From 8b54e020412f5d72ee0cd10f9fdfd03442980126 Mon Sep 17 00:00:00 2001 From: Guthrie Adams Date: Mon, 14 Feb 2022 08:00:41 -0600 Subject: [PATCH] updating after PR feedback to use existing minimum element vector function Signed-off-by: Guthrie Adams --- .../ViewportInputBehaviorController.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Viewport/ViewportInputBehaviorController/ViewportInputBehaviorController.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Viewport/ViewportInputBehaviorController/ViewportInputBehaviorController.cpp index 97972ad80e..fd06427622 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Viewport/ViewportInputBehaviorController/ViewportInputBehaviorController.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Source/Viewport/ViewportInputBehaviorController/ViewportInputBehaviorController.cpp @@ -273,11 +273,7 @@ namespace AtomToolsFramework { AZ::TransformBus::EventResult(m_modelCenter, m_targetEntityId, &AZ::TransformBus::Events::GetLocalTranslation); m_targetBounds.GetAsSphere(m_modelCenter, m_radius); - m_distanceMin = DepthNear + 0.5f * AZ::GetMin( - AZ::GetMin( - m_targetBounds.GetExtents().GetX(), - m_targetBounds.GetExtents().GetY()), - m_targetBounds.GetExtents().GetZ()); + m_distanceMin = m_targetBounds.GetExtents().GetMinElement() * 0.5f + DepthNear; m_distanceMax = m_radius * MaxDistanceMultiplier; }