diff --git a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py index 827826cbcc..fb58d07ed8 100644 --- a/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py +++ b/AutomatedTesting/Gem/PythonTests/Multiplayer/tests/Multiplayer_AutoComponent_RPC.py @@ -67,10 +67,10 @@ def Multiplayer_AutoComponent_RPC(): helper.succeed_if_log_line_found('Script', "AutoComponent_RPC: I'm Player #1", section_tracer.prints, PLAYERID_RPC_WAIT_TIME_SECONDS) # Uncomment once editor game-play mode supports level entities with net-binding - #PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second. - #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) - #helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) - #helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some superficial fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + PLAYFX_RPC_WAIT_TIME_SECONDS = 1.1 # The server will send an RPC to play an fx on the client every second. + helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity Activated on entity: NetLevelEntity", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + helper.succeed_if_log_line_found('EditorServer', "Script: AutoComponent_RPC_NetLevelEntity: Authority sending RPC to play some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) + helper.succeed_if_log_line_found('Script', "AutoComponent_RPC_NetLevelEntity: I'm a client playing some fx.", section_tracer.prints, PLAYFX_RPC_WAIT_TIME_SECONDS) # Exit game mode