Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-09-27 12:14:41 -07:00
parent efda2c91e9
commit 95d7cc7212
3 changed files with 15 additions and 1 deletions
@@ -374,7 +374,6 @@ namespace Multiplayer
&AzFramework::GameEntityContextRequestBus::Events::AddGameEntity, clone);
returnList.push_back(netBindComponent->GetEntityHandle());
}
else
{