Merge branch 'main' of https://github.com/aws-lumberyard/o3de into cgalvan/DuplicateEntities
This commit is contained in:
+5
@@ -12,6 +12,7 @@
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#pragma once
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#include <AzCore/Asset/AssetCommon.h>
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#include <AzCore/Component/Entity.h>
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#include <AzCore/IO/GenericStreams.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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@@ -46,6 +47,10 @@ namespace AzToolsFramework
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virtual Prefab::InstanceOptionalReference GetRootPrefabInstance() = 0;
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//! Get all Assets generated by Prefab processing when entering Play-In Editor mode (Ctrl+G)
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//! /return The vector of Assets generated by Prefab processing
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virtual const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& GetPlayInEditorAssetData() = 0;
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virtual bool LoadFromStream(AZ::IO::GenericStream& stream, AZStd::string_view filename) = 0;
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virtual bool SaveToStream(AZ::IO::GenericStream& stream, AZStd::string_view filename) = 0;
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+5
@@ -314,6 +314,11 @@ namespace AzToolsFramework
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return *m_rootInstance;
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}
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const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& PrefabEditorEntityOwnershipService::GetPlayInEditorAssetData()
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{
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return m_playInEditorData.m_assets;
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}
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void PrefabEditorEntityOwnershipService::OnEntityRemoved(AZ::EntityId entityId)
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{
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AzFramework::SliceEntityRequestBus::MultiHandler::BusDisconnect(entityId);
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+2
@@ -195,6 +195,8 @@ namespace AzToolsFramework
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AZ::IO::PathView filePath, Prefab::InstanceOptionalReference instanceToParentUnder) override;
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Prefab::InstanceOptionalReference GetRootPrefabInstance() override;
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const AZStd::vector<AZ::Data::Asset<AZ::Data::AssetData>>& GetPlayInEditorAssetData() override;
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//////////////////////////////////////////////////////////////////////////
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void OnEntityRemoved(AZ::EntityId entityId);
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+6
-2
@@ -134,9 +134,13 @@ namespace AzToolsFramework
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}
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}
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auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId)->get();
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auto findInstancesResult = m_templateInstanceMapperInterface->FindInstancesOwnedByTemplate(instanceTemplateId);
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AZ_Assert(
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findInstancesResult.has_value(), "Prefab Instances corresponding to template with id %llu couldn't be found.",
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instanceTemplateId);
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if (findInstancesResult.find(instanceToUpdate) == findInstancesResult.end())
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if (findInstancesResult == AZStd::nullopt ||
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findInstancesResult->get().find(instanceToUpdate) == findInstancesResult->get().end())
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{
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// Since nested instances get reconstructed during propagation, remove any nested instance that no longer
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// maps to a template.
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@@ -182,16 +182,16 @@ namespace AzToolsFramework
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else
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{
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AZ::JsonSerializationResult::ResultCode applyPatchResult = AZ::JsonSerialization::ApplyPatch(
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linkedInstanceDom,
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sourceTemplateDomCopy,
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targetTemplatePrefabDom.GetAllocator(),
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sourceTemplatePrefabDom,
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patchesReference->get(),
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AZ::JsonMergeApproach::JsonPatch);
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linkedInstanceDom.CopyFrom(sourceTemplateDomCopy, targetTemplatePrefabDom.GetAllocator());
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if (applyPatchResult.GetProcessing() != AZ::JsonSerializationResult::Processing::Completed)
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{
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AZ_Error("Prefab", false,
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"Link::UpdateTarget - "
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"ApplyPatches failed for Prefab DOM from source Template '%u' and target Template '%u'.",
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AZ_Error(
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"Prefab", false,
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"Link::UpdateTarget - ApplyPatches failed for Prefab DOM from source Template '%u' and target Template '%u'.",
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m_sourceTemplateId, m_targetTemplateId);
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return false;
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}
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@@ -135,11 +135,14 @@ namespace AzToolsFramework
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AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
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// Parent the entities to the container entity. Parenting the container entities of the instances passed to createPrefab
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// will be done during the creation of links below.
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for (AZ::Entity* topLevelEntity : entities)
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// Parent the non-container top level entities to the container entity.
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// Parenting the top level container entities will be done during the creation of links.
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for (AZ::Entity* topLevelEntity : topLevelEntities)
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{
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AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
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if (!IsInstanceContainerEntity(topLevelEntity->GetId()))
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{
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AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
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}
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}
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// Update the template of the instance since the entities are modified since the template creation.
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@@ -155,11 +158,25 @@ namespace AzToolsFramework
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AZ_Assert(
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nestedInstanceContainerEntity, "Invalid container entity found for the nested instance used in prefab creation.");
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AZ::EntityId parentId;
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AZ::TransformBus::EventResult(
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parentId, nestedInstanceContainerEntity->get().GetId(), &AZ::TransformBus::Events::GetParentId);
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auto entityIterator = AZStd::find_if(
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entities.begin(), entities.end(), [parentId](AZ::Entity* entity) { return entity->GetId() == parentId; });
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// If the previous parent entity of the nested instance is not part of the entities of the newly created prefab,
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// then set the parent of the nested prefab as the container entity of the newly created prefab.
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if (entityIterator == entities.end())
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{
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parentId = containerEntityId;
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}
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// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
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// chooses to instantiate the template after undoing the creation.
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CreateLink(
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{&nestedInstanceContainerEntity->get()}, *nestedInstance, instanceToCreate->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), containerEntityId, false);
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undoBatch.GetUndoBatch(), parentId, false);
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});
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// Create a link between the templates of the newly created instance and the instance it's being parented under.
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+28
@@ -27,6 +27,7 @@ AZ_PUSH_DISABLE_WARNING(4244 4251 4800, "-Wunknown-warning-option") // 4244: con
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#include <QtGui/QTextLayout>
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#include <QtGui/QPainter>
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#include <QMessageBox>
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#include <QStylePainter>
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AZ_POP_DISABLE_WARNING
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static const int LabelColumnStretch = 2;
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@@ -121,6 +122,19 @@ namespace AzToolsFramework
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setLayout(m_mainLayout);
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}
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void PropertyRowWidget::paintEvent(QPaintEvent* event)
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{
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QStylePainter p(this);
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if (CanBeReordered())
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{
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const QPen linePen(QColor(0x3B3E3F));
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p.setPen(linePen);
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int indent = m_treeDepth * m_treeIndentation;
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p.drawLine(event->rect().topLeft() + QPoint(indent, 0), event->rect().topRight());
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}
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}
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bool PropertyRowWidget::HasChildWidgetAlready() const
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{
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return m_childWidget != nullptr;
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@@ -1661,6 +1675,20 @@ namespace AzToolsFramework
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m_nameLabel->setFilter(m_currentFilterString);
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}
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bool PropertyRowWidget::CanChildrenBeReordered() const
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{
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return m_containerEditable;
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}
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bool PropertyRowWidget::CanBeReordered() const
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{
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if (!m_parentRow)
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{
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return false;
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}
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return m_parentRow->CanChildrenBeReordered();
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}
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}
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#include "UI/PropertyEditor/moc_PropertyRowWidget.cpp"
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+5
@@ -44,6 +44,7 @@ namespace AzToolsFramework
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Q_PROPERTY(bool hasChildRows READ HasChildRows);
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Q_PROPERTY(bool isTopLevel READ IsTopLevel);
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Q_PROPERTY(int getLevel READ GetLevel);
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Q_PROPERTY(bool canBeReordered READ CanBeReordered);
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Q_PROPERTY(bool appendDefaultLabelToName READ GetAppendDefaultLabelToName WRITE AppendDefaultLabelToName)
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public:
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AZ_CLASS_ALLOCATOR(PropertyRowWidget, AZ::SystemAllocator, 0)
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@@ -126,6 +127,7 @@ namespace AzToolsFramework
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void SetSelectionEnabled(bool selectionEnabled);
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void SetSelected(bool selected);
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bool eventFilter(QObject *watched, QEvent *event) override;
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void paintEvent(QPaintEvent*) override;
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/// Apply tooltip to widget and some of its children.
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void SetDescription(const QString& text);
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@@ -146,6 +148,9 @@ namespace AzToolsFramework
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QLabel* GetNameLabel() { return m_nameLabel; }
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void SetIndentSize(int w);
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void SetAsCustom(bool custom) { m_custom = custom; }
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bool CanChildrenBeReordered() const;
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bool CanBeReordered() const;
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protected:
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int CalculateLabelWidth() const;
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@@ -18,6 +18,7 @@
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzFramework/Viewport/CameraState.h>
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#include <AzFramework/Viewport/ViewportId.h>
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#include <AzFramework/Viewport/ClickDetector.h>
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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@@ -304,4 +305,24 @@ namespace AzToolsFramework
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return entityContextId;
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}
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//! Maps a mouse interaction event to a ClickDetector event.
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//! @note Function only cares about up or down events, all other events are mapped to Nil (ignored).
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inline AzFramework::ClickDetector::ClickEvent ClickDetectorEventFromViewportInteraction(
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const ViewportInteraction::MouseInteractionEvent& mouseInteraction)
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{
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if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left())
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{
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if (mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down)
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{
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return AzFramework::ClickDetector::ClickEvent::Down;
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}
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if (mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Up)
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{
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return AzFramework::ClickDetector::ClickEvent::Up;
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}
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}
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return AzFramework::ClickDetector::ClickEvent::Nil;
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}
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} // namespace AzToolsFramework
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+9
-4
@@ -14,6 +14,7 @@
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#include <AzFramework/Entity/EntityDebugDisplayBus.h>
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#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
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#include <AzToolsFramework/Viewport/ViewportMessages.h>
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#include <QApplication>
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@@ -27,8 +28,11 @@ namespace AzToolsFramework
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
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if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
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mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down)
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m_cursorState.SetCurrentPosition(mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
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const auto selectClickEvent = ClickDetectorEventFromViewportInteraction(mouseInteraction);
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const auto clickOutcome = m_clickDetector.DetectClick(selectClickEvent, m_cursorState.CursorDelta());
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if (clickOutcome == AzFramework::ClickDetector::ClickOutcome::Move)
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{
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if (m_leftMouseDown)
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{
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@@ -58,8 +62,7 @@ namespace AzToolsFramework
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}
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}
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if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left() &&
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mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Up)
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if (clickOutcome == AzFramework::ClickDetector::ClickOutcome::Release)
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{
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if (m_leftMouseUp)
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{
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@@ -77,6 +80,8 @@ namespace AzToolsFramework
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{
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AZ_PROFILE_FUNCTION(AZ::Debug::ProfileCategory::AzToolsFramework);
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m_cursorState.Update();
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if (m_boxSelectRegion)
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{
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debugDisplay.DepthTestOff();
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+21
-17
@@ -14,6 +14,8 @@
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#include <AzCore/std/functional.h>
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#include <AzCore/std/optional.h>
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#include <AzFramework/Viewport/ClickDetector.h>
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#include <AzFramework/Viewport/CursorState.h>
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#include <AzToolsFramework/Viewport/ViewportTypes.h>
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#include <QRect>
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@@ -26,49 +28,49 @@ namespace AzFramework
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namespace AzToolsFramework
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{
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/// Utility to provide box select (click and drag) support for viewport types.
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/// Users can override the mouse event callbacks and display scene function to customize behavior.
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//! Utility to provide box select (click and drag) support for viewport types.
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//! Users can override the mouse event callbacks and display scene function to customize behavior.
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class EditorBoxSelect
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{
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public:
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EditorBoxSelect() = default;
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/// Return if a box select action is currently taking place.
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//! Return if a box select action is currently taking place.
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bool Active() const { return m_boxSelectRegion.has_value(); }
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/// Update the box select for various mouse events.
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/// Call HandleMouseInteraction from type/system implementing MouseViewportRequests interface.
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//! Update the box select for various mouse events.
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//! Call HandleMouseInteraction from type/system implementing MouseViewportRequests interface.
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void HandleMouseInteraction(
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const ViewportInteraction::MouseInteractionEvent& mouseInteraction);
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/// Responsible for drawing the 2d box representing the selection in screen space.
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//! Responsible for drawing the 2d box representing the selection in screen space.
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void Display2d(const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay);
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/// Custom drawing behavior to happen during a box select.
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//! Custom drawing behavior to happen during a box select.
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void DisplayScene(
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const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay);
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/// Set the left mouse down callback.
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//! Set the left mouse down callback.
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void InstallLeftMouseDown(
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const AZStd::function<void(const ViewportInteraction::MouseInteractionEvent& mouseInteraction)>& leftMouseDown);
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/// Set the mouse move callback.
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//! Set the mouse move callback.
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void InstallMouseMove(
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const AZStd::function<void(const ViewportInteraction::MouseInteractionEvent& mouseInteraction)>& mouseMove);
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/// Set the left mouse up callback.
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//! Set the left mouse up callback.
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void InstallLeftMouseUp(
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const AZStd::function<void()>& leftMouseUp);
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/// Set the display scene callback.
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//! Set the display scene callback.
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void InstallDisplayScene(
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const AZStd::function<void(
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const AzFramework::ViewportInfo& viewportInfo,
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AzFramework::DebugDisplayRequests& debugDisplay)>& displayScene);
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/// Return the box select region.
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/// If a box selection is being made, return the current rectangle representing the area.
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/// If there is currently no active box select, then the Maybe type will be empty (there will be no region/area).
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//! Return the box select region.
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//! If a box selection is being made, return the current rectangle representing the area.
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//! If there is currently no active box select, then the Maybe type will be empty (there will be no region/area).
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const AZStd::optional<QRect>& BoxRegion() const { return m_boxSelectRegion; }
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/// Return the active modifiers from the previous frame.
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//! Return the active modifiers from the previous frame.
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ViewportInteraction::KeyboardModifiers PreviousModifiers() const { return m_previousModifiers; }
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private:
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@@ -79,7 +81,9 @@ namespace AzToolsFramework
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AZStd::function<void(
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const AzFramework::ViewportInfo& viewportInfo, AzFramework::DebugDisplayRequests& debugDisplay)> m_displayScene;
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AZStd::optional<QRect> m_boxSelectRegion; ///< Maybe/optional value to store box select region while active.
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ViewportInteraction::KeyboardModifiers m_previousModifiers; ///< Modifier keys active on the previous frame.
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AZStd::optional<QRect> m_boxSelectRegion; //!< Maybe/optional value to store box select region while active.
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ViewportInteraction::KeyboardModifiers m_previousModifiers; //!< Modifier keys active on the previous frame.
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AzFramework::ClickDetector m_clickDetector; //!< Utility type to detect if a mouse click or move has occurred.
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AzFramework::CursorState m_cursorState; //!< Utility type to track the current cursor position (and movement/delta).
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};
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} // namespace AzToolsFramework
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+1
-16
@@ -1782,22 +1782,7 @@ namespace AzToolsFramework
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m_cachedEntityIdUnderCursor = m_editorHelpers->HandleMouseInteraction(cameraState, mouseInteraction);
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const AzFramework::ClickDetector::ClickEvent selectClickEvent = [&mouseInteraction] {
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if (mouseInteraction.m_mouseInteraction.m_mouseButtons.Left())
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{
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if (mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Down)
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{
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return AzFramework::ClickDetector::ClickEvent::Down;
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}
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if (mouseInteraction.m_mouseEvent == ViewportInteraction::MouseEvent::Up)
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{
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return AzFramework::ClickDetector::ClickEvent::Up;
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}
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}
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return AzFramework::ClickDetector::ClickEvent::Nil;
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}();
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const auto selectClickEvent = ClickDetectorEventFromViewportInteraction(mouseInteraction);
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m_cursorState.SetCurrentPosition(mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates);
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const auto clickOutcome = m_clickDetector.DetectClick(selectClickEvent, m_cursorState.CursorDelta());
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Reference in New Issue
Block a user