Optimize SurfaceData bulk queries (#7593)
* Add comparison operators to SurfaceTagWeight. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Changed AddSurfaceTagWeight to always combine weights. This simplifies the API a bit and defines the behavior if someone ever tries to add a duplicate tag. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added benchmarks for measuring the performance-critical APIs. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Changed SurfaceTagWeights to a fixed_vector. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Add inPosition to AddSurfacePoint. This will be used to detect which input the surface point is associated with. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Add inPositionIndex to the appropriate APIs. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Switched Gradient Surface benchmarks to use actual surface components. The gradient unit tests and benchmarks were previously using a mock surface data system, which led to misleading benchmark results. Now, the actual SurfaceData system gets constructed, and the tests use a mock provider, but the benchmarks use actual shape providers for more realistic benchmarking. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed unit tests to have better query ranges. Half of each previous range was querying outside the surface provider's data. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * First attempt at removing SurfacePointLists. This currently runs significantly slower than the previous code but passes the unit tests. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Another attempt at optimization. This one runs faster than the previous, but still slow. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fix the cmake dependency so that the gradient tests rebuild SurfaceData.dll when run. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Switch SurfaceAltitudeGradient over to the new bulk API. Also, optimized the non-bulk API by having it reuse the SurfacePointList to avoid the repeated allocation / deallocation cost. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Switched to using an indirect index so that all allocations are consecutive in our reserved buffer. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Switched back to SurfaceTagWeight again. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added runtime dependency to LmbrCentral for unit tests. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Switched code over to use the full EnumeratePoints in most cases. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added knowledge of max surface point creation into the system. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Add generic GetSurfacePointsFromList API implementation for surface providers. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed implementation to use the correct maximum number of input points based on the surface providers being queried. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fix out-of-bounds references on empty lists. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fix memory allocation that caused benchmark runs to crash. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Starting to clean up the API. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Move SurfacePointList into separate files for easier maintainability. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed bug where too many points were filtered out due to using the position Z as a part of the AABB check. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Made FilterPoints an internal part of SurfacePointList so we can choose when and how to perform the filtering. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Final cleanup / comments. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Added includes for non-unity builds. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Changed how unit tests initialize the mock lists to try and fix the linux errors. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com> * Fixed compile error. Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com>
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@@ -202,13 +202,18 @@ namespace GradientSignal
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float SurfaceAltitudeGradientComponent::GetValue(const GradientSampleParams& sampleParams) const
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{
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// For GetValue(), we reuse our SurfacePointList for the GetSurfacePoints query to avoid the repeated cost of memory allocation
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// and deallocation across GetValue() calls. However, this also means we can only use it from one thread at a time, so lock a
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// mutex to ensure no other threads call GetValue() at the same time.
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AZStd::unique_lock<decltype(m_surfacePointListMutex)> surfacePointLock(m_surfacePointListMutex);
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AZStd::shared_lock<decltype(m_cacheMutex)> lock(m_cacheMutex);
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SurfaceData::SurfacePointList points;
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SurfaceData::SurfaceDataSystemRequestBus::Broadcast(&SurfaceData::SurfaceDataSystemRequestBus::Events::GetSurfacePoints,
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sampleParams.m_position, m_configuration.m_surfaceTagsToSample, points);
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sampleParams.m_position, m_configuration.m_surfaceTagsToSample, m_surfacePointList);
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return CalculateAltitudeRatio(points, m_configuration.m_altitudeMin, m_configuration.m_altitudeMax);
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constexpr size_t inPositionIndex = 0;
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return CalculateAltitudeRatio(m_surfacePointList, inPositionIndex, m_configuration.m_altitudeMin, m_configuration.m_altitudeMax);
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}
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void SurfaceAltitudeGradientComponent::GetValues(AZStd::span<const AZ::Vector3> positions, AZStd::span<float> outValues) const
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@@ -220,31 +225,25 @@ namespace GradientSignal
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}
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AZStd::shared_lock<decltype(m_cacheMutex)> lock(m_cacheMutex);
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bool valuesFound = false;
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// Rather than calling GetSurfacePoints on the EBus repeatedly in a loop, we instead pass a lambda into the EBus that contains
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// the loop within it so that we can avoid the repeated EBus-calling overhead.
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SurfaceData::SurfacePointList points;
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SurfaceData::SurfaceDataSystemRequestBus::Broadcast(
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[this, positions, &outValues, &valuesFound](SurfaceData::SurfaceDataSystemRequestBus::Events* surfaceDataRequests)
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{
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// It's possible that there's nothing connected to the EBus, so keep track of the fact that we have valid results.
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valuesFound = true;
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SurfaceData::SurfacePointList points;
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&SurfaceData::SurfaceDataSystemRequestBus::Events::GetSurfacePointsFromList, positions, m_configuration.m_surfaceTagsToSample,
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points);
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// For each position, call GetSurfacePoints() and turn the height into a 0-1 value based on our min/max altitudes.
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for (size_t index = 0; index < positions.size(); index++)
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{
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points.Clear();
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surfaceDataRequests->GetSurfacePoints(positions[index], m_configuration.m_surfaceTagsToSample, points);
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outValues[index] = CalculateAltitudeRatio(points, m_configuration.m_altitudeMin, m_configuration.m_altitudeMax);
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}
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});
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if (!valuesFound)
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if (points.IsEmpty())
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{
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// No surface data, so no output values.
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AZStd::fill(outValues.begin(), outValues.end(), 0.0f);
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}
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else
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{
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// For each position, turn the height into a 0-1 value based on our min/max altitudes.
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for (size_t index = 0; index < positions.size(); index++)
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{
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outValues[index] = CalculateAltitudeRatio(points, index, m_configuration.m_altitudeMin, m_configuration.m_altitudeMax);
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}
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}
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}
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void SurfaceAltitudeGradientComponent::OnCompositionChanged()
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