Bandwith overlay works without imgui

Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
This commit is contained in:
AMZN-Olex
2021-08-02 15:57:29 -04:00
parent 462c31b5de
commit 93a3d3efa0
7 changed files with 135 additions and 77 deletions
@@ -11,7 +11,6 @@
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/ScheduledEvent.h>
#include <AzCore/Interface/Interface.h>
#include <AzFramework/Entity/EntityDebugDisplayBus.h>
#include <Multiplayer/MultiplayerStats.h>
#include <Multiplayer/MultiplayerTypes.h>
@@ -66,7 +65,7 @@ namespace Multiplayer
float m_down = 0.f;
};
AZStd::fixed_unordered_map<AZ::EntityId, NetworkEntityTraffic, 5, 10> m_networkEntitiesTraffic;
AZStd::unordered_map<AZ::EntityId, NetworkEntityTraffic> m_networkEntitiesTraffic;
AzFramework::DebugDisplayRequests* m_debugDisplay = nullptr;
};