sets AllowDescriptorHeapCompaction to true instead of false so AR doesn't time out
Signed-off-by: jromnoa <80134229+jromnoa@users.noreply.github.com>
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@@ -27,7 +27,7 @@
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"DESCRIPTOR_HEAP_TYPE_DSV": [2048, 0]
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},
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"NumShaderVisibleCbvSrvUavStaticHandles": 2000,
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"AllowDescriptorHeapCompaction": false
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"AllowDescriptorHeapCompaction": true
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},
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"vulkan":
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{
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