diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index fca698e88a..0f911878c3 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -463,25 +463,7 @@ void EditorViewportWidget::Update() SetFOV(cameraState.m_fovOrZoom); m_Camera.SetZRange(cameraState.m_nearClip, cameraState.m_farClip); } - else if (!ed_useNewCameraSystem) - { - m_renderViewport->GetViewportContext()->SetCameraTransform(LYTransformToAZTransform(m_Camera.GetMatrix())); - } - // Don't override the game mode FOV - if (!GetIEditor()->IsInGameMode()) - { - AZ::Matrix4x4 clipMatrix; - AZ::MakePerspectiveFovMatrixRH( - clipMatrix, - GetFOV(), - aznumeric_cast(width()) / aznumeric_cast(height()), - m_Camera.GetNearPlane(), - m_Camera.GetFarPlane(), - true - ); - m_renderViewport->GetViewportContext()->SetCameraProjectionMatrix(clipMatrix); - } // Reset the camera update flag now that we're finished updating our viewport context m_updateCameraPositionNextTick = false; @@ -637,7 +619,6 @@ void EditorViewportWidget::SetViewEntity(const AZ::EntityId& viewEntityId, bool void EditorViewportWidget::ResetToViewSourceType(const ViewSourceType& viewSourceType) { LockCameraMovement(true); - m_pCameraFOVVariable = nullptr; m_viewEntityId.SetInvalid(); m_cameraObjectId = GUID_NULL; m_viewSourceType = viewSourceType; @@ -2416,13 +2397,26 @@ void EditorViewportWidget::CenterOnSliceInstance() ////////////////////////////////////////////////////////////////////////// void EditorViewportWidget::SetFOV(float fov) { - if (m_pCameraFOVVariable) + if (m_viewEntityId.IsValid()) { - m_pCameraFOVVariable->Set(fov); + Camera::CameraRequestBus::Event(m_viewEntityId, &Camera::CameraComponentRequests::SetFov, AZ::RadToDeg(fov)); } else { m_camFOV = fov; + // Set the active camera's FOV + { + AZ::Matrix4x4 clipMatrix; + AZ::MakePerspectiveFovMatrixRH( + clipMatrix, + GetFOV(), + aznumeric_cast(width()) / aznumeric_cast(height()), + m_Camera.GetNearPlane(), + m_Camera.GetFarPlane(), + true + ); + m_renderViewport->GetViewportContext()->SetCameraProjectionMatrix(clipMatrix); + } } if (m_viewPane) @@ -2449,13 +2443,7 @@ float EditorViewportWidget::GetFOV() const } } - if (m_pCameraFOVVariable) - { - float fov; - m_pCameraFOVVariable->Get(fov); - return fov; - } - else if (m_viewEntityId.IsValid()) + if (m_viewEntityId.IsValid()) { float fov = AZ::RadToDeg(m_camFOV); Camera::CameraRequestBus::EventResult(fov, m_viewEntityId, &Camera::CameraComponentRequests::GetFov); diff --git a/Code/Editor/EditorViewportWidget.h b/Code/Editor/EditorViewportWidget.h index 682d37199c..e99c963b5a 100644 --- a/Code/Editor/EditorViewportWidget.h +++ b/Code/Editor/EditorViewportWidget.h @@ -505,7 +505,6 @@ protected: CPredefinedAspectRatios m_predefinedAspectRatios; - IVariable* m_pCameraFOVVariable = nullptr; bool m_bCursorHidden = false; void OnMenuResolutionCustom();