Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around

Signed-off-by: kberg-amzn <karlberg@amazon.com>
This commit is contained in:
kberg-amzn
2021-09-30 22:53:51 -07:00
parent 02bc89cd92
commit 8d993494f6
27 changed files with 277 additions and 155 deletions
@@ -18,7 +18,7 @@
#include <Multiplayer/Components/NetBindComponent.h>
#include <Multiplayer/Components/NetworkHierarchyChildComponent.h>
#include <Multiplayer/Components/NetworkHierarchyRootComponent.h>
#include <NetworkEntity/EntityReplication/EntityReplicator.h>
#include <Multiplayer/NetworkEntity/EntityReplication/EntityReplicator.h>
namespace Multiplayer
{