diff --git a/Code/Legacy/CryCommon/Mocks/IAudioSystemMock.h b/Code/Legacy/CryCommon/Mocks/IAudioSystemMock.h deleted file mode 100644 index e93be4813f..0000000000 --- a/Code/Legacy/CryCommon/Mocks/IAudioSystemMock.h +++ /dev/null @@ -1,59 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include - -namespace Audio -{ - struct AudioProxyMock - : public IAudioProxy - { - MOCK_METHOD2(Initialize, void(const char* const sObjectName, bool bInitAsync /* = true */)); - MOCK_METHOD0(Release, void()); - MOCK_METHOD0(Reset, void()); - MOCK_METHOD1(StopTrigger, void(TAudioControlID nTriggerID)); - MOCK_METHOD2(SetSwitchState, void(TAudioControlID nSwitchID, TAudioSwitchStateID nStateID)); - MOCK_METHOD2(SetRtpcValue, void(TAudioControlID nRtpcID, float fValue)); - MOCK_METHOD1(SetObstructionCalcType, void(EAudioObjectObstructionCalcType eObstructionType)); - MOCK_METHOD1(SetPosition, void(const SATLWorldPosition& rPosition)); - MOCK_METHOD1(SetPosition, void(const AZ::Vector3& rPosition)); - MOCK_METHOD2(SetEnvironmentAmount, void(TAudioEnvironmentID nEnvironmentID, float fAmount)); - MOCK_METHOD0(SetCurrentEnvironments, void()); - MOCK_CONST_METHOD0(GetAudioObjectID, TAudioObjectID()); - }; - - struct AudioSystemMock - : public IAudioSystem - { - MOCK_METHOD0(Initialize, bool()); - MOCK_METHOD0(Release, void()); - MOCK_METHOD1(PushRequest, void(const SAudioRequest& rAudioRequestData)); - MOCK_METHOD4(AddRequestListener, void(AudioRequestCallbackType func, void* pObjectToListenTo, EAudioRequestType requestType /* = eART_AUDIO_ALL_REQUESTS */, TATLEnumFlagsType specificRequestMask /* = ALL_AUDIO_REQUEST_SPECIFIC_TYPE_FLAGS */)); - MOCK_METHOD2(RemoveRequestListener, void(AudioRequestCallbackType func, void* pObjectToListenTo)); - MOCK_METHOD0(ExternalUpdate, void()); - MOCK_CONST_METHOD1(GetAudioTriggerID, TAudioControlID(const char* sAudioTriggerName)); - MOCK_CONST_METHOD1(GetAudioRtpcID, TAudioControlID(const char* sAudioRtpcName)); - MOCK_CONST_METHOD1(GetAudioSwitchID, TAudioControlID(const char* sAudioSwitchName)); - MOCK_CONST_METHOD2(GetAudioSwitchStateID, TAudioSwitchStateID(const TAudioControlID nSwitchID, const char* sAudioStateName)); - MOCK_CONST_METHOD1(GetAudioPreloadRequestID, TAudioPreloadRequestID(const char* sAudioPreloadRequestName)); - MOCK_CONST_METHOD1(GetAudioEnvironmentID, TAudioEnvironmentID(const char* sAudioEnvironmentName)); - MOCK_METHOD1(ReserveAudioListenerID, bool(TAudioObjectID& rAudioListenerID)); - MOCK_METHOD1(ReleaseAudioListenerID, bool(TAudioObjectID nAudioObjectID)); - MOCK_METHOD1(OnCVarChanged, void(ICVar* const pCVar)); - MOCK_METHOD1(GetInfo, void(SAudioSystemInfo& rAudioSystemInfo)); - MOCK_CONST_METHOD0(GetControlsPath, const char*()); - MOCK_METHOD0(UpdateControlsPath, void()); - MOCK_METHOD0(GetFreeAudioProxy, IAudioProxy*()); - MOCK_METHOD1(FreeAudioProxy, void(IAudioProxy* pIAudioProxy)); - MOCK_CONST_METHOD2(GetAudioControlName, const char*(EAudioControlType eAudioEntityType, TATLIDType nAudioEntityID)); - MOCK_CONST_METHOD2(GetAudioSwitchStateName, const char*(TAudioControlID switchID, TAudioSwitchStateID stateID)); - }; - -} // namespace Audio diff --git a/Code/Legacy/CryCommon/crycommon_testing_files.cmake b/Code/Legacy/CryCommon/crycommon_testing_files.cmake index 42deecd576..de7a764330 100644 --- a/Code/Legacy/CryCommon/crycommon_testing_files.cmake +++ b/Code/Legacy/CryCommon/crycommon_testing_files.cmake @@ -7,7 +7,6 @@ # set(FILES - Mocks/IAudioSystemMock.h Mocks/IConsoleMock.h Mocks/ICryPakMock.h Mocks/ILogMock.h diff --git a/Gems/AudioSystem/Code/Tests/AudioSystemTest.cpp b/Gems/AudioSystem/Code/Tests/AudioSystemTest.cpp index 14e9f74fd2..1f03eec419 100644 --- a/Gems/AudioSystem/Code/Tests/AudioSystemTest.cpp +++ b/Gems/AudioSystem/Code/Tests/AudioSystemTest.cpp @@ -21,7 +21,6 @@ #include #include -#include #include #include