Added toolbar icons, updated viewport header UX (#1240)
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@@ -154,11 +154,6 @@ void CViewportTitleDlg::SetupCameraDropdownMenu()
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QAction* gotoPositionAction = new QAction("Go to position", cameraMenu);
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connect(gotoPositionAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedGotoPosition);
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cameraMenu->addAction(gotoPositionAction);
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m_syncPlayerToCameraAction = new QAction("Sync camera to player", cameraMenu);
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m_syncPlayerToCameraAction->setCheckable(true);
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connect(m_syncPlayerToCameraAction, &QAction::triggered, this, &CViewportTitleDlg::OnBnClickedSyncplayer);
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cameraMenu->addAction(m_syncPlayerToCameraAction);
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cameraMenu->addSeparator();
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auto cameraSpeedActionWidget = new QWidgetAction(cameraMenu);
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@@ -238,21 +233,15 @@ void CViewportTitleDlg::SetupOverflowMenu()
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overFlowMenu->addAction(m_enableGridSnappingAction);
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m_gridSizeActionWidget = new QWidgetAction(overFlowMenu);
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auto gridSizeContainer = new QWidget(overFlowMenu);
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auto gridSizeLabel = new QLabel(tr("Grid Size"), overFlowMenu);
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m_gridSpinBox = new AzQtComponents::DoubleSpinBox();
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m_gridSpinBox->setValue(SandboxEditor::GridSnappingSize());
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m_gridSpinBox->setMinimum(1e-2f);
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m_gridSpinBox->setToolTip(tr("Grid size"));
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QObject::connect(
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m_gridSpinBox, QOverload<double>::of(&AzQtComponents::DoubleSpinBox::valueChanged), this, &CViewportTitleDlg::OnGridSpinBoxChanged);
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QHBoxLayout* gridSizeLayout = new QHBoxLayout;
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gridSizeLayout->addWidget(gridSizeLabel);
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gridSizeLayout->addWidget(m_gridSpinBox);
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gridSizeContainer->setLayout(gridSizeLayout);
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m_gridSizeActionWidget->setDefaultWidget(gridSizeContainer);
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m_gridSizeActionWidget->setDefaultWidget(m_gridSpinBox);
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overFlowMenu->addAction(m_gridSizeActionWidget);
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overFlowMenu->addSeparator();
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@@ -263,22 +252,16 @@ void CViewportTitleDlg::SetupOverflowMenu()
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overFlowMenu->addAction(m_enableAngleSnappingAction);
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m_angleSizeActionWidget = new QWidgetAction(overFlowMenu);
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auto angleSizeContainer = new QWidget(overFlowMenu);
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auto angleSizeLabel = new QLabel(tr("Angle Snapping"), overFlowMenu);
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m_angleSpinBox = new AzQtComponents::DoubleSpinBox();
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m_angleSpinBox->setValue(SandboxEditor::AngleSnappingSize());
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m_angleSpinBox->setMinimum(1e-2f);
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m_angleSpinBox->setToolTip(tr("Angle Snapping"));
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QObject::connect(
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m_angleSpinBox, QOverload<double>::of(&AzQtComponents::DoubleSpinBox::valueChanged), this,
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&CViewportTitleDlg::OnAngleSpinBoxChanged);
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QHBoxLayout* angleSizeLayout = new QHBoxLayout;
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angleSizeLayout->addWidget(angleSizeLabel);
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angleSizeLayout->addWidget(m_angleSpinBox);
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angleSizeContainer->setLayout(angleSizeLayout);
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m_angleSizeActionWidget->setDefaultWidget(angleSizeContainer);
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m_angleSizeActionWidget->setDefaultWidget(m_angleSpinBox);
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overFlowMenu->addAction(m_angleSizeActionWidget);
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m_ui->m_overflowBtn->setMenu(overFlowMenu);
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@@ -850,14 +833,6 @@ bool CViewportTitleDlg::eventFilter(QObject* object, QEvent* event)
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return QWidget::eventFilter(object, event) || consumeEvent;
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}
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void CViewportTitleDlg::OnBnClickedSyncplayer()
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{
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emit ActionTriggered(ID_GAME_SYNCPLAYER);
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bool bSyncPlayer = GetIEditor()->GetGameEngine()->IsSyncPlayerPosition();
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m_syncPlayerToCameraAction->setChecked(!bSyncPlayer);
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}
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void CViewportTitleDlg::OnBnClickedGotoPosition()
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{
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emit ActionTriggered(ID_DISPLAY_GOTOPOSITION);
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