Merge branch 'main' into ly-as-sdk/LYN-2948
This commit is contained in:
@@ -35,7 +35,7 @@ namespace AZ
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return "Android";
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case AZ::IOS:
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return "iOS";
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case AZ::MAC:
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case AZ::MAC_ID:
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return "Mac";
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case AZ::PROVO:
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return "Provo";
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@@ -213,7 +213,7 @@ namespace AZ
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case PlatformId::IOS:
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platformCodes.emplace_back(PlatformCodeNameiOS);
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break;
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case PlatformId::MAC:
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case PlatformId::MAC_ID:
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platformCodes.emplace_back(PlatformCodeNameMac);
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break;
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case PlatformId::PROVO:
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@@ -56,7 +56,7 @@ namespace AZ
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PC,
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ANDROID_ID,
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IOS,
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MAC,
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MAC_ID,
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PROVO,
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SALEM,
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JASPER,
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@@ -75,7 +75,7 @@ namespace AZ
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Platform_PC = 1 << PlatformId::PC,
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Platform_ANDROID = 1 << PlatformId::ANDROID_ID,
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Platform_IOS = 1 << PlatformId::IOS,
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Platform_MAC = 1 << PlatformId::MAC,
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Platform_MAC = 1 << PlatformId::MAC_ID,
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Platform_PROVO = 1 << PlatformId::PROVO,
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Platform_SALEM = 1 << PlatformId::SALEM,
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Platform_JASPER = 1 << PlatformId::JASPER,
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@@ -13,5 +13,5 @@
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namespace AZ
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{
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static const PlatformID g_currentPlatform = PlatformID::PLATFORM_APPLE_OSX;
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static const PlatformID g_currentPlatform = PlatformID::PLATFORM_APPLE_MAC;
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}
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@@ -2008,13 +2008,12 @@ namespace AZ::IO
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// if no bind root is specified, compute one:
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strBindRoot = !bindRoot.empty() ? bindRoot : szFullPath->ParentPath().Native();
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// Check if archive file disk exist on disk or inside of pak.
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bool bFileExists = IsFileExist(szFullPath->Native());
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if (!bFileExists && (nFactoryFlags & ZipDir::CacheFactory::FLAGS_READ_ONLY))
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// Check if archive file disk exist on disk.
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const bool pakOnDisk = FileIOBase::GetDirectInstance()->Exists(szFullPath->c_str());
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if (!pakOnDisk && (nFactoryFlags & ZipDir::CacheFactory::FLAGS_READ_ONLY))
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{
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// Archive file not found.
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AZ_TracePrintf("Archive", "Cannot open Archive file %s\n", szFullPath->c_str());
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AZ_TracePrintf("Archive", "Archive file %s does not exist\n", szFullPath->c_str());
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return nullptr;
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}
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@@ -2492,8 +2491,6 @@ namespace AZ::IO
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void Archive::FindCompressionInfo(bool& found, AZ::IO::CompressionInfo& info, const AZStd::string_view filename)
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{
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constexpr uint32_t s_compressionTag = static_cast<uint32_t>('Z') << 24 | static_cast<uint32_t>('C') << 16 | static_cast<uint32_t>('R') << 8 | static_cast<uint32_t>('Y');
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if (!found)
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{
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auto correctedFilename = AZ::IO::FileIOBase::GetDirectInstance()->ResolvePath(filename);
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@@ -2519,7 +2516,6 @@ namespace AZ::IO
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found = true;
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info.m_archiveFilename.InitFromRelativePath(archive->GetFilePath());
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info.m_compressionTag.m_code = s_compressionTag;
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info.m_offset = pFileData->GetFileDataOffset();
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info.m_compressedSize = entry->desc.lSizeCompressed;
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info.m_uncompressedSize = entry->desc.lSizeUncompressed;
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@@ -2539,9 +2535,8 @@ namespace AZ::IO
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break;
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}
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info.m_decompressor = [&s_compressionTag]([[maybe_unused]] const AZ::IO::CompressionInfo& info, const void* compressed, size_t compressedSize, void* uncompressed, size_t uncompressedBufferSize)->bool
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info.m_decompressor = []([[maybe_unused]] const AZ::IO::CompressionInfo& info, const void* compressed, size_t compressedSize, void* uncompressed, size_t uncompressedBufferSize)->bool
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{
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AZ_Assert(info.m_compressionTag.m_code == s_compressionTag, "Provided compression info isn't supported by this decompressor.");
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size_t nSizeUncompressed = uncompressedBufferSize;
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return ZipDir::ZipRawUncompress(uncompressed, &nSizeUncompressed, compressed, compressedSize) == 0;
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};
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@@ -50,6 +50,7 @@ namespace AZ::IO
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, tWrite{ writeTime }
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{
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}
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ArchiveFileIterator::ArchiveFileIterator(FindData* findData, AZStd::string_view filename, const FileDesc& fileDesc)
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: m_findData{ findData }
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, m_filename{ filename }
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@@ -108,13 +109,10 @@ namespace AZ::IO
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AZ::StringFunc::Path::GetFullPath(directory.c_str(), searchDirectory);
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AZ::StringFunc::Path::GetFullFileName(directory.c_str(), pattern);
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}
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AZ::IO::FileIOBase::GetDirectInstance()->FindFiles(searchDirectory.c_str(), pattern.c_str(), [&](const char* filePath) -> bool
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{
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AZ::IO::FileDesc fileDesc;
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AZStd::string fullFilePath;
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AZ::StringFunc::Path::GetFullFileName(filePath, fullFilePath);
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AZStd::string filePathEntry{filePath};
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if (AZ::IO::FileIOBase::GetDirectInstance()->IsDirectory(filePath))
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{
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@@ -135,9 +133,8 @@ namespace AZ::IO
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fileDesc.tAccess = fileDesc.tWrite;
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fileDesc.tCreate = fileDesc.tWrite;
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}
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[[maybe_unused]] auto result = m_mapFiles.emplace(AZStd::move(fullFilePath), fileDesc);
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AZ_Assert(result.second, "Failed to insert FindData entry for %s", fullFilePath.c_str());
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[[maybe_unused]] auto result = m_mapFiles.emplace(AZStd::move(filePathEntry), fileDesc);
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AZ_Assert(result.second, "Failed to insert FindData entry for filePath %s", filePath);
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return true;
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});
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}
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@@ -273,7 +270,9 @@ namespace AZ::IO
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}
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auto pakFileIter = m_mapFiles.begin();
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fileIterator.m_filename = pakFileIter->first;
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AZStd::string fullFilePath;
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AZ::StringFunc::Path::GetFullFileName(pakFileIter->first.c_str(), fullFilePath);
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fileIterator.m_filename = AZStd::move(fullFilePath);
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fileIterator.m_fileDesc = pakFileIter->second;
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fileIterator.m_lastFetchValid = true;
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+1
@@ -41,6 +41,7 @@ namespace AzManipulatorTestFramework
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AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) override;
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AZStd::optional<AzToolsFramework::ViewportInteraction::ProjectedViewportRay> ViewportScreenToWorldRay(
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const AzFramework::ScreenPoint& screenPosition) override;
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float DeviceScalingFactor() override;
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private:
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// ViewportInteractionRequestBus ...
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bool GridSnappingEnabled();
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@@ -127,4 +127,9 @@ namespace AzManipulatorTestFramework
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{
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return {};
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}
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} // namespace AzManipulatorTestFramework
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float ViewportInteraction::DeviceScalingFactor()
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{
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return 1.0f;
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}
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}// namespace AzManipulatorTestFramework
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@@ -39,4 +39,3 @@
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#define AZ_TRAIT_DISABLE_FAILED_EMOTION_FX_EDITOR_TESTS true
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#define AZ_TRAIT_DISABLE_FAILED_METRICS_TESTS true
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#define AZ_TRAIT_DISABLE_ASSET_JOB_PARALLEL_TESTS true
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@@ -165,15 +165,18 @@ namespace AzToolsFramework
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virtual bool AngleSnappingEnabled() = 0;
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/// Return the angle snapping/step size.
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virtual float AngleStep() = 0;
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/// Transform a point in world space to screen space coordinates.
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/// Transform a point in world space to screen space coordinates in Qt Widget space.
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/// Multiply by DeviceScalingFactor to get the position in viewport pixel space.
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virtual AzFramework::ScreenPoint ViewportWorldToScreen(const AZ::Vector3& worldPosition) = 0;
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/// Transform a point in screen space coordinates to a vector in world space based on clip space depth.
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/// Transform a point from Qt widget screen space to world space based on the given clip space depth.
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/// Depth specifies a relative camera depth to project in the range of [0.f, 1.f].
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/// Returns the world space position if successful.
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virtual AZStd::optional<AZ::Vector3> ViewportScreenToWorld(const AzFramework::ScreenPoint& screenPosition, float depth) = 0;
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/// Casts a point in screen space to a ray in world space originating from the viewport camera frustum's near plane.
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/// Returns a ray containing the ray's origin and a direction normal, if successful.
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virtual AZStd::optional<ProjectedViewportRay> ViewportScreenToWorldRay(const AzFramework::ScreenPoint& screenPosition) = 0;
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/// Gets the DPI scaling factor that translates Qt widget space into viewport pixel space.
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virtual float DeviceScalingFactor() = 0;
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protected:
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~ViewportInteractionRequests() = default;
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