Disambiguate setters and getters with the same name + updates to fix duplicates

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-11-30 17:37:56 -08:00
parent 3ee528042f
commit 8ebfe4004e
7 changed files with 625 additions and 721 deletions
@@ -915,6 +915,7 @@ namespace ScriptCanvasEditorTools
AZStd::string methodName = "Get";
methodName.append(cleanName);
method.m_key = methodName;
method.m_context = "Getter";
method.m_details.m_name = methodName;
method.m_details.m_tooltip = behaviorProperty->m_getter->m_debugDescription ? behaviorProperty->m_getter->m_debugDescription : "";
@@ -925,6 +926,8 @@ namespace ScriptCanvasEditorTools
// We know this is a getter, so there will only be one parameter, we will use the method name as a best
// guess for the argument name
SplitCamelCase(cleanName);
method.m_arguments.push_back(); // argument 0 is reserve for a "return value" which there won't be one
method.m_arguments.push_back(); // adding entry for the argument name
method.m_arguments[1].m_details.m_name = cleanName;
entry->m_methods.push_back(method);
@@ -942,6 +945,7 @@ namespace ScriptCanvasEditorTools
methodName.append(cleanName);
method.m_key = methodName;
method.m_context = "Setter";
method.m_details.m_name = methodName;
method.m_details.m_tooltip = behaviorProperty->m_setter->m_debugDescription ? behaviorProperty->m_getter->m_debugDescription : "";