle/tidy_up_editor_code_a_bit_split3
This commit is contained in:
hultonha
2021-08-06 10:28:51 +01:00
committed by GitHub
33 changed files with 153 additions and 154 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ public:
void DrawDome(const Matrix34& worldTM, const SGizmoParameters& setup, DisplayContext& dc, AABB& objectBox);
bool HitTest(const Matrix34& worldTM, const SGizmoParameters& setup, HitContext& hc);
bool HitTestForRotationCircle(const Matrix34& worldTM, IDisplayViewport* view, const QPoint& pos, float fHitWidth, Vec3* pOutHitPos = NULL, Vec3* pOutHitNormal = NULL);
bool HitTestForRotationCircle(const Matrix34& worldTM, IDisplayViewport* view, const QPoint& pos, float fHitWidth, Vec3* pOutHitPos = nullptr, Vec3* pOutHitNormal = nullptr);
void SetHighlightAxis(int axis) { m_highlightAxis = axis; };
int GetHighlightAxis() const { return m_highlightAxis; };