Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
This commit is contained in:
Nicholas Van Sickle
2021-11-11 10:15:11 -08:00
192 changed files with 2090 additions and 1621 deletions
@@ -45,6 +45,7 @@ AZ_POP_DISABLE_WARNING
#include <AzToolsFramework/AssetBrowser/EBusFindAssetTypeByName.h>
#include <AzToolsFramework/ComponentMode/ComponentModeDelegate.h>
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
#include <AzToolsFramework/Slice/SliceDataFlagsCommand.h>
#include <AzToolsFramework/Slice/SliceMetadataEntityContextBus.h>
@@ -606,6 +607,7 @@ namespace AzToolsFramework
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusConnect(
AzToolsFramework::GetEntityContextId());
ViewportEditorModeNotificationsBus::Handler::BusConnect(GetEntityContextId());
}
EntityPropertyEditor::~EntityPropertyEditor()
@@ -618,7 +620,8 @@ namespace AzToolsFramework
AZ::EntitySystemBus::Handler::BusDisconnect();
EditorEntityContextNotificationBus::Handler::BusDisconnect();
AzToolsFramework::ComponentModeFramework::EditorComponentModeNotificationBus::Handler::BusDisconnect();
ViewportEditorModeNotificationsBus::Handler::BusDisconnect();
for (auto& entityId : m_overrideSelectedEntityIds)
{
DisconnectFromEntityBuses(entityId);
@@ -892,25 +895,51 @@ namespace AzToolsFramework
{
if (!m_prefabsAreEnabled)
{
return m_isLevelEntityEditor ? InspectorLayout::LEVEL : InspectorLayout::ENTITY;
return m_isLevelEntityEditor ? InspectorLayout::Level : InspectorLayout::Entity;
}
// Prefabs layout logic
// If this is the container entity for the root instance, treat it like a level entity.
AZ::EntityId levelContainerEntityId = m_prefabPublicInterface->GetLevelInstanceContainerEntityId();
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), levelContainerEntityId) != m_selectedEntityIds.end())
{
if (m_selectedEntityIds.size() > 1)
{
return InspectorLayout::INVALID;
return InspectorLayout::Invalid;
}
else
{
return InspectorLayout::LEVEL;
return InspectorLayout::Level;
}
}
else
{
return InspectorLayout::ENTITY;
// If this is the container entity for the currently focused prefab, utilize a separate layout.
if (auto prefabFocusPublicInterface = AZ::Interface<AzToolsFramework::Prefab::PrefabFocusPublicInterface>::Get())
{
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
EditorEntityContextRequestBus::BroadcastResult(
editorEntityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
AZ::EntityId focusedPrefabContainerEntityId =
prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(editorEntityContextId);
if (AZStd::find(m_selectedEntityIds.begin(), m_selectedEntityIds.end(), focusedPrefabContainerEntityId) !=
m_selectedEntityIds.end())
{
if (m_selectedEntityIds.size() > 1)
{
return InspectorLayout::Invalid;
}
else
{
return InspectorLayout::ContainerEntityOfFocusedPrefab;
}
}
}
}
return InspectorLayout::Entity;
}
void EntityPropertyEditor::UpdateEntityDisplay()
@@ -919,7 +948,7 @@ namespace AzToolsFramework
InspectorLayout layout = GetCurrentInspectorLayout();
if (layout == InspectorLayout::LEVEL)
if (!m_prefabsAreEnabled && layout == InspectorLayout::Level)
{
AZStd::string levelName;
AzToolsFramework::EditorRequestBus::BroadcastResult(levelName, &AzToolsFramework::EditorRequests::GetLevelName);
@@ -961,14 +990,19 @@ namespace AzToolsFramework
InspectorLayout layout = GetCurrentInspectorLayout();
if (layout == InspectorLayout::LEVEL)
if (layout == InspectorLayout::Level)
{
// The Level Inspector should only have a list of selectable components after the
// level entity itself is valid (i.e. "selected").
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::LevelEntity;
}
if (layout == InspectorLayout::INVALID)
if (layout == InspectorLayout::ContainerEntityOfFocusedPrefab)
{
return selection.empty() ? SelectionEntityTypeInfo::None : SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab;
}
if (layout == InspectorLayout::Invalid)
{
return SelectionEntityTypeInfo::Mixed;
}
@@ -1138,7 +1172,8 @@ namespace AzToolsFramework
}
}
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::LEVEL;
bool isLevelLayout = GetCurrentInspectorLayout() == InspectorLayout::Level;
bool isContainerOfFocusedPrefabLayout = GetCurrentInspectorLayout() == InspectorLayout::ContainerEntityOfFocusedPrefab;
m_gui->m_entityDetailsLabel->setText(entityDetailsLabelText);
m_gui->m_entityDetailsLabel->setVisible(entityDetailsVisible);
@@ -1146,10 +1181,14 @@ namespace AzToolsFramework
m_gui->m_entityNameLabel->setVisible(hasEntitiesDisplayed);
m_gui->m_entityIcon->setVisible(hasEntitiesDisplayed);
m_gui->m_pinButton->setVisible(m_overrideSelectedEntityIds.empty() && hasEntitiesDisplayed && !m_isSystemEntityEditor);
m_gui->m_statusLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_statusComboBox->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdLabel->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdText->setVisible(hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_statusLabel->setVisible(
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_statusComboBox->setVisible(
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdLabel->setVisible(
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_entityIdText->setVisible(
hasEntitiesDisplayed && !m_isSystemEntityEditor && !isLevelLayout);
bool displayComponentSearchBox = hasEntitiesDisplayed;
if (hasEntitiesDisplayed)
@@ -1157,7 +1196,9 @@ namespace AzToolsFramework
// Build up components to display
SharedComponentArray sharedComponentArray;
BuildSharedComponentArray(sharedComponentArray,
!(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities || selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities));
!(selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyStandardEntities ||
selectionEntityTypeInfo == SelectionEntityTypeInfo::OnlyPrefabEntities) ||
selectionEntityTypeInfo == SelectionEntityTypeInfo::ContainerEntityOfFocusedPrefab);
if (sharedComponentArray.size() == 0)
{
@@ -1173,7 +1214,8 @@ namespace AzToolsFramework
UpdateEntityDisplay();
}
m_gui->m_darkBox->setVisible(displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout);
m_gui->m_darkBox->setVisible(
displayComponentSearchBox && !m_isSystemEntityEditor && !isLevelLayout && !isContainerOfFocusedPrefabLayout);
m_gui->m_entitySearchBox->setVisible(displayComponentSearchBox);
bool displayAddComponentMenu = CanAddComponentsToSelection(selectionEntityTypeInfo);
@@ -354,7 +354,8 @@ namespace AzToolsFramework
OnlyLayerEntities,
OnlyPrefabEntities,
Mixed,
LevelEntity
LevelEntity,
ContainerEntityOfFocusedPrefab
};
/**
* Returns what kinds of entities are in the current selection. This is used because mixed selection
@@ -364,7 +365,7 @@ namespace AzToolsFramework
SelectionEntityTypeInfo GetSelectionEntityTypeInfo(const EntityIdList& selection) const;
/**
* Returns true if a selection matching the passed in selection informatation allows components to be added.
* Returns true if a selection matching the passed in selection information allows components to be added.
*/
bool CanAddComponentsToSelection(const SelectionEntityTypeInfo& selectionEntityTypeInfo) const;
@@ -581,9 +582,10 @@ namespace AzToolsFramework
enum class InspectorLayout
{
ENTITY = 0, // All selected entities are regular entities
LEVEL, // The selected entity is the level prefab container entity
INVALID // Other entities are selected alongside the level prefab container entity
Entity = 0, // All selected entities are regular entities.
Level, // The selected entity is the prefab container entity for the level prefab, or the slice level entity.
ContainerEntityOfFocusedPrefab, // The selected entity is the prefab container entity for the focused prefab.
Invalid // Other entities are selected alongside the level prefab container entity.
};
InspectorLayout GetCurrentInspectorLayout() const;