more fixes for Code

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-20 14:48:42 -07:00
parent a35464ca08
commit 9245a31196
54 changed files with 97 additions and 121 deletions
+9 -9
View File
@@ -1975,12 +1975,12 @@ Vec3 EditorViewportWidget::ViewToWorld(
{
AZ_PROFILE_FUNCTION(Editor);
AZ_UNUSED(collideWithTerrain)
AZ_UNUSED(onlyTerrain)
AZ_UNUSED(bTestRenderMesh)
AZ_UNUSED(bSkipVegetation)
AZ_UNUSED(bSkipVegetation)
AZ_UNUSED(collideWithObject)
AZ_UNUSED(collideWithTerrain);
AZ_UNUSED(onlyTerrain);
AZ_UNUSED(bTestRenderMesh);
AZ_UNUSED(bSkipVegetation);
AZ_UNUSED(bSkipVegetation);
AZ_UNUSED(collideWithObject);
auto ray = m_renderViewport->ViewportScreenToWorldRay(AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(vp));
if (!ray.has_value())
@@ -2004,9 +2004,9 @@ Vec3 EditorViewportWidget::ViewToWorld(
//////////////////////////////////////////////////////////////////////////
Vec3 EditorViewportWidget::ViewToWorldNormal(const QPoint& vp, bool onlyTerrain, bool bTestRenderMesh)
{
AZ_UNUSED(vp)
AZ_UNUSED(onlyTerrain)
AZ_UNUSED(bTestRenderMesh)
AZ_UNUSED(vp);
AZ_UNUSED(onlyTerrain);
AZ_UNUSED(bTestRenderMesh);
AZ_PROFILE_FUNCTION(Editor);