diff --git a/AutomatedTesting/Gem/PythonTests/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/CMakeLists.txt
index 570a08ba98..9a46f656cf 100644
--- a/AutomatedTesting/Gem/PythonTests/CMakeLists.txt
+++ b/AutomatedTesting/Gem/PythonTests/CMakeLists.txt
@@ -16,39 +16,53 @@
ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
add_subdirectory(assetpipeline)
+add_subdirectory(atom_renderer)
## Physics ##
-# DISABLED - see LYN-2536
-#if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
-# ly_add_pytest(
-# NAME AutomatedTesting::PhysicsTests
-# TEST_SUITE main
-# TEST_SERIAL
-# PATH ${CMAKE_CURRENT_LIST_DIR}/physics/TestSuite_Active.py
-# TIMEOUT 3600
-# RUNTIME_DEPENDENCIES
-# Legacy::Editor
-# Legacy::CryRenderNULL
-# AZ::AssetProcessor
-# AutomatedTesting.Assets
-# COMPONENT
-# Physics
-# )
-# ly_add_pytest(
-# NAME AutomatedTesting::PhysicsTests_Sandbox
-# TEST_SUITE sandbox
-# TEST_SERIAL
-# PATH ${CMAKE_CURRENT_LIST_DIR}/physics/TestSuite_Sandbox.py
-# TIMEOUT 3600
-# RUNTIME_DEPENDENCIES
-# Legacy::Editor
-# Legacy::CryRenderNULL
-# AZ::AssetProcessor
-# AutomatedTesting.Assets
-# COMPONENT
-# Physics
-# )
-#endif()
+if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
+ ly_add_pytest(
+ NAME AutomatedTesting::PhysicsTests_Main
+ TEST_SUITE main
+ TEST_SERIAL
+ PATH ${CMAKE_CURRENT_LIST_DIR}/physics/TestSuite_Main.py
+ TIMEOUT 3600
+ RUNTIME_DEPENDENCIES
+ Legacy::Editor
+ Legacy::CryRenderNULL
+ AZ::AssetProcessor
+ AutomatedTesting.Assets
+ COMPONENT
+ Physics
+ )
+ ly_add_pytest(
+ NAME AutomatedTesting::PhysicsTests_Periodic
+ TEST_SUITE periodic
+ TEST_SERIAL
+ PATH ${CMAKE_CURRENT_LIST_DIR}/physics/TestSuite_Periodic.py
+ TIMEOUT 3600
+ RUNTIME_DEPENDENCIES
+ Legacy::Editor
+ Legacy::CryRenderNULL
+ AZ::AssetProcessor
+ AutomatedTesting.Assets
+ COMPONENT
+ Physics
+ )
+ ly_add_pytest(
+ NAME AutomatedTesting::PhysicsTests_Sandbox
+ TEST_SUITE sandbox
+ TEST_SERIAL
+ PATH ${CMAKE_CURRENT_LIST_DIR}/physics/TestSuite_Sandbox.py
+ TIMEOUT 3600
+ RUNTIME_DEPENDENCIES
+ Legacy::Editor
+ Legacy::CryRenderNULL
+ AZ::AssetProcessor
+ AutomatedTesting.Assets
+ COMPONENT
+ Physics
+ )
+endif()
## ScriptCanvas ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
@@ -177,7 +191,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
## DynVeg ##
ly_add_pytest(
- NAME DynamicVegetationTests_Main
+ NAME AutomatedTesting::DynamicVegetationTests_Main
TEST_SERIAL
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/dyn_veg
@@ -193,7 +207,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
)
ly_add_pytest(
- NAME DynamicVegetationTests_Sandbox
+ NAME AutomatedTesting::DynamicVegetationTests_Sandbox
TEST_SERIAL
TEST_SUITE sandbox
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/dyn_veg
@@ -209,7 +223,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
)
ly_add_pytest(
- NAME DynamicVegetationTests_Periodic
+ NAME AutomatedTesting::DynamicVegetationTests_Periodic
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/dyn_veg
@@ -225,7 +239,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
## LandscapeCanvas ##
ly_add_pytest(
- NAME LandscapeCanvasTests_Main
+ NAME AutomatedTesting::LandscapeCanvasTests_Main
TEST_SERIAL
TEST_SUITE main
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/landscape_canvas
@@ -240,7 +254,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
)
ly_add_pytest(
- NAME LandscapeCanvasTests_Periodic
+ NAME AutomatedTesting::LandscapeCanvasTests_Periodic
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/landscape_canvas
@@ -256,7 +270,7 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_
## GradientSignal ##
ly_add_pytest(
- NAME GradientSignalTests_Periodic
+ NAME AutomatedTesting::GradientSignalTests_Periodic
TEST_SERIAL
TEST_SUITE periodic
PATH ${CMAKE_CURRENT_LIST_DIR}/largeworlds/gradient_signal
@@ -274,7 +288,7 @@ endif()
## Editor ##
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_FOUNDATION_TEST_SUPPORTED)
ly_add_pytest(
- NAME EditorTests_Periodic
+ NAME AutomatedTesting::EditorTests_Periodic
TEST_SUITE periodic
TEST_SERIAL
PATH ${CMAKE_CURRENT_LIST_DIR}/editor
@@ -292,7 +306,7 @@ endif()
if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS)
# Unstable, SPEC-3838 will restore
#ly_add_pytest(
- # NAME asset_load_benchmark_test
+ # NAME AutomatedTesting::asset_load_benchmark_test
# TEST_SERIAL
# TEST_SUITE benchmark
# PATH ${CMAKE_CURRENT_LIST_DIR}/streaming/benchmark/asset_load_benchmark_test.py
diff --git a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py
index 6ca0ec16a7..a9f6d0aa02 100644
--- a/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py
+++ b/AutomatedTesting/Gem/PythonTests/EditorPythonTestTools/editor_python_test_tools/utils.py
@@ -278,6 +278,12 @@ class Tracer:
self.function = args[3]
self.message = args[4]
+ def __str__(self):
+ return f"Warning: [{self.filename}:{self.function}:{self.line}]: [{self.window}] {self.message}"
+
+ def __repr__(self):
+ return f"[Warning: {self.message}]"
+
class ErrorInfo:
def __init__(self, args):
self.window = args[0]
@@ -285,6 +291,12 @@ class Tracer:
self.line = args[2]
self.function = args[3]
self.message = args[4]
+
+ def __str__(self):
+ return f"Error: [{self.filename}:{self.function}:{self.line}]: [{self.window}] {self.message}"
+
+ def __repr__(self):
+ return f"[Error: {self.message}]"
class AssertInfo:
def __init__(self, args):
@@ -292,6 +304,12 @@ class Tracer:
self.line = args[1]
self.function = args[2]
self.message = args[3]
+
+ def __str__(self):
+ return f"Assert: [{self.filename}:{self.function}:{self.line}]: {self.message}"
+
+ def __repr__(self):
+ return f"[Assert: {self.message}]"
def _on_warning(self, args):
warningInfo = Tracer.WarningInfo(args)
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/atom_renderer/CMakeLists.txt
new file mode 100644
index 0000000000..7ffc2072f1
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/CMakeLists.txt
@@ -0,0 +1,40 @@
+#
+# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+# its licensors.
+#
+# For complete copyright and license terms please see the LICENSE at the root of this
+# distribution (the "License"). All use of this software is governed by the License,
+# or, if provided, by the license below or the license accompanying this file. Do not
+# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+#
+
+################################################################################
+# Atom Renderer: Automated Tests
+# Runs EditorPythonBindings (hydra) scripts inside the Editor to verify test results for the Atom renderer.
+################################################################################
+
+if(PAL_TRAIT_BUILD_HOST_TOOLS AND PAL_TRAIT_BUILD_TESTS_SUPPORTED AND AutomatedTesting IN_LIST LY_PROJECTS)
+ ly_add_pytest(
+ NAME AutomatedTesting::AtomRenderer_HydraTests_Main
+ TEST_SUITE main
+ PATH ${CMAKE_CURRENT_LIST_DIR}/test_Atom_MainSuite.py
+ TEST_SERIAL
+ TIMEOUT 300
+ RUNTIME_DEPENDENCIES
+ AssetProcessor
+ AutomatedTesting.Assets
+ Editor
+ )
+ ly_add_pytest(
+ NAME AutomatedTesting::AtomRenderer_HydraTests_Sandbox
+ TEST_SUITE sandbox
+ PATH ${CMAKE_CURRENT_LIST_DIR}/test_Atom_SandboxSuite.py
+ TEST_SERIAL
+ TIMEOUT 300
+ RUNTIME_DEPENDENCIES
+ AssetProcessor
+ AutomatedTesting.Assets
+ Editor
+ )
+endif()
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/__init__.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/__init__.py
new file mode 100644
index 0000000000..79f8fa4422
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/__init__.py
@@ -0,0 +1,10 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+"""
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/__init__.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/__init__.py
new file mode 100644
index 0000000000..79f8fa4422
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/__init__.py
@@ -0,0 +1,10 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+"""
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_AtomEditorComponents_AddedToEntity.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_AtomEditorComponents_AddedToEntity.py
new file mode 100644
index 0000000000..8701d2f211
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/atom_hydra_scripts/hydra_AtomEditorComponents_AddedToEntity.py
@@ -0,0 +1,271 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+"""
+
+# This module does a bulk test and update of many components at once.
+# Each test case is listed below in the format:
+# "Test Case ID: Test Case Title (URL)"
+
+# C32078130: Tone Mapper (https://testrail.agscollab.com/index.php?/cases/view/32078130)
+# C32078129: Light (https://testrail.agscollab.com/index.php?/cases/view/32078129)
+# C32078131: Radius Weight Modifier (https://testrail.agscollab.com/index.php?/cases/view/32078131)
+# C32078127: PostFX Layer (https://testrail.agscollab.com/index.php?/cases/view/32078127)
+# C32078126: Point Light (https://testrail.agscollab.com/index.php?/cases/view/32078126)
+# C32078125: Physical Sky (https://testrail.agscollab.com/index.php?/cases/view/32078125)
+# C32078115: Global Skylight (IBL) (https://testrail.agscollab.com/index.php?/cases/view/32078115)
+# C32078121: Exposure Control (https://testrail.agscollab.com/index.php?/cases/view/32078121)
+# C32078120: Directional Light (https://testrail.agscollab.com/index.php?/cases/view/32078120)
+# C32078119: DepthOfField (https://testrail.agscollab.com/index.php?/cases/view/32078119)
+# C32078118: Decal (https://testrail.agscollab.com/index.php?/cases/view/32078118)
+# C32078117: Area Light (https://testrail.agscollab.com/index.php?/cases/view/32078117)
+
+import os
+import sys
+
+import azlmbr.math as math
+import azlmbr.bus as bus
+import azlmbr.paths
+import azlmbr.asset as asset
+import azlmbr.entity as entity
+import azlmbr.legacy.general as general
+import azlmbr.editor as editor
+
+sys.path.append(os.path.join(azlmbr.paths.devroot, "AutomatedTesting", "Gem", "PythonTests"))
+
+import editor_python_test_tools.hydra_editor_utils as hydra
+from editor_python_test_tools.utils import TestHelper
+from editor_python_test_tools.editor_test_helper import EditorTestHelper
+
+
+EditorTestHelper = EditorTestHelper(log_prefix="AtomEditorComponents")
+
+
+def run():
+ """
+ Summary:
+ The below common tests are done for each of the components.
+ 1) Addition of component to the entity
+ 2) UNDO/REDO of addition of component
+ 3) Enter/Exit game mode
+ 4) Hide/Show entity containing component
+ 5) Deletion of component
+ 6) UNDO/REDO of deletion of component
+ Some additional tests for specific components include
+ 1) Assigning value to some properties of each component
+ 2) Verifying if the component is activated only when the required components are added
+
+ Expected Result:
+ 1) Component can be added to an entity.
+ 2) The addition of component can be undone and redone.
+ 3) Game mode can be entered/exited without issue.
+ 4) Entity with component can be hidden/shown.
+ 5) Component can be deleted.
+ 6) The deletion of component can be undone and redone.
+ 7) Component is activated only when the required components are added
+ 8) Values can be assigned to the properties of the component
+
+ :return: None
+ """
+
+ def create_entity_undo_redo_component_addition(component_name):
+ new_entity = hydra.Entity(f"{component_name}")
+ new_entity.create_entity(math.Vector3(512.0, 512.0, 34.0), [component_name])
+ general.log(f"{component_name}_test: Component added to the entity: "
+ f"{hydra.has_components(new_entity.id, [component_name])}")
+
+ # undo component addition
+ general.undo()
+ TestHelper.wait_for_condition(lambda: not hydra.has_components(new_entity.id, [component_name]), 2.0)
+ general.log(f"{component_name}_test: Component removed after UNDO: "
+ f"{not hydra.has_components(new_entity.id, [component_name])}")
+
+ # redo component addition
+ general.redo()
+ TestHelper.wait_for_condition(lambda: hydra.has_components(new_entity.id, [component_name]), 2.0)
+ general.log(f"{component_name}_test: Component added after REDO: "
+ f"{hydra.has_components(new_entity.id, [component_name])}")
+
+ return new_entity
+
+ def verify_enter_exit_game_mode(component_name):
+ general.enter_game_mode()
+ TestHelper.wait_for_condition(lambda: general.is_in_game_mode(), 1.0)
+ general.log(f"{component_name}_test: Entered game mode: {general.is_in_game_mode()}")
+ general.exit_game_mode()
+ TestHelper.wait_for_condition(lambda: not general.is_in_game_mode(), 1.0)
+ general.log(f"{component_name}_test: Exit game mode: {not general.is_in_game_mode()}")
+
+ def verify_hide_unhide_entity(component_name, entity_obj):
+
+ def is_entity_hidden(entity_id):
+ return editor.EditorEntityInfoRequestBus(bus.Event, "IsHidden", entity_id)
+
+ editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", entity_obj.id, False)
+ general.idle_wait_frames(1)
+ general.log(f"{component_name}_test: Entity is hidden: {is_entity_hidden(entity_obj.id)}")
+ editor.EditorEntityAPIBus(bus.Event, "SetVisibilityState", entity_obj.id, True)
+ general.idle_wait_frames(1)
+ general.log(f"{component_name}_test: Entity is shown: {not is_entity_hidden(entity_obj.id)}")
+
+ def verify_deletion_undo_redo(component_name, entity_obj):
+ editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntityById", entity_obj.id)
+ TestHelper.wait_for_condition(lambda: not hydra.find_entity_by_name(entity_obj.name), 1.0)
+ general.log(f"{component_name}_test: Entity deleted: {not hydra.find_entity_by_name(entity_obj.name)}")
+
+ general.undo()
+ TestHelper.wait_for_condition(lambda: hydra.find_entity_by_name(entity_obj.name) is not None, 1.0)
+ general.log(f"{component_name}_test: UNDO entity deletion works: "
+ f"{hydra.find_entity_by_name(entity_obj.name) is not None}")
+
+ general.redo()
+ TestHelper.wait_for_condition(lambda: not hydra.find_entity_by_name(entity_obj.name), 1.0)
+ general.log(f"{component_name}_test: REDO entity deletion works: "
+ f"{not hydra.find_entity_by_name(entity_obj.name)}")
+
+ def verify_required_component_addition(entity_obj, components_to_add, component_name):
+
+ def is_component_enabled(entity_componentid_pair):
+ return editor.EditorComponentAPIBus(bus.Broadcast, "IsComponentEnabled", entity_componentid_pair)
+
+ general.log(
+ f"{component_name}_test: Entity disabled initially: "
+ f"{not is_component_enabled(entity_obj.components[0])}")
+ for component in components_to_add:
+ entity_obj.add_component(component)
+ TestHelper.wait_for_condition(lambda: is_component_enabled(entity_obj.components[0]), 1.0)
+ general.log(
+ f"{component_name}_test: Entity enabled after adding "
+ f"required components: {is_component_enabled(entity_obj.components[0])}"
+ )
+
+ def verify_set_property(entity_obj, path, value):
+ entity_obj.get_set_test(0, path, value)
+
+ # Wait for Editor idle loop before executing Python hydra scripts.
+ TestHelper.init_idle()
+
+ # Create a new level.
+ new_level_name = "tmp_level" # Specified in TestAllComponentsBasicTests.py
+ heightmap_resolution = 512
+ heightmap_meters_per_pixel = 1
+ terrain_texture_resolution = 412
+ use_terrain = False
+
+ # Return codes are ECreateLevelResult defined in CryEdit.h
+ return_code = general.create_level_no_prompt(
+ new_level_name, heightmap_resolution, heightmap_meters_per_pixel, terrain_texture_resolution, use_terrain)
+ if return_code == 1:
+ general.log(f"{new_level_name} level already exists")
+ elif return_code == 2:
+ general.log("Failed to create directory")
+ elif return_code == 3:
+ general.log("Directory length is too long")
+ elif return_code != 0:
+ general.log("Unknown error, failed to create level")
+ else:
+ general.log(f"{new_level_name} level created successfully")
+ EditorTestHelper.after_level_load(bypass_viewport_resize=True)
+
+ # Delete all existing entities initially
+ search_filter = azlmbr.entity.SearchFilter()
+ all_entities = entity.SearchBus(azlmbr.bus.Broadcast, "SearchEntities", search_filter)
+ editor.ToolsApplicationRequestBus(bus.Broadcast, "DeleteEntities", all_entities)
+
+ class ComponentTests:
+ """Test launcher for each component."""
+ def __init__(self, component_name, *additional_tests):
+ self.component_name = component_name
+ self.additional_tests = additional_tests
+ self.run_component_tests()
+
+ def run_component_tests(self):
+ # Run common and additional tests
+ entity_obj = create_entity_undo_redo_component_addition(self.component_name)
+
+ # Enter/Exit game mode test
+ verify_enter_exit_game_mode(self.component_name)
+
+ # Any additional tests are executed here
+ for test in self.additional_tests:
+ test(entity_obj)
+
+ # Hide/Unhide entity test
+ verify_hide_unhide_entity(self.component_name, entity_obj)
+
+ # Deletion/Undo/Redo test
+ verify_deletion_undo_redo(self.component_name, entity_obj)
+
+ # Area Light Component
+ area_light = "Area Light"
+ ComponentTests(
+ area_light, lambda entity_obj: verify_required_component_addition(
+ entity_obj, ["Capsule Shape"], area_light))
+
+ # Decal Component
+ material_asset_path = os.path.join("Materials", "decal", "aiirship_nose_number_decal.material")
+ material_asset = asset.AssetCatalogRequestBus(
+ bus.Broadcast, "GetAssetIdByPath", material_asset_path, math.Uuid(), False)
+ ComponentTests(
+ "Decal", lambda entity_obj: verify_set_property(
+ entity_obj, "Settings|Decal Settings|Material", material_asset))
+
+ # DepthOfField Component
+ camera_entity = hydra.Entity("camera_entity")
+ camera_entity.create_entity(math.Vector3(512.0, 512.0, 34.0), ["Camera"])
+ depth_of_field = "DepthOfField"
+ ComponentTests(
+ depth_of_field,
+ lambda entity_obj: verify_required_component_addition(entity_obj, ["PostFX Layer"], depth_of_field),
+ lambda entity_obj: verify_set_property(
+ entity_obj, "Controller|Configuration|Camera Entity", camera_entity.id))
+
+ # Directional Light Component
+ ComponentTests(
+ "Directional Light",
+ lambda entity_obj: verify_set_property(
+ entity_obj, "Controller|Configuration|Shadow|Camera", camera_entity.id))
+
+ # Exposure Control Component
+ ComponentTests(
+ "Exposure Control", lambda entity_obj: verify_required_component_addition(
+ entity_obj, ["PostFX Layer"], "Exposure Control"))
+
+ # Global Skylight (IBL) Component
+ diffuse_image_path = os.path.join("LightingPresets", "greenwich_park_02_4k_iblskyboxcm.exr.streamingimage")
+ diffuse_image_asset = asset.AssetCatalogRequestBus(
+ bus.Broadcast, "GetAssetIdByPath", diffuse_image_path, math.Uuid(), False)
+ specular_image_path = os.path.join("LightingPresets", "greenwich_park_02_4k_iblskyboxcm.exr.streamingimage")
+ specular_image_asset = asset.AssetCatalogRequestBus(
+ bus.Broadcast, "GetAssetIdByPath", specular_image_path, math.Uuid(), False)
+ ComponentTests(
+ "Global Skylight (IBL)",
+ lambda entity_obj: verify_set_property(
+ entity_obj, "Controller|Configuration|Diffuse Image", diffuse_image_asset),
+ lambda entity_obj: verify_set_property(
+ entity_obj, "Controller|Configuration|Specular Image", specular_image_asset))
+
+ # Physical Sky Component
+ ComponentTests("Physical Sky")
+
+ # Point Light Component
+ ComponentTests("Point Light")
+
+ # PostFX Layer Component
+ ComponentTests("PostFX Layer")
+
+ # Radius Weight Modifier Component
+ ComponentTests("Radius Weight Modifier")
+
+ # Spot Light Component
+ ComponentTests("Light")
+
+
+if __name__ == "__main__":
+ run()
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_MainSuite.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_MainSuite.py
new file mode 100644
index 0000000000..8031d7e65d
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_MainSuite.py
@@ -0,0 +1,44 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+"""
+
+import logging
+import os
+import pytest
+
+import ly_test_tools.environment.file_system as file_system
+
+import editor_python_test_tools.hydra_test_utils as hydra
+
+logger = logging.getLogger(__name__)
+EDITOR_TIMEOUT = 60
+TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
+
+
+@pytest.mark.parametrize("project", ["AutomatedTesting"])
+@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
+@pytest.mark.parametrize("level", ["tmp_level"])
+class TestAtomEditorComponents(object):
+ @pytest.fixture(autouse=True)
+ def setup_teardown(self, request, workspace, project, level):
+ # Cleanup our temp level
+ file_system.delete(
+ [os.path.join(workspace.paths.engine_root(), project, "Levels", "AtomLevels", level)], True, True)
+
+ def teardown():
+ # Cleanup our temp level
+ file_system.delete(
+ [os.path.join(workspace.paths.engine_root(), project, "Levels", "AtomLevels", level)], True, True)
+
+ request.addfinalizer(teardown)
+
+ # It requires at least one test
+ def test_Dummy(self, request, editor, level, workspace, project, launcher_platform):
+ pass
diff --git a/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_SandboxSuite.py b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_SandboxSuite.py
new file mode 100644
index 0000000000..a82d5c5fd4
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/atom_renderer/test_Atom_SandboxSuite.py
@@ -0,0 +1,219 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+"""
+
+import logging
+import os
+import pytest
+
+import ly_test_tools.environment.file_system as file_system
+
+import editor_python_test_tools.hydra_test_utils as hydra
+
+logger = logging.getLogger(__name__)
+EDITOR_TIMEOUT = 60
+TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "atom_hydra_scripts")
+
+
+@pytest.mark.parametrize("project", ["AutomatedTesting"])
+@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
+@pytest.mark.parametrize("level", ["tmp_level"])
+class TestAtomEditorComponents(object):
+ @pytest.fixture(autouse=True)
+ def setup_teardown(self, request, workspace, project, level):
+ # Cleanup our temp level
+ file_system.delete(
+ [os.path.join(workspace.paths.engine_root(), project, "Levels", "AtomLevels", level)], True, True)
+
+ def teardown():
+ # Cleanup our temp level
+ file_system.delete(
+ [os.path.join(workspace.paths.engine_root(), project, "Levels", "AtomLevels", level)], True, True)
+
+ request.addfinalizer(teardown)
+
+ @pytest.mark.test_case_id(
+ "C32078130", # Tone Mapper
+ "C32078129", # Light
+ "C32078131", # Radius Weight Modifier
+ "C32078127", # PostFX Layer
+ "C32078126", # Point Light
+ "C32078125", # Physical Sky
+ "C32078115", # Global Skylight (IBL)
+ "C32078121", # Exposure Control
+ "C32078120", # Directional Light
+ "C32078119", # DepthOfField
+ "C32078118") # Decal
+ def test_AtomEditorComponents_AddedToEntity(self, request, editor, level, workspace, project, launcher_platform):
+ cfg_args = [level]
+
+ expected_lines = [
+ # Area Light Component
+ "Area Light Entity successfully created",
+ "Area Light_test: Component added to the entity: True",
+ "Area Light_test: Component removed after UNDO: True",
+ "Area Light_test: Component added after REDO: True",
+ "Area Light_test: Entered game mode: True",
+ "Area Light_test: Entity enabled after adding required components: True",
+ "Area Light_test: Entity is hidden: True",
+ "Area Light_test: Entity is shown: True",
+ "Area Light_test: Entity deleted: True",
+ "Area Light_test: UNDO entity deletion works: True",
+ "Area Light_test: REDO entity deletion works: True",
+ # Decal Component
+ "Decal Entity successfully created",
+ "Decal_test: Component added to the entity: True",
+ "Decal_test: Component removed after UNDO: True",
+ "Decal_test: Component added after REDO: True",
+ "Decal_test: Entered game mode: True",
+ "Decal_test: Exit game mode: True",
+ "Decal Settings|Decal Settings|Material: SUCCESS",
+ "Decal_test: Entity is hidden: True",
+ "Decal_test: Entity is shown: True",
+ "Decal_test: Entity deleted: True",
+ "Decal_test: UNDO entity deletion works: True",
+ "Decal_test: REDO entity deletion works: True",
+ # DepthOfField Component
+ "DepthOfField Entity successfully created",
+ "DepthOfField_test: Component added to the entity: True",
+ "DepthOfField_test: Component removed after UNDO: True",
+ "DepthOfField_test: Component added after REDO: True",
+ "DepthOfField_test: Entered game mode: True",
+ "DepthOfField_test: Exit game mode: True",
+ "DepthOfField_test: Entity disabled initially: True",
+ "DepthOfField_test: Entity enabled after adding required components: True",
+ "DepthOfField Controller|Configuration|Camera Entity: SUCCESS",
+ "DepthOfField_test: Entity is hidden: True",
+ "DepthOfField_test: Entity is shown: True",
+ "DepthOfField_test: Entity deleted: True",
+ "DepthOfField_test: UNDO entity deletion works: True",
+ "DepthOfField_test: REDO entity deletion works: True",
+ # Directional Light Component
+ "Directional Light Entity successfully created",
+ "Directional Light_test: Component added to the entity: True",
+ "Directional Light_test: Component removed after UNDO: True",
+ "Directional Light_test: Component added after REDO: True",
+ "Directional Light_test: Entered game mode: True",
+ "Directional Light_test: Exit game mode: True",
+ "Directional Light Controller|Configuration|Shadow|Camera: SUCCESS",
+ "Directional Light_test: Entity is hidden: True",
+ "Directional Light_test: Entity is shown: True",
+ "Directional Light_test: Entity deleted: True",
+ "Directional Light_test: UNDO entity deletion works: True",
+ "Directional Light_test: REDO entity deletion works: True",
+ # Exposure Control Component
+ "Exposure Control Entity successfully created",
+ "Exposure Control_test: Component added to the entity: True",
+ "Exposure Control_test: Component removed after UNDO: True",
+ "Exposure Control_test: Component added after REDO: True",
+ "Exposure Control_test: Entered game mode: True",
+ "Exposure Control_test: Exit game mode: True",
+ "Exposure Control_test: Entity disabled initially: True",
+ "Exposure Control_test: Entity enabled after adding required components: True",
+ "Exposure Control_test: Entity is hidden: True",
+ "Exposure Control_test: Entity is shown: True",
+ "Exposure Control_test: Entity deleted: True",
+ "Exposure Control_test: UNDO entity deletion works: True",
+ "Exposure Control_test: REDO entity deletion works: True",
+ # Global Skylight (IBL) Component
+ "Global Skylight (IBL) Entity successfully created",
+ "Global Skylight (IBL)_test: Component added to the entity: True",
+ "Global Skylight (IBL)_test: Component removed after UNDO: True",
+ "Global Skylight (IBL)_test: Component added after REDO: True",
+ "Global Skylight (IBL)_test: Entered game mode: True",
+ "Global Skylight (IBL)_test: Exit game mode: True",
+ "Global Skylight (IBL) Controller|Configuration|Diffuse Image: SUCCESS",
+ "Global Skylight (IBL) Controller|Configuration|Specular Image: SUCCESS",
+ "Global Skylight (IBL)_test: Entity is hidden: True",
+ "Global Skylight (IBL)_test: Entity is shown: True",
+ "Global Skylight (IBL)_test: Entity deleted: True",
+ "Global Skylight (IBL)_test: UNDO entity deletion works: True",
+ "Global Skylight (IBL)_test: REDO entity deletion works: True",
+ # Physical Sky Component
+ "Physical Sky Entity successfully created",
+ "Physical Sky component was added to entity",
+ "Entity has a Physical Sky component",
+ "Physical Sky_test: Component added to the entity: True",
+ "Physical Sky_test: Component removed after UNDO: True",
+ "Physical Sky_test: Component added after REDO: True",
+ "Physical Sky_test: Entered game mode: True",
+ "Physical Sky_test: Exit game mode: True",
+ "Physical Sky_test: Entity is hidden: True",
+ "Physical Sky_test: Entity is shown: True",
+ "Physical Sky_test: Entity deleted: True",
+ "Physical Sky_test: UNDO entity deletion works: True",
+ "Physical Sky_test: REDO entity deletion works: True",
+ # Point Light Component
+ "Point Light Entity successfully created",
+ "Point Light_test: Component added to the entity: True",
+ "Point Light_test: Component removed after UNDO: True",
+ "Point Light_test: Component added after REDO: True",
+ "Point Light_test: Entered game mode: True",
+ "Point Light_test: Exit game mode: True",
+ "Point Light_test: Entity is hidden: True",
+ "Point Light_test: Entity is shown: True",
+ "Point Light_test: Entity deleted: True",
+ "Point Light_test: UNDO entity deletion works: True",
+ "Point Light_test: REDO entity deletion works: True",
+ # PostFX Layer Component
+ "PostFX Layer Entity successfully created",
+ "PostFX Layer_test: Component added to the entity: True",
+ "PostFX Layer_test: Component removed after UNDO: True",
+ "PostFX Layer_test: Component added after REDO: True",
+ "PostFX Layer_test: Entered game mode: True",
+ "PostFX Layer_test: Exit game mode: True",
+ "PostFX Layer_test: Entity is hidden: True",
+ "PostFX Layer_test: Entity is shown: True",
+ "PostFX Layer_test: Entity deleted: True",
+ "PostFX Layer_test: UNDO entity deletion works: True",
+ "PostFX Layer_test: REDO entity deletion works: True",
+ # Radius Weight Modifier Component
+ "Radius Weight Modifier Entity successfully created",
+ "Radius Weight Modifier_test: Component added to the entity: True",
+ "Radius Weight Modifier_test: Component removed after UNDO: True",
+ "Radius Weight Modifier_test: Component added after REDO: True",
+ "Radius Weight Modifier_test: Entered game mode: True",
+ "Radius Weight Modifier_test: Exit game mode: True",
+ "Radius Weight Modifier_test: Entity is hidden: True",
+ "Radius Weight Modifier_test: Entity is shown: True",
+ "Radius Weight Modifier_test: Entity deleted: True",
+ "Radius Weight Modifier_test: UNDO entity deletion works: True",
+ "Radius Weight Modifier_test: REDO entity deletion works: True",
+ # Light Component
+ "Light Entity successfully created",
+ "Light_test: Component added to the entity: True",
+ "Light_test: Component removed after UNDO: True",
+ "Light_test: Component added after REDO: True",
+ "Light_test: Entered game mode: True",
+ "Light_test: Exit game mode: True",
+ "Light_test: Entity is hidden: True",
+ "Light_test: Entity is shown: True",
+ "Light_test: Entity deleted: True",
+ "Light_test: UNDO entity deletion works: True",
+ "Light_test: REDO entity deletion works: True",
+ ]
+
+ unexpected_lines = [
+ "failed to open",
+ "Traceback (most recent call last):",
+ ]
+
+ hydra.launch_and_validate_results(
+ request,
+ TEST_DIRECTORY,
+ editor,
+ "hydra_AtomEditorComponents_AddedToEntity.py",
+ timeout=EDITOR_TIMEOUT,
+ expected_lines=expected_lines,
+ unexpected_lines=unexpected_lines,
+ halt_on_unexpected=True,
+ null_renderer=True,
+ cfg_args=cfg_args,
+ )
diff --git a/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py b/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py
index 1887d5736e..f00227c47f 100755
--- a/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py
+++ b/AutomatedTesting/Gem/PythonTests/automatedtesting_shared/base.py
@@ -94,13 +94,13 @@ class TestAutomationBase:
editor_starttime = time.time()
self.logger.debug("Running automated test")
testcase_module_filepath = self._get_testcase_module_filepath(testcase_module)
- pycmd = ["--runpythontest", testcase_module_filepath, "-BatchMode", "-autotest_mode", "-NullRenderer"] + extra_cmdline_args
+ pycmd = ["--runpythontest", testcase_module_filepath, "-BatchMode", "-autotest_mode", "-rhi=null"] + extra_cmdline_args
editor.args.extend(pycmd) # args are added to the WinLauncher start command
editor.start(backupFiles = False, launch_ap = False)
try:
editor.wait(TestAutomationBase.MAX_TIMEOUT)
except WaitTimeoutError:
- errors.append(TestRunError("TIMEOUT", "Editor did not close after {TestAutomationBase.MAX_TIMEOUT} seconds, verify the test is ending and the application didn't freeze"))
+ errors.append(TestRunError("TIMEOUT", f"Editor did not close after {TestAutomationBase.MAX_TIMEOUT} seconds, verify the test is ending and the application didn't freeze"))
editor.kill()
output = editor.get_output()
@@ -118,16 +118,16 @@ class TestAutomationBase:
else:
error_str = "Test failed, no output available..\n"
errors.append(TestRunError("FAILED TEST", error_str))
- if return_code != TestAutomationBase.TEST_FAIL_RETCODE: # Crashed
+ if return_code and return_code != TestAutomationBase.TEST_FAIL_RETCODE: # Crashed
crash_info = "-- No crash log available --"
- error_log = os.path.join(workspace.paths.project_log(), 'error.log')
+ crash_log = os.path.join(workspace.paths.project_log(), 'error.log')
try:
- waiter.wait_for(lambda: os.path.exists(error_log), timeout=TestAutomationBase.WAIT_FOR_CRASH_LOG)
+ waiter.wait_for(lambda: os.path.exists(crash_log), timeout=TestAutomationBase.WAIT_FOR_CRASH_LOG)
except AssertionError:
pass
try:
- with open(error_log) as f:
+ with open(crash_log) as f:
crash_info = f.read()
except Exception as ex:
crash_info += f"\n{str(ex)}"
diff --git a/AutomatedTesting/Gem/PythonTests/physics/C14861501_PhysXCollider_RenderMeshAutoAssigned.py b/AutomatedTesting/Gem/PythonTests/physics/C14861501_PhysXCollider_RenderMeshAutoAssigned.py
index eae5ea547a..904b5b0189 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/C14861501_PhysXCollider_RenderMeshAutoAssigned.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/C14861501_PhysXCollider_RenderMeshAutoAssigned.py
@@ -24,7 +24,7 @@ class Tests():
# fmt: on
-def run():
+def C14861501_PhysXCollider_RenderMeshAutoAssigned():
"""
Summary:
Create entity with Mesh component and assign a render mesh to the Mesh component. Add Physics Collider component
@@ -61,7 +61,7 @@ def run():
from asset_utils import Asset
# Asset paths
- STATIC_MESH = os.path.join("assets", "c14861501_physxcollider_rendermeshautoassigned", "spherebot", "r0-b_body.cgf")
+ STATIC_MESH = os.path.join("assets", "c14861501_physxcollider_rendermeshautoassigned", "spherebot", "r0-b_body.azmodel")
PHYSX_MESH = os.path.join(
"assets", "c14861501_physxcollider_rendermeshautoassigned", "spherebot", "r0-b_body.pxmesh"
)
@@ -80,8 +80,8 @@ def run():
# 4) Assign a render mesh asset to Mesh component (the fbx mesh having both Static mesh and PhysX collision Mesh)
mesh_asset = Asset.find_asset_by_path(STATIC_MESH)
- mesh_component.set_component_property_value("MeshComponentRenderNode|Mesh asset", mesh_asset.id)
- mesh_asset.id = mesh_component.get_component_property_value("MeshComponentRenderNode|Mesh asset")
+ mesh_component.set_component_property_value("Controller|Configuration|Mesh Asset", mesh_asset.id)
+ mesh_asset.id = mesh_component.get_component_property_value("Controller|Configuration|Mesh Asset")
Report.result(Tests.assign_mesh_asset, mesh_asset.get_path() == STATIC_MESH.replace(os.sep, "/"))
# 5) Add PhysX Collider component
@@ -95,4 +95,8 @@ def run():
if __name__ == "__main__":
- run()
+ import ImportPathHelper as imports
+ imports.init()
+
+ from utils import Report
+ Report.start_test(C14861501_PhysXCollider_RenderMeshAutoAssigned)
diff --git a/AutomatedTesting/Gem/PythonTests/physics/C14861502_PhysXCollider_AssetAutoAssigned.py b/AutomatedTesting/Gem/PythonTests/physics/C14861502_PhysXCollider_AssetAutoAssigned.py
index 6ea81ea2ff..075c3f5b61 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/C14861502_PhysXCollider_AssetAutoAssigned.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/C14861502_PhysXCollider_AssetAutoAssigned.py
@@ -62,8 +62,8 @@ def C14861502_PhysXCollider_AssetAutoAssigned():
# Open 3D Engine Imports
import azlmbr.legacy.general as general
- MESH_ASSET_PATH = os.path.join("Objects", "SphereBot", "r0-b_body.cgf")
- MESH_PROPERTY_PATH = "MeshComponentRenderNode|Mesh asset"
+ MESH_ASSET_PATH = os.path.join("Objects", "SphereBot", "r0-b_body.azmodel")
+ MESH_PROPERTY_PATH = "Controller|Configuration|Mesh Asset"
TESTED_PROPERTY_PATH = "Shape Configuration|Asset|PhysX Mesh"
helper.init_idle()
diff --git a/AutomatedTesting/Gem/PythonTests/physics/C14861504_RenderMeshAsset_WithNoPxAsset.py b/AutomatedTesting/Gem/PythonTests/physics/C14861504_RenderMeshAsset_WithNoPxAsset.py
index abc79ba1b0..bbaabf67f6 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/C14861504_RenderMeshAsset_WithNoPxAsset.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/C14861504_RenderMeshAsset_WithNoPxAsset.py
@@ -69,7 +69,7 @@ def run():
import azlmbr.asset as azasset
# Asset paths
- STATIC_MESH = os.path.join("assets", "c14861504_rendermeshasset_withnopxasset", "test_asset.cgf")
+ STATIC_MESH = os.path.join("assets", "c14861504_rendermeshasset_withnopxasset", "test_asset.azmodel")
helper.init_idle()
# 1) Load the empty level
@@ -85,8 +85,8 @@ def run():
# 4) Assign a render mesh asset to Mesh component (the fbx mesh having both Static mesh and PhysX collision Mesh)
mesh_asset = Asset.find_asset_by_path(STATIC_MESH)
- mesh_component.set_component_property_value("MeshComponentRenderNode|Mesh asset", mesh_asset.id)
- mesh_asset.id = mesh_component.get_component_property_value("MeshComponentRenderNode|Mesh asset")
+ mesh_component.set_component_property_value("Controller|Configuration|Mesh Asset", mesh_asset.id)
+ mesh_asset.id = mesh_component.get_component_property_value("Controller|Configuration|Mesh Asset")
Report.result(Tests.assign_mesh_asset, mesh_asset.get_path() == STATIC_MESH.replace(os.sep, "/"))
# 5) Add PhysX Collider component
diff --git a/AutomatedTesting/Gem/PythonTests/physics/C4044695_PhysXCollider_AddMultipleSurfaceFbx.py b/AutomatedTesting/Gem/PythonTests/physics/C4044695_PhysXCollider_AddMultipleSurfaceFbx.py
index a92927a9db..858e778f07 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/C4044695_PhysXCollider_AddMultipleSurfaceFbx.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/C4044695_PhysXCollider_AddMultipleSurfaceFbx.py
@@ -27,7 +27,7 @@ class Tests():
# fmt: on
-def run():
+def C4044695_PhysXCollider_AddMultipleSurfaceFbx():
"""
Summary:
Create entity with Mesh and PhysX Collider components and assign a fbx file in both the components.
@@ -45,12 +45,7 @@ def run():
4) Select the PhysicsAsset shape in the PhysX Collider component
5) Assign the fbx file in PhysX Mesh and Mesh component
6) Check if multiple material slots show up under Materials section in the PhysX Collider component
-
- Note:
- - This test file must be called from the Open 3D Engine Editor command terminal
- - Any passed and failed tests are written to the Editor.log file.
- Parsing the file or running a log_monitor are required to observe the test results.
-
+
:return: None
"""
# Builtins
@@ -70,7 +65,7 @@ def run():
SURFACE_TAG_COUNT = 4 # Number of surface tags included in used asset
# Asset paths
- STATIC_MESH = os.path.join("assets", "c4044695_physxcollider_addmultiplesurfacefbx", "test.cgf")
+ STATIC_MESH = os.path.join("assets", "c4044695_physxcollider_addmultiplesurfacefbx", "test.azmodel")
PHYSX_MESH = os.path.join("assets", "c4044695_physxcollider_addmultiplesurfacefbx", "test.pxmesh")
helper.init_idle()
@@ -100,8 +95,8 @@ def run():
Report.result(Tests.assign_px_mesh_asset, px_asset.get_path() == PHYSX_MESH.replace(os.sep, "/"))
mesh_asset = Asset.find_asset_by_path(STATIC_MESH)
- mesh_component.set_component_property_value("MeshComponentRenderNode|Mesh asset", mesh_asset.id)
- mesh_asset.id = mesh_component.get_component_property_value("MeshComponentRenderNode|Mesh asset")
+ mesh_component.set_component_property_value("Controller|Configuration|Mesh Asset", mesh_asset.id)
+ mesh_asset.id = mesh_component.get_component_property_value("Controller|Configuration|Mesh Asset")
Report.result(Tests.assign_mesh_asset, mesh_asset.get_path() == STATIC_MESH.replace(os.sep, "/"))
# 6) Check if multiple material slots show up under Materials section in the PhysX Collider component
@@ -116,4 +111,8 @@ def run():
if __name__ == "__main__":
- run()
+ import ImportPathHelper as imports
+ imports.init()
+
+ from utils import Report
+ Report.start_test(C4044695_PhysXCollider_AddMultipleSurfaceFbx)
diff --git a/AutomatedTesting/Gem/PythonTests/physics/C4976236_AddPhysxColliderComponent.py b/AutomatedTesting/Gem/PythonTests/physics/C4976236_AddPhysxColliderComponent.py
index 906c6db55b..72442601e4 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/C4976236_AddPhysxColliderComponent.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/C4976236_AddPhysxColliderComponent.py
@@ -27,7 +27,7 @@ class Tests():
def C4976236_AddPhysxColliderComponent():
"""
Summary:
- Load level with Entity having PhysX Collider component. Verify that editor remains stable in Game mode.
+ Opens an empty level and creates an Entity with PhysX Collider. Verify that editor remains stable in Game mode.
Expected Behavior:
The Editor is stable there are no warnings or errors.
@@ -37,16 +37,10 @@ def C4976236_AddPhysxColliderComponent():
2) Create test entity
3) Start the Tracer to catch any errors and warnings
4) Add the PhysX Collider component and change shape to box
- 5) Add Mesh component and an asset
- 6) Enter game mode
- 7) Verify there are no errors and warnings in the logs
- 8) Exit game mode
- 9) Close the editor
-
- Note:
- - This test file must be called from the Open 3D Engine Editor command terminal
- - Any passed and failed tests are written to the Editor.log file.
- Parsing the file or running a log_monitor are required to observe the test results.
+ 5) Enter game mode
+ 6) Verify there are no errors and warnings in the logs
+ 7) Exit game mode
+ 8) Close the editor
:return: None
"""
@@ -60,7 +54,7 @@ def C4976236_AddPhysxColliderComponent():
from editor_python_test_tools.utils import TestHelper as helper
from editor_python_test_tools.utils import Tracer
from asset_utils import Asset
-
+
helper.init_idle()
# 1) Load the level
helper.open_level("Physics", "Base")
@@ -74,17 +68,12 @@ def C4976236_AddPhysxColliderComponent():
# 4) Add the PhysX Collider component and change shape to box
collider_component = test_entity.add_component("PhysX Collider")
Report.result(Tests.add_physx_collider, test_entity.has_component("PhysX Collider"))
- collider_component.set_component_property_value('Shape Configuration|Shape', 1)
+ collider_component.set_component_property_value('Shape Configuration|Shape', azlmbr.physics.ShapeType_Box)
- # 5) Add Mesh component and an asset
- mesh_component = test_entity.add_component("Mesh")
- asset = Asset.find_asset_by_path(r"Objects\default\primitive_cube.cgf")
- mesh_component.set_component_property_value('MeshComponentRenderNode|Mesh asset', asset.id)
-
- # 6) Enter game mode
+ # 5) Enter game mode
helper.enter_game_mode(Tests.enter_game_mode)
- # 7) Verify there are no errors and warnings in the logs
+ # 6) Verify there are no errors and warnings in the logs
success_condition = not (section_tracer.has_errors or section_tracer.has_warnings)
Report.result(Tests.no_errors_and_warnings_found, success_condition)
if not success_condition:
@@ -92,9 +81,8 @@ def C4976236_AddPhysxColliderComponent():
Report.info(f"Warnings found: {section_tracer.warnings}")
if section_tracer.has_errors:
Report.info(f"Errors found: {section_tracer.errors}")
- Report.failure(Tests.no_errors_and_warnings_found)
- # 8) Exit game mode
+ # 7) Exit game mode
helper.exit_game_mode(Tests.exit_game_mode)
diff --git a/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Main.py b/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Main.py
new file mode 100644
index 0000000000..67e855a00e
--- /dev/null
+++ b/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Main.py
@@ -0,0 +1,37 @@
+"""
+All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+its licensors.
+
+For complete copyright and license terms please see the LICENSE at the root of this
+distribution (the "License"). All use of this software is governed by the License,
+or, if provided, by the license below or the license accompanying this file. Do not
+remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+
+"""
+
+# This suite consists of all test cases that are passing and have been verified.
+
+import pytest
+import os
+import sys
+
+from .FileManagement import FileManagement as fm
+from ly_test_tools import LAUNCHERS
+
+sys.path.append(os.path.dirname(os.path.abspath(__file__)) + '/../automatedtesting_shared')
+
+from base import TestAutomationBase
+
+
+revert_physics_config = fm.file_revert_list(['physxdebugconfiguration.setreg', 'physxdefaultsceneconfiguration.setreg', 'physxsystemconfiguration.setreg'], 'AutomatedTesting/Registry')
+
+
+@pytest.mark.SUITE_main
+@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
+@pytest.mark.parametrize("project", ["AutomatedTesting"])
+class TestAutomation(TestAutomationBase):
+
+ def test_C111111_RigidBody_EnablingGravityWorksUsingNotificationsPoC(self, request, workspace, editor, launcher_platform):
+ from . import C111111_RigidBody_EnablingGravityWorksUsingNotificationsPoC as test_module
+ self._run_test(request, workspace, editor, test_module)
\ No newline at end of file
diff --git a/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Active.py b/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Periodic.py
similarity index 96%
rename from AutomatedTesting/Gem/PythonTests/physics/TestSuite_Active.py
rename to AutomatedTesting/Gem/PythonTests/physics/TestSuite_Periodic.py
index 805e4f7d79..ad8ae6481f 100755
--- a/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Active.py
+++ b/AutomatedTesting/Gem/PythonTests/physics/TestSuite_Periodic.py
@@ -27,26 +27,16 @@ from base import TestAutomationBase
revert_physics_config = fm.file_revert_list(['physxdebugconfiguration.setreg', 'physxdefaultsceneconfiguration.setreg', 'physxsystemconfiguration.setreg'], 'AutomatedTesting/Registry')
-@pytest.mark.SUITE_main
+@pytest.mark.SUITE_periodic
@pytest.mark.parametrize("launcher_platform", ['windows_editor'])
@pytest.mark.parametrize("project", ["AutomatedTesting"])
class TestAutomation(TestAutomationBase):
- # Marking the test as an expected failure due to sporadic failure on Automated Review: SPEC-3146
- # The test still runs, but a failure of the test doesn't result in the test run failing
- @pytest.mark.xfail(
- reason="This test seems to fail sometimes due to it being the first test in the testsuite, we'll duplicate it temporarly."
- "Need to figure out the reason why this is the case")
- @revert_physics_config
- def test_C000000_RigidBody_EnablingGravityWorksPoC_DUPLICATE(self, request, workspace, editor, launcher_platform):
- from . import C100000_RigidBody_EnablingGravityWorksPoC as test_module
- self._run_test(request, workspace, editor, test_module)
-
@revert_physics_config
def test_C3510642_Terrain_NotCollideWithTerrain(self, request, workspace, editor, launcher_platform):
from . import C3510642_Terrain_NotCollideWithTerrain as test_module
self._run_test(request, workspace, editor, test_module)
-
+
@revert_physics_config
def test_C4976195_RigidBodies_InitialLinearVelocity(self, request, workspace, editor, launcher_platform):
from . import C4976195_RigidBodies_InitialLinearVelocity as test_module
@@ -530,8 +520,4 @@ class TestAutomation(TestAutomationBase):
def test_C100000_RigidBody_EnablingGravityWorksPoC(self, request, workspace, editor, launcher_platform):
from . import C100000_RigidBody_EnablingGravityWorksPoC as test_module
- self._run_test(request, workspace, editor, test_module)
-
- def test_C111111_RigidBody_EnablingGravityWorksUsingNotificationsPoC(self, request, workspace, editor, launcher_platform):
- from . import C111111_RigidBody_EnablingGravityWorksUsingNotificationsPoC as test_module
- self._run_test(request, workspace, editor, test_module)
+ self._run_test(request, workspace, editor, test_module)
\ No newline at end of file
diff --git a/AutomatedTesting/Levels/Physics/Base/Base.ly b/AutomatedTesting/Levels/Physics/Base/Base.ly
index 97546ff3a2..f99dc672b0 100644
--- a/AutomatedTesting/Levels/Physics/Base/Base.ly
+++ b/AutomatedTesting/Levels/Physics/Base/Base.ly
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:75cb1c8454aafc3de81351450a9480f91cb98d926a6e47f87a5ffe91e1d5a7d5
-size 4745
+oid sha256:f63204a86af8bc0963a4823d047a2e222cc19aabd14570d0789dc90cdc82970c
+size 2017
diff --git a/AutomatedTesting/Levels/Physics/Base/leveldata/TimeOfDay.xml b/AutomatedTesting/Levels/Physics/Base/leveldata/TimeOfDay.xml
index 456d609b8a..6ea168cc6b 100644
--- a/AutomatedTesting/Levels/Physics/Base/leveldata/TimeOfDay.xml
+++ b/AutomatedTesting/Levels/Physics/Base/leveldata/TimeOfDay.xml
@@ -1,356 +1,356 @@
-
-
+
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+
diff --git a/AutomatedTesting/game.cfg b/AutomatedTesting/game.cfg
index d9d8461ea0..f50112436f 100644
--- a/AutomatedTesting/game.cfg
+++ b/AutomatedTesting/game.cfg
@@ -1,7 +1,7 @@
sys_game_name = "AutomatedTesting"
sys_localization_folder = Localization
ca_useIMG_CAF = 0
-sys_asserts=2
+sys_asserts=1
-- Enable warnings when asset loads take longer than the given millisecond threshold
cl_assetLoadWarningEnable=true
diff --git a/Code/CryEngine/CrySystem/SystemInit.cpp b/Code/CryEngine/CrySystem/SystemInit.cpp
index 77d4039052..cd8ce36beb 100644
--- a/Code/CryEngine/CrySystem/SystemInit.cpp
+++ b/Code/CryEngine/CrySystem/SystemInit.cpp
@@ -1294,7 +1294,7 @@ bool CSystem::OpenRenderLibrary(int type, const SSystemInitParams& initParams)
const char* libname = "";
if (AZ::Interface::Get())
{
- libname = "CryRenderOther";
+ libname = DLL_RENDERER_NULL;
}
else if (type == R_DX9_RENDERER)
{
diff --git a/Code/CryEngine/RenderDll/Common/Textures/TextureManager.cpp b/Code/CryEngine/RenderDll/Common/Textures/TextureManager.cpp
index 2bdeabefaa..8af1faade7 100644
--- a/Code/CryEngine/RenderDll/Common/Textures/TextureManager.cpp
+++ b/Code/CryEngine/RenderDll/Common/Textures/TextureManager.cpp
@@ -131,78 +131,18 @@ void CTextureManager::LoadDefaultTextures()
#endif
};
- // Reduced list of default textures to load.
- const TextureEntry texturesFromFileReduced[] =
+ for (const TextureEntry& entry : texturesFromFile)
{
- {"NoTextureCM", "EngineAssets/TextureMsg/ReplaceMeCM.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"White", "EngineAssets/Textures/White.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"Gray", "EngineAssets/Textures/Grey.dds", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"Black", "EngineAssets/Textures/Black.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"BlackAlpha", "EngineAssets/Textures/BlackAlpha.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"BlackCM", "EngineAssets/Textures/BlackCM.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"FlatBump", "EngineAssets/Textures/White_ddn.tif", FT_DONT_RELEASE | FT_DONT_STREAM | FT_TEX_NORMAL_MAP },
- {"AverageMemoryUsage", "EngineAssets/Icons/AverageMemoryUsage.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"LowMemoryUsage", "EngineAssets/Icons/LowMemoryUsage.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"HighMemoryUsage", "EngineAssets/Icons/HighMemoryUsage.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"LivePreview", "EngineAssets/Icons/LivePreview.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
-#if !defined(_RELEASE)
- {"NoTexture", "EngineAssets/TextureMsg/ReplaceMe.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"IconTextureCompiling", "EngineAssets/TextureMsg/TextureCompiling.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"IconTextureCompiling_a", "EngineAssets/TextureMsg/TextureCompiling_a.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"IconTextureCompiling_cm", "EngineAssets/TextureMsg/TextureCompiling_cm.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"IconTextureCompiling_ddn", "EngineAssets/TextureMsg/TextureCompiling_ddn.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"IconTextureCompiling_ddna", "EngineAssets/TextureMsg/TextureCompiling_ddna.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"DefaultMergedDetail", "EngineAssets/Textures/GreyAlpha.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"MipMapDebug", "EngineAssets/TextureMsg/MipMapDebug.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorBlue", "EngineAssets/TextureMsg/color_Blue.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorCyan", "EngineAssets/TextureMsg/color_Cyan.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorGreen", "EngineAssets/TextureMsg/color_Green.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorPurple", "EngineAssets/TextureMsg/color_Purple.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorRed", "EngineAssets/TextureMsg/color_Red.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorWhite", "EngineAssets/TextureMsg/color_White.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorYellow", "EngineAssets/TextureMsg/color_Yellow.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorOrange", "EngineAssets/TextureMsg/color_Orange.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
- {"ColorMagenta", "EngineAssets/TextureMsg/color_Magenta.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
-#else
- {"NoTexture", "EngineAssets/TextureMsg/ReplaceMeRelease.tif", FT_DONT_RELEASE | FT_DONT_STREAM },
-#endif
- };
-
- // Loop over the appropriate texture list and load the textures, storing them in a map keyed by texture name.
- // Use reduced subset of textures for Other.
- if (AZ::Interface::Get())
- {
- for (const TextureEntry& entry : texturesFromFileReduced)
+ CTexture* pNewTexture = CTexture::ForName(entry.szFileName, entry.flags, eTF_Unknown);
+ if (pNewTexture)
{
- // Use EF_LoadTexture rather than CTexture::ForName
- CTexture* pNewTexture = static_cast(gEnv->pRenderer->EF_LoadTexture(entry.szFileName, entry.flags));
- if (pNewTexture)
- {
- CCryNameTSCRC texEntry(entry.szTextureName);
- m_DefaultTextures[texEntry] = pNewTexture;
- }
- else
- {
- AZ_Assert(false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
- AZ_Warning("[Shaders System]", false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
- }
+ CCryNameTSCRC texEntry(entry.szTextureName);
+ m_DefaultTextures[texEntry] = pNewTexture;
}
- }
- else
- {
- for (const TextureEntry& entry : texturesFromFile)
+ else
{
- CTexture* pNewTexture = CTexture::ForName(entry.szFileName, entry.flags, eTF_Unknown);
- if (pNewTexture)
- {
- CCryNameTSCRC texEntry(entry.szTextureName);
- m_DefaultTextures[texEntry] = pNewTexture;
- }
- else
- {
- AZ_Assert(false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
- AZ_Warning("[Shaders System]", false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
- }
+ AZ_Assert(false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
+ AZ_Warning("[Shaders System]", false, "Error - CTextureManager failed to load default texture %s", entry.szFileName);
}
}
diff --git a/Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.cpp b/Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.cpp
index f01e42a443..52eae22fee 100644
--- a/Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.cpp
+++ b/Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.cpp
@@ -26,6 +26,22 @@ namespace Physics
->Field("Scale", &ShapeConfiguration::m_scale)
;
}
+
+ if (auto behaviorContext = azrtti_cast(context))
+ {
+ #define REFLECT_SHAPETYPE_ENUM_VALUE(EnumValue) \
+ behaviorContext->EnumProperty<(int)Physics::ShapeType::EnumValue>("ShapeType_"#EnumValue) \
+ ->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Automation) \
+ ->Attribute(AZ::Script::Attributes::Module, "physics");
+
+ // Note: Here we only expose the types that are available to the user in the editor
+ REFLECT_SHAPETYPE_ENUM_VALUE(Box);
+ REFLECT_SHAPETYPE_ENUM_VALUE(Sphere);
+ REFLECT_SHAPETYPE_ENUM_VALUE(Cylinder);
+ REFLECT_SHAPETYPE_ENUM_VALUE(PhysicsAsset);
+
+ #undef REFLECT_SHAPETYPE_ENUM_VALUE
+ }
}
void SphereShapeConfiguration::Reflect(AZ::ReflectContext* context)
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/EntryDelegate.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/EntryDelegate.cpp
index abc290a406..c1ba5ae9ce 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/EntryDelegate.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/AssetBrowser/Views/EntryDelegate.cpp
@@ -139,8 +139,11 @@ namespace AzToolsFramework
}
else
{
- QPixmap pixmap = thumbnail->GetPixmap(size);
- painter->drawPixmap(point, pixmap.scaled(size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+ // Scaling and centering pixmap within bounds to preserve aspect ratio
+ const QPixmap pixmap = thumbnail->GetPixmap(size).scaled(size, Qt::KeepAspectRatio, Qt::SmoothTransformation);
+ const QSize sizeDelta = size - pixmap.size();
+ const QPoint pointDelta = QPoint(sizeDelta.width() / 2, sizeDelta.height() / 2);
+ painter->drawPixmap(point + pointDelta, pixmap);
}
return m_iconSize;
}
diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailWidget.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailWidget.cpp
index 038bfd5da5..85c8291518 100644
--- a/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailWidget.cpp
+++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Thumbnails/ThumbnailWidget.cpp
@@ -71,20 +71,12 @@ namespace AzToolsFramework
SharedThumbnail thumbnail;
ThumbnailerRequestsBus::BroadcastResult(thumbnail, &ThumbnailerRequests::GetThumbnail, m_key, m_contextName.c_str());
QPainter painter(this);
- QPixmap pixmap = thumbnail->GetPixmap();
- // preserve thumbnail image's ratio, if the widget is wider than the image, center the image hotizontally
- float aspectRatio = aznumeric_cast(pixmap.width()) / pixmap.height();
- int originalWidth = width();
- int originalHeight = height();
- int realHeight = qMin(aznumeric_cast(originalWidth /aspectRatio), originalHeight);
- int realWidth = aznumeric_cast(realHeight * aspectRatio);
- int x = (originalWidth - realWidth) / 2;
- // pixmap needs to be manually scaled to produce smoother result and avoid looking pixelated
- // using painter.setRenderHint(QPainter::SmoothPixmapTransform); does not seem to work
- // Note: there is a potential issue with pixmap.scaled:
- // it is multithreaded (using global threadPool) and blocking until finished.
- // A deadlock will happen if global threadPool has no free threads available.
- painter.drawPixmap(QPoint(x, 0), pixmap.scaled(realWidth, realHeight, Qt::IgnoreAspectRatio, Qt::SmoothTransformation));
+
+ // Scaling and centering pixmap within bounds to preserve aspect ratio
+ const QPixmap pixmap = thumbnail->GetPixmap().scaled(size(), Qt::KeepAspectRatio, Qt::SmoothTransformation);
+ const QSize sizeDelta = size() - pixmap.size();
+ const QPoint pointDelta = QPoint(sizeDelta.width() / 2, sizeDelta.height() / 2);
+ painter.drawPixmap(pointDelta, pixmap);
}
QWidget::paintEvent(event);
}
diff --git a/Code/LauncherUnified/Platform/Windows/launcher_project_windows.cmake b/Code/LauncherUnified/Platform/Windows/launcher_project_windows.cmake
index 93a839ae47..4b5805908e 100644
--- a/Code/LauncherUnified/Platform/Windows/launcher_project_windows.cmake
+++ b/Code/LauncherUnified/Platform/Windows/launcher_project_windows.cmake
@@ -9,17 +9,10 @@
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
-if (LY_MONOLITHIC_GAME) # only Atom is supported in monolithic
- set(LY_BUILD_DEPENDENCIES
- PUBLIC
- Legacy::CryRenderOther
- )
-else()
- set(LY_BUILD_DEPENDENCIES
- PRIVATE
- Legacy::CryRenderD3D11
- )
-endif()
+set(LY_BUILD_DEPENDENCIES
+ PRIVATE
+ Legacy::CryRenderD3D11
+)
set(ICON_FILE ${project_real_path}/Gem/Resources/GameSDK.ico)
if(NOT EXISTS ${ICON_FILE})
diff --git a/Code/Sandbox/Editor/CryEdit.cpp b/Code/Sandbox/Editor/CryEdit.cpp
index a474706910..c6a2ece984 100644
--- a/Code/Sandbox/Editor/CryEdit.cpp
+++ b/Code/Sandbox/Editor/CryEdit.cpp
@@ -5232,6 +5232,13 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::SystemDpiAware);
Editor::EditorQtApplication app(argc, argv);
+ if (app.arguments().contains("-autotest_mode"))
+ {
+ // Nullroute all stdout to null for automated tests, this way we make sure
+ // that the test result output is not polluted with unrelated output data.
+ theApp->RedirectStdoutToNull();
+ }
+
// Hook the trace bus to catch errors, boot the AZ app after the QApplication is up
int ret = 0;
@@ -5249,13 +5256,6 @@ extern "C" int AZ_DLL_EXPORT CryEditMain(int argc, char* argv[])
return -1;
}
- if (app.arguments().contains("-autotest_mode"))
- {
- // Nullroute all stdout to null for automated tests, this way we make sure
- // that the test result output is not polluted with unrelated output data.
- theApp->RedirectStdoutToNull();
- }
-
AzToolsFramework::EditorEvents::Bus::Broadcast(&AzToolsFramework::EditorEvents::NotifyQtApplicationAvailable, &app);
#if defined(AZ_PLATFORM_MAC)
diff --git a/Code/Sandbox/Editor/EditorViewportWidget.cpp b/Code/Sandbox/Editor/EditorViewportWidget.cpp
index 2647b4cd05..a656c27d98 100644
--- a/Code/Sandbox/Editor/EditorViewportWidget.cpp
+++ b/Code/Sandbox/Editor/EditorViewportWidget.cpp
@@ -886,7 +886,6 @@ void EditorViewportWidget::OnBeginPrepareRender()
fov = 2 * atanf((h * tan(fov / 2)) / maxTargetHeight);
}
}
-
m_Camera.SetFrustum(w, h, fov, fNearZ, gEnv->p3DEngine->GetMaxViewDistance());
}
diff --git a/Code/Sandbox/Editor/Material/MaterialManager.cpp b/Code/Sandbox/Editor/Material/MaterialManager.cpp
index 8f4269bb3e..dee903dfe4 100644
--- a/Code/Sandbox/Editor/Material/MaterialManager.cpp
+++ b/Code/Sandbox/Editor/Material/MaterialManager.cpp
@@ -550,7 +550,6 @@ void CMaterialManager::ReloadDirtyMaterials()
}
}
}
-
}
//////////////////////////////////////////////////////////////////////////
diff --git a/Code/Sandbox/Editor/Platform/Windows/editor_windows.cmake b/Code/Sandbox/Editor/Platform/Windows/editor_windows.cmake
index 2a98d38428..4058c1d466 100644
--- a/Code/Sandbox/Editor/Platform/Windows/editor_windows.cmake
+++ b/Code/Sandbox/Editor/Platform/Windows/editor_windows.cmake
@@ -11,5 +11,5 @@
set(LY_BUILD_DEPENDENCIES
PRIVATE
- Legacy::CryRenderD3D11
-)
+ Legacy::CryRenderNULL
+)
\ No newline at end of file
diff --git a/Code/Tools/.p4ignore b/Code/Tools/.p4ignore
deleted file mode 100644
index 3689617d02..0000000000
--- a/Code/Tools/.p4ignore
+++ /dev/null
@@ -1,2 +0,0 @@
-#Ignore these directories
-SDKs
diff --git a/Code/Tools/LoadingProfilerViewer/XML/Expat/COPYING.txt b/Code/Tools/LoadingProfilerViewer/XML/Expat/COPYING.txt
deleted file mode 100644
index dcb4506429..0000000000
--- a/Code/Tools/LoadingProfilerViewer/XML/Expat/COPYING.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-Copyright (c) 1998, 1999, 2000 Thai Open Source Software Center Ltd
- and Clark Cooper
-Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006 Expat maintainers.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
diff --git a/Code/Tools/MBCryExport/README.txt b/Code/Tools/MBCryExport/README.txt
deleted file mode 100644
index fc204cbcd9..0000000000
--- a/Code/Tools/MBCryExport/README.txt
+++ /dev/null
@@ -1 +0,0 @@
-MotionBuilder support was removed in CL 88235, please back it out if this decision is reversed. This was for bug LMBR-9220
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessingModule.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessingModule.cpp
index 5df9ac68c9..84d69ed2dc 100644
--- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessingModule.cpp
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessingModule.cpp
@@ -14,6 +14,7 @@
#include
#include "ImageProcessingSystemComponent.h"
#include "ImageBuilderComponent.h"
+#include "Thumbnail/ImageThumbnailSystemComponent.h"
namespace ImageProcessingAtom
{
@@ -28,8 +29,9 @@ namespace ImageProcessingAtom
{
// Push results of the components' ::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
- ImageProcessingSystemComponent::CreateDescriptor(), //system component for editor
- BuilderPluginComponent::CreateDescriptor(), //builder component for AP
+ Thumbnails::ImageThumbnailSystemComponent::CreateDescriptor(),
+ ImageProcessingSystemComponent::CreateDescriptor(), // system component for editor
+ BuilderPluginComponent::CreateDescriptor(), // builder component for AP
});
}
@@ -40,6 +42,7 @@ namespace ImageProcessingAtom
{
return AZ::ComponentTypeList{
azrtti_typeid(),
+ azrtti_typeid(),
};
}
};
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Previewer/ImagePreviewer.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Previewer/ImagePreviewer.cpp
index 1e481c56ef..fcdc9cd0d3 100644
--- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Previewer/ImagePreviewer.cpp
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Previewer/ImagePreviewer.cpp
@@ -218,12 +218,10 @@ namespace ImageProcessingAtom
AZ::Data::Asset imageAsset = Utils::LoadImageAsset(product->GetAssetId());
IImageObjectPtr image = Utils::LoadImageFromImageAsset(imageAsset);
- AZStd::string productInfo;
-
- QImage previewImage;
if (image)
{
// Add product image info
+ AZStd::string productInfo;
GetImageInfoString(imageAsset, productInfo);
m_fileinfo += QStringLiteral("\r\n");
@@ -242,11 +240,11 @@ namespace ImageProcessingAtom
m_fileinfo += GetFileSize(source->GetFullPath().c_str());
IImageObjectPtr image = IImageObjectPtr(LoadImageFromFile(source->GetFullPath()));
- AZStd::string sourceInfo;
- QImage previewImage;
+
if (image)
{
// Add source image info
+ AZStd::string sourceInfo;
GetImageInfoString(image, sourceInfo);
m_fileinfo += QStringLiteral("\r\n");
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.cpp
new file mode 100644
index 0000000000..a586de9724
--- /dev/null
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.cpp
@@ -0,0 +1,140 @@
+/*
+ * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+ * its licensors.
+ *
+ * For complete copyright and license terms please see the LICENSE at the root of this
+ * distribution (the "License"). All use of this software is governed by the License,
+ * or, if provided, by the license below or the license accompanying this file. Do not
+ * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *
+ */
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+namespace ImageProcessingAtom
+{
+ namespace Thumbnails
+ {
+ const int ImageThumbnailSize = 200;
+
+ //////////////////////////////////////////////////////////////////////////
+ // ImageThumbnail
+ //////////////////////////////////////////////////////////////////////////
+ ImageThumbnail::ImageThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey key, int thumbnailSize)
+ : Thumbnail(key, thumbnailSize)
+ {
+ auto sourceKey = azrtti_cast(key.data());
+ if (sourceKey)
+ {
+ bool foundIt = false;
+ AZStd::vector productAssetInfo;
+ AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
+ foundIt, &AzToolsFramework::AssetSystemRequestBus::Events::GetAssetsProducedBySourceUUID, sourceKey->GetSourceUuid(),
+ productAssetInfo);
+
+ for (const auto& assetInfo : productAssetInfo)
+ {
+ m_assetIds.insert(assetInfo.m_assetId);
+ }
+ }
+
+ auto productKey = azrtti_cast(key.data());
+ if (productKey && productKey->GetAssetType() == AZ::RPI::StreamingImageAsset::RTTI_Type())
+ {
+ m_assetIds.insert(productKey->GetAssetId());
+ }
+
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Handler::BusConnect(key);
+ AzFramework::AssetCatalogEventBus::Handler::BusConnect();
+ }
+
+ ImageThumbnail::~ImageThumbnail()
+ {
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Handler::BusDisconnect();
+ AzFramework::AssetCatalogEventBus::Handler::BusDisconnect();
+ }
+
+ void ImageThumbnail::LoadThread()
+ {
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::QueueEvent(
+ AZ::RPI::StreamingImageAsset::RTTI_Type(), &AzToolsFramework::Thumbnailer::ThumbnailerRendererRequests::RenderThumbnail,
+ m_key,
+ m_thumbnailSize);
+ // wait for response from thumbnail renderer
+ m_renderWait.acquire();
+ }
+
+ void ImageThumbnail::ThumbnailRendered(QPixmap& thumbnailImage)
+ {
+ m_pixmap = thumbnailImage;
+ m_renderWait.release();
+ }
+
+ void ImageThumbnail::ThumbnailFailedToRender()
+ {
+ m_state = State::Failed;
+ m_renderWait.release();
+ }
+
+ void ImageThumbnail::OnCatalogAssetChanged([[maybe_unused]] const AZ::Data::AssetId& assetId)
+ {
+ if (m_state == State::Ready && m_assetIds.find(assetId) != m_assetIds.end())
+ {
+ m_state = State::Unloaded;
+ Load();
+ }
+ }
+
+ //////////////////////////////////////////////////////////////////////////
+ // ImageThumbnailCache
+ //////////////////////////////////////////////////////////////////////////
+ ImageThumbnailCache::ImageThumbnailCache()
+ : ThumbnailCache()
+ {
+ }
+
+ ImageThumbnailCache::~ImageThumbnailCache() = default;
+
+ int ImageThumbnailCache::GetPriority() const
+ {
+ // Image thumbnails override default source thumbnails, so carry higher priority
+ return 1;
+ }
+
+ const char* ImageThumbnailCache::GetProviderName() const
+ {
+ return ProviderName;
+ }
+
+ bool ImageThumbnailCache::IsSupportedThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey key) const
+ {
+ auto sourceKey = azrtti_cast(key.data());
+ if (sourceKey)
+ {
+ bool foundIt = false;
+ AZ::Data::AssetInfo assetInfo;
+ AZStd::string watchFolder;
+ AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
+ foundIt, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourceUUID, sourceKey->GetSourceUuid(),
+ assetInfo, watchFolder);
+
+ if (foundIt)
+ {
+ AZStd::string ext;
+ AZ::StringFunc::Path::GetExtension(assetInfo.m_relativePath.c_str(), ext, false);
+ return IsExtensionSupported(ext.c_str());
+ }
+ }
+
+ auto productKey = azrtti_cast(key.data());
+ return productKey && productKey->GetAssetType() == AZ::RPI::StreamingImageAsset::RTTI_Type();
+ }
+ } // namespace Thumbnails
+} // namespace ImageProcessingAtom
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.h
new file mode 100644
index 0000000000..85ce9d59e6
--- /dev/null
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnail.h
@@ -0,0 +1,74 @@
+/*
+ * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+ * its licensors.
+ *
+ * For complete copyright and license terms please see the LICENSE at the root of this
+ * distribution (the "License"). All use of this software is governed by the License,
+ * or, if provided, by the license below or the license accompanying this file. Do not
+ * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *
+ */
+
+#pragma once
+
+#if !defined(Q_MOC_RUN)
+#include
+#include
+#include
+#include
+#include
+#endif
+
+namespace ImageProcessingAtom
+{
+ namespace Thumbnails
+ {
+ /**
+ * Custom image thumbnail that detects when an asset changes and updates the thumbnail
+ */
+ class ImageThumbnail
+ : public AzToolsFramework::Thumbnailer::Thumbnail
+ , public AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Handler
+ , public AzFramework::AssetCatalogEventBus::Handler
+ {
+ Q_OBJECT
+ public:
+ ImageThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey key, int thumbnailSize);
+ ~ImageThumbnail() override;
+
+ //! AzToolsFramework::ThumbnailerRendererNotificationBus::Handler overrides...
+ void ThumbnailRendered(QPixmap& thumbnailImage) override;
+ void ThumbnailFailedToRender() override;
+
+ protected:
+ void LoadThread() override;
+
+ private:
+ // AzFramework::AssetCatalogEventBus::Handler interface overrides...
+ void OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) override;
+
+ AZStd::binary_semaphore m_renderWait;
+ AZStd::unordered_set m_assetIds;
+ };
+
+ /**
+ * Cache configuration for large image thumbnails
+ */
+ class ImageThumbnailCache
+ : public AzToolsFramework::Thumbnailer::ThumbnailCache
+ {
+ public:
+ ImageThumbnailCache();
+ ~ImageThumbnailCache() override;
+
+ int GetPriority() const override;
+ const char* GetProviderName() const override;
+
+ static constexpr const char* ProviderName = "Image Thumbnails";
+
+ protected:
+ bool IsSupportedThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey key) const override;
+ };
+ } // namespace Thumbnails
+} // namespace ImageProcessingAtom
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.cpp
new file mode 100644
index 0000000000..14f125c283
--- /dev/null
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.cpp
@@ -0,0 +1,180 @@
+/*
+ * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+ * its licensors.
+ *
+ * For complete copyright and license terms please see the LICENSE at the root of this
+ * distribution (the "License"). All use of this software is governed by the License,
+ * or, if provided, by the license below or the license accompanying this file. Do not
+ * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *
+ */
+
+#include "ImageProcessing_precompiled.h"
+
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+#include
+
+namespace ImageProcessingAtom
+{
+ namespace Thumbnails
+ {
+ void ImageThumbnailSystemComponent::Reflect(AZ::ReflectContext* context)
+ {
+ if (AZ::SerializeContext* serialize = azrtti_cast(context))
+ {
+ serialize->Class()
+ ->Version(0);
+
+ if (AZ::EditContext* ec = serialize->GetEditContext())
+ {
+ ec->Class("ImageThumbnailSystemComponent", "System component for image thumbnails.")
+ ->ClassElement(AZ::Edit::ClassElements::EditorData, "")
+ ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC_CE("System"))
+ ->Attribute(AZ::Edit::Attributes::AutoExpand, true);
+ }
+ }
+ }
+
+ void ImageThumbnailSystemComponent::GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided)
+ {
+ provided.push_back(AZ_CRC_CE("ImageThumbnailSystem"));
+ }
+
+ void ImageThumbnailSystemComponent::GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible)
+ {
+ incompatible.push_back(AZ_CRC_CE("ImageThumbnailSystem"));
+ }
+
+ void ImageThumbnailSystemComponent::GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required)
+ {
+ required.push_back(AZ_CRC_CE("ThumbnailerService"));
+ }
+
+ void ImageThumbnailSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
+ {
+ AZ_UNUSED(dependent);
+ }
+
+ void ImageThumbnailSystemComponent::Activate()
+ {
+ AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusConnect();
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::Handler::BusConnect(AZ::RPI::StreamingImageAsset::RTTI_Type());
+ SetupThumbnails();
+ }
+
+ void ImageThumbnailSystemComponent::Deactivate()
+ {
+ TeardownThumbnails();
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::Handler::BusDisconnect();
+ AzFramework::ApplicationLifecycleEvents::Bus::Handler::BusDisconnect();
+ }
+
+ void ImageThumbnailSystemComponent::SetupThumbnails()
+ {
+ using namespace AzToolsFramework::Thumbnailer;
+
+ ThumbnailerRequestsBus::Broadcast(
+ &ThumbnailerRequests::RegisterThumbnailProvider, MAKE_TCACHE(Thumbnails::ImageThumbnailCache),
+ ThumbnailContext::DefaultContext);
+ }
+
+ void ImageThumbnailSystemComponent::TeardownThumbnails()
+ {
+ using namespace AzToolsFramework::Thumbnailer;
+
+ ThumbnailerRequestsBus::Broadcast(
+ &ThumbnailerRequests::UnregisterThumbnailProvider, Thumbnails::ImageThumbnailCache::ProviderName,
+ ThumbnailContext::DefaultContext);
+ }
+
+ void ImageThumbnailSystemComponent::OnApplicationAboutToStop()
+ {
+ TeardownThumbnails();
+ }
+
+ bool ImageThumbnailSystemComponent::Installed() const
+ {
+ return true;
+ }
+
+ void ImageThumbnailSystemComponent::RenderThumbnail(
+ AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize)
+ {
+ auto sourceKey = azrtti_cast(thumbnailKey.data());
+ if (sourceKey)
+ {
+ bool foundIt = false;
+ AZ::Data::AssetInfo assetInfo;
+ AZStd::string watchFolder;
+ AzToolsFramework::AssetSystemRequestBus::BroadcastResult(
+ foundIt, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourceUUID, sourceKey->GetSourceUuid(),
+ assetInfo, watchFolder);
+
+ if (foundIt)
+ {
+ AZStd::string fullPath;
+ AZ::StringFunc::Path::Join(watchFolder.c_str(), assetInfo.m_relativePath.c_str(), fullPath);
+ if (RenerThumbnailFromImage(thumbnailKey, thumbnailSize, IImageObjectPtr(LoadImageFromFile(fullPath))))
+ {
+ return;
+ }
+ }
+ }
+
+ auto productKey = azrtti_cast(thumbnailKey.data());
+ if (productKey)
+ {
+ if (RenerThumbnailFromImage(thumbnailKey, thumbnailSize, Utils::LoadImageFromImageAsset(productKey->GetAssetId())))
+ {
+ return;
+ }
+ }
+
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Event(
+ thumbnailKey, &AzToolsFramework::Thumbnailer::ThumbnailerRendererNotifications::ThumbnailFailedToRender);
+ }
+
+ bool ImageThumbnailSystemComponent::RenerThumbnailFromImage(
+ AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize, IImageObjectPtr previewImage) const
+ {
+ if (!previewImage)
+ {
+ return false;
+ }
+
+ ImageToProcess imageToProcess(previewImage);
+ imageToProcess.ConvertFormat(ePixelFormat_R8G8B8A8);
+ previewImage = imageToProcess.Get();
+
+ AZ::u8* imageBuf = nullptr;
+ AZ::u32 mip = 0;
+ AZ::u32 pitch = 0;
+ previewImage->GetImagePointer(mip, imageBuf, pitch);
+ const AZ::u32 width = previewImage->GetWidth(mip);
+ const AZ::u32 height = previewImage->GetHeight(mip);
+
+ QImage image(imageBuf, width, height, pitch, QImage::Format_RGBA8888);
+
+ AzToolsFramework::Thumbnailer::ThumbnailerRendererNotificationBus::Event(
+ thumbnailKey, &AzToolsFramework::Thumbnailer::ThumbnailerRendererNotifications::ThumbnailRendered,
+ QPixmap::fromImage(image.scaled(QSize(thumbnailSize, thumbnailSize), Qt::KeepAspectRatio, Qt::SmoothTransformation)));
+
+ return true;
+ }
+ } // namespace Thumbnails
+} // namespace ImageProcessingAtom
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.h b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.h
new file mode 100644
index 0000000000..943857fd35
--- /dev/null
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Thumbnail/ImageThumbnailSystemComponent.h
@@ -0,0 +1,59 @@
+/*
+ * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+ * its licensors.
+ *
+ * For complete copyright and license terms please see the LICENSE at the root of this
+ * distribution (the "License"). All use of this software is governed by the License,
+ * or, if provided, by the license below or the license accompanying this file. Do not
+ * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *
+ */
+#pragma once
+
+#include
+#include
+#include
+#include
+
+namespace ImageProcessingAtom
+{
+ namespace Thumbnails
+ {
+ //! System component for image thumbnails.
+ class ImageThumbnailSystemComponent
+ : public AZ::Component
+ , public AzFramework::ApplicationLifecycleEvents::Bus::Handler
+ , public AzToolsFramework::Thumbnailer::ThumbnailerRendererRequestBus::Handler
+ {
+ public:
+ AZ_COMPONENT(ImageThumbnailSystemComponent, "{C45D69BB-4A3B-49CF-916B-580F05CAA755}");
+
+ static void Reflect(AZ::ReflectContext* context);
+
+ static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& provided);
+ static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& incompatible);
+ static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& required);
+ static void GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent);
+
+ protected:
+ // AZ::Component interface overrides...
+ void Activate() override;
+ void Deactivate() override;
+
+ private:
+ void SetupThumbnails();
+ void TeardownThumbnails();
+
+ // AzFramework::ApplicationLifecycleEvents overrides...
+ void OnApplicationAboutToStop() override;
+
+ // ThumbnailerRendererRequestsBus::Handler interface overrides...
+ bool Installed() const override;
+ void RenderThumbnail(AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize) override;
+
+ bool RenerThumbnailFromImage(
+ AzToolsFramework::Thumbnailer::SharedThumbnailKey thumbnailKey, int thumbnailSize, IImageObjectPtr previewImage) const;
+ };
+ } // namespace Thumbnails
+} // namespace ImageProcessingAtom
diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake b/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake
index 0392e667ef..dfcfdfc319 100644
--- a/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake
+++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/imageprocessing_files.cmake
@@ -133,4 +133,8 @@ set(FILES
Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4s.h
Source/Compressors/CryTextureSquisher/ColorBlockRGBA4x4c.h
Source/Compressors/CryTextureSquisher/ColorTypes.h
+ Source/Thumbnail/ImageThumbnail.cpp
+ Source/Thumbnail/ImageThumbnail.h
+ Source/Thumbnail/ImageThumbnailSystemComponent.cpp
+ Source/Thumbnail/ImageThumbnailSystemComponent.h
)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac.cmake b/Gems/Atom/RHI/Vulkan/3rdParty/Platform/Linux/glad_vulkan_linux.cmake
similarity index 89%
rename from Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac.cmake
rename to Gems/Atom/RHI/Vulkan/3rdParty/Platform/Linux/glad_vulkan_linux.cmake
index 0286e6465b..82985b3188 100644
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac.cmake
+++ b/Gems/Atom/RHI/Vulkan/3rdParty/Platform/Linux/glad_vulkan_linux.cmake
@@ -9,7 +9,6 @@
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
-set(LY_COMPILE_OPTIONS
- PRIVATE
- -xobjective-c++
+set(GLAD_VULKAN_COMPILE_DEFINITIONS
+ VK_USE_PLATFORM_XCB_KHR
)
diff --git a/Gems/Atom/RHI/Vulkan/Code/CMakeLists.txt b/Gems/Atom/RHI/Vulkan/Code/CMakeLists.txt
index f433c24fd3..497568df52 100644
--- a/Gems/Atom/RHI/Vulkan/Code/CMakeLists.txt
+++ b/Gems/Atom/RHI/Vulkan/Code/CMakeLists.txt
@@ -188,11 +188,11 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS)
BUILD_DEPENDENCIES
PRIVATE
AZ::AzCore
- Gem::Atom_RHI.Edit
Gem::Atom_RHI.Reflect
Gem::Atom_RHI.Public
Gem::Atom_RHI_Vulkan.Reflect
Gem::Atom_RHI_Vulkan.Builders.Static
+ Gem::Atom_RHI.Edit
)
endif()
diff --git a/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom/RHI.Loader/Glad/Vulkan_Platform.h b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom/RHI.Loader/Glad/Vulkan_Platform.h
index 7d9a58a823..a987061daf 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom/RHI.Loader/Glad/Vulkan_Platform.h
+++ b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom/RHI.Loader/Glad/Vulkan_Platform.h
@@ -10,3 +10,6 @@
*
*/
#pragma once
+
+#include
+#include
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/AtomShim_Renderer_Windows.cpp b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Linux.h
similarity index 63%
rename from Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/AtomShim_Renderer_Windows.cpp
rename to Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Linux.h
index ca5dbd8950..d41a8bb0c7 100644
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/AtomShim_Renderer_Windows.cpp
+++ b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Linux.h
@@ -1,6 +1,6 @@
/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates, or
-* a third party where indicated.
+* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
@@ -9,15 +9,13 @@
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
+#pragma once
-#include "CryRenderOther_precompiled.h"
-
-namespace Platform
-{
- WIN_HWND GetNativeWindowHandle()
- {
- return GetDesktopWindow();
- }
-}
-
+#include
+#include
+#include
+#include
+#include
+#include
+#define AZ_VULKAN_SURFACE_EXTENSION_NAME VK_KHR_XCB_SURFACE_EXTENSION_NAME
diff --git a/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
index f42f05ee79..16ff9fdd88 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
+++ b/Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
@@ -11,4 +11,5 @@
*/
#pragma once
+#include
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/PAL_linux.cmake b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/PAL_linux.cmake
index efec0afa3a..9f03acf069 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/PAL_linux.cmake
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/PAL_linux.cmake
@@ -9,4 +9,4 @@
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
#
-set(PAL_TRAIT_ATOM_RHI_VULKAN_SUPPORTED FALSE)
+set(PAL_TRAIT_ATOM_RHI_VULKAN_SUPPORTED TRUE)
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI.Builders/BuilderModule_Linux.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI.Builders/BuilderModule_Linux.cpp
new file mode 100644
index 0000000000..84347cd5ea
--- /dev/null
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI.Builders/BuilderModule_Linux.cpp
@@ -0,0 +1,51 @@
+/*
+ * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+ * its licensors.
+ *
+ * For complete copyright and license terms please see the LICENSE at the root of this
+ * distribution (the "License"). All use of this software is governed by the License,
+ * or, if provided, by the license below or the license accompanying this file. Do not
+ * remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ *
+ */
+
+#include
+#include
+#include
+#include
+
+namespace AZ
+{
+ namespace Vulkan
+ {
+
+ //! Exposes Vulkan RHI Building components to the Asset Processor.
+ class BuilderModule final
+ : public AZ::Module
+ {
+ public:
+ AZ_RTTI(BuilderModule, "{C22CF1CB-59AA-4247-A983-BC371A7B0513}", AZ::Module);
+
+ BuilderModule()
+ {
+ m_descriptors.insert(m_descriptors.end(), {
+ ShaderPlatformInterfaceSystemComponent::CreateDescriptor()
+ });
+ }
+
+ AZ::ComponentTypeList GetRequiredSystemComponents() const override
+ {
+ return
+ {
+ azrtti_typeid(),
+ };
+ }
+ };
+ } // namespace Vulkan
+} // namespace AZ
+
+// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
+// The first parameter should be GemName_GemIdLower
+// The second should be the fully qualified name of the class above
+AZ_DECLARE_MODULE_CLASS(Gem_Atom_RHI_Vulkan_Builders, AZ::Vulkan::BuilderModule);
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI/WSISurface_Linux.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI/WSISurface_Linux.cpp
new file mode 100644
index 0000000000..f6cbfa813b
--- /dev/null
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/RHI/WSISurface_Linux.cpp
@@ -0,0 +1,36 @@
+/*
+* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
+* its licensors.
+*
+* For complete copyright and license terms please see the LICENSE at the root of this
+* distribution (the "License"). All use of this software is governed by the License,
+* or, if provided, by the license below or the license accompanying this file. Do not
+* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+*
+*/
+#include "Atom_RHI_Vulkan_precompiled.h"
+#include
+#include
+#include
+
+namespace AZ
+{
+ namespace Vulkan
+ {
+ RHI::ResultCode WSISurface::BuildNativeSurface()
+ {
+ Instance& instance = Instance::GetInstance();
+
+ VkXcbSurfaceCreateInfoKHR createInfo{};
+ createInfo.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR;
+ createInfo.pNext = nullptr;
+ createInfo.flags = 0;
+ createInfo.window = static_cast(m_descriptor.m_windowHandle.GetIndex());
+ const VkResult result = vkCreateXcbSurfaceKHR(instance.GetNativeInstance(), &createInfo, nullptr, &m_nativeSurface);
+ AssertSuccess(result);
+
+ return ConvertResult(result);
+ }
+ }
+}
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/Vulkan_Traits_Linux.h b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/Vulkan_Traits_Linux.h
index 375b9b2f66..3c2162ef45 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/Vulkan_Traits_Linux.h
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/Vulkan_Traits_Linux.h
@@ -11,7 +11,7 @@
*/
#pragma once
-#define AZ_TRAIT_ATOM_SHADERBUILDER_DXC "Builders/DirectXShaderCompilerAz/dxc.exe"
+#define AZ_TRAIT_ATOM_SHADERBUILDER_DXC "Builders/DirectXShaderCompilerAz/bin/dxc"
#define AZ_TRAIT_ATOM_VULKAN_DISABLE_DUAL_SOURCE_BLENDING 0
#define AZ_TRAIT_ATOM_VULKAN_DLL ""
#define AZ_TRAIT_ATOM_VULKAN_DLL_1 ""
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_builders_linux_files.cmake b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_builders_linux_files.cmake
index 5714be5dfb..119f8ac1b3 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_builders_linux_files.cmake
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_builders_linux_files.cmake
@@ -10,4 +10,5 @@
#
set(FILES
+ RHI.Builders/BuilderModule_Linux.cpp
)
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_glad_linux_files.cmake b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_glad_linux_files.cmake
index bb71412c73..5714be5dfb 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_glad_linux_files.cmake
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_glad_linux_files.cmake
@@ -10,5 +10,4 @@
#
set(FILES
- ../Common/Unimplemented/Empty_Unimplemented.cpp
)
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_private_linux_files.cmake b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_private_linux_files.cmake
index 04a399e16b..02902fd17d 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_private_linux_files.cmake
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_private_linux_files.cmake
@@ -10,7 +10,7 @@
#
set(FILES
- ../Common/Unimplemented/ModuleStub_Unimplemented.cpp
+ RHI/WSISurface_Linux.cpp
Vulkan_Traits_Linux.h
Vulkan_Traits_Platform.h
)
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_reflect_linux_files.cmake b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_reflect_linux_files.cmake
index bb71412c73..5714be5dfb 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_reflect_linux_files.cmake
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/Platform/Linux/platform_reflect_linux_files.cmake
@@ -10,5 +10,4 @@
#
set(FILES
- ../Common/Unimplemented/Empty_Unimplemented.cpp
)
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Device.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Device.cpp
index 159f55e9d0..ff7eb7f4c0 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Device.cpp
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/Device.cpp
@@ -163,21 +163,23 @@ namespace AZ
uint32_t minorVersion = VK_VERSION_MINOR(physicalProperties.apiVersion);
// unbounded array functionality
- VkPhysicalDeviceDescriptorIndexingFeatures descriptorIndexingFeatures = {};
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT descriptorIndexingFeatures = {};
descriptorIndexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES;
- descriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderUniformBufferArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderSampledImageArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderStorageBufferArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderStorageImageArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderInputAttachmentArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderUniformTexelBufferArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing = VK_TRUE;
- descriptorIndexingFeatures.descriptorBindingPartiallyBound = VK_TRUE;
- descriptorIndexingFeatures.descriptorBindingVariableDescriptorCount = VK_TRUE;
- descriptorIndexingFeatures.runtimeDescriptorArray = VK_TRUE;
+ const VkPhysicalDeviceDescriptorIndexingFeaturesEXT& physicalDeviceDescriptorIndexingFeatures =
+ physicalDevice.GetPhysicalDeviceDescriptorIndexingFeatures();
+ descriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing = physicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayDynamicIndexing;
+ descriptorIndexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing = physicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayDynamicIndexing;
+ descriptorIndexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing = physicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayDynamicIndexing;
+ descriptorIndexingFeatures.shaderUniformBufferArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderUniformBufferArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderSampledImageArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderSampledImageArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderStorageBufferArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderStorageBufferArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderStorageImageArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderStorageImageArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderInputAttachmentArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderInputAttachmentArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderUniformTexelBufferArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderUniformTexelBufferArrayNonUniformIndexing;
+ descriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing = physicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing;
+ descriptorIndexingFeatures.descriptorBindingPartiallyBound = physicalDeviceDescriptorIndexingFeatures.shaderStorageTexelBufferArrayNonUniformIndexing;
+ descriptorIndexingFeatures.descriptorBindingVariableDescriptorCount = physicalDeviceDescriptorIndexingFeatures.descriptorBindingVariableDescriptorCount;
+ descriptorIndexingFeatures.runtimeDescriptorArray = physicalDeviceDescriptorIndexingFeatures.runtimeDescriptorArray;
VkPhysicalDeviceDepthClipEnableFeaturesEXT depthClipEnabled = {};
depthClipEnabled.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT;
@@ -196,7 +198,7 @@ namespace AZ
// If we are running Vulkan >= 1.2, then we must use VkPhysicalDeviceVulkan12Features instead
// of VkPhysicalDeviceShaderFloat16Int8FeaturesKHR or VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR.
if (majorVersion >= 1 && minorVersion >= 2)
- {
+ {
vulkan12Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
vulkan12Features.drawIndirectCount = physicalDevice.GetPhysicalDeviceVulkan12Features().drawIndirectCount;
vulkan12Features.shaderFloat16 = physicalDevice.GetPhysicalDeviceVulkan12Features().shaderFloat16;
@@ -205,7 +207,7 @@ namespace AZ
robustness2.pNext = &vulkan12Features;
}
else
- {
+ {
float16Int8.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR;
float16Int8.shaderFloat16 = physicalDevice.GetPhysicalDeviceFloat16Int8Features().shaderFloat16;
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.cpp b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.cpp
index 81669ef73d..e3367b078a 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.cpp
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.cpp
@@ -133,6 +133,11 @@ namespace AZ
return m_float16Int8Features;
}
+ const VkPhysicalDeviceDescriptorIndexingFeaturesEXT& PhysicalDevice::GetPhysicalDeviceDescriptorIndexingFeatures() const
+ {
+ return m_descriptorIndexingFeatures;
+ }
+
const VkPhysicalDeviceVulkan12Features& PhysicalDevice::GetPhysicalDeviceVulkan12Features() const
{
return m_vulkan12Features;
@@ -233,6 +238,7 @@ namespace AZ
m_features.set(static_cast(DeviceFeature::SeparateDepthStencil),
(m_separateDepthStencilFeatures.separateDepthStencilLayouts && VK_DEVICE_EXTENSION_SUPPORTED(KHR_separate_depth_stencil_layouts)) ||
(m_vulkan12Features.separateDepthStencilLayouts));
+ m_features.set(static_cast(DeviceFeature::DescriptorIndexing), VK_DEVICE_EXTENSION_SUPPORTED(EXT_descriptor_indexing));
}
void PhysicalDevice::CompileMemoryStatistics(RHI::MemoryStatisticsBuilder& builder) const
@@ -266,9 +272,14 @@ namespace AZ
if (VK_INSTANCE_EXTENSION_SUPPORTED(KHR_get_physical_device_properties2))
{
// features
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT& descriptorIndexingFeatures = m_descriptorIndexingFeatures;
+ descriptorIndexingFeatures = {};
+ descriptorIndexingFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES_EXT;
+
VkPhysicalDeviceDepthClipEnableFeaturesEXT& dephClipEnableFeatures = m_dephClipEnableFeatures;
dephClipEnableFeatures = {};
dephClipEnableFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT;
+ descriptorIndexingFeatures.pNext = &dephClipEnableFeatures;
VkPhysicalDeviceRobustness2FeaturesEXT& robustness2Feature = m_robutness2Features;
robustness2Feature = {};
@@ -292,7 +303,7 @@ namespace AZ
VkPhysicalDeviceFeatures2 deviceFeatures2 = {};
deviceFeatures2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2;
- deviceFeatures2.pNext = &dephClipEnableFeatures;
+ deviceFeatures2.pNext = &descriptorIndexingFeatures;
vkGetPhysicalDeviceFeatures2KHR(vkPhysicalDevice, &deviceFeatures2);
m_deviceFeatures = deviceFeatures2.features;
@@ -302,7 +313,7 @@ namespace AZ
m_conservativeRasterProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT;
deviceProps2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR;
deviceProps2.pNext = &m_conservativeRasterProperties;
-
+
m_rayTracingPipelineProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PIPELINE_PROPERTIES_KHR;
m_conservativeRasterProperties.pNext = &m_rayTracingPipelineProperties;
diff --git a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.h b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.h
index bd01a2e884..9667e03d3b 100644
--- a/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.h
+++ b/Gems/Atom/RHI/Vulkan/Code/Source/RHI/PhysicalDevice.h
@@ -34,6 +34,7 @@ namespace AZ
DrawIndirectCount,
NullDescriptor,
SeparateDepthStencil,
+ DescriptorIndexing,
Count // Must be last
};
@@ -57,6 +58,7 @@ namespace AZ
const VkPhysicalDeviceDepthClipEnableFeaturesEXT& GetPhysicalDeviceDepthClipEnableFeatures() const;
const VkPhysicalDeviceRobustness2FeaturesEXT& GetPhysicalDeviceRobutness2Features() const;
const VkPhysicalDeviceShaderFloat16Int8FeaturesKHR& GetPhysicalDeviceFloat16Int8Features() const;
+ const VkPhysicalDeviceDescriptorIndexingFeaturesEXT& GetPhysicalDeviceDescriptorIndexingFeatures() const;
const VkPhysicalDeviceVulkan12Features& GetPhysicalDeviceVulkan12Features() const;
const VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR& GetPhysicalDeviceSeparateDepthStencilFeatures() const;
const VkPhysicalDeviceAccelerationStructurePropertiesKHR& GetPhysicalDeviceAccelerationStructureProperties() const;
@@ -70,7 +72,6 @@ namespace AZ
private:
PhysicalDevice() = default;
-
void Init(VkPhysicalDevice vkPhysicalDevice);
///////////////////////////////////////////////////////////////////
@@ -88,6 +89,7 @@ namespace AZ
VkPhysicalDeviceDepthClipEnableFeaturesEXT m_dephClipEnableFeatures{};
VkPhysicalDeviceRobustness2FeaturesEXT m_robutness2Features{};
VkPhysicalDeviceShaderFloat16Int8FeaturesKHR m_float16Int8Features{};
+ VkPhysicalDeviceDescriptorIndexingFeaturesEXT m_descriptorIndexingFeatures{};
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR m_separateDepthStencilFeatures{};
VkPhysicalDeviceAccelerationStructurePropertiesKHR m_accelerationStructureProperties{};
VkPhysicalDeviceRayTracingPipelinePropertiesKHR m_rayTracingPipelineProperties{};
diff --git a/Gems/AtomLyIntegration/CMakeLists.txt b/Gems/AtomLyIntegration/CMakeLists.txt
index 66887ce307..57bb860a9e 100644
--- a/Gems/AtomLyIntegration/CMakeLists.txt
+++ b/Gems/AtomLyIntegration/CMakeLists.txt
@@ -15,5 +15,4 @@ add_subdirectory(AtomImGuiTools)
add_subdirectory(EMotionFXAtom)
add_subdirectory(AtomFont)
add_subdirectory(TechnicalArt)
-add_subdirectory(CryRenderAtomShim)
add_subdirectory(AtomBridge)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_CRELensOptics.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_CRELensOptics.cpp
deleted file mode 100644
index f540d6c1da..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_CRELensOptics.cpp
+++ /dev/null
@@ -1,29 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-#include "../Common/RendElements/CRELensOptics.h"
-
-
-CRELensOptics::CRELensOptics(void)
-{
- mfSetType(eDATA_LensOptics);
- mfUpdateFlags(FCEF_TRANSFORM);
-}
-CRELensOptics::~CRELensOptics(void) {}
-
-bool CRELensOptics::mfCompile([[maybe_unused]] CParserBin& Parser, [[maybe_unused]] SParserFrame& Frame){ return true; }
-
-void CRELensOptics::mfPrepare([[maybe_unused]] bool bCheckOverflow) {}
-
-bool CRELensOptics::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm) { return true; }
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_DevBuffer.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_DevBuffer.cpp
deleted file mode 100644
index 01e16e49d5..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_DevBuffer.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-
-//////////////////////////////////////////////////////////////////////////////////////
-buffer_handle_t CDeviceBufferManager::Create_Locked(BUFFER_BIND_TYPE, BUFFER_USAGE, size_t)
-{
- return buffer_handle_t();
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::Destroy_Locked(buffer_handle_t)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void* CDeviceBufferManager::BeginRead_Locked([[maybe_unused]] buffer_handle_t handle)
-{
- return nullptr;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void* CDeviceBufferManager::BeginWrite_Locked([[maybe_unused]] buffer_handle_t handle)
-{
- return nullptr;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::EndReadWrite_Locked([[maybe_unused]] buffer_handle_t handle)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::UpdateBuffer_Locked([[maybe_unused]] buffer_handle_t handle, const void*, size_t)
-{
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-size_t CDeviceBufferManager::Size_Locked(buffer_handle_t)
-{
- return 0;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-CDeviceBufferManager::CDeviceBufferManager()
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-CDeviceBufferManager::~CDeviceBufferManager()
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::LockDevMan()
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::UnlockDevMan()
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::Init()
-{
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::Shutdown()
-{
- return true;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::Sync([[maybe_unused]] uint32 framdid)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::Update(uint32, [[maybe_unused]] bool called_during_loading)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-buffer_handle_t CDeviceBufferManager::Create(
- [[maybe_unused]] BUFFER_BIND_TYPE type
- , [[maybe_unused]] BUFFER_USAGE usage
- , [[maybe_unused]] size_t size)
-{
- return ~0u;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::Destroy([[maybe_unused]] buffer_handle_t handle)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void* CDeviceBufferManager::BeginRead([[maybe_unused]] buffer_handle_t handle)
-{
- return NULL;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void* CDeviceBufferManager::BeginWrite([[maybe_unused]] buffer_handle_t handle)
-{
- return NULL;
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::EndReadWrite([[maybe_unused]] buffer_handle_t handle)
-{
-}
-
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::UpdateBuffer([[maybe_unused]] buffer_handle_t handle, [[maybe_unused]] const void* src, [[maybe_unused]] size_t size)
-{
- return true;
-}
-
-/////////////////////////////////////////////////////////////
-// Legacy interface
-//
-// Use with care, can be removed at any point!
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::ReleaseVBuffer(CVertexBuffer* pVB)
-{
- SAFE_DELETE(pVB);
-}
-//////////////////////////////////////////////////////////////////////////////////////
-void CDeviceBufferManager::ReleaseIBuffer(CIndexBuffer* pIB)
-{
- SAFE_DELETE(pIB);
-}
-//////////////////////////////////////////////////////////////////////////////////////
-CVertexBuffer* CDeviceBufferManager::CreateVBuffer([[maybe_unused]] size_t nVerts, const AZ::Vertex::Format& vertexFormat, [[maybe_unused]] const char* szName, [[maybe_unused]] BUFFER_USAGE usage)
-{
- CVertexBuffer* pVB = new CVertexBuffer(NULL, vertexFormat);
- return pVB;
-}
-//////////////////////////////////////////////////////////////////////////////////////
-CIndexBuffer* CDeviceBufferManager::CreateIBuffer([[maybe_unused]] size_t nInds, [[maybe_unused]] const char* szNam, [[maybe_unused]] BUFFER_USAGE usage)
-{
- CIndexBuffer* pIB = new CIndexBuffer(NULL);
- return pIB;
-}
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::UpdateVBuffer([[maybe_unused]] CVertexBuffer* pVB, [[maybe_unused]] void* pVerts, [[maybe_unused]] size_t nVerts)
-{
- return true;
-}
-//////////////////////////////////////////////////////////////////////////////////////
-bool CDeviceBufferManager::UpdateIBuffer([[maybe_unused]] CIndexBuffer* pIB, [[maybe_unused]] void* pInds, [[maybe_unused]] size_t nInds)
-{
- return true;
-}
-//////////////////////////////////////////////////////////////////////////////////////
-CVertexBuffer::~CVertexBuffer()
-{
-}
-//////////////////////////////////////////////////////////////////////////////////////
-CIndexBuffer::~CIndexBuffer()
-{
-}
-
-namespace AzRHI
-{
- ConstantBuffer::~ConstantBuffer()
- {}
-
- void ConstantBuffer::AddRef()
- {}
-
- AZ::u32 ConstantBuffer::Release()
- {
- return 0;
- }
-}
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_PostProcess.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_PostProcess.cpp
deleted file mode 100644
index 8dc67e3620..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_PostProcess.cpp
+++ /dev/null
@@ -1,258 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-/*
-Todo:
-* Erradicate StretchRect usage
-* Cleanup code
-* When we have a proper static branching support use it instead of shader switches inside code
-*/
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "I3DEngine.h"
-#include "../Common/PostProcess/PostEffects.h"
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-AZStd::unique_ptr CMotionBlur::m_Objects[3];
-CThreadSafeRendererContainer CMotionBlur::m_FillData[RT_COMMAND_BUF_COUNT];
-
-bool CPostAA::Preprocess()
-{
- return true;
-}
-
-void CPostAA::Render()
-{
-}
-
-void CMotionBlur::InsertNewElements()
-{
-}
-
-void CMotionBlur::FreeData()
-{
-}
-
-bool CMotionBlur::Preprocess()
-{
- return true;
-}
-
-void CMotionBlur::Render()
-{
-}
-
-void CMotionBlur::GetPrevObjToWorldMat([[maybe_unused]] CRenderObject* pObj, Matrix44A& res)
-{
- res = Matrix44(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1);
-}
-
-void CMotionBlur::OnBeginFrame()
-{
-}
-
-
-bool CSunShafts::Preprocess()
-{
- return true;
-}
-
-void CSunShafts::Render()
-{
-}
-
-
-void CFilterSharpening::Render()
-{
-}
-void CFilterBlurring::Render()
-{
-}
-
-
-void CUnderwaterGodRays::Render()
-{
-}
-
-void CVolumetricScattering::Render()
-{
-}
-
-void CWaterDroplets::Render()
-{
-}
-
-void CWaterFlow::Render()
-{
-}
-
-
-void CWaterRipples::AddHit([[maybe_unused]] const Vec3& vPos, [[maybe_unused]] const float scale, [[maybe_unused]] const float strength)
-{
-}
-
-void CWaterRipples::DEBUG_DrawWaterHits()
-{
-}
-
-bool CWaterRipples::Preprocess()
-{
- return true;
-}
-
-void CWaterRipples::Reset([[maybe_unused]] bool bOnSpecChange)
-{
-}
-
-void CWaterRipples::Render()
-{
-}
-
-void CScreenFrost::Render()
-{
-}
-
-bool CRainDrops::Preprocess()
-{
- return true;
-}
-void CRainDrops::Render()
-{
-}
-
-bool CFlashBang::Preprocess()
-{
- return true;
-}
-
-void CFlashBang::Render()
-{
-}
-
-void CAlienInterference::Render()
-{
-}
-
-void CGhostVision::Render()
-{
-}
-
-void CHudSilhouettes::Render()
-{
-}
-
-void CColorGrading::Render()
-{
-}
-
-void CWaterVolume::Render()
-{
-}
-
-void CSceneRain::CreateBuffers([[maybe_unused]] uint16 nVerts, [[maybe_unused]] void*& pINpVB, [[maybe_unused]] SVF_P3F_C4B_T2F* pVtxList)
-{
-}
-
-int CSceneRain::CreateResources()
-{
- return 1;
-}
-
-void CSceneRain::Release()
-{
-}
-
-void CSceneRain::Render()
-{
-}
-
-bool CSceneSnow::Preprocess()
-{
- return true;
-}
-void CSceneSnow::Render()
-{
-}
-
-int CSceneSnow::CreateResources()
-{
- return 1;
-}
-
-void CSceneSnow::Release()
-{
-}
-
-void CImageGhosting::Render()
-{
-}
-
-void CFilterKillCamera::Render()
-{
-}
-
-void CUberGamePostProcess::Render()
-{
-}
-
-void CSoftAlphaTest::Render()
-{
-}
-
-void CScreenBlood::Render() { }
-
-void CPost3DRenderer::Render()
-{
-}
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-
-namespace WaterVolumeStaticData
-{
- void GetMemoryUsage([[maybe_unused]] ICrySizer* pSizer){}
-}
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-bool CSceneRain::Preprocess() { return true; }
-//void CSceneRain::Render() {}
-void CSceneRain::Reset([[maybe_unused]] bool bOnSpecChange) {}
-void CSceneRain::OnLostDevice() {}
-
-const char* CSceneRain::GetName() const {return 0; }
-const char* CRainDrops::GetName() const {return 0; }
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-void CSceneSnow::Reset([[maybe_unused]] bool bOnSpecChange) {}
-
-
-const char* CSceneSnow::GetName() const {return 0; }
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-bool CREPostProcess::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
-
-void ScreenFader::Render()
-{
-
-}
-
-/////////////////////////////////////////////////////////////////////////////////////////////////////
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RERender.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RERender.cpp
deleted file mode 100644
index ca5b0a9c4a..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RERender.cpp
+++ /dev/null
@@ -1,164 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "I3DEngine.h"
-
-//=======================================================================
-
-bool CRESky::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-bool CREHDRSky::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-bool CREFogVolume::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-bool CREWaterVolume::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-void CREWaterOcean::FrameUpdate()
-{
-}
-
-void CREWaterOcean::Create([[maybe_unused]] uint32 nVerticesCount, [[maybe_unused]] SVF_P3F_C4B_T2F* pVertices, [[maybe_unused]] uint32 nIndicesCount, [[maybe_unused]] const void* pIndices, [[maybe_unused]] uint32 nIndexSizeof)
-{
-}
-
-void CREWaterOcean::ReleaseOcean()
-{
-}
-
-bool CREWaterOcean::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-CREOcclusionQuery::~CREOcclusionQuery()
-{
- mfReset();
-}
-
-void CREOcclusionQuery::mfReset()
-{
- m_nOcclusionID = 0;
-}
-
-uint32 CREOcclusionQuery::m_nQueriesPerFrameCounter = 0;
-uint32 CREOcclusionQuery::m_nReadResultNowCounter = 0;
-uint32 CREOcclusionQuery::m_nReadResultTryCounter = 0;
-
-bool CREOcclusionQuery::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-bool CREOcclusionQuery::mfReadResult_Now(void)
-{
- return true;
-}
-bool CREOcclusionQuery::mfReadResult_Try([[maybe_unused]] uint32 nDefaultNumSamples)
-{
- return true;
-}
-bool CREOcclusionQuery::RT_ReadResult_Try([[maybe_unused]] uint32 nDefaultNumSamples)
-{
- return true;
-}
-
-bool CREMeshImpl::mfPreDraw([[maybe_unused]] SShaderPass* sl)
-{
- return true;
-}
-
-bool CREMeshImpl::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sl)
-{
- return true;
-}
-
-bool CREHDRProcess::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-bool CREDeferredShading::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-bool CREBeam::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sl)
-{
- return true;
-}
-
-bool CREImposter::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* pPass)
-{
- return true;
-}
-
-bool CRECloud::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* pPass)
-{
- return true;
-}
-
-bool CRECloud::UpdateImposter([[maybe_unused]] CRenderObject* pObj)
-{
- return true;
-}
-
-bool CRECloud::GenerateCloudImposter([[maybe_unused]] CShader* pShader, [[maybe_unused]] CShaderResources* pRes, [[maybe_unused]] CRenderObject* pObject)
-{
- return true;
-}
-
-bool CREImposter::UpdateImposter()
-{
- return true;
-}
-
-bool CREVolumeObject::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-#if !defined(EXCLUDE_DOCUMENTATION_PURPOSE)
-bool CREPrismObject::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-#endif // EXCLUDE_DOCUMENTATION_PURPOSE
-
-bool CREGameEffect::mfDraw([[maybe_unused]] CShader* ef, [[maybe_unused]] SShaderPass* sfm)
-{
- return true;
-}
-
-void CRELensOptics::ClearResources()
-{
-}
-
-#if defined(USE_GEOM_CACHES)
-bool CREGeomCache::mfDraw([[maybe_unused]] CShader* pShader, [[maybe_unused]] SShaderPass* pShaderPass)
-{
- return true;
-}
-#endif
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RendPipeline.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RendPipeline.cpp
deleted file mode 100644
index 1686c56400..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RendPipeline.cpp
+++ /dev/null
@@ -1,192 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-// Description : NULL device specific implementation using shaders pipeline.
-
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "Common/RenderView.h"
-#include "RenderBus.h"
-
-//============================================================================================
-// Init Shaders rendering
-
-void CAtomShimRenderer::EF_Init()
-{
- m_RP.m_MaxVerts = 600;
- m_RP.m_MaxTris = 300;
-
- //==================================================
- // Init RenderObjects
- {
- m_RP.m_nNumObjectsInPool = 384; // magic number set by Cry. The regular pipe uses a constant set to 1024
-
- if (m_RP.m_ObjectsPool != nullptr)
- {
- for (int j = 0; j < (int)(m_RP.m_nNumObjectsInPool * RT_COMMAND_BUF_COUNT); j++)
- {
- CRenderObject* pRendObj = &m_RP.m_ObjectsPool[j];
- pRendObj->~CRenderObject();
- }
- CryModuleMemalignFree(m_RP.m_ObjectsPool);
- }
-
- // we use a plain allocation and placement new here to garantee the alignment, when using array new, the compiler can store it's size and break the alignment
- m_RP.m_ObjectsPool = (CRenderObject*)CryModuleMemalign(sizeof(CRenderObject) * (m_RP.m_nNumObjectsInPool * RT_COMMAND_BUF_COUNT), 16);
- for (int j = 0; j < (int)(m_RP.m_nNumObjectsInPool * RT_COMMAND_BUF_COUNT); j++)
- {
- new(&m_RP.m_ObjectsPool[j])CRenderObject();
- }
-
-
- CRenderObject** arrPrefill = (CRenderObject**)(alloca(m_RP.m_nNumObjectsInPool * sizeof(CRenderObject*)));
- for (int j = 0; j < RT_COMMAND_BUF_COUNT; j++)
- {
- for (int k = 0; k < m_RP.m_nNumObjectsInPool; ++k)
- {
- arrPrefill[k] = &m_RP.m_ObjectsPool[j * m_RP.m_nNumObjectsInPool + k];
- }
-
- m_RP.m_TempObjects[j].PrefillContainer(arrPrefill, m_RP.m_nNumObjectsInPool);
- m_RP.m_TempObjects[j].resize(0);
- }
- }
- // Init identity RenderObject
- SAFE_DELETE(m_RP.m_pIdendityRenderObject);
- m_RP.m_pIdendityRenderObject = aznew CRenderObject();
- m_RP.m_pIdendityRenderObject->Init();
- m_RP.m_pIdendityRenderObject->m_II.m_AmbColor = Col_White;
- m_RP.m_pIdendityRenderObject->m_II.m_Matrix.SetIdentity();
- m_RP.m_pIdendityRenderObject->m_RState = 0;
- m_RP.m_pIdendityRenderObject->m_ObjFlags |= FOB_RENDERER_IDENDITY_OBJECT;
-
-}
-
-void CAtomShimRenderer::FX_SetClipPlane ([[maybe_unused]] bool bEnable, [[maybe_unused]] float* pPlane, [[maybe_unused]] bool bRefract)
-{
-}
-
-void CAtomShimRenderer::FX_PipelineShutdown([[maybe_unused]] bool bFastShutdown)
-{
- uint32 i, j;
-
- for (int n = 0; n < 2; n++)
- {
- for (j = 0; j < 2; j++)
- {
- for (i = 0; i < CREClientPoly::m_PolysStorage[n][j].Num(); i++)
- {
- CREClientPoly::m_PolysStorage[n][j][i]->Release(false);
- }
- CREClientPoly::m_PolysStorage[n][j].Free();
- }
- }
-}
-
-void CAtomShimRenderer::EF_Release([[maybe_unused]] int nFlags)
-{
-}
-
-//==========================================================================
-
-void CAtomShimRenderer::FX_SetState(int st, int AlphaRef, [[maybe_unused]] int RestoreState)
-{
- m_RP.m_CurState = st;
- m_RP.m_CurAlphaRef = AlphaRef;
-}
-void CRenderer::FX_SetStencilState([[maybe_unused]] int st, [[maybe_unused]] uint32 nStencRef, [[maybe_unused]] uint32 nStencMask, [[maybe_unused]] uint32 nStencWriteMask, [[maybe_unused]] bool bForceFullReadMask)
-{
-}
-
-//=================================================================================
-
-// Initialize of the new shader pipeline (only 2d)
-void CRenderer::FX_Start([[maybe_unused]] CShader* ef, [[maybe_unused]] int nTech, [[maybe_unused]] CShaderResources* Res, [[maybe_unused]] IRenderElement* re)
-{
- m_RP.m_Frame++;
-}
-
-void CRenderer::FX_CheckOverflow([[maybe_unused]] int nVerts, [[maybe_unused]] int nInds, [[maybe_unused]] IRenderElement* re, [[maybe_unused]] int* nNewVerts, [[maybe_unused]] int* nNewInds)
-{
-}
-
-uint32 CRenderer::EF_GetDeferredLightsNum([[maybe_unused]] const eDeferredLightType eLightType)
-{
- return 0;
-}
-
-int CRenderer::EF_AddDeferredLight([[maybe_unused]] const CDLight& pLight, float, [[maybe_unused]] const SRenderingPassInfo& passInfo, [[maybe_unused]] const SRendItemSorter& rendItemSorter)
-{
- return 0;
-}
-
-void CRenderer::EF_ClearDeferredLightsList()
-{
-}
-
-void CRenderer::EF_ReleaseDeferredData()
-{
-}
-
-uint8 CRenderer::EF_AddDeferredClipVolume([[maybe_unused]] const IClipVolume* pClipVolume)
-{
- return 0;
-}
-
-
-bool CRenderer::EF_SetDeferredClipVolumeBlendData([[maybe_unused]] const IClipVolume* pClipVolume, [[maybe_unused]] const SClipVolumeBlendInfo& blendInfo)
-{
- return false;
-}
-
-void CRenderer::EF_ClearDeferredClipVolumesList()
-{
-}
-
-//========================================================================================
-
-void CAtomShimRenderer::EF_EndEf3D([[maybe_unused]] const int nFlags, [[maybe_unused]] const int nPrecacheUpdateId, [[maybe_unused]] const int nNearPrecacheUpdateId, [[maybe_unused]] const SRenderingPassInfo& passInfo)
-{
- //m_RP.m_TI[m_RP.m_nFillThreadID].m_RealTime = iTimer->GetCurrTime();
- EF_RemovePolysFromScene();
-
- // Only render the UI Canvas and the Console on the main window
- // If we're not in the editor, don't bother to check viewport.
- if (!gEnv->IsEditor() || m_currContext == nullptr || m_currContext->m_isMainViewport)
- {
- EBUS_EVENT(AZ::RenderNotificationsBus, OnScene3DEnd);
- }
-
- int nThreadID = m_pRT->GetThreadList();
- SRendItem::m_RecurseLevel[nThreadID]--;
-}
-
-//double timeFtoI, timeFtoL, timeQRound;
-//int sSome;
-void CAtomShimRenderer::EF_EndEf2D([[maybe_unused]] const bool bSort)
-{
-}
-
-void CRenderView::PrepareForRendering() {}
-
-void CRenderView::PrepareForWriting() {}
-
-void CRenderView::ClearRenderItems() {}
-
-void CRenderView::FreeRenderItems() {}
-
-CRenderView::CRenderView() {}
-
-CRenderView::~CRenderView() {}
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.cpp
deleted file mode 100644
index 955b240514..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.cpp
+++ /dev/null
@@ -1,688 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "AtomShim_RenderAuxGeom.h"
-
-#include
-#include
-#include
-
-CAtomShimRenderAuxGeom* CAtomShimRenderAuxGeom::s_pThis = NULL;
-
-namespace
-{
- using DrawFunction = AZStd::function;
- void Handle16BitIndices(const vtx_idx* ind, uint32_t numIndices, DrawFunction drawFunc)
- {
- constexpr bool copyIndicesToUint32 = sizeof(vtx_idx) != sizeof(uint32_t); // mobile platforms use 16 bit vtx_idx
- if constexpr(copyIndicesToUint32)
- {
- uint32_t* indices = new uint32_t[numIndices];
- for (int i = 0; i < numIndices; ++i)
- {
- indices[i] = ind[i];
- }
- drawFunc(indices);
- delete[] indices;
- }
- else
- {
- // re-interpret because on mobile vtx_idx is a uint16
- // Additionally the else case should not be taken on mobile
- // because sizeof(uint16) < sizeof(uint32).
- const uint32_t* indices = reinterpret_cast(ind);
- drawFunc(indices);
- }
- }
-
- AZ::RPI::AuxGeomDraw::DrawStyle LyDrawStyleToAZDrawStyle(bool bSolid, EBoundingBoxDrawStyle bbDrawStyle)
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- if (!bSolid)
- {
- drawStyle = AZ::RPI::AuxGeomDraw::DrawStyle::Line;
- }
- else if (bbDrawStyle == eBBD_Extremes_Color_Encoded)
- {
- drawStyle = AZ::RPI::AuxGeomDraw::DrawStyle::Shaded; // Not the same but shows a difference
- }
- return drawStyle;
- }
-
- AZ::Aabb LyAABBToAZAabbWithFixup(const AABB& source)
- {
- AABB fixed;
- fixed.min.x = AZStd::min(source.min.x, source.max.x);
- fixed.min.y = AZStd::min(source.min.y, source.max.y);
- fixed.min.z = AZStd::min(source.min.z, source.max.z);
- fixed.max.x = AZStd::max(source.min.x, source.max.x);
- fixed.max.y = AZStd::max(source.min.y, source.max.y);
- fixed.max.z = AZStd::max(source.min.z, source.max.z);
- return LyAABBToAZAabb(fixed);
- }
-
-}
-
-CAtomShimRenderAuxGeom::CAtomShimRenderAuxGeom(CAtomShimRenderer& renderer)
- : m_renderer(&renderer)
-{
-}
-
-CAtomShimRenderAuxGeom::~CAtomShimRenderAuxGeom()
-{
-}
-
-void CAtomShimRenderAuxGeom::BeginFrame()
-{
-}
-
-void CAtomShimRenderAuxGeom::EndFrame()
-{
-}
-
-void CAtomShimRenderAuxGeom::SetViewProjOverride(const AZ::Matrix4x4& viewProj)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- m_viewProjOverrideIndex = auxGeom->AddViewProjOverride(viewProj);
- }
-}
-
-void CAtomShimRenderAuxGeom::UnsetViewProjOverride()
-{
- m_viewProjOverrideIndex = -1;
-}
-
-void CAtomShimRenderAuxGeom::SetRenderFlags(const SAuxGeomRenderFlags& renderFlags)
-{
- m_cryRenderFlags = renderFlags;
- m_drawArgs.m_depthTest = renderFlags.GetDepthTestFlag() == EAuxGeomPublicRenderflags_DepthTest::e_DepthTestOff ?
- AZ::RPI::AuxGeomDraw::DepthTest::Off : AZ::RPI::AuxGeomDraw::DepthTest::On;
-}
-
-SAuxGeomRenderFlags CAtomShimRenderAuxGeom::GetRenderFlags()
-{
- return m_cryRenderFlags;
-}
-
-void CAtomShimRenderAuxGeom::DrawPoint(const Vec3& v, const ColorB& col, uint8 size /* = 1 */)
-{
- DrawPoints(&v, 1, col, size);
-}
-
-void CAtomShimRenderAuxGeom::DrawPoints(const Vec3* v, uint32 numPoints, const ColorB* col, uint8 size /* = 1 */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_size = size;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawPoints(drawArgs);
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawPoints(const Vec3* v, uint32 numPoints, const ColorB& col, uint8 size /* = 1 */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
- AZ::Color color = LYColorBToAZColor(col);
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_size = size;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawPoints(drawArgs);
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawLine(const Vec3& v0, const ColorB& colV0, const Vec3& v1, const ColorB& colV1, float thickness /* = 1.0f */)
-{
- const Vec3 verts[2] = {v0, v1};
- const ColorB colors[2] = {colV0, colV1};
- DrawLines(verts, 2, colors, thickness);
-}
-
-void CAtomShimRenderAuxGeom::DrawLines(const Vec3* v, uint32 numPoints, const ColorB& col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
-
- AZ::Color color = LYColorBToAZColor(col);
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
- auxGeom->DrawLines(drawArgs);
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawLines(const Vec3* v, uint32 numPoints, const ColorB* col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawLines(drawArgs);
-
- delete[] points;
- delete[] colors;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawLines(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB& col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
-
- AZ::Color color = LYColorBToAZColor(col);
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_indexCount = numIndices;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- Handle16BitIndices(
- ind, numIndices,
- [&drawArgs, auxGeom](const uint32_t* indices)
- {
- drawArgs.m_indices = indices;
- auxGeom->DrawLines(drawArgs);
- }
- );
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawLines(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB* col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_indexCount = numIndices;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- Handle16BitIndices(
- ind, numIndices,
- [&drawArgs, auxGeom](const uint32_t* indices)
- {
- drawArgs.m_indices = indices;
- auxGeom->DrawLines(drawArgs);
- }
- );
-
- delete[] points;
- delete[] colors;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawPolyline(const Vec3* v, uint32 numPoints, bool closed, const ColorB& col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
-
- AZ::Color color = LYColorBToAZColor(col);
- AZ::RPI::AuxGeomDraw::PolylineEnd polylineClosed = closed ? AZ::RPI::AuxGeomDraw::PolylineEnd::Closed : AZ::RPI::AuxGeomDraw::PolylineEnd::Open;
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawPolylines(drawArgs, polylineClosed);
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawPolyline(const Vec3* v, uint32 numPoints, bool closed, const ColorB* col, float thickness /* = 1.0f */)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
-
- AZ::RPI::AuxGeomDraw::PolylineEnd polylineClosed = closed ? AZ::RPI::AuxGeomDraw::PolylineEnd::Closed : AZ::RPI::AuxGeomDraw::PolylineEnd::Open;
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_size = thickness;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
- auxGeom->DrawPolylines(drawArgs, polylineClosed);
-
- delete[] points;
- delete[] colors;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawTriangle(const Vec3& v0, const ColorB& colV0, const Vec3& v1, const ColorB& colV1, const Vec3& v2, const ColorB& colV2)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3 points[3] =
- {
- LYVec3ToAZVec3(v0),
- LYVec3ToAZVec3(v1),
- LYVec3ToAZVec3(v2),
- };
-
- AZ::Color colors[3] =
- {
- LYColorBToAZColor(colV0),
- LYColorBToAZColor(colV1),
- LYColorBToAZColor(colV2),
- };
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = 3;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = 3;
- drawArgs.m_opacityType = (colV0.a == 0xFF && colV1.a == 0xFF && colV2.a == 0xFF) ? AZ::RPI::AuxGeomDraw::OpacityType::Opaque : AZ::RPI::AuxGeomDraw::OpacityType::Translucent;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawTriangles(drawArgs);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawTriangles(const Vec3* v, uint32 numPoints, const ColorB& col)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
- AZ::Color color = LYColorBToAZColor(col);
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawTriangles(drawArgs);
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawTriangles(const Vec3* v, uint32 numPoints, const ColorB* col)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicDrawArguments drawArgs;
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = 3;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- auxGeom->DrawTriangles(drawArgs);
- delete[] points;
- delete[] colors;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawTriangles(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB& col)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- }
- AZ::Color color = LYColorBToAZColor(col);
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_indexCount = numIndices;
- drawArgs.m_colors = &color;
- drawArgs.m_colorCount = 1;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- Handle16BitIndices(
- ind, numIndices,
- [&drawArgs, auxGeom](const uint32_t* indices)
- {
- drawArgs.m_indices = indices;
- auxGeom->DrawTriangles(drawArgs);
- }
- );
-
- delete[] points;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawTriangles(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB* col)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Vector3* points = new AZ::Vector3[numPoints];
- AZ::Color* colors = new AZ::Color[numPoints];
- for (int i = 0; i < numPoints; ++i)
- {
- points[i] = LYVec3ToAZVec3(v[i]);
- colors[i] = LYColorBToAZColor(col[i]);
- }
-
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments drawArgs(m_drawArgs);
- drawArgs.m_verts = points;
- drawArgs.m_vertCount = numPoints;
- drawArgs.m_indexCount = numIndices;
- drawArgs.m_colors = colors;
- drawArgs.m_colorCount = numPoints;
- drawArgs.m_viewProjectionOverrideIndex = m_viewProjOverrideIndex;
-
- Handle16BitIndices(
- ind, numIndices,
- [&drawArgs, auxGeom](const uint32_t* indices)
- {
- drawArgs.m_indices = indices;
- auxGeom->DrawTriangles(drawArgs);
- }
- );
-
- delete[] points;
- delete[] colors;
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawQuad(float width, float height, const Matrix34& matWorld, const ColorB& col, bool drawShaded)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- AZ::Matrix3x4 local2World = LYTransformToAZMatrix3x4(matWorld);
- auxGeom->DrawQuad(width, height, local2World, LYColorBToAZColor(col), drawStyle, m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawAABB(const AABB& aabb, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- auxGeom->DrawAabb(LyAABBToAZAabbWithFixup(aabb), LYColorBToAZColor(col), LyDrawStyleToAZDrawStyle(bSolid, bbDrawStyle), m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawAABBs(const AABB* aabb, uint32 aabbCount, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- for (int i = 0; i < aabbCount; ++aabbCount)
- {
- auxGeom->DrawAabb(
- LyAABBToAZAabbWithFixup(aabb[i]),
- LYColorBToAZColor(col),
- LyDrawStyleToAZDrawStyle(bSolid, bbDrawStyle),
- m_drawArgs.m_depthTest,
- AZ::RPI::AuxGeomDraw::DepthWrite::On,
- AZ::RPI::AuxGeomDraw::FaceCullMode::Back,
- m_viewProjOverrideIndex);
- }
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawAABB(const AABB& aabb, const Matrix34& matWorld, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Matrix3x4 transform = LYTransformToAZMatrix3x4(matWorld);
- auxGeom->DrawAabb(
- LyAABBToAZAabbWithFixup(aabb),
- transform,
- LYColorBToAZColor(col),
- LyDrawStyleToAZDrawStyle(bSolid, bbDrawStyle),
- m_drawArgs.m_depthTest,
- AZ::RPI::AuxGeomDraw::DepthWrite::On,
- AZ::RPI::AuxGeomDraw::FaceCullMode::Back,
- m_viewProjOverrideIndex);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawOBB(const OBB& obb, const Vec3& pos, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- auxGeom->DrawObb(LyOBBtoAZObb(obb), LYVec3ToAZVec3(pos), LYColorBToAZColor(col), LyDrawStyleToAZDrawStyle(bSolid, bbDrawStyle), m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawOBB(const OBB& obb, const Matrix34& matWorld, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::Matrix3x4 transform = LYTransformToAZMatrix3x4(matWorld);
- auxGeom->DrawObb(LyOBBtoAZObb(obb), transform, LYColorBToAZColor(col), LyDrawStyleToAZDrawStyle(bSolid, bbDrawStyle), m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawSphere(const Vec3& pos, float radius, const ColorB& col, bool drawShaded)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- auxGeom->DrawSphere(LYVec3ToAZVec3(pos), radius, LYColorBToAZColor(col), drawStyle, m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawDisk(const Vec3& pos, const Vec3& dir, float radius, const ColorB& col, bool drawShaded)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- auxGeom->DrawDisk(LYVec3ToAZVec3(pos), LYVec3ToAZVec3(dir), radius, LYColorBToAZColor(col), drawStyle, m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawCone(const Vec3& pos, const Vec3& dir, float radius, float height, const ColorB& col, bool drawShaded)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- auxGeom->DrawCone(LYVec3ToAZVec3(pos), LYVec3ToAZVec3(dir), radius, height, LYColorBToAZColor(col), drawStyle, m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawCylinder(const Vec3& pos, const Vec3& dir, float radius, float height, const ColorB& col, bool drawShaded)
-{
- auto defaultScene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- if (auto auxGeom = AZ::RPI::AuxGeomFeatureProcessorInterface::GetDrawQueueForScene(defaultScene))
- {
- AZ::RPI::AuxGeomDraw::DrawStyle drawStyle = drawShaded ? AZ::RPI::AuxGeomDraw::DrawStyle::Shaded : AZ::RPI::AuxGeomDraw::DrawStyle::Solid;
- auxGeom->DrawCylinder(LYVec3ToAZVec3(pos), LYVec3ToAZVec3(dir), radius, height, LYColorBToAZColor(col), drawStyle, m_drawArgs.m_depthTest);
- }
-}
-
-void CAtomShimRenderAuxGeom::DrawBone(const Vec3& p, const Vec3& c, ColorB col)
-{
- Vec3 vBoneVec = c - p;
- float fBoneLength = vBoneVec.GetLength();
-
- if (fBoneLength < 1e-4)
- {
- return;
- }
-
- Matrix33 m33 = Matrix33::CreateRotationV0V1(Vec3(1, 0, 0), vBoneVec / fBoneLength);
- Matrix34 m34 = Matrix34(m33, p);
-
- f32 t = min(0.01f, fBoneLength * 0.05f);
-
- //bone points in x-direction
- Vec3 s = Vec3(ZERO);
- Vec3 m0 = Vec3(t, +t, +t);
- Vec3 m1 = Vec3(t, -t, +t);
- Vec3 m2 = Vec3(t, -t, -t);
- Vec3 m3 = Vec3(t, +t, -t);
- Vec3 e = Vec3(fBoneLength, 0, 0);
-
- Vec3 VBuffer[6];
- ColorB CBuffer[6];
-
- VBuffer[0] = m34 * s;
- CBuffer[0] = RGBA8(0xff, 0x1f, 0x1f, 0x00); //start of bone (joint)
-
- VBuffer[1] = m34 * m0;
- CBuffer[1] = col;
- VBuffer[2] = m34 * m1;
- CBuffer[2] = col;
- VBuffer[3] = m34 * m2;
- CBuffer[3] = col;
- VBuffer[4] = m34 * m3;
- CBuffer[4] = col;
-
- VBuffer[5] = m34 * e;
- CBuffer[5] = RGBA8(0x07, 0x0f, 0x1f, 0x00); //end of bone
-
-
- DrawLine(VBuffer[0], CBuffer[0], VBuffer[1], CBuffer[1]);
- DrawLine(VBuffer[0], CBuffer[0], VBuffer[2], CBuffer[2]);
- DrawLine(VBuffer[0], CBuffer[0], VBuffer[3], CBuffer[3]);
- DrawLine(VBuffer[0], CBuffer[0], VBuffer[4], CBuffer[4]);
-
- DrawLine(VBuffer[1], CBuffer[1], VBuffer[2], CBuffer[2]);
- DrawLine(VBuffer[2], CBuffer[2], VBuffer[3], CBuffer[3]);
- DrawLine(VBuffer[3], CBuffer[3], VBuffer[4], CBuffer[4]);
- DrawLine(VBuffer[4], CBuffer[4], VBuffer[1], CBuffer[1]);
-
- DrawLine(VBuffer[5], CBuffer[5], VBuffer[1], CBuffer[1]);
- DrawLine(VBuffer[5], CBuffer[5], VBuffer[2], CBuffer[2]);
- DrawLine(VBuffer[5], CBuffer[5], VBuffer[3], CBuffer[3]);
- DrawLine(VBuffer[5], CBuffer[5], VBuffer[4], CBuffer[4]);
-}
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.h b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.h
deleted file mode 100644
index 50dc262e8d..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_RenderAuxGeom.h
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#ifndef CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERATOMSHIM_ATOMSHIMRENDERAUXGEOM_H
-#define CRYINCLUDE_CRYENGINE_RENDERDLL_XRENDERATOMSHIM_ATOMSHIMRENDERAUXGEOM_H
-#pragma once
-#include "../Common/RenderAuxGeom.h"
-#include
-#include
-
-class CAtomShimRenderer;
-class ICrySizer;
-
-class CAtomShimRenderAuxGeom
- : public IRenderAuxGeom
-{
-public:
- // interface
- virtual void SetRenderFlags(const SAuxGeomRenderFlags& renderFlags);
- virtual SAuxGeomRenderFlags GetRenderFlags();
-
- virtual void Flush() {}
- virtual void Commit([[maybe_unused]] uint frames = 0) {}
- virtual void Process() {}
-
- virtual void DrawPoint(const Vec3& v, const ColorB& col, uint8 size = 1);
- virtual void DrawPoints(const Vec3* v, uint32 numPoints, const ColorB& col, uint8 size = 1);
- virtual void DrawPoints(const Vec3* v, uint32 numPoints, const ColorB* col, uint8 size = 1);
-
- virtual void DrawLine(const Vec3& v0, const ColorB& colV0, const Vec3& v1, const ColorB& colV1, float thickness = 1.0f);
- virtual void DrawLines(const Vec3* v, uint32 numPoints, const ColorB& col, float thickness = 1.0f);
- virtual void DrawLines(const Vec3* v, uint32 numPoints, const ColorB* col, float thickness = 1.0f);
- virtual void DrawLines(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB& col, float thickness = 1.0f);
- virtual void DrawLines(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB* col, float thickness = 1.0f);
- virtual void DrawPolyline(const Vec3* v, uint32 numPoints, bool closed, const ColorB& col, float thickness = 1.0f);
- virtual void DrawPolyline(const Vec3* v, uint32 numPoints, bool closed, const ColorB* col, float thickness = 1.0f);
-
- virtual void DrawTriangle(const Vec3& v0, const ColorB& colV0, const Vec3& v1, const ColorB& colV1, const Vec3& v2, const ColorB& colV2);
- virtual void DrawTriangles(const Vec3* v, uint32 numPoints, const ColorB& col);
- virtual void DrawTriangles(const Vec3* v, uint32 numPoints, const ColorB* col);
- virtual void DrawTriangles(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB& col);
- virtual void DrawTriangles(const Vec3* v, uint32 numPoints, const vtx_idx* ind, uint32 numIndices, const ColorB* col);
-
- virtual void DrawQuad(float width, float height, const Matrix34& matWorld, const ColorB& col, bool drawShaded = true);
-
- virtual void DrawAABB(const AABB& aabb, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle);
- virtual void DrawAABBs(const AABB* aabb, uint32 aabbCount, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle);
- virtual void DrawAABB(const AABB& aabb, const Matrix34& matWorld, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle);
-
- virtual void DrawOBB(const OBB& obb, const Vec3& pos, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle);
- virtual void DrawOBB(const OBB& obb, const Matrix34& matWorld, bool bSolid, const ColorB& col, const EBoundingBoxDrawStyle& bbDrawStyle);
-
- virtual void DrawSphere(const Vec3& pos, float radius, const ColorB& col, bool drawShaded = true);
- virtual void DrawDisk(const Vec3& pos, const Vec3& dir, float radius, const ColorB& col, bool drawShaded = true);
- virtual void DrawCone(const Vec3& pos, const Vec3& dir, float radius, float height, const ColorB& col, bool drawShaded = true);
- virtual void DrawCylinder(const Vec3& pos, const Vec3& dir, float radius, float height, const ColorB& col, bool drawShaded = true);
-
- virtual void DrawBone(const Vec3& rParent, const Vec3& rBone, ColorB col);
-
- virtual void RenderText([[maybe_unused]] Vec3 pos, [[maybe_unused]] SDrawTextInfo& ti, [[maybe_unused]] const char* forma, [[maybe_unused]] va_list args) {}
- virtual void RenderText_NoArgs([[maybe_unused]] Vec3 pos, [[maybe_unused]] SDrawTextInfo& ti, [[maybe_unused]] const char* text) {}
-
-public:
- static CAtomShimRenderAuxGeom* Create(CAtomShimRenderer& renderer)
- {
- if (s_pThis == NULL)
- {
- s_pThis = new CAtomShimRenderAuxGeom(renderer);
- }
- return s_pThis;
- }
-
-public:
- ~CAtomShimRenderAuxGeom();
-
- void BeginFrame();
- void EndFrame();
-
- void SetViewProjOverride(const AZ::Matrix4x4& viewProj);
- void UnsetViewProjOverride();
-
-private:
- CAtomShimRenderAuxGeom(CAtomShimRenderer& renderer);
-
- int32_t m_viewProjOverrideIndex = -1;
- AZ::RPI::AuxGeomDraw::AuxGeomDynamicIndexedDrawArguments m_drawArgs;
-
- CAtomShimRenderer* m_renderer;
-
- static CAtomShimRenderAuxGeom* s_pThis;
-
- SAuxGeomRenderFlags m_cryRenderFlags;
-};
-
-#endif // NULL_RENDER_AUX_GEOM_H
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.cpp
deleted file mode 100644
index 838dd9a20c..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.cpp
+++ /dev/null
@@ -1,1678 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-// Description : Implementation of the NULL renderer API
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include
-#include "IStereoRenderer.h"
-#include "../Common/Textures/TextureManager.h"
-
-#include
-#include
-// init memory pool usage
-
-#include "GraphicsPipeline/FurBendData.h"
-
-#include
-#include
-
-#include
-
-#include
-
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-
-#include
-#include
-
-#include
-
-#include //std::random_device
-
-CCryNameTSCRC CTexture::s_sClassName = CCryNameTSCRC("CTexture");
-CCryNameTSCRC CHWShader::s_sClassNameVS = CCryNameTSCRC("CHWShader_VS");
-CCryNameTSCRC CHWShader::s_sClassNamePS = CCryNameTSCRC("CHWShader_PS");
-CCryNameTSCRC CShader::s_sClassName = CCryNameTSCRC("CShader");
-
-CAtomShimRenderer* gcpAtomShim = NULL;
-
- #ifdef _DEBUG
-// static array used to check that calls to Set2DMode and Unset2DMode are matched. (static array initialized to zeros automatically).
-int s_isIn2DMode[RT_COMMAND_BUF_COUNT];
-#endif
-
-//////////////////////////////////////////////////////////////////////
-
-class CNullColorGradingController
- : public IColorGradingController
-{
-public:
- virtual int LoadColorChart([[maybe_unused]] const char* pChartFilePath) const { return 0; }
- virtual int LoadDefaultColorChart() const { return 0; }
- virtual void UnloadColorChart([[maybe_unused]] int texID) const {}
- virtual void SetLayers([[maybe_unused]] const SColorChartLayer* pLayers, [[maybe_unused]] uint32 numLayers) {}
-};
-
-//////////////////////////////////////////////////////////////////////
-
-class CNullStereoRenderer
- : public IStereoRenderer
-{
-public:
- virtual EStereoDevice GetDevice() { return STEREO_DEVICE_NONE; }
- virtual EStereoDeviceState GetDeviceState() { return STEREO_DEVSTATE_UNSUPPORTED_DEVICE; }
- virtual void GetInfo(EStereoDevice* device, EStereoMode* mode, EStereoOutput* output, EStereoDeviceState* state) const
- {
- if (device)
- {
- *device = STEREO_DEVICE_NONE;
- }
- if (mode)
- {
- *mode = STEREO_MODE_NO_STEREO;
- }
- if (output)
- {
- *output = STEREO_OUTPUT_STANDARD;
- }
- if (state)
- {
- *state = STEREO_DEVSTATE_OK;
- }
- }
- virtual bool GetStereoEnabled() { return false; }
- virtual float GetStereoStrength() { return 0; }
- virtual float GetMaxSeparationScene([[maybe_unused]] bool half = true) { return 0; }
- virtual float GetZeroParallaxPlaneDist() { return 0; }
- virtual void GetNVControlValues([[maybe_unused]] bool& stereoEnabled, [[maybe_unused]] float& stereoStrength) {};
- virtual void OnHmdDeviceChanged() {}
- virtual bool IsRenderingToHMD() override { return false; }
- Status GetStatus() const override { return IStereoRenderer::Status::kIdle; }
-};
-
-//////////////////////////////////////////////////////////////////////
-CAtomShimRenderer::CAtomShimRenderer()
-{
- gcpAtomShim = this;
- m_pAtomShimRenderAuxGeom = CAtomShimRenderAuxGeom::Create(*this);
- m_pAtomShimColorGradingController = new CNullColorGradingController();
- m_pAtomShimStereoRenderer = new CNullStereoRenderer();
- m_pixelAspectRatio = 1.0f;
- Camera::ActiveCameraRequestBus::Handler::BusConnect();
-}
-
-//////////////////////////////////////////////////////////////////////////
-bool QueryIsFullscreen()
-{
- return false;
-}
-
-
-#include
-
-namespace Platform
-{
- WIN_HWND GetNativeWindowHandle();
-}
-
-//////////////////////////////////////////////////////////////////////
-CAtomShimRenderer::~CAtomShimRenderer()
-{
- Camera::ActiveCameraRequestBus::Handler::BusDisconnect();
- ShutDown();
- delete m_pAtomShimRenderAuxGeom;
- delete m_pAtomShimColorGradingController;
- delete m_pAtomShimStereoRenderer;
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::EnableTMU([[maybe_unused]] bool enable)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::CheckError([[maybe_unused]] const char* comment)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::BeginFrame()
-{
- if (!m_isFinalInitializationDone)
- {
- // This will cause the default textures (such as the White texture) to be loaded. In legacy renderer it is called in CRenderer::PostInit
- // but that is disabled for AtomShim because NULL_RENDERER is defined. Anyway, it would not work if we called it there because the Asset Catalog
- // is not yet loaded when CRenderer::PostInit is called and we use it to load Atom textures.
- // [GFX TODO] Do we want NULL_RENDERER defined for AtomShim? It would affect a lot of code in AtomShim if we removed that define.
- InitSystemResources(FRR_SYSTEM_RESOURCES);
-
- // In the legacy renderer this is done in CRenderer::PostInit but that is only done is NULL_RENDERER is not defined.
- if (gEnv->pCryFont)
- {
- m_pDefaultFont = gEnv->pCryFont->GetFont("default");
- if (!m_pDefaultFont)
- {
- CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_ERROR, "Error getting default font");
- }
- }
-
- AZ::Name apiName = AZ::RHI::Factory::Get().GetName();
- if (!apiName.IsEmpty())
- {
- m_rendererDescription = AZStd::string::format("Atom using %s RHI", apiName.GetCStr());
- }
-
- // Initialize dynamic draw which is used for 2d drawing
- const char* shaderFilepath = "Shaders/SimpleTextured.azshader";
- m_dynamicDraw = AZ::RPI::DynamicDrawInterface::Get()->CreateDynamicDrawContext(
- AZ::RPI::RPISystemInterface::Get()->GetDefaultScene().get());
- AZ::Data::Instance shader = AZ::RPI::LoadShader(shaderFilepath);
- m_dynamicDraw->InitShader(shader);
- m_dynamicDraw->InitVertexFormat(
- {{"POSITION", AZ::RHI::Format::R32G32B32_FLOAT},
- {"COLOR", AZ::RHI::Format::R8G8B8A8_UNORM},
- {"TEXCOORD0", AZ::RHI::Format::R32G32_FLOAT}});
- // enable the ability to change cull mode, blend mode, the depth state
- m_dynamicDraw->AddDrawStateOptions( AZ::RPI::DynamicDrawContext::DrawStateOptions::BlendMode
- | AZ::RPI::DynamicDrawContext::DrawStateOptions::PrimitiveType
- | AZ::RPI::DynamicDrawContext::DrawStateOptions::DepthState
- | AZ::RPI::DynamicDrawContext::DrawStateOptions::FaceCullMode);
- m_dynamicDraw->EndInit();
-
- // declare the two shader variants it will use
- AZ::RPI::ShaderOptionList shaderOptionsClamp;
- shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true")));
- shaderOptionsClamp.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("true")));
- m_shaderVariantClamp = m_dynamicDraw->UseShaderVariant(shaderOptionsClamp);
- AZ::RPI::ShaderOptionList shaderOptionsWrap;
- shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_useColorChannels"), AZ::Name("true")));
- shaderOptionsWrap.push_back(AZ::RPI::ShaderOption(AZ::Name("o_clamp"), AZ::Name("false")));
- m_shaderVariantWrap = m_dynamicDraw->UseShaderVariant(shaderOptionsWrap);
-
- m_dynamicDraw->NewDrawSrg();
-
- m_isFinalInitializationDone = true;
- }
-
- if (m_isInFrame)
- {
- // If there has not been an EndFrame since the latest BeginFrame then ignore this call to BeginFrame.
- return;
- }
-
- m_isInFrame = true;
-
- m_RP.m_TI[m_RP.m_nFillThreadID].m_nFrameID++;
- m_RP.m_TI[m_RP.m_nFillThreadID].m_nFrameUpdateID++;
- m_RP.m_TI[m_RP.m_nFillThreadID].m_RealTime = iTimer->GetCurrTime();
-
- m_RP.m_TI[m_RP.m_nFillThreadID].m_matView.SetIdentity();
- m_RP.m_TI[m_RP.m_nFillThreadID].m_matProj.SetIdentity();
-
- m_pAtomShimRenderAuxGeom->BeginFrame();
-}
-
-//////////////////////////////////////////////////////////////////////
-bool CAtomShimRenderer::ChangeDisplay([[maybe_unused]] unsigned int width, [[maybe_unused]] unsigned int height, [[maybe_unused]] unsigned int bpp)
-{
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::ChangeViewport(unsigned int x, unsigned int y, unsigned int width, unsigned int height, bool bMainViewport, float scaleWidth, float scaleHeight)
-{
- float fWidth = aznumeric_cast(width);
- float fHeight = aznumeric_cast(height);
-
- width = aznumeric_cast(fWidth * scaleWidth);
- height = aznumeric_cast(fHeight * scaleHeight);
-
- m_MainRTViewport.nX = x;
- m_MainRTViewport.nY = y;
- m_MainRTViewport.nWidth = width;
- m_MainRTViewport.nHeight = height;
-
- m_width = m_nativeWidth = m_backbufferWidth = width;
- m_height = m_nativeHeight = m_backbufferHeight = height;
-
- if (m_currContext)
- {
- m_currContext->m_width = width;
- m_currContext->m_height = height;
- m_currContext->m_isMainViewport = bMainViewport;
- }
-}
-
-void CAtomShimRenderer::RenderDebug([[maybe_unused]] bool bRenderStats)
-{
-#if !defined(_RELEASE)
- // debug render listeners
- {
- for (TListRenderDebugListeners::iterator itr = m_listRenderDebugListeners.begin();
- itr != m_listRenderDebugListeners.end();
- ++itr)
- {
- (*itr)->OnDebugDraw();
- }
- }
-#endif//_RELEASE
-}
-
-void CAtomShimRenderer::EndFrame()
-{
- if (!m_isInFrame)
- {
- // If there has not been a BeginFrame since the latest EndFrame then ignore this call to EndFrame.
- // This can happen when EndFrame is called from UnloadLevel.
- return;
- }
-
- m_pAtomShimRenderAuxGeom->EndFrame();
-
- EF_RenderTextMessages();
-
- // Hack: Assume we're just rendering to the default ViewContext
- // Proper multi viewport support will be handled after this shim is removed
- if (!m_viewportContext)
- {
- auto viewContextManager = AZ::Interface::Get();
- auto viewportContext = viewContextManager->GetViewportContextByName(viewContextManager->GetDefaultViewportContextName());
- // If the viewportContext exists and is created with the default ID, we can safely assume control
- if (viewportContext && viewportContext->GetId() == -10)
- {
- m_viewportContext = viewportContext;
- }
- }
-
- if (m_viewportContext)
- {
- m_viewportContext->SetRenderScene(AZ::RPI::RPISystemInterface::Get()->GetDefaultScene());
- m_viewportContext->RenderTick();
- }
-
- m_isInFrame = false;
-}
-
-void CAtomShimRenderer::TryFlush()
-{
-}
-
-void CAtomShimRenderer::GetMemoryUsage([[maybe_unused]] ICrySizer* Sizer)
-{
-}
-
-WIN_HWND CAtomShimRenderer::GetHWND()
-{
- return Platform::GetNativeWindowHandle();
-}
-
-bool CAtomShimRenderer::SetWindowIcon([[maybe_unused]] const char* path)
-{
- return false;
-}
-
-ERenderType CAtomShimRenderer::GetRenderType() const
-{
- return eRT_Undefined;
-}
-
-const char* CAtomShimRenderer::GetRenderDescription() const
-{
- return m_rendererDescription.c_str();
-}
-
-void TexBlurAnisotropicVertical([[maybe_unused]] CTexture* pTex, [[maybe_unused]] int nAmount, [[maybe_unused]] float fScale, [[maybe_unused]] float fDistribution, [[maybe_unused]] bool bAlphaOnly)
-{
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-//IMAGES DRAWING
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::Draw2dImage([[maybe_unused]] float xpos, [[maybe_unused]] float ypos, [[maybe_unused]] float w, [[maybe_unused]] float h, [[maybe_unused]] int texture_id, [[maybe_unused]] float s0, [[maybe_unused]] float t0, [[maybe_unused]] float s1, [[maybe_unused]] float t1, [[maybe_unused]] float angle, [[maybe_unused]] float r, [[maybe_unused]] float g, [[maybe_unused]] float b, [[maybe_unused]] float a, [[maybe_unused]] float z)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::Push2dImage([[maybe_unused]] float xpos, [[maybe_unused]] float ypos, [[maybe_unused]] float w, [[maybe_unused]] float h, [[maybe_unused]] int texture_id, [[maybe_unused]] float s0, [[maybe_unused]] float t0, [[maybe_unused]] float s1, [[maybe_unused]] float t1, [[maybe_unused]] float angle, [[maybe_unused]] float r, [[maybe_unused]] float g, [[maybe_unused]] float b, [[maybe_unused]] float a, [[maybe_unused]] float z, [[maybe_unused]] float stereoDepth)
-{
-}
-
-void CAtomShimRenderer::Draw2dImageList()
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::DrawImage(float xpos, float ypos, float w, float h, int texture_id, float s0, float t0, float s1, float t1, float r, float g, float b, float a, bool filtered)
-{
- float s[4], t[4];
-
- s[0] = s0;
- t[0] = 1.0f - t0;
- s[1] = s1;
- t[1] = 1.0f - t0;
- s[2] = s1;
- t[2] = 1.0f - t1;
- s[3] = s0;
- t[3] = 1.0f - t1;
-
- DrawImageWithUV(xpos, ypos, 0, w, h, texture_id, s, t, r, g, b, a, filtered);
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::DrawImageWithUV(float xpos, float ypos, float z, float w, float h, int texture_id, float s[4], float t[4], float r, float g, float b, float a, bool filtered)
-{
- SetCullMode(R_CULL_DISABLE);
- EF_SetColorOp(eCO_MODULATE, eCO_MODULATE, DEF_TEXARG0, DEF_TEXARG0);
- EF_SetSrgbWrite(false);
-
- DWORD col = D3DRGBA(r, g, b, a);
-
- SVF_P3F_C4B_T2F vQuad[4];
-
- vQuad[0].xyz.x = xpos;
- vQuad[0].xyz.y = ypos;
- vQuad[0].xyz.z = z;
- vQuad[0].st = Vec2(s[0], t[0]);
- vQuad[0].color.dcolor = col;
-
- vQuad[1].xyz.x = xpos + w;
- vQuad[1].xyz.y = ypos;
- vQuad[1].xyz.z = z;
- vQuad[1].st = Vec2(s[1], t[1]);
- vQuad[1].color.dcolor = col;
-
- vQuad[2].xyz.x = xpos;
- vQuad[2].xyz.y = ypos + h;
- vQuad[2].xyz.z = z;
- vQuad[2].st = Vec2(s[3], t[3]);
- vQuad[2].color.dcolor = col;
-
- vQuad[3].xyz.x = xpos + w;
- vQuad[3].xyz.y = ypos + h;
- vQuad[3].xyz.z = z;
- vQuad[3].st = Vec2(s[2], t[2]);
- vQuad[3].color.dcolor = col;
-
- STexState TS;
- TS.SetFilterMode(filtered ? FILTER_BILINEAR : FILTER_POINT);
- TS.SetClampMode(1, 1, 1);
- SetTexture(texture_id);
-
- DrawDynVB(vQuad, nullptr, 4, 0, prtTriangleStrip);
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::DrawBuffer([[maybe_unused]] CVertexBuffer* pVBuf, [[maybe_unused]] CIndexBuffer* pIBuf, [[maybe_unused]] int nNumIndices, [[maybe_unused]] int nOffsIndex, [[maybe_unused]] const PublicRenderPrimitiveType nPrmode, [[maybe_unused]] int nVertStart, [[maybe_unused]] int nVertStop)
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::DrawPrimitivesInternal([[maybe_unused]] CVertexBuffer* src, [[maybe_unused]] int vert_num, [[maybe_unused]] const eRenderPrimitiveType prim_type)
-{
-}
-
-///////////////////////////////////////////
-void CRenderMesh::DrawImmediately()
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::SetCullMode(int mode)
-{
- AZ::RHI::CullMode cullMode = AZ::RHI::CullMode::None;
- switch (mode)
- {
- case R_CULL_FRONT:
- cullMode = AZ::RHI::CullMode::Front;
- break;
- case R_CULL_BACK:
- cullMode = AZ::RHI::CullMode::Back;
- break;
- }
- m_dynamicDraw->SetCullMode(cullMode);
-}
-
-///////////////////////////////////////////
-bool CAtomShimRenderer::EnableFog([[maybe_unused]] bool enable)
-{
- return false;
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-//MISC EXTENSIONS
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////
-void CAtomShimRenderer::EnableVSync([[maybe_unused]] bool enable)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::SelectTMU([[maybe_unused]] int tnum)
-{
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-//MATRIX FUNCTIONS
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////
-void CAtomShimRenderer::PushMatrix()
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::RotateMatrix([[maybe_unused]] float a, [[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z)
-{
-}
-
-void CAtomShimRenderer::RotateMatrix([[maybe_unused]] const Vec3& angles)
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::TranslateMatrix([[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z)
-{
-}
-
-void CAtomShimRenderer::MultMatrix([[maybe_unused]] const float* mat)
-{
-}
-
-void CAtomShimRenderer::TranslateMatrix([[maybe_unused]] const Vec3& pos)
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::ScaleMatrix([[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z)
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::PopMatrix()
-{
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::LoadMatrix([[maybe_unused]] const Matrix34* src)
-{
-}
-
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-//MISC
-////////////////////////////////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////
-void CAtomShimRenderer::PushWireframeMode([[maybe_unused]] int mode){}
-void CAtomShimRenderer::PopWireframeMode(){}
-void CAtomShimRenderer::FX_PushWireframeMode([[maybe_unused]] int mode){}
-void CAtomShimRenderer::FX_PopWireframeMode(){}
-void CAtomShimRenderer::FX_SetWireframeMode([[maybe_unused]] int mode){}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::SetCamera(const CCamera& cam)
-{
- CacheCameraConfiguration(cam);
- CacheCameraTransform(cam);
-
- int nThreadID = m_pRT->GetThreadList();
-
- // Ortho-normalize camera matrix in double precision to minimize numerical errors and improve precision when inverting matrix
- Matrix34_tpl mCam34 = cam.GetMatrix();
- mCam34.OrthonormalizeFast();
-
- Matrix44_tpl mCam44T = mCam34.GetTransposed();
- Matrix44_tpl mView64;
- mathMatrixLookAtInverse(&mView64, &mCam44T);
-
- Matrix44 mView = (Matrix44_tpl)mView64;
-
- // Rotate around x-axis by -PI/2
- Matrix44 mViewFinal = mView;
- mViewFinal.m01 = mView.m02;
- mViewFinal.m02 = -mView.m01;
- mViewFinal.m11 = mView.m12;
- mViewFinal.m12 = -mView.m11;
- mViewFinal.m21 = mView.m22;
- mViewFinal.m22 = -mView.m21;
- mViewFinal.m31 = mView.m32;
- mViewFinal.m32 = -mView.m31;
-
- m_RP.m_TI[nThreadID].m_matView = mViewFinal;
-
- mViewFinal.m30 = 0;
- mViewFinal.m31 = 0;
- mViewFinal.m32 = 0;
- m_CameraZeroMatrix[nThreadID] = mViewFinal;
-
- if (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_MIRRORCAMERA)
- {
- Matrix44A tmp;
-
- tmp = Matrix44A(Matrix33::CreateScale(Vec3(1, -1, 1))).GetTransposed();
- m_RP.m_TI[nThreadID].m_matView = tmp * m_RP.m_TI[nThreadID].m_matView;
- }
-
- m_RP.m_TI[nThreadID].m_cam = cam;
-
- CameraViewParameters viewParameters;
-
- // Asymmetric frustum
- float Near = cam.GetNearPlane(), Far = cam.GetFarPlane();
-
- float wT = tanf(cam.GetFov() * 0.5f) * Near, wB = -wT;
- float wR = wT * cam.GetProjRatio(), wL = -wR;
-
- viewParameters.Frustum(wL + cam.GetAsymL(), wR + cam.GetAsymR(), wB + cam.GetAsymB(), wT + cam.GetAsymT(), Near, Far);
-
- Vec3 vEye = cam.GetPosition();
- Vec3 vAt = vEye + Vec3((f32)mCam34(0, 1), (f32)mCam34(1, 1), (f32)mCam34(2, 1));
- Vec3 vUp = Vec3((f32)mCam34(0, 2), (f32)mCam34(1, 2), (f32)mCam34(2, 2));
- viewParameters.LookAt(vEye, vAt, vUp);
- ApplyViewParameters(viewParameters);
-
- // Set the Atom view for the context to match the given camera
- {
- AZ::RPI::ViewPtr viewForCurrentContext;
-
- // If we have a current context (which we have in Editor but not yet in launcher) then use the view from that.
- // Otherwise use the default view from the default scene.
- if (m_currContext && m_currContext->m_view)
- {
- viewForCurrentContext = m_currContext->m_view;
- }
- else
- {
- AZ::RPI::ScenePtr scene = AZ::RPI::RPISystemInterface::Get()->GetDefaultScene();
- AZ::RPI::RenderPipelinePtr renderPipeline = scene->GetDefaultRenderPipeline();
- if (renderPipeline)
- {
- viewForCurrentContext = renderPipeline->GetDefaultView();
- }
- }
-
- if (viewForCurrentContext)
- {
- // Set camera to world transform for view
- AZ::Matrix3x4 cameraWorldTransform = LYTransformToAZMatrix3x4(cam.GetMatrix());
- viewForCurrentContext->SetCameraTransform(cameraWorldTransform);
-
- // Set projection transform for view
- // [GFX TODO] [ATOM-1501] Currently we always assume reverse depth
- float fov = cam.GetFov();
- float aspectRatio = cam.GetProjRatio();
- float nearPlane = cam.GetNearPlane();
- float farPlane = cam.GetFarPlane();
- AZ::Matrix4x4 viewToClipMatrix;
- AZ::MakePerspectiveFovMatrixRH(viewToClipMatrix, fov, aspectRatio, nearPlane, farPlane, true);
- viewForCurrentContext->SetViewToClipMatrix(viewToClipMatrix);
- }
- }
-}
-
-void CAtomShimRenderer::GetViewport(int* x, int* y, int* width, int* height) const
-{
- const SViewport& vp = m_MainRTViewport;
- *x = vp.nX;
- *y = vp.nY;
- *width = vp.nWidth;
- *height = vp.nHeight;
-}
-
-void CAtomShimRenderer::SetViewport(int x, int y, int width, int height, [[maybe_unused]] int id)
-{
- m_MainRTViewport.nX = x;
- m_MainRTViewport.nY = y;
- m_MainRTViewport.nWidth = width;
- m_MainRTViewport.nHeight = height;
-
- m_width = width;
- m_height = height;
-}
-
-void CAtomShimRenderer::SetScissor(int x, int y, int width, int height)
-{
- m_dynamicDraw->SetScissor(AZ::RHI::Scissor(x, y, x + width, y + height));
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::GetModelViewMatrix(float* mat)
-{
- int nThreadID = m_pRT->GetThreadList();
- *(Matrix44*)mat = m_RP.m_TI[nThreadID].m_matView;
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::GetProjectionMatrix(float* mat)
-{
- int nThreadID = m_pRT->GetThreadList();
- *(Matrix44*)mat = m_RP.m_TI[nThreadID].m_matProj;
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::SetMatrices(float* pProjMat, float* pViewMat)
-{
- int nThreadID = m_pRT->GetThreadList();
- m_RP.m_TI[nThreadID].m_matProj = *(Matrix44*)pProjMat;
- m_RP.m_TI[nThreadID].m_matView = *(Matrix44*)pViewMat;
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::ApplyViewParameters(const CameraViewParameters& viewParameters)
-{
- int nThreadID = m_pRT->GetThreadList();
- m_RP.m_TI[nThreadID].m_cam.m_viewParameters = viewParameters;
- Matrix44A* m = &m_RP.m_TI[nThreadID].m_matView;
- viewParameters.GetModelviewMatrix((float*)m);
- if (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_MIRRORCAMERA)
- {
- Matrix44A tmp;
-
- tmp = Matrix44A(Matrix33::CreateScale(Vec3(1, -1, 1))).GetTransposed();
- m_RP.m_TI[nThreadID].m_matView = tmp * m_RP.m_TI[nThreadID].m_matView;
- }
- m = &m_RP.m_TI[nThreadID].m_matProj;
-
- const bool bReverseDepth = true; // [GFX TODO] [ATOM-1501] Currently we always assume reverse depth
- const bool bWasReverseDepth = (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_REVERSE_DEPTH) != 0 ? 1 : 0;
-
- m_RP.m_TI[nThreadID].m_PersFlags &= ~RBPF_REVERSE_DEPTH;
- if (bReverseDepth)
- {
- mathMatrixPerspectiveOffCenterReverseDepth((Matrix44A*)m, viewParameters.fWL, viewParameters.fWR, viewParameters.fWB, viewParameters.fWT, viewParameters.fNear, viewParameters.fFar);
- m_RP.m_TI[nThreadID].m_PersFlags |= RBPF_REVERSE_DEPTH;
- }
-
-}
-
-// Check if a file exists. This does not go through the AssetCatalog so that it can identify files that exist but aren't processed yet,
-// and so that it will work before the AssetCatalog has loaded
-bool CheckIfFileExists(const AZStd::string& sourceRelativePath, const AZStd::string& cacheRelativePath)
-{
- // If the file exists, it has already been processed and does not need to be modified
- bool fileExists = AZ::IO::FileIOBase::GetInstance()->Exists(cacheRelativePath.c_str());
-
- if (!fileExists)
- {
- // If the texture doesn't exist check if it's queued or being compiled.
- AzFramework::AssetSystem::AssetStatus status;
- AzFramework::AssetSystemRequestBus::BroadcastResult(status, &AzFramework::AssetSystemRequestBus::Events::GetAssetStatus, sourceRelativePath);
-
- switch (status)
- {
- case AzFramework::AssetSystem::AssetStatus_Queued:
- case AzFramework::AssetSystem::AssetStatus_Compiling:
- case AzFramework::AssetSystem::AssetStatus_Compiled:
- case AzFramework::AssetSystem::AssetStatus_Failed:
- {
- // The file is queued, in progress, or finished processing after the initial FileIO check
- fileExists = true;
- break;
- }
- case AzFramework::AssetSystem::AssetStatus_Unknown:
- case AzFramework::AssetSystem::AssetStatus_Missing:
- default:
- {
- // The file does not exist
- fileExists = false;
- break;
- }
- }
- }
-
- return fileExists;
-}
-
-//////////////////////////////////////////////////////////////////////
-ITexture* CAtomShimRenderer::EF_LoadTexture(const char * nameTex, const uint32 flags)
-{
- AtomShimTexture* atomTexture = nullptr;
-
- // have to see if it is already loaded
- CBaseResource* pBR = CBaseResource::GetResource(CTexture::mfGetClassName(), nameTex, false);
- if (pBR)
- {
- // if a texture with this ID exists but it is not an Atom texture then we return nullptr
- CTexture* texture = static_cast(pBR);
- AtomShimTexture* atomTexture2 = CastITextureToAtomShimTexture(texture);
- if (atomTexture2)
- {
- atomTexture2->AddRef();
- return atomTexture2;
- }
- else
- {
- return nullptr;
- }
- }
-
- AZ_Error("CAtomShimRenderer", AzFramework::StringFunc::Path::IsRelative(nameTex), "CAtomShimRenderer::EF_LoadTexture assumes that it will always be given a relative path, but got '%s'", nameTex);
-
- atomTexture = new AtomShimTexture(flags);
- atomTexture->Register(CTexture::mfGetClassName(), nameTex);
- atomTexture->SetSourceName( nameTex ); // needs to be normalized?
-
- AZStd::string sourceRelativePath(nameTex);
- AZStd::string cacheRelativePath = sourceRelativePath + ".streamingimage";
-
- bool textureExists = false;
- textureExists = CheckIfFileExists(sourceRelativePath, cacheRelativePath);
-
- if(!textureExists)
- {
- // A lot of cry code uses the .dds extension even when the actual source file is .tif.
- // For the .streamingimage file we need the correct source extension before .streamingimage
- // So if the file doesn't exist and the extension was .dds then try replacing it with .tif
- AZStd::string extension;
- AzFramework::StringFunc::Path::GetExtension(nameTex, extension, false);
- if (extension == "dds")
- {
- sourceRelativePath = nameTex;
-
- static const char* textureExtensions[] = { "png", "tif", "tiff", "tga", "jpg", "jpeg", "bmp", "gif" };
-
- for (const char* extensionReplacement : textureExtensions)
- {
- AzFramework::StringFunc::Path::ReplaceExtension(sourceRelativePath, extensionReplacement);
- cacheRelativePath = sourceRelativePath + ".streamingimage";
-
- textureExists = CheckIfFileExists(sourceRelativePath, cacheRelativePath);
- if (textureExists)
- {
- break;
- }
- }
- }
- }
-
- if(!textureExists)
- {
- AZ_Error("CAtomShimRenderer", false, "EF_LoadTexture attempted to load '%s', but it does not exist.", nameTex);
- // Since neither the given extension nor the .dds version exist, we'll default to the given extension for hot-reloading in case the file is added to the source folder later
- sourceRelativePath = nameTex;
- cacheRelativePath = sourceRelativePath + ".streamingimage";
- }
-
- // now load the texture
- // NOTE: CTexture::CreateTexture does the actual setting of texture data in Cry D3D case
- // But it also calls CreateDeviceTexture
-
- {
- using namespace AZ;
-
- // The file may not be in the AssetCatalog at this point if it is still processing or doesn't exist on disk.
- // Use GenerateAssetIdTEMP instead of GetAssetIdByPath so that it will return a valid AssetId anyways
- Data::AssetId streamingImageAssetId;
- Data::AssetCatalogRequestBus::BroadcastResult(
- streamingImageAssetId, &Data::AssetCatalogRequestBus::Events::GenerateAssetIdTEMP,
- sourceRelativePath.c_str());
- streamingImageAssetId.m_subId = RPI::StreamingImageAsset::GetImageAssetSubId();
-
- auto streamingImageAsset = Data::AssetManager::Instance().FindOrCreateAsset(streamingImageAssetId, AZ::Data::AssetLoadBehavior::PreLoad);
-
- if (!streamingImageAsset.IsReady())
- {
- atomTexture->QueueForHotReload(streamingImageAssetId);
- }
- else
- {
- atomTexture->CreateFromStreamingImageAsset(streamingImageAsset);
- }
- }
-
- atomTexture->SetTexStates();
-
- return atomTexture;
-}
-
-//////////////////////////////////////////////////////////////////////
-ITexture* CAtomShimRenderer::EF_LoadDefaultTexture(const char * nameTex)
-{
- return CTextureManager::Instance()->GetDefaultTexture(nameTex);
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::DrawQuad([[maybe_unused]] const Vec3& right, [[maybe_unused]] const Vec3& up, [[maybe_unused]] const Vec3& origin, [[maybe_unused]] int nFlipmode /*=0*/)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-bool CAtomShimRenderer::ProjectToScreen(float ptx, float pty, float ptz, float* sx, float* sy, float* sz)
-{
- int nThreadID = m_pRT->GetThreadList();
- SViewport& vp = m_MainRTViewport;
-
- Vec3 vOut, vIn;
- vIn.x = ptx;
- vIn.y = pty;
- vIn.z = ptz;
-
- int32 v[4];
- v[0] = vp.nX;
- v[1] = vp.nY;
- v[2] = vp.nWidth;
- v[3] = vp.nHeight;
-
- Matrix44A mIdent;
- mIdent.SetIdentity();
- if (mathVec3Project(
- &vOut,
- &vIn,
- v,
- &m_RP.m_TI[nThreadID].m_matProj,
- &m_RP.m_TI[nThreadID].m_matView,
- &mIdent))
- {
- *sx = vOut.x * 100 / vp.nWidth;
- *sy = vOut.y * 100 / vp.nHeight;
- *sz = (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_REVERSE_DEPTH) ? 1.0f - vOut.z : vOut.z;
-
- return true;
- }
-
- return false;
-}
-
-static bool InvertMatrixPrecise(Matrix44& out, const float* m)
-{
- // Inverts matrix using Gaussian Elimination which is slower but numerically more stable than Cramer's Rule
-
- float expmat[4][8] = {
- { m[0], m[4], m[8], m[12], 1.f, 0.f, 0.f, 0.f },
- { m[1], m[5], m[9], m[13], 0.f, 1.f, 0.f, 0.f },
- { m[2], m[6], m[10], m[14], 0.f, 0.f, 1.f, 0.f },
- { m[3], m[7], m[11], m[15], 0.f, 0.f, 0.f, 1.f }
- };
-
- float t0, t1, t2, t3, t;
- float* r0 = expmat[0], * r1 = expmat[1], * r2 = expmat[2], * r3 = expmat[3];
-
- // Choose pivots and eliminate variables
- if (fabs(r3[0]) > fabs(r2[0]))
- {
- std::swap(r3, r2);
- }
- if (fabs(r2[0]) > fabs(r1[0]))
- {
- std::swap(r2, r1);
- }
- if (fabs(r1[0]) > fabs(r0[0]))
- {
- std::swap(r1, r0);
- }
- if (r0[0] == 0)
- {
- return false;
- }
- t1 = r1[0] / r0[0];
- t2 = r2[0] / r0[0];
- t3 = r3[0] / r0[0];
- t = r0[1];
- r1[1] -= t1 * t;
- r2[1] -= t2 * t;
- r3[1] -= t3 * t;
- t = r0[2];
- r1[2] -= t1 * t;
- r2[2] -= t2 * t;
- r3[2] -= t3 * t;
- t = r0[3];
- r1[3] -= t1 * t;
- r2[3] -= t2 * t;
- r3[3] -= t3 * t;
- t = r0[4];
- if (t != 0.0)
- {
- r1[4] -= t1 * t;
- r2[4] -= t2 * t;
- r3[4] -= t3 * t;
- }
- t = r0[5];
- if (t != 0.0)
- {
- r1[5] -= t1 * t;
- r2[5] -= t2 * t;
- r3[5] -= t3 * t;
- }
- t = r0[6];
- if (t != 0.0)
- {
- r1[6] -= t1 * t;
- r2[6] -= t2 * t;
- r3[6] -= t3 * t;
- }
- t = r0[7];
- if (t != 0.0)
- {
- r1[7] -= t1 * t;
- r2[7] -= t2 * t;
- r3[7] -= t3 * t;
- }
-
- if (fabs(r3[1]) > fabs(r2[1]))
- {
- std::swap(r3, r2);
- }
- if (fabs(r2[1]) > fabs(r1[1]))
- {
- std::swap(r2, r1);
- }
- if (r1[1] == 0)
- {
- return false;
- }
- t2 = r2[1] / r1[1];
- t3 = r3[1] / r1[1];
- r2[2] -= t2 * r1[2];
- r3[2] -= t3 * r1[2];
- r2[3] -= t2 * r1[3];
- r3[3] -= t3 * r1[3];
- t = r1[4];
- if (0.0 != t)
- {
- r2[4] -= t2 * t;
- r3[4] -= t3 * t;
- }
- t = r1[5];
- if (0.0 != t)
- {
- r2[5] -= t2 * t;
- r3[5] -= t3 * t;
- }
- t = r1[6];
- if (0.0 != t)
- {
- r2[6] -= t2 * t;
- r3[6] -= t3 * t;
- }
- t = r1[7];
- if (0.0 != t)
- {
- r2[7] -= t2 * t;
- r3[7] -= t3 * t;
- }
-
- if (fabs(r3[2]) > fabs(r2[2]))
- {
- std::swap(r3, r2);
- }
- if (r2[2] == 0)
- {
- return false;
- }
- t3 = r3[2] / r2[2];
- r3[3] -= t3 * r2[3];
- r3[4] -= t3 * r2[4];
- r3[5] -= t3 * r2[5];
- r3[6] -= t3 * r2[6];
- r3[7] -= t3 * r2[7];
-
- if (r3[3] == 0)
- {
- return false;
- }
-
- // Substitute back
- t = 1.0f / r3[3];
- r3[4] *= t;
- r3[5] *= t;
- r3[6] *= t;
- r3[7] *= t; // Row 3
-
- t2 = r2[3];
- t = 1.0f / r2[2]; // Row 2
- r2[4] = t * (r2[4] - r3[4] * t2);
- r2[5] = t * (r2[5] - r3[5] * t2);
- r2[6] = t * (r2[6] - r3[6] * t2);
- r2[7] = t * (r2[7] - r3[7] * t2);
- t1 = r1[3];
- r1[4] -= r3[4] * t1;
- r1[5] -= r3[5] * t1;
- r1[6] -= r3[6] * t1;
- r1[7] -= r3[7] * t1;
- t0 = r0[3];
- r0[4] -= r3[4] * t0;
- r0[5] -= r3[5] * t0;
- r0[6] -= r3[6] * t0;
- r0[7] -= r3[7] * t0;
-
- t1 = r1[2];
- t = 1.0f / r1[1]; // Row 1
- r1[4] = t * (r1[4] - r2[4] * t1);
- r1[5] = t * (r1[5] - r2[5] * t1);
- r1[6] = t * (r1[6] - r2[6] * t1);
- r1[7] = t * (r1[7] - r2[7] * t1);
- t0 = r0[2];
- r0[4] -= r2[4] * t0;
- r0[5] -= r2[5] * t0;
- r0[6] -= r2[6] * t0, r0[7] -= r2[7] * t0;
-
- t0 = r0[1];
- t = 1.0f / r0[0]; // Row 0
- r0[4] = t * (r0[4] - r1[4] * t0);
- r0[5] = t * (r0[5] - r1[5] * t0);
- r0[6] = t * (r0[6] - r1[6] * t0);
- r0[7] = t * (r0[7] - r1[7] * t0);
-
- out.m00 = r0[4];
- out.m01 = r0[5];
- out.m02 = r0[6];
- out.m03 = r0[7];
- out.m10 = r1[4];
- out.m11 = r1[5];
- out.m12 = r1[6];
- out.m13 = r1[7];
- out.m20 = r2[4];
- out.m21 = r2[5];
- out.m22 = r2[6];
- out.m23 = r2[7];
- out.m30 = r3[4];
- out.m31 = r3[5];
- out.m32 = r3[6];
- out.m33 = r3[7];
-
- return true;
-}
-
-static int sUnProject(float winx, float winy, float winz, const float model[16], const float proj[16], const int viewport[4], float* objx, float* objy, float* objz)
-{
- Vec4 vIn;
- vIn.x = (winx - viewport[0]) * 2 / viewport[2] - 1.0f;
- vIn.y = (winy - viewport[1]) * 2 / viewport[3] - 1.0f;
- vIn.z = winz;//2.0f * winz - 1.0f;
- vIn.w = 1.0;
-
- float m1[16];
- for (int i = 0; i < 4; i++)
- {
- float ai0 = proj[i], ai1 = proj[4 + i], ai2 = proj[8 + i], ai3 = proj[12 + i];
- m1[i] = ai0 * model[0] + ai1 * model[1] + ai2 * model[2] + ai3 * model[3];
- m1[4 + i] = ai0 * model[4] + ai1 * model[5] + ai2 * model[6] + ai3 * model[7];
- m1[8 + i] = ai0 * model[8] + ai1 * model[9] + ai2 * model[10] + ai3 * model[11];
- m1[12 + i] = ai0 * model[12] + ai1 * model[13] + ai2 * model[14] + ai3 * model[15];
- }
-
- Matrix44 m;
- InvertMatrixPrecise(m, m1);
-
- Vec4 vOut = m * vIn;
- if (vOut.w == 0.0)
- {
- return false;
- }
- *objx = vOut.x / vOut.w;
- *objy = vOut.y / vOut.w;
- *objz = vOut.z / vOut.w;
- return true;
-}
-
-int CAtomShimRenderer::UnProject(float sx, float sy, float sz,
- float* px, float* py, float* pz,
- const float modelMatrix[16],
- const float projMatrix[16],
- const int viewport[4])
-{
- return sUnProject(sx, sy, sz, modelMatrix, projMatrix, viewport, px, py, pz);
-}
-
-//////////////////////////////////////////////////////////////////////
-int CAtomShimRenderer::UnProjectFromScreen(float sx, float sy, float sz,
- float* px, float* py, float* pz)
-{
- float modelMatrix[16];
- float projMatrix[16];
- int viewport[4];
-
- const int nThreadID = m_pRT->GetThreadList();
- if (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_REVERSE_DEPTH)
- {
- sz = 1.0f - sz;
- }
-
- GetModelViewMatrix(modelMatrix);
- GetProjectionMatrix(projMatrix);
- GetViewport(&viewport[0], &viewport[1], &viewport[2], &viewport[3]);
- return sUnProject(sx, sy, sz, modelMatrix, projMatrix, viewport, px, py, pz);
-}
-
-//////////////////////////////////////////////////////////////////////
-bool CAtomShimRenderer::ScreenShot([[maybe_unused]] const char* filename, [[maybe_unused]] int width)
-{
- return true;
-}
-
-int CAtomShimRenderer::ScreenToTexture([[maybe_unused]] int nTexID)
-{
- return 0;
-}
-
-void CAtomShimRenderer::ResetToDefault()
-{
-}
-
-///////////////////////////////////////////
-void CAtomShimRenderer::SetMaterialColor([[maybe_unused]] float r, [[maybe_unused]] float g, [[maybe_unused]] float b, [[maybe_unused]] float a)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-void CAtomShimRenderer::ClearTargetsImmediately([[maybe_unused]] uint32 nFlags) {}
-void CAtomShimRenderer::ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors, [[maybe_unused]] float fDepth) {}
-void CAtomShimRenderer::ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors) {}
-void CAtomShimRenderer::ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] float fDepth) {}
-
-void CAtomShimRenderer::ClearTargetsLater([[maybe_unused]] uint32 nFlags) {}
-void CAtomShimRenderer::ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors, [[maybe_unused]] float fDepth) {}
-void CAtomShimRenderer::ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors) {}
-void CAtomShimRenderer::ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] float fDepth) {}
-
-void CAtomShimRenderer::ReadFrameBuffer([[maybe_unused]] unsigned char* pRGB, [[maybe_unused]] int nImageX, [[maybe_unused]] int nSizeX, [[maybe_unused]] int nSizeY, [[maybe_unused]] ERB_Type eRBType, [[maybe_unused]] bool bRGBA, [[maybe_unused]] int nScaledX, [[maybe_unused]] int nScaledY)
-{
-}
-
-void CAtomShimRenderer::ReadFrameBufferFast([[maybe_unused]] uint32* pDstARGBA8, [[maybe_unused]] int dstWidth, [[maybe_unused]] int dstHeight, [[maybe_unused]] bool BGRA)
-{
-}
-
-bool CAtomShimRenderer::CaptureFrameBufferFast([[maybe_unused]] unsigned char* pDstRGBA8, [[maybe_unused]] int destinationWidth, [[maybe_unused]] int destinationHeight)
-{
- return false;
-}
-bool CAtomShimRenderer::CopyFrameBufferFast([[maybe_unused]] unsigned char* pDstRGBA8, [[maybe_unused]] int destinationWidth, [[maybe_unused]] int destinationHeight)
-{
- return false;
-}
-
-bool CAtomShimRenderer::InitCaptureFrameBufferFast([[maybe_unused]] uint32 bufferWidth, [[maybe_unused]] uint32 bufferHeight)
-{
- return(false);
-}
-
-void CAtomShimRenderer::CloseCaptureFrameBufferFast(void)
-{
-}
-
-bool CAtomShimRenderer::RegisterCaptureFrame([[maybe_unused]] ICaptureFrameListener* pCapture)
-{
- return(false);
-}
-bool CAtomShimRenderer::UnRegisterCaptureFrame([[maybe_unused]] ICaptureFrameListener* pCapture)
-{
- return(false);
-}
-
-void CAtomShimRenderer::CaptureFrameBufferCallBack(void)
-{
-}
-
-
-void CAtomShimRenderer::SetFogColor([[maybe_unused]] const ColorF& color)
-{
-}
-
-void CAtomShimRenderer::DrawQuad([[maybe_unused]] float dy, [[maybe_unused]] float dx, [[maybe_unused]] float dz, [[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z)
-{
-}
-
-//////////////////////////////////////////////////////////////////////
-
-int CAtomShimRenderer::CreateRenderTarget([[maybe_unused]] const char* name, [[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] const ColorF& cClear, [[maybe_unused]] ETEX_Format eTF)
-{
- return 0;
-}
-
-bool CAtomShimRenderer::ResizeRenderTarget([[maybe_unused]] int nHandle, [[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight)
-{
- return true;
-}
-
-bool CAtomShimRenderer::DestroyRenderTarget([[maybe_unused]] int nHandle)
-{
- return true;
-}
-
-bool CAtomShimRenderer::SetRenderTarget([[maybe_unused]] int nHandle, [[maybe_unused]] SDepthTexture* pDepthSurf)
-{
- return true;
-}
-
-SDepthTexture* CAtomShimRenderer::CreateDepthSurface([[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] bool shaderResourceView)
-{
- return nullptr;
-}
-
-void CAtomShimRenderer::DestroyDepthSurface([[maybe_unused]] SDepthTexture* pDepthSurf)
-{
-}
-
-void CAtomShimRenderer::WaitForParticleBuffer([[maybe_unused]] threadID nThreadId)
-{
-}
-
-int CAtomShimRenderer::GetOcclusionBuffer([[maybe_unused]] uint16* pOutOcclBuffer, [[maybe_unused]] Matrix44* pmCamBuffe)
-{
- return 0;
-}
-
-IColorGradingController* CAtomShimRenderer::GetIColorGradingController()
-{
- return m_pAtomShimColorGradingController;
-}
-
-IStereoRenderer* CAtomShimRenderer::GetIStereoRenderer()
-{
- return m_pAtomShimStereoRenderer;
-}
-
-ITexture* CAtomShimRenderer::Create2DTexture([[maybe_unused]] const char* name, [[maybe_unused]] int width, [[maybe_unused]] int height, [[maybe_unused]] int numMips, [[maybe_unused]] int flags, [[maybe_unused]] unsigned char* data, [[maybe_unused]] ETEX_Format format)
-{
- return nullptr;
-}
-
-//=========================================================================================
-
-
-ILog* iLog;
-IConsole* iConsole;
-ITimer* iTimer;
-ISystem* iSystem;
-
-StaticInstance g_nullRenderer;
-
-extern "C" DLL_EXPORT IRenderer * CreateCryRenderInterface(ISystem * pSystem)
-{
- ModuleInitISystem(pSystem, "CryRenderer");
-
- gbRgb = false;
-
- iConsole = gEnv->pConsole;
- iLog = gEnv->pLog;
- iTimer = gEnv->pTimer;
- iSystem = gEnv->pSystem;
-
- CRenderer* rd = g_nullRenderer;
- if (rd)
- {
- rd->InitRenderer();
- }
-
- std::random_device randDev;
- srand(static_cast(randDev()));
-
- return rd;
-}
-
-class CEngineModule_CryRenderer
- : public IEngineModule
-{
- CRYINTERFACE_SIMPLE(IEngineModule)
- CRYGENERATE_SINGLETONCLASS(CEngineModule_CryRenderer, "EngineModule_CryRenderer", 0x540c91a7338e41d3, 0xaceeac9d55614450)
-
- virtual const char* GetName() const {
- return "CryRenderer";
- }
- virtual const char* GetCategory() const {return "CryEngine"; }
-
- virtual bool Initialize(SSystemGlobalEnvironment& env, [[maybe_unused]] const SSystemInitParams& initParams)
- {
- ISystem* pSystem = env.pSystem;
- env.pRenderer = CreateCryRenderInterface(pSystem);
- return env.pRenderer != 0;
- }
-};
-
-CRYREGISTER_SINGLETON_CLASS(CEngineModule_CryRenderer)
-
-CEngineModule_CryRenderer::CEngineModule_CryRenderer()
-{
-};
-
-CEngineModule_CryRenderer::~CEngineModule_CryRenderer()
-{
-};
-
-void COcclusionQuery::Create()
-{
-}
-
-void COcclusionQuery::Release()
-{
-}
-
-void COcclusionQuery::BeginQuery()
-{
-}
-
-void COcclusionQuery::EndQuery()
-{
-}
-
-uint32 COcclusionQuery::GetVisibleSamples([[maybe_unused]] bool bAsynchronous)
-{
- return 0;
-}
-
-/*static*/ FurBendData& FurBendData::Get()
-{
- static FurBendData s_instance;
- return s_instance;
-}
-
-void FurBendData::InsertNewElements()
-{
-}
-
-void FurBendData::FreeData()
-{
-}
-
-void FurBendData::OnBeginFrame()
-{
-}
-
-TArray* CRenderer::EF_GetDeferredLights([[maybe_unused]] const SRenderingPassInfo& passInfo, [[maybe_unused]] const eDeferredLightType eLightType)
-{
- static TArray lights;
- return &lights;
-}
-
-SRenderLight* CRenderer::EF_GetDeferredLightByID([[maybe_unused]] const uint16 nLightID, [[maybe_unused]] const eDeferredLightType eLightType)
-{
- return nullptr;
-}
-
-
-void CRenderer::BeginSpawningGeneratingRendItemJobs([[maybe_unused]] int nThreadID)
-{
-}
-
-void CRenderer::BeginSpawningShadowGeneratingRendItemJobs([[maybe_unused]] int nThreadID)
-{
-}
-
-void CRenderer::EndSpawningGeneratingRendItemJobs()
-{
-}
-
-void CAtomShimRenderer::PrecacheResources()
-{
-}
-
-bool CAtomShimRenderer::EF_PrecacheResource([[maybe_unused]] SShaderItem* pSI, [[maybe_unused]] float fMipFactorSI, [[maybe_unused]] float fTimeToReady, [[maybe_unused]] int Flags, [[maybe_unused]] int nUpdateId, [[maybe_unused]] int nCounter)
-{
- return true;
-}
-
-ITexture* CAtomShimRenderer::EF_CreateCompositeTexture([[maybe_unused]] int type, [[maybe_unused]] const char* szName, [[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] int nDepth, [[maybe_unused]] int nMips, [[maybe_unused]] int nFlags, [[maybe_unused]] ETEX_Format eTF, [[maybe_unused]] const STexComposition* pCompositions, [[maybe_unused]] size_t nCompositions, [[maybe_unused]] int8 nPriority)
-{
- return CTextureManager::Instance()->GetNoTexture();
-}
-
-void CAtomShimRenderer::FX_ClearTarget([[maybe_unused]] ITexture* pTex)
-{
-}
-
-void CAtomShimRenderer::FX_ClearTarget([[maybe_unused]] SDepthTexture* pTex)
-{
-}
-
-bool CAtomShimRenderer::FX_SetRenderTarget([[maybe_unused]] int nTarget, [[maybe_unused]] void* pTargetSurf, [[maybe_unused]] SDepthTexture* pDepthTarget, [[maybe_unused]] uint32 nTileCount)
-{
- return true;
-}
-
-bool CAtomShimRenderer::FX_PushRenderTarget([[maybe_unused]] int nTarget, [[maybe_unused]] void* pTargetSurf, [[maybe_unused]] SDepthTexture* pDepthTarget, [[maybe_unused]] uint32 nTileCount)
-{
- return true;
-}
-
-bool CAtomShimRenderer::FX_SetRenderTarget([[maybe_unused]] int nTarget, [[maybe_unused]] CTexture* pTarget, [[maybe_unused]] SDepthTexture* pDepthTarget, [[maybe_unused]] bool bPush, [[maybe_unused]] int nCMSide, [[maybe_unused]] bool bScreenVP, [[maybe_unused]] uint32 nTileCount)
-{
- return true;
-}
-
-bool CAtomShimRenderer::FX_PushRenderTarget([[maybe_unused]] int nTarget, [[maybe_unused]] CTexture* pTarget, [[maybe_unused]] SDepthTexture* pDepthTarget, [[maybe_unused]] int nCMSide, [[maybe_unused]] bool bScreenVP, [[maybe_unused]] uint32 nTileCount)
-{
- return true;
-}
-bool CAtomShimRenderer::FX_RestoreRenderTarget([[maybe_unused]] int nTarget)
-{
- return true;
-}
-bool CAtomShimRenderer::FX_PopRenderTarget([[maybe_unused]] int nTarget)
-{
- return true;
-}
-
-IDynTexture* CAtomShimRenderer::CreateDynTexture2([[maybe_unused]] uint32 nWidth, [[maybe_unused]] uint32 nHeight, [[maybe_unused]] uint32 nTexFlags, [[maybe_unused]] const char* szSource, [[maybe_unused]] ETexPool eTexPool)
-{
- return nullptr;
-}
-
-void CAtomShimRenderer::InitSystemResources([[maybe_unused]] int nFlags)
-{
- // This is an override of the implementation in CRenderer and is significantly cut down for the shim.
- if (!m_bSystemResourcesInit || m_bDeviceLost == 2)
- {
- CTextureManager::Instance()->Init();
- m_bSystemResourcesInit = 1;
- }
-}
-
-void CAtomShimRenderer::SetTexture(int tnum)
-{
- SetTexture(tnum, 0);
-}
-
-void CAtomShimRenderer::SetTexture(int tnum, int nUnit)
-{
- SetTextureForUnit(nUnit, tnum);
-}
-
-void CAtomShimRenderer::SetState([[maybe_unused]] int State, [[maybe_unused]] int AlphaRef)
-{
- // [GFX TODO] would need to implement this for LyShine mask support and blend mode support
-}
-
-void CAtomShimRenderer::SetTextureForUnit(int unit, int textureId)
-{
- AZ_Assert(unit >= 0 && unit < 32, "Invalid texture unit");
- AtomShimTexture* atomTexture = CastITextureToAtomShimTexture(EF_GetTextureByID(textureId));
- m_currentTextureForUnit[unit] = atomTexture;
- m_clampFlagPerTextureUnit[unit] = (atomTexture->GetFlags() & FT_STATE_CLAMP) ? true : false;
-}
-
-const AZ::Transform& CAtomShimRenderer::GetActiveCameraTransform()
-{
- return m_cameraTransform;
-}
-
-const Camera::Configuration& CAtomShimRenderer::GetActiveCameraConfiguration()
-{
- return m_cameraConfiguration;
-}
-
-void CAtomShimRenderer::CacheCameraTransform(const CCamera& camera)
-{
- m_cameraTransform = LYTransformToAZTransform(camera.GetMatrix());
-}
-
-void CAtomShimRenderer::CacheCameraConfiguration(const CCamera& camera)
-{
- Camera::Configuration& config = m_cameraConfiguration;
- config.m_fovRadians = camera.GetFov();
- config.m_nearClipDistance = camera.GetNearPlane();
- config.m_farClipDistance = camera.GetFarPlane();
- config.m_frustumHeight = config.m_farClipDistance * tanf(config.m_fovRadians / 2) * 2;
- config.m_frustumWidth = config.m_frustumHeight * camera.GetViewSurfaceX() / camera.GetViewSurfaceZ();
-}
-
-void CAtomShimRenderer::DrawStringU(
- [[maybe_unused]] IFFont_RenderProxy* pFont, [[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z,
- [[maybe_unused]] const char* pStr, [[maybe_unused]] const bool asciiMultiLine, [[maybe_unused]] const STextDrawContext& ctx) const
-{
- // RenderCallback disabled, ICryFont has been directly implemented on Atom by Gems/AtomLyIntegration/AtomFont.
-}
-
-void CAtomShimRenderer::DrawDynVB(SVF_P3F_C4B_T2F* pBuf, uint16* pInds, int nVerts, int nInds, const PublicRenderPrimitiveType nPrimType)
-{
- using namespace AZ;
-
- // if nothing to draw then return
- if (!pBuf || !nVerts || (pInds && !nInds) || (nInds && !pInds))
- {
- return;
- }
-
- // get view proj materix
- Matrix44A matView, matProj;
- GetModelViewMatrix(matView.GetData());
- GetProjectionMatrix(matProj.GetData());
- Matrix44A matViewProj = matView * matProj;
- Matrix4x4 azMatViewProj = Matrix4x4::CreateFromColumnMajorFloat16(matViewProj.GetData());
-
- bool isClamp = m_clampFlagPerTextureUnit[0];
- m_dynamicDraw->SetShaderVariant(isClamp? m_shaderVariantClamp : m_shaderVariantWrap);
-
- Data::Instance drawSrg = m_dynamicDraw->NewDrawSrg();
- drawSrg->SetConstant(m_viewProjInputIndex, azMatViewProj);
-
- AtomShimTexture* atomTexture = m_currentTextureForUnit[0];
- drawSrg->SetImageView(m_imageInputIndex, atomTexture->m_imageView.get());
-
- drawSrg->Compile();
-
- RHI::PrimitiveTopology primitiveType = RHI::PrimitiveTopology::TriangleList;
-
- switch (nPrimType)
- {
- case prtTriangleList:
- primitiveType = RHI::PrimitiveTopology::TriangleList;
- break;
- case prtTriangleStrip:
- primitiveType = RHI::PrimitiveTopology::TriangleStrip;
- break;
- case prtLineList:
- primitiveType = RHI::PrimitiveTopology::LineList;
- break;
- case prtLineStrip:
- primitiveType = RHI::PrimitiveTopology::LineStrip;
- break;
- }
-
- m_dynamicDraw->SetPrimitiveType(primitiveType);
-
- if (pInds)
- {
- m_dynamicDraw->DrawIndexed(pBuf, nVerts, pInds, nInds, RHI::IndexFormat::Uint16, drawSrg);
- }
- else
- {
- m_dynamicDraw->DrawLinear(pBuf, nVerts, drawSrg);
- }
-}
-
-void CAtomShimRenderer::DrawDynUiPrimitiveList(
- [[maybe_unused]] DynUiPrimitiveList& primitives, [[maybe_unused]] int totalNumVertices, [[maybe_unused]] int totalNumIndices)
-{
- // This function was only used by LyShine and LyShine is moving to Atom implementation.
- return;
-}
-
-void CAtomShimRenderer::Set2DMode(uint32 orthoWidth, uint32 orthoHeight, TransformationMatrices& backupMatrices, float znear, float zfar)
-{
- Set2DModeNonZeroTopLeft(0.0f, 0.0f, static_cast(orthoWidth), static_cast(orthoHeight), backupMatrices, znear, zfar);
-}
-
-void CAtomShimRenderer::Unset2DMode(const TransformationMatrices& restoringMatrices)
-{
- int nThreadID = m_pRT->GetThreadList();
-
-#ifdef _DEBUG
- // Check that we are already in 2D mode on this thread and decrement the counter used for this check.
- AZ_Assert(s_isIn2DMode[nThreadID]-- > 0, "Calls to Set2DMode and Unset2DMode appear mismatched");
-#endif
-
- m_RP.m_TI[nThreadID].m_matView = restoringMatrices.m_viewMatrix;
- m_RP.m_TI[nThreadID].m_matProj = restoringMatrices.m_projectMatrix;
-
- // The legacy renderer supports nested Set2dMode/Unset2dMode so we use a counter to support that also.
- m_isIn2dModeCounter--;
- if (m_isIn2dModeCounter > 0)
- {
- // We're still in 2d mode, so set the viewProjOverride to the current matrix
- // For 2d drawing, the view matrix is an identity matrix, so viewProj == proj
- AZ::Matrix4x4 viewProj = AZ::Matrix4x4::CreateFromColumnMajorFloat16(m_RP.m_TI[nThreadID].m_matProj.GetData());
- m_pAtomShimRenderAuxGeom->SetViewProjOverride(viewProj);
- }
- else
- {
- m_pAtomShimRenderAuxGeom->UnsetViewProjOverride();
- }
-}
-
-void CAtomShimRenderer::Set2DModeNonZeroTopLeft(
- float orthoLeft, float orthoTop, float orthoWidth, float orthoHeight, TransformationMatrices& backupMatrices, float znear, float zfar)
-{
- int nThreadID = m_pRT->GetThreadList();
-
-#ifdef _DEBUG
- // Increment the counter used to check that Set2DMode and Unset2DMode are balanced.
- // It should never be negative before the increment.
- AZ_Assert(s_isIn2DMode[nThreadID]++ >= 0, "Calls to Set2DMode and Unset2DMode appear mismatched");
-#endif
-
- backupMatrices.m_projectMatrix = m_RP.m_TI[nThreadID].m_matProj;
-
- // Move the zfar a bit away from the znear if they're the same.
- if (AZ::IsClose(znear, zfar, .001f))
- {
- zfar += .01f;
- }
-
- float left = orthoLeft;
- float right = left + orthoWidth;
- float top = orthoTop;
- float bottom = top + orthoHeight;
-
- mathMatrixOrthoOffCenterLH(&m_RP.m_TI[nThreadID].m_matProj, left, right, bottom, top, znear, zfar);
-
- if (m_RP.m_TI[nThreadID].m_PersFlags & RBPF_REVERSE_DEPTH)
- {
- // [GFX TODO] [ATOM-661] may need to reverse the depth here (though for 2D it may not be necessary)
- }
-
- backupMatrices.m_viewMatrix = m_RP.m_TI[nThreadID].m_matView;
- m_RP.m_TI[nThreadID].m_matView.SetIdentity();
-
- m_isIn2dModeCounter++;
-
- // For 2d drawing, the view matrix is an identity matrix, so viewProj == proj
- AZ::Matrix4x4 viewProj = AZ::Matrix4x4::CreateFromColumnMajorFloat16(m_RP.m_TI[nThreadID].m_matProj.GetData());
- m_pAtomShimRenderAuxGeom->SetViewProjOverride(viewProj);
-}
-
-void CAtomShimRenderer::SetColorOp(
- [[maybe_unused]] byte eCo, [[maybe_unused]] byte eAo, [[maybe_unused]] byte eCa, [[maybe_unused]] byte eAa)
-{
- // this is only used by LY ImGui gem
-}
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.h b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.h
deleted file mode 100644
index a95dfb602c..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Renderer.h
+++ /dev/null
@@ -1,617 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#ifndef NULL_RENDERER_H
-#define NULL_RENDERER_H
-
-#if _MSC_VER > 1000
-# pragma once
-#endif
-
-/*
-===========================================
-The NULLRenderer interface Class
-===========================================
-*/
-
-#define MAX_TEXTURE_STAGES 4
-
-#include "CryArray.h"
-#include "AtomShim_RenderAuxGeom.h"
-
-#include
-
-#include
-
-#include
-#include
-#include
-#include
-
-#include
-
-// Forward declaration.
-namespace AZ
-{
- namespace RHI
- {
- class Image;
- }
-
- namespace RPI
- {
- class Scene;
- class RenderPipeline;
- class WindowContext;
- class View;
- class ViewportContext;
- }
-}
-
-//! A vector of these structs is used to keep track of the different viewports using Atom to render.
-//! Each viewport currently has its own scene and pipeline.
-struct AtomShimViewContext
-{
- HWND m_hWnd;
- bool m_isMainViewport;
-
- // width and height of the viewport.
- // These are not fully used currently since each viewport window sends OnWindowResized messages to the WindowContext
- // these could instead be sent via the AtomShim in future if desired.
- int m_width;
- int m_height;
-
- AZ::RPI::Scene* m_scene = nullptr;
- AZStd::shared_ptr m_renderPipeline;
- AZStd::shared_ptr m_view;
-};
-
-#define ATOM_SHIM_TEXTURE_TYPE eTT_MaxTexType
-
-struct AtomShimTexture
- : public CTexture
- , public AZ::Data::AssetBus::Handler
-{
- AtomShimTexture(uint32 nFlags) : CTexture(nFlags)
- {
- }
-
- virtual ~AtomShimTexture();
-
- void QueueForHotReload(const AZ::Data::AssetId& assetId);
-
- void OnAssetReady(AZ::Data::Asset asset) override;
-
- void CreateFromStreamingImageAsset(const AZ::Data::Asset& streamingImageAsset);
- void CreateFromImage(const AZ::Data::Instance& image);
-
- virtual void SetClamp(bool bEnable)
- {
- uint32 flags = GetFlags();
- if (bEnable)
- {
- flags |= FT_STATE_CLAMP;
- }
- else
- {
- flags &= ~FT_STATE_CLAMP;
- }
- SetFlags(flags);
- }
-
- AZ::Data::Instance m_instance; // This is only set for textures loaded from an asset
- AZ::RHI::Ptr m_image; // This is only set for textures created dynamically (e.g. font images)
- AZ::RHI::Ptr m_imageView;
-};
-
-//////////////////////////////////////////////////////////////////////
-class CAtomShimRenderer
- : public CRenderer
- , public AZ::Module // This is a base class so that StaticNames in the NameDictionary work in this DLL
- , Camera::ActiveCameraRequestBus::Handler
-{
-public:
-
- ////---------------------------------------------------------------------------------------------------------------------
- virtual SRenderPipeline* GetRenderPipeline() override { return nullptr; }
- virtual SRenderThread* GetRenderThread() override { return nullptr; }
- virtual void FX_SetState(int st, int AlphaRef = -1, int RestoreState = 0) override;
- void SetCull([[maybe_unused]] ECull eCull, [[maybe_unused]] bool bSkipMirrorCull = false) override {}
- virtual SDepthTexture* GetDepthBufferOrig() override { return nullptr; }
- virtual uint32 GetBackBufferWidth() override { return 0; }
- virtual uint32 GetBackBufferHeight() override { return 0; };
- virtual const SRenderTileInfo* GetRenderTileInfo() const override { return nullptr; }
-
- virtual void FX_CommitStates([[maybe_unused]] const SShaderTechnique* pTech, [[maybe_unused]] const SShaderPass* pPass, [[maybe_unused]] bool bUseMaterialState) override {}
- virtual void FX_Commit([[maybe_unused]] bool bAllowDIP = false) override {}
- virtual long FX_SetVertexDeclaration([[maybe_unused]] int StreamMask, [[maybe_unused]] const AZ::Vertex::Format& vertexFormat) override { return 0; }
- virtual void FX_DrawIndexedPrimitive([[maybe_unused]] const eRenderPrimitiveType eType, [[maybe_unused]] const int nVBOffset, [[maybe_unused]] const int nMinVertexIndex, [[maybe_unused]] const int nVerticesCount, [[maybe_unused]] const int nStartIndex, [[maybe_unused]] const int nNumIndices, [[maybe_unused]] bool bInstanced = false) override {}
- virtual SDepthTexture* FX_GetDepthSurface([[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] bool bAA, [[maybe_unused]] bool shaderResourceView = false) override { return nullptr; }
- virtual long FX_SetIStream([[maybe_unused]] const void* pB, [[maybe_unused]] uint32 nOffs, [[maybe_unused]] RenderIndexType idxType) override { return -1; }
- virtual long FX_SetVStream([[maybe_unused]] int nID, [[maybe_unused]] const void* pB, [[maybe_unused]] uint32 nOffs, [[maybe_unused]] uint32 nStride, [[maybe_unused]] uint32 nFreq = 1) override { return -1; }
- virtual void FX_DrawPrimitive([[maybe_unused]] eRenderPrimitiveType eType, [[maybe_unused]] int nStartVertex, [[maybe_unused]] int nVerticesCount, [[maybe_unused]] int nInstanceVertices = 0) {}
- virtual void DrawQuad3D([[maybe_unused]] const Vec3& v0, [[maybe_unused]] const Vec3& v1, [[maybe_unused]] const Vec3& v2, [[maybe_unused]] const Vec3& v3, [[maybe_unused]] const ColorF& color, [[maybe_unused]] float ftx0, [[maybe_unused]] float fty0, [[maybe_unused]] float ftx1, [[maybe_unused]] float fty1) override {}
- virtual void DrawQuad([[maybe_unused]] float x0, [[maybe_unused]] float y0, [[maybe_unused]] float x1, [[maybe_unused]] float y1, [[maybe_unused]] const ColorF& color, [[maybe_unused]] float z = 1.0f, [[maybe_unused]] float s0 = 0.0f, [[maybe_unused]] float t0 = 0.0f, [[maybe_unused]] float s1 = 1.0f, [[maybe_unused]] float t1 = 1.0f) override {};
- virtual void FX_ClearTarget(ITexture* pTex) override;
- virtual void FX_ClearTarget(SDepthTexture* pTex) override;
-
- virtual bool FX_SetRenderTarget(int nTarget, void* pTargetSurf, SDepthTexture* pDepthTarget, uint32 nTileCount = 1) override;
- virtual bool FX_PushRenderTarget(int nTarget, void* pTargetSurf, SDepthTexture* pDepthTarget, uint32 nTileCount = 1) override;
- virtual bool FX_SetRenderTarget(int nTarget, CTexture* pTarget, SDepthTexture* pDepthTarget, bool bPush = false, int nCMSide = -1, bool bScreenVP = false, uint32 nTileCount = 1) override;
- virtual bool FX_PushRenderTarget(int nTarget, CTexture* pTarget, SDepthTexture* pDepthTarget, int nCMSide = -1, bool bScreenVP = false, uint32 nTileCount = 1) override;
- virtual bool FX_RestoreRenderTarget(int nTarget) override;
- virtual bool FX_PopRenderTarget(int nTarget) override;
- virtual void FX_SetActiveRenderTargets([[maybe_unused]] bool bAllowDIP = false) override {}
- virtual void EF_Scissor([[maybe_unused]] bool bEnable, [[maybe_unused]] int sX, [[maybe_unused]] int sY, [[maybe_unused]] int sWdt, [[maybe_unused]] int sHgt) override {};
- virtual void FX_ResetPipe() override {};
-
- ////---------------------------------------------------------------------------------------------------------------------
-
- CAtomShimRenderer();
- virtual ~CAtomShimRenderer();
-
- virtual WIN_HWND Init(int x, int y, int width, int height, unsigned int cbpp, int zbpp, int sbits, bool fullscreen, bool isEditor, WIN_HINSTANCE hinst, WIN_HWND Glhwnd = 0, bool bReInit = false, const SCustomRenderInitArgs* pCustomArgs = 0, bool bShaderCacheGen = false);
- virtual WIN_HWND GetHWND();
- virtual bool SetWindowIcon(const char* path);
-
- virtual ERenderType GetRenderType() const override;
-
- virtual const char* GetRenderDescription() const override;
-
- /////////////////////////////////////////////////////////////////////////////////
- // Render-context management
- /////////////////////////////////////////////////////////////////////////////////
- virtual bool SetCurrentContext(WIN_HWND hWnd);
- virtual bool CreateContext(WIN_HWND hWnd, bool bAllowMSAA, int SSX, int SSY);
- virtual bool DeleteContext(WIN_HWND hWnd);
- virtual void MakeMainContextActive();
- virtual WIN_HWND GetCurrentContextHWND() { return m_currContext ? m_currContext->m_hWnd : m_hWnd; }
- virtual bool IsCurrentContextMainVP() { return m_currContext ? m_currContext->m_isMainViewport : true; }
-
- virtual int GetCurrentContextViewportWidth() const { return -1; }
- virtual int GetCurrentContextViewportHeight() const { return -1; }
- /////////////////////////////////////////////////////////////////////////////////
-
- virtual int CreateRenderTarget(const char* name, int nWidth, int nHeight, const ColorF& cClear, ETEX_Format eTF = eTF_R8G8B8A8);
- virtual bool ResizeRenderTarget(int nHandle, int nWidth, int nHeight);
- virtual bool DestroyRenderTarget(int nHandle);
- virtual bool SetRenderTarget(int nHandle, SDepthTexture* pDepthSurf = nullptr);
- virtual SDepthTexture* CreateDepthSurface(int nWidth, int nHeight, bool shaderResourceView = false);
- virtual void DestroyDepthSurface(SDepthTexture* pDepthSurf);
-
- virtual int GetOcclusionBuffer(uint16* pOutOcclBuffer, Matrix44* pmCamBuffe);
- virtual void WaitForParticleBuffer(threadID nThreadId);
-
- virtual void GetVideoMemoryUsageStats([[maybe_unused]] size_t& vidMemUsedThisFrame, [[maybe_unused]] size_t& vidMemUsedRecently, [[maybe_unused]] bool bGetPoolsSizes = false) {}
-
- virtual void SetRenderTile([[maybe_unused]] f32 nTilesPosX, [[maybe_unused]] f32 nTilesPosY, [[maybe_unused]] f32 nTilesGridSizeX, [[maybe_unused]] f32 nTilesGridSizeY) {}
-
- virtual void EF_InvokeShadowMapRenderJobs([[maybe_unused]] int nFlags){}
- //! Fills array of all supported video formats (except low resolution formats)
- //! Returns number of formats, also when called with NULL
- virtual int EnumDisplayFormats(SDispFormat* Formats);
-
- //! Return all supported by video card video AA formats
- virtual int EnumAAFormats([[maybe_unused]] SAAFormat* Formats) { return 0; }
-
- //! Changes resolution of the window/device (doen't require to reload the level
- virtual bool ChangeResolution(int nNewWidth, int nNewHeight, int nNewColDepth, int nNewRefreshHZ, bool bFullScreen, bool bForce);
-
- virtual Vec2 SetViewportDownscale([[maybe_unused]] float xscale, [[maybe_unused]] float yscale) { return Vec2(0, 0); }
- virtual void SetCurDownscaleFactor([[maybe_unused]] Vec2 sf) {};
-
- virtual EScreenAspectRatio GetScreenAspect([[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight) { return eAspect_4_3; }
-
- virtual void SwitchToNativeResolutionBackbuffer() {}
-
- virtual void ShutDown(bool bReInit = false);
- virtual void ShutDownFast();
-
- virtual void BeginFrame();
- virtual void RenderDebug(bool bRernderStats = true);
- virtual void EndFrame();
- virtual void LimitFramerate([[maybe_unused]] const int maxFPS, [[maybe_unused]] const bool bUseSleep) {}
-
- virtual void TryFlush();
-
- virtual void Reset (void) {};
- virtual void RT_ReleaseCB(void*){}
-
- virtual void InitSystemResources(int nFlags);
- virtual void ForceGC() {}
- virtual void FlushPendingTextureTasks() {}
-
- virtual void SetTexture(int tnum);
- virtual void SetTexture(int tnum, int nUnit);
- virtual void SetState(int State, int AlphaRef);
-
- virtual void DrawStringU(IFFont_RenderProxy* pFont, float x, float y, float z, const char* pStr, bool asciiMultiLine, const STextDrawContext& ctx) const;
- virtual void DrawDynVB(SVF_P3F_C4B_T2F* pBuf, uint16* pInds, int nVerts, int nInds, PublicRenderPrimitiveType nPrimType);
- virtual void DrawDynUiPrimitiveList(DynUiPrimitiveList& primitives, int totalNumVertices, int totalNumIndices);
-
- virtual void DrawBuffer(CVertexBuffer* pVBuf, CIndexBuffer* pIBuf, int nNumIndices, int nOffsIndex, const PublicRenderPrimitiveType nPrmode, int nVertStart = 0, int nVertStop = 0);
-
- virtual void CheckError(const char* comment);
-
- virtual void DrawLine([[maybe_unused]] const Vec3& vPos1, [[maybe_unused]] const Vec3& vPos2) {};
- virtual void Graph([[maybe_unused]] byte* g, [[maybe_unused]] int x, [[maybe_unused]] int y, [[maybe_unused]] int wdt, [[maybe_unused]] int hgt, [[maybe_unused]] int nC, [[maybe_unused]] int type, [[maybe_unused]] const char* text, [[maybe_unused]] ColorF& color, [[maybe_unused]] float fScale) {};
-
- virtual void SetCamera(const CCamera& cam);
- virtual void SetViewport(int x, int y, int width, int height, int id = 0);
- virtual void SetScissor(int x = 0, int y = 0, int width = 0, int height = 0);
- virtual void GetViewport(int* x, int* y, int* width, int* height) const;
-
- virtual void SetCullMode (int mode = R_CULL_BACK);
- virtual bool EnableFog (bool enable);
- virtual void SetFogColor(const ColorF& color);
- virtual void EnableVSync(bool enable);
-
- virtual void DrawPrimitivesInternal(CVertexBuffer* src, int vert_num, const eRenderPrimitiveType prim_type);
-
- virtual void PushMatrix();
- virtual void RotateMatrix(float a, float x, float y, float z);
- virtual void RotateMatrix(const Vec3& angels);
- virtual void TranslateMatrix(float x, float y, float z);
- virtual void ScaleMatrix(float x, float y, float z);
- virtual void TranslateMatrix(const Vec3& pos);
- virtual void MultMatrix(const float* mat);
- virtual void LoadMatrix(const Matrix34* src = 0);
- virtual void PopMatrix();
-
- virtual void EnableTMU(bool enable);
- virtual void SelectTMU(int tnum);
-
- virtual bool ChangeDisplay(unsigned int width, unsigned int height, unsigned int cbpp);
- virtual void ChangeViewport(unsigned int x, unsigned int y, unsigned int width, unsigned int height, bool bMainViewport = false, float scaleWidth = 1.0f, float scaleHeight = 1.0f);
-
- virtual bool SaveTga([[maybe_unused]] unsigned char* sourcedata, [[maybe_unused]] int sourceformat, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] const char* filename, [[maybe_unused]] bool flip) const { return false; }
-
- //download an image to video memory. 0 in case of failure
- virtual void CreateResourceAsync([[maybe_unused]] SResourceAsync* Resource) {};
- virtual void ReleaseResourceAsync([[maybe_unused]] SResourceAsync* Resource) {};
- void ReleaseResourceAsync(AZStd::unique_ptr Resource) override {};
- virtual unsigned int DownLoadToVideoMemory([[maybe_unused]] const byte* data, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] int d, [[maybe_unused]] ETEX_Format eTFSrc, [[maybe_unused]] ETEX_Format eTFDst, [[maybe_unused]] int nummipmap, [[maybe_unused]] ETEX_Type eTT, [[maybe_unused]] bool repeat = true, [[maybe_unused]] int filter = FILTER_BILINEAR, [[maybe_unused]] int Id = 0, [[maybe_unused]] const char* szCacheName = NULL, [[maybe_unused]] int flags = 0, [[maybe_unused]] EEndian eEndian = eLittleEndian, [[maybe_unused]] RectI* pRegion = NULL, [[maybe_unused]] bool bAsynDevTexCreation = false) { return 0; }
- virtual unsigned int DownLoadToVideoMemory([[maybe_unused]] const byte* data, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] ETEX_Format eTFSrc, [[maybe_unused]] ETEX_Format eTFDst, [[maybe_unused]] int nummipmap, [[maybe_unused]] bool repeat = true, [[maybe_unused]] int filter = FILTER_BILINEAR, [[maybe_unused]] int Id = 0, [[maybe_unused]] const char* szCacheName = NULL, [[maybe_unused]] int flags = 0, [[maybe_unused]] EEndian eEndian = eLittleEndian, [[maybe_unused]] RectI* pRegion = NULL, [[maybe_unused]] bool bAsynDevTexCreation = false) { return 0; }
- virtual unsigned int DownLoadToVideoMemoryCube([[maybe_unused]] const byte* data, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] ETEX_Format eTFSrc, [[maybe_unused]] ETEX_Format eTFDst, [[maybe_unused]] int nummipmap, [[maybe_unused]] bool repeat = true, [[maybe_unused]] int filter = FILTER_BILINEAR, [[maybe_unused]] int Id = 0, [[maybe_unused]] const char* szCacheName = NULL, [[maybe_unused]] int flags = 0, [[maybe_unused]] EEndian eEndian = eLittleEndian, [[maybe_unused]] RectI* pRegion = NULL, [[maybe_unused]] bool bAsynDevTexCreation = false) { return 0; }
- virtual unsigned int DownLoadToVideoMemory3D([[maybe_unused]] const byte* data, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] int d, [[maybe_unused]] ETEX_Format eTFSrc, [[maybe_unused]] ETEX_Format eTFDst, [[maybe_unused]] int nummipmap, [[maybe_unused]] bool repeat = true, [[maybe_unused]] int filter = FILTER_BILINEAR, [[maybe_unused]] int Id = 0, [[maybe_unused]] const char* szCacheName = NULL, [[maybe_unused]] int flags = 0, [[maybe_unused]] EEndian eEndian = eLittleEndian, [[maybe_unused]] RectI* pRegion = NULL, [[maybe_unused]] bool bAsynDevTexCreation = false) { return 0; }
- virtual void UpdateTextureInVideoMemory([[maybe_unused]] uint32 tnum, [[maybe_unused]] const byte* newdata, [[maybe_unused]] int posx, [[maybe_unused]] int posy, [[maybe_unused]] int w, [[maybe_unused]] int h, [[maybe_unused]] ETEX_Format eTFSrc = eTF_R8G8B8A8, [[maybe_unused]] int posz = 0, [[maybe_unused]] int sizez = 1){}
-
- virtual bool SetGammaDelta(float fGamma);
- virtual void RestoreGamma(void) {};
-
- virtual void RemoveTexture([[maybe_unused]] unsigned int TextureId) {}
- virtual void DeleteFont([[maybe_unused]] IFFont* font) {}
-
- virtual void Draw2dImage(float xpos, float ypos, float w, float h, int texture_id, float s0 = 0, float t0 = 0, float s1 = 1, float t1 = 1, float angle = 0, float r = 1, float g = 1, float b = 1, float a = 1, float z = 1);
- virtual void Push2dImage(float xpos, float ypos, float w, float h, int texture_id, float s0 = 0, float t0 = 0, float s1 = 1, float t1 = 1, float angle = 0, float r = 1, float g = 1, float b = 1, float a = 1, float z = 1, float stereoDepth = 0);
- virtual void Draw2dImageList();
- virtual void Draw2dImageStretchMode([[maybe_unused]] bool stretch) {};
- virtual void DrawImage(float xpos, float ypos, float w, float h, int texture_id, float s0, float t0, float s1, float t1, float r, float g, float b, float a, bool filtered = true);
- virtual void DrawImageWithUV(float xpos, float ypos, float z, float w, float h, int texture_id, float s[4], float t[4], float r, float g, float b, float a, bool filtered = true);
-
- virtual void PushWireframeMode(int mode);
- virtual void PopWireframeMode();
- virtual void FX_PushWireframeMode(int mode);
- virtual void FX_PopWireframeMode();
- virtual void FX_SetWireframeMode(int mode);
-
- virtual void FX_PreRender([[maybe_unused]] int Stage) override {}
- virtual void FX_PostRender() override {}
-
- virtual void ResetToDefault();
- virtual void SetDefaultRenderStates() {}
-
- virtual int GenerateAlphaGlowTexture(float k);
-
- virtual void ApplyViewParameters(const CameraViewParameters&) override;
- virtual void SetMaterialColor(float r, float g, float b, float a);
-
- virtual void GetMemoryUsage(ICrySizer* Sizer);
-
- // Project/UnProject. Returns true if successful.
- virtual bool ProjectToScreen(float ptx, float pty, float ptz,
- float* sx, float* sy, float* sz);
- virtual int UnProject(float sx, float sy, float sz,
- float* px, float* py, float* pz,
- const float modelMatrix[16],
- const float projMatrix[16],
- const int viewport[4]);
- virtual int UnProjectFromScreen(float sx, float sy, float sz,
- float* px, float* py, float* pz);
-
- // Shadow Mapping
- virtual bool PrepareDepthMap(ShadowMapFrustum* SMSource, int nFrustumLOD = 0, bool bClearPool = false);
- virtual void DrawAllShadowsOnTheScreen();
- virtual void OnEntityDeleted([[maybe_unused]] IRenderNode* pRenderNode) {};
-
- virtual void FX_SetClipPlane (bool bEnable, float* pPlane, bool bRefract);
-
- virtual void SetColorOp(byte eCo, byte eAo, byte eCa, byte eAa);
- virtual void EF_SetColorOp([[maybe_unused]] byte eCo, [[maybe_unused]] byte eAo, [[maybe_unused]] byte eCa, [[maybe_unused]] byte eAa) {};
-
- virtual void SetSrgbWrite([[maybe_unused]] bool srgbWrite) {};
- virtual void EF_SetSrgbWrite([[maybe_unused]] bool sRGBWrite) {};
-
- //for editor
- virtual void GetModelViewMatrix(float* mat);
- virtual void GetProjectionMatrix(float* mat);
-
- //for texture
- virtual ITexture* EF_LoadTexture(const char* nameTex, uint32 flags = 0);
- virtual ITexture* EF_LoadDefaultTexture(const char* nameTex);
-
- virtual void DrawQuad(const Vec3& right, const Vec3& up, const Vec3& origin, int nFlipMode = 0);
- virtual void DrawQuad(float dy, float dx, float dz, float x, float y, float z);
- // NOTE: deprecated
- virtual void ClearTargetsImmediately(uint32 nFlags);
- virtual void ClearTargetsImmediately(uint32 nFlags, const ColorF& Colors, float fDepth);
- virtual void ClearTargetsImmediately(uint32 nFlags, const ColorF& Colors);
- virtual void ClearTargetsImmediately(uint32 nFlags, float fDepth);
-
- virtual void ClearTargetsLater(uint32 nFlags);
- virtual void ClearTargetsLater(uint32 nFlags, const ColorF& Colors, float fDepth);
- virtual void ClearTargetsLater(uint32 nFlags, const ColorF& Colors);
- virtual void ClearTargetsLater(uint32 nFlags, float fDepth);
-
- virtual void ReadFrameBuffer(unsigned char* pRGB, int nImageX, int nSizeX, int nSizeY, ERB_Type eRBType, bool bRGBA, int nScaledX = -1, int nScaledY = -1);
- virtual void ReadFrameBufferFast(uint32* pDstARGBA8, int dstWidth, int dstHeight, bool BGRA = true);
-
- virtual bool CaptureFrameBufferFast(unsigned char* pDstRGBA8, int destinationWidth, int destinationHeight);
- virtual bool CopyFrameBufferFast(unsigned char* pDstRGBA8, int destinationWidth, int destinationHeight);
- virtual bool RegisterCaptureFrame(ICaptureFrameListener* pCapture);
- virtual bool UnRegisterCaptureFrame(ICaptureFrameListener* pCapture);
- virtual bool InitCaptureFrameBufferFast(uint32 bufferWidth, uint32 bufferHeight);
- virtual void CloseCaptureFrameBufferFast(void);
- virtual void CaptureFrameBufferCallBack(void);
-
-
- virtual void ReleaseHWShaders() {}
- virtual void PrintResourcesLeaks() {}
-
- //misc
- virtual bool ScreenShot(const char* filename = NULL, int width = 0);
-
- virtual void Set2DMode(uint32 orthoWidth, uint32 orthoHeight, TransformationMatrices& backupMatrices, float znear = -1e10f, float zfar = 1e10f);
- virtual void Unset2DMode(const TransformationMatrices& restoringMatrices);
- virtual void Set2DModeNonZeroTopLeft(float orthoLeft, float orthoTop, float orthoWidth, float orthoHeight, TransformationMatrices& backupMatrices, float znear = -1e10f, float zfar = 1e10f);
-
- virtual int ScreenToTexture(int nTexID);
-
- virtual void DrawPoints([[maybe_unused]] Vec3 v[], [[maybe_unused]] int nump, [[maybe_unused]] ColorF& col, [[maybe_unused]] int flags) {};
- virtual void DrawLines([[maybe_unused]] Vec3 v[], [[maybe_unused]] int nump, [[maybe_unused]] ColorF& col, [[maybe_unused]] int flags, [[maybe_unused]] float fGround) {};
-
- virtual void RefreshSystemShaders() {}
-
- // Shaders/Shaders support
- // RE - RenderElement
-
- virtual void EF_Release(int nFlags);
- virtual void FX_PipelineShutdown(bool bFastShutdown = false);
-
- //==========================================================
- // external interface for shaders
- //==========================================================
-
- virtual bool EF_SetLightHole(Vec3 vPos, Vec3 vNormal, int idTex, float fScale = 1.0f, bool bAdditive = true);
-
- // Draw all shaded REs in the list
- virtual void EF_EndEf3D (int nFlags, int nPrecacheUpdateId, int nNearPrecacheUpdateId, const SRenderingPassInfo& passInfo);
-
- // 2d interface for shaders
- virtual void EF_EndEf2D(bool bSort);
- virtual bool EF_PrecacheResource(SShaderItem* pSI, float fMipFactor, float fTimeToReady, int Flags, int nUpdateId, int nCounter);
- virtual bool EF_PrecacheResource(ITexture* pTP, float fDist, float fTimeToReady, int Flags, int nUpdateId, int nCounter);
- virtual void PrecacheResources();
- virtual void PostLevelLoading() {}
- virtual void PostLevelUnload() {}
-
- virtual ITexture* EF_CreateCompositeTexture(int type, const char* szName, int nWidth, int nHeight, int nDepth, int nMips, int nFlags, ETEX_Format eTF, const STexComposition* pCompositions, size_t nCompositions, int8 nPriority = -1);
-
- void EF_Init();
-
- virtual IDynTexture* MakeDynTextureFromShadowBuffer(int nSize, IDynTexture* pDynTexture);
- virtual void MakeSprite(IDynTexture*& rTexturePtr, float _fSpriteDistance, int nTexSize, float angle, float angle2, IStatObj* pStatObj, const float fBrightnessMultiplier, SRendParams& rParms);
- virtual uint32 RenderOccludersIntoBuffer([[maybe_unused]] const CCamera& viewCam, [[maybe_unused]] int nTexSize, [[maybe_unused]] PodArray& lstOccluders, [[maybe_unused]] float* pBuffer) { return 0; }
-
- virtual IRenderAuxGeom* GetIRenderAuxGeom([[maybe_unused]] void* jobID = 0)
- {
- return m_pAtomShimRenderAuxGeom;
- }
-
- virtual IColorGradingController* GetIColorGradingController();
- virtual IStereoRenderer* GetIStereoRenderer();
-
- virtual ITexture* Create2DTexture(const char* name, int width, int height, int numMips, int flags, unsigned char* data, ETEX_Format format);
-
- //////////////////////////////////////////////////////////////////////
- // All font functions are not implemented since the font is rendered by AtomFont
- int FontCreateTexture(
- [[maybe_unused]] int Width, [[maybe_unused]] int Height, [[maybe_unused]] byte* pData,
- [[maybe_unused]] ETEX_Format eTF = eTF_R8G8B8A8, [[maybe_unused]] bool genMips = false,
- [[maybe_unused]] const char* textureName = nullptr) override
- {
- return -1;
- }
- bool FontUpdateTexture(
- [[maybe_unused]] int nTexId, [[maybe_unused]] int X, [[maybe_unused]] int Y, [[maybe_unused]] int USize, [[maybe_unused]] int VSize,
- [[maybe_unused]] byte* pData) override
- {
- return true;
- }
- void FontSetTexture([[maybe_unused]] int nTexId, [[maybe_unused]] int nFilterMode) override { }
- void FontSetRenderingState([[maybe_unused]] bool overrideViewProjMatrices, [[maybe_unused]] TransformationMatrices& backupMatrices) override { }
- void FontSetBlending([[maybe_unused]] int src, [[maybe_unused]] int dst, [[maybe_unused]] int baseState) override { }
- void FontRestoreRenderingState([[maybe_unused]] bool overrideViewProjMatrices, [[maybe_unused]] const TransformationMatrices& restoringMatrices) override { }
-
- virtual void GetLogVBuffers(void) {}
-
- virtual void RT_PresentFast() {}
-
- virtual void RT_ForceSwapBuffers() {}
- virtual void RT_SwitchToNativeResolutionBackbuffer([[maybe_unused]] bool resolveBackBuffer) {}
-
- virtual void RT_BeginFrame() {}
- virtual void RT_EndFrame() {}
- virtual void RT_Init() {}
- virtual void RT_ShutDown([[maybe_unused]] uint32 nFlags) {}
- virtual bool RT_CreateDevice() { return true; }
- virtual void RT_Reset() {}
- virtual void RT_SetCull([[maybe_unused]] int nMode) {}
- virtual void RT_SetScissor([[maybe_unused]] bool bEnable, [[maybe_unused]] int x, [[maybe_unused]] int y, [[maybe_unused]] int width, [[maybe_unused]] int height){}
- virtual void RT_RenderScene([[maybe_unused]] int nFlags, [[maybe_unused]] SThreadInfo& TI, [[maybe_unused]] RenderFunc pRenderFunc) {}
- virtual void RT_PrepareStereo([[maybe_unused]] int mode, [[maybe_unused]] int output) {}
- virtual void RT_CopyToStereoTex([[maybe_unused]] int channel) {}
- virtual void RT_UpdateTrackingStates() {}
- virtual void RT_DisplayStereo() {}
- virtual void RT_SetCameraInfo() {}
- virtual void RT_SetStereoCamera() {}
- virtual void RT_ReadFrameBuffer([[maybe_unused]] unsigned char* pRGB, [[maybe_unused]] int nImageX, [[maybe_unused]] int nSizeX, [[maybe_unused]] int nSizeY, [[maybe_unused]] ERB_Type eRBType, [[maybe_unused]] bool bRGBA, [[maybe_unused]] int nScaledX, [[maybe_unused]] int nScaledY) {}
- virtual void RT_RenderScene([[maybe_unused]] int nFlags, [[maybe_unused]] SThreadInfo& TI, [[maybe_unused]] int nR, [[maybe_unused]] RenderFunc pRenderFunc) {};
- virtual void RT_CreateResource([[maybe_unused]] SResourceAsync* Res) {};
- virtual void RT_ReleaseResource([[maybe_unused]] SResourceAsync* Res) {};
- virtual void RT_ReleaseRenderResources() {};
- virtual void RT_UnbindResources() {};
- virtual void RT_UnbindTMUs() {};
- virtual void RT_PrecacheDefaultShaders() {};
- virtual void RT_CreateRenderResources() {};
- virtual void RT_ClearTarget([[maybe_unused]] ITexture* pTex, [[maybe_unused]] const ColorF& color) {};
- virtual void RT_RenderDebug([[maybe_unused]] bool bRenderStats = true) {};
-
- virtual HRESULT RT_CreateVertexBuffer([[maybe_unused]] UINT Length, [[maybe_unused]] DWORD Usage, [[maybe_unused]] DWORD FVF, [[maybe_unused]] UINT Pool, [[maybe_unused]] void** ppVertexBuffer, [[maybe_unused]] HANDLE* pSharedHandle) { return S_OK; }
- virtual HRESULT RT_CreateIndexBuffer([[maybe_unused]] UINT Length, [[maybe_unused]] DWORD Usage, [[maybe_unused]] DWORD Format, [[maybe_unused]] UINT Pool, [[maybe_unused]] void** ppVertexBuffer, [[maybe_unused]] HANDLE* pSharedHandle) { return S_OK; };
- virtual HRESULT RT_CreateVertexShader([[maybe_unused]] DWORD* pBuf, [[maybe_unused]] void** pShader, [[maybe_unused]] void* pInst) { return S_OK; };
- virtual HRESULT RT_CreatePixelShader([[maybe_unused]] DWORD* pBuf, [[maybe_unused]] void** pShader) { return S_OK; };
- virtual void RT_ReleaseVBStream([[maybe_unused]] void* pVB, [[maybe_unused]] int nStream) {};
- virtual void RT_DrawDynVB([[maybe_unused]] int Pool, [[maybe_unused]] uint32 nVerts) {}
- virtual void RT_DrawDynVB([[maybe_unused]] SVF_P3F_C4B_T2F* pBuf, [[maybe_unused]] uint16* pInds, [[maybe_unused]] uint32 nVerts, [[maybe_unused]] uint32 nInds, [[maybe_unused]] const PublicRenderPrimitiveType nPrimType) {}
- virtual void RT_DrawDynVBUI([[maybe_unused]] SVF_P2F_C4B_T2F_F4B* pBuf, [[maybe_unused]] uint16* pInds, [[maybe_unused]] uint32 nVerts, [[maybe_unused]] uint32 nInds, [[maybe_unused]] const PublicRenderPrimitiveType nPrimType) {}
- virtual void RT_DrawStringU([[maybe_unused]] IFFont_RenderProxy* pFont, [[maybe_unused]] float x, [[maybe_unused]] float y, [[maybe_unused]] float z, [[maybe_unused]] const char* pStr, [[maybe_unused]] bool asciiMultiLine, [[maybe_unused]] const STextDrawContext& ctx) const {}
- virtual void RT_DrawLines([[maybe_unused]] Vec3 v[], [[maybe_unused]] int nump, [[maybe_unused]] ColorF& col, [[maybe_unused]] int flags, [[maybe_unused]] float fGround) {}
- virtual void RT_Draw2dImage([[maybe_unused]] float xpos, [[maybe_unused]] float ypos, [[maybe_unused]] float w, [[maybe_unused]] float h, [[maybe_unused]] CTexture* pTexture, [[maybe_unused]] float s0, [[maybe_unused]] float t0, [[maybe_unused]] float s1, [[maybe_unused]] float t1, [[maybe_unused]] float angle, [[maybe_unused]] DWORD col, [[maybe_unused]] float z) {}
- virtual void RT_Push2dImage([[maybe_unused]] float xpos, [[maybe_unused]] float ypos, [[maybe_unused]] float w, [[maybe_unused]] float h, [[maybe_unused]] CTexture* pTexture, [[maybe_unused]] float s0, [[maybe_unused]] float t0, [[maybe_unused]] float s1, [[maybe_unused]] float t1, [[maybe_unused]] float angle, [[maybe_unused]] DWORD col, [[maybe_unused]] float z, [[maybe_unused]] float stereoDepth) {}
- virtual void RT_Draw2dImageList() {}
- virtual void RT_Draw2dImageStretchMode([[maybe_unused]] bool bStretch) {}
- virtual void RT_DrawImageWithUV([[maybe_unused]] float xpos, [[maybe_unused]] float ypos, [[maybe_unused]] float z, [[maybe_unused]] float w, [[maybe_unused]] float h, [[maybe_unused]] int texture_id, [[maybe_unused]] float* s, [[maybe_unused]] float* t, [[maybe_unused]] DWORD col, [[maybe_unused]] bool filtered = true) {}
- virtual void EF_ClearTargetsImmediately([[maybe_unused]] uint32 nFlags) {}
- virtual void EF_ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors, [[maybe_unused]] float fDepth, [[maybe_unused]] uint8 nStencil) {}
- virtual void EF_ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors) {}
- virtual void EF_ClearTargetsImmediately([[maybe_unused]] uint32 nFlags, [[maybe_unused]] float fDepth, [[maybe_unused]] uint8 nStencil) {}
-
- virtual void EF_ClearTargetsLater([[maybe_unused]] uint32 nFlags) {}
- virtual void EF_ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors, [[maybe_unused]] float fDepth, [[maybe_unused]] uint8 nStencil) {}
- virtual void EF_ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] const ColorF& Colors) {}
- virtual void EF_ClearTargetsLater([[maybe_unused]] uint32 nFlags, [[maybe_unused]] float fDepth, [[maybe_unused]] uint8 nStencil) {}
-
- virtual void RT_PushRenderTarget([[maybe_unused]] int nTarget, [[maybe_unused]] CTexture* pTex, [[maybe_unused]] SDepthTexture* pDS, [[maybe_unused]] int nS) {};
- virtual void RT_PopRenderTarget([[maybe_unused]] int nTarget) {};
- virtual void RT_SetViewport([[maybe_unused]] int x, [[maybe_unused]] int y, [[maybe_unused]] int width, [[maybe_unused]] int height, [[maybe_unused]] int id) {}
-
- virtual void RT_SetRendererCVar([[maybe_unused]] ICVar* pCVar, [[maybe_unused]] const char* pArgText, [[maybe_unused]] const bool bSilentMode = false) {};
- virtual void SetRendererCVar([[maybe_unused]] ICVar* pCVar, [[maybe_unused]] const char* pArgText, [[maybe_unused]] bool bSilentMode = false) {};
-
- virtual void SetMatrices(float* pProjMat, float* pViewMat);
-
- virtual void PushProfileMarker([[maybe_unused]] const char* label) {}
- virtual void PopProfileMarker([[maybe_unused]] const char* label) {}
-
- virtual void RT_InsertGpuCallback([[maybe_unused]] uint32 context, [[maybe_unused]] GpuCallbackFunc callback) {}
- virtual void EnablePipelineProfiler([[maybe_unused]] bool bEnable) {}
-
- virtual IOpticsElementBase* CreateOptics([[maybe_unused]] EFlareType type) const { return NULL; }
-
- virtual bool BakeMesh([[maybe_unused]] const SMeshBakingInputParams* pInputParams, [[maybe_unused]] SMeshBakingOutput* pReturnValues) { return false; }
- virtual PerInstanceConstantBufferPool* GetPerInstanceConstantBufferPoolPointer() override { return nullptr; }
-
- IDynTexture* CreateDynTexture2(uint32 nWidth, uint32 nHeight, uint32 nTexFlags, const char* szSource, ETexPool eTexPool) override;
-
- virtual void BeginProfilerSection([[maybe_unused]] const char* name, [[maybe_unused]] uint32 eProfileLabelFlags = 0) override {}
- virtual void EndProfilerSection([[maybe_unused]] const char* name) override {}
- virtual void AddProfilerLabel([[maybe_unused]] const char* name) override {}
-
-#ifdef SUPPORT_HW_MOUSE_CURSOR
- virtual IHWMouseCursor* GetIHWMouseCursor() { return NULL; }
-#endif
-
- virtual void StartLoadtimePlayback([[maybe_unused]] ILoadtimeCallback* pCallback) {}
- virtual void StopLoadtimePlayback() {}
-
- // used to track current textures
- void SetTextureForUnit(int unit, int textureId);
-
- void RT_DrawVideoRenderer([[maybe_unused]] AZ::VideoRenderer::IVideoRenderer* pVideoRenderer, [[maybe_unused]] const AZ::VideoRenderer::DrawArguments& drawArguments) override {}
-
-private:
- static constexpr char LogName[] = "CAtomShimRenderer";
-
- //! Camera::ActiveCameraSystemRequestBus::Handler overrides...
- const AZ::Transform& GetActiveCameraTransform() override;
- const Camera::Configuration& GetActiveCameraConfiguration() override;
-
- void CacheCameraTransform(const CCamera& camera);
- void CacheCameraConfiguration(const CCamera& camamera);
-
- HWND m_hWnd = nullptr; // The main app window
-
- AZStd::string m_rendererDescription;
-
- CAtomShimRenderAuxGeom* m_pAtomShimRenderAuxGeom;
- IColorGradingController* m_pAtomShimColorGradingController;
- IStereoRenderer* m_pAtomShimStereoRenderer;
-
- AZ::RHI::Ptr m_dynamicDraw;
-
- AZ::RPI::ShaderVariantId m_shaderVariantWrap;
- AZ::RPI::ShaderVariantId m_shaderVariantClamp;
-
- // cached input indices for dynamic draw's draw srg
- AZ::RHI::ShaderInputNameIndex m_imageInputIndex = "m_texture";
- AZ::RHI::ShaderInputNameIndex m_viewProjInputIndex = "m_worldToProj";
-
- AZStd::unordered_map m_viewContexts;
- AtomShimViewContext* m_currContext = nullptr;
-
- int m_renderPipelineNameSuffix = 1;
-
- AtomShimTexture* m_currentTextureForUnit[32];
- bool m_clampFlagPerTextureUnit[32];
-
- int m_currentFontTextureId = -1;
-
- bool m_isFinalInitializationDone = false;
- bool m_isInFrame = false; // True when between calls to BeginFrame and EndFrame
-
- int m_isIn2dModeCounter = 0;
-
- AZ::Transform m_cameraTransform = AZ::Transform::CreateIdentity();
- Camera::Configuration m_cameraConfiguration;
- AZStd::shared_ptr m_viewportContext;
-
- static AtomShimTexture* CastITextureToAtomShimTexture(ITexture* texture)
- {
- // If GetDevTexture returns a non-null value then this is not an AtomShim texture
- if (!(texture && !texture->GetDevTexture()))
- {
- return nullptr;
- }
-
- return static_cast(texture);
- }
-};
-
-//=============================================================================
-
-extern CAtomShimRenderer* gcpAtomShim;
-
-
-
-#endif //NULL_RENDERER
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shaders.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shaders.cpp
deleted file mode 100644
index 9093c4b3d4..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shaders.cpp
+++ /dev/null
@@ -1,162 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "I3DEngine.h"
-
-//============================================================================
-
-bool CShader::FXSetTechnique([[maybe_unused]] const CCryNameTSCRC& szName)
-{
- return true;
-}
-
-bool CShader::FXSetPSFloat([[maybe_unused]] const CCryNameR& NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetPSFloat([[maybe_unused]] const char* NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetVSFloat([[maybe_unused]] const CCryNameR& NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetVSFloat([[maybe_unused]] const char* NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetGSFloat([[maybe_unused]] const CCryNameR& NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetGSFloat([[maybe_unused]] const char* NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetCSFloat([[maybe_unused]] const CCryNameR& NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-
-bool CShader::FXSetCSFloat([[maybe_unused]] const char* NameParam, [[maybe_unused]] const Vec4* fParams, [[maybe_unused]] int nParams)
-{
- return true;
-}
-bool CShader::FXBegin([[maybe_unused]] uint32* uiPassCount, [[maybe_unused]] uint32 nFlags)
-{
- return true;
-}
-
-bool CShader::FXBeginPass([[maybe_unused]] uint32 uiPass)
-{
- return true;
-}
-
-bool CShader::FXEndPass()
-{
- return true;
-}
-
-bool CShader::FXEnd()
-{
- return true;
-}
-
-bool CShader::FXCommit([[maybe_unused]] const uint32 nFlags)
-{
- return true;
-}
-
-//===================================================================================
-
-FXShaderCache CHWShader::m_ShaderCache;
-FXShaderCacheNames CHWShader::m_ShaderCacheList;
-
-void CRenderer::RefreshSystemShaders()
-{
-}
-
-SShaderCache::~SShaderCache()
-{
- CHWShader::m_ShaderCache.erase(m_Name);
- SAFE_DELETE(m_pRes[CACHE_USER]);
- SAFE_DELETE(m_pRes[CACHE_READONLY]);
-}
-
-SShaderCache* CHWShader::mfInitCache([[maybe_unused]] const char* name, [[maybe_unused]] CHWShader* pSH, [[maybe_unused]] bool bCheckValid, [[maybe_unused]] uint32 CRC32, [[maybe_unused]] bool bReadOnly, [[maybe_unused]] bool bAsync)
-{
- return NULL;
-}
-
-#if !defined(CONSOLE)
-bool CHWShader::mfOptimiseCacheFile([[maybe_unused]] SShaderCache* pCache, [[maybe_unused]] bool bForce, [[maybe_unused]] SOptimiseStats* Stats)
-{
- return true;
-}
-#endif
-
-bool CHWShader::PreactivateShaders()
-{
- bool bRes = true;
- return bRes;
-}
-void CHWShader::RT_PreactivateShaders()
-{
-}
-
-const char* CHWShader::GetCurrentShaderCombinations([[maybe_unused]] bool bLevel)
-{
- return "";
-}
-
-void CHWShader::mfFlushPendedShadersWait([[maybe_unused]] int nMaxAllowed)
-{
-}
-
-void CShaderResources::Rebuild([[maybe_unused]] IShader* pSH, [[maybe_unused]] AzRHI::ConstantBufferUsage usage)
-{
-}
-
-void CShaderResources::CloneConstants([[maybe_unused]] const IRenderShaderResources* pSrc)
-{
-}
-
-void CShaderResources::ReleaseConstants()
-{
-}
-
-void CShaderResources::UpdateConstants([[maybe_unused]] IShader* pSH)
-{
-}
-
-void CShader::mfFlushPendedShaders()
-{
-}
-
-void SShaderCache::Cleanup(void)
-{
-}
-
-void CShaderResources::AdjustForSpec()
-{
-}
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shadows.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shadows.cpp
deleted file mode 100644
index ee6f80b51d..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Shadows.cpp
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-// Description : Implementation of the shadow maps using NULL device specific implementation
-// shadow map calculations
-
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "../Common/Shadow_Renderer.h"
-
-#include "I3DEngine.h"
-
-IDynTexture* CAtomShimRenderer::MakeDynTextureFromShadowBuffer([[maybe_unused]] int nSize, [[maybe_unused]] IDynTexture* pDynTexture)
-{
- return NULL;
-}
-
-bool CAtomShimRenderer::PrepareDepthMap([[maybe_unused]] ShadowMapFrustum* SMSource, [[maybe_unused]] int nFrustumLOD, [[maybe_unused]] bool bClearPool)
-{
- return true;
-}
-
-void CAtomShimRenderer::DrawAllShadowsOnTheScreen()
-{
-}
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_System.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_System.cpp
deleted file mode 100644
index 3098ed3c3e..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_System.cpp
+++ /dev/null
@@ -1,190 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-// Description : NULL device specific implementation and extensions handling.
-
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-
-#include
-#include
-#include
-
-#include
-#include
-#include
-
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-#include
-
-bool CAtomShimRenderer::SetGammaDelta(const float fGamma)
-{
- m_fDeltaGamma = fGamma;
- return true;
-}
-
-int CAtomShimRenderer::EnumDisplayFormats([[maybe_unused]] SDispFormat* Formats)
-{
- return 0;
-}
-
-bool CAtomShimRenderer::ChangeResolution([[maybe_unused]] int nNewWidth, [[maybe_unused]] int nNewHeight, [[maybe_unused]] int nNewColDepth, [[maybe_unused]] int nNewRefreshHZ, [[maybe_unused]] bool bFullScreen, [[maybe_unused]] bool bForce)
-{
- return false;
-}
-
-WIN_HWND CAtomShimRenderer::Init([[maybe_unused]] int x, [[maybe_unused]] int y, int width, int height, [[maybe_unused]] unsigned int cbpp, [[maybe_unused]] int zbpp, [[maybe_unused]] int sbits, [[maybe_unused]] bool fullscreen, [[maybe_unused]] bool isEditor, [[maybe_unused]] WIN_HINSTANCE hinst, WIN_HWND Glhwnd, [[maybe_unused]] bool bReInit, [[maybe_unused]] const SCustomRenderInitArgs* pCustomArgs, [[maybe_unused]] bool bShaderCacheGen)
-{
- //=======================================
- // Add init code here
- //=======================================
-
- FX_SetWireframeMode(R_SOLID_MODE);
-
- m_width = width;
- m_height = height;
- m_backbufferWidth = width;
- m_backbufferHeight = height;
- m_nativeWidth = width;
- m_nativeHeight = height;
- m_Features |= RFT_HW_NVIDIA;
-
- m_hWnd = (HWND)Glhwnd;
-
- if (!g_shaderGeneralHeap)
- {
- g_shaderGeneralHeap = CryGetIMemoryManager()->CreateGeneralExpandingMemoryHeap(4 * 1024 * 1024, 0, "Shader General");
- }
-
- iLog->Log("Init Shaders\n");
-
- gRenDev->m_cEF.mfInit();
- EF_Init();
-
-#if NULL_SYSTEM_TRAIT_INIT_RETURNTHIS
- return (WIN_HWND)this;//it just get checked against NULL anyway
-#else
- return (WIN_HWND)GetDesktopWindow();
-#endif
-}
-
-
-bool CAtomShimRenderer::SetCurrentContext(WIN_HWND hWnd)
-{
- auto itr = m_viewContexts.find(hWnd);
- if (itr == m_viewContexts.end())
- {
- return false;
- }
-
- m_currContext = itr->second;
- return true;
-}
-
-bool CAtomShimRenderer::CreateContext(WIN_HWND hWnd, bool /* bAllowMSAA */, int /* SSX */, int /* SSY */)
-{
- if (m_viewContexts.find(hWnd) != m_viewContexts.end())
- {
- return true;
- }
-
- AZ::RPI::RenderPipelinePtr renderPipeline = AZ::RPI::RPISystemInterface::Get()->GetRenderPipelineForWindow(hWnd);
- if (!renderPipeline)
- {
- return false;
- }
-
- AtomShimViewContext* pContext = new AtomShimViewContext;
- pContext->m_hWnd = (HWND)hWnd;
- pContext->m_width = m_width;
- pContext->m_height = m_height;
- pContext->m_isMainViewport = !gEnv->IsEditor();
-
- pContext->m_renderPipeline = renderPipeline;
- pContext->m_view = renderPipeline->GetDefaultView();
- pContext->m_scene = renderPipeline->GetScene();
-
- m_viewContexts[hWnd] = pContext;
- m_currContext = pContext;
- return true;
-}
-
-bool CAtomShimRenderer::DeleteContext(WIN_HWND hWnd)
-{
- // Attempt to find matching context with this window handle
- auto contextToDeleteIter = m_viewContexts.find(hWnd);
-
- if (contextToDeleteIter == m_viewContexts.end())
- {
- return false;
- }
-
- AtomShimViewContext* contextToDelete = contextToDeleteIter->second;
-
- // remove this context from the map of contexts
- m_viewContexts.erase(contextToDeleteIter);
-
-
- // If we are deleting the current context then set current context to the first one still in list (if any are left)
- if (m_currContext == contextToDelete)
- {
- if (m_viewContexts.empty())
- {
- m_currContext = nullptr;
-
- m_width = 0;
- m_height = 0;
- }
- else
- {
- m_currContext = m_viewContexts.begin()->second;
-
- m_width = m_currContext->m_width;
- m_height = m_currContext->m_height;
- }
- }
-
- delete contextToDelete;
-
- return true;
-}
-
-void CAtomShimRenderer::MakeMainContextActive()
-{
- if (m_viewContexts.empty())
- {
- return;
- }
-
- m_currContext = m_viewContexts.begin()->second;
-}
-
-void CAtomShimRenderer::ShutDown([[maybe_unused]] bool bReInit)
-{
- iLog = nullptr;
- FreeResources(FRR_ALL);
- FX_PipelineShutdown();
-}
-
-void CAtomShimRenderer::ShutDownFast()
-{
- FX_PipelineShutdown();
-}
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Textures.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Textures.cpp
deleted file mode 100644
index 5bc6b6f872..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_Textures.cpp
+++ /dev/null
@@ -1,363 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-// Description : NULL device specific texture manager implementation.
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include
-#include
-
-//=================================================================================
-
-///////////////////////////////////////////////////////////////////////////////////
-
-
-void CAtomShimRenderer::MakeSprite(IDynTexture*& rTexturePtr, [[maybe_unused]] float _fSpriteDistance, [[maybe_unused]] int nTexSize, [[maybe_unused]] float angle, [[maybe_unused]] float angle2, [[maybe_unused]] IStatObj* pStatObj, [[maybe_unused]] const float fBrightnessMultiplier, [[maybe_unused]] SRendParams& rParms)
-{
- rTexturePtr = NULL;
-}
-
-int CAtomShimRenderer::GenerateAlphaGlowTexture([[maybe_unused]] float k)
-{
- return 0;
-}
-
-bool CAtomShimRenderer::EF_SetLightHole([[maybe_unused]] Vec3 vPos, [[maybe_unused]] Vec3 vNormal, [[maybe_unused]] int idTex, [[maybe_unused]] float fScale, [[maybe_unused]] bool bAdditive)
-{
- return false;
-}
-
-bool CAtomShimRenderer::EF_PrecacheResource([[maybe_unused]] ITexture* pTP, [[maybe_unused]] float fDist, [[maybe_unused]] float fTimeToReady, [[maybe_unused]] int Flags, [[maybe_unused]] int nUpdateId, [[maybe_unused]] int nCounter)
-{
- return false;
-}
-
-bool CTexture::RenderEnvironmentCMHDR([[maybe_unused]] int size, [[maybe_unused]] Vec3& Pos, [[maybe_unused]] TArray& vecData)
-{
- return true;
-}
-
-void CTexture::Apply([[maybe_unused]] int nTUnit, [[maybe_unused]] int nState, [[maybe_unused]] int nTMatSlot, [[maybe_unused]] int nSUnit, [[maybe_unused]] SResourceView::KeyType nResViewKey, [[maybe_unused]] EHWShaderClass eSHClass)
-{
-}
-
-#if defined(TEXTURE_GET_SYSTEM_COPY_SUPPORT)
-byte* CTexture::Convert([[maybe_unused]] const byte* pSrc, [[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] int nMips, [[maybe_unused]] ETEX_Format eTFSrc, [[maybe_unused]] ETEX_Format eTFDst, [[maybe_unused]] int& nOutSize, [[maybe_unused]] bool bLinear)
-{
- return NULL;
-}
-#endif
-
-void CTexture::ReleaseDeviceTexture([[maybe_unused]] bool bKeepLastMips, [[maybe_unused]] bool bFromUnload)
-{
-}
-
-bool CTexture::Clear([[maybe_unused]] const ColorF& color)
-{
- return true;
-}
-
-void CTexture::SetTexStates()
-{
- STexState s;
-
- const bool noMipFiltering = m_nMips <= 1 && !(m_nFlags & FT_FORCE_MIPS);
- s.m_nMinFilter = FILTER_LINEAR;
- s.m_nMagFilter = FILTER_LINEAR;
- s.m_nMipFilter = noMipFiltering ? FILTER_NONE : FILTER_LINEAR;
-
- const int addrMode = (m_nFlags & FT_STATE_CLAMP || m_eTT == eTT_Cube) ? TADDR_CLAMP : TADDR_WRAP;
- s.SetClampMode(addrMode, addrMode, addrMode);
-
- m_nDefState = (uint16)CTexture::GetTexState(s);
-}
-
-bool CTexture::CreateDeviceTexture([[maybe_unused]] const byte* pData[6])
-{
- return true;
-}
-
-void* CTexture::CreateDeviceResourceView([[maybe_unused]] const SResourceView& rv)
-{
- return NULL;
-}
-
-ETEX_Format CTexture::ClosestFormatSupported(ETEX_Format eTFDst)
-{
- return eTFDst;
-}
-
-bool CTexture::SetFilterMode(int nFilter)
-{
- return s_sDefState.SetFilterMode(nFilter);
-}
-
-bool CTexture::CreateRenderTarget([[maybe_unused]] ETEX_Format eTF, [[maybe_unused]] const ColorF& cClear)
-{
- return true;
-}
-
-bool CTexture::SetClampingMode(int nAddressU, int nAddressV, int nAddressW)
-{
- return s_sDefState.SetClampMode(nAddressU, nAddressV, nAddressW);
-}
-
-void CTexture::UpdateTexStates()
-{
-}
-
-void CTexture::GenerateCachedShadowMaps()
-{
-}
-
-void CTexture::Readback([[maybe_unused]] AZ::u32 subresourceIndex, StagingHook callback)
-{
-}
-
-//======================================================================================
-
-void SEnvTexture::Release()
-{
-}
-
-void SEnvTexture::RT_SetMatrix(void)
-{
-}
-
-bool SDynTexture::RestoreRT([[maybe_unused]] int nRT, [[maybe_unused]] bool bPop)
-{
- return true;
-}
-
-bool SDynTexture::ClearRT()
-{
- return true;
-}
-
-bool SDynTexture2::ClearRT()
-{
- return true;
-}
-
-bool SDynTexture::SetRT([[maybe_unused]] int nRT, [[maybe_unused]] bool bPush, [[maybe_unused]] SDepthTexture* pDepthSurf, [[maybe_unused]] bool bScreenVP)
-{
- return true;
-}
-
-bool SDynTexture2::SetRT([[maybe_unused]] int nRT, [[maybe_unused]] bool bPush, [[maybe_unused]] SDepthTexture* pDepthSurf, [[maybe_unused]] bool bScreenVP)
-{
- return true;
-}
-
-bool SDynTexture2::RestoreRT([[maybe_unused]] int nRT, [[maybe_unused]] bool bPop)
-{
- return true;
-}
-
-bool SDynTexture2::SetRectStates()
-{
- return true;
-}
-
-//===============================================================================
-
-void STexState::PostCreate()
-{
-}
-
-void STexState::Destroy()
-{
-}
-
-void STexState::Init(const STexState& src)
-{
- memcpy(this, &src, sizeof(src));
-}
-
-void STexState::SetComparisonFilter([[maybe_unused]] bool bEnable)
-{
-}
-
-bool STexState::SetClampMode(int nAddressU, int nAddressV, int nAddressW)
-{
- m_nAddressU = nAddressU;
- m_nAddressV = nAddressV;
- m_nAddressW = nAddressW;
- return true;
-}
-
-bool STexState::SetFilterMode([[maybe_unused]] int nFilter)
-{
- m_nMinFilter = 0;
- m_nMagFilter = 0;
- m_nMipFilter = 0;
- return true;
-}
-
-void STexState::SetBorderColor(DWORD dwColor)
-{
- m_dwBorderColor = dwColor;
-}
-
-
-SDepthTexture::~SDepthTexture()
-{
-}
-
-void SDepthTexture::Release([[maybe_unused]] bool bReleaseTex)
-{
-}
-
-ETEX_Format CTexture::TexFormatFromDeviceFormat([[maybe_unused]] D3DFormat nFormat)
-{
- return eTF_Unknown;
-}
-
-bool CTexture::RT_CreateDeviceTexture([[maybe_unused]] const byte* pData[6])
-{
- return true;
-}
-
-void CTexture::UpdateTextureRegion([[maybe_unused]] const uint8_t* data, [[maybe_unused]] int X, [[maybe_unused]] int Y, [[maybe_unused]] int Z, [[maybe_unused]] int USize, [[maybe_unused]] int VSize, [[maybe_unused]] int ZSize, [[maybe_unused]] ETEX_Format eTFSrc)
-{
-}
-void CTexture::RT_UpdateTextureRegion([[maybe_unused]] const uint8_t* data, [[maybe_unused]] int X, [[maybe_unused]] int Y, [[maybe_unused]] int Z, [[maybe_unused]] int USize, [[maybe_unused]] int VSize, [[maybe_unused]] int ZSize, [[maybe_unused]] ETEX_Format eTFSrc)
-{
-}
-
-void CTexture::Unbind()
-{
-}
-
-bool SDynTexture::RT_SetRT([[maybe_unused]] int nRT, [[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] bool bPush, [[maybe_unused]] bool bScreenVP)
-{
- return true;
-}
-
-bool SDynTexture::RT_Update([[maybe_unused]] int nNewWidth, [[maybe_unused]] int nNewHeight)
-{
- return true;
-}
-
-void CTexture::ReleaseSystemTargets(void) {}
-void CTexture::ReleaseMiscTargets(void) {}
-void CTexture::CreateSystemTargets(void) {}
-
-//===============================================================================
-
-namespace TextureHelpers
-{
- bool VerifyTexSuffix([[maybe_unused]] EEfResTextures texSlot, [[maybe_unused]] const char* texPath)
- {
- return false;
- }
-
- bool VerifyTexSuffix([[maybe_unused]] EEfResTextures texSlot, [[maybe_unused]] const string& texPath)
- {
- return false;
- }
-
- const char* LookupTexSuffix([[maybe_unused]] EEfResTextures texSlot)
- {
- return nullptr;
- }
-
- int8 LookupTexPriority([[maybe_unused]] EEfResTextures texSlot)
- {
- return 0;
- }
-
- CTexture* LookupTexDefault([[maybe_unused]] EEfResTextures texSlot)
- {
- return nullptr;
- }
-
- CTexture* LookupTexBlank([[maybe_unused]] EEfResTextures texSlot)
- {
- return nullptr;
- }
-}
-
-bool CTexture::Clear() { return true; }
-
-uint32 CDeviceTexture::TextureDataSize([[maybe_unused]] uint32 nWidth, [[maybe_unused]] uint32 nHeight, [[maybe_unused]] uint32 nDepth, [[maybe_unused]] uint32 nMips, [[maybe_unused]] uint32 nSlices, [[maybe_unused]] const ETEX_Format eTF)
-{
- return 0;
-}
-
-AtomShimTexture::~AtomShimTexture()
-{
- if(AZ::Data::AssetBus::Handler::BusIsConnected())
- {
- AZ::Data::AssetBus::Handler::BusDisconnect();
- }
-}
-
-// Hot-reloading support for the AtomShimTexture.
-// This only supports OnAssetReady, not OnAssetReloaded, because it is only intended to handle the case where a texture has not been processed or does not exist.
-// The RPI::StreamingImage will handle re-loading if the file changes after it has been loaded initially
-void AtomShimTexture::QueueForHotReload(const AZ::Data::AssetId& assetId)
-{
- AZ::Data::AssetBus::Handler::BusConnect(assetId);
-
- // Lyshine may try to load a texture before the ImageSystem wasn't ready
- if (AZ::RPI::ImageSystemInterface::Get())
- {
- CreateFromImage(AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Magenta));
- }
-}
-
-void AtomShimTexture::OnAssetReady(AZ::Data::Asset asset)
-{
- AZ::Data::AssetBus::Handler::BusDisconnect(asset.GetId());
-
- AZ::Data::Asset imageAsset = asset;
- AZ_Assert(imageAsset, "This should be a streaming image asset");
-
- CreateFromStreamingImageAsset(imageAsset);
-}
-
-void AtomShimTexture::CreateFromStreamingImageAsset(const AZ::Data::Asset& imageAsset)
-{
- AZ::Data::Instance image = AZ::RPI::StreamingImage::FindOrCreate(imageAsset);
- if (!image)
- {
- AZ_Error("CAtomShimRenderer", false, "Failed to find or create an image instance from image asset '%s'", imageAsset.GetHint().c_str());
- return;
- }
-
- CreateFromImage(image);
-}
-
-void AtomShimTexture::CreateFromImage(const AZ::Data::Instance& image)
-{
- AZ::RHI::Format rhiViewFormat = AZ::RHI::Format::Unknown;
- AZ::RHI::ImageViewDescriptor viewDesc = AZ::RHI::ImageViewDescriptor(rhiViewFormat);
- AZ::RHI::Image* rhiImage = image->GetRHIImage();
-
- AZ::RHI::Ptr imageView = rhiImage->GetImageView(viewDesc);
- if(!imageView.get())
- {
- AZ_Assert(false, "Failed to acquire an image view");
- return;
- }
-
- m_instance = image;
- m_image = rhiImage;
- m_imageView = imageView;
-
- SetWidth(rhiImage->GetDescriptor().m_size.m_width);
- SetHeight(rhiImage->GetDescriptor().m_size.m_height);
-}
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_TexturesStreaming.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_TexturesStreaming.cpp
deleted file mode 100644
index 14ecb6ed57..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/AtomShim_TexturesStreaming.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#include "CryRenderOther_precompiled.h"
-#include "AtomShim_Renderer.h"
-#include "../Common/Textures/TextureStreamPool.h"
-
-//===============================================================================
-
-bool STexPoolItem::IsStillUsedByGPU([[maybe_unused]] uint32 nCurTick)
-{
- return false;
-}
-
-STexPoolItem::~STexPoolItem()
-{
-}
-
-void CTexture::InitStreamingDev()
-{
-}
-
-void CTexture::StreamExpandMip([[maybe_unused]] const void* pRawData, [[maybe_unused]] int nMip, [[maybe_unused]] int nBaseMipOffset, [[maybe_unused]] int nSideDelta)
-{
-}
-
-void CTexture::StreamCopyMipsTexToTex([[maybe_unused]] STexPoolItem* pSrcItem, [[maybe_unused]] int nMipSrc, [[maybe_unused]] STexPoolItem* pDestItem, [[maybe_unused]] int nMipDest, [[maybe_unused]] int nNumMips)
-{
-}
-
-bool CTexture::StreamPrepare_Platform()
-{
- return true;
-}
-
-int CTexture::StreamTrim([[maybe_unused]] int nToMip)
-{
- return 0;
-}
-
-// Just remove item from the texture object and keep Item in Pool list for future use
-// This function doesn't release API texture
-void CTexture::StreamRemoveFromPool()
-{
-}
-
-void CTexture::StreamCopyMipsTexToMem([[maybe_unused]] int nStartMip, [[maybe_unused]] int nEndMip, [[maybe_unused]] bool bToDevice, [[maybe_unused]] STexPoolItem* pNewPoolItem)
-{
-}
-
-STexPoolItem* CTexture::StreamGetPoolItem([[maybe_unused]] int nStartMip, [[maybe_unused]] int nMips, [[maybe_unused]] bool bShouldBeCreated, [[maybe_unused]] bool bCreateFromMipData, [[maybe_unused]] bool bCanCreate, [[maybe_unused]] bool bForStreamOut)
-{
- return NULL;
-}
-
-void CTexture::StreamAssignPoolItem([[maybe_unused]] STexPoolItem* pItem, [[maybe_unused]] int nMinMip)
-{
-}
-
-
-CTextureStreamPoolMgr::CTextureStreamPoolMgr()
-{
-}
-
-CTextureStreamPoolMgr::~CTextureStreamPoolMgr()
-{
-}
-
-void CTextureStreamPoolMgr::Flush()
-{
-}
-
-STexPoolItem* CTextureStreamPoolMgr::GetPoolItem([[maybe_unused]] int nWidth, [[maybe_unused]] int nHeight, [[maybe_unused]] int nArraySize, [[maybe_unused]] int nMips, [[maybe_unused]] ETEX_Format eTF, [[maybe_unused]] bool bIsSRGB, [[maybe_unused]] ETEX_Type eTT, [[maybe_unused]] bool bShouldBeCreated, [[maybe_unused]] const char* sName, [[maybe_unused]] STextureInfo* pTI, [[maybe_unused]] bool bCanCreate, [[maybe_unused]] bool bWaitForIdle)
-{
- return NULL;
-}
-
-void CTextureStreamPoolMgr::ReleaseItem([[maybe_unused]] STexPoolItem* pItem)
-{
-}
-
-void CTextureStreamPoolMgr::GarbageCollect([[maybe_unused]] size_t* nCurTexPoolSize, [[maybe_unused]] size_t nLowerPoolLimit, [[maybe_unused]] int nMaxItemsToFree)
-{
-}
-
-void CTextureStreamPoolMgr::GetMemoryUsage([[maybe_unused]] ICrySizer* pSizer)
-{
-}
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/CMakeLists.txt b/Gems/AtomLyIntegration/CryRenderAtomShim/CMakeLists.txt
deleted file mode 100644
index 9ad9958449..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/CMakeLists.txt
+++ /dev/null
@@ -1,45 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-ly_get_list_relative_pal_filename(pal_dir ${CMAKE_CURRENT_LIST_DIR}/Platform/${PAL_PLATFORM_NAME})
-
-include(${pal_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # For PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED
-
-if(NOT PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED)
- return()
-endif()
-
-ly_add_target(
- NAME CryRenderOther ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE}
- NAMESPACE Legacy
- FILES_CMAKE
- atom_shim_renderer_files.cmake
- ${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
- PLATFORM_INCLUDE_FILES
- ${pal_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
- INCLUDE_DIRECTORIES
- PRIVATE
- .
- PCH
- BUILD_DEPENDENCIES
- PUBLIC
- AZ::AzCore
- Legacy::CryCommon
- Legacy::CryRender.Headers
- Legacy::CryRenderNULL.Static
- AZ::AtomCore
- Gem::Atom_RHI.Reflect
- Gem::Atom_RPI.Public
-)
-
-# Atom_AtomBridge.Static is the one that drives loading CryRenderOther, however, CryRenderOther
-# is not enabled in every platform, so we define the dependency here
-ly_add_dependencies(Atom_AtomBridge.Static CryRenderOther)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/CryRenderAtomShim.rc b/Gems/AtomLyIntegration/CryRenderAtomShim/CryRenderAtomShim.rc
deleted file mode 100644
index 5730d0a537..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/CryRenderAtomShim.rc
+++ /dev/null
@@ -1,111 +0,0 @@
-// Microsoft Visual C++ generated resource script.
-//
-#include "resource.h"
-
-#define APSTUDIO_READONLY_SYMBOLS
-/////////////////////////////////////////////////////////////////////////////
-//
-// Generated from the TEXTINCLUDE 2 resource.
-//
-#include "winres.h"
-
-/////////////////////////////////////////////////////////////////////////////
-#undef APSTUDIO_READONLY_SYMBOLS
-
-/////////////////////////////////////////////////////////////////////////////
-// Russian resources
-
-#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
-#ifdef _WIN32
-LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
-#pragma code_page(1251)
-#endif //_WIN32
-
-#ifdef APSTUDIO_INVOKED
-/////////////////////////////////////////////////////////////////////////////
-//
-// TEXTINCLUDE
-//
-
-1 TEXTINCLUDE
-BEGIN
- "resource.h\0"
-END
-
-2 TEXTINCLUDE
-BEGIN
- "#include ""winres.h""\r\n"
- "\0"
-END
-
-3 TEXTINCLUDE
-BEGIN
- "\r\n"
- "\0"
-END
-
-#endif // APSTUDIO_INVOKED
-
-#endif // Russian resources
-/////////////////////////////////////////////////////////////////////////////
-
-
-/////////////////////////////////////////////////////////////////////////////
-// German (Germany) resources
-
-#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
-#ifdef _WIN32
-LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
-#pragma code_page(1252)
-#endif //_WIN32
-
-/////////////////////////////////////////////////////////////////////////////
-//
-// Version
-//
-
-VS_VERSION_INFO VERSIONINFO
- FILEVERSION 1,0,0,1
- PRODUCTVERSION 1,0,0,1
- FILEFLAGSMASK 0x17L
-#ifdef _DEBUG
- FILEFLAGS 0x1L
-#else
- FILEFLAGS 0x0L
-#endif
- FILEOS 0x4L
- FILETYPE 0x2L
- FILESUBTYPE 0x0L
-BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "000904b0"
- BEGIN
- VALUE "CompanyName", "Amazon.com, Inc."
- VALUE "FileVersion", "1, 0, 0, 1"
- VALUE "LegalCopyright", "Portions of this file Copyright (c) Amazon.com, Inc. or its affiliates. All Rights Reserved. Original file Copyright (c) Crytek GMBH. Used under license by Amazon.com, Inc. and its affiliates."
- VALUE "ProductName", "Lumberyard"
- VALUE "ProductVersion", "1, 0, 0, 1"
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- VALUE "Translation", 0x9, 1200
- END
-END
-
-#endif // German (Germany) resources
-/////////////////////////////////////////////////////////////////////////////
-
-
-
-#ifndef APSTUDIO_INVOKED
-/////////////////////////////////////////////////////////////////////////////
-//
-// Generated from the TEXTINCLUDE 3 resource.
-//
-
-
-/////////////////////////////////////////////////////////////////////////////
-#endif // not APSTUDIO_INVOKED
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/PCH/CryRenderOther_precompiled.h b/Gems/AtomLyIntegration/CryRenderAtomShim/PCH/CryRenderOther_precompiled.h
deleted file mode 100644
index 70450d0c5e..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/PCH/CryRenderOther_precompiled.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-
-#pragma once
-
-#include
-
-#include
-#include
-#include
-#include "Common/DevBuffer.h"
-
-#include "XRenderD3D9/DeviceManager/DeviceManager.h"
-
-#include
-
-#include "Common/CommonRender.h"
-#include
-#include "Common/Shaders/ShaderComponents.h"
-#include "Common/Shaders/Shader.h"
-#include "Common/Shaders/CShader.h"
-#include "Common/RenderMesh.h"
-#include "Common/RenderPipeline.h"
-#include "Common/RenderThread.h"
-
-#include "Common/Renderer.h"
-#include "Common/Textures/Texture.h"
-
-#include "Common/OcclQuery.h"
-
-#include "Common/PostProcess/PostProcess.h"
-
-// All handled render elements (except common ones included in "RendElement.h")
-#include "Common/RendElements/CREBeam.h"
-#include "Common/RendElements/CREClientPoly.h"
-#include "Common/RendElements/CRELensOptics.h"
-#include "Common/RendElements/CREHDRProcess.h"
-#include "Common/RendElements/CRECloud.h"
-#include "Common/RendElements/CREDeferredShading.h"
-#include "Common/RendElements/CREMeshImpl.h"
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/PAL_android.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/PAL_android.cmake
deleted file mode 100644
index bb91f89a96..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/PAL_android.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED TRUE)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android.cmake
deleted file mode 100644
index f5b9ea77a2..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android.cmake
+++ /dev/null
@@ -1,11 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android_files.cmake
deleted file mode 100644
index 52ed52bc87..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Android/platform_android_files.cmake
+++ /dev/null
@@ -1,14 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- ../Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
deleted file mode 100644
index 50c4d07cc5..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
+++ /dev/null
@@ -1,22 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates, or
-* a third party where indicated.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-#include "CryRenderOther_precompiled.h"
-
-namespace Platform
-{
- WIN_HWND GetNativeWindowHandle()
- {
- return NULL;
- }
-}
-
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/PAL_linux.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/PAL_linux.cmake
deleted file mode 100644
index bb91f89a96..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/PAL_linux.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED TRUE)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux.cmake
deleted file mode 100644
index f5b9ea77a2..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux.cmake
+++ /dev/null
@@ -1,11 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux_files.cmake
deleted file mode 100644
index 52ed52bc87..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Linux/platform_linux_files.cmake
+++ /dev/null
@@ -1,14 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- ../Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/AtomShim_Renderer_Mac.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/AtomShim_Renderer_Mac.cpp
deleted file mode 100644
index 63531162bf..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/AtomShim_Renderer_Mac.cpp
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates, or
-* a third party where indicated.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-
-#include "CryRenderOther_precompiled.h"
-#import
-
-bool UIDeviceIsTablet()
-{
- return false;
-}
-
-bool UIKitGetPrimaryPhysicalDisplayDimensions(int& o_widthPixels, int& o_heightPixels)
-{
- NSScreen* nativeScreen = [NSScreen mainScreen];
- CGRect screenBounds = [nativeScreen frame];
- CGFloat screenScale = [nativeScreen backingScaleFactor];
- o_widthPixels = static_cast(screenBounds.size.width * screenScale);
- o_heightPixels = static_cast(screenBounds.size.height * screenScale);
- return true;
-}
-
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/PAL_mac.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/PAL_mac.cmake
deleted file mode 100644
index bb91f89a96..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/PAL_mac.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED TRUE)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac_files.cmake
deleted file mode 100644
index f0296f198b..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Mac/platform_mac_files.cmake
+++ /dev/null
@@ -1,15 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- ../Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
- AtomShim_Renderer_Mac.cpp
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/PAL_windows.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/PAL_windows.cmake
deleted file mode 100644
index bb91f89a96..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/PAL_windows.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED TRUE)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows.cmake
deleted file mode 100644
index 13b46fd5e9..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows.cmake
+++ /dev/null
@@ -1,14 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(LY_BUILD_DEPENDENCIES
- PRIVATE
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows_files.cmake
deleted file mode 100644
index e110029d0d..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/Windows/platform_windows_files.cmake
+++ /dev/null
@@ -1,14 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- AtomShim_Renderer_Windows.cpp
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/AtomShim_Renderer_iOS.cpp b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/AtomShim_Renderer_iOS.cpp
deleted file mode 100644
index 90132cdd75..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/AtomShim_Renderer_iOS.cpp
+++ /dev/null
@@ -1,85 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates, or
-* a third party where indicated.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-
-#include "CryRenderOther_precompiled.h"
-#import
-
-using NativeScreenType = UIScreen;
-using NativeWindowType = UIWindow;
-
-bool UIDeviceIsTablet()
-{
- if([UIDevice currentDevice].userInterfaceIdiom == UIUserInterfaceIdiomPad)
- {
- return true;
- }
- return false;
-}
-
-bool UIKitGetPrimaryPhysicalDisplayDimensions(int& o_widthPixels, int& o_heightPixels)
-{
- UIScreen* nativeScreen = [UIScreen mainScreen];
-
- CGRect screenBounds = [nativeScreen bounds];
- CGFloat screenScale = [nativeScreen scale];
-
- o_widthPixels = static_cast(screenBounds.size.width * screenScale);
- o_heightPixels = static_cast(screenBounds.size.height * screenScale);
-
- const bool isScreenLandscape = o_widthPixels > o_heightPixels;
- UIInterfaceOrientation uiOrientation = UIInterfaceOrientationUnknown;
-#if defined(__IPHONE_13_0) || defined(__TVOS_13_0)
- if(@available(iOS 13.0, tvOS 13.0, *))
- {
- UIWindow* foundWindow = nil;
-
- //Find the key window
- NSArray* windows = [[UIApplication sharedApplication] windows];
- for (UIWindow* window in windows)
- {
- if (window.isKeyWindow)
- {
- foundWindow = window;
- break;
- }
- }
-
- //Check if the key window is found
- if(foundWindow)
- {
- uiOrientation = foundWindow.windowScene.interfaceOrientation;
- }
- else
- {
- //If no key window is found create a temporary window in order to extract the orientation
- //This can happen as this function gets called before the renderer is initialized
- CGRect screenBounds = [[UIScreen mainScreen] bounds];
- UIWindow* tempWindow = [[UIWindow alloc] initWithFrame: screenBounds];
- uiOrientation = tempWindow.windowScene.interfaceOrientation;
- [tempWindow release];
- }
- }
-#else
- uiOrientation = UIApplication.sharedApplication.statusBarOrientation;
-#endif
-
- const bool isInterfaceLandscape = UIInterfaceOrientationIsLandscape(uiOrientation);
- if (isScreenLandscape != isInterfaceLandscape)
- {
- const int width = o_widthPixels;
- o_widthPixels = o_heightPixels;
- o_heightPixels = width;
- }
-
- return true;
-}
-
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/PAL_ios.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/PAL_ios.cmake
deleted file mode 100644
index bb91f89a96..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/PAL_ios.cmake
+++ /dev/null
@@ -1,12 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(PAL_TRAIT_ATOM_CRYRENDEROTHER_SUPPORTED TRUE)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios.cmake
deleted file mode 100644
index 0286e6465b..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios.cmake
+++ /dev/null
@@ -1,15 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(LY_COMPILE_OPTIONS
- PRIVATE
- -xobjective-c++
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios_files.cmake
deleted file mode 100644
index a5a3d98144..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/Platform/iOS/platform_ios_files.cmake
+++ /dev/null
@@ -1,15 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- ../Common/Unimplemented/AtomShim_Renderer_Unimplemented.cpp
- AtomShim_Renderer_iOS.cpp
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/atom_shim_renderer_files.cmake b/Gems/AtomLyIntegration/CryRenderAtomShim/atom_shim_renderer_files.cmake
deleted file mode 100644
index 0259c65b26..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/atom_shim_renderer_files.cmake
+++ /dev/null
@@ -1,29 +0,0 @@
-#
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-#
-
-set(FILES
- AtomShim_DevBuffer.cpp
- AtomShim_PostProcess.cpp
- AtomShim_Renderer.cpp
- AtomShim_RendPipeline.cpp
- AtomShim_RERender.cpp
- AtomShim_Shaders.cpp
- AtomShim_Shadows.cpp
- AtomShim_System.cpp
- AtomShim_Textures.cpp
- AtomShim_TexturesStreaming.cpp
- AtomShim_RenderAuxGeom.cpp
- AtomShim_Renderer.h
- AtomShim_RenderAuxGeom.h
- resource.h
- AtomShim_CRELensOptics.cpp
- PCH/CryRenderOther_precompiled.h
-)
diff --git a/Gems/AtomLyIntegration/CryRenderAtomShim/resource.h b/Gems/AtomLyIntegration/CryRenderAtomShim/resource.h
deleted file mode 100644
index ed88839421..0000000000
--- a/Gems/AtomLyIntegration/CryRenderAtomShim/resource.h
+++ /dev/null
@@ -1,25 +0,0 @@
-/*
-* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-* its licensors.
-*
-* For complete copyright and license terms please see the LICENSE at the root of this
-* distribution (the "License"). All use of this software is governed by the License,
-* or, if provided, by the license below or the license accompanying this file. Do not
-* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-*
-*/
-// Original file Copyright Crytek GMBH or its affiliates, used under license.
-
-#define VS_VERSION_INFO 1
-
-// Next default values for new objects
-//
-#ifdef APSTUDIO_INVOKED
-#ifndef APSTUDIO_READONLY_SYMBOLS
-#define _APS_NEXT_RESOURCE_VALUE 101
-#define _APS_NEXT_COMMAND_VALUE 40001
-#define _APS_NEXT_CONTROL_VALUE 1001
-#define _APS_NEXT_SYMED_VALUE 101
-#endif
-#endif
diff --git a/Gems/EditorPythonBindings/Code/Source/PythonSystemComponent.cpp b/Gems/EditorPythonBindings/Code/Source/PythonSystemComponent.cpp
index d2d119a02d..53f5be5bc4 100644
--- a/Gems/EditorPythonBindings/Code/Source/PythonSystemComponent.cpp
+++ b/Gems/EditorPythonBindings/Code/Source/PythonSystemComponent.cpp
@@ -653,8 +653,8 @@ namespace EditorPythonBindings
}
else
{
- // something when wrong with executing the test script
- AZ::Debug::Trace::Terminate(1);
+ // something went wrong with executing the test script
+ AZ::Debug::Trace::Terminate(0xF);
}
}
diff --git a/Gems/PhysX/Code/Source/EditorColliderComponent.cpp b/Gems/PhysX/Code/Source/EditorColliderComponent.cpp
index c470c05c58..eb4235766c 100644
--- a/Gems/PhysX/Code/Source/EditorColliderComponent.cpp
+++ b/Gems/PhysX/Code/Source/EditorColliderComponent.cpp
@@ -88,33 +88,33 @@ namespace PhysX
editContext->Class(
"EditorProxyShapeConfig", "PhysX Base shape collider")
->DataElement(AZ::Edit::UIHandlers::ComboBox, &EditorProxyShapeConfig::m_shapeType, "Shape", "The shape of the collider")
- ->EnumAttribute(Physics::ShapeType::Sphere, "Sphere")
- ->EnumAttribute(Physics::ShapeType::Box, "Box")
- ->EnumAttribute(Physics::ShapeType::Capsule, "Capsule")
- ->EnumAttribute(Physics::ShapeType::PhysicsAsset, "PhysicsAsset")
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree)
- // note: we do not want the user to be able to change shape types while in ComponentMode (there will
- // potentially be different ComponentModes for different shape types)
- ->Attribute(AZ::Edit::Attributes::ReadOnly, &AzToolsFramework::ComponentModeFramework::InComponentMode)
+ ->EnumAttribute(Physics::ShapeType::Sphere, "Sphere")
+ ->EnumAttribute(Physics::ShapeType::Box, "Box")
+ ->EnumAttribute(Physics::ShapeType::Capsule, "Capsule")
+ ->EnumAttribute(Physics::ShapeType::PhysicsAsset, "PhysicsAsset")
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, AZ::Edit::PropertyRefreshLevels::EntireTree)
+ // note: we do not want the user to be able to change shape types while in ComponentMode (there will
+ // potentially be different ComponentModes for different shape types)
+ ->Attribute(AZ::Edit::Attributes::ReadOnly, &AzToolsFramework::ComponentModeFramework::InComponentMode)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorProxyShapeConfig::m_sphere, "Sphere", "Configuration of sphere shape")
- ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsSphereConfig)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
+ ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsSphereConfig)
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorProxyShapeConfig::m_box, "Box", "Configuration of box shape")
- ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsBoxConfig)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
+ ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsBoxConfig)
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorProxyShapeConfig::m_capsule, "Capsule", "Configuration of capsule shape")
- ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsCapsuleConfig)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
+ ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsCapsuleConfig)
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorProxyShapeConfig::m_physicsAsset, "Asset", "Configuration of asset shape")
- ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsAssetConfig)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
+ ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::IsAssetConfig)
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
->DataElement(AZ::Edit::UIHandlers::Default, &EditorProxyShapeConfig::m_subdivisionLevel, "Subdivision level",
"The level of subdivision if a primitive shape is replaced with a convex mesh due to scaling")
- ->Attribute(AZ::Edit::Attributes::Min, Utils::MinCapsuleSubdivisionLevel)
- ->Attribute(AZ::Edit::Attributes::Max, Utils::MaxCapsuleSubdivisionLevel)
- ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::ShowingSubdivisionLevel)
- ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
+ ->Attribute(AZ::Edit::Attributes::Min, Utils::MinCapsuleSubdivisionLevel)
+ ->Attribute(AZ::Edit::Attributes::Max, Utils::MaxCapsuleSubdivisionLevel)
+ ->Attribute(AZ::Edit::Attributes::Visibility, &EditorProxyShapeConfig::ShowingSubdivisionLevel)
+ ->Attribute(AZ::Edit::Attributes::ChangeNotify, &EditorProxyShapeConfig::OnConfigurationChanged)
;
}
}
diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp
index d345778f71..e7090ea4a6 100644
--- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp
+++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp
@@ -80,6 +80,13 @@ namespace ScriptCanvasEditor
QObject::connect(ui->slotName, &QLineEdit::returnPressed, this, &SlotTypeSelectorWidget::OnReturnPressed);
QObject::connect(ui->slotName, &QLineEdit::textChanged, this, &SlotTypeSelectorWidget::OnNameChanged);
QObject::connect(ui->variablePalette, &QTableView::clicked, this, [this]() { ui->buttonBox->button(QDialogButtonBox::Ok)->setEnabled(true); });
+ QObject::connect(ui->variablePalette, &VariablePaletteTableView::CreateNamedVariable, this, [this](const AZStd::string& variableName, const ScriptCanvas::Data::Type& variableType)
+ {
+ // only emitted on container types
+ OnCreateVariable(variableType);
+ OnNameChanged(variableName.c_str());
+ accept();
+ });
// Tell the widget to auto create our context menu, for now
setContextMenuPolicy(Qt::ActionsContextMenu);
diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp
index 957b8c64d1..2b063a8b22 100644
--- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp
+++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/SubgraphInterface.cpp
@@ -127,7 +127,7 @@ namespace ScriptCanvas
return false;
}
- if (!(datum == rhs.datum))
+ if (!(datum.GetType() == rhs.datum.GetType()))
{
return false;
}
diff --git a/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputFunction.scriptcanvas b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputFunction.scriptcanvas
new file mode 100644
index 0000000000..b09c192e66
--- /dev/null
+++ b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputFunction.scriptcanvas
@@ -0,0 +1,2370 @@
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diff --git a/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputTest.scriptcanvas b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputTest.scriptcanvas
new file mode 100644
index 0000000000..55605f684f
--- /dev/null
+++ b/Gems/ScriptCanvasTesting/Assets/ScriptCanvas/UnitTests/LY_SC_UnitTest_FunctionContainerInputTest.scriptcanvas
@@ -0,0 +1,567 @@
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diff --git a/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp b/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp
index 53f124476f..3e02e90ae9 100644
--- a/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp
+++ b/Gems/ScriptCanvasTesting/Code/Tests/ScriptCanvas_RuntimeInterpreted.cpp
@@ -130,6 +130,11 @@ TEST_F(ScriptCanvasTestFixture, InterpretedEventHandlerDisconnect)
RunUnitTestGraph("LY_SC_UnitTest_EventHandlerDisconnect", runSpec);
}
+TEST_F(ScriptCanvasTestFixture, FunctionContainerInputTest)
+{
+ RunUnitTestGraph("LY_SC_UnitTest_FunctionContainerInputTest");
+}
+
TEST_F(ScriptCanvasTestFixture, InterpretedFixBoundMultipleResults)
{
RunUnitTestGraph("LY_SC_UnitTest_FixBoundMultipleResults");
diff --git a/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/failed_test_rerun_command.py b/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/failed_test_rerun_command.py
index e8e0b02501..c67d6721cf 100755
--- a/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/failed_test_rerun_command.py
+++ b/Tools/LyTestTools/ly_test_tools/_internal/pytest_plugin/failed_test_rerun_command.py
@@ -22,7 +22,7 @@ def _get_test_launcher_cmd(build_dir=None):
"""
build_arg = ""
if build_dir:
- build_arg = f"--build-directory {build_dir} "
+ build_arg = f" --build-directory {build_dir} "
python_runner = "python.cmd"
if not WINDOWS:
diff --git a/Tools/sed/libiconv2.dll b/Tools/sed/libiconv2.dll
deleted file mode 100644
index 5d24ac9b71..0000000000
--- a/Tools/sed/libiconv2.dll
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:3ec2d1a924ef6f19f2db45e48b9cf4b74a904af5720100e3da02182eee3bcf02
-size 898048
diff --git a/Tools/sed/libintl3.dll b/Tools/sed/libintl3.dll
deleted file mode 100644
index d12401dccd..0000000000
--- a/Tools/sed/libintl3.dll
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:b92377f1ecb1288467e81abe286d1fd12946d017e74bd1ab5fb2f11e46955154
-size 101888
diff --git a/Tools/sed/sed.exe b/Tools/sed/sed.exe
deleted file mode 100644
index cb201c4a91..0000000000
--- a/Tools/sed/sed.exe
+++ /dev/null
@@ -1,3 +0,0 @@
-version https://git-lfs.github.com/spec/v1
-oid sha256:4451a8bf312f277291e433770c1eed0fbf8491a17ab6f957942cba3df4840953
-size 209920
diff --git a/scripts/build/Jenkins/Jenkinsfile b/scripts/build/Jenkins/Jenkinsfile
index 8d0c8d670d..bb9bd4ff48 100644
--- a/scripts/build/Jenkins/Jenkinsfile
+++ b/scripts/build/Jenkins/Jenkinsfile
@@ -518,7 +518,7 @@ try {
CreateBuildStage(pipelineConfig, platform.key, build_job.key, envVars).call()
}
- if (env.MARS_REPO && platform.key == 'Windows' && build_job_name.startsWith('test')) {
+ if (env.MARS_REPO && platform.value.build_types[build_job_name].PARAMETERS.containsKey('TEST_METRICS') && platform.value.build_types[build_job_name].PARAMETERS.TEST_METRICS == 'True') {
def output_directory = platform.value.build_types[build_job_name].PARAMETERS.OUTPUT_DIRECTORY
def configuration = platform.value.build_types[build_job_name].PARAMETERS.CONFIGURATION
CreateTestMetricsStage(pipelineConfig, branchName, envVars, build_job_name, output_directory, configuration).call()
diff --git a/scripts/build/Platform/Windows/build_config.json b/scripts/build/Platform/Windows/build_config.json
index a4a5a52c4d..1eb0a73ee0 100644
--- a/scripts/build/Platform/Windows/build_config.json
+++ b/scripts/build/Platform/Windows/build_config.json
@@ -104,7 +104,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_smoke TEST_SUITE_main",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_smoke|SUITE_main)\" -LE \"(REQUIRES_gpu)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_smoke|SUITE_main)\" -LE \"(REQUIRES_gpu)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"profile_vs2019": {
@@ -151,7 +152,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_smoke TEST_SUITE_main",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_smoke|SUITE_main)\" -LE \"(REQUIRES_gpu)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_smoke|SUITE_main)\" -LE \"(REQUIRES_gpu)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"test_gpu_profile_vs2019": {
@@ -169,7 +171,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_smoke TEST_SUITE_main",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_smoke_REQUIRES_gpu|SUITE_main_REQUIRES_gpu)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_smoke_REQUIRES_gpu|SUITE_main_REQUIRES_gpu)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"asset_profile_vs2019": {
@@ -214,7 +217,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_periodic",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_periodic)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_periodic)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"sandbox_test_profile_vs2019": {
@@ -233,7 +237,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_sandbox",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_sandbox)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_sandbox)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"benchmark_test_profile_vs2019": {
@@ -249,7 +254,8 @@
"CMAKE_LY_PROJECTS": "AutomatedTesting",
"CMAKE_TARGET": "TEST_SUITE_benchmark",
"CMAKE_NATIVE_BUILD_ARGS": "/m /nologo",
- "CTEST_OPTIONS": "-L \"(SUITE_benchmark)\" -T Test"
+ "CTEST_OPTIONS": "-L \"(SUITE_benchmark)\" -T Test",
+ "TEST_METRICS": "True"
}
},
"release_vs2019": {
diff --git a/scripts/build/build_node/Platform/Linux/install-ubuntu-build-libraries.sh b/scripts/build/build_node/Platform/Linux/install-ubuntu-build-libraries.sh
deleted file mode 100755
index 90786a675a..0000000000
--- a/scripts/build/build_node/Platform/Linux/install-ubuntu-build-libraries.sh
+++ /dev/null
@@ -1,103 +0,0 @@
-#!/bin/bash
-
-# All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
-# its licensors.
-#
-# For complete copyright and license terms please see the LICENSE at the root of this
-# distribution (the "License"). All use of this software is governed by the License,
-# or, if provided, by the license below or the license accompanying this file. Do not
-# remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-
-# This script must be run as root
-if [[ $EUID -ne 0 ]]
-then
- echo "This script must be run as root (sudo)"
- exit 1
-fi
-
-#
-# Make sure we are installing on a supported ubuntu distro
-#
-lsb_release -c >/dev/null 2>&1
-if [ $? -ne 0 ]
-then
- echo This script is only supported on Ubuntu Distros
- exit 1
-fi
-
-UBUNTU_DISTRO="`lsb_release -c | awk '{print $2}'`"
-if [ "$UBUNTU_DISTRO" == "bionic" ]
-then
- echo "Setup for Ubuntu 18.04 LTS ($UBUNTU_DISTRO)"
-elif [ "$UBUNTU_DISTRO" == "focal" ]
-then
- echo "Setup for Ubuntu 20.04 LTS ($UBUNTU_DISTRO)"
-else
- echo "Unsupported version of Ubuntu $UBUNTU_DISTRO"
- exit 1
-fi
-
-#
-# Install curl if its not installed
-#
-curl --version >/dev/null 2>&1
-if [ $? -ne 0 ]
-then
- echo "Installing curl"
- apt-get install curl -y
-fi
-
-
-#
-# If the linux distro is 20.04 (focal), we need libffi.so.6, which is not part of the focal distro. We
-# will install it from the bionic distro manually into focal. This is needed since Ubuntu 20.04 supports
-# python 3.8 out of the box, but we are using 3.7
-#
-LIBFFI6_COUNT=`apt list --installed 2>/dev/null | grep libffi6 | wc -l`
-if [ "$UBUNTU_DISTRO" == "focal" ] && [ $LIBFFI6_COUNT -eq 0 ]
-then
- echo "Installing libffi for Ubuntu 20.04"
-
- pushd /tmp >/dev/null
-
- LIBFFI_PACKAGE_NAME=libffi6_3.2.1-8_amd64.deb
- LIBFFI_PACKAGE_URL=http://mirrors.kernel.org/ubuntu/pool/main/libf/libffi/
-
- curl --location $LIBFFI_PACKAGE_URL/$LIBFFI_PACKAGE_NAME -o $LIBFFI_PACKAGE_NAME
- if [ $? -ne 0 ]
- then
- echo Unable to download $LIBFFI_PACKAGE_URL/$LIBFFI_PACKAGE_NAME
- popd
- exit 1
- fi
-
- apt install ./$LIBFFI_PACKAGE_NAME -y
- if [ $? -ne 0 ]
- then
- echo Unable to install $LIBFFI_PACKAGE_NAME
- rm -f ./$LIBFFI_PACKAGE_NAME
- popd
- exit 1
- fi
-
- rm -f ./$LIBFFI_PACKAGE_NAME
- popd
- echo "libffi.so.6 installed"
-fi
-
-# Install the required build packages
-apt-get install clang-6.0 -y # For the compiler and its dependencies
-apt-get install libglu1-mesa-dev -y # For Qt (GL dependency)
-
-# The following packages resolves a runtime error with Qt Plugins
-apt-get install libxcb-xinerama0 -y # For Qt plugins at runtime
-apt-get install libxcb-xinput0 -y # For Qt plugins at runtime
-
-apt-get install libcurl4-openssl-dev -y # For HttpRequestor
-apt-get install libsdl2-dev -y # For WWise
-
-apt-get install libz-dev -y
-apt-get install mesa-common-dev -y
-
-echo Build Libraries Setup Complete
diff --git a/scripts/build/build_node/Platform/Linux/install-ubuntu-build-tools.sh b/scripts/build/build_node/Platform/Linux/install-ubuntu-build-tools.sh
index 0c65610cf5..fd7b59592a 100755
--- a/scripts/build/build_node/Platform/Linux/install-ubuntu-build-tools.sh
+++ b/scripts/build/build_node/Platform/Linux/install-ubuntu-build-tools.sh
@@ -39,36 +39,124 @@ else
fi
#
-# Always install the latest version of cmake (from kitware)
+# Install curl if its not installed
#
-echo Installing CMake package $CMAKE_DISTRO_VERSION
-
-# Remove any pre-existing version of cmake
-apt purge --auto-remove cmake -y
-wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | sudo tee /etc/apt/trusted.gpg.d/kitware.gpg >/dev/null
-CMAKE_DEB_REPO="'deb https://apt.kitware.com/ubuntu/ $UBUNTU_DISTRO main'"
-
-# Add the appropriate kitware repository to apt
-if [ "$UBUNTU_DISTRO" == "bionic" ]
+curl --version >/dev/null 2>&1
+if [ $? -ne 0 ]
then
- CMAKE_DISTRO_VERSION=3.20.1-0kitware1ubuntu18.04.1
- apt-add-repository 'deb https://apt.kitware.com/ubuntu/ bionic main'
-elif [ "$UBUNTU_DISTRO" == "focal" ]
-then
- CMAKE_DISTRO_VERSION=3.20.1-0kitware1ubuntu20.04.1
- apt-add-repository 'deb https://apt.kitware.com/ubuntu/ focal main'
+ echo "Installing curl"
+ apt-get install curl -y
fi
-apt-get update
-# Install cmake
-apt-get install cmake=$CMAKE_DISTRO_VERSION -y
+#
+# If the linux distro is 20.04 (focal), we need libffi.so.6, which is not part of the focal distro. We
+# will install it from the bionic distro manually into focal. This is needed since Ubuntu 20.04 supports
+# python 3.8 out of the box, but we are using 3.7
+#
+LIBFFI6_COUNT=`apt list --installed 2>/dev/null | grep libffi6 | wc -l`
+if [ "$UBUNTU_DISTRO" == "focal" ] && [ $LIBFFI6_COUNT -eq 0 ]
+then
+ echo "Installing libffi for Ubuntu 20.04"
+
+ pushd /tmp >/dev/null
+
+ LIBFFI_PACKAGE_NAME=libffi6_3.2.1-8_amd64.deb
+ LIBFFI_PACKAGE_URL=http://mirrors.kernel.org/ubuntu/pool/main/libf/libffi/
+
+ curl --location $LIBFFI_PACKAGE_URL/$LIBFFI_PACKAGE_NAME -o $LIBFFI_PACKAGE_NAME
+ if [ $? -ne 0 ]
+ then
+ echo Unable to download $LIBFFI_PACKAGE_URL/$LIBFFI_PACKAGE_NAME
+ popd
+ exit 1
+ fi
+
+ apt install ./$LIBFFI_PACKAGE_NAME -y
+ if [ $? -ne 0 ]
+ then
+ echo Unable to install $LIBFFI_PACKAGE_NAME
+ rm -f ./$LIBFFI_PACKAGE_NAME
+ popd
+ exit 1
+ fi
+
+ rm -f ./$LIBFFI_PACKAGE_NAME
+ popd
+ echo "libffi.so.6 installed"
+fi
#
-# Make sure that Ninja is installed
+# Add the kitware repository for cmake if necessary
#
-echo Installing Ninja
-apt-get install ninja-build -y
+
+KITWARE_REPO_COUNT=`cat /etc/apt/sources.list | grep ^deb | grep https://apt.kitware.com/ubuntu/ | wc -l`
+
+if [ $KITWARE_REPO_COUNT -eq 0 ]
+then
+ echo Adding Kitware Repository for the cmake
+
+ wget -O - https://apt.kitware.com/keys/kitware-archive-latest.asc 2>/dev/null | gpg --dearmor - | sudo tee /etc/apt/trusted.gpg.d/kitware.gpg >/dev/null
+ CMAKE_DEB_REPO="'deb https://apt.kitware.com/ubuntu/ $UBUNTU_DISTRO main'"
+
+ # Add the appropriate kitware repository to apt
+ if [ "$UBUNTU_DISTRO" == "bionic" ]
+ then
+ CMAKE_DISTRO_VERSION=3.20.1-0kitware1ubuntu18.04.1
+ apt-add-repository 'deb https://apt.kitware.com/ubuntu/ bionic main'
+ elif [ "$UBUNTU_DISTRO" == "focal" ]
+ then
+ CMAKE_DISTRO_VERSION=3.20.1-0kitware1ubuntu20.04.1
+ apt-add-repository 'deb https://apt.kitware.com/ubuntu/ focal main'
+ fi
+ apt-get update
+else
+ echo Kitware Repository repo already set
+fi
-echo Build Tools Setup Complete
+# Read from the package list and process each package
+PACKAGE_FILE_LIST=package-list.ubuntu-$UBUNTU_DISTRO.txt
+
+echo Reading package list $PACKAGE_FILE_LIST
+
+# Read each line (strip out comment tags)
+for LINE in `cat $PACKAGE_FILE_LIST | sed 's/#.*$//g'`
+do
+ PACKAGE=`echo $LINE | awk -F / '{print $1}'`
+ if [ "$PACKAGE" != "" ] # Skip blank lines
+ then
+ PACKAGE_VER=`echo $LINE | awk -F / '{print $2}'`
+ if [ "$PACKAGE_VER" == "" ]
+ then
+ # Process non-versioned packages
+ INSTALLED_COUNT=`apt list --installed 2>/dev/null | grep ^$PACKAGE/ | wc -l`
+ if [ $INSTALLED_COUNT -eq 0 ]
+ then
+ echo Installing $PACKAGE
+ apt-get install $PACKAGE -y
+ else
+ INSTALLED_VERSION=`apt list --installed 2>/dev/null | grep ^$PACKAGE/ | awk '{print $2}'`
+ echo $PACKAGE already installed \(version $INSTALLED_VERSION\)
+ fi
+ else
+ # Process versioned packages
+ INSTALLED_COUNT=`apt list --installed 2>/dev/null | grep ^$PACKAGE/ | wc -l`
+ if [ $INSTALLED_COUNT -eq 0 ]
+ then
+ echo Installing $PACKAGE \( $PACKAGE_VER \)
+ apt-get install $PACKAGE=$PACKAGE_VER -y
+ else
+ INSTALLED_VERSION=`apt list --installed 2>/dev/null | grep ^$PACKAGE/ | awk '{print $2}'`
+ if [ "$INSTALLED_VERSION" != "$PACKAGE_VER" ]
+ then
+ echo $PACKAGE already installed but with the wrong version. Purging the package
+ apt purge --auto-remove $PACKAGE -y
+ fi
+ echo $PACKAGE already installed \(version $INSTALLED_VERSION\)
+ fi
+ fi
+ fi
+
+done
+
diff --git a/scripts/build/build_node/Platform/Linux/package-list.ubuntu-bionic.txt b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-bionic.txt
new file mode 100644
index 0000000000..201e4e8424
--- /dev/null
+++ b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-bionic.txt
@@ -0,0 +1,17 @@
+# Package list for Ubuntu 18.04
+
+# Build Tools Packages
+cmake/3.20.1-0kitware1ubuntu18.04.1 # For cmake
+clang-6.0 # For Ninja Build System
+ninja-build # For the compiler and its dependencies
+
+# Build Libraries
+libglu1-mesa-dev # For Qt (GL dependency)
+libxcb-xinerama0 # For Qt plugins at runtime
+libxcb-xinput0 # For Qt plugins at runtime
+libcurl4-openssl-dev # For HttpRequestor
+libsdl2-dev # for WWise/Audio
+zlib1g-dev
+mesa-common-dev
+
+
diff --git a/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt
new file mode 100644
index 0000000000..13b6376911
--- /dev/null
+++ b/scripts/build/build_node/Platform/Linux/package-list.ubuntu-focal.txt
@@ -0,0 +1,17 @@
+# Package list for Ubuntu 20.04
+
+# Build Tools Packages
+cmake/3.20.1-0kitware1ubuntu20.04.1 # For cmake
+clang-6.0 # For Ninja Build System
+ninja-build # For the compiler and its dependencies
+
+# Build Libraries
+libglu1-mesa-dev # For Qt (GL dependency)
+libxcb-xinerama0 # For Qt plugins at runtime
+libxcb-xinput0 # For Qt plugins at runtime
+libcurl4-openssl-dev # For HttpRequestor
+libsdl2-dev # for WWise/Audio
+zlib1g-dev
+mesa-common-dev
+
+