Streamline MP Ctrl+G logic via MultiplayerEditorConnection

This commit is contained in:
puvvadar
2021-05-13 15:31:37 -07:00
parent 558e5c2fb5
commit 8a39f9f1b4
20 changed files with 359 additions and 244 deletions
@@ -176,7 +176,7 @@ namespace AzNetworking
if (::bind(aznumeric_cast<int32_t>(m_socketFd), (const sockaddr*)&hints, sizeof(hints)) != 0)
{
const int32_t error = GetLastNetworkError();
AZLOG_ERROR("Failed to bind socket (%d:%s)", error, GetNetworkErrorDesc(error));
AZLOG_ERROR("Failed to bind TCP socket to port %u (%d:%s)", uint32_t(port), error, GetNetworkErrorDesc(error));
return false;
}