Code/Framework compiling
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
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@@ -110,8 +110,8 @@ namespace Benchmark
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void BM_Prefab::SetUpMockValidatorForReadPrefab()
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{
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int pathCount = m_paths.size();
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for (int number = 0; number < pathCount; ++number)
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const size_t pathCount = m_paths.size();
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for (size_t number = 0; number < pathCount; ++number)
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{
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m_mockIOActionValidator->ReadPrefabDom(
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m_paths[number], UnitTest::PrefabTestDomUtils::CreatePrefabDom());
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@@ -38,7 +38,7 @@ namespace UnitTest
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const EntityAlias& entityAlias)
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{
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return GetPrefabDomEntitiesPath()
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.Append(entityAlias.c_str(), entityAlias.length());
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.Append(entityAlias.c_str(), static_cast<rapidjson::SizeType>(entityAlias.length()));
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};
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inline PrefabDomPath GetPrefabDomEntityNamePath(
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@@ -62,7 +62,7 @@ namespace UnitTest
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inline PrefabDomPath GetPrefabDomInstancePath(
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const InstanceAlias& instanceAlias)
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{
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return GetPrefabDomInstancesPath().Append(instanceAlias.c_str(), instanceAlias.length());
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return GetPrefabDomInstancesPath().Append(instanceAlias.c_str(), static_cast<rapidjson::SizeType>(instanceAlias.length()));
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};
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inline PrefabDomPath GetPrefabDomInstancePath(
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