Merge branch 'development' of https://github.com/aws-lumberyard-dev/o3de into mnaumov/LYN-4539

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
This commit is contained in:
Mikhail Naumov
2021-08-23 17:08:00 -07:00
1114 changed files with 12444 additions and 13129 deletions
@@ -650,7 +650,10 @@ namespace AzToolsFramework
AZStd::unique_ptr<AZ::Entity> Instance::DetachContainerEntity()
{
m_instanceEntityMapper->UnregisterEntity(m_containerEntity->GetId());
if (m_containerEntity)
{
m_instanceEntityMapper->UnregisterEntity(m_containerEntity->GetId());
}
return AZStd::move(m_containerEntity);
}
}
@@ -61,7 +61,7 @@ namespace AzToolsFramework
m_prefabUndoCache.Destroy();
}
PrefabOperationResult PrefabPublicHandler::CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
PrefabOperationResult PrefabPublicHandler::CreatePrefabInMemory(const EntityIdList& entityIds, AZ::IO::PathView filePath)
{
EntityList inputEntityList, topLevelEntities;
AZ::EntityId commonRootEntityId;
@@ -264,7 +264,7 @@ namespace AzToolsFramework
return AZ::Success();
}
PrefabOperationResult PrefabPublicHandler::CreatePrefabInDisk(const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath)
PrefabOperationResult PrefabPublicHandler::CreatePrefabInDisk(const EntityIdList& entityIds, AZ::IO::PathView filePath)
{
auto result = CreatePrefabInMemory(entityIds, filePath);
if (result.IsSuccess())
@@ -996,12 +996,12 @@ namespace AzToolsFramework
// the full nested hierarchy with what is returned from RetrieveAndSortPrefabEntitiesAndInstances
AzToolsFramework::EntityIdSet duplicationSet = AzToolsFramework::GetCulledEntityHierarchy(entityIdsNoLevelInstance);
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
AZ_PROFILE_FUNCTION(AzToolsFramework);
ScopedUndoBatch undoBatch("Duplicate Entities");
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "DuplicateEntitiesInInstance::UndoCaptureAndDuplicateEntities");
AZ_PROFILE_SCOPE(AzToolsFramework, "DuplicateEntitiesInInstance::UndoCaptureAndDuplicateEntities");
AZStd::vector<AZ::Entity*> entities;
AZStd::vector<Instance*> instances;
@@ -1123,7 +1123,7 @@ namespace AzToolsFramework
// Retrieve entityList from entityIds
EntityList inputEntityList = EntityIdListToEntityList(entityIdsNoLevelInstance);
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
AZ_PROFILE_FUNCTION(AzToolsFramework);
ScopedUndoBatch undoBatch("Delete Selected");
@@ -1145,7 +1145,7 @@ namespace AzToolsFramework
}
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DeleteEntities:UndoCaptureAndPurgeEntities");
AZ_PROFILE_SCOPE(AzToolsFramework, "Internal::DeleteEntities:UndoCaptureAndPurgeEntities");
Prefab::PrefabDom instanceDomBefore;
m_instanceToTemplateInterface->GenerateDomForInstance(instanceDomBefore, commonOwningInstance->get());
@@ -1205,7 +1205,7 @@ namespace AzToolsFramework
selCommand->SetParent(undoBatch.GetUndoBatch());
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DeleteEntities:RunRedo");
AZ_PROFILE_SCOPE(AzToolsFramework, "Internal::DeleteEntities:RunRedo");
selCommand->RunRedo();
}
@@ -1230,10 +1230,10 @@ namespace AzToolsFramework
return AZ::Failure(AZStd::string("Input entity should be its owning Instance's container entity."));
}
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
AZ_PROFILE_FUNCTION(AzToolsFramework);
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:UndoCapture");
AZ_PROFILE_SCOPE(AzToolsFramework, "Internal::DetachPrefab:UndoCapture");
ScopedUndoBatch undoBatch("Detach Prefab");
@@ -1294,7 +1294,7 @@ namespace AzToolsFramework
command->Capture(instanceDomBefore, instanceDomAfter, parentTemplateId);
command->SetParent(undoBatch.GetUndoBatch());
{
AZ_PROFILE_SCOPE(AZ::Debug::ProfileCategory::AzToolsFramework, "Internal::DetachPrefab:RunRedo");
AZ_PROFILE_SCOPE(AzToolsFramework, "Internal::DetachPrefab:RunRedo");
command->RunRedo();
}
@@ -43,9 +43,9 @@ namespace AzToolsFramework
// PrefabPublicInterface...
PrefabOperationResult CreatePrefabInDisk(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) override;
const EntityIdList& entityIds, AZ::IO::PathView filePath) override;
PrefabOperationResult CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) override;
const EntityIdList& entityIds, AZ::IO::PathView filePath) override;
InstantiatePrefabResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
PrefabOperationResult SavePrefab(AZ::IO::Path filePath) override;
PrefabEntityResult CreateEntity(AZ::EntityId parentId, const AZ::Vector3& position) override;
@@ -47,7 +47,7 @@ namespace AzToolsFramework
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult CreatePrefabInDisk(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) = 0;
const EntityIdList& entityIds, AZ::IO::PathView filePath) = 0;
/**
* Create a prefab out of the entities provided, at the path provided, and keep it in memory.
@@ -57,7 +57,7 @@ namespace AzToolsFramework
* @return An outcome object; on failure, it comes with an error message detailing the cause of the error.
*/
virtual PrefabOperationResult CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZ::IO::PathView filePath) = 0;
const EntityIdList& entityIds, AZ::IO::PathView filePath) = 0;
/**
* Instantiate a prefab from a prefab file.
@@ -11,13 +11,20 @@
#include <AzCore/Component/EntityId.h>
#include <AzCore/EBus/EBus.h>
#include <AzCore/Math/Vector3.h>
#include <AzCore/Outcome/Outcome.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/string/string.h>
#include <AzCore/std/string/string_view.h>
namespace AzToolsFramework
{
using EntityIdList = AZStd::vector<AZ::EntityId>;
namespace Prefab
{
using PrefabOperationResult = AZ::Outcome<void, AZStd::string>;
using InstantiatePrefabResult = AZ::Outcome<AZ::EntityId, AZStd::string>;
/**
* The primary purpose of this bus is to facilitate writing automated tests for prefabs.
* It calls PrefabPublicInterface internally to talk to the prefab system.
@@ -40,14 +47,25 @@ namespace AzToolsFramework
/**
* Create a prefab out of the entities provided, at the path provided, and keep it in memory.
* Automatically detects descendants of entities, and discerns between entities and child instances.
* Return whether the creation succeeded or not.
*/
virtual bool CreatePrefabInMemory(
const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) = 0;
virtual PrefabOperationResult CreatePrefabInMemory(
const EntityIdList& entityIds, AZStd::string_view filePath) = 0;
/**
* Instantiate a prefab from a prefab file.
* Return the container entity id of the prefab instantiated if instantiation succeeded.
*/
virtual AZ::EntityId InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) = 0;
virtual InstantiatePrefabResult InstantiatePrefab(
AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) = 0;
/**
* Deletes all entities and their descendants from the owning instance. Bails if the entities don't
* all belong to the same instance.
* Return whether the deletion succeeded or not.
*/
virtual PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) = 0;
};
using PrefabPublicRequestBus = AZ::EBus<PrefabPublicRequests>;
@@ -25,6 +25,7 @@ namespace AzToolsFramework
->Attribute(AZ::Script::Attributes::Module, "prefab")
->Event("CreatePrefabInMemory", &PrefabPublicRequests::CreatePrefabInMemory)
->Event("InstantiatePrefab", &PrefabPublicRequests::InstantiatePrefab)
->Event("DeleteEntitiesAndAllDescendantsInInstance", &PrefabPublicRequests::DeleteEntitiesAndAllDescendantsInInstance)
;
}
}
@@ -44,36 +45,20 @@ namespace AzToolsFramework
m_prefabPublicInterface = nullptr;
}
bool PrefabPublicRequestHandler::CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath)
PrefabOperationResult PrefabPublicRequestHandler::CreatePrefabInMemory(const EntityIdList& entityIds, AZStd::string_view filePath)
{
auto createPrefabOutcome = m_prefabPublicInterface->CreatePrefabInMemory(entityIds, filePath);
if (!createPrefabOutcome.IsSuccess())
{
AZ_Error("CreatePrefabInMemory", false,
"Failed to create Prefab on file path '%.*s'. Error message: %s.",
AZ_STRING_ARG(filePath),
createPrefabOutcome.GetError().c_str());
return false;
}
return true;
return m_prefabPublicInterface->CreatePrefabInMemory(entityIds, filePath);
}
AZ::EntityId PrefabPublicRequestHandler::InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position)
InstantiatePrefabResult PrefabPublicRequestHandler::InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position)
{
auto instantiatePrefabOutcome = m_prefabPublicInterface->InstantiatePrefab(filePath, parent, position);
if (!instantiatePrefabOutcome.IsSuccess())
{
AZ_Error("InstantiatePrefab", false,
"Failed to instantiate Prefab on file path '%.*s'. Error message: %s.",
AZ_STRING_ARG(filePath),
instantiatePrefabOutcome.GetError().c_str());
return AZ::EntityId();
}
return instantiatePrefabOutcome.GetValue();
return m_prefabPublicInterface->InstantiatePrefab(filePath, parent, position);
}
PrefabOperationResult PrefabPublicRequestHandler::DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds)
{
return m_prefabPublicInterface->DeleteEntitiesAndAllDescendantsInInstance(entityIds);
}
} // namespace Prefab
} // namespace AzToolsFramework
@@ -31,8 +31,9 @@ namespace AzToolsFramework
void Connect();
void Disconnect();
bool CreatePrefabInMemory(const AZStd::vector<AZ::EntityId>& entityIds, AZStd::string_view filePath) override;
AZ::EntityId InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
PrefabOperationResult CreatePrefabInMemory(const EntityIdList& entityIds, AZStd::string_view filePath) override;
InstantiatePrefabResult InstantiatePrefab(AZStd::string_view filePath, AZ::EntityId parent, const AZ::Vector3& position) override;
PrefabOperationResult DeleteEntitiesAndAllDescendantsInInstance(const EntityIdList& entityIds) override;
private:
PrefabPublicInterface* m_prefabPublicInterface = nullptr;
@@ -12,6 +12,7 @@
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TransformBus.h>
#include <AzCore/Console/ILogger.h>
#include <AzCore/Debug/Profiler.h>
#include <AzCore/Interface/Interface.h>
#include <AzFramework/API/ApplicationAPI.h>
@@ -111,7 +112,7 @@ namespace AzToolsFramework
void PrefabUndoCache::UpdateCache(const AZ::EntityId& entityId)
{
AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
AZ_PROFILE_FUNCTION(AzToolsFramework);
AZ::Entity* entity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, entityId);
@@ -65,16 +65,24 @@ namespace AzToolsFramework::Prefab::PrefabConversionUtils
AzFramework::Spawnable::EntityList& entities = spawnable->GetEntities();
for (auto it = entities.begin(); it != entities.end(); )
{
(*it)->InvalidateDependencies();
AZ::Entity::DependencySortOutcome evaluation = (*it)->EvaluateDependenciesGetDetails();
if (evaluation.IsSuccess())
if (*it)
{
++it;
(*it)->InvalidateDependencies();
AZ::Entity::DependencySortOutcome evaluation = (*it)->EvaluateDependenciesGetDetails();
if (evaluation.IsSuccess())
{
++it;
}
else
{
AZ_Error(
"Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s", (*it)->GetName().c_str(),
(*it)->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str());
it = entities.erase(it);
}
}
else
{
AZ_Error("Prefabs", false, "Entity '%s' %s cannot be activated for the following reason: %s",
(*it)->GetName().c_str(), (*it)->GetId().ToString().c_str(), evaluation.GetError().m_message.c_str());
it = entities.erase(it);
}
}