diff --git a/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt b/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt index 2a5e1d7cab..d6740152a7 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt +++ b/AutomatedTesting/Gem/PythonTests/AWS/CMakeLists.txt @@ -13,7 +13,8 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) # Only enable AWS automated tests on Windows - if(NOT "${PAL_PLATFORM_NAME}" STREQUAL "Windows") + set(SUPPORTED_PLATFORMS "Windows" "Linux") + if (NOT "${PAL_PLATFORM_NAME}" IN_LIST SUPPORTED_PLATFORMS) return() endif() @@ -23,7 +24,6 @@ if(PAL_TRAIT_BUILD_TESTS_SUPPORTED AND PAL_TRAIT_BUILD_HOST_TOOLS) TEST_SERIAL PATH ${CMAKE_CURRENT_LIST_DIR}/${PAL_PLATFORM_NAME}/ RUNTIME_DEPENDENCIES - Legacy::Editor AZ::AssetProcessor AutomatedTesting.GameLauncher AutomatedTesting.Assets diff --git a/AutomatedTesting/Gem/PythonTests/AWS/README.md b/AutomatedTesting/Gem/PythonTests/AWS/README.md index 0d046cbe4c..a25f39d9c2 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/README.md +++ b/AutomatedTesting/Gem/PythonTests/AWS/README.md @@ -2,30 +2,61 @@ ## Prerequisites 1. Build the O3DE Editor and AutomatedTesting.GameLauncher in Profile. -2. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html). -3. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed. +2. Install the latest version of NodeJs. +3. AWS CLI is installed and configured following [Configuration and Credential File Settings](https://docs.aws.amazon.com/cli/latest/userguide/cli-configure-files.html). +4. [AWS Cloud Development Kit (CDK)](https://docs.aws.amazon.com/cdk/latest/guide/getting_started.html#getting_started_install) is installed. ## Deploy CDK Applications 1. Go to the AWS IAM console and create an IAM role called o3de-automation-tests which adds your own account as as a trusted entity and uses the "AdministratorAccess" permissions policy. -2. Copy {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd to your engine root folder. -3. Open a new Command Prompt window at the engine root and set the following environment variables: -``` - Set O3DE_AWS_PROJECT_NAME=AWSAUTO - Set O3DE_AWS_DEPLOY_REGION=us-east-1 - Set O3DE_AWS_DEPLOY_ACCOUNT={your_aws_account_id} - Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests - Set COMMIT_ID=HEAD -``` -4. In the same Command Prompt window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd. +2. Copy the following deployment script to your engine root folder: + * Windows (Command Prompt) + ``` + {engine_root}\scripts\build\Platform\Windows\deploy_cdk_applications.cmd + ``` + * Linux + ``` + {engine_root}/scripts/build/Platform/Linux/deploy_cdk_applications.sh + ``` +3. Open a new CLI window at the engine root and set the following environment variables: + * Windows + ``` + Set O3DE_AWS_PROJECT_NAME=AWSAUTO + Set O3DE_AWS_DEPLOY_REGION=us-east-1 + Set ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests + Set COMMIT_ID=HEAD + ``` + * Linux + ``` + export O3DE_AWS_PROJECT_NAME=AWSAUTO + export O3DE_AWS_DEPLOY_REGION=us-east-1 + export ASSUME_ROLE_ARN=arn:aws:iam::{your_aws_account_id}:role/o3de-automation-tests + export COMMIT_ID=HEAD + ``` +4. In the same CLI window, Deploy the CDK applications for AWS gems by running deploy_cdk_applications.cmd. ## Run Automation Tests ### CLI -In the same Command Prompt window, run the following CLI command: -python\python.cmd -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} +1. In the same CLI window, run the following CLI command: + * Windows + ``` + python\python.cmd -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} + ``` + * Linux + ``` + python/python.sh -m pytest {path_to_the_test_file} --build-directory {directory_to_the_profile_build} + ``` ### Pycharm You can also run any specific automation test directly from Pycharm by providing the "--build-directory" argument in the Run Configuration. ## Destroy CDK Applications -1. Copy {engine_root}\scripts\build\Platform\Windows\destroy_cdk_applications.cmd to your engine root folder. -2. In the same Command Prompt window, destroy the CDK applications for AWS gems by running destroy_cdk_applications.cmd. \ No newline at end of file +1. Copy the following destruction script to your engine root folder: + * Windows + ``` + {engine_root}\scripts\build\Platform\Windows\destroy_cdk_applications.cmd + ``` + * Linux + ``` + {engine_root}/scripts/build/Platform/Linux/destroy_cdk_applications.sh + ``` +2. In the same CLI window, destroy the CDK applications for AWS gems by running destroy_cdk_applications.cmd. diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py deleted file mode 100644 index 50cbb262dd..0000000000 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/__init__.py +++ /dev/null @@ -1,6 +0,0 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/__init__.py similarity index 100% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/core/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/__init__.py diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py index 6f3113d771..77d71df370 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_automation_test.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_automation_test.py @@ -1,289 +1,289 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import logging -import os -import pytest -import typing -from datetime import datetime - -import ly_test_tools.log.log_monitor - -from AWS.common import constants -from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY -from .aws_metrics_custom_thread import AWSMetricsThread - -# fixture imports -from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor -from .aws_metrics_utils import aws_metrics_utils - -AWS_METRICS_FEATURE_NAME = 'AWSMetrics' - -logger = logging.getLogger(__name__) - - -def setup(launcher: pytest.fixture, - asset_processor: pytest.fixture) -> pytest.fixture: - """ - Set up the resource mapping configuration and start the log monitor. - :param launcher: Client launcher for running the test level. - :param asset_processor: asset_processor fixture. - :return log monitor object. - """ - asset_processor.start() - asset_processor.wait_for_idle() - - file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME) - - # Initialize the log monitor. - log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor) - - return log_monitor - - -def monitor_metrics_submission(log_monitor: pytest.fixture) -> None: - """ - Monitor the messages and notifications for submitting metrics. - :param log_monitor: Log monitor to check the log messages. - """ - expected_lines = [ - '(Script) - Submitted metrics without buffer.', - '(Script) - Submitted metrics with buffer.', - '(Script) - Flushed the buffered metrics.', - '(Script) - Metrics is sent successfully.' - ] - - unexpected_lines = [ - '(Script) - Failed to submit metrics without buffer.', - '(Script) - Failed to submit metrics with buffer.', - '(Script) - Failed to send metrics.' - ] - - result = log_monitor.monitor_log_for_lines( - expected_lines=expected_lines, - unexpected_lines=unexpected_lines, - halt_on_unexpected=True) - - # Assert the log monitor detected expected lines and did not detect any unexpected lines. - assert result, ( - f'Log monitoring failed. Used expected_lines values: {expected_lines} & ' - f'unexpected_lines values: {unexpected_lines}') - - -def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, resource_mappings: pytest.fixture) -> None: - """ - Verify that the metrics events are delivered to the S3 bucket and can be queried. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - """ - aws_metrics_utils.verify_s3_delivery( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName') - ) - logger.info('Metrics are sent to S3.') - - aws_metrics_utils.run_glue_crawler( - resource_mappings.get_resource_name_id('AWSMetrics.EventsCrawlerName')) - - # Remove the events_json table if exists so that the sample query can create a table with the same name. - aws_metrics_utils.delete_table(resource_mappings.get_resource_name_id('AWSMetrics.EventDatabaseName'), 'events_json') - aws_metrics_utils.run_named_queries(resource_mappings.get_resource_name_id('AWSMetrics.AthenaWorkGroupName')) - logger.info('Query metrics from S3 successfully.') - - -def verify_operational_metrics(aws_metrics_utils: pytest.fixture, - resource_mappings: pytest.fixture, start_time: datetime) -> None: - """ - Verify that operational health metrics are delivered to CloudWatch. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - :param start_time: Time when the game launcher starts. - """ - aws_metrics_utils.verify_cloud_watch_delivery( - 'AWS/Lambda', - 'Invocations', - [{'Name': 'FunctionName', - 'Value': resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsProcessingLambdaName')}], - start_time) - logger.info('AnalyticsProcessingLambda metrics are sent to CloudWatch.') - - aws_metrics_utils.verify_cloud_watch_delivery( - 'AWS/Lambda', - 'Invocations', - [{'Name': 'FunctionName', - 'Value': resource_mappings.get_resource_name_id('AWSMetrics.EventProcessingLambdaName')}], - start_time) - logger.info('EventsProcessingLambda metrics are sent to CloudWatch.') - - -def update_kinesis_analytics_application_status(aws_metrics_utils: pytest.fixture, - resource_mappings: pytest.fixture, start_application: bool) -> None: - """ - Update the Kinesis analytics application to start or stop it. - :param aws_metrics_utils: aws_metrics_utils fixture. - :param resource_mappings: resource_mappings fixture. - :param start_application: whether to start or stop the application. - """ - if start_application: - aws_metrics_utils.start_kinesis_data_analytics_application( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) - else: - aws_metrics_utils.stop_kinesis_data_analytics_application( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) - -@pytest.mark.SUITE_awsi -@pytest.mark.usefixtures('automatic_process_killer') -@pytest.mark.usefixtures('aws_credentials') -@pytest.mark.usefixtures('resource_mappings') -@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN]) -@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME]) -@pytest.mark.parametrize('profile_name', ['AWSAutomationTest']) -@pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('region_name', [constants.AWS_REGION]) -@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) -@pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) -@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_METRICS_FEATURE_NAME}-{constants.AWS_REGION}']]) -class TestAWSMetricsWindows(object): - """ - Test class to verify the real-time and batch analytics for metrics. - """ - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_realtime_and_batch_analytics(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Verify that the metrics events are sent to CloudWatch and S3 for analytics. - """ - # Start Kinesis analytics application on a separate thread to avoid blocking the test. - kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, True)) - kinesis_analytics_application_thread.start() - - log_monitor = setup(launcher, asset_processor) - - # Kinesis analytics application needs to be in the running state before we start the game launcher. - kinesis_analytics_application_thread.join() - launcher.args = ['+LoadLevel', level] - launcher.args.extend(['-rhi=null']) - start_time = datetime.utcnow() - with launcher.start(launch_ap=False): - monitor_metrics_submission(log_monitor) - - # Verify that real-time analytics metrics are delivered to CloudWatch. - aws_metrics_utils.verify_cloud_watch_delivery( - AWS_METRICS_FEATURE_NAME, - 'TotalLogins', - [], - start_time) - logger.info('Real-time metrics are sent to CloudWatch.') - - # Run time-consuming operations on separate threads to avoid blocking the test. - operational_threads = list() - operational_threads.append( - AWSMetricsThread(target=query_metrics_from_s3, - args=(aws_metrics_utils, resource_mappings))) - operational_threads.append( - AWSMetricsThread(target=verify_operational_metrics, - args=(aws_metrics_utils, resource_mappings, start_time))) - operational_threads.append( - AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, False))) - for thread in operational_threads: - thread.start() - for thread in operational_threads: - thread.join() - - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_realtime_and_batch_analytics_no_global_accountid(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Verify that the metrics events are sent to CloudWatch and S3 for analytics. - """ - # Remove top-level account ID from resource mappings - resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY]) - # Start Kinesis analytics application on a separate thread to avoid blocking the test. - kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, True)) - kinesis_analytics_application_thread.start() - - log_monitor = setup(launcher, asset_processor) - - # Kinesis analytics application needs to be in the running state before we start the game launcher. - kinesis_analytics_application_thread.join() - launcher.args = ['+LoadLevel', level] - launcher.args.extend(['-rhi=null']) - start_time = datetime.utcnow() - with launcher.start(launch_ap=False): - monitor_metrics_submission(log_monitor) - - # Verify that real-time analytics metrics are delivered to CloudWatch. - aws_metrics_utils.verify_cloud_watch_delivery( - AWS_METRICS_FEATURE_NAME, - 'TotalLogins', - [], - start_time) - logger.info('Real-time metrics are sent to CloudWatch.') - - # Run time-consuming operations on separate threads to avoid blocking the test. - operational_threads = list() - operational_threads.append( - AWSMetricsThread(target=query_metrics_from_s3, - args=(aws_metrics_utils, resource_mappings))) - operational_threads.append( - AWSMetricsThread(target=verify_operational_metrics, - args=(aws_metrics_utils, resource_mappings, start_time))) - operational_threads.append( - AWSMetricsThread(target=update_kinesis_analytics_application_status, - args=(aws_metrics_utils, resource_mappings, False))) - for thread in operational_threads: - thread.start() - for thread in operational_threads: - thread.join() - - @pytest.mark.parametrize('level', ['AWS/Metrics']) - def test_unauthorized_user_request_rejected(self, - level: str, - launcher: pytest.fixture, - asset_processor: pytest.fixture, - workspace: pytest.fixture): - """ - Verify that unauthorized users cannot send metrics events to the AWS backed backend. - """ - log_monitor = setup(launcher, asset_processor) - - # Set invalid AWS credentials. - launcher.args = ['+LoadLevel', level, '+cl_awsAccessKey', 'AKIAIOSFODNN7EXAMPLE', - '+cl_awsSecretKey', 'wJalrXUtnFEMI/K7MDENG/bPxRfiCYEXAMPLEKEY'] - launcher.args.extend(['-rhi=null']) - - with launcher.start(launch_ap=False): - result = log_monitor.monitor_log_for_lines( - expected_lines=['(Script) - Failed to send metrics.'], - unexpected_lines=['(Script) - Metrics is sent successfully.'], - halt_on_unexpected=True) - assert result, 'Metrics events are sent successfully by unauthorized user' - logger.info('Unauthorized user is rejected to send metrics.') - - def test_clean_up_s3_bucket(self, - aws_utils: pytest.fixture, - resource_mappings: pytest.fixture, - aws_metrics_utils: pytest.fixture): - """ - Clear the analytics bucket objects so that the S3 bucket can be destroyed during tear down. - """ - aws_metrics_utils.empty_bucket( - resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName')) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import logging +import os +import pytest +import typing +from datetime import datetime + +import ly_test_tools.log.log_monitor + +from AWS.common import constants +from AWS.common.resource_mappings import AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY +from .aws_metrics_custom_thread import AWSMetricsThread + +# fixture imports +from assetpipeline.ap_fixtures.asset_processor_fixture import asset_processor +from .aws_metrics_utils import aws_metrics_utils + +AWS_METRICS_FEATURE_NAME = 'AWSMetrics' + +logger = logging.getLogger(__name__) + + +def setup(launcher: pytest.fixture, + asset_processor: pytest.fixture) -> pytest.fixture: + """ + Set up the resource mapping configuration and start the log monitor. + :param launcher: Client launcher for running the test level. + :param asset_processor: asset_processor fixture. + :return log monitor object. + """ + asset_processor.start() + asset_processor.wait_for_idle() + + file_to_monitor = os.path.join(launcher.workspace.paths.project_log(), constants.GAME_LOG_NAME) + + # Initialize the log monitor. + log_monitor = ly_test_tools.log.log_monitor.LogMonitor(launcher=launcher, log_file_path=file_to_monitor) + + return log_monitor + + +def monitor_metrics_submission(log_monitor: pytest.fixture) -> None: + """ + Monitor the messages and notifications for submitting metrics. + :param log_monitor: Log monitor to check the log messages. + """ + expected_lines = [ + '(Script) - Submitted metrics without buffer.', + '(Script) - Submitted metrics with buffer.', + '(Script) - Flushed the buffered metrics.', + '(Script) - Metrics is sent successfully.' + ] + + unexpected_lines = [ + '(Script) - Failed to submit metrics without buffer.', + '(Script) - Failed to submit metrics with buffer.', + '(Script) - Failed to send metrics.' + ] + + result = log_monitor.monitor_log_for_lines( + expected_lines=expected_lines, + unexpected_lines=unexpected_lines, + halt_on_unexpected=True) + + # Assert the log monitor detected expected lines and did not detect any unexpected lines. + assert result, ( + f'Log monitoring failed. Used expected_lines values: {expected_lines} & ' + f'unexpected_lines values: {unexpected_lines}') + + +def query_metrics_from_s3(aws_metrics_utils: pytest.fixture, resource_mappings: pytest.fixture) -> None: + """ + Verify that the metrics events are delivered to the S3 bucket and can be queried. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + """ + aws_metrics_utils.verify_s3_delivery( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName') + ) + logger.info('Metrics are sent to S3.') + + aws_metrics_utils.run_glue_crawler( + resource_mappings.get_resource_name_id('AWSMetrics.EventsCrawlerName')) + + # Remove the events_json table if exists so that the sample query can create a table with the same name. + aws_metrics_utils.delete_table(resource_mappings.get_resource_name_id('AWSMetrics.EventDatabaseName'), 'events_json') + aws_metrics_utils.run_named_queries(resource_mappings.get_resource_name_id('AWSMetrics.AthenaWorkGroupName')) + logger.info('Query metrics from S3 successfully.') + + +def verify_operational_metrics(aws_metrics_utils: pytest.fixture, + resource_mappings: pytest.fixture, start_time: datetime) -> None: + """ + Verify that operational health metrics are delivered to CloudWatch. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + :param start_time: Time when the game launcher starts. + """ + aws_metrics_utils.verify_cloud_watch_delivery( + 'AWS/Lambda', + 'Invocations', + [{'Name': 'FunctionName', + 'Value': resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsProcessingLambdaName')}], + start_time) + logger.info('AnalyticsProcessingLambda metrics are sent to CloudWatch.') + + aws_metrics_utils.verify_cloud_watch_delivery( + 'AWS/Lambda', + 'Invocations', + [{'Name': 'FunctionName', + 'Value': resource_mappings.get_resource_name_id('AWSMetrics.EventProcessingLambdaName')}], + start_time) + logger.info('EventsProcessingLambda metrics are sent to CloudWatch.') + + +def update_kinesis_analytics_application_status(aws_metrics_utils: pytest.fixture, + resource_mappings: pytest.fixture, start_application: bool) -> None: + """ + Update the Kinesis analytics application to start or stop it. + :param aws_metrics_utils: aws_metrics_utils fixture. + :param resource_mappings: resource_mappings fixture. + :param start_application: whether to start or stop the application. + """ + if start_application: + aws_metrics_utils.start_kinesis_data_analytics_application( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) + else: + aws_metrics_utils.stop_kinesis_data_analytics_application( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsApplicationName')) + +@pytest.mark.SUITE_awsi +@pytest.mark.usefixtures('automatic_process_killer') +@pytest.mark.usefixtures('aws_credentials') +@pytest.mark.usefixtures('resource_mappings') +@pytest.mark.parametrize('assume_role_arn', [constants.ASSUME_ROLE_ARN]) +@pytest.mark.parametrize('feature_name', [AWS_METRICS_FEATURE_NAME]) +@pytest.mark.parametrize('profile_name', ['AWSAutomationTest']) +@pytest.mark.parametrize('project', ['AutomatedTesting']) +@pytest.mark.parametrize('region_name', [constants.AWS_REGION]) +@pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) +@pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) +@pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_METRICS_FEATURE_NAME}-{constants.AWS_REGION}']]) +class TestAWSMetricsWindows(object): + """ + Test class to verify the real-time and batch analytics for metrics. + """ + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_realtime_and_batch_analytics(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Verify that the metrics events are sent to CloudWatch and S3 for analytics. + """ + # Start Kinesis analytics application on a separate thread to avoid blocking the test. + kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, True)) + kinesis_analytics_application_thread.start() + + log_monitor = setup(launcher, asset_processor) + + # Kinesis analytics application needs to be in the running state before we start the game launcher. + kinesis_analytics_application_thread.join() + launcher.args = ['+LoadLevel', level] + launcher.args.extend(['-rhi=null']) + start_time = datetime.utcnow() + with launcher.start(launch_ap=False): + monitor_metrics_submission(log_monitor) + + # Verify that real-time analytics metrics are delivered to CloudWatch. + aws_metrics_utils.verify_cloud_watch_delivery( + AWS_METRICS_FEATURE_NAME, + 'TotalLogins', + [], + start_time) + logger.info('Real-time metrics are sent to CloudWatch.') + + # Run time-consuming operations on separate threads to avoid blocking the test. + operational_threads = list() + operational_threads.append( + AWSMetricsThread(target=query_metrics_from_s3, + args=(aws_metrics_utils, resource_mappings))) + operational_threads.append( + AWSMetricsThread(target=verify_operational_metrics, + args=(aws_metrics_utils, resource_mappings, start_time))) + operational_threads.append( + AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, False))) + for thread in operational_threads: + thread.start() + for thread in operational_threads: + thread.join() + + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_realtime_and_batch_analytics_no_global_accountid(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Verify that the metrics events are sent to CloudWatch and S3 for analytics. + """ + # Remove top-level account ID from resource mappings + resource_mappings.clear_select_keys([AWS_RESOURCE_MAPPINGS_ACCOUNT_ID_KEY]) + # Start Kinesis analytics application on a separate thread to avoid blocking the test. + kinesis_analytics_application_thread = AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, True)) + kinesis_analytics_application_thread.start() + + log_monitor = setup(launcher, asset_processor) + + # Kinesis analytics application needs to be in the running state before we start the game launcher. + kinesis_analytics_application_thread.join() + launcher.args = ['+LoadLevel', level] + launcher.args.extend(['-rhi=null']) + start_time = datetime.utcnow() + with launcher.start(launch_ap=False): + monitor_metrics_submission(log_monitor) + + # Verify that real-time analytics metrics are delivered to CloudWatch. + aws_metrics_utils.verify_cloud_watch_delivery( + AWS_METRICS_FEATURE_NAME, + 'TotalLogins', + [], + start_time) + logger.info('Real-time metrics are sent to CloudWatch.') + + # Run time-consuming operations on separate threads to avoid blocking the test. + operational_threads = list() + operational_threads.append( + AWSMetricsThread(target=query_metrics_from_s3, + args=(aws_metrics_utils, resource_mappings))) + operational_threads.append( + AWSMetricsThread(target=verify_operational_metrics, + args=(aws_metrics_utils, resource_mappings, start_time))) + operational_threads.append( + AWSMetricsThread(target=update_kinesis_analytics_application_status, + args=(aws_metrics_utils, resource_mappings, False))) + for thread in operational_threads: + thread.start() + for thread in operational_threads: + thread.join() + + @pytest.mark.parametrize('level', ['levels/aws/metrics/metrics.spawnable']) + def test_unauthorized_user_request_rejected(self, + level: str, + launcher: pytest.fixture, + asset_processor: pytest.fixture, + workspace: pytest.fixture): + """ + Verify that unauthorized users cannot send metrics events to the AWS backed backend. + """ + log_monitor = setup(launcher, asset_processor) + + # Set invalid AWS credentials. + launcher.args = ['+LoadLevel', level, '+cl_awsAccessKey', 'AKIAIOSFODNN7EXAMPLE', + '+cl_awsSecretKey', 'wJalrXUtnFEMI/K7MDENG/bPxRfiCYEXAMPLEKEY'] + launcher.args.extend(['-rhi=null']) + + with launcher.start(launch_ap=False): + result = log_monitor.monitor_log_for_lines( + expected_lines=['(Script) - Failed to send metrics.'], + unexpected_lines=['(Script) - Metrics is sent successfully.'], + halt_on_unexpected=True) + assert result, 'Metrics events are sent successfully by unauthorized user' + logger.info('Unauthorized user is rejected to send metrics.') + + def test_clean_up_s3_bucket(self, + aws_utils: pytest.fixture, + resource_mappings: pytest.fixture, + aws_metrics_utils: pytest.fixture): + """ + Clear the analytics bucket objects so that the S3 bucket can be destroyed during tear down. + """ + aws_metrics_utils.empty_bucket( + resource_mappings.get_resource_name_id('AWSMetrics.AnalyticsBucketName')) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py index 1bba9c3e39..99f9072c4b 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_custom_thread.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_custom_thread.py @@ -1,29 +1,29 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -from threading import Thread - - -class AWSMetricsThread(Thread): - """ - Custom thread for raising assertion errors on the main thread. - """ - def __init__(self, **kwargs): - super().__init__(**kwargs) - self._error = None - - def run(self) -> None: - try: - super().run() - except AssertionError as e: - self._error = e - - def join(self, **kwargs) -> None: - super().join(**kwargs) - - if self._error: - raise AssertionError(self._error) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +from threading import Thread + + +class AWSMetricsThread(Thread): + """ + Custom thread for raising assertion errors on the main thread. + """ + def __init__(self, **kwargs): + super().__init__(**kwargs) + self._error = None + + def run(self) -> None: + try: + super().run() + except AssertionError as e: + self._error = e + + def join(self, **kwargs) -> None: + super().join(**kwargs) + + if self._error: + raise AssertionError(self._error) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py similarity index 97% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py index e7eb486d02..64ee224f4e 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_utils.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_utils.py @@ -1,239 +1,239 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import logging -import pathlib -import pytest -import typing - -from datetime import datetime -from botocore.exceptions import WaiterError - -from .aws_metrics_waiters import KinesisAnalyticsApplicationUpdatedWaiter, \ - CloudWatchMetricsDeliveredWaiter, DataLakeMetricsDeliveredWaiter, GlueCrawlerReadyWaiter - -logging.getLogger('boto').setLevel(logging.CRITICAL) - -# Expected directory and file extension for the S3 objects. -EXPECTED_S3_DIRECTORY = 'firehose_events/' -EXPECTED_S3_OBJECT_EXTENSION = '.parquet' - - -class AWSMetricsUtils: - """ - Provide utils functions for the AWSMetrics gem to interact with the deployed resources. - """ - - def __init__(self, aws_utils: pytest.fixture): - self._aws_util = aws_utils - - def start_kinesis_data_analytics_application(self, application_name: str) -> None: - """ - Start the Kenisis Data Analytics application for real-time analytics. - :param application_name: Name of the Kenisis Data Analytics application. - """ - input_id = self.get_kinesis_analytics_application_input_id(application_name) - assert input_id, 'invalid Kinesis Data Analytics application input.' - - client = self._aws_util.client('kinesisanalytics') - try: - client.start_application( - ApplicationName=application_name, - InputConfigurations=[ - { - 'Id': input_id, - 'InputStartingPositionConfiguration': { - 'InputStartingPosition': 'NOW' - } - }, - ] - ) - except client.exceptions.ResourceInUseException: - # The application has been started. - return - - try: - KinesisAnalyticsApplicationUpdatedWaiter(client, 'RUNNING').wait(application_name=application_name) - except WaiterError as e: - assert False, f'Failed to start the Kinesis Data Analytics application: {str(e)}.' - - def get_kinesis_analytics_application_input_id(self, application_name: str) -> str: - """ - Get the input ID for the Kenisis Data Analytics application. - :param application_name: Name of the Kenisis Data Analytics application. - :return: Input ID for the Kenisis Data Analytics application. - """ - client = self._aws_util.client('kinesisanalytics') - response = client.describe_application( - ApplicationName=application_name - ) - if not response: - return '' - input_descriptions = response.get('ApplicationDetail', {}).get('InputDescriptions', []) - if len(input_descriptions) != 1: - return '' - - return input_descriptions[0].get('InputId', '') - - def stop_kinesis_data_analytics_application(self, application_name: str) -> None: - """ - Stop the Kenisis Data Analytics application. - :param application_name: Name of the Kenisis Data Analytics application. - """ - client = self._aws_util.client('kinesisanalytics') - client.stop_application( - ApplicationName=application_name - ) - - try: - KinesisAnalyticsApplicationUpdatedWaiter(client, 'READY').wait(application_name=application_name) - except WaiterError as e: - assert False, f'Failed to stop the Kinesis Data Analytics application: {str(e)}.' - - def verify_cloud_watch_delivery(self, namespace: str, metrics_name: str, - dimensions: typing.List[dict], start_time: datetime) -> None: - """ - Verify that the expected metrics is delivered to CloudWatch. - :param namespace: Namespace of the metrics. - :param metrics_name: Name of the metrics. - :param dimensions: Dimensions of the metrics. - :param start_time: Start time for generating the metrics. - """ - client = self._aws_util.client('cloudwatch') - - try: - CloudWatchMetricsDeliveredWaiter(client).wait( - namespace=namespace, - metrics_name=metrics_name, - dimensions=dimensions, - start_time=start_time - ) - except WaiterError as e: - assert False, f'Failed to deliver metrics to CloudWatch: {str(e)}.' - - def verify_s3_delivery(self, analytics_bucket_name: str) -> None: - """ - Verify that metrics are delivered to S3 for batch analytics successfully. - :param analytics_bucket_name: Name of the deployed S3 bucket. - """ - client = self._aws_util.client('s3') - bucket_name = analytics_bucket_name - - try: - DataLakeMetricsDeliveredWaiter(client).wait(bucket_name=bucket_name, prefix=EXPECTED_S3_DIRECTORY) - except WaiterError as e: - assert False, f'Failed to find the S3 directory for storing metrics data: {str(e)}.' - - # Check whether the data is converted to the expected data format. - response = client.list_objects_v2( - Bucket=bucket_name, - Prefix=EXPECTED_S3_DIRECTORY - ) - assert response.get('KeyCount', 0) != 0, f'Failed to deliver metrics to the S3 bucket {bucket_name}.' - - s3_objects = response.get('Contents', []) - for s3_object in s3_objects: - key = s3_object.get('Key', '') - assert pathlib.Path(key).suffix == EXPECTED_S3_OBJECT_EXTENSION, \ - f'Invalid data format is found in the S3 bucket {bucket_name}' - - def run_glue_crawler(self, crawler_name: str) -> None: - """ - Run the Glue crawler and wait for it to finish. - :param crawler_name: Name of the Glue crawler - """ - client = self._aws_util.client('glue') - try: - client.start_crawler( - Name=crawler_name - ) - except client.exceptions.CrawlerRunningException: - # The crawler has already been started. - return - - try: - GlueCrawlerReadyWaiter(client).wait(crawler_name=crawler_name) - except WaiterError as e: - assert False, f'Failed to run the Glue crawler: {str(e)}.' - - def run_named_queries(self, work_group: str) -> None: - """ - Run the named queries under the specific Athena work group. - :param work_group: Name of the Athena work group. - """ - client = self._aws_util.client('athena') - # List all the named queries. - response = client.list_named_queries( - WorkGroup=work_group - ) - named_query_ids = response.get('NamedQueryIds', []) - - # Run each of the queries. - for named_query_id in named_query_ids: - get_named_query_response = client.get_named_query( - NamedQueryId=named_query_id - ) - named_query = get_named_query_response.get('NamedQuery', {}) - - start_query_execution_response = client.start_query_execution( - QueryString=named_query.get('QueryString', ''), - QueryExecutionContext={ - 'Database': named_query.get('Database', '') - }, - WorkGroup=work_group - ) - - # Wait for the query to finish. - state = 'RUNNING' - while state == 'QUEUED' or state == 'RUNNING': - get_query_execution_response = client.get_query_execution( - QueryExecutionId=start_query_execution_response.get('QueryExecutionId', '') - ) - - state = get_query_execution_response.get('QueryExecution', {}).get('Status', {}).get('State', '') - - assert state == 'SUCCEEDED', f'Failed to run the named query {named_query.get("Name", {})}' - - def empty_bucket(self, bucket_name: str) -> None: - """ - Empty the S3 bucket following: - https://boto3.amazonaws.com/v1/documentation/api/latest/guide/migrations3.html - - :param bucket_name: Name of the S3 bucket. - """ - s3 = self._aws_util.resource('s3') - bucket = s3.Bucket(bucket_name) - - for key in bucket.objects.all(): - key.delete() - - def delete_table(self, database_name: str, table_name: str) -> None: - """ - Delete an existing Glue table. - - :param database_name: Name of the Glue database. - :param table_name: Name of the table to delete. - """ - client = self._aws_util.client('glue') - client.delete_table( - DatabaseName=database_name, - Name=table_name - ) - - -@pytest.fixture(scope='function') -def aws_metrics_utils( - request: pytest.fixture, - aws_utils: pytest.fixture): - """ - Fixture for the AWS metrics util functions. - :param request: _pytest.fixtures.SubRequest class that handles getting - a pytest fixture from a pytest function/fixture. - :param aws_utils: aws_utils fixture. - """ - aws_utils_obj = AWSMetricsUtils(aws_utils) - return aws_utils_obj +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import logging +import pathlib +import pytest +import typing + +from datetime import datetime +from botocore.exceptions import WaiterError + +from .aws_metrics_waiters import KinesisAnalyticsApplicationUpdatedWaiter, \ + CloudWatchMetricsDeliveredWaiter, DataLakeMetricsDeliveredWaiter, GlueCrawlerReadyWaiter + +logging.getLogger('boto').setLevel(logging.CRITICAL) + +# Expected directory and file extension for the S3 objects. +EXPECTED_S3_DIRECTORY = 'firehose_events/' +EXPECTED_S3_OBJECT_EXTENSION = '.parquet' + + +class AWSMetricsUtils: + """ + Provide utils functions for the AWSMetrics gem to interact with the deployed resources. + """ + + def __init__(self, aws_utils: pytest.fixture): + self._aws_util = aws_utils + + def start_kinesis_data_analytics_application(self, application_name: str) -> None: + """ + Start the Kenisis Data Analytics application for real-time analytics. + :param application_name: Name of the Kenisis Data Analytics application. + """ + input_id = self.get_kinesis_analytics_application_input_id(application_name) + assert input_id, 'invalid Kinesis Data Analytics application input.' + + client = self._aws_util.client('kinesisanalytics') + try: + client.start_application( + ApplicationName=application_name, + InputConfigurations=[ + { + 'Id': input_id, + 'InputStartingPositionConfiguration': { + 'InputStartingPosition': 'NOW' + } + }, + ] + ) + except client.exceptions.ResourceInUseException: + # The application has been started. + return + + try: + KinesisAnalyticsApplicationUpdatedWaiter(client, 'RUNNING').wait(application_name=application_name) + except WaiterError as e: + assert False, f'Failed to start the Kinesis Data Analytics application: {str(e)}.' + + def get_kinesis_analytics_application_input_id(self, application_name: str) -> str: + """ + Get the input ID for the Kenisis Data Analytics application. + :param application_name: Name of the Kenisis Data Analytics application. + :return: Input ID for the Kenisis Data Analytics application. + """ + client = self._aws_util.client('kinesisanalytics') + response = client.describe_application( + ApplicationName=application_name + ) + if not response: + return '' + input_descriptions = response.get('ApplicationDetail', {}).get('InputDescriptions', []) + if len(input_descriptions) != 1: + return '' + + return input_descriptions[0].get('InputId', '') + + def stop_kinesis_data_analytics_application(self, application_name: str) -> None: + """ + Stop the Kenisis Data Analytics application. + :param application_name: Name of the Kenisis Data Analytics application. + """ + client = self._aws_util.client('kinesisanalytics') + client.stop_application( + ApplicationName=application_name + ) + + try: + KinesisAnalyticsApplicationUpdatedWaiter(client, 'READY').wait(application_name=application_name) + except WaiterError as e: + assert False, f'Failed to stop the Kinesis Data Analytics application: {str(e)}.' + + def verify_cloud_watch_delivery(self, namespace: str, metrics_name: str, + dimensions: typing.List[dict], start_time: datetime) -> None: + """ + Verify that the expected metrics is delivered to CloudWatch. + :param namespace: Namespace of the metrics. + :param metrics_name: Name of the metrics. + :param dimensions: Dimensions of the metrics. + :param start_time: Start time for generating the metrics. + """ + client = self._aws_util.client('cloudwatch') + + try: + CloudWatchMetricsDeliveredWaiter(client).wait( + namespace=namespace, + metrics_name=metrics_name, + dimensions=dimensions, + start_time=start_time + ) + except WaiterError as e: + assert False, f'Failed to deliver metrics to CloudWatch: {str(e)}.' + + def verify_s3_delivery(self, analytics_bucket_name: str) -> None: + """ + Verify that metrics are delivered to S3 for batch analytics successfully. + :param analytics_bucket_name: Name of the deployed S3 bucket. + """ + client = self._aws_util.client('s3') + bucket_name = analytics_bucket_name + + try: + DataLakeMetricsDeliveredWaiter(client).wait(bucket_name=bucket_name, prefix=EXPECTED_S3_DIRECTORY) + except WaiterError as e: + assert False, f'Failed to find the S3 directory for storing metrics data: {str(e)}.' + + # Check whether the data is converted to the expected data format. + response = client.list_objects_v2( + Bucket=bucket_name, + Prefix=EXPECTED_S3_DIRECTORY + ) + assert response.get('KeyCount', 0) != 0, f'Failed to deliver metrics to the S3 bucket {bucket_name}.' + + s3_objects = response.get('Contents', []) + for s3_object in s3_objects: + key = s3_object.get('Key', '') + assert pathlib.Path(key).suffix == EXPECTED_S3_OBJECT_EXTENSION, \ + f'Invalid data format is found in the S3 bucket {bucket_name}' + + def run_glue_crawler(self, crawler_name: str) -> None: + """ + Run the Glue crawler and wait for it to finish. + :param crawler_name: Name of the Glue crawler + """ + client = self._aws_util.client('glue') + try: + client.start_crawler( + Name=crawler_name + ) + except client.exceptions.CrawlerRunningException: + # The crawler has already been started. + return + + try: + GlueCrawlerReadyWaiter(client).wait(crawler_name=crawler_name) + except WaiterError as e: + assert False, f'Failed to run the Glue crawler: {str(e)}.' + + def run_named_queries(self, work_group: str) -> None: + """ + Run the named queries under the specific Athena work group. + :param work_group: Name of the Athena work group. + """ + client = self._aws_util.client('athena') + # List all the named queries. + response = client.list_named_queries( + WorkGroup=work_group + ) + named_query_ids = response.get('NamedQueryIds', []) + + # Run each of the queries. + for named_query_id in named_query_ids: + get_named_query_response = client.get_named_query( + NamedQueryId=named_query_id + ) + named_query = get_named_query_response.get('NamedQuery', {}) + + start_query_execution_response = client.start_query_execution( + QueryString=named_query.get('QueryString', ''), + QueryExecutionContext={ + 'Database': named_query.get('Database', '') + }, + WorkGroup=work_group + ) + + # Wait for the query to finish. + state = 'RUNNING' + while state == 'QUEUED' or state == 'RUNNING': + get_query_execution_response = client.get_query_execution( + QueryExecutionId=start_query_execution_response.get('QueryExecutionId', '') + ) + + state = get_query_execution_response.get('QueryExecution', {}).get('Status', {}).get('State', '') + + assert state == 'SUCCEEDED', f'Failed to run the named query {named_query.get("Name", {})}' + + def empty_bucket(self, bucket_name: str) -> None: + """ + Empty the S3 bucket following: + https://boto3.amazonaws.com/v1/documentation/api/latest/guide/migrations3.html + + :param bucket_name: Name of the S3 bucket. + """ + s3 = self._aws_util.resource('s3') + bucket = s3.Bucket(bucket_name) + + for key in bucket.objects.all(): + key.delete() + + def delete_table(self, database_name: str, table_name: str) -> None: + """ + Delete an existing Glue table. + + :param database_name: Name of the Glue database. + :param table_name: Name of the table to delete. + """ + client = self._aws_util.client('glue') + client.delete_table( + DatabaseName=database_name, + Name=table_name + ) + + +@pytest.fixture(scope='function') +def aws_metrics_utils( + request: pytest.fixture, + aws_utils: pytest.fixture): + """ + Fixture for the AWS metrics util functions. + :param request: _pytest.fixtures.SubRequest class that handles getting + a pytest fixture from a pytest function/fixture. + :param aws_utils: aws_utils fixture. + """ + aws_utils_obj = AWSMetricsUtils(aws_utils) + return aws_utils_obj diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py similarity index 96% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py rename to AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py index 46070a3a64..7b09557c79 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/aws_metrics/aws_metrics_waiters.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/aws_metrics/aws_metrics_waiters.py @@ -1,139 +1,139 @@ -""" -Copyright (c) Contributors to the Open 3D Engine Project. -For complete copyright and license terms please see the LICENSE at the root of this distribution. - -SPDX-License-Identifier: Apache-2.0 OR MIT -""" - -import botocore.client -import logging - -from datetime import timedelta -from AWS.common.custom_waiter import CustomWaiter, WaitState - -logging.getLogger('boto').setLevel(logging.CRITICAL) - - -class KinesisAnalyticsApplicationUpdatedWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the Kinesis analytics application being updated to a specific status. - """ - def __init__(self, client: botocore.client, status: str): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - :param status: Expected status. - """ - super().__init__( - 'KinesisAnalyticsApplicationUpdated', - 'DescribeApplication', - 'ApplicationDetail.ApplicationStatus', - {status: WaitState.SUCCESS}, - client) - - def wait(self, application_name: str): - """ - Wait for the expected status. - - :param application_name: Name of the Kinesis analytics application. - """ - self._wait(ApplicationName=application_name) - - -class GlueCrawlerReadyWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the Glue crawler to finish its processing. Return when the crawler is in the "Stopping" status - to avoid wasting too much time in the automation tests on its shutdown process. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'GlueCrawlerReady', - 'GetCrawler', - 'Crawler.State', - {'STOPPING': WaitState.SUCCESS}, - client) - - def wait(self, crawler_name): - """ - Wait for the expected status. - - :param crawler_name: Name of the Glue crawler. - """ - self._wait(Name=crawler_name) - - -class DataLakeMetricsDeliveredWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the expected directory being created in the S3 bucket. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'DataLakeMetricsDelivered', - 'ListObjectsV2', - 'KeyCount > `0`', - {True: WaitState.SUCCESS}, - client) - - def wait(self, bucket_name, prefix): - """ - Wait for the expected directory being created. - - :param bucket_name: Name of the S3 bucket. - :param prefix: Name of the expected directory prefix. - """ - self._wait(Bucket=bucket_name, Prefix=prefix) - - -class CloudWatchMetricsDeliveredWaiter(CustomWaiter): - """ - Subclass of the base custom waiter class. - Wait for the expected metrics being delivered to CloudWatch. - """ - def __init__(self, client: botocore.client): - """ - Initialize the waiter. - - :param client: Boto3 client to use. - """ - super().__init__( - 'CloudWatchMetricsDelivered', - 'GetMetricStatistics', - 'length(Datapoints) > `0`', - {True: WaitState.SUCCESS}, - client) - - def wait(self, namespace, metrics_name, dimensions, start_time): - """ - Wait for the expected metrics being delivered. - - :param namespace: Namespace of the metrics. - :param metrics_name: Name of the metrics. - :param dimensions: Dimensions of the metrics. - :param start_time: Start time for generating the metrics. - """ - self._wait( - Namespace=namespace, - MetricName=metrics_name, - Dimensions=dimensions, - StartTime=start_time, - EndTime=start_time + timedelta(0, self.timeout), - Period=60, - Statistics=[ - 'SampleCount' - ], - Unit='Count' - ) +""" +Copyright (c) Contributors to the Open 3D Engine Project. +For complete copyright and license terms please see the LICENSE at the root of this distribution. + +SPDX-License-Identifier: Apache-2.0 OR MIT +""" + +import botocore.client +import logging + +from datetime import timedelta +from AWS.common.custom_waiter import CustomWaiter, WaitState + +logging.getLogger('boto').setLevel(logging.CRITICAL) + + +class KinesisAnalyticsApplicationUpdatedWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the Kinesis analytics application being updated to a specific status. + """ + def __init__(self, client: botocore.client, status: str): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + :param status: Expected status. + """ + super().__init__( + 'KinesisAnalyticsApplicationUpdated', + 'DescribeApplication', + 'ApplicationDetail.ApplicationStatus', + {status: WaitState.SUCCESS}, + client) + + def wait(self, application_name: str): + """ + Wait for the expected status. + + :param application_name: Name of the Kinesis analytics application. + """ + self._wait(ApplicationName=application_name) + + +class GlueCrawlerReadyWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the Glue crawler to finish its processing. Return when the crawler is in the "Stopping" status + to avoid wasting too much time in the automation tests on its shutdown process. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'GlueCrawlerReady', + 'GetCrawler', + 'Crawler.State', + {'STOPPING': WaitState.SUCCESS}, + client) + + def wait(self, crawler_name): + """ + Wait for the expected status. + + :param crawler_name: Name of the Glue crawler. + """ + self._wait(Name=crawler_name) + + +class DataLakeMetricsDeliveredWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the expected directory being created in the S3 bucket. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'DataLakeMetricsDelivered', + 'ListObjectsV2', + 'KeyCount > `0`', + {True: WaitState.SUCCESS}, + client) + + def wait(self, bucket_name, prefix): + """ + Wait for the expected directory being created. + + :param bucket_name: Name of the S3 bucket. + :param prefix: Name of the expected directory prefix. + """ + self._wait(Bucket=bucket_name, Prefix=prefix) + + +class CloudWatchMetricsDeliveredWaiter(CustomWaiter): + """ + Subclass of the base custom waiter class. + Wait for the expected metrics being delivered to CloudWatch. + """ + def __init__(self, client: botocore.client): + """ + Initialize the waiter. + + :param client: Boto3 client to use. + """ + super().__init__( + 'CloudWatchMetricsDelivered', + 'GetMetricStatistics', + 'length(Datapoints) > `0`', + {True: WaitState.SUCCESS}, + client) + + def wait(self, namespace, metrics_name, dimensions, start_time): + """ + Wait for the expected metrics being delivered. + + :param namespace: Namespace of the metrics. + :param metrics_name: Name of the metrics. + :param dimensions: Dimensions of the metrics. + :param start_time: Start time for generating the metrics. + """ + self._wait( + Namespace=namespace, + MetricName=metrics_name, + Dimensions=dimensions, + StartTime=start_time, + EndTime=start_time + timedelta(0, self.timeout), + Period=60, + Statistics=[ + 'SampleCount' + ], + Unit='Count' + ) diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/__init__.py similarity index 100% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/client_auth/__init__.py diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py similarity index 94% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py rename to AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py index 077a068a18..b185a155ed 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/aws_client_auth_automation_test.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/client_auth/aws_client_auth_automation_test.py @@ -40,7 +40,7 @@ class TestAWSClientAuthWindows(object): Test class to verify AWS Client Auth gem features on Windows. """ - @pytest.mark.parametrize('level', ['AWS/ClientAuth']) + @pytest.mark.parametrize('level', ['levels/aws/clientauth/clientauth.spawnable']) def test_anonymous_credentials(self, level: str, launcher: pytest.fixture, @@ -72,7 +72,7 @@ class TestAWSClientAuthWindows(object): ) assert result, 'Anonymous credentials fetched successfully.' - @pytest.mark.parametrize('level', ['AWS/ClientAuth']) + @pytest.mark.parametrize('level', ['levels/aws/clientauth/clientauth.spawnable']) def test_anonymous_credentials_no_global_accountid(self, level: str, launcher: pytest.fixture, @@ -140,7 +140,7 @@ class TestAWSClientAuthWindows(object): except cognito_idp.exceptions.UserNotFoundException: pass - launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignUp'] + launcher.args = ['+LoadLevel', 'levels/aws/clientauthpasswordsignup/clientauthpasswordsignup.spawnable'] launcher.args.extend(['-rhi=null']) with launcher.start(launch_ap=False): @@ -158,7 +158,7 @@ class TestAWSClientAuthWindows(object): Username='test1' ) - launcher.args = ['+LoadLevel', 'AWS/ClientAuthPasswordSignIn'] + launcher.args = ['+LoadLevel', 'levels/aws/clientauthpasswordsignin/clientauthpasswordsignin.spawnable'] launcher.args.extend(['-rhi=null']) with launcher.start(launch_ap=False): diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py b/AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py similarity index 99% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py rename to AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py index bbcbcf1807..f5193b300e 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/client_auth/__init__.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/core/__init__.py @@ -4,4 +4,3 @@ For complete copyright and license terms please see the LICENSE at the root of t SPDX-License-Identifier: Apache-2.0 OR MIT """ - diff --git a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py b/AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py similarity index 99% rename from AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py rename to AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py index 59c517fd1c..367f02cac3 100644 --- a/AutomatedTesting/Gem/PythonTests/AWS/Windows/core/test_aws_resource_interaction.py +++ b/AutomatedTesting/Gem/PythonTests/AWS/core/test_aws_resource_interaction.py @@ -84,7 +84,7 @@ def write_test_data_to_dynamodb_table(resource_mappings: pytest.fixture, aws_uti @pytest.mark.parametrize('session_name', [constants.SESSION_NAME]) @pytest.mark.usefixtures('workspace') @pytest.mark.parametrize('project', ['AutomatedTesting']) -@pytest.mark.parametrize('level', ['AWS/Core']) +@pytest.mark.parametrize('level', ['levels/aws/core/core.spawnable']) @pytest.mark.usefixtures('resource_mappings') @pytest.mark.parametrize('resource_mappings_filename', [constants.AWS_RESOURCE_MAPPING_FILE_NAME]) @pytest.mark.parametrize('stacks', [[f'{constants.AWS_PROJECT_NAME}-{AWS_CORE_FEATURE_NAME}', diff --git a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py index d79e144ae0..905722d103 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Main.py @@ -39,10 +39,6 @@ class TestAutomation(EditorTestSuite): class AtomEditorComponents_DirectionalLightAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponents_DirectionalLightAdded as test_module - @pytest.mark.test_case_id("C36525660") - class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest): - from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module - @pytest.mark.test_case_id("C36525661") class AtomEditorComponents_EntityReferenceAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponents_EntityReferenceAdded as test_module diff --git a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py index f0bb6e72ca..29f90e6807 100644 --- a/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py +++ b/AutomatedTesting/Gem/PythonTests/Atom/TestSuite_Sandbox.py @@ -19,13 +19,6 @@ logger = logging.getLogger(__name__) TEST_DIRECTORY = os.path.join(os.path.dirname(__file__), "tests") -class TestAtomEditorComponentsSandbox(object): - - # It requires at least one test - def test_Dummy(self, request, editor, level, workspace, project, launcher_platform): - pass - - @pytest.mark.parametrize("project", ["AutomatedTesting"]) @pytest.mark.parametrize("launcher_platform", ['windows_editor']) @pytest.mark.parametrize("level", ["auto_test"]) @@ -167,10 +160,17 @@ class TestAutomation(EditorTestSuite): enable_prefab_system = False + #this test is intermittently timing out without ever having executed. sandboxing while we investigate cause. + @pytest.mark.test_case_id("C36525660") + class AtomEditorComponents_DisplayMapperAdded(EditorSharedTest): + from Atom.tests import hydra_AtomEditorComponents_DisplayMapperAdded as test_module + + # this test causes editor to crash when using slices. once automation transitions to prefabs it should pass @pytest.mark.test_case_id("C36529666") class AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponentsLevel_DiffuseGlobalIlluminationAdded as test_module + # this test causes editor to crash when using slices. once automation transitions to prefabs it should pass @pytest.mark.test_case_id("C36525660") class AtomEditorComponentsLevel_DisplayMapperAdded(EditorSharedTest): from Atom.tests import hydra_AtomEditorComponentsLevel_DisplayMapperAdded as test_module diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py index c7088a54c5..bd213be293 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_EditMenuOptions.py @@ -40,11 +40,12 @@ def Menus_EditMenuOptions_Work(): ("Toggle Pivot Location",), ("Reset Entity Transform",), ("Reset Manipulator",), - ("Reset Transform (Local)",), - ("Reset Transform (World)",), ("Hide Selection",), ("Show All",), - ("Modify", "Snap", "Snap angle"), + ("Lock Selection",), + ("Unlock All Entities",), + ("Modify", "Snap", "Angle snapping"), + ("Modify", "Snap", "Grid snapping"), ("Modify", "Transform Mode", "Move"), ("Modify", "Transform Mode", "Rotate"), ("Modify", "Transform Mode", "Scale"), diff --git a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py index f1b9e5d4d8..deff2855a0 100644 --- a/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py +++ b/AutomatedTesting/Gem/PythonTests/editor/EditorScripts/Menus_ViewMenuOptions.py @@ -39,7 +39,8 @@ def Menus_ViewMenuOptions_Work(): ("Viewport", "Go to Location"), ("Viewport", "Remember Location"), ("Viewport", "Switch Camera"), - ("Viewport", "Show/Hide Helpers"), + ("Viewport", "Show Helpers"), + ("Viewport", "Show Icons"), ("Refresh Style",), ] diff --git a/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly b/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly deleted file mode 100644 index b4a2d6cb3a..0000000000 --- a/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.ly +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:19f2c4454bb395cdc0a36d1e45e6a384bbd23037af1a2fb93e088ecfa0f10e5b -size 9343 diff --git a/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.prefab b/AutomatedTesting/Levels/AWS/ClientAuth/ClientAuth.prefab new 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{ + "Id": "ContainerEntity", + "Name": "CubeSilverPolishedPBR", + "Components": { + "Component_[10846467226799581471]": { + "$type": "EditorPrefabComponent", + "Id": 10846467226799581471 + }, + "Component_[11321068769303258722]": { + "$type": "SelectionComponent", + "Id": 11321068769303258722 + }, + "Component_[14255141886015898000]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 14255141886015898000 + }, + "Component_[14442599743555977836]": { + "$type": "EditorLockComponent", + "Id": 14442599743555977836 + }, + "Component_[15390328167304917483]": { + "$type": "EditorOnlyEntityComponent", + "Id": 15390328167304917483 + }, + "Component_[16667892946203958068]": { + "$type": "EditorInspectorComponent", + "Id": 16667892946203958068 + }, + "Component_[17957849336986334052]": { + "$type": "EditorPendingCompositionComponent", + "Id": 17957849336986334052 + }, + "Component_[18049054501916401618]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 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--- /dev/null +++ b/AutomatedTesting/Prefabs/TestData/Graphics/CubeTitaniumPolishedPBR.prefab @@ -0,0 +1,156 @@ +{ + "ContainerEntity": { + "Id": "ContainerEntity", + "Name": "CubeTitaniumPolishedPBR", + "Components": { + "Component_[11835136016071721229]": { + "$type": "EditorInspectorComponent", + "Id": 11835136016071721229 + }, + "Component_[14924371629431224666]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 14924371629431224666, + "Parent Entity": "" + }, + "Component_[15534521734777674027]": { + "$type": "EditorPrefabComponent", + "Id": 15534521734777674027 + }, + "Component_[16612248066971579226]": { + "$type": "SelectionComponent", + "Id": 16612248066971579226 + }, + "Component_[16806731875899878085]": { + "$type": "EditorLockComponent", + "Id": 16806731875899878085 + }, + "Component_[3294763415970396682]": { + "$type": "EditorOnlyEntityComponent", + "Id": 3294763415970396682 + }, + "Component_[3871617444656658973]": { + "$type": "EditorEntitySortComponent", + "Id": 3871617444656658973, + "Child Entity Order": [ + "Entity_[3406712631497]" + ] + }, + "Component_[6604961087017250006]": { + "$type": "EditorEntityIconComponent", + "Id": 6604961087017250006 + }, + "Component_[6721284225512452216]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 6721284225512452216 + }, + "Component_[8673188027501037544]": { + "$type": "EditorPendingCompositionComponent", + "Id": 8673188027501037544 + }, + "Component_[9993323762911548658]": { + "$type": "EditorVisibilityComponent", + "Id": 9993323762911548658 + } + } + }, + "Entities": { + "Entity_[3406712631497]": { + "Id": "Entity_[3406712631497]", + "Name": "Entity1", + "Components": { + "Component_[11024839750215572075]": { + "$type": "SelectionComponent", + "Id": 11024839750215572075 + }, + "Component_[11384176886283708819]": { + "$type": "{27F1E1A1-8D9D-4C3B-BD3A-AFB9762449C0} TransformComponent", + "Id": 11384176886283708819, + "Parent Entity": "ContainerEntity" + }, + "Component_[1606410272595503925]": { + "$type": "EditorMaterialComponent", + "Id": 1606410272595503925, + "Controller": { + "Configuration": { + "materials": [ + { + "Key": { + "materialSlotStableId": 2418540911 + }, + "Value": { + "MaterialAsset": { + "assetId": { + "guid": "{3F0DF0C4-5F23-5EB1-B762-7344AFFDC011}" + }, + "assetHint": "materials/presets/pbr/metal_titanium_polished.azmaterial" + } + } + } + ] + } + } + }, + "Component_[16470114336751653654]": { + "$type": "EditorInspectorComponent", + "Id": 16470114336751653654, + "ComponentOrderEntryArray": [ + { + "ComponentId": 11384176886283708819 + }, + { + "ComponentId": 89717634602996901, + "SortIndex": 1 + }, + { + "ComponentId": 1606410272595503925, + "SortIndex": 2 + } + ] + }, + "Component_[4303036201889516060]": { + "$type": "EditorLockComponent", + "Id": 4303036201889516060 + }, + "Component_[44336138790150350]": { + "$type": "EditorEntitySortComponent", + "Id": 44336138790150350 + }, + "Component_[4558973254917759795]": { + "$type": "EditorDisabledCompositionComponent", + "Id": 4558973254917759795 + }, + "Component_[4674030476408790307]": { + "$type": "EditorPendingCompositionComponent", + "Id": 4674030476408790307 + }, + "Component_[4802851695039968062]": { + "$type": "EditorVisibilityComponent", + "Id": 4802851695039968062 + }, + "Component_[5821006029055754615]": { + "$type": "EditorOnlyEntityComponent", + "Id": 5821006029055754615 + }, + "Component_[8587156575497792590]": { + "$type": "EditorEntityIconComponent", + "Id": 8587156575497792590 + }, + "Component_[89717634602996901]": { + "$type": "AZ::Render::EditorMeshComponent", + "Id": 89717634602996901, + "Controller": { + "Configuration": { + "ModelAsset": { + "assetId": { + "guid": "{E14975EF-E676-51A4-B826-3EF59CB645AA}", + "subId": 285127096 + }, + "assetHint": "testdata/objects/cube/cube.azmodel" + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/Code/Editor/Core/LevelEditorMenuHandler.cpp b/Code/Editor/Core/LevelEditorMenuHandler.cpp index 70aff10f87..a90b0a597a 100644 --- a/Code/Editor/Core/LevelEditorMenuHandler.cpp +++ b/Code/Editor/Core/LevelEditorMenuHandler.cpp @@ -538,6 +538,7 @@ void LevelEditorMenuHandler::PopulateEditMenu(ActionManager::MenuWrapper& editMe auto snapMenu = modifyMenu.AddMenu(tr("Snap")); snapMenu.AddAction(AzToolsFramework::SnapAngle); + snapMenu.AddAction(AzToolsFramework::SnapToGrid); auto transformModeMenu = modifyMenu.AddMenu(tr("Transform Mode")); transformModeMenu.AddAction(AzToolsFramework::EditModeMove); @@ -723,7 +724,8 @@ QMenu* LevelEditorMenuHandler::CreateViewMenu() // MISSING AVIRECORDER viewportViewsMenuWrapper.AddSeparator(); - viewportViewsMenuWrapper.AddAction(ID_DISPLAY_SHOWHELPERS); + viewportViewsMenuWrapper.AddAction(AzToolsFramework::Helpers); + viewportViewsMenuWrapper.AddAction(AzToolsFramework::Icons); // Refresh Style viewMenu.AddAction(ID_SKINS_REFRESH); diff --git a/Code/Editor/CryEdit.cpp b/Code/Editor/CryEdit.cpp index 3890a9e59a..4415308730 100644 --- a/Code/Editor/CryEdit.cpp +++ b/Code/Editor/CryEdit.cpp @@ -445,7 +445,6 @@ void CCryEditApp::RegisterActionHandlers() ON_COMMAND(ID_OPEN_ASSET_BROWSER, OnOpenAssetBrowserView) ON_COMMAND(ID_OPEN_AUDIO_CONTROLS_BROWSER, OnOpenAudioControlsEditor) - ON_COMMAND(ID_DISPLAY_SHOWHELPERS, OnShowHelpers) ON_COMMAND(ID_OPEN_TRACKVIEW, OnOpenTrackView) ON_COMMAND(ID_OPEN_UICANVASEDITOR, OnOpenUICanvasEditor) @@ -2617,12 +2616,6 @@ void CCryEditApp::OnUpdateSelected(QAction* action) action->setEnabled(!GetIEditor()->GetSelection()->IsEmpty()); } -void CCryEditApp::OnShowHelpers() -{ - GetIEditor()->GetDisplaySettings()->DisplayHelpers(!GetIEditor()->GetDisplaySettings()->IsDisplayHelpers()); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); -} - ////////////////////////////////////////////////////////////////////////// void CCryEditApp::OnEditLevelData() { diff --git a/Code/Editor/CryEdit.h b/Code/Editor/CryEdit.h index 8c514170ae..97fcde8f34 100644 --- a/Code/Editor/CryEdit.h +++ b/Code/Editor/CryEdit.h @@ -237,7 +237,6 @@ public: void OnSyncPlayerUpdate(QAction* action); void OnResourcesReduceworkingset(); void OnDummyCommand() {}; - void OnShowHelpers(); void OnFileSave(); void OnUpdateDocumentReady(QAction* action); void OnUpdateFileOpen(QAction* action); diff --git a/Code/Editor/DisplaySettings.cpp b/Code/Editor/DisplaySettings.cpp index ed4ca180b4..bfeac3e37f 100644 --- a/Code/Editor/DisplaySettings.cpp +++ b/Code/Editor/DisplaySettings.cpp @@ -68,8 +68,6 @@ void CDisplaySettings::SetObjectHideMask(int hideMask) m_objectHideMask = hideMask; gSettings.objectHideMask = m_objectHideMask; - - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); }; ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Editor/EditorViewportWidget.cpp b/Code/Editor/EditorViewportWidget.cpp index 3f9ff03203..754ea84544 100644 --- a/Code/Editor/EditorViewportWidget.cpp +++ b/Code/Editor/EditorViewportWidget.cpp @@ -46,6 +46,7 @@ #include #include #include +#include #include #include @@ -1621,14 +1622,14 @@ Vec3 EditorViewportWidget::ViewToWorld( auto ray = m_renderViewport->ViewportScreenToWorldRay(AzToolsFramework::ViewportInteraction::ScreenPointFromQPoint(vp)); const float maxDistance = 10000.f; - Vec3 v = AZVec3ToLYVec3(ray.direction) * maxDistance; + Vec3 v = AZVec3ToLYVec3(ray.m_direction) * maxDistance; if (!_finite(v.x) || !_finite(v.y) || !_finite(v.z)) { return Vec3(0, 0, 0); } - Vec3 colp = AZVec3ToLYVec3(ray.origin) + 0.002f * v; + Vec3 colp = AZVec3ToLYVec3(ray.m_origin) + 0.002f * v; return colp; } @@ -2420,6 +2421,16 @@ AZ::Vector3 EditorViewportSettings::DefaultEditorCameraPosition() const return SandboxEditor::CameraDefaultEditorPosition(); } +bool EditorViewportSettings::IconsVisible() const +{ + return AzToolsFramework::IconsVisible(); +} + +bool EditorViewportSettings::HelpersVisible() const +{ + return AzToolsFramework::HelpersVisible(); +} + AZ_CVAR_EXTERNED(bool, ed_previewGameInFullscreen_once); bool EditorViewportWidget::ShouldPreviewFullscreen() const diff --git a/Code/Editor/EditorViewportWidget.h b/Code/Editor/EditorViewportWidget.h index 3d52b2416d..83ca655326 100644 --- a/Code/Editor/EditorViewportWidget.h +++ b/Code/Editor/EditorViewportWidget.h @@ -79,6 +79,8 @@ struct EditorViewportSettings : public AzToolsFramework::ViewportInteraction::Vi float ManipulatorCircleBoundWidth() const override; bool StickySelectEnabled() const override; AZ::Vector3 DefaultEditorCameraPosition() const override; + bool IconsVisible() const override; + bool HelpersVisible() const override; }; // EditorViewportWidget window diff --git a/Code/Editor/IEditor.h b/Code/Editor/IEditor.h index 48c8392f32..c6f72a7dbc 100644 --- a/Code/Editor/IEditor.h +++ b/Code/Editor/IEditor.h @@ -168,8 +168,6 @@ enum EEditorNotifyEvent eNotify_OnVegetationObjectSelection, // When vegetation objects selection change. eNotify_OnVegetationPanelUpdate, // When vegetation objects selection change. - eNotify_OnDisplayRenderUpdate, // Sent when editor finish terrain texture generation. - eNotify_OnDataBaseUpdate, // DataBase Library was modified. eNotify_OnLayerImportBegin, //layer import was started diff --git a/Code/Editor/MainWindow.cpp b/Code/Editor/MainWindow.cpp index 38e433c3a3..f92e39f285 100644 --- a/Code/Editor/MainWindow.cpp +++ b/Code/Editor/MainWindow.cpp @@ -47,6 +47,7 @@ AZ_POP_DISABLE_WARNING #include #include #include +#include #include // AzQtComponents @@ -445,11 +446,11 @@ void MainWindow::Initialize() { m_viewPaneManager->SetMainWindow(m_viewPaneHost, &m_settings, /*unused*/ QByteArray()); + InitActions(); + RegisterStdViewClasses(); InitCentralWidget(); - InitActions(); - // load toolbars ("shelves") and macros GetIEditor()->GetToolBoxManager()->Load(m_actionManager); @@ -798,27 +799,40 @@ void MainWindow::InitActions() EditorTransformComponentSelectionRequests::Mode::Scale); }); - am->AddAction(AzToolsFramework::SnapToGrid, tr("Snap to grid")) + am->AddAction(AzToolsFramework::SnapToGrid, tr("Grid snapping")) .SetIcon(Style::icon("Grid")) + .SetStatusTip(tr("Toggle grid snapping")) .SetShortcut(tr("G")) - .SetToolTip(tr("Snap to grid (G)")) - .SetStatusTip(tr("Toggles snap to grid")) .SetCheckable(true) - .RegisterUpdateCallback([](QAction* action) { - Q_ASSERT(action->isCheckable()); - action->setChecked(SandboxEditor::GridSnappingEnabled()); - }) - .Connect(&QAction::triggered, []() { SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); }); + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(SandboxEditor::GridSnappingEnabled()); + }) + .Connect( + &QAction::triggered, + [] + { + SandboxEditor::SetGridSnapping(!SandboxEditor::GridSnappingEnabled()); + }); - am->AddAction(AzToolsFramework::SnapAngle, tr("Snap angle")) + am->AddAction(AzToolsFramework::SnapAngle, tr("Angle snapping")) .SetIcon(Style::icon("Angle")) - .SetStatusTip(tr("Snap angle")) + .SetStatusTip(tr("Toggle angle snapping")) .SetCheckable(true) - .RegisterUpdateCallback([](QAction* action) { - Q_ASSERT(action->isCheckable()); - action->setChecked(SandboxEditor::AngleSnappingEnabled()); - }) - .Connect(&QAction::triggered, []() { SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); }); + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(SandboxEditor::AngleSnappingEnabled()); + }) + .Connect( + &QAction::triggered, + [] + { + SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); + }); // Display actions am->AddAction(ID_SWITCHCAMERA_DEFAULTCAMERA, tr("Default Camera")).SetCheckable(true) @@ -918,9 +932,41 @@ void MainWindow::InitActions() .SetStatusTip(tr("Cycle 2D Viewport")) .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateNonGameMode); #endif - am->AddAction(ID_DISPLAY_SHOWHELPERS, tr("Show/Hide Helpers")) + am->AddAction(AzToolsFramework::Helpers, tr("Show Helpers")) .SetShortcut(tr("Shift+Space")) - .SetToolTip(tr("Show/Hide Helpers (Shift+Space)")); + .SetToolTip(tr("Show/Hide Helpers (Shift+Space)")) + .SetCheckable(true) + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(AzToolsFramework::HelpersVisible()); + }) + .Connect( + &QAction::triggered, + []() + { + AzToolsFramework::SetHelpersVisible(!AzToolsFramework::HelpersVisible()); + AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Broadcast( + &AzToolsFramework::ViewportInteraction::ViewportSettingNotifications::OnDrawHelpersChanged, + AzToolsFramework::HelpersVisible()); + }); + am->AddAction(AzToolsFramework::Icons, tr("Show Icons")) + .SetShortcut(tr("Ctrl+Space")) + .SetToolTip(tr("Show/Hide Icons (Ctrl+Space)")) + .SetCheckable(true) + .RegisterUpdateCallback( + [](QAction* action) + { + Q_ASSERT(action->isCheckable()); + action->setChecked(AzToolsFramework::IconsVisible()); + }) + .Connect( + &QAction::triggered, + []() + { + AzToolsFramework::SetIconsVisible(!AzToolsFramework::IconsVisible()); + }); // Audio actions am->AddAction(ID_SOUND_STOPALLSOUNDS, tr("Stop All Sounds")) diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp index d5b903585e..69b195d243 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.cpp @@ -1986,8 +1986,3 @@ void SandboxIntegrationManager::BrowseForAssets(AssetSelectionModel& selection) { AssetBrowserComponentRequestBus::Broadcast(&AssetBrowserComponentRequests::PickAssets, selection, GetMainWindow()); } - -bool SandboxIntegrationManager::DisplayHelpersVisible() -{ - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); -} diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h index 79e7a4334d..c58f019c85 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/SandboxIntegration.h @@ -165,7 +165,6 @@ private: void InstantiateSliceFromAssetId(const AZ::Data::AssetId& assetId) override; void ClearRedoStack() override; int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override; - bool DisplayHelpersVisible() override; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// diff --git a/Code/Editor/Plugins/ComponentEntityEditorPlugin/UI/Outliner/OutlinerWidget.cpp b/Code/Editor/Plugins/ComponentEntityEditorPlugin/UI/Outliner/OutlinerWidget.cpp index af58ac4b6b..15bdfa9bf2 100644 --- a/Code/Editor/Plugins/ComponentEntityEditorPlugin/UI/Outliner/OutlinerWidget.cpp +++ b/Code/Editor/Plugins/ComponentEntityEditorPlugin/UI/Outliner/OutlinerWidget.cpp @@ -1281,6 +1281,8 @@ void OutlinerWidget::OnSearchTextChanged(const QString& activeTextFilter) m_listModel->SearchStringChanged(filterString); m_proxyModel->UpdateFilter(); + + m_gui->m_objectTree->expandAll(); } void OutlinerWidget::OnFilterChanged(const AzQtComponents::SearchTypeFilterList& activeTypeFilters) diff --git a/Code/Editor/Resource.h b/Code/Editor/Resource.h index ba3cd39fe7..432f07a531 100644 --- a/Code/Editor/Resource.h +++ b/Code/Editor/Resource.h @@ -191,7 +191,6 @@ #define ID_BRUSH_CSGSUBSTRUCT 33837 #define ID_MATERIAL_PICKTOOL 33842 #define ID_MODIFY_AIPOINT_PICKIMPASSLINK 33865 -#define ID_DISPLAY_SHOWHELPERS 33871 #define ID_FILE_EXPORTSELECTION 33875 #define ID_EDIT_PASTE_WITH_LINKS 33893 #define ID_FILE_EXPORT_TERRAINAREA 33904 diff --git a/Code/Editor/ViewportManipulatorController.cpp b/Code/Editor/ViewportManipulatorController.cpp index e46328eb65..9879a84b62 100644 --- a/Code/Editor/ViewportManipulatorController.cpp +++ b/Code/Editor/ViewportManipulatorController.cpp @@ -129,8 +129,8 @@ namespace SandboxEditor ViewportInteractionRequestBus::EventResult( ray, GetViewportId(), &ViewportInteractionRequestBus::Events::ViewportScreenToWorldRay, screenPoint); - m_mouseInteraction.m_mousePick.m_rayOrigin = ray.origin; - m_mouseInteraction.m_mousePick.m_rayDirection = ray.direction; + m_mouseInteraction.m_mousePick.m_rayOrigin = ray.m_origin; + m_mouseInteraction.m_mousePick.m_rayDirection = ray.m_direction; m_mouseInteraction.m_mousePick.m_screenCoordinates = screenPoint; } diff --git a/Code/Editor/ViewportTitleDlg.cpp b/Code/Editor/ViewportTitleDlg.cpp index 49459fad0f..888089fd72 100644 --- a/Code/Editor/ViewportTitleDlg.cpp +++ b/Code/Editor/ViewportTitleDlg.cpp @@ -6,7 +6,6 @@ * */ - // Description : CViewportTitleDlg implementation file #if !defined(Q_MOC_RUN) @@ -42,38 +41,18 @@ #include #include #include +#include +#include #include AZ_PUSH_DISABLE_DLL_EXPORT_MEMBER_WARNING #include "ui_ViewportTitleDlg.h" AZ_POP_DISABLE_DLL_EXPORT_MEMBER_WARNING -#endif //!defined(Q_MOC_RUN) +#endif //! defined(Q_MOC_RUN) // CViewportTitleDlg dialog -inline namespace Helpers -{ - void ToggleHelpers() - { - const bool newValue = !GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); - GetIEditor()->GetDisplaySettings()->DisplayHelpers(newValue); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); - - if (newValue == false) - { - GetIEditor()->GetObjectManager()->SendEvent(EVENT_HIDE_HELPER); - } - AzToolsFramework::ViewportInteraction::ViewportSettingsNotificationBus::Broadcast( - &AzToolsFramework::ViewportInteraction::ViewportSettingNotifications::OnDrawHelpersChanged, newValue); - } - - bool IsHelpersShown() - { - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); - } -} - namespace { class CViewportTitleDlgDisplayInfoHelper @@ -98,7 +77,7 @@ namespace emit ViewportInfoStatusUpdated(static_cast(state)); } }; -} //end anonymous namespace +} // end anonymous namespace CViewportTitleDlg::CViewportTitleDlg(QWidget* pParent) : QWidget(pParent) @@ -215,13 +194,65 @@ void CViewportTitleDlg::SetupViewportInformationMenu() m_ui->m_debugInformationMenu->setMenu(GetViewportInformationMenu()); connect(m_ui->m_debugInformationMenu, &QToolButton::clicked, this, &CViewportTitleDlg::OnToggleDisplayInfo); m_ui->m_debugInformationMenu->setPopupMode(QToolButton::MenuButtonPopup); - } void CViewportTitleDlg::SetupHelpersButton() { - connect(m_ui->m_helpers, &QToolButton::clicked, this, &CViewportTitleDlg::OnToggleHelpers); - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); + if (m_helpersMenu == nullptr) + { + m_helpersMenu = new QMenu("Helpers State", this); + + auto helperAction = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::Helpers); + connect( + helperAction, &QAction::triggered, this, + [this] + { + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); + }); + + auto iconAction = MainWindow::instance()->GetActionManager()->GetAction(AzToolsFramework::Icons); + connect( + iconAction, &QAction::triggered, this, + [this] + { + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); + }); + + m_helpersAction = new QAction(tr("Helpers"), m_helpersMenu); + m_helpersAction->setCheckable(true); + connect( + m_helpersAction, &QAction::triggered, this, + [helperAction] + { + helperAction->trigger(); + }); + + m_iconsAction = new QAction(tr("Icons"), m_helpersMenu); + m_iconsAction->setCheckable(true); + connect( + m_iconsAction, &QAction::triggered, this, + [iconAction] + { + iconAction->trigger(); + }); + + m_helpersMenu->addAction(m_helpersAction); + m_helpersMenu->addAction(m_iconsAction); + + connect( + m_helpersMenu, &QMenu::aboutToShow, this, + [this] + { + m_helpersAction->setChecked(AzToolsFramework::HelpersVisible()); + m_iconsAction->setChecked(AzToolsFramework::IconsVisible()); + }); + + m_ui->m_helpers->setCheckable(true); + m_ui->m_helpers->setMenu(m_helpersMenu); + m_ui->m_helpers->setPopupMode(QToolButton::InstantPopup); + } + + m_ui->m_helpers->setChecked(AzToolsFramework::HelpersVisible() || AzToolsFramework::IconsVisible()); } void CViewportTitleDlg::SetupOverflowMenu() @@ -279,15 +310,20 @@ void CViewportTitleDlg::SetupOverflowMenu() UpdateMuteActionText(); } - ////////////////////////////////////////////////////////////////////////// void CViewportTitleDlg::SetViewPane(CLayoutViewPane* pViewPane) { if (m_pViewPane) + { m_pViewPane->disconnect(this); + } + m_pViewPane = pViewPane; + if (m_pViewPane) + { connect(this, &QWidget::customContextMenuRequested, m_pViewPane, &CLayoutViewPane::ShowTitleMenu); + } } ////////////////////////////////////////////////////////////////////////// @@ -318,7 +354,6 @@ void CViewportTitleDlg::OnInitDialog() m_ui->m_prefabFocusPath->hide(); m_ui->m_prefabFocusBackButton->hide(); } - } ////////////////////////////////////////////////////////////////////////// @@ -336,13 +371,6 @@ void CViewportTitleDlg::OnMaximize() } } -////////////////////////////////////////////////////////////////////////// -void CViewportTitleDlg::OnToggleHelpers() -{ - Helpers::ToggleHelpers(); - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); -} - void CViewportTitleDlg::SetNoViewportInfo() { AZ::AtomBridge::AtomViewportInfoDisplayRequestBus::Broadcast( @@ -367,7 +395,6 @@ void CViewportTitleDlg::SetCompactViewportInfo() &AZ::AtomBridge::AtomViewportInfoDisplayRequestBus::Events::SetDisplayState, AZ::AtomBridge::ViewportInfoDisplayState::CompactInfo); } - ////////////////////////////////////////////////////////////////////////// void CViewportTitleDlg::UpdateDisplayInfo() { @@ -783,9 +810,6 @@ void CViewportTitleDlg::OnEditorNotifyEvent(EEditorNotifyEvent event) { switch (event) { - case eNotify_OnDisplayRenderUpdate: - m_ui->m_helpers->setChecked(Helpers::IsHelpersShown()); - break; case eNotify_OnBeginGameMode: case eNotify_OnEndGameMode: UpdateMuteActionText(); @@ -997,24 +1021,18 @@ void CViewportTitleDlg::UpdateOverFlowMenuState() m_angleSizeActionWidget->setEnabled(angleSnappingActive); } -namespace + namespace { void PyToggleHelpers() { - GetIEditor()->GetDisplaySettings()->DisplayHelpers(!GetIEditor()->GetDisplaySettings()->IsDisplayHelpers()); - GetIEditor()->Notify(eNotify_OnDisplayRenderUpdate); - - if (GetIEditor()->GetDisplaySettings()->IsDisplayHelpers() == false) - { - GetIEditor()->GetObjectManager()->SendEvent(EVENT_HIDE_HELPER); - } + AzToolsFramework::SetHelpersVisible(!AzToolsFramework::HelpersVisible()); } bool PyIsHelpersShown() { - return GetIEditor()->GetDisplaySettings()->IsDisplayHelpers(); + return AzToolsFramework::HelpersVisible(); } -} +} // namespace namespace AzToolsFramework { @@ -1029,11 +1047,12 @@ namespace AzToolsFramework ->Attribute(AZ::Script::Attributes::Category, "Legacy/Editor") ->Attribute(AZ::Script::Attributes::Module, "legacy.general"); }; + addLegacyGeneral(behaviorContext->Method("toggle_helpers", PyToggleHelpers, nullptr, "Toggles the display of helpers.")); addLegacyGeneral(behaviorContext->Method("is_helpers_shown", PyIsHelpersShown, nullptr, "Gets the display state of helpers.")); } } -} +} // namespace AzToolsFramework #include "ViewportTitleDlg.moc" #include diff --git a/Code/Editor/ViewportTitleDlg.h b/Code/Editor/ViewportTitleDlg.h index a3e19837b4..ba3dba858a 100644 --- a/Code/Editor/ViewportTitleDlg.h +++ b/Code/Editor/ViewportTitleDlg.h @@ -80,7 +80,6 @@ protected: void OnSystemEvent(ESystemEvent event, UINT_PTR wparam, UINT_PTR lparam) override; void OnMaximize(); - void OnToggleHelpers(); void UpdateDisplayInfo(); void SetupCameraDropdownMenu(); @@ -153,6 +152,9 @@ protected: QMenu* m_aspectMenu = nullptr; QMenu* m_resolutionMenu = nullptr; QMenu* m_viewportInformationMenu = nullptr; + QMenu* m_helpersMenu = nullptr; + QAction* m_helpersAction = nullptr; + QAction* m_iconsAction = nullptr; QAction* m_noInformationAction = nullptr; QAction* m_normalInformationAction = nullptr; QAction* m_fullInformationAction = nullptr; diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp b/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp index e06cd184ad..fac70bd05a 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.cpp @@ -254,13 +254,13 @@ namespace AZ Method("CreateFromMatrix3x3", &Quaternion::CreateFromMatrix3x3)-> Method("CreateFromMatrix4x4", &Quaternion::CreateFromMatrix4x4)-> Method("CreateFromAxisAngle", &Quaternion::CreateFromAxisAngle)-> + Method("CreateFromScaledAxisAngle", &Quaternion::CreateFromScaledAxisAngle)-> Method("CreateShortestArc", &Quaternion::CreateShortestArc)-> Method("CreateFromEulerAnglesDegrees", &Quaternion::CreateFromEulerAnglesDegrees) ; } } - Quaternion Quaternion::CreateFromMatrix3x3(const Matrix3x3& m) { return CreateFromBasis(m.GetBasisX(), m.GetBasisY(), m.GetBasisZ()); @@ -430,4 +430,24 @@ namespace AZ outAngle = 0.0f; } } + + + Vector3 Quaternion::ConvertToScaledAxisAngle() const + { + // Take the log of the quaternion to convert it to the exponential map + // and multiply it by 2.0 to bring it into the scaled axis-angle representation. + const AZ::Vector3 imaginary = GetImaginary(); + const float length = imaginary.GetLength(); + if (length < AZ::Constants::FloatEpsilon) + { + return imaginary * 2.0f; + } + else + { + const float halfAngle = acosf(AZ::GetClamp(GetW(), -1.0f, 1.0f)); + + // Multiply by 2.0 to convert the half angle into the full one. + return halfAngle * 2.0f * (imaginary / length); + } + } } diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.h b/Code/Framework/AzCore/AzCore/Math/Quaternion.h index f2c266ed3e..83e8012a62 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.h +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.h @@ -77,6 +77,9 @@ namespace AZ static Quaternion CreateFromAxisAngle(const Vector3& axis, float angle); + //! Create a quaternion from a scaled axis-angle representation. + static Quaternion CreateFromScaledAxisAngle(const Vector3& scaledAxisAngle); + static Quaternion CreateShortestArc(const Vector3& v1, const Vector3& v2); //! Creates a quaternion using rotation in degrees about the axes. First rotated about the X axis, followed by the Y axis, then the Z axis. @@ -231,6 +234,9 @@ namespace AZ //! @param[out] outAngle A float rotation angle around the axis in radians. void ConvertToAxisAngle(Vector3& outAxis, float& outAngle) const; + //! Convert the quaternion into scaled axis-angle representation. + Vector3 ConvertToScaledAxisAngle() const; + //! Returns the imaginary (X/Y/Z) portion of the quaternion. Vector3 GetImaginary() const; diff --git a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl index 82cd9078fa..37319ae146 100644 --- a/Code/Framework/AzCore/AzCore/Math/Quaternion.inl +++ b/Code/Framework/AzCore/AzCore/Math/Quaternion.inl @@ -109,6 +109,24 @@ namespace AZ } + AZ_MATH_INLINE Quaternion Quaternion::CreateFromScaledAxisAngle(const Vector3& scaledAxisAngle) + { + const AZ::Vector3 exponentialMap = scaledAxisAngle / 2.0f; + const float halfAngle = exponentialMap.GetLength(); + + if (halfAngle < AZ::Constants::FloatEpsilon) + { + return AZ::Quaternion::CreateFromVector3AndValue(exponentialMap, 1.0f).GetNormalized(); + } + else + { + float sin, cos; + SinCos(halfAngle, sin, cos); + return AZ::Quaternion::CreateFromVector3AndValue((sin / halfAngle) * exponentialMap, cos); + } + } + + AZ_MATH_INLINE void Quaternion::StoreToFloat4(float* values) const { Simd::Vec4::StoreUnaligned(values, m_value); diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp index 680d93501a..2b2f752b06 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocationRecords.cpp @@ -16,438 +16,421 @@ #include -using namespace AZ; -using namespace AZ::Debug; +namespace AZ::Debug +{ + // Many PC tools break with alloc/free size mismatches when the memory guard is enabled. Disable for now + //#define ENABLE_MEMORY_GUARD -// Many PC tools break with alloc/free size mismatches when the memory guard is enabled. Disable for now -//#define ENABLE_MEMORY_GUARD - -//========================================================================= -// AllocationRecords -// [9/16/2009] -//========================================================================= -AllocationRecords::AllocationRecords(unsigned char stackRecordLevels, [[maybe_unused]] bool isMemoryGuard, bool isMarkUnallocatedMemory, const char* allocatorName) - : m_mode(AllocatorManager::Instance().m_defaultTrackingRecordMode) - , m_isAutoIntegrityCheck(false) - , m_isMarkUnallocatedMemory(isMarkUnallocatedMemory) - , m_saveNames(false) - , m_decodeImmediately(false) - , m_numStackLevels(stackRecordLevels) + //========================================================================= + // AllocationRecords + // [9/16/2009] + //========================================================================= + AllocationRecords::AllocationRecords( + unsigned char stackRecordLevels, [[maybe_unused]] bool isMemoryGuard, bool isMarkUnallocatedMemory, const char* allocatorName) + : m_mode(AllocatorManager::Instance().m_defaultTrackingRecordMode) + , m_isAutoIntegrityCheck(false) + , m_isMarkUnallocatedMemory(isMarkUnallocatedMemory) + , m_saveNames(false) + , m_decodeImmediately(false) + , m_numStackLevels(stackRecordLevels) #if defined(ENABLE_MEMORY_GUARD) - , m_memoryGuardSize(isMemoryGuard ? sizeof(Debug::GuardValue) : 0) + , m_memoryGuardSize(isMemoryGuard ? sizeof(Debug::GuardValue) : 0) #else - , m_memoryGuardSize(0) + , m_memoryGuardSize(0) #endif - , m_requestedAllocs(0) - , m_requestedBytes(0) - , m_requestedBytesPeak(0) - , m_allocatorName(allocatorName) -{ - -} - -//========================================================================= -// ~AllocationRecords -// [9/16/2009] -//========================================================================= -AllocationRecords::~AllocationRecords() -{ - if (!AllocatorManager::Instance().m_isAllocatorLeaking) + , m_requestedAllocs(0) + , m_requestedBytes(0) + , m_requestedBytesPeak(0) + , m_allocatorName(allocatorName) { - // dump all allocation (we should not have any at this point). - bool includeNameAndFilename = (m_saveNames || m_mode == RECORD_FULL); - EnumerateAllocations(PrintAllocationsCB(true, includeNameAndFilename)); - AZ_Error("Memory", m_records.empty(), "We still have %d allocations on record! They must be freed prior to destroy!", m_records.size()); - } -} - -//========================================================================= -// lock -// [9/16/2009] -//========================================================================= -void -AllocationRecords::lock() -{ - m_recordsMutex.lock(); -} - -//========================================================================= -// try_lock -// [9/16/2009] -//========================================================================= -bool AllocationRecords::try_lock() -{ - return m_recordsMutex.try_lock(); -} - -//========================================================================= -// unlock -// [9/16/2009] -//========================================================================= -void -AllocationRecords::unlock() -{ - m_recordsMutex.unlock(); -} - -//========================================================================= -// RegisterAllocation -// [9/11/2009] -//========================================================================= -const AllocationInfo* -AllocationRecords::RegisterAllocation(void* address, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, unsigned int stackSuppressCount) -{ - (void)stackSuppressCount; - if (m_mode == RECORD_NO_RECORDS) - { - return nullptr; - } - if (address == nullptr) - { - return nullptr; } - // memory guard - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + //========================================================================= + // ~AllocationRecords + // [9/16/2009] + //========================================================================= + AllocationRecords::~AllocationRecords() { - if (m_isAutoIntegrityCheck) + if (!AllocatorManager::Instance().m_isAllocatorLeaking) { - IntegrityCheck(); + // dump all allocation (we should not have any at this point). + bool includeNameAndFilename = (m_saveNames || m_mode == RECORD_FULL); + EnumerateAllocations(PrintAllocationsCB(true, includeNameAndFilename)); + AZ_Error( + "Memory", m_records.empty(), "We still have %d allocations on record! They must be freed prior to destroy!", + m_records.size()); + } + } + + //========================================================================= + // lock + // [9/16/2009] + //========================================================================= + void AllocationRecords::lock() + { + m_recordsMutex.lock(); + } + + //========================================================================= + // try_lock + // [9/16/2009] + //========================================================================= + bool AllocationRecords::try_lock() + { + return m_recordsMutex.try_lock(); + } + + //========================================================================= + // unlock + // [9/16/2009] + //========================================================================= + void AllocationRecords::unlock() + { + m_recordsMutex.unlock(); + } + + //========================================================================= + // RegisterAllocation + // [9/11/2009] + //========================================================================= + const AllocationInfo* AllocationRecords::RegisterAllocation( + void* address, + size_t byteSize, + size_t alignment, + const char* name, + const char* fileName, + int lineNum, + unsigned int stackSuppressCount) + { + (void)stackSuppressCount; + if (m_mode == RECORD_NO_RECORDS) + { + return nullptr; + } + if (address == nullptr) + { + return nullptr; } - AZ_Assert(byteSize>sizeof(Debug::GuardValue), "Did you forget to add the extra MemoryGuardSize() bytes?"); - byteSize -= sizeof(Debug::GuardValue); - new(reinterpret_cast(address)+byteSize) Debug::GuardValue(); - } - - Debug::AllocationRecordsType::pair_iter_bool iterBool; - { - AZStd::scoped_lock lock(m_recordsMutex); - iterBool = m_records.insert_key(address); - } - - if (!iterBool.second) - { - // If that memory address was already registered, print the stack trace of the previous registration - PrintAllocationsCB(true, (m_saveNames || m_mode == RECORD_FULL))(address, iterBool.first->second, m_numStackLevels); - AZ_Assert(iterBool.second, "Memory address 0x%p is already allocated and in the records!", address); - } - - Debug::AllocationInfo& ai = iterBool.first->second; - ai.m_byteSize = byteSize; - ai.m_alignment = static_cast(alignment); - if ((m_saveNames || m_mode == RECORD_FULL) && name && fileName) - { - // In RECORD_FULL mode or when specifically enabled in app descriptor with - // m_allocationRecordsSaveNames, we allocate our own memory to save off name and fileName. - // When testing for memory leaks, on process shutdown AllocationRecords::~AllocationRecords - // gets called to enumerate the remaining (leaked) allocations. Unfortunately, any names - // referenced in dynamic module memory whose modules are unloaded won't be valid - // references anymore and we won't get useful information from the enumeration print. - // This code block ensures we keep our name/fileName valid for when we need it. - const size_t nameLength = strlen(name); - const size_t fileNameLength = strlen(fileName); - const size_t totalLength = nameLength + fileNameLength + 2; // + 2 for terminating null characters - ai.m_namesBlock = m_records.get_allocator().allocate(totalLength, 1); - ai.m_namesBlockSize = totalLength; - char* savedName = reinterpret_cast(ai.m_namesBlock); - char* savedFileName = savedName + nameLength + 1; - memcpy(reinterpret_cast(savedName), reinterpret_cast(name), nameLength + 1); - memcpy(reinterpret_cast(savedFileName), reinterpret_cast(fileName), fileNameLength + 1); - ai.m_name = savedName; - ai.m_fileName = savedFileName; - } - else - { - ai.m_name = name; - ai.m_fileName = fileName; - ai.m_namesBlock = nullptr; - ai.m_namesBlockSize = 0; - } - ai.m_lineNum = lineNum; - ai.m_timeStamp = AZStd::GetTimeNowMicroSecond(); - - // if we don't have a fileName,lineNum record the stack or if the user requested it. - if ((fileName == nullptr && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL) - { - ai.m_stackFrames = m_numStackLevels ? reinterpret_cast(m_records.get_allocator().allocate(sizeof(AZ::Debug::StackFrame)*m_numStackLevels, 1)) : nullptr; - if (ai.m_stackFrames) + // memory guard + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) { - Debug::StackRecorder::Record(ai.m_stackFrames, m_numStackLevels, stackSuppressCount + 1); - - if (m_decodeImmediately) + if (m_isAutoIntegrityCheck) { - // OPTIONAL DEBUGGING CODE - enable in app descriptor m_allocationRecordsAttemptDecodeImmediately - // This is optionally-enabled code for tracking down memory allocations - // that fail to be decoded. DecodeFrames() typically runs at the end of - // your application when leaks were found. Sometimes you have stack prints - // full of "(module-name not available)" and "(function-name not available)" - // that are not actionable. If you have those, enable this code. It'll slow - // down your process significantly because for every allocation recorded - // we get the stack trace on the spot. Put a breakpoint in DecodeFrames() - // at the "(module-name not available)" and "(function-name not available)" - // locations and now at the moment those allocations happen you'll have the - // full stack trace available and the ability to debug what could be causing it + IntegrityCheck(); + } + + AZ_Assert(byteSize > sizeof(Debug::GuardValue), "Did you forget to add the extra MemoryGuardSize() bytes?"); + byteSize -= sizeof(Debug::GuardValue); + new (reinterpret_cast(address) + byteSize) Debug::GuardValue(); + } + + Debug::AllocationRecordsType::pair_iter_bool iterBool; + { + AZStd::scoped_lock lock(m_recordsMutex); + iterBool = m_records.insert_key(address); + } + + if (!iterBool.second) + { + // If that memory address was already registered, print the stack trace of the previous registration + PrintAllocationsCB(true, (m_saveNames || m_mode == RECORD_FULL))(address, iterBool.first->second, m_numStackLevels); + AZ_Assert(iterBool.second, "Memory address 0x%p is already allocated and in the records!", address); + } + + Debug::AllocationInfo& ai = iterBool.first->second; + ai.m_byteSize = byteSize; + ai.m_alignment = static_cast(alignment); + if ((m_saveNames || m_mode == RECORD_FULL) && name && fileName) + { + // In RECORD_FULL mode or when specifically enabled in app descriptor with + // m_allocationRecordsSaveNames, we allocate our own memory to save off name and fileName. + // When testing for memory leaks, on process shutdown AllocationRecords::~AllocationRecords + // gets called to enumerate the remaining (leaked) allocations. Unfortunately, any names + // referenced in dynamic module memory whose modules are unloaded won't be valid + // references anymore and we won't get useful information from the enumeration print. + // This code block ensures we keep our name/fileName valid for when we need it. + const size_t nameLength = strlen(name); + const size_t fileNameLength = strlen(fileName); + const size_t totalLength = nameLength + fileNameLength + 2; // + 2 for terminating null characters + ai.m_namesBlock = m_records.get_allocator().allocate(totalLength, 1); + ai.m_namesBlockSize = totalLength; + char* savedName = reinterpret_cast(ai.m_namesBlock); + char* savedFileName = savedName + nameLength + 1; + memcpy(reinterpret_cast(savedName), reinterpret_cast(name), nameLength + 1); + memcpy(reinterpret_cast(savedFileName), reinterpret_cast(fileName), fileNameLength + 1); + ai.m_name = savedName; + ai.m_fileName = savedFileName; + } + else + { + ai.m_name = name; + ai.m_fileName = fileName; + ai.m_namesBlock = nullptr; + ai.m_namesBlockSize = 0; + } + ai.m_lineNum = lineNum; + ai.m_timeStamp = AZStd::GetTimeNowMicroSecond(); + + // if we don't have a fileName,lineNum record the stack or if the user requested it. + if ((fileName == nullptr && m_mode == RECORD_STACK_IF_NO_FILE_LINE) || m_mode == RECORD_FULL) + { + ai.m_stackFrames = m_numStackLevels ? reinterpret_cast(m_records.get_allocator().allocate( + sizeof(AZ::Debug::StackFrame) * m_numStackLevels, 1)) + : nullptr; + if (ai.m_stackFrames) + { + Debug::StackRecorder::Record(ai.m_stackFrames, m_numStackLevels, stackSuppressCount + 1); + + if (m_decodeImmediately) { - const unsigned char decodeStep = 40; - Debug::SymbolStorage::StackLine lines[decodeStep]; - unsigned char iFrame = 0; - unsigned char numStackLevels = m_numStackLevels; - while (numStackLevels > 0) + // OPTIONAL DEBUGGING CODE - enable in app descriptor m_allocationRecordsAttemptDecodeImmediately + // This is optionally-enabled code for tracking down memory allocations + // that fail to be decoded. DecodeFrames() typically runs at the end of + // your application when leaks were found. Sometimes you have stack prints + // full of "(module-name not available)" and "(function-name not available)" + // that are not actionable. If you have those, enable this code. It'll slow + // down your process significantly because for every allocation recorded + // we get the stack trace on the spot. Put a breakpoint in DecodeFrames() + // at the "(module-name not available)" and "(function-name not available)" + // locations and now at the moment those allocations happen you'll have the + // full stack trace available and the ability to debug what could be causing it { - unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); - Debug::SymbolStorage::DecodeFrames(&ai.m_stackFrames[iFrame], numToDecode, lines); - numStackLevels -= numToDecode; - iFrame += numToDecode; + const unsigned char decodeStep = 40; + Debug::SymbolStorage::StackLine lines[decodeStep]; + unsigned char iFrame = 0; + unsigned char numStackLevels = m_numStackLevels; + while (numStackLevels > 0) + { + unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); + Debug::SymbolStorage::DecodeFrames(&ai.m_stackFrames[iFrame], numToDecode, lines); + numStackLevels -= numToDecode; + iFrame += numToDecode; + } } } } } + + AllocatorManager::Instance().DebugBreak(address, ai); + + // statistics + m_requestedBytes += byteSize; + + size_t currentRequestedBytePeak; + size_t newRequestedBytePeak; + do + { + currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); + newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); + } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); + + ++m_requestedAllocs; + + return &ai; } - AllocatorManager::Instance().DebugBreak(address, ai); - - // statistics - m_requestedBytes += byteSize; - - size_t currentRequestedBytePeak; - size_t newRequestedBytePeak; - do + //========================================================================= + // UnregisterAllocation + // [9/11/2009] + //========================================================================= + void AllocationRecords::UnregisterAllocation(void* address, size_t byteSize, size_t alignment, AllocationInfo* info) { - currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); - newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); - } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); - - ++m_requestedAllocs; - - return &ai; -} - -//========================================================================= -// UnregisterAllocation -// [9/11/2009] -//========================================================================= -void AllocationRecords::UnregisterAllocation(void* address, size_t byteSize, size_t alignment, AllocationInfo* info) -{ - if (m_mode == RECORD_NO_RECORDS) - { - return; - } - if (address == nullptr) - { - return; - } - - AllocationInfo allocationInfo; - { - AZStd::scoped_lock lock(m_recordsMutex); - Debug::AllocationRecordsType::iterator iter = m_records.find(address); - // We cannot assert if an allocation does not exist because allocations may have been made before tracking was enabled. - // It is currently impossible to actually track all allocations that happen before a certain point - // AZ_Assert(iter!=m_records.end(), "Could not find address 0x%p in the allocator!", address); - if (iter == m_records.end()) + if (m_mode == RECORD_NO_RECORDS) { return; } - allocationInfo = iter->second; - m_records.erase(iter); - - // try to be more aggressive and keep the memory footprint low. - // \todo store the load factor at the last rehash to avoid unnecessary rehash - if (m_records.load_factor() < 0.9f) + if (address == nullptr) { - m_records.rehash(0); + return; } - } - - AllocatorManager::Instance().DebugBreak(address, allocationInfo); - - (void)byteSize; - (void)alignment; - AZ_Assert(byteSize==0||byteSize==allocationInfo.m_byteSize, "Mismatched byteSize at deallocation! You supplied an invalid value!"); - AZ_Assert(alignment==0||alignment==allocationInfo.m_alignment, "Mismatched alignment at deallocation! You supplied an invalid value!"); - - // statistics - m_requestedBytes -= allocationInfo.m_byteSize; - -#if defined(ENABLE_MEMORY_GUARD) - // memory guard - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) - { - if (m_isAutoIntegrityCheck) - { - // full integrity check - IntegrityCheck(); - } - else - { - // check current allocation - char* guardAddress = reinterpret_cast(address)+allocationInfo.m_byteSize; - Debug::GuardValue* guard = reinterpret_cast(guardAddress); - if (!guard->Validate()) - { - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(address, allocationInfo, m_numStackLevels); - AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); - } - guard->~GuardValue(); - } - } -#endif - - // delete allocation record - if (allocationInfo.m_namesBlock) - { - m_records.get_allocator().deallocate(allocationInfo.m_namesBlock, allocationInfo.m_namesBlockSize, 1); - allocationInfo.m_namesBlock = nullptr; - allocationInfo.m_namesBlockSize = 0; - allocationInfo.m_name = nullptr; - allocationInfo.m_fileName = nullptr; - } - if (allocationInfo.m_stackFrames) - { - m_records.get_allocator().deallocate(allocationInfo.m_stackFrames, sizeof(AZ::Debug::StackFrame)*m_numStackLevels, 1); - allocationInfo.m_stackFrames = nullptr; - } - - if (info) - { - *info = allocationInfo; - } - - - - // if requested set memory to a specific value. - if (m_isMarkUnallocatedMemory) - { - memset(address, GetUnallocatedMarkValue(), byteSize); - } -} - -//========================================================================= -// ResizeAllocation -// [9/20/2009] -//========================================================================= -void -AllocationRecords::ResizeAllocation(void* address, size_t newSize) -{ - if (m_mode == RECORD_NO_RECORDS) - { - return; - } - - AllocationInfo* allocationInfo; - { - AZStd::scoped_lock lock(m_recordsMutex); - Debug::AllocationRecordsType::iterator iter = m_records.find(address); - AZ_Assert(iter != m_records.end(), "Could not find address 0x%p in the allocator!", address); - allocationInfo = &iter->second; - } - AllocatorManager::Instance().DebugBreak(address, *allocationInfo); - -#if defined(ENABLE_MEMORY_GUARD) - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) - { - if (m_isAutoIntegrityCheck) - { - // full integrity check - IntegrityCheck(); - } - else - { - // check memory guard - char* guardAddress = reinterpret_cast(address) + allocationInfo->m_byteSize; - Debug::GuardValue* guard = reinterpret_cast(guardAddress); - if (!guard->Validate()) - { - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(address, iter->second, m_numStackLevels); - AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); - } - guard->~GuardValue(); - } - // init the new memory guard - newSize -= sizeof(Debug::GuardValue); - new(reinterpret_cast(address)+newSize) Debug::GuardValue(); - } -#endif - - // statistics - m_requestedBytes -= allocationInfo->m_byteSize; - m_requestedBytes += newSize; - size_t currentRequestedBytePeak; - size_t newRequestedBytePeak; - do - { - currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); - newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); - } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); - ++m_requestedAllocs; - - // update allocation size - allocationInfo->m_byteSize = newSize; -} - -//========================================================================= -// EnumerateAllocations -// [9/29/2009] -//========================================================================= -void -AllocationRecords::SetMode(Mode mode) -{ - if (mode == RECORD_NO_RECORDS) - { + AllocationInfo allocationInfo; { AZStd::scoped_lock lock(m_recordsMutex); - m_records.clear(); + Debug::AllocationRecordsType::iterator iter = m_records.find(address); + // We cannot assert if an allocation does not exist because allocations may have been made before tracking was enabled. + // It is currently impossible to actually track all allocations that happen before a certain point + // AZ_Assert(iter!=m_records.end(), "Could not find address 0x%p in the allocator!", address); + if (iter == m_records.end()) + { + return; + } + allocationInfo = iter->second; + m_records.erase(iter); + + // try to be more aggressive and keep the memory footprint low. + // \todo store the load factor at the last rehash to avoid unnecessary rehash + if (m_records.load_factor() < 0.9f) + { + m_records.rehash(0); + } } - m_requestedBytes = 0; - m_requestedBytesPeak = 0; - m_requestedAllocs = 0; - } - AZ_Warning("Memory", m_mode != RECORD_NO_RECORDS || mode == RECORD_NO_RECORDS, "Records recording was disabled and now it's enabled! You might get assert when you free memory, if a you have allocations which were not recorded!"); + AllocatorManager::Instance().DebugBreak(address, allocationInfo); - m_mode = mode; -} + (void)byteSize; + (void)alignment; + AZ_Assert( + byteSize == 0 || byteSize == allocationInfo.m_byteSize, "Mismatched byteSize at deallocation! You supplied an invalid value!"); + AZ_Assert( + alignment == 0 || alignment == allocationInfo.m_alignment, + "Mismatched alignment at deallocation! You supplied an invalid value!"); -//========================================================================= -// EnumerateAllocations -// [9/29/2009] -//========================================================================= -void -AllocationRecords::EnumerateAllocations(AllocationInfoCBType cb) -{ - // enumerate all allocations and stop if requested. - // Since allocations can change during the iteration (code that prints out the records could allocate, which will - // mutate m_records), we are going to make a copy and iterate the copy. - Debug::AllocationRecordsType recordsCopy; - { - AZStd::scoped_lock lock(m_recordsMutex); - recordsCopy = m_records; - } - for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) - { - if (!cb(iter->first, iter->second, m_numStackLevels)) - { - break; - } - } -} + // statistics + m_requestedBytes -= allocationInfo.m_byteSize; -//========================================================================= -// IntegrityCheck -// [9/9/2011] -//========================================================================= -void -AllocationRecords::IntegrityCheck() const -{ #if defined(ENABLE_MEMORY_GUARD) - if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + // memory guard + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + { + if (m_isAutoIntegrityCheck) + { + // full integrity check + IntegrityCheck(); + } + else + { + // check current allocation + char* guardAddress = reinterpret_cast(address) + allocationInfo.m_byteSize; + Debug::GuardValue* guard = reinterpret_cast(guardAddress); + if (!guard->Validate()) + { + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(address, allocationInfo, m_numStackLevels); + AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); + } + guard->~GuardValue(); + } + } +#endif + + // delete allocation record + if (allocationInfo.m_namesBlock) + { + m_records.get_allocator().deallocate(allocationInfo.m_namesBlock, allocationInfo.m_namesBlockSize, 1); + allocationInfo.m_namesBlock = nullptr; + allocationInfo.m_namesBlockSize = 0; + allocationInfo.m_name = nullptr; + allocationInfo.m_fileName = nullptr; + } + if (allocationInfo.m_stackFrames) + { + m_records.get_allocator().deallocate(allocationInfo.m_stackFrames, sizeof(AZ::Debug::StackFrame) * m_numStackLevels, 1); + allocationInfo.m_stackFrames = nullptr; + } + + if (info) + { + *info = allocationInfo; + } + + // if requested set memory to a specific value. + if (m_isMarkUnallocatedMemory) + { + memset(address, GetUnallocatedMarkValue(), byteSize); + } + } + + //========================================================================= + // ResizeAllocation + // [9/20/2009] + //========================================================================= + void AllocationRecords::ResizeAllocation(void* address, size_t newSize) { + if (m_mode == RECORD_NO_RECORDS) + { + return; + } + + AllocationInfo* allocationInfo; + { + AZStd::scoped_lock lock(m_recordsMutex); + Debug::AllocationRecordsType::iterator iter = m_records.find(address); + AZ_Assert(iter != m_records.end(), "Could not find address 0x%p in the allocator!", address); + allocationInfo = &iter->second; + } + AllocatorManager::Instance().DebugBreak(address, *allocationInfo); + +#if defined(ENABLE_MEMORY_GUARD) + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) + { + if (m_isAutoIntegrityCheck) + { + // full integrity check + IntegrityCheck(); + } + else + { + // check memory guard + char* guardAddress = reinterpret_cast(address) + allocationInfo->m_byteSize; + Debug::GuardValue* guard = reinterpret_cast(guardAddress); + if (!guard->Validate()) + { + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(address, iter->second, m_numStackLevels); + AZ_Assert(false, "MEMORY STOMP DETECTED!!!"); + } + guard->~GuardValue(); + } + // init the new memory guard + newSize -= sizeof(Debug::GuardValue); + new (reinterpret_cast(address) + newSize) Debug::GuardValue(); + } +#endif + + // statistics + m_requestedBytes -= allocationInfo->m_byteSize; + m_requestedBytes += newSize; + size_t currentRequestedBytePeak; + size_t newRequestedBytePeak; + do + { + currentRequestedBytePeak = m_requestedBytesPeak.load(std::memory_order::memory_order_relaxed); + newRequestedBytePeak = AZStd::GetMax(currentRequestedBytePeak, m_requestedBytes.load(std::memory_order::memory_order_relaxed)); + } while (!m_requestedBytesPeak.compare_exchange_weak(currentRequestedBytePeak, newRequestedBytePeak)); + ++m_requestedAllocs; + + // update allocation size + allocationInfo->m_byteSize = newSize; + } + + //========================================================================= + // EnumerateAllocations + // [9/29/2009] + //========================================================================= + void AllocationRecords::SetMode(Mode mode) + { + if (mode == RECORD_NO_RECORDS) + { + { + AZStd::scoped_lock lock(m_recordsMutex); + m_records.clear(); + } + m_requestedBytes = 0; + m_requestedBytesPeak = 0; + m_requestedAllocs = 0; + } + + AZ_Warning( + "Memory", m_mode != RECORD_NO_RECORDS || mode == RECORD_NO_RECORDS, + "Records recording was disabled and now it's enabled! You might get assert when you free memory, if a you have allocations " + "which were not recorded!"); + + m_mode = mode; + } + + //========================================================================= + // EnumerateAllocations + // [9/29/2009] + //========================================================================= + void AllocationRecords::EnumerateAllocations(AllocationInfoCBType cb) + { + // enumerate all allocations and stop if requested. + // Since allocations can change during the iteration (code that prints out the records could allocate, which will + // mutate m_records), we are going to make a copy and iterate the copy. Debug::AllocationRecordsType recordsCopy; { AZStd::scoped_lock lock(m_recordsMutex); @@ -455,67 +438,93 @@ AllocationRecords::IntegrityCheck() const } for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) { - // check memory guard - const char* guardAddress = reinterpret_cast(iter->first)+ iter->second.m_byteSize; - if (!reinterpret_cast(guardAddress)->Validate()) + if (!cb(iter->first, iter->second, m_numStackLevels)) { - // We have to turn off the integrity check at this point if we want to succesfully report the memory - // stomp we just found. If we don't turn this off, the printf just winds off the stack as each memory - // allocation done therein recurses this same code. - *const_cast(&m_isAutoIntegrityCheck) = false; - AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); - PrintAllocationsCB printAlloc(true); - printAlloc(iter->first, iter->second, m_numStackLevels); - AZ_Error("Memory", false, "MEMORY STOMP DETECTED!!!"); + break; } } } -#endif -} -//========================================================================= -// operator() -// [9/29/2009] -//========================================================================= -bool -PrintAllocationsCB::operator()(void* address, const AllocationInfo& info, unsigned char numStackLevels) -{ - if (m_includeNameAndFilename && info.m_name) + //========================================================================= + // IntegrityCheck + // [9/9/2011] + //========================================================================= + void AllocationRecords::IntegrityCheck() const { - AZ_Printf("Memory", "Allocation Name: \"%s\" Addr: 0%p Size: %d Alignment: %d\n", info.m_name, address, info.m_byteSize, info.m_alignment); - } - else - { - AZ_Printf("Memory", "Allocation Addr: 0%p Size: %d Alignment: %d\n", address, info.m_byteSize, info.m_alignment); - } - - if (m_isDetailed) - { - if (!info.m_stackFrames) +#if defined(ENABLE_MEMORY_GUARD) + if (m_memoryGuardSize == sizeof(Debug::GuardValue)) { - AZ_Printf("Memory", " %s (%d)\n", info.m_fileName, info.m_lineNum); + Debug::AllocationRecordsType recordsCopy; + { + AZStd::scoped_lock lock(m_recordsMutex); + recordsCopy = m_records; + } + for (Debug::AllocationRecordsType::const_iterator iter = recordsCopy.begin(); iter != recordsCopy.end(); ++iter) + { + // check memory guard + const char* guardAddress = reinterpret_cast(iter->first) + iter->second.m_byteSize; + if (!reinterpret_cast(guardAddress)->Validate()) + { + // We have to turn off the integrity check at this point if we want to succesfully report the memory + // stomp we just found. If we don't turn this off, the printf just winds off the stack as each memory + // allocation done therein recurses this same code. + *const_cast(&m_isAutoIntegrityCheck) = false; + AZ_Printf("Memory", "Memory stomp located at address %p, part of allocation:", guardAddress); + PrintAllocationsCB printAlloc(true); + printAlloc(iter->first, iter->second, m_numStackLevels); + AZ_Error("Memory", false, "MEMORY STOMP DETECTED!!!"); + } + } + } +#endif + } + + //========================================================================= + // operator() + // [9/29/2009] + //========================================================================= + bool PrintAllocationsCB::operator()(void* address, const AllocationInfo& info, unsigned char numStackLevels) + { + if (m_includeNameAndFilename && info.m_name) + { + AZ_Printf( + "Memory", "Allocation Name: \"%s\" Addr: 0%p Size: %d Alignment: %d\n", info.m_name, address, info.m_byteSize, + info.m_alignment); } else { - // Allocation callstack - const unsigned char decodeStep = 40; - Debug::SymbolStorage::StackLine lines[decodeStep]; - unsigned char iFrame = 0; - while (numStackLevels>0) + AZ_Printf("Memory", "Allocation Addr: 0%p Size: %d Alignment: %d\n", address, info.m_byteSize, info.m_alignment); + } + + if (m_isDetailed) + { + if (!info.m_stackFrames) { - unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); - Debug::SymbolStorage::DecodeFrames(&info.m_stackFrames[iFrame], numToDecode, lines); - for (unsigned char i = 0; i < numToDecode; ++i) + AZ_Printf("Memory", " %s (%d)\n", info.m_fileName, info.m_lineNum); + } + else + { + // Allocation callstack + const unsigned char decodeStep = 40; + Debug::SymbolStorage::StackLine lines[decodeStep]; + unsigned char iFrame = 0; + while (numStackLevels > 0) { - if (info.m_stackFrames[iFrame+i].IsValid()) + unsigned char numToDecode = AZStd::GetMin(decodeStep, numStackLevels); + Debug::SymbolStorage::DecodeFrames(&info.m_stackFrames[iFrame], numToDecode, lines); + for (unsigned char i = 0; i < numToDecode; ++i) { - AZ_Printf("Memory", " %s\n", lines[i]); + if (info.m_stackFrames[iFrame + i].IsValid()) + { + AZ_Printf("Memory", " %s\n", lines[i]); + } } + numStackLevels -= numToDecode; + iFrame += numToDecode; } - numStackLevels -= numToDecode; - iFrame += numToDecode; } } + return true; // continue enumerating } - return true; // continue enumerating -} + +} // namespace AZ::Debug diff --git a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp index 61e883bb4e..5c510f67c1 100644 --- a/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/AllocatorBase.cpp @@ -6,194 +6,203 @@ * */ -#include #include +#include -using namespace AZ; - -AllocatorBase::AllocatorBase(IAllocatorAllocate* allocationSource, const char* name, const char* desc) : - IAllocator(allocationSource), - m_name(name), - m_desc(desc) +namespace AZ { -} - -AllocatorBase::~AllocatorBase() -{ - AZ_Assert(!m_isReady, "Allocator %s (%s) is being destructed without first having gone through proper calls to PreDestroy() and Destroy(). Use AllocatorInstance<> for global allocators or AllocatorWrapper<> for local allocators.", m_name, m_desc); -} - -const char* AllocatorBase::GetName() const -{ - return m_name; -} - -const char* AllocatorBase::GetDescription() const -{ - return m_desc; -} - -IAllocatorAllocate* AllocatorBase::GetSchema() -{ - return nullptr; -} - -Debug::AllocationRecords* AllocatorBase::GetRecords() -{ - return m_records; -} - -void AllocatorBase::SetRecords(Debug::AllocationRecords* records) -{ - m_records = records; - m_memoryGuardSize = records ? records->MemoryGuardSize() : 0; -} - -bool AllocatorBase::IsReady() const -{ - return m_isReady; -} - -bool AllocatorBase::CanBeOverridden() const -{ - return m_canBeOverridden; -} - -void AllocatorBase::PostCreate() -{ - if (m_registrationEnabled) + AllocatorBase::AllocatorBase(IAllocatorAllocate* allocationSource, const char* name, const char* desc) + : IAllocator(allocationSource) + , m_name(name) + , m_desc(desc) { - if (AZ::Environment::IsReady()) + } + + AllocatorBase::~AllocatorBase() + { + AZ_Assert( + !m_isReady, + "Allocator %s (%s) is being destructed without first having gone through proper calls to PreDestroy() and Destroy(). Use " + "AllocatorInstance<> for global allocators or AllocatorWrapper<> for local allocators.", + m_name, m_desc); + } + + const char* AllocatorBase::GetName() const + { + return m_name; + } + + const char* AllocatorBase::GetDescription() const + { + return m_desc; + } + + IAllocatorAllocate* AllocatorBase::GetSchema() + { + return nullptr; + } + + Debug::AllocationRecords* AllocatorBase::GetRecords() + { + return m_records; + } + + void AllocatorBase::SetRecords(Debug::AllocationRecords* records) + { + m_records = records; + m_memoryGuardSize = records ? records->MemoryGuardSize() : 0; + } + + bool AllocatorBase::IsReady() const + { + return m_isReady; + } + + bool AllocatorBase::CanBeOverridden() const + { + return m_canBeOverridden; + } + + void AllocatorBase::PostCreate() + { + if (m_registrationEnabled) { - AllocatorManager::Instance().RegisterAllocator(this); + if (AZ::Environment::IsReady()) + { + AllocatorManager::Instance().RegisterAllocator(this); + } + else + { + AllocatorManager::PreRegisterAllocator(this); + } } - else + + const auto debugConfig = GetDebugConfig(); + if (!debugConfig.m_excludeFromDebugging) { - AllocatorManager::PreRegisterAllocator(this); + SetRecords(aznew Debug::AllocationRecords( + (unsigned char)debugConfig.m_stackRecordLevels, debugConfig.m_usesMemoryGuards, debugConfig.m_marksUnallocatedMemory, + GetName())); } + + m_isReady = true; } - const auto debugConfig = GetDebugConfig(); - if (!debugConfig.m_excludeFromDebugging) + void AllocatorBase::PreDestroy() { - SetRecords(aznew Debug::AllocationRecords((unsigned char)debugConfig.m_stackRecordLevels, debugConfig.m_usesMemoryGuards, debugConfig.m_marksUnallocatedMemory, GetName())); + Debug::AllocationRecords* allocatorRecords = GetRecords(); + if (allocatorRecords) + { + delete allocatorRecords; + SetRecords(nullptr); + } + + if (m_registrationEnabled && AZ::AllocatorManager::IsReady()) + { + AllocatorManager::Instance().UnRegisterAllocator(this); + } + + m_isReady = false; } - m_isReady = true; -} - -void AllocatorBase::PreDestroy() -{ - Debug::AllocationRecords* allocatorRecords = GetRecords(); - if(allocatorRecords) + void AllocatorBase::SetLazilyCreated(bool lazy) { - delete allocatorRecords; - SetRecords(nullptr); + m_isLazilyCreated = lazy; } - if (m_registrationEnabled && AZ::AllocatorManager::IsReady()) + bool AllocatorBase::IsLazilyCreated() const { - AllocatorManager::Instance().UnRegisterAllocator(this); + return m_isLazilyCreated; } - m_isReady = false; -} + void AllocatorBase::SetProfilingActive(bool active) + { + m_isProfilingActive = active; + } -void AllocatorBase::SetLazilyCreated(bool lazy) -{ - m_isLazilyCreated = lazy; -} + bool AllocatorBase::IsProfilingActive() const + { + return m_isProfilingActive; + } -bool AllocatorBase::IsLazilyCreated() const -{ - return m_isLazilyCreated; -} + void AllocatorBase::DisableOverriding() + { + m_canBeOverridden = false; + } -void AllocatorBase::SetProfilingActive(bool active) -{ - m_isProfilingActive = active; -} + void AllocatorBase::DisableRegistration() + { + m_registrationEnabled = false; + } -bool AllocatorBase::IsProfilingActive() const -{ - return m_isProfilingActive; -} - -void AllocatorBase::DisableOverriding() -{ - m_canBeOverridden = false; -} - -void AllocatorBase::DisableRegistration() -{ - m_registrationEnabled = false; -} - -void AllocatorBase::ProfileAllocation(void* ptr, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, int suppressStackRecord) -{ + void AllocatorBase::ProfileAllocation( + void* ptr, size_t byteSize, size_t alignment, const char* name, const char* fileName, int lineNum, int suppressStackRecord) + { #if defined(AZ_HAS_VARIADIC_TEMPLATES) && defined(AZ_DEBUG_BUILD) - ++suppressStackRecord; // one more for the fact the ebus is a function + ++suppressStackRecord; // one more for the fact the ebus is a function #endif // AZ_HAS_VARIADIC_TEMPLATES - if (m_isProfilingActive) - { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); + auto records = GetRecords(); + if (records) + { + records->RegisterAllocation(ptr, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1); + } } } -} -void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) -{ - if (m_isProfilingActive) + void AllocatorBase::ProfileDeallocation(void* ptr, size_t byteSize, size_t alignment, Debug::AllocationInfo* info) { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->UnregisterAllocation(ptr, byteSize, alignment, info); + auto records = GetRecords(); + if (records) + { + records->UnregisterAllocation(ptr, byteSize, alignment, info); + } } } -} -void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) -{ -} - -void AllocatorBase::ProfileReallocationEnd(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) -{ - if (m_isProfilingActive) + void AllocatorBase::ProfileReallocationBegin([[maybe_unused]] void* ptr, [[maybe_unused]] size_t newSize) { - Debug::AllocationInfo info; - ProfileDeallocation(ptr, 0, 0, &info); - ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } -} -void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) -{ - ProfileReallocationEnd(ptr, newPtr, newSize, newAlignment); -} - -void AllocatorBase::ProfileResize(void* ptr, size_t newSize) -{ - if (newSize && m_isProfilingActive) + void AllocatorBase::ProfileReallocationEnd(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) { - auto records = GetRecords(); - if (records) + if (m_isProfilingActive) { - records->ResizeAllocation(ptr, newSize); + Debug::AllocationInfo info; + ProfileDeallocation(ptr, 0, 0, &info); + ProfileAllocation(newPtr, newSize, newAlignment, info.m_name, info.m_fileName, info.m_lineNum, 0); } } -} -bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) -{ - if (AllocatorManager::IsReady() && AllocatorManager::Instance().m_outOfMemoryListener) + void AllocatorBase::ProfileReallocation(void* ptr, void* newPtr, size_t newSize, size_t newAlignment) { - AllocatorManager::Instance().m_outOfMemoryListener(this, byteSize, alignment, flags, name, fileName, lineNum); - return true; + ProfileReallocationEnd(ptr, newPtr, newSize, newAlignment); } - return false; -} + + void AllocatorBase::ProfileResize(void* ptr, size_t newSize) + { + if (newSize && m_isProfilingActive) + { + auto records = GetRecords(); + if (records) + { + records->ResizeAllocation(ptr, newSize); + } + } + } + + bool AllocatorBase::OnOutOfMemory(size_t byteSize, size_t alignment, int flags, const char* name, const char* fileName, int lineNum) + { + if (AllocatorManager::IsReady() && AllocatorManager::Instance().m_outOfMemoryListener) + { + AllocatorManager::Instance().m_outOfMemoryListener(this, byteSize, alignment, flags, name, fileName, lineNum); + return true; + } + return false; + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp index 30b0b78fe5..d55ca8b695 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.cpp @@ -13,186 +13,182 @@ #include -using namespace AZ; - -//========================================================================= -// BestFitExternalMapAllocator -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::BestFitExternalMapAllocator() - : AllocatorBase(this, "BestFitExternalMapAllocator", "Best fit allocator with external tracking storage!") - , m_schema(nullptr) -{} - -//========================================================================= -// Create -// [1/28/2011] -//========================================================================= -bool -BestFitExternalMapAllocator::Create(const Descriptor& desc) +namespace AZ { - AZ_Assert(IsReady() == false, "BestFitExternalMapAllocator was already created!"); - if (IsReady()) + //========================================================================= + // BestFitExternalMapAllocator + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::BestFitExternalMapAllocator() + : AllocatorBase(this, "BestFitExternalMapAllocator", "Best fit allocator with external tracking storage!") + , m_schema(nullptr) { - return false; } - bool isReady = true; - - m_desc = desc; - BestFitExternalMapSchema::Descriptor schemaDesc; - schemaDesc.m_mapAllocator = desc.m_mapAllocator; - schemaDesc.m_memoryBlock = desc.m_memoryBlock; - schemaDesc.m_memoryBlockByteSize = desc.m_memoryBlockByteSize; - - m_schema = azcreate(BestFitExternalMapSchema, (schemaDesc), SystemAllocator); - if (m_schema == nullptr) + //========================================================================= + // Create + // [1/28/2011] + //========================================================================= + bool BestFitExternalMapAllocator::Create(const Descriptor& desc) { - isReady = false; + AZ_Assert(IsReady() == false, "BestFitExternalMapAllocator was already created!"); + if (IsReady()) + { + return false; + } + + bool isReady = true; + + m_desc = desc; + BestFitExternalMapSchema::Descriptor schemaDesc; + schemaDesc.m_mapAllocator = desc.m_mapAllocator; + schemaDesc.m_memoryBlock = desc.m_memoryBlock; + schemaDesc.m_memoryBlockByteSize = desc.m_memoryBlockByteSize; + + m_schema = azcreate(BestFitExternalMapSchema, (schemaDesc), SystemAllocator); + if (m_schema == nullptr) + { + isReady = false; + } + + return isReady; } - return isReady; -} + //========================================================================= + // Destroy + // [1/28/2011] + //========================================================================= + void BestFitExternalMapAllocator::Destroy() + { + azdestroy(m_schema, SystemAllocator); + m_schema = nullptr; + } -//========================================================================= -// Destroy -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapAllocator::Destroy() -{ - azdestroy(m_schema, SystemAllocator); - m_schema = nullptr; -} + AllocatorDebugConfig BestFitExternalMapAllocator::GetDebugConfig() + { + return AllocatorDebugConfig() + .ExcludeFromDebugging(!m_desc.m_allocationRecords) + .StackRecordLevels(m_desc.m_stackRecordLevels) + .MarksUnallocatedMemory(false) + .UsesMemoryGuards(false); + } -AllocatorDebugConfig BestFitExternalMapAllocator::GetDebugConfig() -{ - return AllocatorDebugConfig() - .ExcludeFromDebugging(!m_desc.m_allocationRecords) - .StackRecordLevels(m_desc.m_stackRecordLevels) - .MarksUnallocatedMemory(false) - .UsesMemoryGuards(false); -} + //========================================================================= + // Allocate + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::Allocate( + size_type byteSize, + size_type alignment, + int flags, + [[maybe_unused]] const char* name, + [[maybe_unused]] const char* fileName, + [[maybe_unused]] int lineNum, + unsigned int suppressStackRecord) + { + (void)suppressStackRecord; -//========================================================================= -// Allocate -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::Allocate( - size_type byteSize, - size_type alignment, - int flags, - [[maybe_unused]] const char* name, - [[maybe_unused]] const char* fileName, - [[maybe_unused]] int lineNum, - unsigned int suppressStackRecord) -{ - (void)suppressStackRecord; + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); + byteSize = MemorySizeAdjustedUp(byteSize); - AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); - AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - byteSize = MemorySizeAdjustedUp(byteSize); + BestFitExternalMapAllocator::pointer_type address = m_schema->Allocate(byteSize, alignment, flags); + AZ_Assert( + address != nullptr, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", + byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); + AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); - BestFitExternalMapAllocator::pointer_type address = m_schema->Allocate(byteSize, alignment, flags); - AZ_Assert(address != nullptr, "BestFitExternalMapAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); - AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); + return address; + } - return address; -} + //========================================================================= + // DeAllocate + // [1/28/2011] + //========================================================================= + void BestFitExternalMapAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + byteSize = MemorySizeAdjustedUp(byteSize); + AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); -//========================================================================= -// DeAllocate -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - byteSize = MemorySizeAdjustedUp(byteSize); - AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); + (void)byteSize; + (void)alignment; + m_schema->DeAllocate(ptr); + } - (void)byteSize; - (void)alignment; - m_schema->DeAllocate(ptr); -} + //========================================================================= + // Resize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + /* todo */ + return 0; + } -//========================================================================= -// Resize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - /* todo */ - return 0; -} + //========================================================================= + // ReAllocate + // [9/13/2011] + //========================================================================= + BestFitExternalMapAllocator::pointer_type BestFitExternalMapAllocator::ReAllocate( + pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "Not supported!"); + return nullptr; + } -//========================================================================= -// ReAllocate -// [9/13/2011] -//========================================================================= -BestFitExternalMapAllocator::pointer_type -BestFitExternalMapAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "Not supported!"); - return nullptr; -} + //========================================================================= + // AllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::AllocationSize(pointer_type ptr) + { + return MemorySizeAdjustedDown(m_schema->AllocationSize(ptr)); + } -//========================================================================= -// AllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::AllocationSize(pointer_type ptr) -{ - return MemorySizeAdjustedDown(m_schema->AllocationSize(ptr)); -} + //========================================================================= + // NumAllocatedBytes + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::NumAllocatedBytes() const + { + return m_schema->NumAllocatedBytes(); + } -//========================================================================= -// NumAllocatedBytes -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::NumAllocatedBytes() const -{ - return m_schema->NumAllocatedBytes(); -} + //========================================================================= + // Capacity + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::Capacity() const + { + return m_schema->Capacity(); + } -//========================================================================= -// Capacity -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::Capacity() const -{ - return m_schema->Capacity(); -} + //========================================================================= + // GetMaxAllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapAllocator::size_type BestFitExternalMapAllocator::GetMaxAllocationSize() const + { + return m_schema->GetMaxAllocationSize(); + } -//========================================================================= -// GetMaxAllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapAllocator::size_type -BestFitExternalMapAllocator::GetMaxAllocationSize() const -{ - return m_schema->GetMaxAllocationSize(); -} + auto BestFitExternalMapAllocator::GetMaxContiguousAllocationSize() const -> size_type + { + return m_schema->GetMaxContiguousAllocationSize(); + } -auto BestFitExternalMapAllocator::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_schema->GetMaxContiguousAllocationSize(); -} + //========================================================================= + // GetSubAllocator + // [1/28/2011] + //========================================================================= + IAllocatorAllocate* BestFitExternalMapAllocator::GetSubAllocator() + { + return m_schema->GetSubAllocator(); + } -//========================================================================= -// GetSubAllocator -// [1/28/2011] -//========================================================================= -IAllocatorAllocate* -BestFitExternalMapAllocator::GetSubAllocator() -{ - return m_schema->GetSubAllocator(); -} +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h index 17425625b7..90e2056d65 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapAllocator.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H -#define AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H +#pragma once #include @@ -76,7 +75,3 @@ namespace AZ }; } -#endif // AZ_BEST_FIT_EXT_MAP_ALLOCATOR_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp index 715ecd221e..841f36f58a 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.cpp @@ -9,194 +9,199 @@ #include #include -using namespace AZ; - -//========================================================================= -// BestFitExternalMapSchema -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::BestFitExternalMapSchema(const Descriptor& desc) - : m_desc(desc) - , m_used(0) - , m_freeChunksMap(FreeMapType::key_compare(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) - , m_allocChunksMap(AllocMapType::hasher(), AllocMapType::key_eq(), AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) +namespace AZ { - if (m_desc.m_mapAllocator == nullptr) + //========================================================================= + // BestFitExternalMapSchema + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::BestFitExternalMapSchema(const Descriptor& desc) + : m_desc(desc) + , m_used(0) + , m_freeChunksMap( + FreeMapType::key_compare(), + AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) + , m_allocChunksMap( + AllocMapType::hasher(), + AllocMapType::key_eq(), + AZStdIAllocator(desc.m_mapAllocator != nullptr ? desc.m_mapAllocator : &AllocatorInstance::Get())) { - m_desc.m_mapAllocator = &AllocatorInstance::Get(); // used as our sub allocator - } - AZ_Assert(m_desc.m_memoryBlockByteSize > 0, "You must provide memory block size!"); - AZ_Assert(m_desc.m_memoryBlock != nullptr, "You must provide memory block allocated as you with!"); - //if( m_desc.m_memoryBlock == NULL) there is no point to automate this cause we need to flag this memory special, otherwise there is no point to use this allocator at all - // m_desc.m_memoryBlock = azmalloc(SystemAllocator,m_desc.m_memoryBlockByteSize,16); - m_freeChunksMap.insert(AZStd::make_pair(m_desc.m_memoryBlockByteSize, reinterpret_cast(m_desc.m_memoryBlock))); -} - -//========================================================================= -// Allocate -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::pointer_type -BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int flags) -{ - (void)flags; - char* address = nullptr; - AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); - for (int i = 0; i < 2; ++i) // max 2 attempts to allocate - { - FreeMapType::iterator iter = m_freeChunksMap.find(byteSize); - size_t blockSize = 0; - char* blockAddress = nullptr; - size_t preAllocBlockSize = 0; - while (iter != m_freeChunksMap.end()) + if (m_desc.m_mapAllocator == nullptr) { - blockSize = iter->first; - blockAddress = iter->second; - char* alignedAddr = PointerAlignUp(blockAddress, alignment); - preAllocBlockSize = alignedAddr - blockAddress; - if (preAllocBlockSize + byteSize <= blockSize) - { - m_freeChunksMap.erase(iter); // we have our allocation - m_used += byteSize; - address = alignedAddr; - m_allocChunksMap.insert(AZStd::make_pair(address, byteSize)); - break; - } - ++iter; + m_desc.m_mapAllocator = &AllocatorInstance::Get(); // used as our sub allocator } - if (address != nullptr) + AZ_Assert(m_desc.m_memoryBlockByteSize > 0, "You must provide memory block size!"); + AZ_Assert(m_desc.m_memoryBlock != nullptr, "You must provide memory block allocated as you with!"); + // if( m_desc.m_memoryBlock == NULL) there is no point to automate this cause we need to flag this memory special, otherwise there + // is no point to use this allocator at all + // m_desc.m_memoryBlock = azmalloc(SystemAllocator,m_desc.m_memoryBlockByteSize,16); + m_freeChunksMap.insert(AZStd::make_pair(m_desc.m_memoryBlockByteSize, reinterpret_cast(m_desc.m_memoryBlock))); + } + + //========================================================================= + // Allocate + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::pointer_type BestFitExternalMapSchema::Allocate(size_type byteSize, size_type alignment, int flags) + { + (void)flags; + char* address = nullptr; + AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); + for (int i = 0; i < 2; ++i) // max 2 attempts to allocate { - // split blocks - if (preAllocBlockSize) // if we have a block before the alignment + FreeMapType::iterator iter = m_freeChunksMap.find(byteSize); + size_t blockSize = 0; + char* blockAddress = nullptr; + size_t preAllocBlockSize = 0; + while (iter != m_freeChunksMap.end()) { - m_freeChunksMap.insert(AZStd::make_pair(preAllocBlockSize, blockAddress)); - } - size_t postAllocBlockSize = blockSize - preAllocBlockSize - byteSize; - if (postAllocBlockSize) - { - m_freeChunksMap.insert(AZStd::make_pair(postAllocBlockSize, address + byteSize)); - } - - break; - } - else - { - GarbageCollect(); - } - } - return address; -} - -//========================================================================= -// DeAllocate -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapSchema::DeAllocate(pointer_type ptr) -{ - if (ptr == nullptr) - { - return; - } - AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); - if (iter != m_allocChunksMap.end()) - { - m_used -= iter->second; - m_freeChunksMap.insert(AZStd::make_pair(iter->second, iter->first)); - m_allocChunksMap.erase(iter); - } -} - -//========================================================================= -// AllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::size_type -BestFitExternalMapSchema::AllocationSize(pointer_type ptr) -{ - AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); - if (iter != m_allocChunksMap.end()) - { - return iter->second; - } - return 0; -} - -//========================================================================= -// GetMaxAllocationSize -// [1/28/2011] -//========================================================================= -BestFitExternalMapSchema::size_type -BestFitExternalMapSchema::GetMaxAllocationSize() const -{ - if (!m_freeChunksMap.empty()) - { - return m_freeChunksMap.rbegin()->first; - } - return 0; -} - -auto BestFitExternalMapSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - // Return the maximum size of any single allocation - return AZ_CORE_MAX_ALLOCATOR_SIZE; -} - -//========================================================================= -// GarbageCollect -// [1/28/2011] -//========================================================================= -void -BestFitExternalMapSchema::GarbageCollect() -{ - for (FreeMapType::iterator curBlock = m_freeChunksMap.begin(); curBlock != m_freeChunksMap.end(); ) - { - char* curStart = curBlock->second; - char* curEnd = curStart + curBlock->first; - bool isMerge = false; - for (FreeMapType::iterator nextBlock = curBlock++; nextBlock != m_freeChunksMap.end(); ) - { - char* nextStart = nextBlock->second; - char* nextEnd = nextStart + nextBlock->first; - if (curStart == nextEnd) - { - // merge - size_t newBlockSize = curBlock->first + nextBlock->first; - char* newBlockAddress = nextStart; - m_freeChunksMap.erase(nextBlock); - FreeMapType::iterator toErase = curBlock; - ++curBlock; - m_freeChunksMap.erase(toErase); - FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; - if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) // if the newBlock in before the next in the list, update next in the list to current + blockSize = iter->first; + blockAddress = iter->second; + char* alignedAddr = PointerAlignUp(blockAddress, alignment); + preAllocBlockSize = alignedAddr - blockAddress; + if (preAllocBlockSize + byteSize <= blockSize) { - curBlock = newBlock; + m_freeChunksMap.erase(iter); // we have our allocation + m_used += byteSize; + address = alignedAddr; + m_allocChunksMap.insert(AZStd::make_pair(address, byteSize)); + break; } - isMerge = true; - break; + ++iter; } - else if (curEnd == nextStart) + if (address != nullptr) { - // merge - size_t newBlockSize = curBlock->first + nextBlock->first; - char* newBlockAddress = curStart; - m_freeChunksMap.erase(nextBlock); - FreeMapType::iterator toErase = curBlock; - ++curBlock; - m_freeChunksMap.erase(toErase); - FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; - if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) // if the newBlock in before the next in the list, update next in the list to current + // split blocks + if (preAllocBlockSize) // if we have a block before the alignment { - curBlock = newBlock; + m_freeChunksMap.insert(AZStd::make_pair(preAllocBlockSize, blockAddress)); } - isMerge = true; + size_t postAllocBlockSize = blockSize - preAllocBlockSize - byteSize; + if (postAllocBlockSize) + { + m_freeChunksMap.insert(AZStd::make_pair(postAllocBlockSize, address + byteSize)); + } + break; } - ++nextBlock; + else + { + GarbageCollect(); + } } - if (!isMerge) + return address; + } + + //========================================================================= + // DeAllocate + // [1/28/2011] + //========================================================================= + void BestFitExternalMapSchema::DeAllocate(pointer_type ptr) + { + if (ptr == nullptr) { - ++curBlock; + return; + } + AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); + if (iter != m_allocChunksMap.end()) + { + m_used -= iter->second; + m_freeChunksMap.insert(AZStd::make_pair(iter->second, iter->first)); + m_allocChunksMap.erase(iter); } } -} + + //========================================================================= + // AllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::size_type BestFitExternalMapSchema::AllocationSize(pointer_type ptr) + { + AllocMapType::iterator iter = m_allocChunksMap.find(reinterpret_cast(ptr)); + if (iter != m_allocChunksMap.end()) + { + return iter->second; + } + return 0; + } + + //========================================================================= + // GetMaxAllocationSize + // [1/28/2011] + //========================================================================= + BestFitExternalMapSchema::size_type BestFitExternalMapSchema::GetMaxAllocationSize() const + { + if (!m_freeChunksMap.empty()) + { + return m_freeChunksMap.rbegin()->first; + } + return 0; + } + + auto BestFitExternalMapSchema::GetMaxContiguousAllocationSize() const -> size_type + { + // Return the maximum size of any single allocation + return AZ_CORE_MAX_ALLOCATOR_SIZE; + } + + //========================================================================= + // GarbageCollect + // [1/28/2011] + //========================================================================= + void BestFitExternalMapSchema::GarbageCollect() + { + for (FreeMapType::iterator curBlock = m_freeChunksMap.begin(); curBlock != m_freeChunksMap.end();) + { + char* curStart = curBlock->second; + char* curEnd = curStart + curBlock->first; + bool isMerge = false; + for (FreeMapType::iterator nextBlock = curBlock++; nextBlock != m_freeChunksMap.end();) + { + char* nextStart = nextBlock->second; + char* nextEnd = nextStart + nextBlock->first; + if (curStart == nextEnd) + { + // merge + size_t newBlockSize = curBlock->first + nextBlock->first; + char* newBlockAddress = nextStart; + m_freeChunksMap.erase(nextBlock); + FreeMapType::iterator toErase = curBlock; + ++curBlock; + m_freeChunksMap.erase(toErase); + FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; + // if the newBlock in before the next in the list, update next in the list to current + if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) + { + curBlock = newBlock; + } + isMerge = true; + break; + } + else if (curEnd == nextStart) + { + // merge + size_t newBlockSize = curBlock->first + nextBlock->first; + char* newBlockAddress = curStart; + m_freeChunksMap.erase(nextBlock); + FreeMapType::iterator toErase = curBlock; + ++curBlock; + m_freeChunksMap.erase(toErase); + FreeMapType::iterator newBlock = m_freeChunksMap.insert(AZStd::make_pair(newBlockSize, newBlockAddress)).first; + // if the newBlock in before the next in the list, update next in the list to current + if (curBlock != m_freeChunksMap.end() && newBlockSize < curBlock->first) + { + curBlock = newBlock; + } + isMerge = true; + break; + } + ++nextBlock; + } + if (!isMerge) + { + ++curBlock; + } + } + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h index eaab614593..0055a86ee2 100644 --- a/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/BestFitExternalMapSchema.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H -#define AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H +#pragma once #include #include @@ -77,8 +76,3 @@ namespace AZ AllocMapType m_allocChunksMap; }; } - -#endif // AZ_BEST_FIT_EXT_MAP_ALLOCATION_SCHEME_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp index 9167864450..c57cfea222 100644 --- a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.cpp @@ -27,8 +27,8 @@ namespace AZ ////////////////////////////////////////////////////////////////////////// // Pool Allocation algorithm /** - * Pool Allocation algorithm implementation. Used in both PoolAllocator and ThreadPoolAllocator. - */ + * Pool Allocation algorithm implementation. Used in both PoolAllocator and ThreadPoolAllocator. + */ template class PoolAllocation { @@ -41,20 +41,20 @@ namespace AZ PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize); virtual ~PoolAllocation(); - void* Allocate(size_t byteSize, size_t alignment); - void DeAllocate(void* ptr); - size_t AllocationSize(void* ptr); + void* Allocate(size_t byteSize, size_t alignment); + void DeAllocate(void* ptr); + size_t AllocationSize(void* ptr); // if isForceFreeAllPages is true we will free all pages even if they have allocations in them. - void GarbageCollect(bool isForceFreeAllPages = false); + void GarbageCollect(bool isForceFreeAllPages = false); - Allocator* m_allocator; - size_t m_pageSize; - size_t m_minAllocationShift; - size_t m_minAllocationSize; - size_t m_maxAllocationSize; - size_t m_numBuckets; - BucketType* m_buckets; - size_t m_numBytesAllocated; + Allocator* m_allocator; + size_t m_pageSize; + size_t m_minAllocationShift; + size_t m_minAllocationSize; + size_t m_maxAllocationSize; + size_t m_numBuckets; + BucketType* m_buckets; + size_t m_numBytesAllocated; }; /** @@ -68,23 +68,22 @@ namespace AZ PoolSchemaImpl(const PoolSchema::Descriptor& desc); ~PoolSchemaImpl(); - PoolSchema::pointer_type Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags = 0); - void DeAllocate(PoolSchema::pointer_type ptr); - PoolSchema::size_type AllocationSize(PoolSchema::pointer_type ptr); + PoolSchema::pointer_type Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags = 0); + void DeAllocate(PoolSchema::pointer_type ptr); + PoolSchema::size_type AllocationSize(PoolSchema::pointer_type ptr); /** - * We allocate memory for pools in pages. Page is a information struct - * located at the end of the allocated page. When it's in the at the end - * we can usually hide it's size in the free bytes left from the pagesize/poolsize. - * \note IMPORTANT pages are aligned on the page size, this way can find quickly which - * pool the pointer belongs to. - */ - struct Page - : public AZStd::intrusive_list_node + * We allocate memory for pools in pages. Page is a information struct + * located at the end of the allocated page. When it's in the at the end + * we can usually hide it's size in the free bytes left from the pagesize/poolsize. + * \note IMPORTANT pages are aligned on the page size, this way can find quickly which + * pool the pointer belongs to. + */ + struct Page : public AZStd::intrusive_list_node { - struct FakeNode - : public AZStd::intrusive_slist_node - {}; + struct FakeNode : public AZStd::intrusive_slist_node + { + }; void SetupFreeList(size_t elementSize, size_t pageDataBlockSize); @@ -99,22 +98,22 @@ namespace AZ }; /** - * A bucket has a list of pages used with the specific pool size. - */ + * A bucket has a list of pages used with the specific pool size. + */ struct Bucket { using PageListType = AZStd::intrusive_list>; - PageListType m_pages; + PageListType m_pages; }; // Functions used by PoolAllocation template AZ_INLINE Page* PopFreePage(); - AZ_INLINE void PushFreePage(Page* page); - void GarbageCollect(); - inline bool IsInStaticBlock(Page* page) + AZ_INLINE void PushFreePage(Page* page); + void GarbageCollect(); + inline bool IsInStaticBlock(Page* page) { const char* staticBlockStart = reinterpret_cast(m_staticDataBlock); - const char* staticBlockEnd = staticBlockStart + m_numStaticPages*m_pageSize; + const char* staticBlockEnd = staticBlockStart + m_numStaticPages * m_pageSize; const char* pageAddress = reinterpret_cast(page); // all pages are the same size so we either in or out, no need to check the pageAddressEnd if (pageAddress >= staticBlockStart && pageAddress < staticBlockEnd) @@ -126,21 +125,22 @@ namespace AZ return false; } } - inline Page* ConstructPage(size_t elementSize) + inline Page* ConstructPage(size_t elementSize) { AZ_Assert(m_isDynamic, "We run out of static pages (%d) and this is a static allocator!", m_numStaticPages); // We store the page struct at the end of the block char* memBlock; - memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::PoolSchemaImpl::ConstructPage", __FILE__, __LINE__)); + memBlock = reinterpret_cast( + m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::PoolSchemaImpl::ConstructPage", __FILE__, __LINE__)); size_t pageDataSize = m_pageSize - sizeof(Page); - Page* page = new(memBlock+pageDataSize)Page(); + Page* page = new (memBlock + pageDataSize) Page(); page->SetupFreeList(elementSize, pageDataSize); page->m_elementSize = static_cast(elementSize); page->m_maxNumElements = static_cast(pageDataSize / elementSize); return page; } - inline void FreePage(Page* page) + inline void FreePage(Page* page) { // TODO: It's optional if we want to check the guard value for corruption, since we are not going // to use this memory. Yet it might be useful to catch bugs. @@ -150,9 +150,9 @@ namespace AZ m_pageAllocator->DeAllocate(memBlock); } - inline Page* PageFromAddress(void* address) + inline Page* PageFromAddress(void* address) { - char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~(m_pageSize-1)); + char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~(m_pageSize - 1)); memBlock += m_pageSize - sizeof(Page); Page* page = reinterpret_cast(memBlock); if (!page->m_magic.Validate()) @@ -163,18 +163,18 @@ namespace AZ } using AllocatorType = PoolAllocation; - IAllocatorAllocate* m_pageAllocator; - AllocatorType m_allocator; - void* m_staticDataBlock; - unsigned int m_numStaticPages; - bool m_isDynamic; - size_t m_pageSize; - Bucket::PageListType m_freePages; + IAllocatorAllocate* m_pageAllocator; + AllocatorType m_allocator; + void* m_staticDataBlock; + unsigned int m_numStaticPages; + bool m_isDynamic; + size_t m_pageSize; + Bucket::PageListType m_freePages; }; /** - * Thread safe pool allocator. - */ + * Thread safe pool allocator. + */ class ThreadPoolSchemaImpl { public: @@ -183,18 +183,20 @@ namespace AZ /** * Specialized \ref PoolAllocator::Page page for lock free allocator. */ - struct Page - : public AZStd::intrusive_list_node + struct Page : public AZStd::intrusive_list_node { Page(ThreadPoolData* threadData) - : m_threadData(threadData) {} + : m_threadData(threadData) + { + } - struct FakeNode - : public AZStd::intrusive_slist_node - {}; + struct FakeNode : public AZStd::intrusive_slist_node + { + }; // Fake Lock Free node used when we delete an element from another thread. - struct FakeNodeLF - : public AZStd::lock_free_intrusive_stack_node{}; + struct FakeNodeLF : public AZStd::lock_free_intrusive_stack_node + { + }; void SetupFreeList(size_t elementSize, size_t pageDataBlockSize); @@ -202,8 +204,8 @@ namespace AZ using FreeListType = AZStd::intrusive_slist>; FreeListType m_freeList; - AZStd::lock_free_intrusive_stack_node m_lfStack; ///< Lock Free stack node - struct ThreadPoolData* m_threadData; ///< The thread data that own's the page. + AZStd::lock_free_intrusive_stack_node m_lfStack; ///< Lock Free stack node + struct ThreadPoolData* m_threadData; ///< The thread data that own's the page. u32 m_bin; Debug::Magic32 m_magic; u32 m_elementSize; @@ -211,31 +213,34 @@ namespace AZ }; /** - * A bucket has a list of pages used with the specific pool size. - */ + * A bucket has a list of pages used with the specific pool size. + */ struct Bucket { using PageListType = AZStd::intrusive_list>; - PageListType m_pages; + PageListType m_pages; }; - ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& desc, ThreadPoolSchema::GetThreadPoolData threadPoolGetter, ThreadPoolSchema::SetThreadPoolData threadPoolSetter); + ThreadPoolSchemaImpl( + const ThreadPoolSchema::Descriptor& desc, + ThreadPoolSchema::GetThreadPoolData threadPoolGetter, + ThreadPoolSchema::SetThreadPoolData threadPoolSetter); ~ThreadPoolSchemaImpl(); - ThreadPoolSchema::pointer_type Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags = 0); - void DeAllocate(ThreadPoolSchema::pointer_type ptr); - ThreadPoolSchema::size_type AllocationSize(ThreadPoolSchema::pointer_type ptr); + ThreadPoolSchema::pointer_type Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags = 0); + void DeAllocate(ThreadPoolSchema::pointer_type ptr); + ThreadPoolSchema::size_type AllocationSize(ThreadPoolSchema::pointer_type ptr); /// Return unused memory to the OS. Don't call this too often because you will force unnecessary allocations. - void GarbageCollect(); + void GarbageCollect(); ////////////////////////////////////////////////////////////////////////// // Functions used by PoolAllocation template AZ_INLINE Page* PopFreePage(); - AZ_INLINE void PushFreePage(Page* page); - inline bool IsInStaticBlock(Page* page) + AZ_INLINE void PushFreePage(Page* page); + inline bool IsInStaticBlock(Page* page) { const char* staticBlockStart = reinterpret_cast(m_staticDataBlock); - const char* staticBlockEnd = staticBlockStart + m_numStaticPages*m_pageSize; + const char* staticBlockEnd = staticBlockStart + m_numStaticPages * m_pageSize; const char* pageAddress = reinterpret_cast(page); // all pages are the same size so we either in or out, no need to check the pageAddressEnd if (pageAddress > staticBlockStart && pageAddress < staticBlockEnd) @@ -247,33 +252,34 @@ namespace AZ return false; } } - inline Page* ConstructPage(size_t elementSize) + inline Page* ConstructPage(size_t elementSize) { AZ_Assert(m_isDynamic, "We run out of static pages (%d) and this is a static allocator!", m_numStaticPages); // We store the page struct at the end of the block char* memBlock; - memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::ThreadPoolSchema::ConstructPage", __FILE__, __LINE__)); + memBlock = reinterpret_cast( + m_pageAllocator->Allocate(m_pageSize, m_pageSize, 0, "AZSystem::ThreadPoolSchema::ConstructPage", __FILE__, __LINE__)); size_t pageDataSize = m_pageSize - sizeof(Page); - Page* page = new(memBlock+pageDataSize)Page(m_threadPoolGetter()); + Page* page = new (memBlock + pageDataSize) Page(m_threadPoolGetter()); page->SetupFreeList(elementSize, pageDataSize); page->m_elementSize = static_cast(elementSize); page->m_maxNumElements = static_cast(pageDataSize / elementSize); return page; } - inline void FreePage(Page* page) + inline void FreePage(Page* page) { // TODO: It's optional if we want to check the guard value for corruption, since we are not going // to use this memory. Yet it might be useful to catch bugs. // We store the page struct at the end of the block char* memBlock = reinterpret_cast(page) - m_pageSize + sizeof(Page); - page->~Page(); // destroy the page + page->~Page(); // destroy the page m_pageAllocator->DeAllocate(memBlock); } - inline Page* PageFromAddress(void* address) + inline Page* PageFromAddress(void* address) { - char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~static_cast(m_pageSize-1)); + char* memBlock = reinterpret_cast(reinterpret_cast(address) & ~static_cast(m_pageSize - 1)); memBlock += m_pageSize - sizeof(Page); Page* page = reinterpret_cast(memBlock); if (!page->m_magic.Validate()) @@ -292,18 +298,18 @@ namespace AZ // Fox X64 we push/pop pages using the m_mutex to sync. Pages are using FreePagesType = Bucket::PageListType; - FreePagesType m_freePages; - AZStd::vector m_threads; ///< Array with all separate thread data. Used to traverse end free elements. + FreePagesType m_freePages; + AZStd::vector m_threads; ///< Array with all separate thread data. Used to traverse end free elements. - IAllocatorAllocate* m_pageAllocator; - void* m_staticDataBlock; - size_t m_numStaticPages; - size_t m_pageSize; - size_t m_minAllocationSize; - size_t m_maxAllocationSize; - bool m_isDynamic; + IAllocatorAllocate* m_pageAllocator; + void* m_staticDataBlock; + size_t m_numStaticPages; + size_t m_pageSize; + size_t m_minAllocationSize; + size_t m_maxAllocationSize; + bool m_isDynamic; // TODO rbbaklov Changed to recursive_mutex from mutex for Linux support. - AZStd::recursive_mutex m_mutex; + AZStd::recursive_mutex m_mutex; }; struct ThreadPoolData @@ -315,1090 +321,1088 @@ namespace AZ using AllocatorType = PoolAllocation; /** - * Stack with freed elements from other threads. We don't need stamped stack since the ABA problem can not - * happen here. We push from many threads and pop from only one (we don't push from it). - */ - using FreedElementsStack = AZStd::lock_free_intrusive_stack>; + * Stack with freed elements from other threads. We don't need stamped stack since the ABA problem can not + * happen here. We push from many threads and pop from only one (we don't push from it). + */ + using FreedElementsStack = AZStd::lock_free_intrusive_stack< + ThreadPoolSchemaImpl::Page::FakeNodeLF, + AZStd::lock_free_intrusive_stack_base_hook>; - AllocatorType m_allocator; - FreedElementsStack m_freedElements; + AllocatorType m_allocator; + FreedElementsStack m_freedElements; }; -} +} // namespace AZ -using namespace AZ; - -//========================================================================= -// PoolAllocation -// [9/09/2009] -//========================================================================= -template -PoolAllocation::PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) - : m_allocator(alloc) - , m_pageSize(pageSize) - , m_numBytesAllocated(0) +namespace AZ { - AZ_Assert(alloc->m_pageAllocator, "We need the page allocator setup!"); - AZ_Assert(pageSize >= maxAllocationSize * 4, "We need to fit at least 4 objects in a pool! Increase your page size! Page %d MaxAllocationSize %d",pageSize,maxAllocationSize); - AZ_Assert(minAllocationSize == maxAllocationSize || ((minAllocationSize)&(minAllocationSize - 1)) == 0, "Min allocation should be either equal to max allocation size or power of two"); - - m_minAllocationSize = AZ::GetMax(minAllocationSize, size_t(8)); - m_maxAllocationSize = AZ::GetMax(maxAllocationSize, minAllocationSize); - - m_minAllocationShift = 0; - for (size_t i = 1; i < sizeof(unsigned int)*8; i++) + //========================================================================= + // PoolAllocation + // [9/09/2009] + //========================================================================= + template + PoolAllocation::PoolAllocation(Allocator* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) + : m_allocator(alloc) + , m_pageSize(pageSize) + , m_numBytesAllocated(0) { - if (m_minAllocationSize >> i == 0) + AZ_Assert(alloc->m_pageAllocator, "We need the page allocator setup!"); + AZ_Assert( + pageSize >= maxAllocationSize * 4, + "We need to fit at least 4 objects in a pool! Increase your page size! Page %d MaxAllocationSize %d", pageSize, + maxAllocationSize); + AZ_Assert( + minAllocationSize == maxAllocationSize || ((minAllocationSize) & (minAllocationSize - 1)) == 0, + "Min allocation should be either equal to max allocation size or power of two"); + + m_minAllocationSize = AZ::GetMax(minAllocationSize, size_t(8)); + m_maxAllocationSize = AZ::GetMax(maxAllocationSize, minAllocationSize); + + m_minAllocationShift = 0; + for (size_t i = 1; i < sizeof(unsigned int) * 8; i++) { - m_minAllocationShift = i-1; - break; - } - } - - AZ_Assert(m_maxAllocationSize % m_minAllocationSize == 0, "You need to be able to divide m_maxAllocationSize (%d) / m_minAllocationSize (%d) without fraction!", m_maxAllocationSize, m_minAllocationSize); - m_numBuckets = m_maxAllocationSize / m_minAllocationSize; - AZ_Assert(m_numBuckets <= 0xffff, "You can't have more than 65535 number of buckets! We need to increase the index size!"); - m_buckets = reinterpret_cast(alloc->m_pageAllocator->Allocate(sizeof(BucketType)*m_numBuckets, AZStd::alignment_of::value)); - for (size_t i = 0; i < m_numBuckets; ++i) - { - new(m_buckets + i)BucketType(); - } -} - -//========================================================================= -// ~PoolAllocation -// [9/09/2009] -//========================================================================= -template -PoolAllocation::~PoolAllocation() -{ - GarbageCollect(true); - - for (size_t i = 0; i < m_numBuckets; ++i) - { - m_buckets[i].~BucketType(); - } - m_allocator->m_pageAllocator->DeAllocate(m_buckets, sizeof(BucketType) * m_numBuckets); -} - -//========================================================================= -// Allocate -// [9/09/2009] -//========================================================================= -template -AZ_INLINE void* -PoolAllocation::Allocate(size_t byteSize, size_t alignment) -{ - AZ_Assert(byteSize>0, "You can not allocate 0 bytes!"); - AZ_Assert(alignment>0&&(alignment&(alignment-1))==0, "Alignment must be >0 and power of 2!"); - - // pad the size to the min allocation size. - byteSize = AZ::SizeAlignUp(byteSize, m_minAllocationSize); - byteSize = AZ::SizeAlignUp(byteSize, alignment); - - if (byteSize > m_maxAllocationSize) - { - AZ_Assert(false, "Allocation size (%d) is too big (max: %d) for pools!", byteSize, m_maxAllocationSize); - return nullptr; - } - - u32 bucketIndex = static_cast((byteSize >> m_minAllocationShift)-1); - BucketType& bucket = m_buckets[bucketIndex]; - PageType* page = nullptr; - if (!bucket.m_pages.empty()) - { - page = &bucket.m_pages.front(); - - // check if we have free slot in the page - if (page->m_freeList.empty()) - { - page = nullptr; - } - else if (page->m_freeList.size()==1) - { - // if we have only 1 free slot this allocation will - // fill the page, so put in on the back - bucket.m_pages.pop_front(); - bucket.m_pages.push_back(*page); - } - } - if (!page) - { - page = m_allocator->PopFreePage(); - if (page) - { - // We have any pages available on free page stack. - if (page->m_bin != bucketIndex) // if this page was used the same bucket we are ready to roll. + if (m_minAllocationSize >> i == 0) { - size_t elementSize = byteSize; - size_t pageDataSize = m_pageSize - sizeof(PageType); - page->SetupFreeList(elementSize, pageDataSize); - page->m_bin = bucketIndex; - page->m_elementSize = static_cast(elementSize); - page->m_maxNumElements = static_cast(pageDataSize / elementSize); + m_minAllocationShift = i - 1; + break; } } - else + + AZ_Assert( + m_maxAllocationSize % m_minAllocationSize == 0, + "You need to be able to divide m_maxAllocationSize (%d) / m_minAllocationSize (%d) without fraction!", m_maxAllocationSize, + m_minAllocationSize); + m_numBuckets = m_maxAllocationSize / m_minAllocationSize; + AZ_Assert(m_numBuckets <= 0xffff, "You can't have more than 65535 number of buckets! We need to increase the index size!"); + m_buckets = reinterpret_cast( + alloc->m_pageAllocator->Allocate(sizeof(BucketType) * m_numBuckets, AZStd::alignment_of::value)); + for (size_t i = 0; i < m_numBuckets; ++i) { - // We need to align each page on it's size, this way we can quickly find which page the pointer belongs to. - page = m_allocator->ConstructPage(byteSize); - page->m_bin = bucketIndex; + new (m_buckets + i) BucketType(); } - bucket.m_pages.push_front(*page); } - // The data address and the fake node address are shared. - void* address = &page->m_freeList.front(); - page->m_freeList.pop_front(); - - m_numBytesAllocated += byteSize; - - return address; -} - -//========================================================================= -// DeAllocate -// [9/09/2009] -//========================================================================= -template -AZ_INLINE void -PoolAllocation::DeAllocate(void* ptr) -{ - PageType* page = m_allocator->PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // ~PoolAllocation + // [9/09/2009] + //========================================================================= + template + PoolAllocation::~PoolAllocation() { - AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); - return; - } + GarbageCollect(true); - // (pageSize - info struct at the end) / (element size) - size_t maxElementsPerBucket = page->m_maxNumElements; - - size_t numFreeNodes = page->m_freeList.size(); - typename PageType::FakeNode* node = new(ptr) typename PageType::FakeNode(); - page->m_freeList.push_front(*node); - - if (numFreeNodes==0) - { - // if the page was full before sort at the front - BucketType& bucket = m_buckets[page->m_bin]; - bucket.m_pages.erase(*page); - bucket.m_pages.push_front(*page); - } - else if (numFreeNodes == maxElementsPerBucket-1) - { - // push to the list of free pages - BucketType& bucket = m_buckets[page->m_bin]; - PageType* frontPage = &bucket.m_pages.front(); - if (frontPage != page) + for (size_t i = 0; i < m_numBuckets; ++i) { - bucket.m_pages.erase(*page); - // check if the front page is full if so push the free page to the front otherwise push - // push it on the free pages list so it can be reused by other bins. - if (frontPage->m_freeList.empty()) + m_buckets[i].~BucketType(); + } + m_allocator->m_pageAllocator->DeAllocate(m_buckets, sizeof(BucketType) * m_numBuckets); + } + + //========================================================================= + // Allocate + // [9/09/2009] + //========================================================================= + template + AZ_INLINE void* PoolAllocation::Allocate(size_t byteSize, size_t alignment) + { + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert(alignment > 0 && (alignment & (alignment - 1)) == 0, "Alignment must be >0 and power of 2!"); + + // pad the size to the min allocation size. + byteSize = AZ::SizeAlignUp(byteSize, m_minAllocationSize); + byteSize = AZ::SizeAlignUp(byteSize, alignment); + + if (byteSize > m_maxAllocationSize) + { + AZ_Assert(false, "Allocation size (%d) is too big (max: %d) for pools!", byteSize, m_maxAllocationSize); + return nullptr; + } + + u32 bucketIndex = static_cast((byteSize >> m_minAllocationShift) - 1); + BucketType& bucket = m_buckets[bucketIndex]; + PageType* page = nullptr; + if (!bucket.m_pages.empty()) + { + page = &bucket.m_pages.front(); + + // check if we have free slot in the page + if (page->m_freeList.empty()) { - bucket.m_pages.push_front(*page); + page = nullptr; + } + else if (page->m_freeList.size() == 1) + { + // if we have only 1 free slot this allocation will + // fill the page, so put in on the back + bucket.m_pages.pop_front(); + bucket.m_pages.push_back(*page); + } + } + if (!page) + { + page = m_allocator->PopFreePage(); + if (page) + { + // We have any pages available on free page stack. + if (page->m_bin != bucketIndex) // if this page was used the same bucket we are ready to roll. + { + size_t elementSize = byteSize; + size_t pageDataSize = m_pageSize - sizeof(PageType); + page->SetupFreeList(elementSize, pageDataSize); + page->m_bin = bucketIndex; + page->m_elementSize = static_cast(elementSize); + page->m_maxNumElements = static_cast(pageDataSize / elementSize); + } } else { - m_allocator->PushFreePage(page); + // We need to align each page on it's size, this way we can quickly find which page the pointer belongs to. + page = m_allocator->ConstructPage(byteSize); + page->m_bin = bucketIndex; } + bucket.m_pages.push_front(*page); } - else if (frontPage->m_next != nullptr) + + // The data address and the fake node address are shared. + void* address = &page->m_freeList.front(); + page->m_freeList.pop_front(); + + m_numBytesAllocated += byteSize; + + return address; + } + + //========================================================================= + // DeAllocate + // [9/09/2009] + //========================================================================= + template + AZ_INLINE void PoolAllocation::DeAllocate(void* ptr) + { + PageType* page = m_allocator->PageFromAddress(ptr); + if (page == nullptr) { - // if the next page has free slots free the current page - if (frontPage->m_next->m_freeList.size() < maxElementsPerBucket) + AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); + return; + } + + // (pageSize - info struct at the end) / (element size) + size_t maxElementsPerBucket = page->m_maxNumElements; + + size_t numFreeNodes = page->m_freeList.size(); + typename PageType::FakeNode* node = new (ptr) typename PageType::FakeNode(); + page->m_freeList.push_front(*node); + + if (numFreeNodes == 0) + { + // if the page was full before sort at the front + BucketType& bucket = m_buckets[page->m_bin]; + bucket.m_pages.erase(*page); + bucket.m_pages.push_front(*page); + } + else if (numFreeNodes == maxElementsPerBucket - 1) + { + // push to the list of free pages + BucketType& bucket = m_buckets[page->m_bin]; + PageType* frontPage = &bucket.m_pages.front(); + if (frontPage != page) { bucket.m_pages.erase(*page); - m_allocator->PushFreePage(page); - } - } - } - - m_numBytesAllocated -= page->m_elementSize; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -template -AZ_INLINE size_t -PoolAllocation::AllocationSize(void* ptr) -{ - PageType* page = m_allocator->PageFromAddress(ptr); - size_t elementSize; - if (page) - { - elementSize = page->m_elementSize; - } - else - { - elementSize = 0; - } - - return elementSize; -} - -//========================================================================= -// GarbageCollect -// [3/1/2012] -//========================================================================= -template -AZ_INLINE void -PoolAllocation::GarbageCollect(bool isForceFreeAllPages) -{ - // Free empty pages in the buckets (or better be empty) - for (unsigned int i = 0; i < (unsigned int)m_numBuckets; ++i) - { - // (pageSize - info struct at the end) / (element size) - size_t maxElementsPerBucket = (m_pageSize - sizeof(PageType)) / ((i+1) << m_minAllocationShift); - - typename BucketType::PageListType& pages = m_buckets[i].m_pages; - while (!pages.empty()) - { - PageType& page = pages.front(); - pages.pop_front(); - if (page.m_freeList.size()==maxElementsPerBucket || isForceFreeAllPages) - { - if (!m_allocator->IsInStaticBlock(&page)) + // check if the front page is full if so push the free page to the front otherwise push + // push it on the free pages list so it can be reused by other bins. + if (frontPage->m_freeList.empty()) { - m_allocator->FreePage(&page); + bucket.m_pages.push_front(*page); } else { - m_allocator->PushFreePage(&page); + m_allocator->PushFreePage(page); + } + } + else if (frontPage->m_next != nullptr) + { + // if the next page has free slots free the current page + if (frontPage->m_next->m_freeList.size() < maxElementsPerBucket) + { + bucket.m_pages.erase(*page); + m_allocator->PushFreePage(page); + } + } + } + + m_numBytesAllocated -= page->m_elementSize; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + template + AZ_INLINE size_t PoolAllocation::AllocationSize(void* ptr) + { + PageType* page = m_allocator->PageFromAddress(ptr); + size_t elementSize; + if (page) + { + elementSize = page->m_elementSize; + } + else + { + elementSize = 0; + } + + return elementSize; + } + + //========================================================================= + // GarbageCollect + // [3/1/2012] + //========================================================================= + template + AZ_INLINE void PoolAllocation::GarbageCollect(bool isForceFreeAllPages) + { + // Free empty pages in the buckets (or better be empty) + for (unsigned int i = 0; i < (unsigned int)m_numBuckets; ++i) + { + // (pageSize - info struct at the end) / (element size) + size_t maxElementsPerBucket = (m_pageSize - sizeof(PageType)) / ((i + 1) << m_minAllocationShift); + + typename BucketType::PageListType& pages = m_buckets[i].m_pages; + while (!pages.empty()) + { + PageType& page = pages.front(); + pages.pop_front(); + if (page.m_freeList.size() == maxElementsPerBucket || isForceFreeAllPages) + { + if (!m_allocator->IsInStaticBlock(&page)) + { + m_allocator->FreePage(&page); + } + else + { + m_allocator->PushFreePage(&page); + } } } } } -} -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// PollAllocator -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // PollAllocator + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// -//========================================================================= -// PoolSchema -// [9/15/2009] -//========================================================================= -PoolSchema::PoolSchema(const Descriptor& desc) - : m_impl(nullptr) -{ - (void)desc; // ignored here, applied in Create() -} - -//========================================================================= -// ~PoolSchema -// [9/15/2009] -//========================================================================= -PoolSchema::~PoolSchema() -{ - AZ_Assert(m_impl==nullptr, "You did not destroy the pool schema!"); - delete m_impl; -} - -//========================================================================= -// Create -// [9/15/2009] -//========================================================================= -bool PoolSchema::Create(const Descriptor& desc) -{ - AZ_Assert(m_impl==nullptr, "PoolSchema already created!"); - if (m_impl == nullptr) + //========================================================================= + // PoolSchema + // [9/15/2009] + //========================================================================= + PoolSchema::PoolSchema(const Descriptor& desc) + : m_impl(nullptr) { - m_impl = aznew PoolSchemaImpl(desc); + (void)desc; // ignored here, applied in Create() } - return (m_impl!=nullptr); -} -//========================================================================= -// ~Destroy -// [9/15/2009] -//========================================================================= -bool PoolSchema::Destroy() -{ - delete m_impl; - m_impl = nullptr; - return true; -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -PoolSchema::pointer_type -PoolSchema::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - (void)flags; - (void)name; - (void)fileName; - (void)lineNum; - (void)suppressStackRecord; - return m_impl->Allocate(byteSize, alignment); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - (void)byteSize; - (void)alignment; - m_impl->DeAllocate(ptr); -} - -//========================================================================= -// Resize -// [10/14/2018] -//========================================================================= -PoolSchema::size_type -PoolSchema::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - return 0; // unsupported -} - -//========================================================================= -// ReAllocate -// [10/14/2018] -//========================================================================= -PoolSchema::pointer_type -PoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "unsupported"); - - return ptr; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::AllocationSize(pointer_type ptr) -{ - return m_impl->AllocationSize(ptr); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchema::GarbageCollect() -{ - // External requests for garbage collection may come from any thread, and the - // garbage collection operation isn't threadsafe, which can lead to crashes. - // - // Due to the low memory consumption of this allocator in practice on Dragonfly - // (~3kb) it makes sense to not bother with garbage collection and leave it to - // occur exclusively in the destruction of the allocator. - // - // TODO: A better solution needs to be found for integrating back into mainline - // Open 3D Engine. - //m_impl->GarbageCollect(); -} - -auto PoolSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_impl->m_allocator.m_maxAllocationSize; -} - -//========================================================================= -// NumAllocatedBytes -// [11/1/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::NumAllocatedBytes() const -{ - return m_impl->m_allocator.m_numBytesAllocated; -} - -//========================================================================= -// Capacity -// [11/1/2010] -//========================================================================= -PoolSchema::size_type -PoolSchema::Capacity() const -{ - return m_impl->m_numStaticPages * m_impl->m_pageSize; -} - -//========================================================================= -// GetPageAllocator -// [11/17/2010] -//========================================================================= -IAllocatorAllocate* -PoolSchema::GetSubAllocator() -{ - return m_impl->m_pageAllocator; -} - - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// PollAllocator Implementation -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -//========================================================================= -// PoolSchemaImpl -// [9/15/2009] -//========================================================================= -PoolSchemaImpl::PoolSchemaImpl(const PoolSchema::Descriptor& desc) - : m_pageAllocator(desc.m_pageAllocator ? desc.m_pageAllocator : &AllocatorInstance::Get()) - , m_allocator(this, desc.m_pageSize, desc.m_minAllocationSize, desc.m_maxAllocationSize) - , m_staticDataBlock(nullptr) - , m_numStaticPages(desc.m_numStaticPages) - , m_isDynamic(desc.m_isDynamic) - , m_pageSize(desc.m_pageSize) -{ - if (m_numStaticPages) + //========================================================================= + // ~PoolSchema + // [9/15/2009] + //========================================================================= + PoolSchema::~PoolSchema() { - // We store the page struct at the end of the block - char* memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize*m_numStaticPages, m_pageSize, 0, "AZSystem::PoolAllocation::Page static array", __FILE__, __LINE__)); - m_staticDataBlock = memBlock; - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) + AZ_Assert(m_impl == nullptr, "You did not destroy the pool schema!"); + delete m_impl; + } + + //========================================================================= + // Create + // [9/15/2009] + //========================================================================= + bool PoolSchema::Create(const Descriptor& desc) + { + AZ_Assert(m_impl == nullptr, "PoolSchema already created!"); + if (m_impl == nullptr) { - Page* page = new(memBlock+pageDataSize)Page(); - page->m_bin = 0xffffffff; - page->m_elementSize = 0; - page->m_maxNumElements = 0; - PushFreePage(page); - memBlock += m_pageSize; + m_impl = aznew PoolSchemaImpl(desc); + } + return (m_impl != nullptr); + } + + //========================================================================= + // ~Destroy + // [9/15/2009] + //========================================================================= + bool PoolSchema::Destroy() + { + delete m_impl; + m_impl = nullptr; + return true; + } + + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + PoolSchema::pointer_type PoolSchema::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + (void)flags; + (void)name; + (void)fileName; + (void)lineNum; + (void)suppressStackRecord; + return m_impl->Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + (void)byteSize; + (void)alignment; + m_impl->DeAllocate(ptr); + } + + //========================================================================= + // Resize + // [10/14/2018] + //========================================================================= + PoolSchema::size_type PoolSchema::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + return 0; // unsupported + } + + //========================================================================= + // ReAllocate + // [10/14/2018] + //========================================================================= + PoolSchema::pointer_type PoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "unsupported"); + + return ptr; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::AllocationSize(pointer_type ptr) + { + return m_impl->AllocationSize(ptr); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchema::GarbageCollect() + { + // External requests for garbage collection may come from any thread, and the + // garbage collection operation isn't threadsafe, which can lead to crashes. + // + // Due to the low memory consumption of this allocator in practice on Dragonfly + // (~3kb) it makes sense to not bother with garbage collection and leave it to + // occur exclusively in the destruction of the allocator. + // + // TODO: A better solution needs to be found for integrating back into mainline + // Open 3D Engine. + // m_impl->GarbageCollect(); + } + + auto PoolSchema::GetMaxContiguousAllocationSize() const -> size_type + { + return m_impl->m_allocator.m_maxAllocationSize; + } + + //========================================================================= + // NumAllocatedBytes + // [11/1/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::NumAllocatedBytes() const + { + return m_impl->m_allocator.m_numBytesAllocated; + } + + //========================================================================= + // Capacity + // [11/1/2010] + //========================================================================= + PoolSchema::size_type PoolSchema::Capacity() const + { + return m_impl->m_numStaticPages * m_impl->m_pageSize; + } + + //========================================================================= + // GetPageAllocator + // [11/17/2010] + //========================================================================= + IAllocatorAllocate* PoolSchema::GetSubAllocator() + { + return m_impl->m_pageAllocator; + } + + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // PollAllocator Implementation + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + + //========================================================================= + // PoolSchemaImpl + // [9/15/2009] + //========================================================================= + PoolSchemaImpl::PoolSchemaImpl(const PoolSchema::Descriptor& desc) + : m_pageAllocator(desc.m_pageAllocator ? desc.m_pageAllocator : &AllocatorInstance::Get()) + , m_allocator(this, desc.m_pageSize, desc.m_minAllocationSize, desc.m_maxAllocationSize) + , m_staticDataBlock(nullptr) + , m_numStaticPages(desc.m_numStaticPages) + , m_isDynamic(desc.m_isDynamic) + , m_pageSize(desc.m_pageSize) + { + if (m_numStaticPages) + { + // We store the page struct at the end of the block + char* memBlock = reinterpret_cast(m_pageAllocator->Allocate( + m_pageSize * m_numStaticPages, m_pageSize, 0, "AZSystem::PoolAllocation::Page static array", __FILE__, __LINE__)); + m_staticDataBlock = memBlock; + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + Page* page = new (memBlock + pageDataSize) Page(); + page->m_bin = 0xffffffff; + page->m_elementSize = 0; + page->m_maxNumElements = 0; + PushFreePage(page); + memBlock += m_pageSize; + } } } -} -//========================================================================= -// ~PoolSchemaImpl -// [9/15/2009] -//========================================================================= -PoolSchemaImpl::~PoolSchemaImpl() -{ - // Force free all pages - m_allocator.GarbageCollect(true); - - // Free all unused memory - GarbageCollect(); - - if (m_staticDataBlock) + //========================================================================= + // ~PoolSchemaImpl + // [9/15/2009] + //========================================================================= + PoolSchemaImpl::~PoolSchemaImpl() { - while (!m_freePages.empty()) + // Force free all pages + m_allocator.GarbageCollect(true); + + // Free all unused memory + GarbageCollect(); + + if (m_staticDataBlock) { - Page* page = &m_freePages.front(); - (void)page; - m_freePages.pop_front(); - AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be deleted by now!"); - } - ; - - char* memBlock = reinterpret_cast(m_staticDataBlock); - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - Page* page = reinterpret_cast(memBlock+pageDataSize); - page->~Page(); - memBlock += m_pageSize; - } - m_pageAllocator->DeAllocate(m_staticDataBlock); - } -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -PoolSchema::pointer_type -PoolSchemaImpl::Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't allocation from a different context/thread, use ThreadPoolAllocator!"); - (void)flags; - void* address = m_allocator.Allocate(byteSize, alignment); - return address; -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -PoolSchemaImpl::DeAllocate(PoolSchema::pointer_type ptr) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't deallocate from a different context/thread, use ThreadPoolAllocator!"); - m_allocator.DeAllocate(ptr); -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -PoolSchema::size_type -PoolSchemaImpl::AllocationSize(PoolSchema::pointer_type ptr) -{ - //AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't use PoolAllocator from a different context/thread, use ThreadPoolAllocator!"); - return m_allocator.AllocationSize(ptr); -} - -//========================================================================= -// Pop -// [9/15/2009] -//========================================================================= -AZ_FORCE_INLINE PoolSchemaImpl::Page* -PoolSchemaImpl::PopFreePage() -{ - Page* page = nullptr; - if (!m_freePages.empty()) - { - page = &m_freePages.front(); - m_freePages.pop_front(); - } - return page; -} - -//========================================================================= -// Push -// [9/15/2009] -//========================================================================= -AZ_INLINE void -PoolSchemaImpl::PushFreePage(Page* page) -{ - m_freePages.push_front(*page); -} - -//========================================================================= -// PurgePages -// [9/11/2009] -//========================================================================= -void -PoolSchemaImpl::GarbageCollect() -{ - //if( m_ownerThread == AZStd::this_thread::get_id() ) - { - if (m_isDynamic) - { - m_allocator.GarbageCollect(); - - Bucket::PageListType staticPages; while (!m_freePages.empty()) { Page* page = &m_freePages.front(); + (void)page; m_freePages.pop_front(); - if (IsInStaticBlock(page)) - { - staticPages.push_front(*page); - } - else - { - FreePage(page); - } - } + AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be deleted by now!"); + }; - while (!staticPages.empty()) + char* memBlock = reinterpret_cast(m_staticDataBlock); + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) { - Page* page = &staticPages.front(); - staticPages.pop_front(); - m_freePages.push_front(*page); + Page* page = reinterpret_cast(memBlock + pageDataSize); + page->~Page(); + memBlock += m_pageSize; } - } - } -} - -//========================================================================= -// SetupFreeList -// [9/09/2009] -//========================================================================= -AZ_FORCE_INLINE void -PoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) -{ - char* pageData = reinterpret_cast(this) - pageDataBlockSize; - m_freeList.clear(); - // setup free list - size_t numElements = pageDataBlockSize / elementSize; - for (unsigned int i = 0; i < numElements; ++i) - { - char* address = pageData+i*elementSize; - Page::FakeNode* node = new(address) Page::FakeNode(); - m_freeList.push_back(*node); - } -} - -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// -// ThreadPoolSchema -////////////////////////////////////////////////////////////////////////// -////////////////////////////////////////////////////////////////////////// - -//========================================================================= -// ThreadPoolSchema -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThreadPoolData setThreadPoolData) - : m_impl(nullptr) - , m_threadPoolGetter(getThreadPoolData) - , m_threadPoolSetter(setThreadPoolData) -{ -} - -//========================================================================= -// ~ThreadPoolSchema -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::~ThreadPoolSchema() -{ - AZ_Assert(m_impl==nullptr, "You did not destroy the thread pool schema!"); - delete m_impl; -} - -//========================================================================= -// Create -// [9/15/2009] -//========================================================================= -bool ThreadPoolSchema::Create(const Descriptor& desc) -{ - AZ_Assert(m_impl==nullptr, "PoolSchema already created!"); - if (m_impl == nullptr) - { - m_impl = aznew ThreadPoolSchemaImpl(desc, m_threadPoolGetter, m_threadPoolSetter); - } - return (m_impl!=nullptr); -} - -//========================================================================= -// Destroy -// [9/15/2009] -//========================================================================= -bool ThreadPoolSchema::Destroy() -{ - delete m_impl; - m_impl = nullptr; - return true; -} -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchema::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - (void)flags; - (void)name; - (void)fileName; - (void)lineNum; - (void)suppressStackRecord; - return m_impl->Allocate(byteSize, alignment); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - (void)byteSize; - (void)alignment; - m_impl->DeAllocate(ptr); -} - -//========================================================================= -// Resize -// [10/14/2018] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::Resize(pointer_type ptr, size_type newSize) -{ - (void)ptr; - (void)newSize; - return 0; // unsupported -} - -//========================================================================= -// ReAllocate -// [10/14/2018] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - (void)ptr; - (void)newSize; - (void)newAlignment; - AZ_Assert(false, "unsupported"); - - return ptr; -} - -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::AllocationSize(pointer_type ptr) -{ - return m_impl->AllocationSize(ptr); -} - -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchema::GarbageCollect() -{ - m_impl->GarbageCollect(); -} - -auto ThreadPoolSchema::GetMaxContiguousAllocationSize() const -> size_type -{ - return m_impl->m_maxAllocationSize; -} - -//========================================================================= -// NumAllocatedBytes -// [11/1/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::NumAllocatedBytes() const -{ - size_type bytesAllocated = 0; - { - AZStd::lock_guard lock(m_impl->m_mutex); - for (size_t i = 0; i < m_impl->m_threads.size(); ++i) - { - bytesAllocated += m_impl->m_threads[i]->m_allocator.m_numBytesAllocated; - } - } - return bytesAllocated; -} - -//========================================================================= -// Capacity -// [11/1/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchema::Capacity() const -{ - return m_impl->m_numStaticPages * m_impl->m_pageSize; -} - -//========================================================================= -// GetPageAllocator -// [11/17/2010] -//========================================================================= -IAllocatorAllocate* -ThreadPoolSchema::GetSubAllocator() -{ - return m_impl->m_pageAllocator; -} - - -//========================================================================= -// ThreadPoolSchemaImpl -// [9/15/2009] -//========================================================================= -ThreadPoolSchemaImpl::ThreadPoolSchemaImpl(const ThreadPoolSchema::Descriptor& desc, ThreadPoolSchema::GetThreadPoolData threadPoolGetter, ThreadPoolSchema::SetThreadPoolData threadPoolSetter) - : m_threadPoolGetter(threadPoolGetter) - , m_threadPoolSetter(threadPoolSetter) - , m_pageAllocator(desc.m_pageAllocator) - , m_staticDataBlock(nullptr) - , m_numStaticPages(desc.m_numStaticPages) - , m_pageSize(desc.m_pageSize) - , m_minAllocationSize(desc.m_minAllocationSize) - , m_maxAllocationSize(desc.m_maxAllocationSize) - , m_isDynamic(desc.m_isDynamic) -{ -# if AZ_TRAIT_OS_HAS_CRITICAL_SECTION_SPIN_COUNT - // In memory allocation case (usually tools) we might have high contention, - // using spin lock will improve performance. - SetCriticalSectionSpinCount(m_mutex.native_handle(), 4000); -# endif - - if (m_pageAllocator == nullptr) - { - m_pageAllocator = &AllocatorInstance::Get(); // use the SystemAllocator if no page allocator is provided - } - if (m_numStaticPages) - { - // We store the page struct at the end of the block - char* memBlock = reinterpret_cast(m_pageAllocator->Allocate(m_pageSize*m_numStaticPages, m_pageSize, 0, "AZSystem::ThreadPoolSchemaImpl::Page static array", __FILE__, __LINE__)); - m_staticDataBlock = memBlock; - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - Page* page = new(memBlock+pageDataSize)Page(m_threadPoolGetter()); - page->m_bin = 0xffffffff; - PushFreePage(page); - memBlock += m_pageSize; - } - } -} - -//========================================================================= -// ~ThreadPoolSchemaImpl -// [9/15/2009] -//========================================================================= -ThreadPoolSchemaImpl::~ThreadPoolSchemaImpl() -{ - // clean up all the thread data. - // IMPORTANT: We assume/rely that all threads (except the calling one) are or will - // destroyed before you create another instance of the pool allocation. - // This should generally be ok since the all allocators are singletons. - { - AZStd::lock_guard lock(m_mutex); - if (!m_threads.empty()) - { - for (size_t i = 0; i < m_threads.size(); ++i) - { - if (m_threads[i]) - { - // Force free all pages - delete m_threads[i]; - } - } - - /// reset the variable for the owner thread. - m_threadPoolSetter(nullptr); + m_pageAllocator->DeAllocate(m_staticDataBlock); } } - GarbageCollect(); - - if (m_staticDataBlock) + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + PoolSchema::pointer_type PoolSchemaImpl::Allocate(PoolSchema::size_type byteSize, PoolSchema::size_type alignment, int flags) { - Page* page; - { - AZStd::lock_guard lock(m_mutex); - while (!m_freePages.empty()) - { - page = &m_freePages.front(); - m_freePages.pop_front(); - AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be free by now!"); - } - } - - char* memBlock = reinterpret_cast(m_staticDataBlock); - size_t pageDataSize = m_pageSize - sizeof(Page); - for (unsigned int i = 0; i < m_numStaticPages; ++i) - { - page = reinterpret_cast(memBlock+pageDataSize); - page->~Page(); - memBlock += m_pageSize; - } - m_pageAllocator->DeAllocate(m_staticDataBlock); - } -} - -//========================================================================= -// Allocate -// [9/15/2009] -//========================================================================= -ThreadPoolSchema::pointer_type -ThreadPoolSchemaImpl::Allocate(ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags) -{ - (void)flags; - - ThreadPoolData* threadData = m_threadPoolGetter(); - - if (threadData == nullptr) - { - threadData = aznew ThreadPoolData(this, m_pageSize, m_minAllocationSize, m_maxAllocationSize); - m_threadPoolSetter(threadData); - { - AZStd::lock_guard lock(m_mutex); - m_threads.push_back(threadData); - } - } - else - { - // deallocate elements if they were freed from other threads - Page::FakeNodeLF* fakeLFNode; - while ((fakeLFNode = threadData->m_freedElements.pop())!=nullptr) - { - threadData->m_allocator.DeAllocate(fakeLFNode); - } + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't allocation from a different context/thread, use + // ThreadPoolAllocator!"); + (void)flags; + void* address = m_allocator.Allocate(byteSize, alignment); + return address; } - return threadData->m_allocator.Allocate(byteSize, alignment); -} + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void PoolSchemaImpl::DeAllocate(PoolSchema::pointer_type ptr) + { + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't deallocate from a different context/thread, use + // ThreadPoolAllocator!"); + m_allocator.DeAllocate(ptr); + } -//========================================================================= -// DeAllocate -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchemaImpl::DeAllocate(ThreadPoolSchema::pointer_type ptr) -{ - Page* page = PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + PoolSchema::size_type PoolSchemaImpl::AllocationSize(PoolSchema::pointer_type ptr) { - AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); - return; + // AZ_Warning("Memory",m_ownerThread==AZStd::this_thread::get_id(),"You can't use PoolAllocator from a different context/thread, use + // ThreadPoolAllocator!"); + return m_allocator.AllocationSize(ptr); } - AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!")); - ThreadPoolData* threadData = m_threadPoolGetter(); - if (threadData == page->m_threadData) - { - // we can free here - threadData->m_allocator.DeAllocate(ptr); - } - else - { - // push this element to be deleted from it's own thread! - // cast the pointer to a fake lock free node - Page::FakeNodeLF* fakeLFNode = reinterpret_cast(ptr); -#ifdef AZ_DEBUG_BUILD - // we need to reset the fakeLFNode because we share the memory. - // otherwise we will assert the node is in the list - fakeLFNode->m_next = 0; -#endif - page->m_threadData->m_freedElements.push(*fakeLFNode); - } -} -//========================================================================= -// AllocationSize -// [11/22/2010] -//========================================================================= -ThreadPoolSchema::size_type -ThreadPoolSchemaImpl::AllocationSize(ThreadPoolSchema::pointer_type ptr) -{ - Page* page = PageFromAddress(ptr); - if (page==nullptr) + //========================================================================= + // Pop + // [9/15/2009] + //========================================================================= + AZ_FORCE_INLINE PoolSchemaImpl::Page* PoolSchemaImpl::PopFreePage() { - return 0; - } - AZ_Assert(page->m_threadData!=nullptr, ("We must have valid page thread data for the page!")); - return page->m_threadData->m_allocator.AllocationSize(ptr); -} - -//========================================================================= -// PopFreePage -// [9/15/2009] -//========================================================================= -AZ_INLINE ThreadPoolSchemaImpl::Page* -ThreadPoolSchemaImpl::PopFreePage() -{ - Page* page; - { - AZStd::lock_guard lock(m_mutex); - if (m_freePages.empty()) - { - page = nullptr; - } - else + Page* page = nullptr; + if (!m_freePages.empty()) { page = &m_freePages.front(); m_freePages.pop_front(); } + return page; } - if (page) - { -# ifdef AZ_DEBUG_BUILD - AZ_Assert(page->m_threadData == 0, "If we stored the free page properly we should have null here!"); -# endif - // store the current thread data, used when we free elements - page->m_threadData = m_threadPoolGetter(); - } - return page; -} -//========================================================================= -// PushFreePage -// [9/15/2009] -//========================================================================= -AZ_INLINE void -ThreadPoolSchemaImpl::PushFreePage(Page* page) -{ -#ifdef AZ_DEBUG_BUILD - page->m_threadData = 0; -#endif + //========================================================================= + // Push + // [9/15/2009] + //========================================================================= + AZ_INLINE void PoolSchemaImpl::PushFreePage(Page* page) { - AZStd::lock_guard lock(m_mutex); m_freePages.push_front(*page); } -} -//========================================================================= -// GarbageCollect -// [9/15/2009] -//========================================================================= -void -ThreadPoolSchemaImpl::GarbageCollect() -{ - if (!m_isDynamic) + //========================================================================= + // PurgePages + // [9/11/2009] + //========================================================================= + void PoolSchemaImpl::GarbageCollect() { - return; // we have the memory statically allocated, can't collect garbage. + // if( m_ownerThread == AZStd::this_thread::get_id() ) + { + if (m_isDynamic) + { + m_allocator.GarbageCollect(); + + Bucket::PageListType staticPages; + while (!m_freePages.empty()) + { + Page* page = &m_freePages.front(); + m_freePages.pop_front(); + if (IsInStaticBlock(page)) + { + staticPages.push_front(*page); + } + else + { + FreePage(page); + } + } + + while (!staticPages.empty()) + { + Page* page = &staticPages.front(); + staticPages.pop_front(); + m_freePages.push_front(*page); + } + } + } } - FreePagesType staticPages; - AZStd::lock_guard lock(m_mutex); - while (!m_freePages.empty()) + //========================================================================= + // SetupFreeList + // [9/09/2009] + //========================================================================= + AZ_FORCE_INLINE void PoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) { - Page* page = &m_freePages.front(); - m_freePages.pop_front(); - if (IsInStaticBlock(page)) + char* pageData = reinterpret_cast(this) - pageDataBlockSize; + m_freeList.clear(); + // setup free list + size_t numElements = pageDataBlockSize / elementSize; + for (unsigned int i = 0; i < numElements; ++i) { - staticPages.push_front(*page); + char* address = pageData + i * elementSize; + Page::FakeNode* node = new (address) Page::FakeNode(); + m_freeList.push_back(*node); + } + } + + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + // ThreadPoolSchema + ////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// + + //========================================================================= + // ThreadPoolSchema + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::ThreadPoolSchema(GetThreadPoolData getThreadPoolData, SetThreadPoolData setThreadPoolData) + : m_impl(nullptr) + , m_threadPoolGetter(getThreadPoolData) + , m_threadPoolSetter(setThreadPoolData) + { + } + + //========================================================================= + // ~ThreadPoolSchema + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::~ThreadPoolSchema() + { + AZ_Assert(m_impl == nullptr, "You did not destroy the thread pool schema!"); + delete m_impl; + } + + //========================================================================= + // Create + // [9/15/2009] + //========================================================================= + bool ThreadPoolSchema::Create(const Descriptor& desc) + { + AZ_Assert(m_impl == nullptr, "PoolSchema already created!"); + if (m_impl == nullptr) + { + m_impl = aznew ThreadPoolSchemaImpl(desc, m_threadPoolGetter, m_threadPoolSetter); + } + return (m_impl != nullptr); + } + + //========================================================================= + // Destroy + // [9/15/2009] + //========================================================================= + bool ThreadPoolSchema::Destroy() + { + delete m_impl; + m_impl = nullptr; + return true; + } + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchema::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + (void)flags; + (void)name; + (void)fileName; + (void)lineNum; + (void)suppressStackRecord; + return m_impl->Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchema::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + (void)byteSize; + (void)alignment; + m_impl->DeAllocate(ptr); + } + + //========================================================================= + // Resize + // [10/14/2018] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::Resize(pointer_type ptr, size_type newSize) + { + (void)ptr; + (void)newSize; + return 0; // unsupported + } + + //========================================================================= + // ReAllocate + // [10/14/2018] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchema::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + (void)ptr; + (void)newSize; + (void)newAlignment; + AZ_Assert(false, "unsupported"); + + return ptr; + } + + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::AllocationSize(pointer_type ptr) + { + return m_impl->AllocationSize(ptr); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchema::GarbageCollect() + { + m_impl->GarbageCollect(); + } + + auto ThreadPoolSchema::GetMaxContiguousAllocationSize() const -> size_type + { + return m_impl->m_maxAllocationSize; + } + + //========================================================================= + // NumAllocatedBytes + // [11/1/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::NumAllocatedBytes() const + { + size_type bytesAllocated = 0; + { + AZStd::lock_guard lock(m_impl->m_mutex); + for (size_t i = 0; i < m_impl->m_threads.size(); ++i) + { + bytesAllocated += m_impl->m_threads[i]->m_allocator.m_numBytesAllocated; + } + } + return bytesAllocated; + } + + //========================================================================= + // Capacity + // [11/1/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchema::Capacity() const + { + return m_impl->m_numStaticPages * m_impl->m_pageSize; + } + + //========================================================================= + // GetPageAllocator + // [11/17/2010] + //========================================================================= + IAllocatorAllocate* ThreadPoolSchema::GetSubAllocator() + { + return m_impl->m_pageAllocator; + } + + //========================================================================= + // ThreadPoolSchemaImpl + // [9/15/2009] + //========================================================================= + ThreadPoolSchemaImpl::ThreadPoolSchemaImpl( + const ThreadPoolSchema::Descriptor& desc, + ThreadPoolSchema::GetThreadPoolData threadPoolGetter, + ThreadPoolSchema::SetThreadPoolData threadPoolSetter) + : m_threadPoolGetter(threadPoolGetter) + , m_threadPoolSetter(threadPoolSetter) + , m_pageAllocator(desc.m_pageAllocator) + , m_staticDataBlock(nullptr) + , m_numStaticPages(desc.m_numStaticPages) + , m_pageSize(desc.m_pageSize) + , m_minAllocationSize(desc.m_minAllocationSize) + , m_maxAllocationSize(desc.m_maxAllocationSize) + , m_isDynamic(desc.m_isDynamic) + { +#if AZ_TRAIT_OS_HAS_CRITICAL_SECTION_SPIN_COUNT + // In memory allocation case (usually tools) we might have high contention, + // using spin lock will improve performance. + SetCriticalSectionSpinCount(m_mutex.native_handle(), 4000); +#endif + + if (m_pageAllocator == nullptr) + { + m_pageAllocator = &AllocatorInstance::Get(); // use the SystemAllocator if no page allocator is provided + } + if (m_numStaticPages) + { + // We store the page struct at the end of the block + char* memBlock = reinterpret_cast(m_pageAllocator->Allocate( + m_pageSize * m_numStaticPages, m_pageSize, 0, "AZSystem::ThreadPoolSchemaImpl::Page static array", __FILE__, __LINE__)); + m_staticDataBlock = memBlock; + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + Page* page = new (memBlock + pageDataSize) Page(m_threadPoolGetter()); + page->m_bin = 0xffffffff; + PushFreePage(page); + memBlock += m_pageSize; + } + } + } + + //========================================================================= + // ~ThreadPoolSchemaImpl + // [9/15/2009] + //========================================================================= + ThreadPoolSchemaImpl::~ThreadPoolSchemaImpl() + { + // clean up all the thread data. + // IMPORTANT: We assume/rely that all threads (except the calling one) are or will + // destroyed before you create another instance of the pool allocation. + // This should generally be ok since the all allocators are singletons. + { + AZStd::lock_guard lock(m_mutex); + if (!m_threads.empty()) + { + for (size_t i = 0; i < m_threads.size(); ++i) + { + if (m_threads[i]) + { + // Force free all pages + delete m_threads[i]; + } + } + + /// reset the variable for the owner thread. + m_threadPoolSetter(nullptr); + } + } + + GarbageCollect(); + + if (m_staticDataBlock) + { + Page* page; + { + AZStd::lock_guard lock(m_mutex); + while (!m_freePages.empty()) + { + page = &m_freePages.front(); + m_freePages.pop_front(); + AZ_Assert(IsInStaticBlock(page), "All dynamic pages should be free by now!"); + } + } + + char* memBlock = reinterpret_cast(m_staticDataBlock); + size_t pageDataSize = m_pageSize - sizeof(Page); + for (unsigned int i = 0; i < m_numStaticPages; ++i) + { + page = reinterpret_cast(memBlock + pageDataSize); + page->~Page(); + memBlock += m_pageSize; + } + m_pageAllocator->DeAllocate(m_staticDataBlock); + } + } + + //========================================================================= + // Allocate + // [9/15/2009] + //========================================================================= + ThreadPoolSchema::pointer_type ThreadPoolSchemaImpl::Allocate( + ThreadPoolSchema::size_type byteSize, ThreadPoolSchema::size_type alignment, int flags) + { + (void)flags; + + ThreadPoolData* threadData = m_threadPoolGetter(); + + if (threadData == nullptr) + { + threadData = aznew ThreadPoolData(this, m_pageSize, m_minAllocationSize, m_maxAllocationSize); + m_threadPoolSetter(threadData); + { + AZStd::lock_guard lock(m_mutex); + m_threads.push_back(threadData); + } } else { - FreePage(page); + // deallocate elements if they were freed from other threads + Page::FakeNodeLF* fakeLFNode; + while ((fakeLFNode = threadData->m_freedElements.pop()) != nullptr) + { + threadData->m_allocator.DeAllocate(fakeLFNode); + } + } + + return threadData->m_allocator.Allocate(byteSize, alignment); + } + + //========================================================================= + // DeAllocate + // [9/15/2009] + //========================================================================= + void ThreadPoolSchemaImpl::DeAllocate(ThreadPoolSchema::pointer_type ptr) + { + Page* page = PageFromAddress(ptr); + if (page == nullptr) + { + AZ_Error("Memory", false, "Address 0x%08x is not in the ThreadPool!", ptr); + return; + } + AZ_Assert(page->m_threadData != nullptr, ("We must have valid page thread data for the page!")); + ThreadPoolData* threadData = m_threadPoolGetter(); + if (threadData == page->m_threadData) + { + // we can free here + threadData->m_allocator.DeAllocate(ptr); + } + else + { + // push this element to be deleted from it's own thread! + // cast the pointer to a fake lock free node + Page::FakeNodeLF* fakeLFNode = reinterpret_cast(ptr); +#ifdef AZ_DEBUG_BUILD + // we need to reset the fakeLFNode because we share the memory. + // otherwise we will assert the node is in the list + fakeLFNode->m_next = 0; +#endif + page->m_threadData->m_freedElements.push(*fakeLFNode); } } - while (!staticPages.empty()) - { - Page* page = &staticPages.front(); - staticPages.pop_front(); - m_freePages.push_front(*page); - } -} -//========================================================================= -// SetupFreeList -// [9/15/2009] -//========================================================================= -inline void -ThreadPoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) -{ - char* pageData = reinterpret_cast(this) - pageDataBlockSize; - m_freeList.clear(); - // setup free list - size_t numElements = pageDataBlockSize / elementSize; - for (size_t i = 0; i < numElements; ++i) + //========================================================================= + // AllocationSize + // [11/22/2010] + //========================================================================= + ThreadPoolSchema::size_type ThreadPoolSchemaImpl::AllocationSize(ThreadPoolSchema::pointer_type ptr) { - char* address = pageData+i*elementSize; - Page::FakeNode* node = new(address) Page::FakeNode(); - m_freeList.push_back(*node); + Page* page = PageFromAddress(ptr); + if (page == nullptr) + { + return 0; + } + AZ_Assert(page->m_threadData != nullptr, ("We must have valid page thread data for the page!")); + return page->m_threadData->m_allocator.AllocationSize(ptr); } -} -//========================================================================= -// ThreadPoolData::ThreadPoolData -// [9/15/2009] -//========================================================================= -ThreadPoolData::ThreadPoolData(ThreadPoolSchemaImpl* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) - : m_allocator(alloc, pageSize, minAllocationSize, maxAllocationSize) -{} - -//========================================================================= -// ThreadPoolData::~ThreadPoolData -// [9/15/2009] -//========================================================================= -ThreadPoolData::~ThreadPoolData() -{ - // deallocate elements if they were freed from other threads - ThreadPoolSchemaImpl::Page::FakeNodeLF* fakeLFNode; - while ((fakeLFNode = m_freedElements.pop())!=nullptr) + //========================================================================= + // PopFreePage + // [9/15/2009] + //========================================================================= + AZ_INLINE ThreadPoolSchemaImpl::Page* ThreadPoolSchemaImpl::PopFreePage() { - m_allocator.DeAllocate(fakeLFNode); + Page* page; + { + AZStd::lock_guard lock(m_mutex); + if (m_freePages.empty()) + { + page = nullptr; + } + else + { + page = &m_freePages.front(); + m_freePages.pop_front(); + } + } + if (page) + { +#ifdef AZ_DEBUG_BUILD + AZ_Assert(page->m_threadData == 0, "If we stored the free page properly we should have null here!"); +#endif + // store the current thread data, used when we free elements + page->m_threadData = m_threadPoolGetter(); + } + return page; } -} + + //========================================================================= + // PushFreePage + // [9/15/2009] + //========================================================================= + AZ_INLINE void ThreadPoolSchemaImpl::PushFreePage(Page* page) + { +#ifdef AZ_DEBUG_BUILD + page->m_threadData = 0; +#endif + { + AZStd::lock_guard lock(m_mutex); + m_freePages.push_front(*page); + } + } + + //========================================================================= + // GarbageCollect + // [9/15/2009] + //========================================================================= + void ThreadPoolSchemaImpl::GarbageCollect() + { + if (!m_isDynamic) + { + return; // we have the memory statically allocated, can't collect garbage. + } + + FreePagesType staticPages; + AZStd::lock_guard lock(m_mutex); + while (!m_freePages.empty()) + { + Page* page = &m_freePages.front(); + m_freePages.pop_front(); + if (IsInStaticBlock(page)) + { + staticPages.push_front(*page); + } + else + { + FreePage(page); + } + } + while (!staticPages.empty()) + { + Page* page = &staticPages.front(); + staticPages.pop_front(); + m_freePages.push_front(*page); + } + } + + //========================================================================= + // SetupFreeList + // [9/15/2009] + //========================================================================= + inline void ThreadPoolSchemaImpl::Page::SetupFreeList(size_t elementSize, size_t pageDataBlockSize) + { + char* pageData = reinterpret_cast(this) - pageDataBlockSize; + m_freeList.clear(); + // setup free list + size_t numElements = pageDataBlockSize / elementSize; + for (size_t i = 0; i < numElements; ++i) + { + char* address = pageData + i * elementSize; + Page::FakeNode* node = new (address) Page::FakeNode(); + m_freeList.push_back(*node); + } + } + + //========================================================================= + // ThreadPoolData::ThreadPoolData + // [9/15/2009] + //========================================================================= + ThreadPoolData::ThreadPoolData(ThreadPoolSchemaImpl* alloc, size_t pageSize, size_t minAllocationSize, size_t maxAllocationSize) + : m_allocator(alloc, pageSize, minAllocationSize, maxAllocationSize) + { + } + + //========================================================================= + // ThreadPoolData::~ThreadPoolData + // [9/15/2009] + //========================================================================= + ThreadPoolData::~ThreadPoolData() + { + // deallocate elements if they were freed from other threads + ThreadPoolSchemaImpl::Page::FakeNodeLF* fakeLFNode; + while ((fakeLFNode = m_freedElements.pop()) != nullptr) + { + m_allocator.DeAllocate(fakeLFNode); + } + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h index cfc5e3ea07..ef38dcf24f 100644 --- a/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h +++ b/Code/Framework/AzCore/AzCore/Memory/PoolSchema.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZ_POOL_ALLOCATION_SCHEME_H -#define AZ_POOL_ALLOCATION_SCHEME_H +#pragma once #include @@ -164,8 +163,3 @@ namespace AZ template AZ_THREAD_LOCAL ThreadPoolData* ThreadPoolSchemaHelper::m_threadData = 0; } - -#endif // AZ_POOL_ALLOCATION_SCHEME_H -#pragma once - - diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp index ddcc046b8e..15cf5de8bc 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.cpp @@ -21,8 +21,8 @@ #define AZCORE_SYSTEM_ALLOCATOR_HEAP 3 #if !defined(AZCORE_SYSTEM_ALLOCATOR) - // define the default - #define AZCORE_SYSTEM_ALLOCATOR AZCORE_SYSTEM_ALLOCATOR_HPHA +// define the default +#define AZCORE_SYSTEM_ALLOCATOR AZCORE_SYSTEM_ALLOCATOR_HPHA #endif #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA @@ -35,12 +35,11 @@ #error "Invalid allocator selected for SystemAllocator" #endif - -using namespace AZ; - -////////////////////////////////////////////////////////////////////////// -// Globals - we use global storage for the first memory schema, since we can't use dynamic memory! -static bool g_isSystemSchemaUsed = false; +namespace AZ +{ + ////////////////////////////////////////////////////////////////////////// + // Globals - we use global storage for the first memory schema, since we can't use dynamic memory! + static bool g_isSystemSchemaUsed = false; #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA static AZStd::aligned_storage::value>::type g_systemSchema; #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC @@ -49,268 +48,275 @@ static bool g_isSystemSchemaUsed = false; static AZStd::aligned_storage::value>::type g_systemSchema; #endif -////////////////////////////////////////////////////////////////////////// + ////////////////////////////////////////////////////////////////////////// -//========================================================================= -// SystemAllocator -// [9/2/2009] -//========================================================================= -SystemAllocator::SystemAllocator() - : AllocatorBase(this, "SystemAllocator", "Fundamental generic memory allocator") - , m_isCustom(false) - , m_allocator(nullptr) - , m_ownsOSAllocator(false) -{ -} - -//========================================================================= -// ~SystemAllocator -//========================================================================= -SystemAllocator::~SystemAllocator() -{ - if (IsReady()) + //========================================================================= + // SystemAllocator + // [9/2/2009] + //========================================================================= + SystemAllocator::SystemAllocator() + : AllocatorBase(this, "SystemAllocator", "Fundamental generic memory allocator") + , m_isCustom(false) + , m_allocator(nullptr) + , m_ownsOSAllocator(false) { - Destroy(); - } -} - -//========================================================================= -// ~Create -// [9/2/2009] -//========================================================================= -bool -SystemAllocator::Create(const Descriptor& desc) -{ - AZ_Assert(IsReady() == false, "System allocator was already created!"); - if (IsReady()) - { - return false; } - m_desc = desc; - - if (!AllocatorInstance::IsReady()) + //========================================================================= + // ~SystemAllocator + //========================================================================= + SystemAllocator::~SystemAllocator() { - m_ownsOSAllocator = true; - AllocatorInstance::Create(); - } - bool isReady = false; - if (desc.m_custom) - { - m_isCustom = true; - m_allocator = desc.m_custom; - isReady = true; - } - else - { - m_isCustom = false; -#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - HphaSchema::Descriptor heapDesc; - heapDesc.m_pageSize = desc.m_heap.m_pageSize; - heapDesc.m_poolPageSize = desc.m_heap.m_poolPageSize; - AZ_Assert(desc.m_heap.m_numFixedMemoryBlocks <= 1, "We support max1 memory block at the moment!"); - if (desc.m_heap.m_numFixedMemoryBlocks > 0) + if (IsReady()) { - heapDesc.m_fixedMemoryBlock = desc.m_heap.m_fixedMemoryBlocks[0]; - heapDesc.m_fixedMemoryBlockByteSize = desc.m_heap.m_fixedMemoryBlocksByteSize[0]; + Destroy(); } - heapDesc.m_subAllocator = desc.m_heap.m_subAllocator; - heapDesc.m_isPoolAllocations = desc.m_heap.m_isPoolAllocations; - // Fix SystemAllocator from growing in small chunks - heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - MallocSchema::Descriptor heapDesc; -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - HeapSchema::Descriptor heapDesc; - memcpy(heapDesc.m_memoryBlocks, desc.m_heap.m_memoryBlocks, sizeof(heapDesc.m_memoryBlocks)); - memcpy(heapDesc.m_memoryBlocksByteSize, desc.m_heap.m_memoryBlocksByteSize, sizeof(heapDesc.m_memoryBlocksByteSize)); - heapDesc.m_numMemoryBlocks = desc.m_heap.m_numMemoryBlocks; -#endif - if (&AllocatorInstance::Get() == this) // if we are the system allocator - { - AZ_Assert(!g_isSystemSchemaUsed, "AZ::SystemAllocator MUST be created first! It's the source of all allocations!"); + } -#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - m_allocator = new(&g_systemSchema)HphaSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - m_allocator = new(&g_systemSchema)MallocSchema(heapDesc); -#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = new(&g_systemSchema)HeapSchema(heapDesc); -#endif - g_isSystemSchemaUsed = true; + //========================================================================= + // ~Create + // [9/2/2009] + //========================================================================= + bool SystemAllocator::Create(const Descriptor& desc) + { + AZ_Assert(IsReady() == false, "System allocator was already created!"); + if (IsReady()) + { + return false; + } + + m_desc = desc; + + if (!AllocatorInstance::IsReady()) + { + m_ownsOSAllocator = true; + AllocatorInstance::Create(); + } + bool isReady = false; + if (desc.m_custom) + { + m_isCustom = true; + m_allocator = desc.m_custom; isReady = true; } else { - // this class should be inheriting from SystemAllocator - AZ_Assert(AllocatorInstance::IsReady(), "System allocator must be created before any other allocator! They allocate from it."); + m_isCustom = false; +#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA + HphaSchema::Descriptor heapDesc; + heapDesc.m_pageSize = desc.m_heap.m_pageSize; + heapDesc.m_poolPageSize = desc.m_heap.m_poolPageSize; + AZ_Assert(desc.m_heap.m_numFixedMemoryBlocks <= 1, "We support max1 memory block at the moment!"); + if (desc.m_heap.m_numFixedMemoryBlocks > 0) + { + heapDesc.m_fixedMemoryBlock = desc.m_heap.m_fixedMemoryBlocks[0]; + heapDesc.m_fixedMemoryBlockByteSize = desc.m_heap.m_fixedMemoryBlocksByteSize[0]; + } + heapDesc.m_subAllocator = desc.m_heap.m_subAllocator; + heapDesc.m_isPoolAllocations = desc.m_heap.m_isPoolAllocations; + // Fix SystemAllocator from growing in small chunks + heapDesc.m_systemChunkSize = desc.m_heap.m_systemChunkSize; +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC + MallocSchema::Descriptor heapDesc; +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP + HeapSchema::Descriptor heapDesc; + memcpy(heapDesc.m_memoryBlocks, desc.m_heap.m_memoryBlocks, sizeof(heapDesc.m_memoryBlocks)); + memcpy(heapDesc.m_memoryBlocksByteSize, desc.m_heap.m_memoryBlocksByteSize, sizeof(heapDesc.m_memoryBlocksByteSize)); + heapDesc.m_numMemoryBlocks = desc.m_heap.m_numMemoryBlocks; +#endif + if (&AllocatorInstance::Get() == this) // if we are the system allocator + { + AZ_Assert(!g_isSystemSchemaUsed, "AZ::SystemAllocator MUST be created first! It's the source of all allocations!"); #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); + m_allocator = new (&g_systemSchema) HphaSchema(heapDesc); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); + m_allocator = new (&g_systemSchema) MallocSchema(heapDesc); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator); + m_allocator = new (&g_systemSchema) HeapSchema(heapDesc); #endif - if (m_allocator == nullptr) - { - isReady = false; + g_isSystemSchemaUsed = true; + isReady = true; } else { - isReady = true; + // this class should be inheriting from SystemAllocator + AZ_Assert( + AllocatorInstance::IsReady(), + "System allocator must be created before any other allocator! They allocate from it."); + +#if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA + m_allocator = azcreate(HphaSchema, (heapDesc), SystemAllocator); +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC + m_allocator = azcreate(MallocSchema, (heapDesc), SystemAllocator); +#elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP + m_allocator = azcreate(HeapSchema, (heapDesc), SystemAllocator); +#endif + if (m_allocator == nullptr) + { + isReady = false; + } + else + { + isReady = true; + } } } + + return isReady; } - return isReady; -} - -//========================================================================= -// Allocate -// [9/2/2009] -//========================================================================= -void -SystemAllocator::Destroy() -{ - if (g_isSystemSchemaUsed) + //========================================================================= + // Allocate + // [9/2/2009] + //========================================================================= + void SystemAllocator::Destroy() { - int dummy; - (void)dummy; - } - - if (!m_isCustom) - { - if ((void*)m_allocator == (void*)&g_systemSchema) + if (g_isSystemSchemaUsed) { + int dummy; + (void)dummy; + } + + if (!m_isCustom) + { + if ((void*)m_allocator == (void*)&g_systemSchema) + { #if AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HPHA - static_cast(m_allocator)->~HphaSchema(); + static_cast(m_allocator)->~HphaSchema(); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_MALLOC - static_cast(m_allocator)->~MallocSchema(); + static_cast(m_allocator)->~MallocSchema(); #elif AZCORE_SYSTEM_ALLOCATOR == AZCORE_SYSTEM_ALLOCATOR_HEAP - static_cast(m_allocator)->~HeapSchema(); + static_cast(m_allocator)->~HeapSchema(); #endif - g_isSystemSchemaUsed = false; + g_isSystemSchemaUsed = false; + } + else + { + azdestroy(m_allocator); + } } - else + + if (m_ownsOSAllocator) { - azdestroy(m_allocator); + AllocatorInstance::Destroy(); + m_ownsOSAllocator = false; } } - if (m_ownsOSAllocator) + AllocatorDebugConfig SystemAllocator::GetDebugConfig() { - AllocatorInstance::Destroy(); - m_ownsOSAllocator = false; - } -} - -AllocatorDebugConfig SystemAllocator::GetDebugConfig() -{ - return AllocatorDebugConfig() - .StackRecordLevels(m_desc.m_stackRecordLevels) - .UsesMemoryGuards(!m_isCustom) - .MarksUnallocatedMemory(!m_isCustom) - .ExcludeFromDebugging(!m_desc.m_allocationRecords); -} - -IAllocatorAllocate* SystemAllocator::GetSchema() -{ - return m_allocator; -} - -//========================================================================= -// Allocate -// [9/2/2009] -//========================================================================= -SystemAllocator::pointer_type -SystemAllocator::Allocate(size_type byteSize, size_type alignment, int flags, const char* name, const char* fileName, int lineNum, unsigned int suppressStackRecord) -{ - if (byteSize == 0) - { - return nullptr; - } - AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); - AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - - byteSize = MemorySizeAdjustedUp(byteSize); - SystemAllocator::pointer_type address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); - - if (address == nullptr) - { - // Free all memory we can and try again! - AllocatorManager::Instance().GarbageCollect(); - - address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); + return AllocatorDebugConfig() + .StackRecordLevels(m_desc.m_stackRecordLevels) + .UsesMemoryGuards(!m_isCustom) + .MarksUnallocatedMemory(!m_isCustom) + .ExcludeFromDebugging(!m_desc.m_allocationRecords); } - if (address == nullptr) + IAllocatorAllocate* SystemAllocator::GetSchema() { - byteSize = MemorySizeAdjustedDown(byteSize); // restore original size + return m_allocator; } - AZ_Assert(address != nullptr, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); + //========================================================================= + // Allocate + // [9/2/2009] + //========================================================================= + SystemAllocator::pointer_type SystemAllocator::Allocate( + size_type byteSize, + size_type alignment, + int flags, + const char* name, + const char* fileName, + int lineNum, + unsigned int suppressStackRecord) + { + if (byteSize == 0) + { + return nullptr; + } + AZ_Assert(byteSize > 0, "You can not allocate 0 bytes!"); + AZ_Assert((alignment & (alignment - 1)) == 0, "Alignment must be power of 2!"); - AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name); - AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); + byteSize = MemorySizeAdjustedUp(byteSize); + SystemAllocator::pointer_type address = + m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); - return address; -} + if (address == nullptr) + { + // Free all memory we can and try again! + AllocatorManager::Instance().GarbageCollect(); -//========================================================================= -// DeAllocate -// [9/2/2009] -//========================================================================= -void -SystemAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) -{ - byteSize = MemorySizeAdjustedUp(byteSize); - AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); - AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); - m_allocator->DeAllocate(ptr, byteSize, alignment); -} + address = m_allocator->Allocate(byteSize, alignment, flags, name, fileName, lineNum, suppressStackRecord + 1); + } -//========================================================================= -// ReAllocate -// [9/13/2011] -//========================================================================= -SystemAllocator::pointer_type -SystemAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) -{ - newSize = MemorySizeAdjustedUp(newSize); + if (address == nullptr) + { + byteSize = MemorySizeAdjustedDown(byteSize); // restore original size + } - AZ_MEMORY_PROFILE(ProfileReallocationBegin(ptr, newSize)); - AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); - pointer_type newAddress = m_allocator->ReAllocate(ptr, newSize, newAlignment); - AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newAddress, newSize, "SystemAllocator realloc"); - AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newAddress, newSize, newAlignment)); + AZ_Assert( + address != nullptr, "SystemAllocator: Failed to allocate %d bytes aligned on %d (flags: 0x%08x) %s : %s (%d)!", byteSize, + alignment, flags, name ? name : "(no name)", fileName ? fileName : "(no file name)", lineNum); - return newAddress; -} + AZ_PROFILE_MEMORY_ALLOC_EX(MemoryReserved, fileName, lineNum, address, byteSize, name); + AZ_MEMORY_PROFILE(ProfileAllocation(address, byteSize, alignment, name, fileName, lineNum, suppressStackRecord + 1)); -//========================================================================= -// Resize -// [8/12/2011] -//========================================================================= -SystemAllocator::size_type -SystemAllocator::Resize(pointer_type ptr, size_type newSize) -{ - newSize = MemorySizeAdjustedUp(newSize); - size_type resizedSize = m_allocator->Resize(ptr, newSize); + return address; + } - AZ_MEMORY_PROFILE(ProfileResize(ptr, resizedSize)); + //========================================================================= + // DeAllocate + // [9/2/2009] + //========================================================================= + void SystemAllocator::DeAllocate(pointer_type ptr, size_type byteSize, size_type alignment) + { + byteSize = MemorySizeAdjustedUp(byteSize); + AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); + AZ_MEMORY_PROFILE(ProfileDeallocation(ptr, byteSize, alignment, nullptr)); + m_allocator->DeAllocate(ptr, byteSize, alignment); + } - return MemorySizeAdjustedDown(resizedSize); -} + //========================================================================= + // ReAllocate + // [9/13/2011] + //========================================================================= + SystemAllocator::pointer_type SystemAllocator::ReAllocate(pointer_type ptr, size_type newSize, size_type newAlignment) + { + newSize = MemorySizeAdjustedUp(newSize); -//========================================================================= -// -// [8/12/2011] -//========================================================================= -SystemAllocator::size_type -SystemAllocator::AllocationSize(pointer_type ptr) -{ - size_type allocSize = MemorySizeAdjustedDown(m_allocator->AllocationSize(ptr)); + AZ_MEMORY_PROFILE(ProfileReallocationBegin(ptr, newSize)); + AZ_PROFILE_MEMORY_FREE(MemoryReserved, ptr); + pointer_type newAddress = m_allocator->ReAllocate(ptr, newSize, newAlignment); + AZ_PROFILE_MEMORY_ALLOC(MemoryReserved, newAddress, newSize, "SystemAllocator realloc"); + AZ_MEMORY_PROFILE(ProfileReallocationEnd(ptr, newAddress, newSize, newAlignment)); - return allocSize; -} + return newAddress; + } + + //========================================================================= + // Resize + // [8/12/2011] + //========================================================================= + SystemAllocator::size_type SystemAllocator::Resize(pointer_type ptr, size_type newSize) + { + newSize = MemorySizeAdjustedUp(newSize); + size_type resizedSize = m_allocator->Resize(ptr, newSize); + + AZ_MEMORY_PROFILE(ProfileResize(ptr, resizedSize)); + + return MemorySizeAdjustedDown(resizedSize); + } + + //========================================================================= + // + // [8/12/2011] + //========================================================================= + SystemAllocator::size_type SystemAllocator::AllocationSize(pointer_type ptr) + { + size_type allocSize = MemorySizeAdjustedDown(m_allocator->AllocationSize(ptr)); + + return allocSize; + } + +} // namespace AZ diff --git a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h index c02ada5843..c730b8dde6 100644 --- a/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h +++ b/Code/Framework/AzCore/AzCore/Memory/SystemAllocator.h @@ -5,8 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#ifndef AZCORE_SYS_ALLOCATOR_H -#define AZCORE_SYS_ALLOCATOR_H +#pragma once #include @@ -120,7 +119,5 @@ namespace AZ }; } -#endif // AZCORE_SYS_ALLOCATOR_H -#pragma once diff --git a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp index e28a289c9e..81ede7a5d3 100644 --- a/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp +++ b/Code/Framework/AzCore/AzCore/Script/ScriptContextDebug.cpp @@ -105,6 +105,8 @@ void ScriptContextDebug::ConnectHook() void ScriptContextDebug::DisconnectHook() { lua_sethook(m_context.NativeContext(), nullptr, 0, 0); + m_currentStackLevel = -1; + m_stepStackLevel = -1; } //========================================================================= @@ -651,6 +653,11 @@ void AZ::LuaHook(lua_State* l, lua_Debug* ar) context->PopCallstack(); } context->m_currentStackLevel--; + + if (context->m_currentStackLevel == -1) + { + context->m_stepStackLevel = -1; + } } else if (ar->event == LUA_HOOKLINE) { @@ -731,7 +738,7 @@ void AZ::LuaHook(lua_State* l, lua_Debug* ar) //} } - if (doBreak) + if (doBreak && bp->m_lineNumber > 0) { context->m_luaDebug = ar; context->m_breakCallback(context, bp); diff --git a/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp b/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp index a5e0908ac4..7ba306fbe6 100644 --- a/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp +++ b/Code/Framework/AzCore/AzCore/Time/TimeSystem.cpp @@ -23,11 +23,11 @@ namespace AZ } } - void cvar_t_simulationTickDeltaOverride_Changed(const float& value) + void cvar_t_simulationTickDeltaOverride_Changed(const int64_t& value) { if (auto* timeSystem = AZ::Interface::Get()) { - timeSystem->SetSimulationTickDeltaOverride(AZ::SecondsToTimeMs(value)); + timeSystem->SetSimulationTickDeltaOverride(static_cast(value)); } } @@ -44,8 +44,8 @@ namespace AZ AZ_CVAR(float, t_simulationTickScale, 1.0f, cvar_t_simulationTickScale_Changed, AZ::ConsoleFunctorFlags::Null, "A scalar amount to adjust time passage by, 1.0 == realtime, 0.5 == half realtime, 2.0 == doubletime"); - AZ_CVAR(float, t_simulationTickDeltaOverride, 0.0f, cvar_t_simulationTickDeltaOverride_Changed, AZ::ConsoleFunctorFlags::Null, - "If > 0, overrides the simulation tick delta time with the provided value (Seconds) and ignores any t_simulationTickScale value."); + AZ_CVAR(int64_t, t_simulationTickDeltaOverride, 0, cvar_t_simulationTickDeltaOverride_Changed, AZ::ConsoleFunctorFlags::Null, + "If > 0, overrides the simulation tick delta time with the provided value (Milliseconds) and ignores any t_simulationTickScale value."); AZ_CVAR(int, t_simulationTickRate, 0, cvar_t_simulationTickRate_Changed, AZ::ConsoleFunctorFlags::Null, "The minimum rate to force the game simulation tick to run. 0 for as fast as possible. 30 = ~33ms, 60 = ~16ms"); @@ -62,6 +62,7 @@ namespace AZ TimeSystem::TimeSystem() { m_lastInvokedTimeUs = static_cast(AZStd::GetTimeNowMicroSecond()); + m_realLastInvokedTimeUs = static_cast(AZStd::GetTimeNowMicroSecond()); AZ::Interface::Register(this); ITimeRequestBus::Handler::BusConnect(); } @@ -101,7 +102,11 @@ namespace AZ TimeUs TimeSystem::GetRealElapsedTimeUs() const { - return static_cast(AZStd::GetTimeNowMicroSecond()); + const TimeUs currentTime = static_cast(AZStd::GetTimeNowMicroSecond()); + m_realAccumulatedTimeUs += currentTime - m_realLastInvokedTimeUs; + m_realLastInvokedTimeUs = currentTime; + + return m_realAccumulatedTimeUs; } TimeUs TimeSystem::GetSimulationTickDeltaTimeUs() const @@ -171,7 +176,7 @@ namespace AZ if (timeUs != m_simulationTickDeltaOverride) { m_simulationTickDeltaOverride = timeUs; - t_simulationTickDeltaOverride = AZ::TimeUsToSeconds(timeUs); //update the cvar + t_simulationTickDeltaOverride = static_cast (timeMs); // update the cvar } } diff --git a/Code/Framework/AzCore/AzCore/Time/TimeSystem.h b/Code/Framework/AzCore/AzCore/Time/TimeSystem.h index ded70c9be5..9d5f2a6d7c 100644 --- a/Code/Framework/AzCore/AzCore/Time/TimeSystem.h +++ b/Code/Framework/AzCore/AzCore/Time/TimeSystem.h @@ -64,6 +64,14 @@ namespace AZ //! Mutable to allow GetElapsedTimeMs/TimeUs() to be a const functions. mutable TimeUs m_accumulatedTimeUs = AZ::Time::ZeroTimeUs; + //! Used to calculate the delta time between calls to GetRealElapsedTimeMs/TimeUs(). + //! Mutable to allow GetRealElapsedTimeMs/TimeUs() to be a const functions. + mutable TimeUs m_realLastInvokedTimeUs = AZ::Time::ZeroTimeUs; + + //! Accumulates the delta time of GetRealElapsedTimeMs/TimeUs() calls. + //! Mutable to allow GetRealElapsedTimeMs/TimeUs() to be a const functions. + mutable TimeUs m_realAccumulatedTimeUs = AZ::Time::ZeroTimeUs; + //! The current game tick delta time. //! Can be affected by time system cvars. //! Updated in AdvanceTickDeltaTimes(). diff --git a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp index cbff646990..9ef38d7115 100644 --- a/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp +++ b/Code/Framework/AzCore/Tests/Math/QuaternionTests.cpp @@ -408,4 +408,106 @@ namespace UnitTest Matrix4x4 m = Matrix4x4::CreateFromQuaternion(rotQuat); AZ_TEST_ASSERT(m.IsClose(rotMatrix)); } + + class QuaternionScaledAxisAngleConversionFixture + : public ::testing::TestWithParam + { + public: + AZ::Quaternion GetAbs(const AZ::Quaternion& in) + { + // Take the shortest path for quaternions containing rotations bigger than 180.0°. + if (in.GetW() < 0.0f) + { + return -in; + } + + return in; + } + }; + + static const AZ::Quaternion RotationRepresentationConversionTestQuats[] = + { + AZ::Quaternion::CreateIdentity(), + -AZ::Quaternion::CreateIdentity(), + AZ::Quaternion::CreateRotationX(AZ::Constants::TwoPi), + AZ::Quaternion::CreateRotationY(AZ::Constants::Pi), + AZ::Quaternion::CreateRotationZ(AZ::Constants::HalfPi), + AZ::Quaternion::CreateRotationX(AZ::Constants::QuarterPi), + AZ::Quaternion(0.64f, 0.36f, 0.48f, 0.48f), + AZ::Quaternion(0.70f, -0.34f, 0.10f, 0.62f), + AZ::Quaternion(-0.38f, 0.34f, 0.70f, -0.50f), + AZ::Quaternion(0.70f, -0.34f, -0.38f, 0.50f), + AZ::Quaternion(0.00f, 0.00f, -0.28f, 0.96f), + AZ::Quaternion(0.24f, -0.64f, 0.72f, 0.12f), + AZ::Quaternion(-0.66f, 0.62f, 0.42f, 0.06f) + }; + + TEST_P(QuaternionScaledAxisAngleConversionFixture, ScaledAxisAngleQuatRoundtripTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to scaled axis-angle representation. + const AZ::Vector3 scaledAxisAngle = testQuat.ConvertToScaledAxisAngle(); + + // Convert the scaled axis-angle back into a quaternion. + AZ::Quaternion backFromScaledAxisAngle = AZ::Quaternion::CreateFromScaledAxisAngle(scaledAxisAngle); + + // Compare the original quaternion with the one after the conversion. + EXPECT_TRUE(testQuat.IsClose(backFromScaledAxisAngle, 1e-6f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, AxisAngleQuatRoundtripTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to axis-angle representation. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + + // Convert the axis-angle back into a quaternion and compare the original quaternion with the one after the conversion. + const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axis, angle); + EXPECT_TRUE(testQuat.IsClose(backFromAxisAngle, 1e-6f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, CompareAxisAngleConversionTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to scaled axis-angle representation. + const AZ::Vector3 scaledAxisAngle = testQuat.ConvertToScaledAxisAngle(); + + // Convert test quaternion to axis-angle representation and scale it manually. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + + // Compare the scaled result to the version from the helper that directly converts it to scaled axis-angle. + AZ::Vector3 scaledResult = axis*angle; + EXPECT_TRUE(scaledResult.IsClose(scaledAxisAngle, 1e-5f)); + } + + TEST_P(QuaternionScaledAxisAngleConversionFixture, CompareScaledAxisAngleConversionTests) + { + const AZ::Quaternion testQuat = GetAbs(GetParam()); + + // Convert test quaternion to axis-angle representation and scale it manually. + AZ::Vector3 axis; + float angle; + testQuat.ConvertToAxisAngle(axis, angle); + AZ::Vector3 scaledResult = axis*angle; + + // Special case handling for identity rotation. + AZ::Vector3 axisFromScaledResult = scaledResult.GetNormalized(); + float angleFromScaledResult = scaledResult.GetLength(); + if (AZ::IsClose(angleFromScaledResult, 0.0f)) + { + axisFromScaledResult = AZ::Vector3::CreateAxisY(); + } + + const AZ::Quaternion backFromAxisAngle = AZ::Quaternion::CreateFromAxisAngle(axisFromScaledResult, angleFromScaledResult); + EXPECT_TRUE(testQuat.IsClose(backFromAxisAngle, 1e-6f)); + } + + INSTANTIATE_TEST_CASE_P(MATH_Quaternion, QuaternionScaledAxisAngleConversionFixture, ::testing::ValuesIn(RotationRepresentationConversionTestQuats)); } diff --git a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp index 7ba01ec0e0..446368a8ca 100644 --- a/Code/Framework/AzCore/Tests/Time/TimeTests.cpp +++ b/Code/Framework/AzCore/Tests/Time/TimeTests.cpp @@ -11,8 +11,7 @@ namespace UnitTest { - class TimeTests - : public AllocatorsFixture + class TimeTests : public AllocatorsFixture { public: void SetUp() override @@ -77,4 +76,192 @@ namespace UnitTest int64_t delta = static_cast(timeMs) - static_cast(timeUsToMs); EXPECT_LT(abs(delta), 1); } -} + + class TimeSystemTests : public AllocatorsTestFixture + { + public: + void SetUp() override + { + SetupAllocator(); + m_controlTime = static_cast(AZStd::GetTimeNowMicroSecond()); + m_timeSystem = AZStd::make_unique(); + } + + void TearDown() override + { + m_controlTime = AZ::Time::ZeroTimeUs; + m_timeSystem.reset(); + TeardownAllocator(); + } + + AZ::TimeUs GetDiff(AZ::TimeUs time1, AZ::TimeUs time2) const + { + // AZ::TimeUs is unsigned so make sure to not underflow. + return time1 > time2 ? time1 - time2 : time2 - time1; + } + + AZ::TimeUs m_controlTime; + AZStd::unique_ptr m_timeSystem; + }; + + TEST_F(TimeSystemTests, GetRealElapsedTimeUs) + { + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // find the delta for the control and from GetRealElapsedTimeUs + const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; + const AZ::TimeUs elapsedTime = m_timeSystem->GetRealElapsedTimeUs(); + + const AZ::TimeUs diff = GetDiff(baseline, elapsedTime); + + // elapsedTime should be within 10 microseconds from baseline. + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + } + + TEST_F(TimeSystemTests, GetElapsedTimeUs) + { + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // find the delta for the control and from GetElapsedTimeUs + const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; + const AZ::TimeUs elapsedTime = m_timeSystem->GetElapsedTimeUs(); + + const AZ::TimeUs diff = GetDiff(baseline, elapsedTime); + + // elapsedTime should be within 10 microseconds from baseline. + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + } + + TEST_F(TimeSystemTests, ElapsedTimeScales) + { + // slow down 'time' + m_timeSystem->SetSimulationTickScale(0.5f); + + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // find the delta for the control and from GetElapsedTimeUs + const AZ::TimeUs baseline = static_cast(AZStd::GetTimeNowMicroSecond()) - m_controlTime; + const AZ::TimeUs elapsedTime = m_timeSystem->GetElapsedTimeUs(); + const AZ::TimeUs halfBaseline = (baseline / AZ::TimeUs{ 2 }); + + // elapsedTime should be about half of the control. + const AZ::TimeUs diff = GetDiff(halfBaseline, elapsedTime); + + // elapsedTime should be within 10 microseconds from baseline. + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + + // reset time scale + m_timeSystem->SetSimulationTickScale(1.0f); + } + + TEST_F(TimeSystemTests, AdvanceTickDeltaTimes) + { + // advance the tick delta to get a clean base. + m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); + + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // advance the tick delta. + const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; + + // the delta should be close to the baselineDelta. + const AZ::TimeUs diff = GetDiff(delta, baselineDelta); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + } + + TEST_F(TimeSystemTests, SimulationAndRealTickDeltaTimesWithNoTimeScale) + { + // advance the tick delta to get a clean base. + m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); + + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // advance the tick delta. + const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; + + // the delta should be close to the baselineDelta. + AZ::TimeUs diff = GetDiff(delta, baselineDelta); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + + // the delta should be the same as GetSimulationTickDeltaTimeUs and near GetRealTickDeltaTimeUs + const AZ::TimeUs simDeltaTime = m_timeSystem->GetSimulationTickDeltaTimeUs(); + EXPECT_EQ(delta, simDeltaTime); + + const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); + diff = GetDiff(delta, realDeltaTime); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + } + + TEST_F(TimeSystemTests, SimulationAndRealTickDeltaTimesWithTimeScale) + { + // advance the tick delta to get a clean base. + m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); + + // slow down 'time'; + m_timeSystem->SetSimulationTickScale(0.5f); + + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // advance the tick delta. + const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; + const AZ::TimeUs halfBaselineDelta = (baselineDelta / AZ::TimeUs{ 2 }); + + // the delta should be half the baselineDelta + AZ::TimeUs diff = GetDiff(delta, halfBaselineDelta); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + + // the delta should be the same as GetSimulationTickDeltaTimeUs + const AZ::TimeUs simDeltaTime = m_timeSystem->GetSimulationTickDeltaTimeUs(); + EXPECT_EQ(delta, simDeltaTime); + + // the delta should be near half the GetRealTickDeltaTimeUs + const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); + const AZ::TimeUs halfRealDeltaTime = (realDeltaTime / AZ::TimeUs{ 2 }); + diff = GetDiff(delta, halfRealDeltaTime); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + + // reset time scale + m_timeSystem->SetSimulationTickScale(1.0f); + } + + TEST_F(TimeSystemTests, SimulationTickDeltaOverride) + { + // advance the tick delta to get a clean base. + m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineStart = static_cast(AZStd::GetTimeNowMicroSecond()); + + // set the tick delta override + const AZ::TimeMs tickOverride = AZ::TimeMs{ 3462 }; + m_timeSystem->SetSimulationTickDeltaOverride(tickOverride); + + // sleep for a bit to advance time. + AZStd::this_thread::sleep_for(AZStd::chrono::milliseconds(2)); + + // advance the tick delta. + const AZ::TimeUs delta = m_timeSystem->AdvanceTickDeltaTimes(); + const AZ::TimeUs baselineDelta = static_cast(AZStd::GetTimeNowMicroSecond()) - baselineStart; + + // the delta should be equal to the tickOverride + EXPECT_EQ(delta, AZ::TimeMsToUs(tickOverride)); + + // real tick delta should be near the baselineDelta + const AZ::TimeUs realDeltaTime = m_timeSystem->GetRealTickDeltaTimeUs(); + const AZ::TimeUs diff = GetDiff(realDeltaTime, baselineDelta); + EXPECT_LT(diff, AZ::TimeUs{ 10 }); + + // reset the tick delta override + m_timeSystem->SetSimulationTickDeltaOverride(AZ::Time::ZeroTimeMs); + } +} // namespace UnitTest diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp index 856d40e57d..cd33f60b91 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.cpp @@ -213,27 +213,33 @@ namespace AzFramework Camera Cameras::StepCamera(const Camera& targetCamera, const ScreenVector& cursorDelta, const float scrollDelta, const float deltaTime) { - for (int i = 0; i < m_idleCameraInputs.size();) + for (int idleIndex = 0; idleIndex < m_idleCameraInputs.size();) { - auto& cameraInput = m_idleCameraInputs[i]; + auto& cameraInput = m_idleCameraInputs[idleIndex]; const bool canBegin = cameraInput->Beginning() && AZStd::all_of(m_activeCameraInputs.cbegin(), m_activeCameraInputs.cend(), [](const auto& input) { return !input->Exclusive(); }) && - (!cameraInput->Exclusive() || (cameraInput->Exclusive() && m_activeCameraInputs.empty())); + (!cameraInput->Exclusive() || m_activeCameraInputs.empty()); if (canBegin) { m_activeCameraInputs.push_back(cameraInput); using AZStd::swap; - swap(m_idleCameraInputs[i], m_idleCameraInputs[m_idleCameraInputs.size() - 1]); + swap(m_idleCameraInputs[idleIndex], m_idleCameraInputs[m_idleCameraInputs.size() - 1]); m_idleCameraInputs.pop_back(); } else { - i++; + // if a camera attempted to start but was not allowed to, ensure activation is cancelled + if (!cameraInput->Idle()) + { + cameraInput->CancelActivation(); + } + + idleIndex++; } } @@ -245,21 +251,21 @@ namespace AzFramework return acc; }); - for (int i = 0; i < m_activeCameraInputs.size();) + for (int activeIndex = 0; activeIndex < m_activeCameraInputs.size();) { - auto& cameraInput = m_activeCameraInputs[i]; + auto& cameraInput = m_activeCameraInputs[activeIndex]; if (cameraInput->Ending()) { cameraInput->ClearActivation(); m_idleCameraInputs.push_back(cameraInput); using AZStd::swap; - swap(m_activeCameraInputs[i], m_activeCameraInputs[m_activeCameraInputs.size() - 1]); + swap(m_activeCameraInputs[activeIndex], m_activeCameraInputs[m_activeCameraInputs.size() - 1]); m_activeCameraInputs.pop_back(); } else { cameraInput->ContinueActivation(); - i++; + activeIndex++; } } @@ -470,9 +476,10 @@ namespace AzFramework { if (input->m_state == InputChannel::State::Began) { - m_translation |= TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); - if (m_translation != TranslationType::Nil) + if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); + translation != TranslationType::Nil) { + m_translation |= translation; BeginActivation(); } @@ -484,11 +491,16 @@ namespace AzFramework // ensure we don't process end events in the idle state else if (input->m_state == InputChannel::State::Ended && !Idle()) { - m_translation &= ~(TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds)); - if (m_translation == TranslationType::Nil) + if (auto translation = TranslationFromKey(input->m_channelId, m_translateCameraInputChannelIds); + translation != TranslationType::Nil) { - EndActivation(); + m_translation &= ~translation; + if (m_translation == TranslationType::Nil) + { + EndActivation(); + } } + if (input->m_channelId == m_translateCameraInputChannelIds.m_boostChannelId) { m_boost = false; diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h index 96a9b54dc8..b652d616b2 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/CameraInput.h @@ -185,6 +185,11 @@ namespace AzFramework m_activation = Activation::Ending; } + void CancelActivation() + { + m_activation = Activation::Idle; + } + void ContinueActivation() { // continue activation is called after the first step of the camera input, diff --git a/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h b/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h index 7a5d7fdc62..27031c6ab3 100644 --- a/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h +++ b/Code/Framework/AzFramework/AzFramework/Viewport/ScreenGeometry.h @@ -10,6 +10,7 @@ #include #include +#include #include #include @@ -203,6 +204,12 @@ namespace AzFramework return AZ::Vector2(aznumeric_cast(screenPoint.m_x), aznumeric_cast(screenPoint.m_y)); } + //! Return an AZ::Vector3 from a ScreenPoint (including z/depth value, defaulting to 0.0f). + inline AZ::Vector3 Vector3FromScreenPoint(const ScreenPoint& screenPoint, const float z = 0.0f) + { + return AZ::Vector3(aznumeric_cast(screenPoint.m_x), aznumeric_cast(screenPoint.m_y), z); + } + //! Return an AZ::Vector2 from a ScreenVector. inline AZ::Vector2 Vector2FromScreenVector(const ScreenVector& screenVector) { diff --git a/Code/Framework/AzFramework/Tests/CameraInputTests.cpp b/Code/Framework/AzFramework/Tests/CameraInputTests.cpp index 5f327fb2fd..0ddf9e89b9 100644 --- a/Code/Framework/AzFramework/Tests/CameraInputTests.cpp +++ b/Code/Framework/AzFramework/Tests/CameraInputTests.cpp @@ -416,4 +416,78 @@ namespace UnitTest using ::testing::FloatNear; EXPECT_THAT(m_camera.m_pitch, FloatNear(expectedPitch, 0.001f)); } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyCannotBeginTranslateCameraInputAgain) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue()); + } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyDownCannotBeginTranslateCameraInputAgain) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_firstPersonTranslateCamera->Active(), IsTrue()); + } + + TEST_F(CameraInputFixture, InvalidTranslationInputKeyUpDoesNotAffectTranslateCameraInputEnd) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + const bool consumed = + m_cameraSystem->HandleEvents(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Ended }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(consumed, IsTrue()); + EXPECT_THAT(m_firstPersonTranslateCamera->Idle(), IsTrue()); + } + + TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBegin) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(m_orbitCamera->Beginning(), IsFalse()); + EXPECT_THAT(m_orbitCamera->Idle(), IsTrue()); + } + + TEST_F(CameraInputFixture, OrbitCameraInputCannotBeLeftInInvalidStateIfItCannotFullyBeginAfterInputChannelBeginAndEnd) + { + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_translateCameraInputChannelIds.m_forwardChannelId, + AzFramework::InputChannel::State::Began }); + + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Began }); + HandleEventAndUpdate(AzFramework::DiscreteInputEvent{ m_orbitChannelId, AzFramework::InputChannel::State::Ended }); + + using ::testing::IsFalse; + using ::testing::IsTrue; + EXPECT_THAT(m_orbitCamera->Ending(), IsFalse()); + EXPECT_THAT(m_orbitCamera->Idle(), IsTrue()); + } } // namespace UnitTest diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h index 66227c692b..865a571d3b 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFramework.h @@ -26,29 +26,33 @@ namespace AzManipulatorTestFramework { public: virtual ~ViewportInteractionInterface() = default; - //! Return the camera state. + //! Returns the camera state. virtual AzFramework::CameraState GetCameraState() = 0; - //! Set the camera state. + //! Sets the camera state. virtual void SetCameraState(const AzFramework::CameraState& cameraState) = 0; - //! Retrieve the debug display. + //! Retrieves the debug display. virtual AzFramework::DebugDisplayRequests& GetDebugDisplay() = 0; - //! Set if grid snapping is enabled or not. + //! Sets if grid snapping is enabled or not. virtual void SetGridSnapping(bool enabled) = 0; - //! Set if angular snapping is enabled or not. + //! Sets if angular snapping is enabled or not. virtual void SetAngularSnapping(bool enabled) = 0; - //! Set the grid size. + //! Sets the grid size. virtual void SetGridSize(float size) = 0; - //! Set the angular step. + //! Sets the angular step. virtual void SetAngularStep(float step) = 0; - //! Get the viewport id. + //! Gets the viewport id. virtual AzFramework::ViewportId GetViewportId() const = 0; //! Updates the visibility state. //! Updates which entities are currently visible given the current camera state. virtual void UpdateVisibility() = 0; - //! Set if sticky select is enabled or not. + //! Sets if sticky select is enabled or not. virtual void SetStickySelect(bool enabled) = 0; - //! Get default Editor Camera Position. + //! Gets default Editor Camera Position. virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0; + //! Sets if icons are visible in the viewport. + virtual void SetIconsVisible(bool visible) = 0; + //! Sets if helpers are visible in the viewport. + virtual void SetHelpersVisible(bool visible) = 0; }; //! This interface is used to simulate the manipulator manager while the manipulators are under test. diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h index 63392eb82f..8528795206 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkTestHelpers.h @@ -26,6 +26,7 @@ namespace UnitTest using IndirectCallManipulatorViewportInteraction = AzManipulatorTestFramework::IndirectCallManipulatorViewportInteraction; using ImmediateModeActionDispatcher = AzManipulatorTestFramework::ImmediateModeActionDispatcher; + public: void SetUpEditorFixtureImpl() override { ToolsApplicationFixtureT::SetUpEditorFixtureImpl(); @@ -43,7 +44,6 @@ namespace UnitTest ToolsApplicationFixtureT::TearDownEditorFixtureImpl(); } - public: AzFramework::CameraState m_cameraState; AZStd::unique_ptr m_actionDispatcher; AZStd::unique_ptr m_viewportManipulatorInteraction; diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h index 1dcbea2125..653644aefe 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/AzManipulatorTestFrameworkUtils.h @@ -27,29 +27,6 @@ namespace AzManipulatorTestFramework const AZ::Vector3& position = AZ::Vector3::CreateZero(), float radius = 1.0f); - //! Create a mouse pick from the specified ray and screen point. - AzToolsFramework::ViewportInteraction::MousePick CreateMousePick( - const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint); - - //! Build a mouse pick from the specified mouse position and camera state. - AzToolsFramework::ViewportInteraction::MousePick BuildMousePick( - const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState); - - //! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers. - AzToolsFramework::ViewportInteraction::MouseInteraction CreateMouseInteraction( - const AzToolsFramework::ViewportInteraction::MousePick& mousePick, - AzToolsFramework::ViewportInteraction::MouseButtons buttons, - AzToolsFramework::ViewportInteraction::InteractionId interactionId, - AzToolsFramework::ViewportInteraction::KeyboardModifiers modifiers); - - //! Create a mouse buttons from the specified mouse button. - AzToolsFramework::ViewportInteraction::MouseButtons CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton button); - - //! Create a mouse interaction event from the specified interaction and event. - AzToolsFramework::ViewportInteraction::MouseInteractionEvent CreateMouseInteractionEvent( - const AzToolsFramework::ViewportInteraction::MouseInteraction& mouseInteraction, - AzToolsFramework::ViewportInteraction::MouseEvent event); - //! Dispatch a mouse event to the main manipulator manager via a bus call. void DispatchMouseInteractionEvent(const AzToolsFramework::ViewportInteraction::MouseInteractionEvent& event); diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h index da2804dfd5..2d5a41c2c2 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/IndirectManipulatorViewportInteraction.h @@ -24,9 +24,12 @@ namespace AzManipulatorTestFramework explicit IndirectCallManipulatorViewportInteraction(AZStd::shared_ptr debugDisplayRequests); ~IndirectCallManipulatorViewportInteraction(); - // ManipulatorViewportInteractionInterface ... + // ManipulatorViewportInteraction overrides ... const ViewportInteractionInterface& GetViewportInteraction() const override; const ManipulatorManagerInterface& GetManipulatorManager() const override; + // make non-const overloads visible + using ManipulatorViewportInteraction::GetViewportInteraction; + using ManipulatorViewportInteraction::GetManipulatorManager; private: AZStd::unique_ptr m_viewportInteraction; diff --git a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h index 1568c1a931..f29245bb34 100644 --- a/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h +++ b/Code/Framework/AzManipulatorTestFramework/Include/AzManipulatorTestFramework/ViewportInteraction.h @@ -39,7 +39,8 @@ namespace AzManipulatorTestFramework AzFramework::ViewportId GetViewportId() const override; void UpdateVisibility() override; void SetStickySelect(bool enabled) override; - AZ::Vector3 DefaultEditorCameraPosition() const override; + void SetIconsVisible(bool visible) override; + void SetHelpersVisible(bool visible) override; // ViewportInteractionRequestBus overrides ... AzFramework::CameraState GetCameraState() override; @@ -58,6 +59,9 @@ namespace AzManipulatorTestFramework float ManipulatorLineBoundWidth() const override; float ManipulatorCircleBoundWidth() const override; bool StickySelectEnabled() const override; + AZ::Vector3 DefaultEditorCameraPosition() const override; + bool IconsVisible() const override; + bool HelpersVisible() const override; // EditorEntityViewportInteractionRequestBus overrides ... void FindVisibleEntities(AZStd::vector& visibleEntities) override; @@ -68,10 +72,12 @@ namespace AzManipulatorTestFramework AzFramework::EntityVisibilityQuery m_entityVisibilityQuery; AZStd::shared_ptr m_debugDisplayRequests; AzFramework::CameraState m_cameraState; + float m_gridSize = 1.0f; + float m_angularStep = 0.0f; bool m_gridSnapping = false; bool m_angularSnapping = false; bool m_stickySelect = true; - float m_gridSize = 1.0f; - float m_angularStep = 0.0f; + bool m_iconsVisible = true; + bool m_helpersVisible = true; }; } // namespace AzManipulatorTestFramework diff --git a/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp b/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp index 6fbf2cb219..4c7d7f6901 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/AzManipulatorTestFrameworkUtils.cpp @@ -82,49 +82,6 @@ namespace AzManipulatorTestFramework return manipulator; } - AzToolsFramework::ViewportInteraction::MousePick CreateMousePick( - const AZ::Vector3& origin, const AZ::Vector3& direction, const AzFramework::ScreenPoint& screenPoint) - { - return { origin, direction, screenPoint }; - } - - AzToolsFramework::ViewportInteraction::MousePick BuildMousePick( - const AzFramework::ScreenPoint& screenPoint, const AzFramework::CameraState& cameraState) - { - const auto nearPlaneWorldPosition = AzFramework::ScreenToWorld(screenPoint, cameraState); - - AzToolsFramework::ViewportInteraction::MousePick mousePick; - mousePick.m_screenCoordinates = screenPoint; - mousePick.m_rayOrigin = nearPlaneWorldPosition; - mousePick.m_rayDirection = (nearPlaneWorldPosition - cameraState.m_position).GetNormalized(); - - return mousePick; - } - - MouseInteraction CreateMouseInteraction( - const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers) - { - AzToolsFramework::ViewportInteraction::MouseInteraction interaction; - interaction.m_mousePick = mousePick; - interaction.m_mouseButtons = buttons; - interaction.m_interactionId = interactionId; - interaction.m_keyboardModifiers = modifiers; - - return interaction; - } - - MouseButtons CreateMouseButtons(MouseButton button) - { - MouseButtons buttons; - buttons.m_mouseButtons = static_cast(button); - return buttons; - } - - MouseInteractionEvent CreateMouseInteractionEvent(const MouseInteraction& mouseInteraction, MouseEvent event) - { - return MouseInteractionEvent(mouseInteraction, event, /*captured=*/false); - } - void DispatchMouseInteractionEvent(const MouseInteractionEvent& event) { AzToolsFramework::EditorInteractionSystemViewportSelectionRequestBus::Event( diff --git a/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp b/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp index aea93ca342..715c2b1083 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/ImmediateModeActionDispatcher.cpp @@ -120,7 +120,8 @@ namespace AzManipulatorTestFramework void ImmediateModeActionDispatcher::MousePositionImpl(const AzFramework::ScreenPoint& position) { const auto cameraState = m_manipulatorViewportInteraction.GetViewportInteraction().GetCameraState(); - GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick = BuildMousePick(position, cameraState); + GetMouseInteractionEvent()->m_mouseInteraction.m_mousePick = + AzToolsFramework::ViewportInteraction::BuildMousePick(cameraState, position); GetMouseInteractionEvent()->m_mouseEvent = AzToolsFramework::ViewportInteraction::MouseEvent::Move; m_manipulatorViewportInteraction.GetManipulatorManager().ConsumeMouseInteractionEvent(*m_event); } diff --git a/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp b/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp index 1a28c8cad1..b7fd5e2b73 100644 --- a/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Source/ViewportInteraction.cpp @@ -10,6 +10,7 @@ #include #include #include +#include namespace AzManipulatorTestFramework { @@ -19,6 +20,9 @@ namespace AzManipulatorTestFramework AzToolsFramework::ViewportInteraction::ViewportInteractionRequestBus::Handler::BusConnect(m_viewportId); AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Handler::BusConnect(m_viewportId); AzToolsFramework::ViewportInteraction::EditorEntityViewportInteractionRequestBus::Handler::BusConnect(m_viewportId); + + m_cameraState = + AzFramework::CreateIdentityDefaultCamera(AZ::Vector3::CreateZero(), AzManipulatorTestFramework::DefaultViewportSize); } ViewportInteraction::~ViewportInteraction() @@ -113,6 +117,16 @@ namespace AzManipulatorTestFramework m_stickySelect = enabled; } + void ViewportInteraction::SetIconsVisible(const bool visible) + { + m_iconsVisible = visible; + } + + void ViewportInteraction::SetHelpersVisible(const bool visible) + { + m_helpersVisible = visible; + } + AZ::Vector3 ViewportInteraction::DefaultEditorCameraPosition() const { return {}; @@ -148,4 +162,14 @@ namespace AzManipulatorTestFramework { return 1.0f; } + + bool ViewportInteraction::IconsVisible() const + { + return m_iconsVisible; + } + + bool ViewportInteraction::HelpersVisible() const + { + return m_helpersVisible; + } } // namespace AzManipulatorTestFramework diff --git a/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h b/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h index 4679ac142c..24ede71904 100644 --- a/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h +++ b/Code/Framework/AzManipulatorTestFramework/Tests/AzManipulatorTestFrameworkTestFixtures.h @@ -8,21 +8,22 @@ #pragma once +#include #include #include -#include namespace UnitTest { - class LinearManipulatorTestFixture - : public ToolsApplicationFixture + class LinearManipulatorTestFixture : public ToolsApplicationFixture { protected: LinearManipulatorTestFixture(const AzToolsFramework::ManipulatorManagerId& manipulatorManagerId) - : m_manipulatorManagerId(manipulatorManagerId) {} + : m_manipulatorManagerId(manipulatorManagerId) + { + } void SetUpEditorFixtureImpl() override - { + { m_linearManipulator = AzManipulatorTestFramework::CreateLinearManipulator( m_manipulatorManagerId, /*position=*/AZ::Vector3::CreateZero(), @@ -31,21 +32,21 @@ namespace UnitTest // default sanity check call backs m_linearManipulator->InstallLeftMouseDownCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedLeftMouseDown = true; - }); + { + m_receivedLeftMouseDown = true; + }); m_linearManipulator->InstallMouseMoveCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedMouseMove = true; - }); + { + m_receivedMouseMove = true; + }); m_linearManipulator->InstallLeftMouseUpCallback( [this](const AzToolsFramework::LinearManipulator::Action& /*action*/) - { - m_receivedLeftMouseUp = true; - }); + { + m_receivedLeftMouseUp = true; + }); } void TearDownEditorFixtureImpl() override @@ -63,16 +64,16 @@ namespace UnitTest bool m_receivedLeftMouseUp = false; // initial world space starting position for mouse interaction - const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay = - AzManipulatorTestFramework::CreateMousePick( - AZ::Vector3(0.0f, -2.0f, 0.0f), AZ::Vector3(0.0f, 1.0f, 0.0f), AzFramework::ScreenPoint( 0,0 )); + const AzToolsFramework::ViewportInteraction::MousePick m_mouseStartingPositionRay{ AZ::Vector3(0.0f, -2.0f, 0.0f), + AZ::Vector3(0.0f, 1.0f, 0.0f), + AzFramework::ScreenPoint(0, 0) }; // left mouse down ray in world space 2 units back from origin looking down +y axis with a null interaction // id and no keyboard modifiers AzToolsFramework::ViewportInteraction::MouseInteraction m_interaction = - AzManipulatorTestFramework::CreateMouseInteraction( + AzToolsFramework::ViewportInteraction::BuildMouseInteraction( m_mouseStartingPositionRay, - AzManipulatorTestFramework::CreateMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left), + AzToolsFramework::ViewportInteraction::BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::Left), AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(0), 0), AzToolsFramework::ViewportInteraction::KeyboardModifiers(0)); }; diff --git a/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp b/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp index 11f35d8fdc..8d86a96ffa 100644 --- a/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp +++ b/Code/Framework/AzManipulatorTestFramework/Tests/BusCallTest.cpp @@ -7,6 +7,8 @@ */ #include "AzManipulatorTestFrameworkTestFixtures.h" + +#include #include #include @@ -34,8 +36,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportLeftMouseClick) { // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down and up events AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -53,8 +55,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveHover) { // given a left mouse down ray in world space - const auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move); + const auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Move); // consume the mouse move event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -72,8 +74,8 @@ namespace UnitTest TEST_F(AzManipulatorTestFrameworkBusCallTestFixture, ConsumeViewportMouseMoveActive) { // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); @@ -113,8 +115,8 @@ namespace UnitTest }); // given a left mouse down ray in world space - auto event = - AzManipulatorTestFramework::CreateMouseInteractionEvent(m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); + auto event = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + m_interaction, AzToolsFramework::ViewportInteraction::MouseEvent::Down); // consume the mouse down event AzManipulatorTestFramework::DispatchMouseInteractionEvent(event); diff --git a/Code/Framework/AzTest/AzTest/Printers.cpp b/Code/Framework/AzTest/AzTest/Printers.cpp index dc639d87d1..978fda3b32 100644 --- a/Code/Framework/AzTest/AzTest/Printers.cpp +++ b/Code/Framework/AzTest/AzTest/Printers.cpp @@ -5,9 +5,12 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ -#include + +#include #include +#include + namespace AZ::IO { void PrintTo(const AZ::IO::PathView& path, ::std::ostream* os) @@ -24,4 +27,12 @@ namespace AZ::IO { *os << "path: " << AZ::IO::FixedMaxPath(path.Native(), AZ::IO::PosixPathSeparator).MakePreferred().c_str(); } -} +} // namespace AZ::IO + +namespace AZ +{ + void PrintTo(const AZ::EntityId entityId, ::std::ostream* os) + { + *os << entityId.ToString().c_str(); + } +} // namespace AZ diff --git a/Code/Framework/AzTest/AzTest/Printers.h b/Code/Framework/AzTest/AzTest/Printers.h index 3615f7b576..82af0e07d7 100644 --- a/Code/Framework/AzTest/AzTest/Printers.h +++ b/Code/Framework/AzTest/AzTest/Printers.h @@ -5,6 +5,7 @@ * SPDX-License-Identifier: Apache-2.0 OR MIT * */ + #pragma once #include @@ -37,4 +38,11 @@ namespace AZ::IO void PrintTo(const AZ::IO::FixedMaxPath& path, ::std::ostream* os); } +namespace AZ +{ + class EntityId; + + void PrintTo(AZ::EntityId entityId, ::std::ostream* os); +} + #include diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h index 282898c37d..bca68a6c0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/API/ToolsApplicationAPI.h @@ -878,9 +878,6 @@ namespace AzToolsFramework /// Return the icon texture id (from internal IconManager) for a given entity icon path. /// This can be passed to DrawTextureLabel to draw an entity icon. virtual int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) = 0; - - /// Returns if the Display Helpers option is toggled on in the Editor. - virtual bool DisplayHelpersVisible() = 0; }; using EditorRequestBus = AZ::EBus; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp index 8eeee4b28f..4a8e140e73 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ProceduralPrefabSystemComponent.cpp @@ -24,7 +24,7 @@ namespace AzToolsFramework { if (auto serializationContext = azrtti_cast(context)) { - serializationContext->Class(); + serializationContext->Class(); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp index df96836bde..24b3c95310 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.cpp @@ -89,8 +89,8 @@ namespace AzToolsFramework const float rayLength) { AZ_Assert(rayLength > 0.0f, "Invalid ray length passed to RefreshRayRequest"); - rayRequest.m_startWorldPosition = viewportRay.origin; - rayRequest.m_endWorldPosition = viewportRay.origin + viewportRay.direction * rayLength; + rayRequest.m_startWorldPosition = viewportRay.m_origin; + rayRequest.m_endWorldPosition = viewportRay.m_origin + viewportRay.m_direction * rayLength; } AZ::Vector3 FindClosestPickIntersection( diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h index aec2d3fbca..4dbcc9d926 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportMessages.h @@ -15,7 +15,6 @@ #include #include #include -#include #include #include @@ -151,13 +150,6 @@ namespace AzToolsFramework static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; }; - //! A ray projection, originating from a point and extending in a direction specified as a normal. - struct ProjectedViewportRay - { - AZ::Vector3 origin; - AZ::Vector3 direction; - }; - //! Requests that can be made to the viewport to query and modify its state. class ViewportInteractionRequests { @@ -183,15 +175,6 @@ namespace AzToolsFramework //! Type to inherit to implement ViewportInteractionRequests. using ViewportInteractionRequestBus = AZ::EBus; - //! Utility function to return a viewport ray. - inline ProjectedViewportRay ViewportScreenToWorldRay( - const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) - { - const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState); - const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized(); - return AzToolsFramework::ViewportInteraction::ProjectedViewportRay{ rayOrigin, rayDirection }; - } - //! Utility function to return a viewport ray using the ViewportInteractionRequestBus. inline ProjectedViewportRay ViewportScreenToWorldRay( const AzFramework::ViewportId viewportId, const AzFramework::ScreenPoint& screenPoint) @@ -225,6 +208,10 @@ namespace AzToolsFramework virtual bool StickySelectEnabled() const = 0; //! Returns the default viewport camera position. virtual AZ::Vector3 DefaultEditorCameraPosition() const = 0; + //! Returns if icons are visible in the viewport. + virtual bool IconsVisible() const = 0; + //! Returns if viewport helpers (additional debug drawing) are visible in the viewport. + virtual bool HelpersVisible() const = 0; protected: ~ViewportSettingsRequests() = default; diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp index f8550b1a29..3bf25d4231 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.cpp @@ -20,6 +20,8 @@ namespace AzToolsFramework constexpr AZStd::string_view ScaleManipulatorBoxHalfExtentSetting = "/Amazon/Preferences/Editor/Manipulator/ScaleManipulatorBoxHalfExtent"; constexpr AZStd::string_view RotationManipulatorRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/RotationManipulatorRadius"; constexpr AZStd::string_view ManipulatorViewBaseScaleSetting = "/Amazon/Preferences/Editor/Manipulator/ViewBaseScale"; + constexpr AZStd::string_view IconsVisibleSetting = "/Amazon/Preferences/Editor/IconsVisible"; + constexpr AZStd::string_view HelpersVisibleSetting = "/Amazon/Preferences/Editor/HelpersVisible"; bool FlipManipulatorAxesTowardsView() { @@ -120,4 +122,24 @@ namespace AzToolsFramework { SetRegistry(ManipulatorViewBaseScaleSetting, scale); } + + bool IconsVisible() + { + return GetRegistry(IconsVisibleSetting, true); + } + + void SetIconsVisible(const bool visible) + { + SetRegistry(IconsVisibleSetting, visible); + } + + bool HelpersVisible() + { + return GetRegistry(HelpersVisibleSetting, true); + } + + void SetHelpersVisible(const bool visible) + { + SetRegistry(HelpersVisibleSetting, visible); + } } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h index f5371b6035..80880e0bae 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportSettings.h @@ -66,4 +66,10 @@ namespace AzToolsFramework float ManipulatorViewBaseScale(); void SetManipulatorViewBaseScale(float scale); + + bool IconsVisible(); + void SetIconsVisible(bool visible); + + bool HelpersVisible(); + void SetHelpersVisible(bool visible); } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp index 546320d1e9..f884ab245e 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.cpp @@ -49,5 +49,22 @@ namespace AzToolsFramework ->Field("MouseEvent", &MouseInteractionEvent::m_mouseEvent) ->Field("WheelDelta", &MouseInteractionEvent::m_wheelDelta); } + + MouseInteraction BuildMouseInteraction( + const MousePick& mousePick, const MouseButtons buttons, const InteractionId interactionId, const KeyboardModifiers modifiers) + { + MouseInteraction interaction; + interaction.m_mousePick = mousePick; + interaction.m_mouseButtons = buttons; + interaction.m_interactionId = interactionId; + interaction.m_keyboardModifiers = modifiers; + return interaction; + } + + MouseInteractionEvent BuildMouseInteractionEvent( + const MouseInteraction& mouseInteraction, const MouseEvent event, const bool cursorCaptured /*= false*/) + { + return MouseInteractionEvent(mouseInteraction, event, cursorCaptured); + } } // namespace ViewportInteraction } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h index bc1d277609..903c91fb0a 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/Viewport/ViewportTypes.h @@ -8,11 +8,11 @@ #pragma once -#include "AzFramework/Viewport/ScreenGeometry.h" - #include #include #include +#include +#include #include @@ -20,7 +20,7 @@ namespace AZ { class ReflectContext; class SerializeContext; -} +} // namespace AZ namespace AzToolsFramework { @@ -178,6 +178,12 @@ namespace AzToolsFramework //! @cond AZ_TYPE_INFO(MousePick, "{A69B9562-FC8C-4DE7-9137-0FF867B1513D}"); MousePick() = default; + MousePick(const AZ::Vector3& rayOrigin, const AZ::Vector3& rayDirection, const AzFramework::ScreenPoint& screenPoint) + : m_rayOrigin(rayOrigin) + , m_rayDirection(rayDirection) + , m_screenCoordinates(screenPoint) + { + } //! @endcond AZ::Vector3 m_rayOrigin = AZ::Vector3::CreateZero(); //!< World space. @@ -249,6 +255,22 @@ namespace AzToolsFramework return mouseInteractionEvent.m_wheelDelta; } + //! A ray projection, originating from a point and extending in a direction specified as a normal. + struct ProjectedViewportRay + { + AZ::Vector3 m_origin; + AZ::Vector3 m_direction; + }; + + //! Utility function to return a viewport ray. + inline ProjectedViewportRay ViewportScreenToWorldRay( + const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) + { + const AZ::Vector3 rayOrigin = AzFramework::ScreenToWorld(screenPoint, cameraState); + const AZ::Vector3 rayDirection = (rayOrigin - cameraState.m_position).GetNormalized(); + return ProjectedViewportRay{ rayOrigin, rayDirection }; + } + //! Return QPoint from AzFramework::ScreenPoint. inline QPoint QPointFromScreenPoint(const AzFramework::ScreenPoint& screenPoint) { @@ -301,6 +323,27 @@ namespace AzToolsFramework return mouseButtons; } + //! Build a mouse pick from the specified mouse position and camera state. + inline MousePick BuildMousePick(const AzFramework::CameraState& cameraState, const AzFramework::ScreenPoint& screenPoint) + { + const auto ray = ViewportScreenToWorldRay(cameraState, screenPoint); + return MousePick(ray.m_origin, ray.m_direction, screenPoint); + } + + //! Create a mouse interaction from the specified pick, buttons, interaction id and keyboard modifiers. + MouseInteraction BuildMouseInteraction( + const MousePick& mousePick, MouseButtons buttons, InteractionId interactionId, KeyboardModifiers modifiers); + + //! Create a mouse buttons from the specified mouse button. + inline MouseButtons BuildMouseButtons(const MouseButton button) + { + return MouseButtons(aznumeric_cast(button)); + } + + //! Create a mouse interaction event from the specified interaction and event. + MouseInteractionEvent BuildMouseInteractionEvent( + const MouseInteraction& mouseInteraction, MouseEvent event, bool cursorCaptured = false); + //! Reflect all viewport related types. void ViewportInteractionReflect(AZ::ReflectContext* context); } // namespace ViewportInteraction diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp index ee30b9e29d..ace2156d85 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.cpp @@ -52,34 +52,45 @@ AZ_CVAR( AZ::ConsoleFunctorFlags::Null, "Use a lock icon when the cursor is over entities that cannot be interacted with"); +AZ_CVAR(float, ed_iconMinScale, 0.1f, nullptr, AZ::ConsoleFunctorFlags::Null, "Minimum scale for icons in the distance"); +AZ_CVAR(float, ed_iconMaxScale, 1.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Maximum scale for icons near the camera"); +AZ_CVAR(float, ed_iconCloseDist, 3.0f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at maximum scale"); +AZ_CVAR(float, ed_iconFarDist, 40.f, nullptr, AZ::ConsoleFunctorFlags::Null, "Distance at which icons are at minimum scale"); + namespace AzToolsFramework { AZ_CLASS_ALLOCATOR_IMPL(EditorHelpers, AZ::SystemAllocator, 0) - static const int s_iconSize = 36; // icon display size (in pixels) - static const float s_iconMinScale = 0.1f; // minimum scale for icons in the distance - static const float s_iconMaxScale = 1.0f; // maximum scale for icons near the camera - static const float s_iconCloseDist = 3.f; // distance at which icons are at maximum scale - static const float s_iconFarDist = 40.f; // distance at which icons are at minimum scale + static const int IconSize = 36; // icon display size (in pixels) // helper function to wrap EBus call to check if helpers are being displayed - // note: the ['?'] icon in the top right of the editor - static bool HelpersVisible() + static bool HelpersVisible(const AzFramework::ViewportId viewportId) { bool helpersVisible = false; - EditorRequestBus::BroadcastResult(helpersVisible, &EditorRequests::DisplayHelpersVisible); + ViewportInteraction::ViewportSettingsRequestBus::EventResult( + helpersVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible); return helpersVisible; } - // calculate the icon scale based on how far away it is (distanceSq) from a given point - // note: this is mostly likely distance from the camera - static float GetIconScale(const float distSq) + // helper function to wrap EBus call to check if icons are being displayed + static bool IconsVisible(const AzFramework::ViewportId viewportId) { - AZ_PROFILE_FUNCTION(AzToolsFramework); + bool iconsVisible = false; + ViewportInteraction::ViewportSettingsRequestBus::EventResult( + iconsVisible, viewportId, &ViewportInteraction::ViewportSettingsRequestBus::Events::IconsVisible); + return iconsVisible; + } - return s_iconMinScale + - (s_iconMaxScale - s_iconMinScale) * - (1.0f - AZ::GetClamp(AZ::GetMax(0.0f, sqrtf(distSq) - s_iconCloseDist) / s_iconFarDist, 0.0f, 1.0f)); + float GetIconScale(const float distance) + { + return ed_iconMinScale + + (ed_iconMaxScale - ed_iconMinScale) * + (1.0f - AZ::GetClamp(AZ::GetMax(0.0f, distance - ed_iconCloseDist) / (ed_iconFarDist - ed_iconCloseDist), 0.0f, 1.0f)); + } + + float GetIconSize(const float distance) + { + return GetIconScale(distance) * IconSize; } static void DisplayComponents( @@ -171,11 +182,14 @@ namespace AzToolsFramework const int viewportId = mouseInteraction.m_mouseInteraction.m_interactionId.m_viewportId; - const bool helpersVisible = HelpersVisible(); + const bool iconsVisible = IconsVisible(viewportId); + + const AZ::Matrix3x4 cameraView = AzFramework::CameraView(cameraState); + const AZ::Matrix4x4 cameraProjection = AzFramework::CameraProjection(cameraState); // selecting new entities AZ::EntityId entityIdUnderCursor; - float closestDistance = std::numeric_limits::max(); + float closestDistance = AZStd::numeric_limits::max(); for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) { const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); @@ -185,8 +199,7 @@ namespace AzToolsFramework continue; } - // 2d screen space selection - did we click an icon - if (helpersVisible) + if (iconsVisible) { // some components choose to hide their icons (e.g. meshes) // we also do not want to test against icons that may not be showing as they're inside a 'closed' entity container @@ -197,17 +210,23 @@ namespace AzToolsFramework const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); // selecting based on 2d icon - should only do it when visible and not selected - const AzFramework::ScreenPoint screenPosition = AzFramework::WorldToScreen(entityPosition, cameraState); + const AZ::Vector3 ndcPoint = AzFramework::WorldToScreenNdc(entityPosition, cameraView, cameraProjection); + const AzFramework::ScreenPoint screenPosition = + AzFramework::ScreenPointFromNdc(AZ::Vector3ToVector2(ndcPoint), cameraState.m_viewportSize); - const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition); - const auto iconRange = static_cast(GetIconScale(distSqFromCamera) * s_iconSize * 0.5f); + const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition); + const auto iconRange = GetIconSize(distanceFromCamera) * 0.5f; const auto screenCoords = mouseInteraction.m_mouseInteraction.m_mousePick.m_screenCoordinates; + // 2d screen space selection - did we click an icon if (screenCoords.m_x >= screenPosition.m_x - iconRange && screenCoords.m_x <= screenPosition.m_x + iconRange && - screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange) + screenCoords.m_y >= screenPosition.m_y - iconRange && screenCoords.m_y <= screenPosition.m_y + iconRange && + ndcPoint.GetZ() < closestDistance) { + // use ndc z value for distance here which is in 0-1 range so will most likely 'win' when it comes to the + // distance check (this is what we want as the cursor should always favor icons if they are hovered) + closestDistance = ndcPoint.GetZ(); entityIdUnderCursor = entityId; - break; } } } @@ -220,9 +239,14 @@ namespace AzToolsFramework if (AabbIntersectMouseRay(mouseInteraction.m_mouseInteraction, aabb)) { // if success, pick against specific component - if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestDistance, viewportId)) + float closestBoundDifference = AZStd::numeric_limits::max(); + if (PickEntity(entityId, mouseInteraction.m_mouseInteraction, closestBoundDifference, viewportId)) { - entityIdUnderCursor = entityId; + if (closestBoundDifference < closestDistance) + { + closestDistance = closestBoundDifference; + entityIdUnderCursor = entityId; + } } } } @@ -276,55 +300,78 @@ namespace AzToolsFramework { AZ_PROFILE_FUNCTION(AzToolsFramework); - if (HelpersVisible()) + const bool iconsVisible = IconsVisible(viewportInfo.m_viewportId); + const bool helpersVisible = HelpersVisible(viewportInfo.m_viewportId); + + auto displayCheck = [this](const size_t entityCacheIndex, const AZ::EntityId entityId) + { + if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId)) + { + return false; + } + return true; + }; + + if (helpersVisible) { for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) { - const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); - - if (!m_entityDataCache->IsVisibleEntityVisible(entityCacheIndex) || !IsSelectableInViewport(entityId)) + if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); + displayCheck(entityCacheIndex, entityId)) { - continue; + // notify components to display + DisplayComponents(entityId, viewportInfo, debugDisplay); } + } + } - // notify components to display - DisplayComponents(entityId, viewportInfo, debugDisplay); + if (iconsVisible) + { + auto editorViewportIconDisplay = EditorViewportIconDisplay::Get(); + if (!editorViewportIconDisplay) + { + return; + } - if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) || - (m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId))) + for (size_t entityCacheIndex = 0; entityCacheIndex < m_entityDataCache->VisibleEntityDataCount(); ++entityCacheIndex) + { + if (const AZ::EntityId entityId = m_entityDataCache->GetVisibleEntityId(entityCacheIndex); + displayCheck(entityCacheIndex, entityId)) { - continue; - } - - int iconTextureId = 0; - EditorEntityIconComponentRequestBus::EventResult( - iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId); - - const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); - const float distSqFromCamera = cameraState.m_position.GetDistanceSq(entityPosition); - - const float iconScale = GetIconScale(distSqFromCamera); - const float iconSize = s_iconSize * iconScale; - - using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType; - const AZ::Color iconHighlight = [this, entityCacheIndex]() - { - if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex)) + if (m_entityDataCache->IsVisibleEntityIconHidden(entityCacheIndex) || + (m_entityDataCache->IsVisibleEntitySelected(entityCacheIndex) && !showIconCheck(entityId))) { - return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255)); + continue; } - if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover) + int iconTextureId = 0; + EditorEntityIconComponentRequestBus::EventResult( + iconTextureId, entityId, &EditorEntityIconComponentRequests::GetEntityIconTextureId); + + using ComponentEntityAccentType = Components::EditorSelectionAccentSystemComponent::ComponentEntityAccentType; + const AZ::Color iconHighlight = [this, entityCacheIndex]() { - return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204)); - } + if (m_entityDataCache->IsVisibleEntityLocked(entityCacheIndex)) + { + return AZ::Color(AZ::u8(100), AZ::u8(100), AZ::u8(100), AZ::u8(255)); + } - return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f); - }(); + if (m_entityDataCache->GetVisibleEntityAccent(entityCacheIndex) == ComponentEntityAccentType::Hover) + { + return AZ::Color(AZ::u8(255), AZ::u8(120), AZ::u8(0), AZ::u8(204)); + } - EditorViewportIconDisplay::Get()->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition, - EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace, - AZ::Vector2{ iconSize, iconSize } }); + return AZ::Color(1.0f, 1.0f, 1.0f, 1.0f); + }(); + + const AZ::Vector3& entityPosition = m_entityDataCache->GetVisibleEntityPosition(entityCacheIndex); + const float distanceFromCamera = cameraState.m_position.GetDistance(entityPosition); + const float iconSize = GetIconSize(distanceFromCamera); + + editorViewportIconDisplay->DrawIcon({ viewportInfo.m_viewportId, iconTextureId, iconHighlight, entityPosition, + EditorViewportIconDisplayInterface::CoordinateSpace::WorldSpace, + AZ::Vector2{ iconSize, iconSize } }); + } } } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h index 458f15c1f2..358e6d9117 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorHelpers.h @@ -106,4 +106,12 @@ namespace AzToolsFramework const EditorVisibleEntityDataCache* m_entityDataCache = nullptr; //!< Entity Data queried by the EditorHelpers. const FocusModeInterface* m_focusModeInterface = nullptr; //!< API to interact with focus mode functionality. }; + + //! Calculate the icon scale based on how far away it is from a given point. + //! @note This is mostly likely distance from the camera. + float GetIconScale(float distance); + + //! Calculate the icon size based on how far away it is from a given point. + //! @note This is the base icon size multiplied by the icon scale to give a final viewport size. + float GetIconSize(float distance); } // namespace AzToolsFramework diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp index bd9292db32..b14f58fafa 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelection.cpp @@ -2521,10 +2521,9 @@ namespace AzToolsFramework AZStd::erase_if( m_selectedEntityIds, [readOnlyEntityPublicInterface](auto entityId) - { - return readOnlyEntityPublicInterface->IsReadOnly(entityId); - } - ); + { + return readOnlyEntityPublicInterface->IsReadOnly(entityId); + }); } // note: create/destroy pattern to be addressed @@ -3285,9 +3284,9 @@ namespace AzToolsFramework QObject::connect( action, &QAction::triggered, action, [this] - { - ToggleCenterPivotSelection(); - }); + { + ToggleCenterPivotSelection(); + }); } } diff --git a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h index 35f5b0ba99..7ae1db1073 100644 --- a/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h +++ b/Code/Framework/AzToolsFramework/AzToolsFramework/ViewportSelection/EditorTransformComponentSelectionRequestBus.h @@ -32,6 +32,8 @@ namespace AzToolsFramework constexpr inline AZ::Crc32 EditReset = AZ_CRC_CE("com.o3de.action.editortransform.editreset"); constexpr inline AZ::Crc32 EditResetManipulator = AZ_CRC_CE("com.o3de.action.editortransform.editresetmanipulator"); constexpr inline AZ::Crc32 ViewportUiVisible = AZ_CRC_CE("com.o3de.action.editortransform.viewportuivisible"); + constexpr inline AZ::Crc32 Helpers = AZ_CRC_CE("com.o3de.action.editor.helpers"); + constexpr inline AZ::Crc32 Icons = AZ_CRC_CE("com.o3de.action.editor.icons"); //@} //! Provide interface for EditorTransformComponentSelection requests. diff --git a/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp index 859cc67c41..dc9e1180b7 100644 --- a/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/EditorTransformComponentSelectionTests.cpp @@ -40,16 +40,12 @@ #include -namespace AZ -{ - std::ostream& operator<<(std::ostream& os, const EntityId entityId) - { - return os << entityId.ToString().c_str(); - } -} // namespace AZ - namespace UnitTest { + using AzToolsFramework::ViewportInteraction::BuildMouseButtons; + using AzToolsFramework::ViewportInteraction::BuildMouseInteraction; + using AzToolsFramework::ViewportInteraction::BuildMousePick; + AzToolsFramework::EntityIdList SelectedEntities() { AzToolsFramework::EntityIdList selectedEntitiesBefore; @@ -137,6 +133,18 @@ namespace UnitTest AzToolsFramework::EntityIdList m_entityIds; }; + AZ::EntityId CreateEntityWithBounds(const char* entityName) + { + AZ::Entity* entity = nullptr; + AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity); + + entity->Deactivate(); + entity->CreateComponent(); + entity->Activate(); + + return entityId; + } + class EditorTransformComponentSelectionViewportPickingFixture : public ToolsApplicationFixture { public: @@ -146,21 +154,9 @@ namespace UnitTest // register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus app->RegisterComponentDescriptor(BoundsTestComponent::CreateDescriptor()); - auto createEntityWithBoundsFn = [](const char* entityName) - { - AZ::Entity* entity = nullptr; - AZ::EntityId entityId = CreateDefaultEditorEntity(entityName, &entity); - - entity->Deactivate(); - entity->CreateComponent(); - entity->Activate(); - - return entityId; - }; - - m_entityId1 = createEntityWithBoundsFn("Entity1"); - m_entityId2 = createEntityWithBoundsFn("Entity2"); - m_entityId3 = createEntityWithBoundsFn("Entity3"); + m_entityId1 = CreateEntityWithBounds("Entity1"); + m_entityId2 = CreateEntityWithBounds("Entity2"); + m_entityId3 = CreateEntityWithBounds("Entity3"); } void PositionEntities() @@ -959,6 +955,9 @@ namespace UnitTest const auto entity2ScreenPosition = AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(m_entityId2), m_cameraState); + // ensure icons are not enabled to avoid them interfering with bound detection + m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false); + // click the entity in the viewport m_actionDispatcher->SetStickySelect(true) ->CameraState(m_cameraState) @@ -974,6 +973,137 @@ namespace UnitTest EXPECT_THAT(selectedEntities, UnorderedElementsAreArray(expectedSelectedEntities)); } + // entity can be selected using icon + TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverEntityIconReturnsThatEntityId) + { + const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity"); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entity in the world + AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity1ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity1ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity1ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId)); + } + + // overlapping icons, nearest is detected + TEST_F(EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, CursorOverOverlappingEntityIconsReturnsClosestEntityId) + { + const AZ::EntityId boundlessEntityId1 = CreateDefaultEditorEntity("BoundlessEntity1"); + const AZ::EntityId boundlessEntityId2 = CreateDefaultEditorEntity("BoundlessEntity2"); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entities in the world + AZ::TransformBus::Event(boundlessEntityId1, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + // note: boundlessEntityId2 is closer to the camera + AZ::TransformBus::Event(boundlessEntityId2, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -3.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId2)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity2ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId2), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId2)); + } + + // if an entity with an icon is behind an entity with a bound, the entity with the icon will be selected + // even if the bound is closer (this is because icons are treated as if they are on the near clip plane) + TEST_F( + EditorTransformComponentSelectionViewportPickingManipulatorTestFixture, FurtherAwayEntityWithIconReturnedWhenBoundEntityIsInFront) + { + const AZ::EntityId boundEntityId = CreateEntityWithBounds("BoundEntity"); + const AZ::EntityId boundlessEntityId = CreateDefaultEditorEntity("BoundlessEntity"); + + auto* boundTestComponent = AzToolsFramework::GetEntityById(boundEntityId)->FindComponent(); + boundTestComponent->m_localBounds = AZ::Aabb::CreateFromMinMax(AZ::Vector3(-1.5f, -0.5f, -0.5f), AZ::Vector3(1.5f, 0.5, 0.5f)); + + // camera (go to position format) -5.00, -8.00, 5.00, 0.00, 0.00 + AzFramework::SetCameraTransform(m_cameraState, AZ::Transform::CreateTranslation(AZ::Vector3(-5.0f, -8.0f, 5.0f))); + // position entities in the world + AZ::TransformBus::Event(boundEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-4.0f, -3.0f, 5.0f)); + // note: boundlessEntityId2 is closer to the camera + AZ::TransformBus::Event(boundlessEntityId, &AZ::TransformBus::Events::SetWorldTranslation, AZ::Vector3(-5.0f, -1.0f, 5.0f)); + + const float distanceFromCamera = m_cameraState.m_position.GetDistance(AzToolsFramework::GetWorldTranslation(boundlessEntityId)); + + const auto quaterIconSize = AzToolsFramework::GetIconSize(distanceFromCamera) * 0.25f; + const auto entity2ScreenPosition = + AzFramework::WorldToScreen(AzToolsFramework::GetWorldTranslation(boundlessEntityId), m_cameraState) + + AzFramework::ScreenVectorFromVector2(AZ::Vector2(quaterIconSize)); + + AzToolsFramework::EditorVisibleEntityDataCache editorVisibleEntityDataCache; + AzToolsFramework::EditorHelpers editorHelpers(&editorVisibleEntityDataCache); + + const auto viewportId = m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId(); + const auto mousePick = BuildMousePick(m_cameraState, entity2ScreenPosition); + const auto mouseInteraction = BuildMouseInteraction( + mousePick, BuildMouseButtons(AzToolsFramework::ViewportInteraction::MouseButton::None), + AzToolsFramework::ViewportInteraction::InteractionId(AZ::EntityId(), viewportId), + AzToolsFramework::ViewportInteraction::KeyboardModifiers()); + const auto mouseInteractionEvent = AzToolsFramework::ViewportInteraction::BuildMouseInteractionEvent( + mouseInteraction, AzToolsFramework::ViewportInteraction::MouseEvent::Move, false); + + // mimic mouse move + m_actionDispatcher->CameraState(m_cameraState)->MousePosition(entity2ScreenPosition); + + // simulate hovering over an icon in the viewport + editorVisibleEntityDataCache.CalculateVisibleEntityDatas(AzFramework::ViewportInfo{ viewportId }); + auto entityIdUnderCursor = editorHelpers.FindEntityIdUnderCursor(m_cameraState, mouseInteractionEvent); + + using ::testing::Eq; + EXPECT_THAT(entityIdUnderCursor.EntityIdUnderCursor(), Eq(boundlessEntityId)); + } + class EditorTransformComponentSelectionViewportPickingManipulatorTestFixtureParam : public EditorTransformComponentSelectionViewportPickingManipulatorTestFixture , public ::testing::WithParamInterface @@ -1709,8 +1839,9 @@ namespace UnitTest using MouseInteractionResult = AzToolsFramework::ViewportInteraction::MouseInteractionResult; public: - WheelEventWidget(QWidget* parent = nullptr) + WheelEventWidget(const AzFramework::ViewportId viewportId, QWidget* parent = nullptr) : QWidget(parent) + , m_viewportId(viewportId) { } @@ -1719,7 +1850,7 @@ namespace UnitTest namespace vi = AzToolsFramework::ViewportInteraction; vi::MouseInteraction mouseInteraction; mouseInteraction.m_interactionId.m_cameraId = AZ::EntityId(); - mouseInteraction.m_interactionId.m_viewportId = 0; + mouseInteraction.m_interactionId.m_viewportId = m_viewportId; mouseInteraction.m_mouseButtons = vi::BuildMouseButtons(ev->buttons()); mouseInteraction.m_mousePick = vi::MousePick(); mouseInteraction.m_keyboardModifiers = vi::BuildKeyboardModifiers(ev->modifiers()); @@ -1731,15 +1862,15 @@ namespace UnitTest } MouseInteractionResult m_mouseInteractionResult; + AzFramework::ViewportId m_viewportId; }; - TEST_F(EditorTransformComponentSelectionFixture, MouseScrollWheelSwitchesTransformMode) + TEST_F(EditorTransformComponentSelectionManipulatorTestFixture, MouseScrollWheelSwitchesTransformMode) { - using ::testing::Eq; namespace vi = AzToolsFramework::ViewportInteraction; using AzToolsFramework::EditorTransformComponentSelectionRequestBus; - const auto transformMode = []() + const auto transformMode = [] { EditorTransformComponentSelectionRequestBus::Events::Mode transformMode; EditorTransformComponentSelectionRequestBus::EventResult( @@ -1752,7 +1883,7 @@ namespace UnitTest // preconditions EXPECT_THAT(transformMode(), EditorTransformComponentSelectionRequestBus::Events::Mode::Translation); - auto wheelEventWidget = WheelEventWidget(); + auto wheelEventWidget = WheelEventWidget(m_viewportManipulatorInteraction->GetViewportInteraction().GetViewportId()); // attach the global event filter to the placeholder widget AzQtComponents::GlobalEventFilter globalEventFilter(QApplication::instance()); wheelEventWidget.installEventFilter(&globalEventFilter); @@ -1768,6 +1899,7 @@ namespace UnitTest // then // transform mode has changed and mouse event was handled + using ::testing::Eq; EXPECT_THAT(transformMode(), Eq(EditorTransformComponentSelectionRequestBus::Events::Mode::Rotation)); EXPECT_THAT(wheelEventWidget.m_mouseInteractionResult, Eq(vi::MouseInteractionResult::Viewport)); } @@ -3100,7 +3232,7 @@ namespace UnitTest const AZ::Transform finalEntityTransform = AzToolsFramework::GetWorldTransform(m_entityIdBox); const auto viewportRay = AzToolsFramework::ViewportInteraction::ViewportScreenToWorldRay(m_cameraState, initialPositionScreen); - const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.origin).GetLength(); + const auto distanceAway = (finalEntityTransform.GetTranslation() - viewportRay.m_origin).GetLength(); // ensure final world positions match EXPECT_THAT(finalEntityTransform, IsCloseTolerance(finalTransformWorld, 0.01f)); diff --git a/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp b/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp index 486224c011..c2b4ff3cc4 100644 --- a/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/EntityIdQLabelTests.cpp @@ -62,7 +62,6 @@ namespace UnitTest void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {} int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; } - bool DisplayHelpersVisible() override { return false; } void GoToSelectedEntitiesInViewports() override { diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp index a47e41da42..0ad61b924b 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntitySelectionTests.cpp @@ -8,12 +8,12 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithNoContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithNoContainers) { // When no containers are in the way, the function will just return the entityId of the entity that was clicked. - + // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); @@ -23,7 +23,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithClosedContainer) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithClosedContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); // Containers are closed by default @@ -40,7 +40,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithOpenContainer) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithOpenContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -58,7 +58,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleClosedContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleClosedContainers) { // If multiple closed containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -77,7 +77,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionTests_FindHighestSelectableEntityWithMultipleContainers) + TEST_F(EditorFocusModeSelectionFixture, ContainerEntitySelectionFindHighestSelectableEntityWithMultipleContainers) { // If multiple containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -96,4 +96,4 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp index 031062f027..db81f7bb0b 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/ContainerEntityTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeFixture, ContainerEntityTests_Register) + TEST_F(EditorFocusModeFixture, ContainerEntityRegister) { // Registering an entity is successful. auto outcome = m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -20,7 +20,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_RegisterTwice) + TEST_F(EditorFocusModeFixture, ContainerEntityRegisterTwice) { // Registering an entity twice fails. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -31,7 +31,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_Unregister) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregister) { // Unregistering a container entity is successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CarEntityName]); @@ -39,21 +39,21 @@ namespace AzToolsFramework EXPECT_TRUE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterRegularEntity) { // Unregistering an entity that was not previously registered fails. auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_UnregisterTwice) + TEST_F(EditorFocusModeFixture, ContainerEntityUnregisterTwice) { // Unregistering a container entity twice fails. auto outcome = m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CarEntityName]); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegularEntity) { // If a regular entity is passed, IsContainer returns false. // Note that we use a different entity than the tests above to validate a completely new EntityId. @@ -61,7 +61,7 @@ namespace AzToolsFramework EXPECT_FALSE(isContainer); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnRegisteredContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnRegisteredContainer) { // If a container entity is passed, IsContainer returns true. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -72,7 +72,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOnUnRegisteredContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOnUnRegisteredContainer) { // If an entity that was previously a container but was then unregistered is passed, IsContainer returns false. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -82,14 +82,14 @@ namespace AzToolsFramework EXPECT_FALSE(isContainer); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenOnRegularEntity) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenOnRegularEntity) { // Setting a regular entity to open should return a failure. auto outcome = m_containerEntityInterface->SetContainerOpen(m_entityMap[StreetEntityName], true); EXPECT_FALSE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpen) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpen) { // Set a container entity to open, and verify the operation was successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -100,7 +100,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerOpenTwice) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerOpenTwice) { // Set a container entity to open twice, and verify that does not cause a failure (as intended). m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -112,7 +112,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_SetContainerClosed) + TEST_F(EditorFocusModeFixture, ContainerEntitySetContainerClosed) { // Set a container entity to closed, and verify the operation was successful. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -122,16 +122,16 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnRegularEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnRegularEntity) { // Query open state on a regular entity, and verify it returns true. // Open containers behave exactly as regular entities, so this is the expected return value. bool isOpen = m_containerEntityInterface->IsContainerOpen(m_entityMap[CityEntityName]); EXPECT_TRUE(isOpen); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnDefaultContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnDefaultContainerEntity) { // Query open state on a newly registered container entity, and verify it returns false. // Containers are registered closed by default. @@ -142,8 +142,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnOpenContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnOpenContainerEntity) { // Query open state on a container entity that was opened, and verify it returns true. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]); @@ -154,8 +154,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_IsContainerOpenOnClosedContainerEntity) + + TEST_F(EditorFocusModeFixture, ContainerEntityIsContainerOpenOnClosedContainerEntity) { // Query open state on a container entity that was opened and then closed, and verify it returns false. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[CityEntityName]); @@ -167,8 +167,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ContainerOpenStateIsPreserved) + + TEST_F(EditorFocusModeFixture, ContainerEntityContainerOpenStateIsPreserved) { // Register an entity as container, open it, then unregister it. // When the entity is registered again, the open state should be preserved. @@ -184,15 +184,15 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[CityEntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceeds) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceeds) { // The Clear function works if no container is registered. auto outcome = m_containerEntityInterface->Clear(m_editorEntityContextId); EXPECT_TRUE(outcome.IsSuccess()); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearFailsIfContainersAreStillRegistered) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearFailsIfContainersAreStillRegistered) { // The Clear function fails if a container is registered. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]); @@ -202,8 +202,8 @@ namespace AzToolsFramework // Restore default state for other tests. m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]); } - - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearSucceedsIfContainersAreUnregistered) + + TEST_F(EditorFocusModeFixture, ContainerEntityClearSucceedsIfContainersAreUnregistered) { // The Clear function fails if a container is registered. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[Passenger1EntityName]); @@ -212,7 +212,7 @@ namespace AzToolsFramework EXPECT_TRUE(outcome.IsSuccess()); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_ClearDeletesPreservedOpenStates) + TEST_F(EditorFocusModeFixture, ContainerEntityClearDeletesPreservedOpenStates) { // Register an entity as container, open it, unregister it, then call clear. // When the entity is registered again, the open state should not be preserved. @@ -230,14 +230,14 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[Passenger1EntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithNoContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithNoContainers) { // When no containers are in the way, the function will just return the entityId that was passed to it. AZ::EntityId selectedEntityId = m_containerEntityInterface->FindHighestSelectableEntity(m_entityMap[Passenger2EntityName]); EXPECT_EQ(selectedEntityId, m_entityMap[Passenger2EntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithClosedContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithClosedContainer) { // If a closed container is an ancestor of the queried entity, the closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); // Containers are closed by default @@ -248,7 +248,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithOpenContainer) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithOpenContainer) { // If an open container is an ancestor of the queried entity, it is ignored. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[SportsCarEntityName]); @@ -261,7 +261,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleClosedContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleClosedContainers) { // If multiple closed containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -275,7 +275,7 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - TEST_F(EditorFocusModeFixture, ContainerEntityTests_FindHighestSelectableEntityWithMultipleContainers) + TEST_F(EditorFocusModeFixture, ContainerEntityFindHighestSelectableEntityWithMultipleContainers) { // If multiple containers are ancestors of the queried entity, the highest closed container is selected. m_containerEntityInterface->RegisterEntityAsContainer(m_entityMap[StreetEntityName]); @@ -289,5 +289,4 @@ namespace AzToolsFramework m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[StreetEntityName]); m_containerEntityInterface->UnregisterEntityAsContainer(m_entityMap[SportsCarEntityName]); } - -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp index 49bf7cee15..90becfa46f 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.cpp @@ -12,7 +12,7 @@ #include -namespace AzToolsFramework +namespace UnitTest { void ClearSelectedEntities() { @@ -31,14 +31,14 @@ namespace AzToolsFramework void EditorFocusModeFixture::SetUpEditorFixtureImpl() { // Without this, the user settings component would attempt to save on finalize/shutdown. Since the file is - // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash + // shared across the whole engine, if multiple tests are run in parallel, the saving could cause a crash // in the unit tests. AZ::UserSettingsComponentRequestBus::Broadcast(&AZ::UserSettingsComponentRequests::DisableSaveOnFinalize); - m_containerEntityInterface = AZ::Interface::Get(); + m_containerEntityInterface = AZ::Interface::Get(); ASSERT_TRUE(m_containerEntityInterface != nullptr); - m_focusModeInterface = AZ::Interface::Get(); + m_focusModeInterface = AZ::Interface::Get(); ASSERT_TRUE(m_focusModeInterface != nullptr); // register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus @@ -68,26 +68,26 @@ namespace AzToolsFramework ClearSelectedEntities(); } - void EditorFocusModeFixture::GenerateTestHierarchy() + void EditorFocusModeFixture::GenerateTestHierarchy() { /* - * City - * |_ Street - * |_ Car - * | |_ Passenger - * |_ SportsCar - * |_ Passenger - */ + * City + * |_ Street + * |_ Car + * | |_ Passenger + * |_ SportsCar + * |_ Passenger + */ - m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId()); - m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]); - m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]); - m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]); - m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]); - m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]); + m_entityMap[CityEntityName] = CreateEditorEntity(CityEntityName, AZ::EntityId()); + m_entityMap[StreetEntityName] = CreateEditorEntity(StreetEntityName, m_entityMap[CityEntityName]); + m_entityMap[CarEntityName] = CreateEditorEntity(CarEntityName, m_entityMap[StreetEntityName]); + m_entityMap[Passenger1EntityName] = CreateEditorEntity(Passenger1EntityName, m_entityMap[CarEntityName]); + m_entityMap[SportsCarEntityName] = CreateEditorEntity(SportsCarEntityName, m_entityMap[StreetEntityName]); + m_entityMap[Passenger2EntityName] = CreateEditorEntity(Passenger2EntityName, m_entityMap[SportsCarEntityName]); // Add a BoundsTestComponent to the Car entity. - AZ::Entity* entity = GetEntityById(m_entityMap[CarEntityName]); + AZ::Entity* entity = AzToolsFramework::GetEntityById(m_entityMap[CarEntityName]); entity->Deactivate(); entity->CreateComponent(); @@ -113,4 +113,4 @@ namespace AzToolsFramework return entity->GetId(); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h index c48795a3a4..0cf1be6ffd 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeFixture.h @@ -18,10 +18,9 @@ #include #include -namespace AzToolsFramework +namespace UnitTest { - class EditorFocusModeFixture - : public UnitTest::ToolsApplicationFixture + class EditorFocusModeFixture : public ToolsApplicationFixture { protected: void SetUpEditorFixtureImpl() override; @@ -32,8 +31,8 @@ namespace AzToolsFramework AZStd::unordered_map m_entityMap; - ContainerEntityInterface* m_containerEntityInterface = nullptr; - FocusModeInterface* m_focusModeInterface = nullptr; + AzToolsFramework::ContainerEntityInterface* m_containerEntityInterface = nullptr; + AzToolsFramework::FocusModeInterface* m_focusModeInterface = nullptr; public: AzToolsFramework::EntityIdList GetSelectedEntities(); @@ -53,4 +52,4 @@ namespace AzToolsFramework inline static AZ::Vector3 WorldCarEntityPosition = AZ::Vector3(5.0f, 15.0f, 0.0f); }; -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h index 4c9369bc46..fe1de9b122 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionFixture.h @@ -26,11 +26,17 @@ #include #include -namespace AzToolsFramework +namespace UnitTest { - class EditorFocusModeSelectionFixture : public UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin + class EditorFocusModeSelectionFixture : public IndirectCallManipulatorViewportInteractionFixtureMixin { public: + void SetUpEditorFixtureImpl() override + { + IndirectCallManipulatorViewportInteractionFixtureMixin::SetUpEditorFixtureImpl(); + m_viewportManipulatorInteraction->GetViewportInteraction().SetIconsVisible(false); + } + void ClickAtWorldPositionOnViewport(const AZ::Vector3& worldPosition) { // Calculate the world position in screen space @@ -40,4 +46,4 @@ namespace AzToolsFramework m_actionDispatcher->CameraState(m_cameraState)->MousePosition(carScreenPosition)->MouseLButtonDown()->MouseLButtonUp(); } }; -} // namespace AzToolsFramework +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp index 2f746c9d63..1efcb15b30 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeSelectionTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnLevel) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnLevel) { // Click on Car Entity ClickAtWorldPositionOnViewport(WorldCarEntityPosition); @@ -21,7 +21,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnAncestor) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnAncestor) { // Set the focus on the Street Entity (parent of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -35,7 +35,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnItself) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnItself) { // Set the focus on the Car Entity (test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -49,7 +49,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnSibling) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnSibling) { // Set the focus on the SportsCar Entity (sibling of the test entity) m_focusModeInterface->SetFocusRoot(m_entityMap[SportsCarEntityName]); @@ -62,7 +62,7 @@ namespace AzToolsFramework EXPECT_EQ(selectedEntitiesAfter.size(), 0); } - TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnDescendant) + TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionSelectEntityWithFocusOnDescendant) { // Set the focus on the Passenger1 Entity (child of the entity) m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger1EntityName]); @@ -74,4 +74,4 @@ namespace AzToolsFramework auto selectedEntitiesAfter = GetSelectedEntities(); EXPECT_EQ(selectedEntitiesAfter.size(), 0); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp index eec3902f99..bac60230d6 100644 --- a/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/FocusMode/EditorFocusModeTests.cpp @@ -8,9 +8,9 @@ #include -namespace AzToolsFramework +namespace UnitTest { - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_SetFocus) + TEST_F(EditorFocusModeFixture, SetFocus) { // When an entity is set as the focus root, GetFocusRoot should return its EntityId. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -20,7 +20,7 @@ namespace AzToolsFramework m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_ClearFocus) + TEST_F(EditorFocusModeFixture, ClearFocus) { // Change the value from the default. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -30,7 +30,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), AZ::EntityId()); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_AncestorsDescendants) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeAncestorsDescendants) { // When the focus is set to an entity, all its descendants are in the focus subtree while the ancestors aren't. m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -43,7 +43,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Siblings) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeSiblings) { // If the root entity has siblings, they are also outside of the focus subtree. m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]); @@ -56,7 +56,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), false); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Leaf) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeLeaf) { // If the root is a leaf, then the focus subtree will consists of just that entity. m_focusModeInterface->SetFocusRoot(m_entityMap[Passenger2EntityName]); @@ -69,7 +69,7 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } - TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Clear) + TEST_F(EditorFocusModeFixture, IsInFocusSubTreeClear) { // Change the value from the default. m_focusModeInterface->SetFocusRoot(m_entityMap[StreetEntityName]); @@ -84,4 +84,4 @@ namespace AzToolsFramework EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[SportsCarEntityName]), true); EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[Passenger2EntityName]), true); } -} +} // namespace UnitTest diff --git a/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h b/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h index 01b40fbb16..56f4bb5243 100644 --- a/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h +++ b/Code/Framework/AzToolsFramework/Tests/SliceStabilityTests/SliceStabilityTestFramework.h @@ -137,7 +137,6 @@ namespace UnitTest void CreateEditorRepresentation(AZ::Entity* entity) override; void BrowseForAssets(AzToolsFramework::AssetBrowser::AssetSelectionModel& selection) override { AZ_UNUSED(selection); } int GetIconTextureIdFromEntityIconPath(const AZStd::string& entityIconPath) override { AZ_UNUSED(entityIconPath); return 0; } - bool DisplayHelpersVisible() override { return false; } /* * AssetSystemRequestBus diff --git a/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp index ae5ea5f0ae..5173e40c63 100644 --- a/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/UI/AssetBrowserTests.cpp @@ -74,10 +74,6 @@ namespace UnitTest AZStd::unique_ptr m_filterModel; AZStd::unique_ptr m_tableModel; - AZStd::unique_ptr m_modelTesterAssetBrowser; - AZStd::unique_ptr m_modelTesterFilterModel; - AZStd::unique_ptr m_modelTesterTableModel; - QVector m_folderIds = { 13, 14, 15 }; QVector m_sourceIDs = { 1, 2, 3, 4, 5 }; QVector m_productIDs = { 1, 2, 3, 4, 5 }; @@ -96,9 +92,6 @@ namespace UnitTest m_filterModel->setSourceModel(m_assetBrowserComponent->GetAssetBrowserModel()); m_tableModel->setSourceModel(m_filterModel.get()); - m_modelTesterAssetBrowser = AZStd::make_unique(m_assetBrowserComponent->GetAssetBrowserModel()); - m_modelTesterFilterModel = AZStd::make_unique(m_filterModel.get()); - m_modelTesterTableModel = AZStd::make_unique(m_tableModel.get()); m_searchWidget = AZStd::make_unique(); // Setup String filters @@ -110,10 +103,6 @@ namespace UnitTest void AssetBrowserTest::TearDownEditorFixtureImpl() { - m_modelTesterAssetBrowser.reset(); - m_modelTesterFilterModel.reset(); - m_modelTesterTableModel.reset(); - m_tableModel.reset(); m_filterModel.reset(); m_assetBrowserComponent->Deactivate(); diff --git a/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp b/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp index bf3e6e9787..9a96c716fb 100644 --- a/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp +++ b/Code/Framework/AzToolsFramework/Tests/UI/EntityPropertyEditorTests.cpp @@ -243,7 +243,6 @@ namespace UnitTest // These are required by implementing the EditorRequestBus void BrowseForAssets(AssetBrowser::AssetSelectionModel& /*selection*/) override {} int GetIconTextureIdFromEntityIconPath([[maybe_unused]] const AZStd::string& entityIconPath) override { return 0; } - bool DisplayHelpersVisible() override { return false; } public: EntityPropertyEditor* m_levelEditor; diff --git a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h index 23edafa736..f075dd2c17 100644 --- a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h +++ b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole.h @@ -15,7 +15,7 @@ #include #include -#if !defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE) +#if (!defined(RELEASE) || defined(RELEASE_LOGGING) || defined(ENABLE_PROFILING_CODE)) && !defined(AZ_LEGACY_CRYSYSTEM_TRAIT_REMOTE_CONSOLE_UNSUPPORTED) #define USE_REMOTE_CONSOLE struct SRemoteServer; diff --git a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl index faf928a377..ae96fc112a 100644 --- a/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl +++ b/Code/Legacy/CrySystem/RemoteConsole/RemoteConsole_none.inl @@ -41,17 +41,17 @@ void CRemoteConsole::Stop() } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogMessage(const char* log) +void CRemoteConsole::AddLogMessage(const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogWarning(const char* log) +void CRemoteConsole::AddLogWarning(const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::AddLogError(const char* log) +void CRemoteConsole::AddLogError(const char*) { } @@ -61,11 +61,11 @@ void CRemoteConsole::Update() } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::RegisterListener(IRemoteConsoleListener* pListener, const char* name) +void CRemoteConsole::RegisterListener(IRemoteConsoleListener*, const char*) { } ///////////////////////////////////////////////////////////////////////////////////////////// -void CRemoteConsole::UnregisterListener(IRemoteConsoleListener* pListener) +void CRemoteConsole::UnregisterListener(IRemoteConsoleListener*) { } diff --git a/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp b/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp index c775ddc0ba..c426566c5f 100644 --- a/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp +++ b/Code/Tools/LuaIDE/Source/LUA/LUAEditorFindDialog.cpp @@ -610,7 +610,7 @@ namespace LUAEditor { m_resultList[qAssetName].m_assetId = docInfo.m_assetId; } - entry.m_lineNumber = line; + entry.m_lineNumber = line + 1; entry.m_lineText = entry.m_lineText.trimmed(); while (index > -1) diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/BuilderSettingManager.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/BuilderSettingManager.cpp index 1ae406c6fd..0e9681f38b 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/BuilderSettingManager.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/BuilderSettings/BuilderSettingManager.cpp @@ -620,6 +620,7 @@ namespace ImageProcessingAtom { PresetName emptyPreset; + //get file mask of this image file AZStd::string fileMask = GetFileMask(imageFilePath); @@ -636,8 +637,17 @@ namespace ImageProcessingAtom } if (outPreset == emptyPreset) - { - outPreset = m_defaultPreset; + { + auto image = IImageObjectPtr(LoadImageFromFile(imageFilePath)); + if (image->GetAlphaContent() == EAlphaContent::eAlphaContent_Absent + || image->GetAlphaContent() == EAlphaContent::eAlphaContent_OnlyWhite) + { + outPreset = m_defaultPreset; + } + else + { + outPreset = m_defaultPresetAlpha; + } } return outPreset; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp index 3e255dcccc..f9fe1b791f 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Editor/EditorCommon.cpp @@ -123,6 +123,10 @@ namespace ImageProcessingAtomEditor { readableString = "iOS"; } + else if (platformStrLowerCase == "salem") + { + readableString = "Salem"; + } else if (platformStrLowerCase == "jasper") { readableString = "Jasper"; diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp index c44cb39452..5e021a3fdd 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageBuilderComponent.cpp @@ -74,7 +74,7 @@ namespace ImageProcessingAtom builderDescriptor.m_busId = azrtti_typeid(); builderDescriptor.m_createJobFunction = AZStd::bind(&ImageBuilderWorker::CreateJobs, &m_imageBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); builderDescriptor.m_processJobFunction = AZStd::bind(&ImageBuilderWorker::ProcessJob, &m_imageBuilder, AZStd::placeholders::_1, AZStd::placeholders::_2); - builderDescriptor.m_version = 26; // [ATOM-15086] + builderDescriptor.m_version = 27; // [ATOM-16958] builderDescriptor.m_analysisFingerprint = ImageProcessingAtom::BuilderSettingManager::Instance()->GetAnalysisFingerprint(); m_imageBuilder.BusConnect(builderDescriptor.m_busId); AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBusTraits::RegisterBuilderInformation, builderDescriptor); @@ -284,6 +284,10 @@ namespace ImageProcessingAtom return; } + // Full path of the image file + AZStd::string fullPath; + AzFramework::StringFunc::Path::Join(request.m_watchFolder.data(), request.m_sourceFile.data(), fullPath, true, true); + // Get the extension of the file AZStd::string ext; AzFramework::StringFunc::Path::GetExtension(request.m_sourceFile.c_str(), ext, false); @@ -306,13 +310,11 @@ namespace ImageProcessingAtom // add source dependency for .assetinfo file AssetBuilderSDK::SourceFileDependency sourceFileDependency; sourceFileDependency.m_sourceDependencyType = AssetBuilderSDK::SourceFileDependency::SourceFileDependencyType::Absolute; - sourceFileDependency.m_sourceFileDependencyPath = request.m_sourceFile + TextureSettings::ExtensionName; + sourceFileDependency.m_sourceFileDependencyPath = fullPath + TextureSettings::ExtensionName; response.m_sourceFileDependencyList.push_back(sourceFileDependency); // add source dependencies for .preset files - // Get the preset for this file - AZ::IO::FixedMaxPath fullPath(request.m_watchFolder); - fullPath /= request.m_sourceFile; + // Get the preset for this file auto presetName = GetImagePreset(fullPath.c_str()); HandlePresetDependency(presetName, response.m_sourceFileDependencyList); diff --git a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp index defca690a3..058daf7ca4 100644 --- a/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp +++ b/Gems/Atom/Asset/ImageProcessingAtom/Code/Source/Processing/ImageConvert.cpp @@ -193,7 +193,7 @@ namespace ImageProcessingAtom } m_image->Get()->Swizzle(swizzle.c_str()); - if (!m_input->m_presetSetting.m_discardAlpha) + if (m_input->m_presetSetting.m_discardAlpha) { m_alphaContent = EAlphaContent::eAlphaContent_Absent; } diff --git a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp index e6c99630b2..911981142b 100644 --- a/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp +++ b/Gems/Atom/Asset/Shader/Code/Source/Editor/ShaderBuilderUtility.cpp @@ -492,6 +492,14 @@ namespace AZ { platformId = AzFramework::PlatformId::IOS; } + else if (platformIdentifier == "salem") + { + platformId = AzFramework::PlatformId::SALEM; + } + else if (platformIdentifier == "jasper") + { + platformId = AzFramework::PlatformId::JASPER; + } else if (platformIdentifier == "server") { platformId = AzFramework::PlatformId::SERVER; diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype index 5de756067a..d4b5882f21 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR.materialtype @@ -1652,6 +1652,12 @@ "file": "EnhancedPBR_SubsurfaceState.lua" } }, + { + "type": "Lua", + "args": { + "file": "EnhancedPBR_Anisotropy.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua new file mode 100644 index 0000000000..575a3a3d5e --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/EnhancedPBR_Anisotropy.lua @@ -0,0 +1,41 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "anisotropy.enableAnisotropy" + , "anisotropy.factor" + , "anisotropy.anisotropyAngle" + } +end + +function GetShaderOptionDependencies() + return {"o_enableAnisotropy"} +end + +function Process(context) + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") +end + +function ProcessEditor(context) + + local enableAnisotropy = context:GetMaterialPropertyValue_bool("anisotropy.enableAnisotropy") + + local visibility + if(enableAnisotropy) then + visibility = MaterialPropertyVisibility_Enabled + else + visibility = MaterialPropertyVisibility_Hidden + end + + context:SetMaterialPropertyVisibility("anisotropy.factor", visibility) + context:SetMaterialPropertyVisibility("anisotropy.anisotropyAngle", visibility) +end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype index e2a05aa916..a49eba7975 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin.materialtype @@ -1084,6 +1084,12 @@ "file": "Skin_WrinkleMaps.lua" } }, + { + "type": "Lua", + "args": { + "file": "Skin_SpecularF0.lua" + } + }, { "type": "Lua", "args": { diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua new file mode 100644 index 0000000000..d727e8f301 --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/Skin_SpecularF0.lua @@ -0,0 +1,30 @@ +-------------------------------------------------------------------------------------- +-- +-- Copyright (c) Contributors to the Open 3D Engine Project. +-- For complete copyright and license terms please see the LICENSE at the root of this distribution. +-- +-- SPDX-License-Identifier: Apache-2.0 OR MIT +-- +-- +-- +---------------------------------------------------------------------------------------------------- + +function GetMaterialPropertyDependencies() + return { + "specularF0.enableMultiScatterCompensation" + } +end + +function GetShaderOptionDependencies() + return { + "o_specularF0_enableMultiScatterCompensation" + } +end + +function Process(context) + local enableMultiScatterCompensation = context:GetMaterialPropertyValue_bool("specularF0.enableMultiScatterCompensation") +end + +function ProcessEditor(context) + context:SetMaterialPropertyVisibility("specularF0.enableMultiScatterCompensation", MaterialPropertyVisibility_Hidden) +end \ No newline at end of file diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua index 3d7eca134e..50644adef4 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_ClearCoatState.lua @@ -58,6 +58,15 @@ function UpdateTextureDependentPropertyVisibility(context, textureMapPropertyNam end end +function UpdateNormalStrengthPropertyVisibility(context, textureMapPropertyName, useTexturePropertyName) + local textureMap = context:GetMaterialPropertyValue_Image(textureMapPropertyName) + local useTexture = context:GetMaterialPropertyValue_bool(useTexturePropertyName) + + if(textureMap == nil) or (not useTexture) then + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", MaterialPropertyVisibility_Hidden) + end +end + function ProcessEditor(context) local enable = context:GetMaterialPropertyValue_bool("clearCoat.enable") @@ -79,10 +88,12 @@ function ProcessEditor(context) context:SetMaterialPropertyVisibility("clearCoat.normalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.useNormalMap", mainVisibility) context:SetMaterialPropertyVisibility("clearCoat.normalMapUv", mainVisibility) + context:SetMaterialPropertyVisibility("clearCoat.normalStrength", mainVisibility) if(enable) then UpdateTextureDependentPropertyVisibility(context, "clearCoat.influenceMap", "clearCoat.useInfluenceMap", "clearCoat.influenceMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.roughnessMap", "clearCoat.useRoughnessMap", "clearCoat.roughnessMapUv") UpdateTextureDependentPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap", "clearCoat.normalMapUv") + UpdateNormalStrengthPropertyVisibility(context, "clearCoat.normalMap", "clearCoat.useNormalMap") end end diff --git a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua index 9315131e44..462d433d34 100644 --- a/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua +++ b/Gems/Atom/Feature/Common/Assets/Materials/Types/StandardPBR_HandleOpacityMode.lua @@ -91,6 +91,10 @@ function ProcessEditor(context) if(mainVisibility == MaterialPropertyVisibility_Enabled) then local alphaSource = context:GetMaterialPropertyValue_enum("opacity.alphaSource") + if (opacityMode == OpacityMode_Cutout and alphaSource == AlphaSource_None) then + context:SetMaterialPropertyVisibility("opacity.factor", MaterialPropertyVisibility_Hidden) + end + if(alphaSource ~= AlphaSource_Split) then context:SetMaterialPropertyVisibility("opacity.textureMap", MaterialPropertyVisibility_Hidden) context:SetMaterialPropertyVisibility("opacity.textureMapUv", MaterialPropertyVisibility_Hidden) diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass index bd17939925..45278cd511 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseGlobalIllumination.pass @@ -26,6 +26,54 @@ "Name": "DepthStencilInputOutput", "SlotType": "InputOutput", "ScopeAttachmentUsage": "DepthStencil" + }, + { + "Name": "IrradianceOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget", + "LoadStoreAction": { + "ClearValue": { + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadAction": "Clear" + } + } + ], + "ImageAttachments": [ + { + "Name": "IrradianceImage", + "SizeSource": { + "Source": { + "Pass": "This", + "Attachment": "NormalInput" + }, + "Multipliers": { + "WidthMultiplier": 0.25, + "HeightMultiplier": 0.25 + } + }, + "MultisampleSource": { + "Pass": "This", + "Attachment": "NormalInput" + }, + "ImageDescriptor": { + "Format": "R16G16B16A16_FLOAT", + "SharedQueueMask": "Graphics" + } + } + ], + "Connections": [ + { + "LocalSlot": "IrradianceOutput", + "AttachmentRef": { + "Pass": "This", + "Attachment": "IrradianceImage" + } } ], "PassRequests": [ @@ -78,7 +126,7 @@ { "LocalSlot": "Output", "AttachmentRef": { - "Pass": "DiffuseProbeGridDownsamplePass", + "Pass": "Parent", "Attachment": "IrradianceOutput" } } diff --git a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass index 266f65f37b..0560cc2d75 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/DiffuseProbeGridDownsample.pass @@ -5,7 +5,7 @@ "ClassData": { "PassTemplate": { "Name": "DiffuseProbeGridDownsamplePassTemplate", - "PassClass": "FullScreenTriangle", + "PassClass": "DiffuseProbeGridDownsamplePass", "Slots": [ { "Name": "NormalInput", @@ -38,24 +38,6 @@ "LoadStoreAction": { "LoadAction": "DontCare" } - }, - { - // Note: this is attached here to ensure that the image is cleared, - // but it is not used as an output from the shader - "Name": "IrradianceOutput", - "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "ClearValue": { - "Value": [ - 0.0, - 0.0, - 0.0, - 0.0 - ] - }, - "LoadAction": "Clear" - } } ], "ImageAttachments": [ @@ -103,27 +85,6 @@ "Format": "R16G16B16A16_FLOAT", "SharedQueueMask": "Graphics" } - }, - { - "Name": "IrradianceImage", - "SizeSource": { - "Source": { - "Pass": "This", - "Attachment": "NormalInput" - }, - "Multipliers": { - "WidthMultiplier": 0.25, - "HeightMultiplier": 0.25 - } - }, - "MultisampleSource": { - "Pass": "This", - "Attachment": "NormalInput" - }, - "ImageDescriptor": { - "Format": "R16G16B16A16_FLOAT", - "SharedQueueMask": "Graphics" - } } ], "Connections": [ @@ -140,13 +101,6 @@ "Pass": "This", "Attachment": "DownsampledDepthImage" } - }, - { - "LocalSlot": "IrradianceOutput", - "AttachmentRef": { - "Pass": "This", - "Attachment": "IrradianceImage" - } } ], "PassData": { diff --git a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset index eba745fb3c..96cf769690 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset +++ b/Gems/Atom/Feature/Common/Assets/Passes/PassTemplates.azasset @@ -64,6 +64,10 @@ "Name": "CascadedShadowmapsTemplate", "Path": "Passes/CascadedShadowmaps.pass" }, + { + "Name": "SlowClearPassTemplate", + "Path": "Passes/SlowClear.pass" + }, { "Name": "FullscreenCopyTemplate", "Path": "Passes/FullscreenCopy.pass" diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass index 70604fba25..9ae0f62bc7 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyLinearHDRColor.pass @@ -25,10 +25,7 @@ { "Name": "OutputColor", "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "LoadAction": "DontCare" - } + "ScopeAttachmentUsage": "RenderTarget" } ], "Connections": [ diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass index 27fcff21cf..04484e1f17 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/SMAA1xApplyPerceptualColor.pass @@ -25,10 +25,7 @@ { "Name": "OutputColor", "SlotType": "Output", - "ScopeAttachmentUsage": "RenderTarget", - "LoadStoreAction": { - "LoadAction": "DontCare" - } + "ScopeAttachmentUsage": "RenderTarget" } ], "Connections": [ diff --git a/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass b/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass new file mode 100644 index 0000000000..97b486191a --- /dev/null +++ b/Gems/Atom/Feature/Common/Assets/Passes/SlowClear.pass @@ -0,0 +1,34 @@ +{ + "Type": "JsonSerialization", + "Version": 1, + "ClassName": "PassAsset", + "ClassData": { + "PassTemplate": { + + // This is for debug purposes and edge cases only + // If you want to clear an attachment you should + // use the LoadStoreAction on your pass slot. + "Name": "SlowClearPassTemplate", + "PassClass": "SlowClearPass", + "Slots": [ + { + "Name": "ClearInputOutput", + "SlotType": "InputOutput", + "ScopeAttachmentUsage": "RenderTarget", + "LoadStoreAction": { + "ClearValue": { + "Value": [ + 0.0, + 0.0, + 0.0, + 0.0 + ] + }, + "LoadAction": "Clear", + "LoadActionStencil": "Clear" + } + } + ] + } + } +} diff --git a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass index 4ae67b9b09..54491216dd 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/UIParent.pass @@ -41,7 +41,8 @@ "PassData": { "$type": "RasterPassData", "DrawListTag": "2dpass", - "PipelineViewTag": "MainCamera" + "PipelineViewTag": "MainCamera", + "DrawListSortType": "KeyThenReverseDepth" } }, { diff --git a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake index c4d198fef9..a03058e2bf 100644 --- a/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake +++ b/Gems/Atom/Feature/Common/Assets/atom_feature_common_asset_files.cmake @@ -53,6 +53,7 @@ set(FILES Materials/Types/StandardPBR_LowEndForward.azsl Materials/Types/StandardPBR_LowEndForward.shader Materials/Types/StandardPBR_LowEndForward_EDS.shader + Materials/Types/StandardPBR_Metallic.lua Materials/Types/StandardPBR_ParallaxState.lua Materials/Types/StandardPBR_Roughness.lua Materials/Types/StandardPBR_ShaderEnable.lua @@ -129,6 +130,7 @@ set(FILES Passes/DownsampleMipChain.pass Passes/EnvironmentCubeMapDepthMSAA.pass Passes/EnvironmentCubeMapForwardMSAA.pass + Passes/EnvironmentCubeMapForwardSubsurfaceMSAA.pass Passes/EnvironmentCubeMapPipeline.pass Passes/EnvironmentCubeMapSkyBox.pass Passes/EsmShadowmaps.pass @@ -198,6 +200,7 @@ set(FILES Passes/Skinning.pass Passes/SkyBox.pass Passes/SkyBox_TwoOutputs.pass + Passes/SlowClear.pass Passes/SMAA1xApplyLinearHDRColor.pass Passes/SMAA1xApplyPerceptualColor.pass Passes/SMAABlendingWeightCalculation.pass @@ -303,6 +306,7 @@ set(FILES ShaderLib/Atom/Features/ScreenSpace/ScreenSpaceUtil.azsli ShaderLib/Atom/Features/Shadow/BicubicPcfFilters.azsli ShaderLib/Atom/Features/Shadow/DirectionalLightShadow.azsli + ShaderLib/Atom/Features/Shadow/ESM.azsli ShaderLib/Atom/Features/Shadow/NormalOffsetShadows.azsli ShaderLib/Atom/Features/Shadow/ProjectedShadow.azsli ShaderLib/Atom/Features/Shadow/ReceiverPlaneDepthBias.azsli diff --git a/Gems/Atom/Feature/Common/Code/CMakeLists.txt b/Gems/Atom/Feature/Common/Code/CMakeLists.txt index b558be3714..3ebb9df104 100644 --- a/Gems/Atom/Feature/Common/Code/CMakeLists.txt +++ b/Gems/Atom/Feature/Common/Code/CMakeLists.txt @@ -96,6 +96,12 @@ ly_add_target( if(PAL_TRAIT_BUILD_HOST_TOOLS) + set(runtime_dependencies_tools ${pal_source_dir}/runtime_dependencies_tools.cmake) + foreach(pal_tools_platform ${LY_PAL_TOOLS_ENABLED}) + ly_get_list_relative_pal_filename(pal_runtime_dependencies_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${pal_tools_platform}) + list(APPEND runtime_dependencies_tools ${pal_runtime_dependencies_source_dir}/runtime_dependencies_tools.cmake) + endforeach() + ly_add_target( NAME Atom_Feature_Common.Editor GEM_MODULE @@ -103,7 +109,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) FILES_CMAKE atom_feature_common_editor_files.cmake PLATFORM_INCLUDE_FILES - ${pal_source_dir}/runtime_dependencies_tools.cmake + ${runtime_dependencies_tools} INCLUDE_DIRECTORIES PRIVATE . @@ -136,7 +142,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) FILES_CMAKE atom_feature_common_builders_files.cmake PLATFORM_INCLUDE_FILES - ${pal_source_dir}/runtime_dependencies_tools.cmake + ${runtime_dependencies_tools} INCLUDE_DIRECTORIES PRIVATE Source/Builders diff --git a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp index c3c189eb62..dc5d1a5c12 100644 --- a/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/CommonSystemComponent.cpp @@ -97,6 +97,7 @@ #include #include #include +#include #include #include #include @@ -285,6 +286,7 @@ namespace AZ passSystem->AddPassCreator(Name("DiffuseProbeGridBorderUpdatePass"), &Render::DiffuseProbeGridBorderUpdatePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRelocationPass"), &Render::DiffuseProbeGridRelocationPass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridClassificationPass"), &Render::DiffuseProbeGridClassificationPass::Create); + passSystem->AddPassCreator(Name("DiffuseProbeGridDownsamplePass"), &Render::DiffuseProbeGridDownsamplePass::Create); passSystem->AddPassCreator(Name("DiffuseProbeGridRenderPass"), &Render::DiffuseProbeGridRenderPass::Create); passSystem->AddPassCreator(Name("LuminanceHistogramGeneratorPass"), &LuminanceHistogramGeneratorPass::Create); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp index 453dbbc0ab..768c183f03 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseGlobalIlluminationFeatureProcessor.cpp @@ -9,6 +9,7 @@ #include #include #include +#include #include #include #include @@ -90,10 +91,11 @@ namespace AZ downsamplePassFilter, [sizeMultiplier](RPI::Pass* pass) -> RPI::PassFilterExecutionFlow { - for (uint32_t outputIndex = 0; outputIndex < pass->GetOutputCount(); ++outputIndex) + // update the downsample pass size multipliers + for (uint32_t attachmentIndex = 0; attachmentIndex < pass->GetOutputCount(); ++attachmentIndex) { - RPI::Ptr outputAttachment = pass->GetOutputBinding(outputIndex).m_attachment; - RPI::PassAttachmentSizeMultipliers& sizeMultipliers = outputAttachment->m_sizeMultipliers; + RPI::Ptr attachment = pass->GetOutputBinding(attachmentIndex).m_attachment; + RPI::PassAttachmentSizeMultipliers& sizeMultipliers = attachment->m_sizeMultipliers; sizeMultipliers.m_widthMultiplier = sizeMultiplier; sizeMultipliers.m_heightMultiplier = sizeMultiplier; @@ -105,6 +107,25 @@ namespace AZ downsamplePass->GetShaderResourceGroup()->SetConstant( outputImageScaleShaderInput, aznumeric_cast(1.0f / sizeMultiplier)); + // update the parent pass IrradianceImage size multiplier + RPI::ParentPass* parentPass = pass->GetParent(); + RPI::Ptr irradianceImageAttachment; + for (uint32_t attachmentIndex = 0; attachmentIndex < parentPass->GetInputOutputCount(); ++attachmentIndex) + { + RPI::Ptr attachment = parentPass->GetInputOutputBinding(attachmentIndex).m_attachment; + if (attachment->m_name == Name("IrradianceImage")) + { + irradianceImageAttachment = attachment; + break; + } + } + + AZ_Assert(irradianceImageAttachment != nullptr, "Unable to find IrradianceImage attachment"); + + RPI::PassAttachmentSizeMultipliers& sizeMultipliers = irradianceImageAttachment->m_sizeMultipliers; + sizeMultipliers.m_widthMultiplier = sizeMultiplier; + sizeMultipliers.m_heightMultiplier = sizeMultiplier; + // handle all downsample passes return RPI::PassFilterExecutionFlow::ContinueVisitingPasses; }); diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp index 0cdc4d14b1..702e784c86 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendDistancePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,7 +31,15 @@ namespace AZ DiffuseProbeGridBlendDistancePass::DiffuseProbeGridBlendDistancePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridBlendDistancePass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp index e0a4f1ae42..7609e27b66 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBlendIrradiancePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,7 +31,15 @@ namespace AZ DiffuseProbeGridBlendIrradiancePass::DiffuseProbeGridBlendIrradiancePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridBlendIrradiancePass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp index 6c72f904b9..c4fcb49c17 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdatePass.cpp @@ -13,6 +13,7 @@ #include #include #include +#include #include #include #include @@ -30,17 +31,25 @@ namespace AZ DiffuseProbeGridBorderUpdatePass::DiffuseProbeGridBorderUpdatePass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateRow.azshader", - m_rowShader, - m_rowPipelineState, - m_rowSrgLayout, - m_rowDispatchArgs); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateRow.azshader", + m_rowShader, + m_rowPipelineState, + m_rowSrgLayout, + m_rowDispatchArgs); - LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateColumn.azshader", - m_columnShader, - m_columnPipelineState, - m_columnSrgLayout, - m_columnDispatchArgs); + LoadShader("Shaders/DiffuseGlobalIllumination/DiffuseProbeGridBorderUpdateColumn.azshader", + m_columnShader, + m_columnPipelineState, + m_columnSrgLayout, + m_columnDispatchArgs); + } } void DiffuseProbeGridBorderUpdatePass::LoadShader(AZStd::string shaderFilePath, diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp index a6e5fd03ff..7394b1ccfb 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include #include #include @@ -34,7 +35,15 @@ namespace AZ DiffuseProbeGridClassificationPass::DiffuseProbeGridClassificationPass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridClassificationPass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp new file mode 100644 index 0000000000..e00213c524 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp @@ -0,0 +1,47 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include "DiffuseProbeGridDownsamplePass.h" +#include +#include + +namespace AZ +{ + namespace Render + { + RPI::Ptr DiffuseProbeGridDownsamplePass::Create(const RPI::PassDescriptor& descriptor) + { + RPI::Ptr pass = aznew DiffuseProbeGridDownsamplePass(descriptor); + return AZStd::move(pass); + } + + DiffuseProbeGridDownsamplePass::DiffuseProbeGridDownsamplePass(const RPI::PassDescriptor& descriptor) + : RPI::FullscreenTrianglePass(descriptor) + { + } + + bool DiffuseProbeGridDownsamplePass::IsEnabled() const + { + if (!Base::IsEnabled()) + { + return false; + } + + RPI::Scene* scene = m_pipeline->GetScene(); + if (!scene) + { + return false; + } + + // only enabled if there are DiffuseProbeGrids present in the scene + DiffuseProbeGridFeatureProcessor* diffuseProbeGridFeatureProcessor = scene->GetFeatureProcessor(); + return (diffuseProbeGridFeatureProcessor && !diffuseProbeGridFeatureProcessor->GetProbeGrids().empty()); + } + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h new file mode 100644 index 0000000000..de5a981fa1 --- /dev/null +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h @@ -0,0 +1,38 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace Render + { + //! This pass downsamples the scene for use by the DiffuseProbeGridRenderPass. + class DiffuseProbeGridDownsamplePass + : public RPI::FullscreenTrianglePass + { + using Base = RPI::FullscreenTrianglePass; + AZ_RPI_PASS(DiffuseProbeGridDownsamplePass); + + public: + AZ_RTTI(Render::DiffuseProbeGridDownsamplePass, "{B3331B68-F974-44D6-806B-2CFFB4B6B563}", Base); + AZ_CLASS_ALLOCATOR(Render::DiffuseProbeGridDownsamplePass, SystemAllocator, 0); + + //! Creates a new pass without a PassTemplate + static RPI::Ptr Create(const RPI::PassDescriptor& descriptor); + + private: + explicit DiffuseProbeGridDownsamplePass(const RPI::PassDescriptor& descriptor); + + // Pass behavior overrides... + bool IsEnabled() const override; + }; + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp index abee3693f8..df551e7f42 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRayTracingPass.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -38,9 +39,9 @@ namespace AZ : RPI::RenderPass(descriptor) { RHI::Ptr device = RHI::RHISystemInterface::Get()->GetDevice(); - if (device->GetFeatures().m_rayTracing == false) + if (device->GetFeatures().m_rayTracing == false || !AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) { - // raytracing is not supported on this platform + // raytracing or GI is not supported on this platform SetEnabled(false); } } diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp index e35686d343..fd23dadf6f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.cpp @@ -17,6 +17,7 @@ #include #include #include +#include #include #include #include @@ -34,7 +35,15 @@ namespace AZ DiffuseProbeGridRelocationPass::DiffuseProbeGridRelocationPass(const RPI::PassDescriptor& descriptor) : RPI::RenderPass(descriptor) { - LoadShader(); + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + } + else + { + LoadShader(); + } } void DiffuseProbeGridRelocationPass::LoadShader() diff --git a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp index fb674673fa..f444c0c6ba 100644 --- a/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp @@ -11,6 +11,7 @@ #include #include #include +#include #include #include #include @@ -27,6 +28,13 @@ namespace AZ DiffuseProbeGridRenderPass::DiffuseProbeGridRenderPass(const RPI::PassDescriptor& descriptor) : Base(descriptor) { + if (!AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED) + { + // GI is not supported on this platform + SetEnabled(false); + return; + } + // create the shader resource group // Note: the shader may not be available on all platforms AZStd::string shaderFilePath = "Shaders/DiffuseGlobalIllumination/DiffuseProbeGridRender.azshader"; diff --git a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp index 5dcb0dc2bb..8ba92a3317 100644 --- a/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/ImGui/ImGuiPass.cpp @@ -27,6 +27,7 @@ #include #include +#include #include namespace AZ @@ -460,6 +461,9 @@ namespace AZ { auto imguiContextScope = ImguiContextScope(m_imguiContext); auto& io = ImGui::GetIO(); + #if defined(AZ_TRAIT_IMGUI_INI_FILENAME) + io.IniFilename = AZ_TRAIT_IMGUI_INI_FILENAME; + #endif // ImGui IO Setup { diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h index 81f41bd8c9..f2501f3366 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Android/Atom_Feature_Traits_Android.h @@ -9,3 +9,4 @@ #define AZ_TRAIT_LUXCORE_SUPPORTED 0 #define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h index 81f41bd8c9..f2501f3366 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Linux/Atom_Feature_Traits_Linux.h @@ -9,3 +9,4 @@ #define AZ_TRAIT_LUXCORE_SUPPORTED 0 #define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h index 81f41bd8c9..f2501f3366 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Mac/Atom_Feature_Traits_Mac.h @@ -9,3 +9,4 @@ #define AZ_TRAIT_LUXCORE_SUPPORTED 0 #define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h index c35b6f0960..71c521a7f2 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/Windows/Atom_Feature_Traits_Windows.h @@ -9,3 +9,4 @@ #define AZ_TRAIT_LUXCORE_SUPPORTED 0 #define AZ_TRAIT_LUXCORE_EXEPATH "Gems/Atom/Feature/Common/External/LuxCore2.2/win64/dll/luxcoreui.exe" +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 diff --git a/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h b/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h index 81f41bd8c9..f2501f3366 100644 --- a/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h +++ b/Gems/Atom/Feature/Common/Code/Source/Platform/iOS/Atom_Feature_Traits_iOS.h @@ -9,3 +9,4 @@ #define AZ_TRAIT_LUXCORE_SUPPORTED 0 #define AZ_TRAIT_LUXCORE_EXEPATH UNUSED_TRAIT +#define AZ_TRAIT_DIFFUSE_GI_PASSES_SUPPORTED 1 diff --git a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp index 5683241693..20254690f9 100644 --- a/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/PostProcessing/EyeAdaptationPass.cpp @@ -73,8 +73,6 @@ namespace AZ return false; } - AZ_Assert(m_pipeline->GetScene(), "EyeAdaptationPass's Pipeline does not have a valid scene pointer"); - AZ::RPI::Scene* scene = GetScene(); bool enabled = false; diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp index abdf59a915..2073c0b8c0 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingAccelerationStructurePass.cpp @@ -150,18 +150,17 @@ namespace AZ } // build newly added BLAS objects - // [GFX TODO][ATOM-14159] Add changelist for meshes in the RayTracingFeatureProcessor - RayTracingFeatureProcessor::MeshMap& rayTracingMeshes = rayTracingFeatureProcessor->GetMeshes(); - for (auto& rayTracingMesh : rayTracingMeshes) + RayTracingFeatureProcessor::BlasInstanceMap& blasInstances = rayTracingFeatureProcessor->GetBlasInstances(); + for (auto& blasInstance : blasInstances) { - if (rayTracingMesh.second.m_blasBuilt == false) + if (blasInstance.second.m_blasBuilt == false) { - for (auto& rayTracingSubMesh : rayTracingMesh.second.m_subMeshes) + for (auto& blasInstanceSubMesh : blasInstance.second.m_subMeshes) { - context.GetCommandList()->BuildBottomLevelAccelerationStructure(*rayTracingSubMesh.m_blas); + context.GetCommandList()->BuildBottomLevelAccelerationStructure(*blasInstanceSubMesh.m_blas); } - rayTracingMesh.second.m_blasBuilt = true; + blasInstance.second.m_blasBuilt = true; } } diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp index bef95ced17..0a9782980f 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.cpp @@ -149,23 +149,18 @@ namespace AZ { AZ_Assert(blasInstanceFound == false, "Partial set of RayTracingBlas objects found for mesh"); - // create the BLAS object - subMesh.m_blas = AZ::RHI::RayTracingBlas::CreateRHIRayTracingBlas(); + // create the BLAS object and store it in the BLAS list + RHI::Ptr rayTracingBlas = AZ::RHI::RayTracingBlas::CreateRHIRayTracingBlas(); + itMeshBlasInstance->second.m_subMeshes.push_back({ rayTracingBlas }); - // create the buffers from the descriptor - subMesh.m_blas->CreateBuffers(*device, &blasDescriptor, *m_bufferPools); + // create the buffers from the BLAS descriptor + rayTracingBlas->CreateBuffers(*device, &blasDescriptor, *m_bufferPools); - // store the BLAS in the side list - itMeshBlasInstance->second.m_subMeshes.push_back({ subMesh.m_blas }); + // store the BLAS in the mesh + subMesh.m_blas = rayTracingBlas; } } - if (blasInstanceFound) - { - // set the mesh BLAS flag so we don't try to rebuild it in the RayTracingAccelerationStructurePass - mesh.m_blasBuilt = true; - } - // set initial transform mesh.m_transform = m_transformServiceFeatureProcessor->GetTransformForId(objectId); mesh.m_nonUniformScale = m_transformServiceFeatureProcessor->GetNonUniformScaleForId(objectId); diff --git a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h index fbed3b80cf..d098fca35a 100644 --- a/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h +++ b/Gems/Atom/Feature/Common/Code/Source/RayTracing/RayTracingFeatureProcessor.h @@ -127,9 +127,6 @@ namespace AZ // mesh non-uniform scale AZ::Vector3 m_nonUniformScale = AZ::Vector3::CreateOne(); - - // flag indicating if the Blas objects in the sub-meshes are built - bool m_blasBuilt = false; }; using MeshMap = AZStd::map; @@ -184,6 +181,23 @@ namespace AZ //! Updates the RayTracingSceneSrg and RayTracingMaterialSrg, called after the TLAS is allocated in the RayTracingAccelerationStructurePass void UpdateRayTracingSrgs(); + struct SubMeshBlasInstance + { + RHI::Ptr m_blas; + }; + + struct MeshBlasInstance + { + uint32_t m_count = 0; + AZStd::vector m_subMeshes; + + // flag indicating if the Blas objects in the sub-mesh list are built + bool m_blasBuilt = false; + }; + + using BlasInstanceMap = AZStd::unordered_map; + BlasInstanceMap& GetBlasInstances() { return m_blasInstanceMap; } + private: AZ_DISABLE_COPY_MOVE(RayTracingFeatureProcessor); @@ -266,18 +280,6 @@ namespace AZ bool m_materialInfoBufferNeedsUpdate = false; // side list for looking up existing BLAS objects so they can be re-used when the same mesh is added multiple times - struct SubMeshBlasInstance - { - RHI::Ptr m_blas; - }; - - struct MeshBlasInstance - { - uint32_t m_count = 0; - AZStd::vector m_subMeshes; - }; - - using BlasInstanceMap = AZStd::unordered_map; BlasInstanceMap m_blasInstanceMap; // Cache view pointers so we dont need to update them if none changed from frame to frame. diff --git a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake index 3ed2ec8755..900e71717c 100644 --- a/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake +++ b/Gems/Atom/Feature/Common/Code/atom_feature_common_files.cmake @@ -133,6 +133,8 @@ set(FILES Source/DiffuseGlobalIllumination/DiffuseProbeGridRelocationPass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridClassificationPass.h + Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.cpp + Source/DiffuseGlobalIllumination/DiffuseProbeGridDownsamplePass.h Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.cpp Source/DiffuseGlobalIllumination/DiffuseProbeGridRenderPass.h Source/DiffuseGlobalIllumination/DiffuseProbeGrid.cpp diff --git a/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/initialize.py b/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/initialize.py index 24fcd08f02..3a6356f4c9 100644 --- a/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/initialize.py +++ b/Gems/Atom/Feature/Common/Editor/Scripts/ColorGrading/initialize.py @@ -81,10 +81,10 @@ def start(): try: _TAG_LY_BUILD_PATH = os.getenv('TAG_LY_BUILD_PATH', 'build') _DEFAULT_BIN_PATH = Path(str(_O3DE_DEV), _TAG_LY_BUILD_PATH, 'bin', 'profile') - _O3DE_BIN_PATH = Path(os.getenv('O3DE_BIN_PATH', _DEFAULT_BIN_PATH)) - os.environ['O3DE_BIN_PATH'] = _O3DE_BIN_PATH.as_posix() - _LOGGER.debug(f'O3DE_BIN_PATH is: {_O3DE_BIN_PATH}') - site.addsitedir(_O3DE_BIN_PATH.resolve()) + _PATH_O3DE_BIN = Path(os.getenv('PATH_O3DE_BIN', _DEFAULT_BIN_PATH)) + os.environ['PATH_O3DE_BIN'] = _PATH_O3DE_BIN.as_posix() + _LOGGER.debug(f'PATH_O3DE_BIN is: {_PATH_O3DE_BIN}') + site.addsitedir(_PATH_O3DE_BIN.resolve()) except EnvironmentError as e: _LOGGER.error('O3DE bin folder not set or found') raise e @@ -94,10 +94,10 @@ def start(): os.environ['O3DE_DEV'] = _O3DE_DEV.as_posix() _LOGGER.debug(_O3DE_DEV) - _O3DE_BIN_PATH = Path(str(_O3DE_DEV),Path(azlmbr.paths.executableFolder)) + _PATH_O3DE_BIN = Path(str(_O3DE_DEV),Path(azlmbr.paths.executableFolder)) - _O3DE_BIN = Path(os.getenv('O3DE_BIN', _O3DE_BIN_PATH.resolve())) - os.environ['O3DE_BIN'] = _O3DE_BIN_PATH.as_posix() + _O3DE_BIN = Path(os.getenv('O3DE_BIN', _PATH_O3DE_BIN.resolve())) + os.environ['O3DE_BIN'] = _PATH_O3DE_BIN.as_posix() _LOGGER.debug(_O3DE_BIN) diff --git a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h index 514907b19e..580ca97b46 100644 --- a/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h +++ b/Gems/Atom/RHI/Code/Include/Atom/RHI/MemorySubAllocator.h @@ -91,7 +91,10 @@ namespace AZ m_pageAllocator = &pageAllocator; m_descriptor = descriptor; m_descriptor.m_addressBase = 0; - m_descriptor.m_capacityInBytes = m_pageAllocator->GetPageSize(); + if (m_descriptor.m_capacityInBytes == 0) + { + m_descriptor.m_capacityInBytes = m_pageAllocator->GetPageSize(); + } } template diff --git a/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp b/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp index 58c2136e2f..ec5220aeeb 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/CommandListValidator.cpp @@ -56,7 +56,6 @@ namespace AZ { return true; } - AZ_PROFILE_FUNCTION(RHI); ValidateViewContext context; context.m_scopeName = m_scope->GetId().GetCStr(); context.m_srgName = shaderResourceGroup.GetName().GetCStr(); diff --git a/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp b/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp index 3209a30f1a..5d1da487ab 100644 --- a/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp +++ b/Gems/Atom/RHI/Code/Source/RHI/ShaderResourceGroupPool.cpp @@ -248,8 +248,6 @@ namespace AZ void ShaderResourceGroupPool::CompileGroupsForInterval(Interval interval) { - AZ_PROFILE_SCOPE(RHI, "CompileGroupsForInterval"); - AZ_Assert(m_isCompiling, "You must call CompileGroupsBegin() first!"); AZ_Assert( interval.m_max >= interval.m_min && @@ -259,6 +257,8 @@ namespace AZ for (uint32_t i = interval.m_min; i < interval.m_max; ++i) { ShaderResourceGroup* group = m_groupsToCompile[i]; + AZ_PROFILE_SCOPE(RHI, "CompileGroupsForInterval %s", group->GetName().GetCStr()); + CompileGroupInternal(*group, group->GetData()); group->m_isQueuedForCompile = false; } diff --git a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake index eb733a4d5a..1ee87e3099 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake +++ b/Gems/Atom/RHI/DX12/Code/Source/Platform/Windows/PAL_windows.cmake @@ -33,6 +33,13 @@ if(aftermath_header) set(PAL_TRAIT_AFTERMATH_AVAILABLE TRUE) endif() +ly_add_source_properties( + SOURCES + Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp + PROPERTY COMPILE_DEFINITIONS + VALUES ${LY_PAL_TOOLS_DEFINES} +) + # Disable windows OS version check until infra can upgrade all our jenkins nodes # if(NOT CMAKE_SYSTEM_VERSION VERSION_GREATER_EQUAL "10.0.17763") # message(FATAL_ERROR "Windows DX12 RHI implementation requires an OS version and SDK matching windows 10 build 1809 or greater") diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp b/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp index 18834bdf46..3912fbed80 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI.Builders/ShaderPlatformInterfaceSystemComponent.cpp @@ -15,15 +15,15 @@ #include #if defined(AZ_TOOLS_EXPAND_FOR_RESTRICTED_PLATFORMS) - #if defined(TOOLS_SUPPORT_JASPER) - #include - #endif - #if defined(TOOLS_SUPPORT_PROVO) - #include - #endif - #if defined(TOOLS_SUPPORT_SALEM) - #include - #endif +# if defined(TOOLS_SUPPORT_JASPER) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Jasper) +# endif +# if defined(TOOLS_SUPPORT_PROVO) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Provo) +# endif +# if defined(TOOLS_SUPPORT_SALEM) +# include AZ_RESTRICTED_FILE_EXPLICIT(RHI.Builders/ShaderPlatformInterface, Salem) +# endif #endif #include diff --git a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h index 1472cdc80e..da71d669b4 100644 --- a/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h +++ b/Gems/Atom/RHI/DX12/Code/Source/RHI/CommandList.h @@ -390,7 +390,6 @@ namespace AZ } const PipelineLayout& pipelineLayout = pipelineState->GetPipelineLayout(); - const RHI::PipelineLayoutDescriptor& pipelineLayoutDescriptor = pipelineLayout.GetPipelineLayoutDescriptor(); // Pull from slot bindings dictated by the pipeline layout. Re-bind anything that has changed // at the flat index level. @@ -499,12 +498,15 @@ namespace AZ } } +#if defined (AZ_RHI_ENABLE_VALIDATION) if (updatePipelineState || updateSRG) { + const RHI::PipelineLayoutDescriptor& pipelineLayoutDescriptor = pipelineLayout.GetPipelineLayoutDescriptor(); m_validator.ValidateShaderResourceGroup( *shaderResourceGroup, pipelineLayoutDescriptor.GetShaderResourceGroupBindingInfo(srgIndex)); } +#endif } return true; } diff --git a/Gems/Atom/RHI/gem.json b/Gems/Atom/RHI/gem.json index 7b64476c65..de46c312ad 100644 --- a/Gems/Atom/RHI/gem.json +++ b/Gems/Atom/RHI/gem.json @@ -15,6 +15,7 @@ "Atom_RHI_DX12", "Atom_RHI_Metal", "Atom_RHI_Vulkan", + "Atom_RHI_Salem", "Atom_RHI_Null", "Atom_Feature_Common" ] diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h index 6523f0a6d8..00b7a76f77 100644 --- a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/ParentPass.h @@ -131,6 +131,19 @@ namespace AZ // Generates child passes from source PassTemplate void CreatePassesFromTemplate(); + + // Generates child clear passes to clear input and input/output attachments + // TODO: These two functions are a workaround for a complicated edge case: + // Let Parent Pass P1 have two children, C1 and C2. C1 writes to an attachment that C2 reads, + // but C1 can be disabled, in which case we just want C2 to read the cleared texture. + // Because of this, the attachment is owned by the parent pass, that way it is always available for C2 + // to read even when C1 is disabled. However we still want to clear the attachment before C2 reads it. + // We tried overriding the LoadStoreAction to clear on C2's slot when C1 is disabled, but the RHI + // doesn't allow for clears on Input only slots. Changing the slot to InputOutput was in conflict with + // the texture definition in the SRG, and it couldn't be changed to RW because it was an MSAA texture. + // So now we detect clear actions on parent slots and generate a clear pass for them. + void CreateClearPassFromBinding(PassAttachmentBinding& binding, PassRequest& clearRequest); + void CreateClearPassesFromBindings(); }; template diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h new file mode 100644 index 0000000000..6fcb7abd17 --- /dev/null +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Public/Pass/SlowClearPass.h @@ -0,0 +1,42 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace RPI + { + //! Only use this for debug purposes and edge cases + //! The correct and efficient way to clear a pass is through the LoadStoreAction on the pass slot + //! This will clear a given image attachment to the specified clear value. + class SlowClearPass + : public RenderPass + { + AZ_RPI_PASS(SlowClearPass); + + public: + AZ_RTTI(SlowClearPass, "{31CBAD6C-108F-4F3F-B498-ED968DFCFCE2}", RenderPass); + AZ_CLASS_ALLOCATOR(SlowClearPass, SystemAllocator, 0); + virtual ~SlowClearPass() = default; + + //! Creates a SlowClearPass + static Ptr Create(const PassDescriptor& descriptor); + + protected: + SlowClearPass(const PassDescriptor& descriptor); + void InitializeInternal() override; + + private: + RHI::ClearValue m_clearValue; + }; + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h new file mode 100644 index 0000000000..7607bca285 --- /dev/null +++ b/Gems/Atom/RPI/Code/Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h @@ -0,0 +1,43 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ +#pragma once + +#include +#include + +namespace AZ +{ + namespace RPI + { + //! Custom data for the SlowClearPass. Should be specified in the PassRequest. + struct SlowClearPassData + : public RenderPassData + { + AZ_RTTI(SlowClearPassData, "{5F2C24A4-62D0-4E60-91EC-C207C10D15C6}", RenderPassData); + AZ_CLASS_ALLOCATOR(SlowClearPassData, SystemAllocator, 0); + + SlowClearPassData() = default; + virtual ~SlowClearPassData() = default; + + static void Reflect(ReflectContext* context) + { + if (auto* serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(0) + ->Field("ClearValue", &SlowClearPassData::m_clearValue) + ; + } + } + + RHI::ClearValue m_clearValue; + }; + + } // namespace RPI +} // namespace AZ + diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp index dccf5dbc2e..55f3e44173 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/ParentPass.cpp @@ -9,11 +9,15 @@ #include #include +#include #include +#include #include #include #include +#include +#include #include namespace AZ @@ -196,7 +200,7 @@ namespace AZ } } - // --- PassTemplate related functions --- + // --- Child creation --- void ParentPass::CreatePassesFromTemplate() { @@ -217,6 +221,49 @@ namespace AZ } } + void ParentPass::CreateClearPassFromBinding(PassAttachmentBinding& binding, PassRequest& clearRequest) + { + if (binding.m_unifiedScopeDesc.m_loadStoreAction.m_loadAction == RHI::AttachmentLoadAction::Clear || + binding.m_unifiedScopeDesc.m_loadStoreAction.m_loadActionStencil == RHI::AttachmentLoadAction::Clear) + { + // Set the name of the child clear pass as well as the binding it's connected to + clearRequest.m_passName = ConcatPassName(Name("Clear"), binding.m_name); + clearRequest.m_connections[0].m_attachmentRef.m_attachment = binding.m_name; + + // Set the pass clear value to the clear value of the attachment binding + SlowClearPassData* clearData = static_cast(clearRequest.m_passData.get()); + clearData->m_clearValue = binding.m_unifiedScopeDesc.m_loadStoreAction.m_clearValue; + + // Create and add the pass + Ptr clearPass = PassSystemInterface::Get()->CreatePassFromRequest(&clearRequest); + if (clearPass) + { + AddChild(clearPass); + } + } + + } + + void ParentPass::CreateClearPassesFromBindings() + { + PassRequest clearRequest; + clearRequest.m_templateName = Name("SlowClearPassTemplate"); + clearRequest.m_passData = AZStd::make_shared(); + clearRequest.m_connections.push_back(); + clearRequest.m_connections[0].m_localSlot = Name("ClearInputOutput"); + clearRequest.m_connections[0].m_attachmentRef.m_pass = Name("Parent"); + + for (uint32_t idx = 0; idx < GetInputCount(); ++idx) + { + CreateClearPassFromBinding(GetInputBinding(idx), clearRequest); + } + + for (uint32_t idx = 0; idx < GetInputOutputCount(); ++idx) + { + CreateClearPassFromBinding(GetInputOutputBinding(idx), clearRequest); + } + } + // --- Pass behavior functions --- void ParentPass::CreateChildPasses() @@ -229,6 +276,7 @@ namespace AZ m_flags.m_alreadyCreatedChildren = true; RemoveChildren(); + CreateClearPassesFromBindings(); CreatePassesFromTemplate(); CreateChildPassesInternal(); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp index ef8d7a3fae..cc79df144d 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassFactory.cpp @@ -19,6 +19,7 @@ #include #include #include +#include #include #include #include @@ -60,6 +61,7 @@ namespace AZ { AddPassCreator(Name("ParentPass"), &ParentPass::Create); AddPassCreator(Name("RasterPass"), &RasterPass::Create); + AddPassCreator(Name("SlowClearPass"), &SlowClearPass::Create); AddPassCreator(Name("CopyPass"), &CopyPass::Create); AddPassCreator(Name("FullScreenTriangle"), &FullscreenTrianglePass::Create); AddPassCreator(Name("ComputePass"), &ComputePass::Create); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp index cd64010680..9e1333b7ab 100644 --- a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/PassSystem.cpp @@ -39,6 +39,7 @@ #include #include #include +#include namespace AZ { @@ -67,6 +68,7 @@ namespace AZ PassSlot::Reflect(context); PassData::Reflect(context); + SlowClearPassData::Reflect(context); CopyPassData::Reflect(context); RenderPassData::Reflect(context); ComputePassData::Reflect(context); diff --git a/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp new file mode 100644 index 0000000000..62a8241242 --- /dev/null +++ b/Gems/Atom/RPI/Code/Source/RPI.Public/Pass/SlowClearPass.cpp @@ -0,0 +1,45 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include +#include + +#include + +namespace AZ +{ + namespace RPI + { + Ptr SlowClearPass::Create(const PassDescriptor& descriptor) + { + Ptr pass = aznew SlowClearPass(descriptor); + return pass; + } + + SlowClearPass::SlowClearPass(const PassDescriptor& descriptor) + : RenderPass(descriptor) + { + const SlowClearPassData* passData = PassUtils::GetPassData(descriptor); + if (passData != nullptr) + { + m_clearValue = passData->m_clearValue; + } + } + + void SlowClearPass::InitializeInternal() + { + RenderPass::InitializeInternal(); + + // Set clear value + AZ_Assert(GetInputOutputCount() > 0, "SlowClearPass: Missing InputOutput binding!"); + RPI::PassAttachmentBinding& binding = GetInputOutputBinding(0); + binding.m_unifiedScopeDesc.m_loadStoreAction.m_clearValue = m_clearValue; + } + + } // namespace RPI +} // namespace AZ diff --git a/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake b/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake index 93b85375f0..36df56cdab 100644 --- a/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake +++ b/Gems/Atom/RPI/Code/atom_rpi_public_files.cmake @@ -73,6 +73,7 @@ set(FILES Include/Atom/RPI.Public/Pass/RasterPass.h Include/Atom/RPI.Public/Pass/RenderPass.h Include/Atom/RPI.Public/Pass/MSAAResolvePass.h + Include/Atom/RPI.Public/Pass/SlowClearPass.h Include/Atom/RPI.Public/Pass/Specific/DownsampleMipChainPass.h Include/Atom/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.h Include/Atom/RPI.Public/Pass/Specific/EnvironmentCubeMapPass.h @@ -149,6 +150,7 @@ set(FILES Source/RPI.Public/Pass/RasterPass.cpp Source/RPI.Public/Pass/RenderPass.cpp Source/RPI.Public/Pass/MSAAResolvePass.cpp + Source/RPI.Public/Pass/SlowClearPass.cpp Source/RPI.Public/Pass/Specific/DownsampleMipChainPass.cpp Source/RPI.Public/Pass/Specific/ImageAttachmentPreviewPass.cpp Source/RPI.Public/Pass/Specific/EnvironmentCubeMapPass.cpp diff --git a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake index 4f0e432511..df8f389c37 100644 --- a/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake +++ b/Gems/Atom/RPI/Code/atom_rpi_reflect_files.cmake @@ -75,6 +75,7 @@ set(FILES Include/Atom/RPI.Reflect/Pass/PassTemplate.h Include/Atom/RPI.Reflect/Pass/RasterPassData.h Include/Atom/RPI.Reflect/Pass/RenderPassData.h + Include/Atom/RPI.Reflect/Pass/SlowClearPassData.h Include/Atom/RPI.Reflect/Shader/ShaderCommonTypes.h Include/Atom/RPI.Reflect/Shader/ShaderAsset.h Include/Atom/RPI.Reflect/Shader/ShaderAssetCreator.h diff --git a/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp b/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp index 19c55d7473..3a96d3c07b 100644 --- a/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp +++ b/Gems/Atom/Tools/AtomToolsFramework/Code/Tests/ViewportInteractionImplTests.cpp @@ -167,7 +167,8 @@ namespace UnitTest const auto ray = m_viewportInteractionImpl->ViewportScreenToWorldRay(ScreenPoint(832, 226)); float unused; - auto intersection = AZ::Intersect::IntersectRaySphere(ray.origin, ray.direction, AZ::Vector3(-14.0f, 5.7f, 0.75f), 0.5f, unused); + auto intersection = + AZ::Intersect::IntersectRaySphere(ray.m_origin, ray.m_direction, AZ::Vector3(-14.0f, 5.7f, 0.75f), 0.5f, unused); EXPECT_EQ(intersection, AZ::Intersect::SphereIsectTypes::ISECT_RAY_SPHERE_ISECT); } diff --git a/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt b/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt index e53a0c6281..67f28767e0 100644 --- a/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt +++ b/Gems/AtomLyIntegration/AtomBridge/Code/CMakeLists.txt @@ -68,6 +68,14 @@ ly_create_alias(NAME Atom_AtomBridge.Clients NAMESPACE Gem TARGETS Gem::Atom_Ato ly_create_alias(NAME Atom_AtomBridge.Servers NAMESPACE Gem TARGETS Gem::Atom_AtomBridge) if(PAL_TRAIT_BUILD_HOST_TOOLS) + + set(additional_tool_deps ${pal_dir}/additional_${PAL_PLATFORM_NAME_LOWERCASE}_tool_deps.cmake) + foreach(pal_tools_platform ${LY_PAL_TOOLS_ENABLED}) + string(TOLOWER ${pal_tools_platform} pal_tools_platform_lowercase) + ly_get_list_relative_pal_filename(pal_runtime_dependencies_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${pal_tools_platform}) + list(APPEND additional_tool_deps ${pal_runtime_dependencies_source_dir}/additional_${pal_tools_platform_lowercase}_tool_deps.cmake) + endforeach() + ly_add_target( NAME Atom_AtomBridge.Editor ${PAL_TRAIT_MONOLITHIC_DRIVEN_MODULE_TYPE} NAMESPACE Gem @@ -79,7 +87,7 @@ if(PAL_TRAIT_BUILD_HOST_TOOLS) PUBLIC Include PLATFORM_INCLUDE_FILES - ${pal_dir}/additional_${PAL_PLATFORM_NAME_LOWERCASE}_tool_deps.cmake + ${additional_tool_deps} COMPILE_DEFINITIONS PRIVATE EDITOR diff --git a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp index fa7a0cf2bf..b96fdc9f1d 100644 --- a/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp +++ b/Gems/AtomLyIntegration/AtomViewportDisplayIcons/Code/Source/AtomViewportDisplayIconsSystemComponent.cpp @@ -8,6 +8,7 @@ #include "AtomViewportDisplayIconsSystemComponent.h" +#include #include #include #include @@ -117,8 +118,7 @@ namespace AZ::Render return; } - auto perViewportDynamicDrawInterface = - AtomBridge::PerViewportDynamicDraw::Get(); + auto perViewportDynamicDrawInterface = AtomBridge::PerViewportDynamicDraw::Get(); if (!perViewportDynamicDrawInterface) { return; @@ -131,7 +131,7 @@ namespace AZ::Render return; } - // Find our icon, falling back on a grey placeholder if its image is unavailable + // Find our icon, falling back on a gray placeholder if its image is unavailable AZ::Data::Instance image = AZ::RPI::ImageSystemInterface::Get()->GetSystemImage(AZ::RPI::SystemImage::Grey); if (auto iconIt = m_iconData.find(drawParameters.m_icon); iconIt != m_iconData.end()) { @@ -172,13 +172,16 @@ namespace AZ::Render } else if (drawParameters.m_positionSpace == CoordinateSpace::WorldSpace) { + // Calculate the ndc point (0.0-1.0 range) including depth + const AZ::Vector3 ndcPoint = AzFramework::WorldToScreenNdc( + drawParameters.m_position, viewportContext->GetCameraViewMatrixAsMatrix3x4(), + viewportContext->GetCameraProjectionMatrix()); + // Calculate our screen space position using the viewport size // We want this instead of RenderViewportWidget::WorldToScreen which works in QWidget virtual coordinate space - const AzFramework::ScreenPoint position = AzFramework::WorldToScreen( - drawParameters.m_position, viewportContext->GetCameraViewMatrixAsMatrix3x4(), - viewportContext->GetCameraProjectionMatrix(), viewportSize); - screenPosition.SetX(aznumeric_cast(position.m_x)); - screenPosition.SetY(aznumeric_cast(position.m_y)); + const AzFramework::ScreenPoint screenPoint = AzFramework::ScreenPointFromNdc(AZ::Vector3ToVector2(ndcPoint), viewportSize); + + screenPosition = AzFramework::Vector3FromScreenPoint(screenPoint, ndcPoint.GetZ()); } struct Vertex @@ -210,7 +213,12 @@ namespace AZ::Render createVertex(-0.5f, 0.5f, 0.f, 1.f) }; AZStd::array indices = {0, 1, 2, 0, 2, 3}; - dynamicDraw->DrawIndexed(&vertices, static_cast(vertices.size()), &indices, static_cast(indices.size()), RHI::IndexFormat::Uint16, drawSrg); + + dynamicDraw->SetSortKey( + aznumeric_cast(screenPosition.GetZ() * aznumeric_cast(AZStd::numeric_limits::max()))); + dynamicDraw->DrawIndexed( + &vertices, static_cast(vertices.size()), &indices, static_cast(indices.size()), RHI::IndexFormat::Uint16, + drawSrg); } QString AtomViewportDisplayIconsSystemComponent::FindAssetPath(const QString& path) const @@ -354,7 +362,7 @@ namespace AZ::Render { // Once the shader is loaded, register it with the dynamic draw context Data::Asset shaderAsset = asset; - AtomBridge::PerViewportDynamicDraw::Get()->RegisterDynamicDrawContext(m_drawContextName, [shaderAsset](RPI::Ptr drawContext) + AtomBridge::PerViewportDynamicDraw::Get()->RegisterDynamicDrawContext(m_drawContextName, [shaderAsset](RPI::Ptr dynamicDraw) { AZ_Assert(shaderAsset->IsReady(), "Attempting to register the AtomViewportDisplayIconsSystemComponent" " dynamic draw context before the shader asset is loaded. The shader should be loaded first" @@ -362,12 +370,11 @@ namespace AZ::Render " will be executed during scene processing and there may be multiple scenes executing in parallel."); Data::Instance shader = RPI::Shader::FindOrCreate(shaderAsset); - drawContext->InitShader(shader); - drawContext->InitVertexFormat( - { {"POSITION", RHI::Format::R32G32B32_FLOAT}, - {"COLOR", RHI::Format::R8G8B8A8_UNORM}, - {"TEXCOORD", RHI::Format::R32G32_FLOAT} }); - drawContext->EndInit(); + dynamicDraw->InitShader(shader); + dynamicDraw->InitVertexFormat({ { "POSITION", RHI::Format::R32G32B32_FLOAT }, + { "COLOR", RHI::Format::R8G8B8A8_UNORM }, + { "TEXCOORD", RHI::Format::R32G32_FLOAT } }); + dynamicDraw->EndInit(); }); m_drawContextRegistered = true; diff --git a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp index ee66518779..74e01c7829 100644 --- a/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp +++ b/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Animation/AttachmentComponent.cpp @@ -58,13 +58,17 @@ namespace AZ behaviorContext->EBus("AttachmentComponentRequestBus") ->Event("Attach", &LmbrCentral::AttachmentComponentRequestBus::Events::Attach) ->Event("Detach", &LmbrCentral::AttachmentComponentRequestBus::Events::Detach) - ->Event("SetAttachmentOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::SetAttachmentOffset); + ->Event("SetAttachmentOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::SetAttachmentOffset) + ->Event("GetJointName", &LmbrCentral::AttachmentComponentRequestBus::Events::GetJointName) + ->Event("GetTargetEntityId", &LmbrCentral::AttachmentComponentRequestBus::Events::GetTargetEntityId) + ->Event("GetOffset", &LmbrCentral::AttachmentComponentRequestBus::Events::GetOffset); behaviorContext->EBus("AttachmentComponentNotificationBus") ->Handler(); } } + void AttachmentComponent::Reflect(AZ::ReflectContext* context) { AttachmentConfiguration::Reflect(context); diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp index ef6ff4681a..5e4afb68c7 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.cpp @@ -326,6 +326,9 @@ namespace EMStudio Camera::Configuration cameraConfig; cameraConfig.m_fovRadians = AZ::DegToRad(m_renderOptions->GetFOV()); cameraConfig.m_nearClipDistance = m_renderOptions->GetNearClipPlaneDistance(); + cameraConfig.m_farClipDistance = m_renderOptions->GetFarClipPlaneDistance(); + cameraConfig.m_frustumWidth = DefaultFrustumDimension; + cameraConfig.m_frustumHeight = DefaultFrustumDimension; preset->ApplyLightingPreset( iblFeatureProcessor, m_skyboxFeatureProcessor, exposureControlSettingInterface, m_directionalLightFeatureProcessor, diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h index 27e62bb130..10745c6c26 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportRenderer.h @@ -89,6 +89,7 @@ namespace EMStudio AZStd::vector m_actorEntities; const RenderOptions* m_renderOptions; + const float DefaultFrustumDimension = 128.0f; AZStd::vector m_lightHandles; }; } diff --git a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp index 0cf6dd70b3..962c9417b7 100644 --- a/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp +++ b/Gems/AtomLyIntegration/EMotionFXAtom/Code/Tools/EMStudio/AnimViewportToolBar.cpp @@ -162,6 +162,7 @@ namespace EMStudio const bool isChecked = settings.value("CameraFollowUp", false).toBool(); m_followCharacterAction->setChecked(isChecked); + AnimViewportRequestBus::Broadcast(&AnimViewportRequestBus::Events::SetFollowCharacter, isChecked); } void AnimViewportToolBar::SaveSettings() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/.env.example b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/.env.example index 29c1739992..9f881ac3d3 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/.env.example +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/.env.example @@ -10,12 +10,12 @@ export DYNACONF_COMPANY=Amazon # if a O3DE project isn't set use this gem export DYNACONF_O3DE_PROJECT=DccScriptingInterface -export DYNACONF_O3DE_PROJECT_PATH=`pwd` -export DYNACONF_O3DE_DEV=${O3DE_PROJECT_PATH}\..\..\..\.. +export DYNACONF_PATH_O3DE_PROJECT=`pwd` +export DYNACONF_O3DE_DEV=${PATH_O3DE_PROJECT}\..\..\..\.. # LY build folder -export DYNACONF_O3DE_BUILD_PATH=${O3DE_DEV}\build -export DYNACONF_O3DE_BIN_PATH=${O3DE_BUILD_PATH}\bin\profile +export DYNACONF_PATH_O3DE_BUILD=${O3DE_DEV}\build +export DYNACONF_PATH_O3DE_BIN=${PATH_O3DE_BUILD}\bin\profile # default IDE and debug settings #export DYNACONF_DCCSI_GDEBUG=false @@ -24,7 +24,7 @@ export DYNACONF_DCCSI_GDEBUGGER=WING export DYNACONF_DCCSI_LOGLEVEL=20 # defaults for DccScriptingInterface (DCCsi) -export DYNACONF_DCCSIG_PATH=${O3DE_DEV}\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface +export DYNACONF_PATH_DCCSIG=${O3DE_DEV}\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface # set up default python interpreter (O3DE) # we may want to entirely remove these and rely on config.py to dynamically set up @@ -33,20 +33,20 @@ export DYNACONF_DCCSI_PY_VERSION_MAJOR=3 export DYNACONF_DCCSI_PY_VERSION_MINOR=7 export DYNACONF_DCCSI_PY_VERSION_RELEASE=11 # To Do: probably move the folder below into the /SDK folder? -export DYNACONF_DCCSI_PYTHON_PATH=${DCCSIG_PATH}\3rdParty\Python +export DYNACONF_PATH_DCCSI_PYTHON=${PATH_DCCSIG}\3rdParty\Python # add access to a Lib location that matches the py version (3.7.x) # switch this for other python version like (2.7.x) for Maya -export DYNACONF_DCCSI_PYTHON_LIB_PATH=${DCCSI_PYTHON_PATH}\Lib\${DCCSI_PY_VERSION_MAJOR}.x\${DCCSI_PY_VERSION_MAJOR}.${DCCSI_PY_VERSION_MINOR}.x\site-packages +export DYNACONF_PATH_DCCSI_PYTHON_LIB=${PATH_DCCSI_PYTHON}\Lib\${DCCSI_PY_VERSION_MAJOR}.x\${DCCSI_PY_VERSION_MAJOR}.${DCCSI_PY_VERSION_MINOR}.x\site-packages # TO DO: figure out how to best deal with OS folder (i.e. 'windows') -export DYNACONF_O3DE_PYTHON_INSTALL=${O3DE_DEV}\python -export DYNACONF_DCCSI_PY_BASE=${O3DE_PYTHON_INSTALL}\python.cmd +export DYNACONF_PATH_O3DE_PYTHON_INSTALL=${O3DE_DEV}\python +export DYNACONF_DCCSI_PY_BASE=${PATH_O3DE_PYTHON_INSTALL}\python.cmd # set up Qt / PySide2 # TO DO: These should NOT be set in the global env as they will cause conflicts # with other Qt apps (like DCC tools), only set in local.env, or modify config.py # for utils/tools/apps that need them ( see config.init_ly_pyside() ) #export DYNACONF_QTFORPYTHON_PATH=${O3DE_DEV}\Gems\QtForPython\3rdParty\pyside2\windows\release -#export DYNACONF_QT_PLUGIN_PATH=${O3DE_BUILD_PATH}\bin\profile\EditorPlugins -#export DYNACONF_QT_QPA_PLATFORM_PLUGIN_PATH=${O3DE_BUILD_PATH}\bin\profile\EditorPlugins\platforms +#export DYNACONF_QT_PLUGIN_PATH=${PATH_O3DE_BUILD}\bin\profile\EditorPlugins +#export DYNACONF_QT_QPA_PLATFORM_PLUGIN_PATH=${PATH_O3DE_BUILD}\bin\profile\EditorPlugins\platforms diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/3rdParty/Python/README.txt b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/3rdParty/Python/README.txt index 7f5a72fb1c..8146fc0020 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/3rdParty/Python/README.txt +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/3rdParty/Python/README.txt @@ -33,4 +33,11 @@ pyside2-tools instructions: 3. add to PYTHONPATH: < local DCCsi >\3rdParty\Python in .py something like: site.addsitedir(DCCSI_PYSIDE2_TOOLS) -See: "< local DCCsi >\config.py" \ No newline at end of file +See: "< local DCCsi >\config.py" + +Substance Automation Toolkit (SAT) Instructions: +Substance has a licensed python API for automating material data workflows. By default, their instructions cover installing it to a python 'system interpreter', however if we want to install it for use within the DCCsi (for custom tools) or even potentially to build inter-op and integrations with O3DE editors, we want to install it in a way that is accessible. + +Install Substance Automation Toolkit 3rd party library to DCCsi 3rdParty sandbox: + +> C:\Depot\o3de\python> pip install "c:\< path to >\SubstanceAutomationToolkit\Python API\Pysbs-2021.2.2-py2.py3-none-win_amd64.whl" --target="C:\Depot\o3de\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\3rdParty\Python\Lib\3.x\3.7.x\site-packages" \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Editor/Scripts/bootstrap.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Editor/Scripts/bootstrap.py index 406e2b04ff..6a4dbb2906 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Editor/Scripts/bootstrap.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Editor/Scripts/bootstrap.py @@ -14,74 +14,88 @@ If you need DCCsi access in py27 (Autodesk Maya for instance) you may need to implement your own boostrapper module. Currently this is boostrapped from add_dccsi.py, as a temporty measure related to this Jira: SPEC-2581""" + +# test bootstrap execution time +import time +_START = time.process_time() # start tracking + # standard imports import sys import os import site -import importlib.util from pathlib import Path import logging as _logging # ------------------------------------------------------------------------- # ------------------------------------------------------------------------- -_O3DE_RUNNING=None -try: - import azlmbr - _O3DE_RUNNING=True -except: - _O3DE_RUNNING=False -# ------------------------------------------------------------------------- +_MODULENAME = 'O3DE.DCCsi.bootstrap' + +# we don't use dynaconf setting here as we might not yet have access +# we need to set up basic access to the DCCsi +_MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? +_PATH_DCCSIG = Path(os.path.join(_MODULE_PATH, '../../..')) +site.addsitedir(_PATH_DCCSIG) + +# set envar so DCCsi synthetic env bootstraps with it (config.py) +from azpy.constants import ENVAR_PATH_DCCSIG +os.environ[ENVAR_PATH_DCCSIG] = str(_PATH_DCCSIG.resolve()) +# ------------------------------------------------------------------------- # ------------------------------------------------------------------------- -# we don't use dynaconf setting here as we might not yet have access -# to that site-dir. - -_MODULENAME = __name__ -if _MODULENAME is '__main__': - _MODULENAME = 'O3DE.DCCsi.bootstrap' - -# set up module logging -for handler in _logging.root.handlers[:]: - _logging.root.removeHandler(handler) -_LOGGER = _logging.getLogger(_MODULENAME) - -# we need to set up basic access to the DCCsi -_MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? -_DCCSI_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../../..')) -_DCCSI_PATH = os.getenv('DCCSI_PATH', _DCCSI_PATH) -site.addsitedir(_DCCSI_PATH) - # now we have azpy api access from azpy.env_bool import env_bool from azpy.constants import ENVAR_DCCSI_GDEBUG from azpy.constants import ENVAR_DCCSI_DEV_MODE from azpy.constants import ENVAR_DCCSI_LOGLEVEL +from azpy.constants import ENVAR_DCCSI_GDEBUGGER from azpy.constants import FRMT_LOG_LONG -# set up global space, logging etc. -# set these true if you want them set globally for debugging +from azpy.env_bool import env_bool _DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) _DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) -_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, int(20))) -if _DCCSI_GDEBUG: - _DCCSI_LOGLEVEL = int(10) +_DCCSI_GDEBUGGER = env_bool(ENVAR_DCCSI_GDEBUGGER, 'WING') -_logging.basicConfig(format=FRMT_LOG_LONG, level=_DCCSI_LOGLEVEL) +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, _logging.INFO)) +if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG + +# set up module logging +#for handler in _logging.root.handlers[:]: + #_logging.root.removeHandler(handler) + +# configure basic logger +# note: not using a common logger to reduce cyclical imports +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') + +_LOGGER = _logging.getLogger(_MODULENAME) _LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) # ------------------------------------------------------------------------- +# ------------------------------------------------------------------------- +def attach_debugger(): + from azpy.test.entry_test import connect_wing + _debugger = connect_wing() + return _debugger +# ------------------------------------------------------------------------- + + # ------------------------------------------------------------------------- # _settings.setenv() # doing this will add the additional DYNACONF_ envars -def get_dccsi_config(DCCSI_PATH=_DCCSI_PATH): +import importlib.util +def get_dccsi_config(PATH_DCCSIG=_PATH_DCCSIG): """Convenience method to set and retreive settings directly from module.""" # we can go ahead and just make sure the the DCCsi env is set # _config is SO generic this ensures we are importing a specific one _spec_dccsi_config = importlib.util.spec_from_file_location("dccsi._config", - Path(DCCSI_PATH, + Path(PATH_DCCSIG, "config.py")) _dccsi_config = importlib.util.module_from_spec(_spec_dccsi_config) _spec_dccsi_config.loader.exec_module(_dccsi_config) @@ -89,114 +103,205 @@ def get_dccsi_config(DCCSI_PATH=_DCCSI_PATH): return _dccsi_config # ------------------------------------------------------------------------- -# set and retreive the base env context/_settings on import -_config = get_dccsi_config() -_settings = _config.get_config_settings() +# ------------------------------------------------------------------------- +# bootstrap in AssetProcessor +def bootstrap_Editor(test_config=_DCCSI_GDEBUG, + test_pyside2=_DCCSI_GDEBUG): + '''Put boostrapping code here to execute in O3DE Editor.exe''' + + _settings = None + + if test_config: + # set and retreive the base env context/_settings on import + _config = get_dccsi_config() + _settings = _config.get_config_settings(enable_o3de_python=True, + enable_o3de_pyside2=True) + # note: this can impact start up times so currently we are only + # running it to test. + # To Do: slim down start up times so we can init _settings + + if test_pyside2: + _config.test_pyside2() + + return _settings +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# bootstrap in AssetProcessor +def bootstrap_MaterialEditor(): + '''Put boostrapping code here to execute in O3DE MaterialEdito.exe''' + pass + return None +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# bootstrap in AssetProcessor +def bootstrap_AssetProcessor(): + '''Put boostrapping code here to execute in O3DE AssetProcessor.exe''' + pass + return None +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# bootstrap in AssetProcessor +def bootstrap_AssetBuilder(): + '''Put boostrapping code here to execute in O3DE AssetBuilder.exe''' + pass + return None +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- if _DCCSI_DEV_MODE: - _config.attach_debugger() # attempts to start debugger -# done with basic setup -# --- END ----------------------------------------------------------------- + foo = attach_debugger() # attempts to start debugger + +# set and retreive the *basic* env context/_settings on import +# What application is executing the bootstrap? +# Python is being run from: +# editor.exe +# materialeditor.exe +# assetprocessor.exe +# assetbuilder.exe, or the Python executable. +# Exclude the .exe so it works on other platforms + +_O3DE_Editor = Path(sys.executable) +_LOGGER.debug(f'The sys.executable is: {_O3DE_Editor}') + +if _O3DE_Editor.stem.lower() == "editor": + # if _DCCSI_GDEBUG then run the pyside2 test + _settings = bootstrap_Editor(_DCCSI_GDEBUG) + +elif _O3DE_Editor.stem.lower() == "materialeditor": + _settings = bootstrap_MaterialEditor() + +elif _O3DE_Editor.stem.lower() == "assetprocessor": + _settings = bootstrap_AssetProcessor() + +elif _O3DE_Editor.stem.lower() == "assetbuilder": + _settings= bootstrap_AssetBuilder() + +elif _O3DE_Editor.stem.lower() == "python": + # in this case, we can re-use the editor settings + # which will init python and pyside2 access externally + _settings= bootstrap_Editor(_DCCSI_GDEBUG) + +else: + _LOGGER.warning('No bootstrapping code for: {_O3DE_Editor}') +# ------------------------------------------------------------------------- ########################################################################### # Main Code Block, runs this script as main (testing) # ------------------------------------------------------------------------- if __name__ == '__main__': - """Run this file as main""" + """Run this file as main (external commandline for testing)""" + # --------------------------------------------------------------------- + # force enable debug settings manually + _DCCSI_GDEBUG = False # enable here to force temporarily + _DCCSI_DEV_MODE = False + if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG + # --------------------------------------------------------------------- - # ------------------------------------------------------------------------- + + # --------------------------------------------------------------------- _O3DE_RUNNING=None try: import azlmbr _O3DE_RUNNING=True except: _O3DE_RUNNING=False - # ------------------------------------------------------------------------- + # --------------------------------------------------------------------- - _MODULENAME = __name__ - if _MODULENAME is '__main__': - _MODULENAME = 'O3DE.DCCsi.bootstrap' - - from azpy.constants import STR_CROSSBAR - # module internal debugging flags - while 0: # temp internal debug flag - _DCCSI_GDEBUG = True - break - - # overide logger for standalone to be more verbose and log to file - import azpy - _LOGGER = azpy.initialize_logger(_MODULENAME, - log_to_file=_DCCSI_GDEBUG, - default_log_level=_DCCSI_LOGLEVEL) - # happy print - _LOGGER.info(STR_CROSSBAR) - _LOGGER.info('~ constants.py ... Running script as __main__') - _LOGGER.info(STR_CROSSBAR) - - # parse the command line args - import argparse - parser = argparse.ArgumentParser( - description='O3DE DCCsi Boostrap (Test)', - epilog="Will externally test the DCCsi boostrap") - - _config = get_dccsi_config() - _settings = _config.get_config_settings(enable_o3de_python=True, - enable_o3de_pyside2=True) - parser.add_argument('-gd', '--global-debug', - type=bool, - required=False, - help='Enables global debug flag.') - parser.add_argument('-dm', '--developer-mode', - type=bool, - required=False, - help='Enables dev mode for early auto attaching debugger.') - parser.add_argument('-tp', '--test-pyside2', - type=bool, - required=False, - help='Runs Qt/PySide2 tests and reports.') - args = parser.parse_args() - - # easy overrides - if args.global_debug: - _DCCSI_GDEBUG = True - if args.developer_mode: - _DCCSI_DEV_MODE = True - _config.attach_debugger() # attempts to start debugger - - if _DCCSI_GDEBUG: - _LOGGER.info(f'DCCSI_PATH: {_settings.DCCSI_PATH}') - _LOGGER.info(f'DCCSI_G_DEBUG: {_settings.DCCSI_GDEBUG}') - _LOGGER.info(f'DCCSI_DEV_MODE: {_settings.DCCSI_DEV_MODE}') - - _LOGGER.info(f'DCCSI_OS_FOLDER: {_settings.DCCSI_OS_FOLDER}') - _LOGGER.info(f'O3DE_PROJECT: {_settings.O3DE_PROJECT}') - _LOGGER.info(f'O3DE_PROJECT_PATH: {_settings.O3DE_PROJECT_PATH}') - _LOGGER.info(f'O3DE_DEV: {_settings.O3DE_DEV}') - _LOGGER.info(f'O3DE_BUILD_PATH: {_settings.O3DE_BUILD_PATH}') - _LOGGER.info(f'O3DE_BIN_PATH: {_settings.O3DE_BIN_PATH}') + # --------------------------------------------------------------------- + # this is a simple commandline interface for running and testing externally + if not _O3DE_RUNNING: # external tool or commandline - _LOGGER.info(f'DCCSI_PATH: {_settings.DCCSI_PATH}') - _LOGGER.info(f'DCCSI_PYTHON_LIB_PATH: {_settings.DCCSI_PYTHON_LIB_PATH}') - _LOGGER.info(f'DCCSI_PY_BASE: {_settings.DCCSI_PY_BASE}') + # parse the command line args + import argparse + parser = argparse.ArgumentParser( + description='O3DE DCCsi Boostrap (Test)', + epilog="Will externally test the DCCsi boostrap") - if _DCCSI_GDEBUG or args.test_pyside2: - try: - import PySide2 - except: - # set up Qt/PySide2 access and test - _settings = _config.get_config_settings(enable_o3de_pyside2=True) - import PySide2 - - _LOGGER.info(f'PySide2: {PySide2}') - _LOGGER.info(f'O3DE_BIN_PATH: {_settings.O3DE_BIN_PATH}') - _LOGGER.info(f'QT_PLUGIN_PATH: {_settings.QT_PLUGIN_PATH}') - _LOGGER.info(f'QT_QPA_PLATFORM_PLUGIN_PATH: {_settings.QT_QPA_PLATFORM_PLUGIN_PATH}') + parser.add_argument('-gd', '--global-debug', + type=bool, + required=False, + help='Enables global debug flag.') + + parser.add_argument('-sd', '--set-debugger', + type=str, + required=False, + help='Default debugger: WING, others: PYCHARM, VSCODE (not yet implemented).') - _config.test_pyside2() - - if not _O3DE_RUNNING: - # return - sys.exit() + parser.add_argument('-dm', '--developer-mode', + type=bool, + required=False, + help='Enables dev mode for early auto attaching debugger.') + + parser.add_argument('-tp', '--test-pyside2', + type=bool, + required=False, + help='Runs Qt/PySide2 tests and reports.') + + args = parser.parse_args() + + # easy overrides + if args.global_debug: + _DCCSI_GDEBUG = True + _DCCSI_LOGLEVEL = _logging.DEBUG + _LOGGER.setLevel(_DCCSI_LOGLEVEL) + + if args.set_debugger: + _LOGGER.info('Setting and switching debugger type not implemented (default=WING)') + # To Do: implement debugger plugin pattern + + if args.developer_mode or _DCCSI_DEV_MODE: + _DCCSI_DEV_MODE = True + foo = attach_debugger() # attempts to start debugger + + # happy print + from azpy.constants import STR_CROSSBAR + _LOGGER.info(STR_CROSSBAR) + _LOGGER.info('~ DCCsi: bootstrap.py ... Running script as __main__') + _LOGGER.info(STR_CROSSBAR) + + _TEST_PYSIDE2 = False + if args.test_pyside2: + _TEST_PYSIDE2 = True + + _settings= bootstrap_Editor(_DCCSI_GDEBUG, _TEST_PYSIDE2) + + if _DCCSI_GDEBUG: + _LOGGER.info(f'PATH_DCCSIG: {_settings.PATH_DCCSIG}') + _LOGGER.info(f'DCCSI_G_DEBUG: {_settings.DCCSI_GDEBUG}') + _LOGGER.info(f'DCCSI_DEV_MODE: {_settings.DCCSI_DEV_MODE}') + + _LOGGER.info(f'DCCSI_OS_FOLDER: {_settings.DCCSI_OS_FOLDER}') + _LOGGER.info(f'O3DE_PROJECT: {_settings.O3DE_PROJECT}') + _LOGGER.info(f'PATH_O3DE_PROJECT: {_settings.PATH_O3DE_PROJECT}') + _LOGGER.info(f'O3DE_DEV: {_settings.O3DE_DEV}') + _LOGGER.info(f'PATH_O3DE_BUILD: {_settings.PATH_O3DE_BUILD}') + _LOGGER.info(f'PATH_O3DE_BIN: {_settings.PATH_O3DE_BIN}') + + _LOGGER.info(f'PATH_DCCSIG: {_settings.PATH_DCCSIG}') + _LOGGER.info(f'PATH_DCCSI_PYTHON_LIB: {_settings.PATH_DCCSI_PYTHON_LIB}') + _LOGGER.info(f'DCCSI_PY_BASE: {_settings.DCCSI_PY_BASE}') + + if args.test_pyside2: + _LOGGER.info(f'PySide2: {PySide2}') + _LOGGER.info(f'PATH_O3DE_BIN: {_settings.PATH_O3DE_BIN}') + _LOGGER.info(f'QT_PLUGIN_PATH: {_settings.QT_PLUGIN_PATH}') + _LOGGER.info(f'QT_QPA_PLATFORM_PLUGIN_PATH: {_settings.QT_QPA_PLATFORM_PLUGIN_PATH}') + # --------------------------------------------------------------------- + + # custom prompt + sys.ps1 = "[azpy]>>" + +_LOGGER.debug('~ DCCsi: bootstrap.py took: {} sec'.format(time.process_time() - _START)) # --- END ----------------------------------------------------------------- diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Lumberyard/Scripts/set_menu.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Lumberyard/Scripts/set_menu.py index 3ed4040550..cff4ba0b33 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Lumberyard/Scripts/set_menu.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Lumberyard/Scripts/set_menu.py @@ -118,7 +118,7 @@ def clicked_launch_sub_builder(): print(debug_msg) _LOGGER.debug(debug_msg) - _SUB_BUILDER_PATH = Path(settings.DCCSIG_PATH, + _SUB_BUILDER_PATH = Path(settings.PATH_DCCSIG, 'SDK', 'Substance', 'builder') diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/main.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/main.py index d0e9759208..198dcdb5af 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/main.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/main.py @@ -34,7 +34,7 @@ print(_config) # this is an alternative to "from dynaconf import settings" with Qt settings = _config.get_config_settings(setup_ly_pyside=True) -# app_path = Path.joinpath(settings.DCCSIG_PATH, < relative path to current script dir >).resolve() +# app_path = Path.joinpath(settings.PATH_DCCSIG, < relative path to current script dir >).resolve() # 3rd Party (we may or do provide) from box import Box @@ -507,7 +507,7 @@ class FBXConverter(QtWidgets.QDialog): _LOGGER.debug('get_material_definition, os.getcwd() is: {}'.format(os.getcwd())) # build a resolved absolute path because cwd may be unknown and change running externally - material_file = Path(settings.DCCSIG_PATH, + material_file = Path(settings.PATH_DCCSIG, 'SDK', 'Maya', 'Scripts', 'Python', 'kitbash_converter', material_file).resolve() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/standalone.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/standalone.py index b940a0eac8..5db297755a 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/standalone.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/Python/kitbash_converter/standalone.py @@ -18,14 +18,14 @@ import site _MODULE_PATH = os.path.abspath(__file__) _DCCSIG_REL_PATH = "../../../.." -_DCCSIG_PATH = os.path.join(_MODULE_PATH, _DCCSIG_REL_PATH) -_DCCSIG_PATH = os.path.normpath(_DCCSIG_PATH) +_PATH_DCCSIG = os.path.join(_MODULE_PATH, _DCCSIG_REL_PATH) +_PATH_DCCSIG = os.path.normpath(_PATH_DCCSIG) -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', - os.path.abspath(_DCCSIG_PATH)) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', + os.path.abspath(_PATH_DCCSIG)) # we don't have access yet to the DCCsi Lib\site-packages -site.addsitedir(_DCCSIG_PATH) # PYTHONPATH +site.addsitedir(_PATH_DCCSIG) # PYTHONPATH # azpy bootstrapping and extensions import azpy.config_utils diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/userSetup.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/userSetup.py index 04eb027142..ad8bc9f1a6 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/userSetup.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Maya/Scripts/userSetup.py @@ -135,14 +135,14 @@ if _DCCSI_DEV_MODE: # ------------------------------------------------------------------------- # validate access to the DCCsi and it's Lib site-packages # bootstrap site-packages by version -from azpy.constants import PATH_DCCSI_PYTHON_LIB_PATH +from azpy.constants import PATH_DCCSI_PYTHON_LIB try: - os.path.exists(PATH_DCCSI_PYTHON_LIB_PATH) - site.addsitedir(PATH_DCCSI_PYTHON_LIB_PATH) - _LOGGER.info('azpy 3rdPary site-packages: is: {0}'.format(PATH_DCCSI_PYTHON_LIB_PATH)) + os.path.exists(PATH_DCCSI_PYTHON_LIB) + site.addsitedir(PATH_DCCSI_PYTHON_LIB) + _LOGGER.info('azpy 3rdPary site-packages: is: {0}'.format(PATH_DCCSI_PYTHON_LIB)) except Exception as e: - _LOGGER.error('ERROR: {0}, {1}'.format(e, PATH_DCCSI_PYTHON_LIB_PATH)) + _LOGGER.error('ERROR: {0}, {1}'.format(e, PATH_DCCSI_PYTHON_LIB)) raise e # 3rdparty @@ -175,15 +175,15 @@ try: except Exception as e: _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_DCCSI_SDK_PATH])) -_O3DE_PROJECT_PATH = None +_PATH_O3DE_PROJECT = None try: - _O3DE_PROJECT_PATH = _BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH] + _PATH_O3DE_PROJECT = _BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT] except Exception as e: - _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH])) + _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT])) # check some env var tags (fail if no, likely means no proper code access) _O3DE_DEV = _BASE_ENVVAR_DICT[ENVAR_O3DE_DEV] -_O3DE_DCCSIG_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSIG_PATH] +_O3DE_PATH_DCCSIG = _BASE_ENVVAR_DICT[ENVAR_PATH_DCCSIG] _O3DE_DCCSI_LOG_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSI_LOG_PATH] _O3DE_AZPY_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSI_AZPY_PATH] # ------------------------------------------------------------------------- @@ -270,18 +270,18 @@ def post_startup(): install_fix_paths() # set the project workspace - #_O3DE_PROJECT_PATH = _BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH] - _project_workspace = os.path.join(_O3DE_PROJECT_PATH, TAG_MAYA_WORKSPACE) + #_PATH_O3DE_PROJECT = _BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT] + _project_workspace = os.path.join(_PATH_O3DE_PROJECT, TAG_MAYA_WORKSPACE) if os.path.isfile(_project_workspace): try: # load workspace - maya.cmds.workspace(_O3DE_PROJECT_PATH, openWorkspace=True) + maya.cmds.workspace(_PATH_O3DE_PROJECT, openWorkspace=True) _LOGGER.info('Loaded workspace file: {0}'.format(_project_workspace)) - maya.cmds.workspace(_O3DE_PROJECT_PATH, update=True) + maya.cmds.workspace(_PATH_O3DE_PROJECT, update=True) except Exception as e: _LOGGER.error(e) else: - _LOGGER.warning('Workspace file not found: {1}'.format(_O3DE_PROJECT_PATH)) + _LOGGER.warning('Workspace file not found: {1}'.format(_PATH_O3DE_PROJECT)) # Set up Lumberyard, maya default setting from set_defaults import set_defaults diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/bootstrap.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/bootstrap.py index f3e91b59ce..2b735c3630 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/bootstrap.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/bootstrap.py @@ -19,10 +19,10 @@ import importlib.util # if running in py2.7 we won't have access to pathlib yet until we boostrap # the DCCsi _MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? -_DCCSIG_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../../../..')) -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', _DCCSIG_PATH) -site.addsitedir(_DCCSIG_PATH) -# print(_DCCSIG_PATH) +_PATH_DCCSIG = os.path.normpath(os.path.join(_MODULE_PATH, '../../../..')) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', _PATH_DCCSIG) +site.addsitedir(_PATH_DCCSIG) +# print(_PATH_DCCSIG) # Lumberyard DCCsi site extensions from pathlib import Path @@ -46,7 +46,7 @@ _LOGGER = azpy.initialize_logger(_PACKAGENAME, log_to_file=True, default_log_level=_log_level) _LOGGER.debug('Starting up: {0}.'.format({_PACKAGENAME})) -_LOGGER.debug('_DCCSIG_PATH: {}'.format(_DCCSIG_PATH)) +_LOGGER.debug('_PATH_DCCSIG: {}'.format(_PATH_DCCSIG)) _LOGGER.debug('_G_DEBUG: {}'.format(_DCCSI_GDEBUG)) _LOGGER.debug('_DCCSI_DEV_MODE: {}'.format(_DCCSI_DEV_MODE)) @@ -59,7 +59,7 @@ if _DCCSI_DEV_MODE: # we can go ahead and just make sure the the DCCsi env is set # config is SO generic this ensures we are importing a specific one _spec_dccsi_config = importlib.util.spec_from_file_location("dccsi.config", - Path(_DCCSIG_PATH, + Path(_PATH_DCCSIG, "config.py")) _dccsi_config = importlib.util.module_from_spec(_spec_dccsi_config) _spec_dccsi_config.loader.exec_module(_dccsi_config) @@ -96,16 +96,16 @@ from azpy.constants import ENVAR_O3DE_DEV _O3DE_DEV = Path(os.getenv(ENVAR_O3DE_DEV, settings.O3DE_DEV)).resolve() -from azpy.constants import ENVAR_O3DE_PROJECT_PATH -_O3DE_PROJECT_PATH = Path(os.getenv(ENVAR_O3DE_PROJECT_PATH, - settings.O3DE_PROJECT_PATH)).resolve() +from azpy.constants import ENVAR_PATH_O3DE_PROJECT +_PATH_O3DE_PROJECT = Path(os.getenv(ENVAR_PATH_O3DE_PROJECT, + settings.PATH_O3DE_PROJECT)).resolve() from azpy.constants import ENVAR_DCCSI_SDK_PATH _DCCSI_SDK_PATH = Path(os.getenv(ENVAR_DCCSI_SDK_PATH, settings.DCCSIG_SDK_PATH)).resolve() # build some reuseable path parts for the substance builder -_PROJECT_ASSETS_PATH = Path(_O3DE_PROJECT_PATH, 'Assets').resolve() +_PROJECT_ASSETS_PATH = Path(_PATH_O3DE_PROJECT, 'Assets').resolve() _PROJECT_MATERIALS_PATH = Path(_PROJECT_ASSETS_PATH, 'Materials').resolve() # ------------------------------------------------------------------------- @@ -117,7 +117,7 @@ if __name__ == "__main__": """Run this file as main""" _LOGGER.info('_O3DE_DEV: {}'.format(_O3DE_DEV)) - _LOGGER.info('_O3DE_PROJECT_PATH: {}'.format(_O3DE_PROJECT_PATH)) + _LOGGER.info('_PATH_O3DE_PROJECT: {}'.format(_PATH_O3DE_PROJECT)) _LOGGER.info('_DCCSI_SDK_PATH: {}'.format(_DCCSI_SDK_PATH)) _LOGGER.info('_PYSBS_DIR_PATH: {}'.format(_PYSBS_DIR_PATH)) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sb_gui_main.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sb_gui_main.py index 9408b94919..688fd65e9e 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sb_gui_main.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sb_gui_main.py @@ -76,7 +76,7 @@ settings.setenv() # for standalone # log debug info about Qt/PySide2 _LOGGER.debug('QTFORPYTHON_PATH: {}'.format(settings.QTFORPYTHON_PATH)) -_LOGGER.debug('O3DE_BIN_PATH: {}'.format(settings.O3DE_BIN_PATH)) +_LOGGER.debug('PATH_O3DE_BIN: {}'.format(settings.PATH_O3DE_BIN)) _LOGGER.debug('QT_PLUGIN_PATH: {}'.format(settings.QT_PLUGIN_PATH)) _LOGGER.debug('QT_QPA_PLATFORM_PLUGIN_PATH: {}'.format(settings.QT_QPA_PLATFORM_PLUGIN_PATH)) # ------------------------------------------------------------------------- @@ -129,15 +129,15 @@ _O3DE_DEV = Path(os.getenv(ENVAR_O3DE_DEV, None)).resolve() from azpy.constants import ENVAR_O3DE_PROJECT _O3DE_PROJECT = os.getenv(ENVAR_O3DE_PROJECT, None) -from azpy.constants import ENVAR_O3DE_PROJECT_PATH -_O3DE_PROJECT_PATH = Path(os.getenv(ENVAR_O3DE_PROJECT_PATH, None)).resolve() +from azpy.constants import ENVAR_PATH_O3DE_PROJECT +_PATH_O3DE_PROJECT = Path(os.getenv(ENVAR_PATH_O3DE_PROJECT, None)).resolve() from azpy.constants import ENVAR_DCCSI_SDK_PATH _DCCSI_SDK_PATH = Path(os.getenv(ENVAR_DCCSI_SDK_PATH, None)).resolve() # build some reuseable path parts -_PROJECT_ASSET_PATH = Path(_O3DE_PROJECT_PATH).resolve() -_PROJECT_ASSETS_PATH = Path(_O3DE_PROJECT_PATH, 'Materials').resolve() +_PROJECT_ASSET_PATH = Path(_PATH_O3DE_PROJECT).resolve() +_PROJECT_ASSETS_PATH = Path(_PATH_O3DE_PROJECT, 'Materials').resolve() # To Do: figure out a proper way to deal with Lumberyard game projects _GEM_MATPLAY_PATH = Path(_O3DE_DEV, 'Gems', 'AtomContent', 'AtomMaterialPlayground').resolve() @@ -150,9 +150,9 @@ _SUB_LIBRARY_PATH = Path(_GEM_SUBSOURCELIBRARY, 'Assets', 'SubstanceSource', 'Li # path to watcher script _WATCHER_SCRIPT_PATH = Path(_DCCSI_SDK_PATH, 'substance', 'builder', 'watchdog', '__init__.py').resolve() -_TEX_RNDR_PATH = Path(_O3DE_PROJECT_PATH, 'Materials', 'Substance').resolve() -_MAT_OUTPUT_PATH = Path(_O3DE_PROJECT_PATH, 'Materials', 'Substance').resolve() -_SBSAR_COOK_PATH = Path(_O3DE_PROJECT_PATH, 'Materials', 'Substance').resolve() +_TEX_RNDR_PATH = Path(_PATH_O3DE_PROJECT, 'Materials', 'Substance').resolve() +_MAT_OUTPUT_PATH = Path(_PATH_O3DE_PROJECT, 'Materials', 'Substance').resolve() +_SBSAR_COOK_PATH = Path(_PATH_O3DE_PROJECT, 'Materials', 'Substance').resolve() # ------------------------------------------------------------------------- @@ -171,12 +171,12 @@ class Window(QtWidgets.QDialog): # we should really init non-Qt stuff and set things up as properties if project_path is None: - self.project_path = str(_O3DE_PROJECT_PATH) + self.project_path = str(_PATH_O3DE_PROJECT) else: self.project_path = Path(project_path) if default_material_path is None: - self._default_material_path = Path(_DCCSIG_PATH, + self._default_material_path = Path(_PATH_DCCSIG, 'sdk', 'substance', 'resources', @@ -672,7 +672,7 @@ class Window(QtWidgets.QDialog): # if you want relative paths here is a better way # first of all, assume we know the project we are in - #_O3DE_PROJECT_PATH + #_PATH_O3DE_PROJECT texture_output_path = Path(self.texRenderPathComboBox.currentText()).resolve() rel_tex_path = None @@ -928,7 +928,7 @@ def substance_builder_launcher(): _LOGGER.info('file: {}'.format(__file__)) # *might* come back relative # we should ensure we know the abs path - qss_filepath = Path(_DCCSIG_PATH).resolve().absolute() + qss_filepath = Path(_PATH_DCCSIG).resolve().absolute() qss_filepath = Path(qss_filepath, 'SDK', 'substance', 'builder', 'ui', 'stylesheets', 'LYstyle.qss').resolve().absolute() window.setStyleSheet(qss_filepath.read_text()) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbs_to_sbsar.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbs_to_sbsar.py index 441110b8d4..e091849d23 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbs_to_sbsar.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbs_to_sbsar.py @@ -67,11 +67,11 @@ from collections import OrderedDict _SYNTH_ENV_DICT = OrderedDict() _SYNTH_ENV_DICT = azpy.synthetic_env.stash_env(_SYNTH_ENV_DICT) # grab a specific path from the base_env -_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] -_O3DE_PROJECT_PATH = _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] +_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] +_PATH_O3DE_PROJECT = _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] # build some reuseable path parts -_PATH_MOCK_ASSETS = Path(_O3DE_PROJECT_PATH, 'Assets').norm() +_PATH_MOCK_ASSETS = Path(_PATH_O3DE_PROJECT, 'Assets').norm() _PATH_MOCK_SUBLIB = Path(_PATH_MOCK_ASSETS, 'SubstanceSource').norm() _PATH_MOCK_SBS = Path(_PATH_MOCK_SUBLIB, 'sbs').norm() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_info.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_info.py index 9652b8990a..be1dbbe165 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_info.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_info.py @@ -87,11 +87,11 @@ from collections import OrderedDict _SYNTH_ENV_DICT = OrderedDict() _SYNTH_ENV_DICT = azpy.synthetic_env.stash_env(_SYNTH_ENV_DICT) # grab a specific path from the base_env -_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] -_O3DE_PROJECT_PATH = _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] +_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] +_PATH_O3DE_PROJECT = _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] # build some reuseable path parts -_PATH_MOCK_ASSETS = Path(_O3DE_PROJECT_PATH, 'Assets').norm() +_PATH_MOCK_ASSETS = Path(_PATH_O3DE_PROJECT, 'Assets').norm() _PATH_MOCK_SUBLIB = Path(_PATH_MOCK_ASSETS, 'SubstanceSource').norm() _PATH_MOCK_SBS = Path(_PATH_MOCK_SUBLIB, 'sbs').norm() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_render.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_render.py index 6285ea0335..a19343dc99 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_render.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_render.py @@ -65,11 +65,11 @@ from collections import OrderedDict _SYNTH_ENV_DICT = OrderedDict() _SYNTH_ENV_DICT = azpy.synthetic_env.stash_env(_SYNTH_ENV_DICT) # grab a specific path from the base_env -_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] -_O3DE_PROJECT_PATH = _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] +_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] +_PATH_O3DE_PROJECT = _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] # build some reuseable path parts -_PATH_MOCK_ASSETS = Path(_O3DE_PROJECT_PATH, 'Assets').norm() +_PATH_MOCK_ASSETS = Path(_PATH_O3DE_PROJECT, 'Assets').norm() _PATH_MOCK_SUBLIB = Path(_PATH_MOCK_ASSETS, 'SubstanceSource').norm() _PATH_MOCK_SBS = Path(_PATH_MOCK_SUBLIB, 'sbs').norm() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_utils.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_utils.py index 8ffdf30e35..bfcc65b676 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_utils.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/sbsar_utils.py @@ -189,16 +189,16 @@ if __name__ == "__main__": from azpy import synthetic_env _SYNTH_ENV_DICT = synthetic_env.stash_env() - from azpy.constants import ENVAR_DCCSIG_PATH - from azpy.constants import ENVAR_O3DE_PROJECT_PATH + from azpy.constants import ENVAR_PATH_DCCSIG + from azpy.constants import ENVAR_PATH_O3DE_PROJECT # grab a specific path from the base_env - _PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] + _PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] # use DCCsi as the project path for this test - _O3DE_PROJECT_PATH = _PATH_DCCSI + _PATH_O3DE_PROJECT = _PATH_DCCSI - _PROJECT_ASSETS_PATH = Path(_O3DE_PROJECT_PATH, 'Assets').resolve() + _PROJECT_ASSETS_PATH = Path(_PATH_O3DE_PROJECT, 'Assets').resolve() _PROJECT_MATERIALS_PATH = Path(_PROJECT_ASSETS_PATH, 'Materials').resolve() # this will combine two parts into a single path (object) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/substance_tools.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/substance_tools.py index 0407a1db08..cea6522e83 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/substance_tools.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/substance_tools.py @@ -66,11 +66,11 @@ from collections import OrderedDict _SYNTH_ENV_DICT = OrderedDict() _SYNTH_ENV_DICT = azpy.synthetic_env.stash_env(_SYNTH_ENV_DICT) # grab a specific path from the base_env -_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] -_O3DE_PROJECT_PATH = _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] +_PATH_DCCSI = _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] +_PATH_O3DE_PROJECT = _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] # build some reuseable path parts -_PATH_MOCK_ASSETS = Path(_O3DE_PROJECT_PATH, 'Assets').norm() +_PATH_MOCK_ASSETS = Path(_PATH_O3DE_PROJECT, 'Assets').norm() _PATH_MOCK_SUBLIB = Path(_PATH_MOCK_ASSETS, 'SubstanceSource').norm() _PATH_MOCK_SBS = Path(_PATH_MOCK_SUBLIB, 'sbs').norm() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/watchdog/__init__.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/watchdog/__init__.py index 35c970e711..51beb48f3b 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/watchdog/__init__.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/SDK/Substance/builder/watchdog/__init__.py @@ -17,9 +17,9 @@ import time # ------------------------------------------------------------------------- # we don't have access yet to the DCCsi Lib\site-packages # (1) this will give us import access to dccsi and azpy import -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', os.getcwd()) # always?, doubtful +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', os.getcwd()) # always?, doubtful # ^^ this assume that the \DccScriptingInterface is the cwd!!! (launch there) -site.addsitedir(_DCCSIG_PATH) +site.addsitedir(_PATH_DCCSIG) # Lumberyard extensions from azpy.env_bool import env_bool @@ -72,7 +72,7 @@ from collections import OrderedDict _SYNTH_ENV_DICT = OrderedDict() _SYNTH_ENV_DICT = azpy.synthetic_env.stash_env(_SYNTH_ENV_DICT) _O3DE_DEV = _SYNTH_ENV_DICT[ENVAR_O3DE_DEV] -_O3DE_PROJECT_PATH = _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] +_PATH_O3DE_PROJECT = _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] # ------------------------------------------------------------------------- @@ -90,7 +90,7 @@ class MyHandler(PatternMatchingEventHandler): """ self.outputName = event.src_path.split(".sbsar")[0].split("/")[-1] self.outputCookPath = event.src_path.split(self.outputName) - self.outputRenderPath = Path(_O3DE_PROJECT_PATH, 'Assets', 'Textures', 'Substance').norm() + self.outputRenderPath = Path(_PATH_O3DE_PROJECT, 'Assets', 'Textures', 'Substance').norm() _LOGGER.debug(self.outputCookPath, self.outputName, self.outputRenderPath) pysbs_batch.sbsrender_info(input=event.src_path) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/DCC/Maya/Scripts/userSetup.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/DCC/Maya/Scripts/userSetup.py index c68eb8d256..b08e79df2e 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/DCC/Maya/Scripts/userSetup.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/DCC/Maya/Scripts/userSetup.py @@ -137,14 +137,14 @@ if _DCCSI_DEV_MODE: # ------------------------------------------------------------------------- # validate access to the DCCsi and it's Lib site-packages # bootstrap site-packages by version -from azpy.constants import PATH_DCCSI_PYTHON_LIB_PATH +from azpy.constants import PATH_DCCSI_PYTHON_LIB try: - os.path.exists(PATH_DCCSI_PYTHON_LIB_PATH) - site.addsitedir(PATH_DCCSI_PYTHON_LIB_PATH) - _LOGGER.info('azpy 3rdPary site-packages: is: {0}'.format(PATH_DCCSI_PYTHON_LIB_PATH)) + os.path.exists(PATH_DCCSI_PYTHON_LIB) + site.addsitedir(PATH_DCCSI_PYTHON_LIB) + _LOGGER.info('azpy 3rdPary site-packages: is: {0}'.format(PATH_DCCSI_PYTHON_LIB)) except Exception as e: - _LOGGER.error('ERROR: {0}, {1}'.format(e, PATH_DCCSI_PYTHON_LIB_PATH)) + _LOGGER.error('ERROR: {0}, {1}'.format(e, PATH_DCCSI_PYTHON_LIB)) raise e # 3rdparty @@ -171,22 +171,22 @@ _LOGGER.info('_MODULENAME: {}'.format(_MODULENAME)) # ------------------------------------------------------------------------- # check some env var tags (fail if no, likely means no proper code access) _STR_ERROR_ENVAR = "Envar 'key' does not exist in base_env: {0}" -_DCCSI_TOOLS_PATH = None +_PATH_DCCSI_TOOLS = None # To Do: needs to be updated to use dynaconf and config.py try: - _DCCSI_TOOLS_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSI_TOOLS_PATH] + _PATH_DCCSI_TOOLS = _BASE_ENVVAR_DICT[ENVAR_PATH_DCCSI_TOOLS] except Exception as e: - _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_DCCSI_TOOLS_PATH])) + _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_PATH_DCCSI_TOOLS])) -_O3DE_PROJECT_PATH = None +_PATH_O3DE_PROJECT = None try: - _O3DE_PROJECT_PATH = _BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH] + _PATH_O3DE_PROJECT = _BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT] except Exception as e: - _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH])) + _LOGGER.critical(_STR_ERROR_ENVAR.format(_BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT])) # check some env var tags (fail if no, likely means no proper code access) _O3DE_DEV = _BASE_ENVVAR_DICT[ENVAR_O3DE_DEV] -_O3DE_DCCSIG_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSIG_PATH] +_O3DE_PATH_DCCSIG = _BASE_ENVVAR_DICT[ENVAR_PATH_DCCSIG] _O3DE_DCCSI_LOG_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSI_LOG_PATH] _O3DE_AZPY_PATH = _BASE_ENVVAR_DICT[ENVAR_DCCSI_AZPY_PATH] # ------------------------------------------------------------------------- @@ -216,8 +216,8 @@ def startup(): # get known paths _KNOWN_PATHS = site._init_pathinfo() - if os.path.isdir(_DCCSI_TOOLS_PATH): - site.addsitedir(_DCCSI_TOOLS_PATH, _KNOWN_PATHS) + if os.path.isdir(_PATH_DCCSI_TOOLS): + site.addsitedir(_PATH_DCCSI_TOOLS, _KNOWN_PATHS) try: import azpy.test _LOGGER.info('SUCCESS, import azpy.test') @@ -273,18 +273,18 @@ def post_startup(): install_fix_paths() # set the project workspace - #_O3DE_PROJECT_PATH = _BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH] - _project_workspace = os.path.join(_O3DE_PROJECT_PATH, TAG_MAYA_WORKSPACE) + #_PATH_O3DE_PROJECT = _BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT] + _project_workspace = os.path.join(_PATH_O3DE_PROJECT, TAG_MAYA_WORKSPACE) if os.path.isfile(_project_workspace): try: # load workspace - maya.cmds.workspace(_O3DE_PROJECT_PATH, openWorkspace=True) + maya.cmds.workspace(_PATH_O3DE_PROJECT, openWorkspace=True) _LOGGER.info('Loaded workspace file: {0}'.format(_project_workspace)) - maya.cmds.workspace(_O3DE_PROJECT_PATH, update=True) + maya.cmds.workspace(_PATH_O3DE_PROJECT, update=True) except Exception as e: _LOGGER.error(e) else: - _LOGGER.warning('Workspace file not found: {1}'.format(_O3DE_PROJECT_PATH)) + _LOGGER.warning('Workspace file not found: {1}'.format(_PATH_O3DE_PROJECT)) # Set up Lumberyard, maya default setting from set_defaults import set_defaults diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Maya_2020.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2020.bat similarity index 91% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Maya_2020.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2020.bat index ee2ea5bf1f..230962a4e4 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Maya_2020.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2020.bat @@ -14,15 +14,18 @@ PUSHD %~dp0 SETLOCAL ENABLEDELAYEDEXPANSION +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + :: Default Maya and Python version set MAYA_VERSION=2020 set DCCSI_PY_VERSION_MAJOR=2 set DCCSI_PY_VERSION_MINOR=7 set DCCSI_PY_VERSION_RELEASE=11 -CALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_Maya.bat +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Maya.bat :: ide and debugger plug set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% @@ -32,9 +35,6 @@ set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% set DCCSI_PY_DCCSI=%DCCSI_LAUNCHERS_PATH%Launch_mayaPy_2020.bat echo DCCSI_PY_DCCSI = %DCCSI_PY_DCCSI% -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat - echo. echo _____________________________________________________________________ echo. @@ -50,7 +50,7 @@ echo MAYA_LOCATION = %MAYA_LOCATION% echo MAYA_BIN_PATH = %MAYA_BIN_PATH% :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% :: Default to the right version of Maya if we can detect it... and launch IF EXIST "%MAYA_BIN_PATH%\maya.exe" ( diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2022.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2022.bat new file mode 100644 index 0000000000..2ab189fb87 --- /dev/null +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_Maya_2022.bat @@ -0,0 +1,73 @@ +@echo off +REM +REM Copyright (c) Contributors to the Open 3D Engine Project. +REM For complete copyright and license terms please see the LICENSE at the root of this distribution. +REM +REM SPDX-License-Identifier: Apache-2.0 OR MIT +REM +REM + +:: Store current dir +%~d0 +cd %~dp0 +PUSHD %~dp0 + +SETLOCAL ENABLEDELAYEDEXPANSION + +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + +:: Default Maya and Python version +set MAYA_VERSION=2022 +set DCCSI_PY_VERSION_MAJOR=3 +set DCCSI_PY_VERSION_MINOR=7 +set DCCSI_PY_VERSION_RELEASE=7 + +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Maya.bat + +:: ide and debugger plug +set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% + +:: Default BASE DCCsi python 3.7 location +:: Can be overridden (example, Launch_mayaPy_%MAYA_VERSION%.bat :: MayaPy.exe) +set DCCSI_PY_DCCSI=%DCCSI_LAUNCHERS_PATH%Launch_mayaPy_%MAYA_VERSION%.bat +echo DCCSI_PY_DCCSI = %DCCSI_PY_DCCSI% + +echo. +echo _____________________________________________________________________ +echo. +echo Launching Maya %MAYA_VERSION% for O3DE DCCsi... +echo _____________________________________________________________________ +echo. + +echo MAYA_VERSION = %MAYA_VERSION% +echo DCCSI_PY_VERSION_MAJOR = %DCCSI_PY_VERSION_MAJOR% +echo DCCSI_PY_VERSION_MINOR = %DCCSI_PY_VERSION_MINOR% +echo DCCSI_PY_VERSION_RELEASE = %DCCSI_PY_VERSION_RELEASE% +echo MAYA_LOCATION = %MAYA_LOCATION% +echo MAYA_BIN_PATH = %MAYA_BIN_PATH% + +:: Change to root dir +CD /D %PATH_O3DE_PROJECT% + +:: Default to the right version of Maya if we can detect it... and launch +IF EXIST "%MAYA_BIN_PATH%\maya.exe" ( + start "" "%MAYA_BIN_PATH%\maya.exe" %* +) ELSE ( + Where maya.exe 2> NUL + IF ERRORLEVEL 1 ( + echo Maya.exe could not be found + pause + ) ELSE ( + start "" Maya.exe %* + ) +) + +::ENDLOCAL + +:: Restore previous directory +POPD + +:END_OF_FILE diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayaPy_2020.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2020.bat similarity index 87% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayaPy_2020.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2020.bat index 33b8bc6392..cb947a9b6c 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayaPy_2020.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2020.bat @@ -17,18 +17,18 @@ COLOR 8E cd %~dp0 PUSHD %~dp0 +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + :: Default Maya and Python version set MAYA_VERSION=2020 set DCCSI_PY_VERSION_MAJOR=2 set DCCSI_PY_VERSION_MINOR=7 set DCCSI_PY_VERSION_RELEASE=11 -CALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_Maya.bat - -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Maya.bat :: ide and debugger plug set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% @@ -48,7 +48,7 @@ echo MAYA_LOCATION = %MAYA_LOCATION% echo MAYA_BIN_PATH = %MAYA_BIN_PATH% :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% SETLOCAL ENABLEDELAYEDEXPANSION @@ -58,10 +58,10 @@ IF EXIST "%DCCSI_PY_MAYA%" ( ) ELSE ( Where maya.exe 2> NUL IF ERRORLEVEL 1 ( - echo Maya.exe could not be found + echo MayaPy.exe could not be found pause ) ELSE ( - start "" Maya.exe %* + start "" MayaPy.exe %* ) ) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2022.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2022.bat new file mode 100644 index 0000000000..91b1750a3c --- /dev/null +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/DCC/Launch_mayaPy_2022.bat @@ -0,0 +1,73 @@ +@echo off +REM +REM Copyright (c) Contributors to the Open 3D Engine Project. +REM For complete copyright and license terms please see the LICENSE at the root of this distribution. +REM +REM SPDX-License-Identifier: Apache-2.0 OR MIT +REM +REM + +:: Set up window +TITLE O3DE DCCsi Launch MayaPy +:: Use obvious color to prevent confusion (Grey with Yellow Text) +COLOR 8E + +:: Store current directory and change to environment directory so script works in any path. +%~d0 +cd %~dp0 +PUSHD %~dp0 + +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + +:: Default Maya and Python version +set MAYA_VERSION=2022 +set DCCSI_PY_VERSION_MAJOR=3 +set DCCSI_PY_VERSION_MINOR=7 +set DCCSI_PY_VERSION_RELEASE=7 + +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Maya.bat + +:: ide and debugger plug +set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% + +echo. +echo _____________________________________________________________________ +echo. +echo ~ Launching O3DE DCCsi MayaPy (%MAYA_VERSION%) ... +echo ________________________________________________________________ +echo. + +echo MAYA_VERSION = %MAYA_VERSION% +echo DCCSI_PY_VERSION_MAJOR = %DCCSI_PY_VERSION_MAJOR% +echo DCCSI_PY_VERSION_MINOR = %DCCSI_PY_VERSION_MINOR% +echo DCCSI_PY_VERSION_RELEASE = %DCCSI_PY_VERSION_RELEASE% +echo MAYA_LOCATION = %MAYA_LOCATION% +echo MAYA_BIN_PATH = %MAYA_BIN_PATH% + +:: Change to root dir +CD /D %PATH_O3DE_PROJECT% + +SETLOCAL ENABLEDELAYEDEXPANSION + +:: Default to the right version of Maya if we can detect it... and launch +IF EXIST "%DCCSI_PY_MAYA%" ( + start "" "%DCCSI_PY_MAYA%" %* +) ELSE ( + Where maya.exe 2> NUL + IF ERRORLEVEL 1 ( + echo MayaPy.exe could not be found + pause + ) ELSE ( + start "" MayaPy.exe %* + ) +) + +ENDLOCAL + +:: Return to starting directory +POPD + +:END_OF_FILE diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Core.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Core.bat index b37170d605..a124c100b0 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Core.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Core.bat @@ -74,8 +74,8 @@ echo O3DE_PROJECT = %O3DE_PROJECT% :: if not set we also use the DCCsi path as stand-in CD /D ..\..\..\ :: To Do: remove one of these -IF "%O3DE_PROJECT_PATH%"=="" (set O3DE_PROJECT_PATH=%CD%) -echo O3DE_PROJECT_PATH = %O3DE_PROJECT_PATH% +IF "%PATH_O3DE_PROJECT%"=="" (set PATH_O3DE_PROJECT=%CD%) +echo PATH_O3DE_PROJECT = %PATH_O3DE_PROJECT% IF "%ABS_PATH%"=="" (set ABS_PATH=%CD%) echo ABS_PATH = %ABS_PATH% @@ -84,7 +84,7 @@ echo ABS_PATH = %ABS_PATH% pushd %ABS_PATH% :: Change to root Lumberyard dev dir -CD /d %O3DE_PROJECT_PATH%\%O3DE_REL_PATH% +CD /d %PATH_O3DE_PROJECT%\%O3DE_REL_PATH% IF "%O3DE_DEV%"=="" (set O3DE_DEV=%CD%) echo O3DE_DEV = %O3DE_DEV% :: Restore original directory @@ -92,32 +92,32 @@ popd :: dcc scripting interface gem path :: currently know relative path to this gem -set DCCSIG_PATH=%O3DE_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface -echo DCCSIG_PATH = %DCCSIG_PATH% +set PATH_DCCSIG=%O3DE_DEV%\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface +echo PATH_DCCSIG = %PATH_DCCSIG% :: Change to DCCsi root dir -CD /D %DCCSIG_PATH% +CD /D %PATH_DCCSIG% :: per-dcc sdk path -set DCCSI_TOOLS_PATH=%DCCSIG_PATH%\Tools -echo DCCSI_TOOLS_PATH = %DCCSI_TOOLS_PATH% +set PATH_DCCSI_TOOLS=%PATH_DCCSIG%\Tools +echo PATH_DCCSI_TOOLS = %PATH_DCCSI_TOOLS% :: temp log location specific to this gem -set DCCSI_LOG_PATH=%O3DE_PROJECT_PATH%\.temp\logs +set DCCSI_LOG_PATH=%PATH_O3DE_PROJECT%\.temp\logs echo DCCSI_LOG_PATH = %DCCSI_LOG_PATH% :: O3DE build path IF "%O3DE_BUILD_FOLDER%"=="" (set O3DE_BUILD_FOLDER=build) echo O3DE_BUILD_FOLDER = %O3DE_BUILD_FOLDER% -IF "%O3DE_BUILD_PATH%"=="" (set O3DE_BUILD_PATH=%O3DE_DEV%\%O3DE_BUILD_FOLDER%) -echo O3DE_BUILD_PATH = %O3DE_BUILD_PATH% +IF "%PATH_O3DE_BUILD%"=="" (set PATH_O3DE_BUILD=%O3DE_DEV%\%O3DE_BUILD_FOLDER%) +echo PATH_O3DE_BUILD = %PATH_O3DE_BUILD% -IF "%O3DE_BIN_PATH%"=="" (set O3DE_BIN_PATH=%O3DE_BUILD_PATH%\bin\profile) -echo O3DE_BIN_PATH = %O3DE_BIN_PATH% +IF "%PATH_O3DE_BIN%"=="" (set PATH_O3DE_BIN=%PATH_O3DE_BUILD%\bin\profile) +echo PATH_O3DE_BIN = %PATH_O3DE_BIN% :: add to the PATH -SET PATH=%O3DE_BIN_PATH%;%DCCSIG_PATH%;%PATH% +SET PATH=%PATH_O3DE_BIN%;%PATH_DCCSIG%;%PATH% ::ENDLOCAL diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Dev.bat.example b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Dev.bat.example new file mode 100644 index 0000000000..ad1e429967 --- /dev/null +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Dev.bat.example @@ -0,0 +1,20 @@ +@echo off + +REM +REM Copyright (c) Contributors to the Open 3D Engine Project. +REM For complete copyright and license terms please see the LICENSE at the root of this distribution. +REM +REM SPDX-License-Identifier: Apache-2.0 OR MIT +REM +REM + +set DCCSI_CUSTOM=Foo +echo DCCSI_CUSTOM = %DCCSI_CUSTOM% + +set O3DE_BUILD_FOLDER=custom_build +echo O3DE_BUILD_FOLDER = %O3DE_BUILD_FOLDER% + +set DCCSI_GDEBUG=True +set DCCSI_DEV_MODE=True +set DCCSI_GDEBUGGER=WING +set DCCSI_LOGLEVEL=10 \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat index 0ed46e9400..9bed3b301b 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Maya.bat @@ -22,12 +22,13 @@ IF "%DCCSI_ENV_MAYA_INIT%"=="1" GOTO :END_OF_FILE cd %~dp0 PUSHD %~dp0 -IF "%DCCSI_PY_VERSION_MAJOR%"=="" (set DCCSI_PY_VERSION_MAJOR=2) +:: Maya 2022: 3.7.7 (tags/v3.7.7:d7c567b08f, Mar 10 2020, 10:41:24) [MSC v.1900 64 bit (AMD64)] +IF "%DCCSI_PY_VERSION_MAJOR%"=="" (set DCCSI_PY_VERSION_MAJOR=3) IF "%DCCSI_PY_VERSION_MINOR%"=="" (set DCCSI_PY_VERSION_MINOR=7) -IF "%DCCSI_PY_VERSION_RELEASE%"=="" (set DCCSI_PY_VERSION_RELEASE=11) +IF "%DCCSI_PY_VERSION_RELEASE%"=="" (set DCCSI_PY_VERSION_RELEASE=7) :: Default Maya Version -IF "%DCCSI_MAYA_VERSION%"=="" (set DCCSI_MAYA_VERSION=2020) +IF "%MAYA_VERSION%"=="" (set MAYA_VERSION=2022) :: Initialize env CALL %~dp0\Env_Core.bat @@ -43,14 +44,14 @@ echo. echo DCCSI_PY_VERSION_MAJOR = %DCCSI_PY_VERSION_MAJOR% echo DCCSI_PY_VERSION_MINOR = %DCCSI_PY_VERSION_MINOR% echo DCCSI_PY_VERSION_RELEASE = %DCCSI_PY_VERSION_RELEASE% -echo DCCSI_MAYA_VERSION = %DCCSI_MAYA_VERSION% +echo MAYA_VERSION = %MAYA_VERSION% :::: Set Maya native project acess to this project -IF "%MAYA_PROJECT%"=="" (set MAYA_PROJECT=%O3DE_PROJECT_PATH%) +IF "%MAYA_PROJECT%"=="" (set MAYA_PROJECT=%PATH_O3DE_PROJECT%) echo MAYA_PROJECT = %MAYA_PROJECT% :: maya sdk path -set DCCSI_TOOLS_MAYA_PATH=%DCCSI_TOOLS_PATH%\DCC\Maya +set DCCSI_TOOLS_MAYA_PATH=%PATH_DCCSI_TOOLS%\DCC\Maya echo DCCSI_TOOLS_MAYA_PATH = %DCCSI_TOOLS_MAYA_PATH% set MAYA_MODULE_PATH=%DCCSI_TOOLS_MAYA_PATH%;%MAYA_MODULE_PATH% @@ -59,7 +60,7 @@ echo MAYA_MODULE_PATH = %MAYA_MODULE_PATH% :: Maya File Paths, etc :: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/Environment-Variables-File-path-variables-htm.html :::: Set Maya native project acess to this project -IF "%MAYA_LOCATION%"=="" (set MAYA_LOCATION=%ProgramFiles%\Autodesk\Maya%DCCSI_MAYA_VERSION%) +IF "%MAYA_LOCATION%"=="" (set MAYA_LOCATION=%ProgramFiles%\Autodesk\Maya%MAYA_VERSION%) echo MAYA_LOCATION = %MAYA_LOCATION% IF "%MAYA_BIN_PATH%"=="" (set MAYA_BIN_PATH=%MAYA_LOCATION%\bin) diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_PyCharm.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_PyCharm.bat index 7be9154e6d..fbcc59d5d0 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_PyCharm.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_PyCharm.bat @@ -17,30 +17,32 @@ IF "%DCCSI_ENV_PYCHARM_INIT%"=="1" GOTO :END_OF_FILE cd %~dp0 PUSHD %~dp0 +:: version Year +IF "%PYCHARM_VERSION_YEAR%"=="" (set PYCHARM_VERSION_YEAR=2020) :: version Major -SET PYCHARM_VERSION_YEAR=2020 -:: version Major -SET PYCHARM_VERSION_MAJOR=2 +IF "%PYCHARM_VERSION_MAJOR%"=="" (set PYCHARM_VERSION_MAJOR=3) +:: version Minor +IF "%PYCHARM_VERSION_MINOR%"=="" (set PYCHARM_VERSION_MINOR=2) + +:: PyCharm install paths look something like the following and has changed from release to release ::"C:\Program Files\JetBrains\PyCharm 2019.1.3\bin" +::"C:\Program Files\JetBrains\PyCharm 2020.3.2\bin" <-- this is mine @HogJonnyAMZN ::"C:\Program Files\JetBrains\PyCharm Community Edition 2018.3.5\bin\pycharm64.exe" +:: The version of PyCharm can be updated without altering the install path +:: You can set the envar to your local install path in the Env_Dev.bat file to override +:: C:< o3de install location >\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\Tools\Dev\Windows\Env_Dev.bat" + :: put project env variables/paths here -set PYCHARM_HOME=%PROGRAMFILES%\JetBrains\PyCharm %PYCHARM_VERSION_YEAR%.%PYCHARM_VERSION_MAJOR% +IF "%PYCHARM_HOME%"=="" (set PYCHARM_HOME=%PROGRAMFILES%\JetBrains\PyCharm %PYCHARM_VERSION_YEAR%.%PYCHARM_VERSION_MAJOR%.%PYCHARM_VERSION_MINOR%) :: Initialize env CALL %~dp0\Env_Core.bat CALL %~dp0\Env_Python.bat CALL %~dp0\Env_Qt.bat -:: Wing and other IDEs probably prefer access directly to the python.exe -set DCCSI_PY_IDE = %O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python -echo DCCSI_PY_IDE = %DCCSI_PY_IDE% - -:: ide and debugger plug -set DCCSI_PY_DEFAULT=%DCCSI_PY_IDE%\python.exe - -SET PYCHARM_PROJ=%DCCSIG_PATH%\Solutions +IF "%PYCHARM_PROJ%"=="" (SET PYCHARM_PROJ=%PATH_DCCSIG%\Tools\Dev\Windows\Solutions) echo. echo _____________________________________________________________________ diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Python.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Python.bat index 388ab531df..92030f9d61 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Python.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Python.bat @@ -42,39 +42,39 @@ echo DCCSI_PY_VERSION_RELEASE = %DCCSI_PY_VERSION_RELEASE% :: shared location for 64bit python 3.7 DEV location :: this defines a DCCsi sandbox for lib site-packages by version :: \Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\3rdParty\Python\Lib -set DCCSI_PYTHON_PATH=%DCCSIG_PATH%\3rdParty\Python -echo DCCSI_PYTHON_PATH = %DCCSI_PYTHON_PATH% +set PATH_DCCSI_PYTHON=%PATH_DCCSIG%\3rdParty\Python +echo PATH_DCCSI_PYTHON = %PATH_DCCSI_PYTHON% :: add access to a Lib location that matches the py version (example: 3.7.x) :: switch this for other python versions like maya (2.7.x) -IF "%DCCSI_PYTHON_LIB_PATH%"=="" (set DCCSI_PYTHON_LIB_PATH=%DCCSI_PYTHON_PATH%\Lib\%DCCSI_PY_VERSION_MAJOR%.x\%DCCSI_PY_VERSION_MAJOR%.%DCCSI_PY_VERSION_MINOR%.x\site-packages) -echo DCCSI_PYTHON_LIB_PATH = %DCCSI_PYTHON_LIB_PATH% +IF "%PATH_DCCSI_PYTHON_LIB%"=="" (set PATH_DCCSI_PYTHON_LIB=%PATH_DCCSI_PYTHON%\Lib\%DCCSI_PY_VERSION_MAJOR%.x\%DCCSI_PY_VERSION_MAJOR%.%DCCSI_PY_VERSION_MINOR%.x\site-packages) +echo PATH_DCCSI_PYTHON_LIB = %PATH_DCCSI_PYTHON_LIB% :: add to the PATH -SET PATH=%DCCSI_PYTHON_LIB_PATH%;%PATH% +SET PATH=%PATH_DCCSI_PYTHON_LIB%;%PATH% :: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\python -echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL% +set PATH_O3DE_PYTHON_INSTALL=%O3DE_DEV%\python +echo PATH_O3DE_PYTHON_INSTALL = %PATH_O3DE_PYTHON_INSTALL% :: location for O3DE python 3.7 location :: Note, many DCC tools (like Maya) include thier own python interpretter :: Some DCC apps may not operate correctly if PYTHONHOME is set (this is definitely the case with Maya) :: Be aware the python.cmd below does set PYTHONHOME -set DCCSI_PY_BASE=%O3DE_PYTHON_INSTALL%\python.cmd +set DCCSI_PY_BASE=%PATH_O3DE_PYTHON_INSTALL%\python.cmd echo DCCSI_PY_BASE = %DCCSI_PY_BASE% -CALL %O3DE_PYTHON_INSTALL%\get_python_path.bat +CALL %PATH_O3DE_PYTHON_INSTALL%\get_python_path.bat :: Some IDEs like Wing, may in some cases need acess directly to the exe to operate correctly IF "%DCCSI_PY_IDE%"=="" (set DCCSI_PY_IDE=%O3DE_PYTHONHOME%\python.exe) echo DCCSI_PY_IDE = %DCCSI_PY_IDE% :: add to the PATH -SET PATH=%O3DE_PYTHON_INSTALL%;%O3DE_PYTHONHOME%;%DCCSI_PY_IDE%;%PATH% +SET PATH=%PATH_O3DE_PYTHON_INSTALL%;%O3DE_PYTHONHOME%;%DCCSI_PY_IDE%;%PATH% :: add all python related paths to PYTHONPATH for package imports -set PYTHONPATH=%DCCSIG_PATH%;%DCCSI_PYTHON_LIB_PATH%;%O3DE_BUILD_PATH%;%PYTHONPATH% +set PYTHONPATH=%PATH_DCCSIG%;%PATH_DCCSI_PYTHON_LIB%;%PATH_O3DE_BUILD%;%PYTHONPATH% echo PYTHONPATH = %PYTHONPATH% :: Set flag so we don't initialize dccsi environment twice diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Qt.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Qt.bat index 6202ead2f2..dff775efda 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Qt.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Qt.bat @@ -41,16 +41,16 @@ echo QTFORPYTHON_PATH = %QTFORPYTHON_PATH% SET PATH=%QTFORPYTHON_PATH%;%PATH% SET PYTHONPATH=%QTFORPYTHON_PATH%;%PYTHONPATH% -set QT_PLUGIN_PATH=%O3DE_BUILD_PATH%\bin\profile\EditorPlugins +set QT_PLUGIN_PATH=%PATH_O3DE_BUILD%\bin\profile\EditorPlugins echo QT_PLUGIN_PATH = %QT_PLUGIN_PATH% :: add to the PATH SET PATH=%QT_PLUGIN_PATH%;%PATH% SET PYTHONPATH=%QT_PLUGIN_PATH%;%PYTHONPATH% -set O3DE_BIN_PATH=%O3DE_BUILD_PATH%\bin\profile -echo O3DE_BIN_PATH = %O3DE_BIN_PATH% -SET PATH=%O3DE_BIN_PATH%;%PATH% +set PATH_O3DE_BIN=%PATH_O3DE_BUILD%\bin\profile +echo PATH_O3DE_BIN = %PATH_O3DE_BIN% +SET PATH=%PATH_O3DE_BIN%;%PATH% ::ENDLOCAL diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Substance.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Substance.bat index d44ed985da..200c8c6435 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Substance.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_Substance.bat @@ -31,16 +31,16 @@ echo. : Substance Designer :: maya sdk path -set DCCSI_SUBSTANCE_PATH=%DCCSI_TOOLS_PATH%\Substance -echo DCCSI_SUBSTANCE_PATH = %DCCSI_SUBSTANCE_PATH% +set PATH_DCCSI_SUBSTANCE=%PATH_DCCSI_TOOLS%\Substance +echo PATH_DCCSI_SUBSTANCE = %PATH_DCCSI_SUBSTANCE% :: https://docs.substance3d.com/sddoc/project-preferences-107118596.html#ProjectPreferences-ConfigurationFile :: Path to .exe, "C:\Program Files\Allegorithmic\Substance Designer\Substance Designer.exe" -set SUBSTANCE_PATH="%ProgramFiles%\Allegorithmic\Substance Designer" -echo SUBSTANCE_PATH = %SUBSTANCE_PATH% +set PATH_SUBSTANCE_DESIGNER="%ProgramFiles%\Allegorithmic\Substance Designer" +echo PATH_SUBSTANCE_DESIGNER = %PATH_SUBSTANCE_DESIGNER% :: default config -set SUBSTANCE_CFG_PATH=%O3DE_PROJECT_PATH%\DCCsi_default.sbscfg -echo SUBSTANCE_CFG_PATH = %SUBSTANCE_CFG_PATH% +IF "%PATH_SUBSTANCE_DESIGNER_CFG%"=="" (set PATH_SUBSTANCE_DESIGNER_CFG=%PATH_O3DE_PROJECT%\DCCsi_default.sbscfg) +echo PATH_SUBSTANCE_DESIGNER_CFG = %PATH_SUBSTANCE_DESIGNER_CFG% ::ENDLOCAL diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_VScode.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_VScode.bat index 960d910a54..dc4beedf7f 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_VScode.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_VScode.bat @@ -29,7 +29,7 @@ CALL %~dp0\Env_Qt.bat :: that will change the paths assumed in this launcher (assume system install) :: vscode envars: https://code.visualstudio.com/docs/editor/variables-reference -SET VSCODE_WRKSPC=%DCCSIG_PATH%\Solutions\.vscode\dccsi.code-workspace +IF "%VSCODE_WRKSPC%"=="" (SET VSCODE_WRKSPC=%PATH_DCCSIG%\Solutions\.vscode\dccsi.code-workspace) echo. echo _____________________________________________________________________ diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_WingIDE.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_WingIDE.bat index a8c3b3d073..d8ff58b575 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_WingIDE.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Env_WingIDE.bat @@ -28,8 +28,8 @@ CALL %~dp0\Env_Python.bat CALL %~dp0\Env_Qt.bat :: put project env variables/paths here -set WINGHOME=%PROGRAMFILES(X86)%\Wing Pro %DCCSI_WING_VERSION_MAJOR%.%DCCSI_WING_VERSION_MINOR% -SET WING_PROJ=%DCCSIG_PATH%\Tools\Dev\Windows\Solutions\.wing\DCCsi_%DCCSI_WING_VERSION_MAJOR%x.wpr +IF "%WINGHOME%"=="" (set WINGHOME=%PROGRAMFILES(X86)%\Wing Pro %DCCSI_WING_VERSION_MAJOR%.%DCCSI_WING_VERSION_MINOR%) +IF "%WING_PROJ%"=="" (set WING_PROJ=%PATH_DCCSIG%\Tools\Dev\Windows\Solutions\.wing\DCCsi_%DCCSI_WING_VERSION_MAJOR%x.wpr) echo. echo _____________________________________________________________________ diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_MayaPy_PyCharmPro.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_MayaPy_PyCharmPro.bat similarity index 70% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_MayaPy_PyCharmPro.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_MayaPy_PyCharmPro.bat index e451050ab8..8802b8dd54 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_MayaPy_PyCharmPro.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_MayaPy_PyCharmPro.bat @@ -19,10 +19,10 @@ PUSHD %~dp0 :: Constant Vars (Global) :: global debug (propogates) -IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True) +IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=False) echo DCCSI_GDEBUG = %DCCSI_GDEBUG% :: initiates debugger connection -IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True) +IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=False) echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE% :: sets debugger, options: WING, PYCHARM IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING) @@ -34,14 +34,17 @@ echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: INFO:20 :: DEBUG:10 :: NOTSET:0 -IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10) +IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=20) echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + :: Initialize env -CALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_PyCharm.bat -CALL %~dp0\Env_Maya.bat +CALL %~dp0..\Env_Core.bat +CALL %~dp0..\Env_Python.bat +CALL %~dp0..\Env_PyCharm.bat +CALL %~dp0..\Env_Maya.bat set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% @@ -58,29 +61,14 @@ echo. echo O3DE_DEV = %O3DE_DEV% -:: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python -echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL% - -:: Wing and other IDEs probably prefer access directly to the python.exe -set DCCSI_PY_IDE = %O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python -echo DCCSI_PY_IDE = %DCCSI_PY_IDE% - -:: ide and debugger plug -set DCCSI_PY_BASE=%DCCSI_PY_IDE%\python.exe -echo DCCSI_PY_BASE = %DCCSI_PY_BASE% - :: ide and debugger plug set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% echo DCCSI_PY_DEFAULT = %DCCSI_PY_DEFAULT% -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat - echo. :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% IF EXIST "%PYCHARM_HOME%\bin\pycharm64.exe" ( start "" "%PYCHARM_HOME%\bin\pycharm64.exe" "%PYCHARM_PROJ%" diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyCharmPro.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_PyCharmPro.bat similarity index 83% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyCharmPro.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_PyCharmPro.bat index 4b9edb9e50..849cda7a19 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyCharmPro.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_PyCharmPro.bat @@ -19,13 +19,13 @@ PUSHD %~dp0 :: Constant Vars (Global) :: global debug (propogates) -IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True) +IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=False) echo DCCSI_GDEBUG = %DCCSI_GDEBUG% :: initiates debugger connection -IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True) +IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=False) echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE% :: sets debugger, options: WING, PYCHARM -IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING) +IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=PYCHARM) echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: Default level logger will handle :: CRITICAL:50 @@ -34,14 +34,14 @@ echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: INFO:20 :: DEBUG:10 :: NOTSET:0 -IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10) +IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=20) echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% -:: Initialize env -CALL %~dp0\Env_PyCharm.bat - :: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + +:: Initialize env +CALL %~dp0\..\Env_PyCharm.bat echo. echo _____________________________________________________________________ diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_VScode.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_VScode.bat similarity index 79% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_VScode.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_VScode.bat index 2dc5b06032..8f978e0830 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_VScode.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_VScode.bat @@ -29,10 +29,10 @@ PUSHD %~dp0 :: Constant Vars (Global) :: global debug (propogates) -IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True) +IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=False) echo DCCSI_GDEBUG = %DCCSI_GDEBUG% :: initiates debugger connection -IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True) +IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=False) echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE% :: sets debugger, options: WING, PYCHARM IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING) @@ -44,15 +44,19 @@ echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: INFO:20 :: DEBUG:10 :: NOTSET:0 -IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10) +IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=20) echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% -:: Initialize envCALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_Qt.bat -CALL %~dp0\Env_Maya.bat -CALL %~dp0\Env_Substance.bat -CALL %~dp0\Env_VScode.bat +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + +:: Initialize env +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Qt.bat +CALL %~dp0\..\Env_Maya.bat +CALL %~dp0\..\Env_Substance.bat +CALL %~dp0\..\Env_VScode.bat echo. echo _____________________________________________________________________ @@ -64,11 +68,11 @@ echo. echo O3DE_DEV = %O3DE_DEV% :: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python -echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL% +set PATH_O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python +echo PATH_O3DE_PYTHON_INSTALL = %PATH_O3DE_PYTHON_INSTALL% :: Wing and other IDEs probably prefer access directly to the python.exe -set DCCSI_PY_IDE = %O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python +set DCCSI_PY_IDE = %PATH_O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python echo DCCSI_PY_IDE = %DCCSI_PY_IDE% :: ide and debugger plug @@ -79,9 +83,6 @@ echo DCCSI_PY_BASE = %DCCSI_PY_BASE% set DCCSI_PY_DEFAULT=%DCCSI_PY_BASE% echo DCCSI_PY_DEFAULT = %DCCSI_PY_DEFAULT% -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat - echo. REM "C:\Program Files\Microsoft VS Code\Code.exe" diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_WingIDE-7-1.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_WingIDE-7-1.bat similarity index 77% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_WingIDE-7-1.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_WingIDE-7-1.bat index 56e278da08..5330dcd941 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_WingIDE-7-1.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_WingIDE-7-1.bat @@ -21,14 +21,14 @@ cd %~dp0 PUSHD %~dp0 :: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat :: Constant Vars (Global) :: global debug (propogates) -IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True) +IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=False) echo DCCSI_GDEBUG = %DCCSI_GDEBUG% :: initiates debugger connection -IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True) +IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=False) echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE% :: sets debugger, options: WING, PYCHARM IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING) @@ -40,16 +40,16 @@ echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: INFO:20 :: DEBUG:10 :: NOTSET:0 -IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10) +IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=20) echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% :: Initialize env -CALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_Qt.bat -CALL %~dp0\Env_Maya.bat -CALL %~dp0\Env_Substance.bat -CALL %~dp0\Env_WingIDE.bat +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_Qt.bat +CALL %~dp0\..\Env_Maya.bat +CALL %~dp0\..\Env_Substance.bat +CALL %~dp0\..\Env_WingIDE.bat echo. echo _____________________________________________________________________ echo. @@ -61,13 +61,13 @@ echo. echo O3DE_DEV = %O3DE_DEV% :: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python -echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL% +set PATH_O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python +echo PATH_O3DE_PYTHON_INSTALL = %PATH_O3DE_PYTHON_INSTALL% echo. :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% IF EXIST "%WINGHOME%\bin\wing.exe" ( start "" "%WINGHOME%\bin\wing.exe" "%WING_PROJ%" diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayapy_WingIDE-7-1.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_mayapy_WingIDE-7-1.bat similarity index 70% rename from Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayapy_WingIDE-7-1.bat rename to Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_mayapy_WingIDE-7-1.bat index ca5b175c39..92201ef048 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_mayapy_WingIDE-7-1.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/IDE/Launch_mayapy_WingIDE-7-1.bat @@ -22,10 +22,10 @@ PUSHD %~dp0 :: Constant Vars (Global) :: global debug (propogates) -IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=True) +IF "%DCCSI_GDEBUG%"=="" (set DCCSI_GDEBUG=False) echo DCCSI_GDEBUG = %DCCSI_GDEBUG% :: initiates debugger connection -IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=True) +IF "%DCCSI_DEV_MODE%"=="" (set DCCSI_DEV_MODE=False) echo DCCSI_DEV_MODE = %DCCSI_DEV_MODE% :: sets debugger, options: WING, PYCHARM IF "%DCCSI_GDEBUGGER%"=="" (set DCCSI_GDEBUGGER=WING) @@ -37,14 +37,17 @@ echo DCCSI_GDEBUGGER = %DCCSI_GDEBUGGER% :: INFO:20 :: DEBUG:10 :: NOTSET:0 -IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=10) +IF "%DCCSI_LOGLEVEL%"=="" (set DCCSI_LOGLEVEL=20) echo DCCSI_LOGLEVEL = %DCCSI_LOGLEVEL% +:: if the user has set up a custom env call it +IF EXIST "%~dp0..\Env_Dev.bat" CALL %~dp0..\Env_Dev.bat + :: Initialize env -CALL %~dp0\Env_Core.bat -CALL %~dp0\Env_Python.bat -CALL %~dp0\Env_WingIDE.bat -CALL %~dp0\Env_Maya.bat +CALL %~dp0\..\Env_Core.bat +CALL %~dp0\..\Env_Python.bat +CALL %~dp0\..\Env_WingIDE.bat +CALL %~dp0\..\Env_Maya.bat echo. echo _____________________________________________________________________ @@ -57,29 +60,14 @@ echo. echo O3DE_DEV = %O3DE_DEV% -:: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python -echo O3DE_PYTHON_INSTALL = %O3DE_PYTHON_INSTALL% - -:: Wing and other IDEs probably prefer access directly to the python.exe -set DCCSI_PY_IDE = %O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python -echo DCCSI_PY_IDE = %DCCSI_PY_IDE% - -:: ide and debugger plug -set DCCSI_PY_BASE=%DCCSI_PY_IDE%\python.exe -echo DCCSI_PY_BASE = %DCCSI_PY_BASE% - :: ide and debugger plug set DCCSI_PY_DEFAULT=%DCCSI_PY_MAYA% echo DCCSI_PY_DEFAULT = %DCCSI_PY_DEFAULT% -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat - echo. :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% IF EXIST "%WINGHOME%\bin\wing.exe" ( start "" "%WINGHOME%\bin\wing.exe" "%WING_PROJ%" diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Env_Cmd.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Env_Cmd.bat index 5b76de1401..3387633838 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Env_Cmd.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Env_Cmd.bat @@ -29,6 +29,9 @@ PUSHD %~dp0 SETLOCAL ENABLEDELAYEDEXPANSION +:: if the user has set up a custom env call it +IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat + CALL %~dp0\Env_Core.bat CALL %~dp0\Env_Python.bat CALL %~dp0\Env_Qt.bat @@ -36,11 +39,8 @@ CALL %~dp0\Env_Maya.bat CALL %~dp0\Env_Substance.bat CALL %~dp0\Env_WingIDE.bat -:: if the user has set up a custom env call it -IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat - :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% :: Create command prompt with environment CALL %windir%\system32\cmd.exe diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyMin_Cmd.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyMin_Cmd.bat index 193cb40de8..d4d5d08c19 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyMin_Cmd.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_PyMin_Cmd.bat @@ -38,7 +38,7 @@ echo _____________________________________________________________________ echo. :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% :: Create command prompt with environment CALL %windir%\system32\cmd.exe diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Qt_PyMin_Cmd.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Qt_PyMin_Cmd.bat index 75d1ff8cc4..f3e815ed8c 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Qt_PyMin_Cmd.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_Qt_PyMin_Cmd.bat @@ -39,7 +39,7 @@ echo _____________________________________________________________________ echo. :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% :: Create command prompt with environment CALL %windir%\system32\cmd.exe diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_pyBASE_Cmd.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_pyBASE_Cmd.bat index e1b075e065..133fa3906d 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_pyBASE_Cmd.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Launch_pyBASE_Cmd.bat @@ -33,7 +33,7 @@ CALL %~dp0\Env_Maya.bat IF EXIST "%~dp0Env_Dev.bat" CALL %~dp0Env_Dev.bat :: Change to root dir -CD /D %O3DE_PROJECT_PATH% +CD /D %PATH_O3DE_PROJECT% :: Create command prompt with environment CALL %windir%\system32\cmd.exe diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Setuo_copy_oiio.bat b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Setuo_copy_oiio.bat index 18a58e1371..51233b256d 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Setuo_copy_oiio.bat +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Setuo_copy_oiio.bat @@ -16,9 +16,9 @@ PUSHD %~dp0 set O3DE_DEV=..\..\..\..\..\.. :: shared location for default O3DE python location -set O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python +set PATH_O3DE_PYTHON_INSTALL=%O3DE_DEV%\Python -set PY_SITE=%O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python\Lib\site-packages +set PY_SITE=%PATH_O3DE_PYTHON_INSTALL%\runtime\python-3.7.10-rev2-windows\python\Lib\site-packages set PACKAGE_LOC=C:\Depot\3rdParty\packages\openimageio-2.1.16.0-rev1-windows\OpenImageIO\2.1.16.0\win_x64\bin diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/.gitignore b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/.gitignore index 265145e9c1..cc9ae87641 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/.gitignore +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/.gitignore @@ -1,2 +1,3 @@ # Default ignored files -./workspace.xml \ No newline at end of file +./workspace.xml +venv \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/DccScriptingInterface.iml b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/DccScriptingInterface.iml index 764d6090c1..1d9156afc8 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/DccScriptingInterface.iml +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/DccScriptingInterface.iml @@ -12,15 +12,9 @@ + - + - - - - + \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/misc.xml b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/misc.xml index 1069eb4889..49bab22105 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/misc.xml +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/misc.xml @@ -3,8 +3,8 @@ - + - + \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/vcs.xml b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/vcs.xml index ed52866afa..07117e447d 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/vcs.xml +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/Tools/Dev/Windows/Solutions/.idea/vcs.xml @@ -1,6 +1,6 @@ - + - + \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/__init__.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/__init__.py index 958508c227..f23fa1e9a5 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/__init__.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/__init__.py @@ -40,9 +40,9 @@ __all__ = ['config_utils', # we need to set up basic access to the DCCsi _MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? -_DCCSIG_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', _DCCSIG_PATH) -site.addsitedir(_DCCSIG_PATH) +_PATH_DCCSIG = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', _PATH_DCCSIG) +site.addsitedir(_PATH_DCCSIG) # azpy import azpy.return_stub as return_stub @@ -52,12 +52,31 @@ import azpy.config_utils as config_utils _DCCSI_GDEBUG = env_bool.env_bool(constants.ENVAR_DCCSI_GDEBUG, False) _DCCSI_DEV_MODE = env_bool.env_bool(constants.ENVAR_DCCSI_DEV_MODE, False) -_DCCSI_LOGLEVEL = int(env_bool.env_bool(constants.ENVAR_DCCSI_LOGLEVEL, int(20))) -if _DCCSI_GDEBUG: - _DCCSI_LOGLEVEL = int(10) +_DCCSI_GDEBUGGER = env_bool.env_bool(constants.ENVAR_DCCSI_GDEBUGGER, 'WING') +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool.env_bool(constants.ENVAR_DCCSI_LOGLEVEL, + _logging.INFO)) +if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG + +# set up module logging +for handler in _logging.root.handlers[:]: + _logging.root.removeHandler(handler) + +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=constants.FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') + +_LOGGER = _logging.getLogger(_PACKAGENAME) +_LOGGER.debug('Initializing: {0}.'.format({_PACKAGENAME})) +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- # for py2.7 (Maya) we provide this, so we must assume some bootstrapping -# has occured, see DccScriptingInterface\\config.py (_DCCSI_PYTHON_LIB_PATH) +# has occured, see DccScriptingInterface\\config.py (_PATH_DCCSI_PYTHON_LIB) try: import pathlib @@ -69,16 +88,6 @@ if _DCCSI_GDEBUG: # ------------------------------------------------------------------------- -# ------------------------------------------------------------------------- -# set up module logging -#for handler in _logging.root.handlers[:]: - #_logging.root.removeHandler(handler) -_logging.basicConfig(format=constants.FRMT_LOG_LONG, level=_DCCSI_LOGLEVEL) -_LOGGER = _logging.getLogger(_PACKAGENAME) -_LOGGER.debug('Initializing: {0}.'.format({_PACKAGENAME})) -# ------------------------------------------------------------------------- - - # ------------------------------------------------------------------------- # get/set the project name _O3DE_DEV = Path(os.getenv(constants.ENVAR_O3DE_DEV, @@ -86,21 +95,21 @@ _O3DE_DEV = Path(os.getenv(constants.ENVAR_O3DE_DEV, check_stub='engine.json'))) _LOGGER.debug('_O3DE_DEV" {}'.format(_O3DE_DEV.resolve())) -_O3DE_PROJECT_PATH = Path(os.getenv(constants.ENVAR_O3DE_PROJECT_PATH, +_PATH_O3DE_PROJECT = Path(os.getenv(constants.ENVAR_PATH_O3DE_PROJECT, config_utils.get_o3de_project_path())) -_LOGGER.debug('_O3DE_PROJECT_PATH" {}'.format(_O3DE_PROJECT_PATH.resolve())) +_LOGGER.debug('_PATH_O3DE_PROJECT" {}'.format(_PATH_O3DE_PROJECT.resolve())) # get/set the project name -if _O3DE_PROJECT_PATH: +if _PATH_O3DE_PROJECT: _O3DE_PROJECT = str(os.getenv(constants.ENVAR_O3DE_PROJECT, - _O3DE_PROJECT_PATH.name)) + _PATH_O3DE_PROJECT.name)) else: _O3DE_PROJECT='o3de' # project cache log dir path from azpy.constants import TAG_DCCSI_NICKNAME from azpy.constants import PATH_DCCSI_LOG_PATH -_DCCSI_LOG_PATH = Path(PATH_DCCSI_LOG_PATH.format(O3DE_PROJECT_PATH=_O3DE_PROJECT_PATH.resolve(), +_DCCSI_LOG_PATH = Path(PATH_DCCSI_LOG_PATH.format(PATH_O3DE_PROJECT=_PATH_O3DE_PROJECT.resolve(), TAG_DCCSI_NICKNAME=TAG_DCCSI_NICKNAME)) # ------------------------------------------------------------------------- @@ -214,7 +223,7 @@ if _DCCSI_GDEBUG: # debug breadcrumbs to check this module and used paths _LOGGER.debug('MODULE_PATH: {}'.format(_MODULE_PATH)) _LOGGER.debug('O3DE_DEV_PATH: {}'.format(_O3DE_DEV)) -_LOGGER.debug('DCCSI_PATH: {}'.format(_DCCSIG_PATH)) +_LOGGER.debug('PATH_DCCSIG: {}'.format(_PATH_DCCSIG)) _LOGGER.debug('O3DE_PROJECT_TAG: {}'.format(_O3DE_PROJECT)) _LOGGER.debug('DCCSI_LOG_PATH: {}'.format(_DCCSI_LOG_PATH)) # ------------------------------------------------------------------------- @@ -258,5 +267,5 @@ if __name__ == '__main__': _DCCSI_DEV_MODE = True if _DCCSI_GDEBUG: - print(_DCCSIG_PATH) + print(_PATH_DCCSIG) test_imports() diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py index f6b71a7d97..a1baabcfb0 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/config_utils.py @@ -8,7 +8,29 @@ # # # note: this module should reamin py2.7 compatible (Maya) so no f'strings -# -------------------------------------------------------------------------- +# ------------------------------------------------------------------------- +"""@module docstring +This module is part of the O3DE DccScriptingInterface Gem +This module is a set of utils related to config.py, it hase several methods +that can fullfil discovery of paths for use in standing up a synthetic env. +This is particularly useful when the config is used outside of O3DE, +in an external standalone tool with PySide2(Qt). Foe example, these paths +are discoverable so that we can synthetically derive code access to various +aspects of O3DE outside of the executables. + +return_stub_dir() :discover path by walking from module to file stub +get_stub_check_path() :discover by walking from known path to file stub +get_o3de_engine_root() :combines multiple methods to discover engine root +get_o3de_build_path() :searches for the build path using file stub +get_dccsi_config() :convenience method to get the dccsi config +get_current_project_cfg() :will be depricated (don't use) +get_check_global_project() :get global project path from user .o3de data +get_o3de_project_path() :get the project path while within editor +bootstrap_dccsi_py_libs() :extends code access (mainly used in Maya py27) +""" +import time +start = time.process_time() # start tracking + import sys import os import re @@ -18,34 +40,60 @@ import logging as _logging # -------------------------------------------------------------------------- -# note: this module is called in other root modules -# must avoid cyclical imports - # global scope -# normally would pull the constant envar string -# but avoiding cyclical imports here -FRMT_LOG_LONG = "[%(name)s][%(levelname)s] >> %(message)s (%(asctime)s; %(filename)s:%(lineno)d)" -from azpy.env_bool import env_bool -_DCCSI_GDEBUG = env_bool('DCCSI_GDEBUG', False) -_DCCSI_LOGLEVEL = env_bool('DCCSI_LOGLEVEL', False) -_DCCSI_LOGLEVEL = int(env_bool('DCCSI_LOGLEVEL', int(20))) -if _DCCSI_GDEBUG: - _DCCSI_LOGLEVEL = int(10) +_MODULENAME = 'azpy.config_utils' + +__all__ = ['get_os', + 'return_stub', + 'get_stub_check_path', + 'get_dccsi_config', + 'get_current_project'] -_MODULENAME = __name__ -if _MODULENAME is '__main__': - _MODULENAME = 'azpy.config_utils' +# dccsi site/code access +#os.environ['PYTHONINSPECT'] = 'True' +_MODULE_PATH = os.path.abspath(__file__) + +# we don't have access yet to the DCCsi Lib\site-packages +# (1) this will give us import access to azpy (always?) +# we know where the dccsi root should be from here +_PATH_DCCSIG = os.path.abspath(os.path.dirname(os.path.dirname(_MODULE_PATH))) +# it can be set or overrriden by dev with envar +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', _PATH_DCCSIG) +# ^ we assume this config is in the root of the DCCsi +# if it's not, be sure to set envar 'PATH_DCCSIG' to ensure it +site.addsitedir(_PATH_DCCSIG) # must be done for azpy + +# note: this module is called in other root modules +# must avoid cyclical imports, no imports from azpy.constants +ENVAR_DCCSI_GDEBUG = 'DCCSI_GDEBUG' +ENVAR_DCCSI_DEV_MODE = 'DCCSI_DEV_MODE' +ENVAR_DCCSI_GDEBUGGER = 'DCCSI_GDEBUGGER' +ENVAR_DCCSI_LOGLEVEL = 'DCCSI_LOGLEVEL' +FRMT_LOG_LONG = "[%(name)s][%(levelname)s] >> %(message)s (%(asctime)s; %(filename)s:%(lineno)d)" + +from azpy.env_bool import env_bool +_DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) +_DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) +_DCCSI_GDEBUGGER = env_bool(ENVAR_DCCSI_GDEBUGGER, 'WING') + +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, _logging.INFO)) +if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG # set up module logging #for handler in _logging.root.handlers[:]: #_logging.root.removeHandler(handler) -_LOGGER = _logging.getLogger(_MODULENAME) -#_logging.basicConfig(format=FRMT_LOG_LONG, level=_DCCSI_LOGLEVEL) -_LOGGER.propagate = False -_LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) + +# configure basic logger +# note: not using a common logger to reduce cyclical imports +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') -__all__ = ['get_os', 'return_stub', 'get_stub_check_path', - 'get_dccsi_config', 'get_current_project'] +_LOGGER = _logging.getLogger(_MODULENAME) +_LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) # ------------------------------------------------------------------------- @@ -77,6 +125,56 @@ except Exception as e: # ------------------------------------------------------------------------- +def attach_debugger(): + _DCCSI_GDEBUG = True + os.environ["DYNACONF_DCCSI_GDEBUG"] = str(_DCCSI_GDEBUG) + + _DCCSI_DEV_MODE = True + os.environ["DYNACONF_DCCSI_DEV_MODE"] = str(_DCCSI_DEV_MODE) + + from azpy.test.entry_test import connect_wing + _debugger = connect_wing() + + return _debugger +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# exapnd the global scope and module CONST + +# this is the DCCsi envar used for discovering the engine path (if set) +ENVAR_O3DE_DEV = 'O3DE_DEV' +STUB_O3DE_DEV = 'engine.json' + +# this block is related to .o3de data +# os.path.expanduser("~") returns different values in py2.7 vs 3 +# Note: py27 support will be deprecated in the future +from os.path import expanduser +PATH_USER_HOME = expanduser("~") +_LOGGER.debug('user home: {}'.format(PATH_USER_HOME)) + +# special case, make sure didn't return \documents +user_home_parts = os.path.split(PATH_USER_HOME) + +if str(user_home_parts[1].lower()) == 'documents': + PATH_USER_HOME = user_home_parts[0] + _LOGGER.debug('user home CORRECTED: {}'.format(PATH_USER_HOME)) + +# the global project may be defined in the registry +PATH_USER_O3DE = Path(PATH_USER_HOME, '.o3de') +PATH_USER_O3DE_REGISTRY = Path(PATH_USER_O3DE, 'Registry') +PATH_USER_O3DE_BOOTSTRAP = Path(PATH_USER_O3DE_REGISTRY, 'bootstrap.setreg') + +# this is the DCCsi envar used for discovering the project path (if set) +ENVAR_PATH_O3DE_PROJECT = 'PATH_O3DE_PROJECT' + +# python related envars and paths +STR_PATH_DCCSI_PYTHON_LIB = '{0}\\3rdParty\\Python\\Lib\\{1}.x\\{1}.{2}.x\\site-packages' +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# first define all the methods for the module def get_os(): """returns lumberyard dir names used in python path""" if sys.platform.startswith('win'): @@ -96,7 +194,7 @@ def get_os(): # ------------------------------------------------------------------------- -from azpy.core import get_datadir +# from azpy.core import get_datadir # there was a method here refactored out to add py2.7 support for Maya 2020 #"DccScriptingInterface\azpy\core\py2\utils.py get_datadir()" #"DccScriptingInterface\azpy\core\py3\utils.py get_datadir()" @@ -106,8 +204,10 @@ from azpy.core import get_datadir # ------------------------------------------------------------------------- def return_stub_dir(stub_file='dccsi_stub'): + '''discover and return path by walking from module to file stub + Input: a file name (stub_file) + Output: returns the directory of the file (stub_file)''' _dir_to_last_file = None - '''Take a file name (stub_file) and returns the directory of the file (stub_file)''' # To Do: refactor to use pathlib object oriented Path if _dir_to_last_file is None: path = os.path.abspath(__file__) @@ -129,12 +229,15 @@ def return_stub_dir(stub_file='dccsi_stub'): # ------------------------------------------------------------------------- -def get_stub_check_path(in_path=os.getcwd(), check_stub='engine.json'): +def get_stub_check_path(in_path=os.getcwd(), check_stub=STUB_O3DE_DEV): ''' Returns the branch root directory of the dev\\'engine.json' - (... or you can pass it another known stub) - - so we can safely build relative filepaths within that branch. + (... or you can pass it another known stub) so we can safely build + relative filepaths within that branch. + + Input: a starting directory, default is os.getcwd() + Input: a file name stub (to search for) + Output: a path (the stubs parent directory) If the stub is not found, it returns None ''' @@ -155,7 +258,11 @@ def get_stub_check_path(in_path=os.getcwd(), check_stub='engine.json'): # ------------------------------------------------------------------------- -def get_o3de_engine_root(check_stub='engine.json'): +def get_o3de_engine_root(check_stub=STUB_O3DE_DEV): + '''Discovers the engine root + Input: a file name stub, default engine.json + Output: engine root path (if found) + ''' # get the O3DE engine root folder # if we are running within O3DE we can ensure which engine is running _O3DE_DEV = None @@ -164,20 +271,61 @@ def get_o3de_engine_root(check_stub='engine.json'): except ImportError as e: # if that fails, we can search up # search up to get \dev - _O3DE_DEV = get_stub_check_path(check_stub='engine.json') + _O3DE_DEV = get_stub_check_path(check_stub=STUB_O3DE_DEV) # To Do: What if engine.json doesn't exist? else: - # execute if no exception - # allow for external ENVAR override - from azpy.constants import ENVAR_O3DE_DEV + # execute if no exception, allow for external ENVAR override _O3DE_DEV = Path(os.getenv(ENVAR_O3DE_DEV, azlmbr.paths.engroot)) finally: - # note: can't use fstrings as this module gets called with py2.7 in maya - _LOGGER.info('O3DE engine root: {}'.format(_O3DE_DEV.resolve())) + if _DCCSI_GDEBUG: # to verbose, used often + # note: can't use fstrings as this module gets called with py2.7 in maya + _LOGGER.info('O3DE engine root: {}'.format(_O3DE_DEV.resolve())) return _O3DE_DEV # ------------------------------------------------------------------------- +# ------------------------------------------------------------------------- +def get_o3de_build_path(root_directory=get_o3de_engine_root(), + marker='CMakeCache.txt'): + """Returns a path for the O3DE\build root if found. Searchs down from a + known engine root path. + Input: a root directory, default is to discover the engine root + Output: the path of the build folder (if found) + """ + + if _DCCSI_GDEBUG: + import time + start = time.process_time() + + for root, dirs, files in os.walk(root_directory): + if marker in files: + if _DCCSI_GDEBUG: + _LOGGER.debug('Find PATH_O3DE_BUILD took: {} sec' + ''.format(time.process_time() - start)) + return Path(root) + else: + if _DCCSI_GDEBUG: + _LOGGER.debug('Not fidning PATH_O3DE_BUILD took: {} sec' + ''.format(time.process_time() - start)) + return None + +# note: if we use this method to find PATH_O3DE_BUILD +# by searching for the 'CMakeCache.txt' it can take 1 or more seconds +# this will slow down boot times! +# +# this works fine for a engine dev, but is not really suitable for end users +# it assumes that the engine is being built and 'CMakeCache.txt' exists +# but the engine could be pre-built or packaged somehow +# +# other ways to deal with it: +# 1 - Use the running application .exe to discover the build path? +# 2 - Set PATH_O3DE_BUILD envar in +# "C:\Depot\o3de\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\.env" +# 3 - Set in commandline (or from .bat file) +# 4 - To Do (maybe): Set in a dccsi_configuration.setreg? +# ------------------------------------------------------------------------- + + # ------------------------------------------------------------------------- # settings.setenv() # doing this will add the additional DYNACONF_ envars def get_dccsi_config(dccsi_dirpath=return_stub_dir()): @@ -231,10 +379,8 @@ def get_current_project_cfg(dev_folder=get_stub_check_path()): def get_check_global_project(): """Gets o3de project via .o3de data in user directory""" - from azpy.constants import PATH_USER_O3DE_BOOTSTRAP from collections import OrderedDict from box import Box - from azpy.core import get_datadir bootstrap_box = None json_file_path = Path(PATH_USER_O3DE_BOOTSTRAP) @@ -260,46 +406,44 @@ def get_check_global_project(): # ------------------------------------------------------------------------- def get_o3de_project_path(): - """figures out the o3de project path - if not found defaults to the engine folder""" - _O3DE_PROJECT_PATH = None + """figures out the o3de project path if not found defaults to the engine folder""" + _PATH_O3DE_PROJECT = None try: import azlmbr # this file will fail outside of O3DE except ImportError as e: # (fallback 1) this checks if a global project is set # This check user home for .o3de data - _O3DE_PROJECT_PATH = get_check_global_project() + _PATH_O3DE_PROJECT = get_check_global_project() else: # execute if no exception, this would indicate we are in O3DE land # allow for external ENVAR override - from azpy.constants import ENVAR_O3DE_PROJECT_PATH - _O3DE_PROJECT_PATH = Path(os.getenv(ENVAR_O3DE_PROJECT_PATH, azlmbr.paths.projectroot)) + _PATH_O3DE_PROJECT = Path(os.getenv(ENVAR_PATH_O3DE_PROJECT, azlmbr.paths.projectroot)) finally: # (fallback 2) if None, fallback to engine folder - if not _O3DE_PROJECT_PATH: - _O3DE_PROJECT_PATH = get_o3de_engine_root() - # note: can't use fstrings as this module gets called with py2.7 in maya - _LOGGER.info('O3DE project root: {}'.format(_O3DE_PROJECT_PATH.resolve())) - return _O3DE_PROJECT_PATH + if not _PATH_O3DE_PROJECT: + _PATH_O3DE_PROJECT = get_o3de_engine_root() + + if _DCCSI_GDEBUG: # to verbose, used often + # note: can't use fstrings as this module gets called with py2.7 in maya + _LOGGER.debug('O3DE project root: {}'.format(_PATH_O3DE_PROJECT.resolve())) + return _PATH_O3DE_PROJECT # ------------------------------------------------------------------------- # ------------------------------------------------------------------------- def bootstrap_dccsi_py_libs(dccsi_dirpath=return_stub_dir()): """Builds and adds local site dir libs based on py version""" - - from azpy.constants import STR_DCCSI_PYTHON_LIB_PATH # a path string constructor - _DCCSI_PYTHON_LIB_PATH = Path(STR_DCCSI_PYTHON_LIB_PATH.format(dccsi_dirpath, + _PATH_DCCSI_PYTHON_LIB = Path(STR_PATH_DCCSI_PYTHON_LIB.format(dccsi_dirpath, sys.version_info[0], sys.version_info[1])) - if _DCCSI_PYTHON_LIB_PATH.exists(): - site.addsitedir(_DCCSI_PYTHON_LIB_PATH.resolve()) # PYTHONPATH + if _PATH_DCCSI_PYTHON_LIB.exists(): + site.addsitedir(_PATH_DCCSI_PYTHON_LIB.resolve()) # PYTHONPATH _LOGGER.debug('Performed site.addsitedir({})' - ''.format(_DCCSI_PYTHON_LIB_PATH.resolve())) - return _DCCSI_PYTHON_LIB_PATH + ''.format(_PATH_DCCSI_PYTHON_LIB.resolve())) + return _PATH_DCCSI_PYTHON_LIB else: - message = "Doesn't exist: {}".format(_DCCSI_PYTHON_LIB_PATH) + message = "Doesn't exist: {}".format(_PATH_DCCSI_PYTHON_LIB) _LOGGER.error(message) raise NotADirectoryError(message) # ------------------------------------------------------------------------- @@ -309,27 +453,87 @@ def bootstrap_dccsi_py_libs(dccsi_dirpath=return_stub_dir()): # Main Code Block, runs this script as main (testing) # ------------------------------------------------------------------------- if __name__ == '__main__': + """Run this file as a standalone cli script for testing/debugging""" + + # global scope + _MODULENAME = 'azpy.config_utils' + + # enable debug + _DCCSI_GDEBUG = False # enable here to force temporarily + _DCCSI_DEV_MODE = False + _DCCSI_LOGLEVEL = _logging.INFO + + # parse the command line args + import argparse + parser = argparse.ArgumentParser( + description='O3DE DCCsi: {}'.format(_MODULENAME), + epilog="Coomandline args enable deeper testing and info from commandline") + + parser.add_argument('-gd', '--global-debug', + type=bool, + required=False, + help='Enables global debug flag.') + + parser.add_argument('-sd', '--set-debugger', + type=str, + required=False, + help='Default debugger: WING, others: PYCHARM, VSCODE (not yet implemented).') + + parser.add_argument('-dm', '--developer-mode', + type=bool, + required=False, + help='Enables dev mode for early auto attaching debugger.') + + args = parser.parse_args() + + # easy overrides + if args.global_debug: + _DCCSI_GDEBUG = True + _DCCSI_LOGLEVEL = _logging.DEBUG + _LOGGER.setLevel(_DCCSI_LOGLEVEL) + + if args.set_debugger: + _LOGGER.info('Setting and switching debugger type not implemented (default=WING)') + # To Do: implement debugger plugin pattern + + if args.developer_mode or _DCCSI_DEV_MODE: + _DCCSI_DEV_MODE = True + attach_debugger() # attempts to start debugger # happy print _LOGGER.info("# {0} #".format('-' * 72)) _LOGGER.info('~ config_utils.py ... Running script as __main__') _LOGGER.info("# {0} #".format('-' * 72)) + + from pathlib import Path + # built in simple tests and info from commandline _LOGGER.info('Current Work dir: {0}'.format(os.getcwd())) _LOGGER.info('OS: {}'.format(get_os())) + + _PATH_DCCSIG = Path(return_stub_dir('dccsi_stub')) + _LOGGER.info('PATH_DCCSIG: {}'.format(_PATH_DCCSIG.resolve())) - _LOGGER.info('DCCSIG_PATH: {}'.format(return_stub_dir('dccsi_stub'))) - - _config = get_dccsi_config() - _LOGGER.info('DCCSI_CONFIG_PATH: {}'.format(_config)) - - _LOGGER.info('O3DE_DEV: {}'.format(get_o3de_engine_root(check_stub='engine.json'))) + _O3DE_DEV = get_o3de_engine_root(check_stub='engine.json') + _LOGGER.info('O3DE_DEV: {}'.format(_O3DE_DEV.resolve())) + + _PATH_O3DE_BUILD = get_o3de_build_path(_O3DE_DEV, 'CMakeCache.txt') + _LOGGER.info('PATH_O3DE_BUILD: {}'.format(_PATH_O3DE_BUILD.resolve())) # new o3de version - _LOGGER.info('O3DE_PROJECT: {}'.format(get_check_global_project())) + _PATH_O3DE_PROJECT = get_check_global_project() + _LOGGER.info('PATH_O3DE_PROJECT: {}'.format(_PATH_O3DE_PROJECT.resolve())) - _LOGGER.info('DCCSI_PYTHON_LIB_PATH: {}'.format(bootstrap_dccsi_py_libs(return_stub_dir('dccsi_stub')))) + _PATH_DCCSI_PYTHON_LIB = bootstrap_dccsi_py_libs(_PATH_DCCSIG) + _LOGGER.info('PATH_DCCSI_PYTHON_LIB: {}'.format(_PATH_DCCSI_PYTHON_LIB.resolve())) + _DCCSI_CONFIG = get_dccsi_config(_PATH_DCCSIG) + _LOGGER.info('PATH_DCCSI_CONFIG: {}'.format(_DCCSI_CONFIG)) + # --------------------------------------------------------------------- + # custom prompt sys.ps1 = "[azpy]>>" + +_LOGGER.debug('DCCsi: config_utils.py took: {} sec'.format(time.process_time() - start)) +# --- END ----------------------------------------------------------------- \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py index d23601a33d..43efaa1201 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/constants.py @@ -23,6 +23,7 @@ So we can make an update here once that is used elsewhere. import os import sys import site +import time from os.path import expanduser import logging as _logging # ------------------------------------------------------------------------- @@ -30,22 +31,23 @@ import logging as _logging # ------------------------------------------------------------------------- # global scope -_MODULENAME = __name__ -if _MODULENAME is '__main__': - _MODULENAME = 'azpy.constants' +_MODULENAME = 'azpy.constants' + +start = time.process_time() # start tracking os.environ['PYTHONINSPECT'] = 'True' # for this module to perform standalone # we need to set up basic access to the DCCsi _MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? -_DCCSIG_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', _DCCSIG_PATH) -site.addsitedir(_DCCSIG_PATH) +_PATH_DCCSIG = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', _PATH_DCCSIG) +site.addsitedir(_PATH_DCCSIG) # now we have azpy api access import azpy from azpy.env_bool import env_bool from azpy.config_utils import return_stub_dir +from azpy.config_utils import get_stub_check_path # ------------------------------------------------------------------------- @@ -65,18 +67,23 @@ FRMT_LOG_SHRT = "[%(asctime)s][%(name)s][%(levelname)s] >> %(message)s" # global debug stuff _DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) _DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) -_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, int(20))) +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, _logging.INFO)) if _DCCSI_GDEBUG: - _DCCSI_LOGLEVEL = int(10) -# ------------------------------------------------------------------------- + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG - -# ------------------------------------------------------------------------- # set up module logging -for handler in _logging.root.handlers[:]: - _logging.root.removeHandler(handler) +#for handler in _logging.root.handlers[:]: + #_logging.root.removeHandler(handler) + +# configure basic logger +# note: not using a common logger to reduce cyclical imports +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') + _LOGGER = _logging.getLogger(_MODULENAME) -_logging.basicConfig(format=FRMT_LOG_LONG, level=_DCCSI_LOGLEVEL) _LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) # ------------------------------------------------------------------------- @@ -107,6 +114,7 @@ TAG_DCCSI_CONFIG = str('dccsiconfiguration.setreg') # filesystem markers, stub file names. STUB_O3DE_DEV = str('engine.json') +STUB_O3DE_BUILD = str('CMakeCache.txt') STUB_O3DE_ROOT_DCCSI = str('dccsi_stub') STUB_O3DE_DCCSI_AZPY = str('dccsi_azpy_stub') STUB_O3DE_DCCSI_TOOLS = str('dccsi_tools_stub') @@ -147,27 +155,27 @@ PATH_PROGRAMFILES_X64 = str(os.environ['PROGRAMFILES']) # base env var key as str ENVAR_COMPANY = str('COMPANY') -ENVAR_O3DE_PROJECT = str('O3DE_PROJECT') -ENVAR_O3DE_PROJECT_PATH = str('O3DE_PROJECT_PATH') +ENVAR_O3DE_PROJECT = str('O3DE_PROJECT') # project name +ENVAR_PATH_O3DE_PROJECT = str('PATH_O3DE_PROJECT') # path to project ENVAR_O3DE_DEV = str('O3DE_DEV') -ENVAR_DCCSIG_PATH = str('DCCSIG_PATH') +ENVAR_PATH_DCCSIG = str('PATH_DCCSIG') ENVAR_DCCSI_AZPY_PATH = str('DCCSI_AZPY_PATH') -ENVAR_DCCSI_TOOLS_PATH = str('DCCSI_TOOLS_PATH') +ENVAR_PATH_DCCSI_TOOLS = str('PATH_DCCSI_TOOLS') ENVAR_O3DE_BUILD_DIR_NAME = str('O3DE_BUILD_DIR_NAME') -ENVAR_O3DE_BUILD_PATH = str('O3DE_BUILD_PATH') +ENVAR_PATH_O3DE_BUILD = str('PATH_O3DE_BUILD') ENVAR_QT_PLUGIN_PATH = TAG_QT_PLUGIN_PATH ENVAR_QTFORPYTHON_PATH = str('QTFORPYTHON_PATH') -ENVAR_O3DE_BIN_PATH = str('O3DE_BIN_PATH') +ENVAR_PATH_O3DE_BIN = str('PATH_O3DE_BIN') ENVAR_DCCSI_LOG_PATH = str('DCCSI_LOG_PATH') ENVAR_DCCSI_LAUNCHERS_PATH = str('DCCSI_LAUNCHERS_PATH') ENVAR_DCCSI_PY_VERSION_MAJOR = str('DCCSI_PY_VERSION_MAJOR') ENVAR_DCCSI_PY_VERSION_MINOR = str('DCCSI_PY_VERSION_MINOR') -ENVAR_DCCSI_PYTHON_PATH = str('DCCSI_PYTHON_PATH') -ENVAR_DCCSI_PYTHON_LIB_PATH = str('DCCSI_PYTHON_LIB_PATH') -ENVAR_O3DE_PYTHON_INSTALL = str('O3DE_PYTHON_INSTALL') +ENVAR_PATH_DCCSI_PYTHON = str('PATH_DCCSI_PYTHON') +ENVAR_PATH_DCCSI_PYTHON_LIB = str('PATH_DCCSI_PYTHON_LIB') +ENVAR_PATH_O3DE_PYTHON_INSTALL = str('PATH_O3DE_PYTHON_INSTALL') ENVAR_WINGHOME = str('WINGHOME') ENVAR_DCCSI_WING_VERSION_MAJOR = str('DCCSI_WING_VERSION_MAJOR') @@ -178,7 +186,7 @@ ENVAR_DCCSI_PY_DCCSI = str('DCCSI_PY_DCCSI') ENVAR_DCCSI_PY_MAYA = str('DCCSI_PY_MAYA') ENVAR_DCCSI_PY_DEFAULT = str('DCCSI_PY_DEFAULT') -ENVAR_DCCSI_MAYA_VERSION = str('DCCSI_MAYA_VERSION') +ENVAR_MAYA_VERSION = str('MAYA_VERSION') ENVAR_MAYA_LOCATION = str('MAYA_LOCATION') ENVAR_DCCSI_TOOLS_MAYA_PATH = str('DCCSI_TOOLS_MAYA_PATH') @@ -206,27 +214,29 @@ TAG_MAYA_WORKSPACE = 'workspace.mel' # dcc scripting interface common and default paths PATH_O3DE_DEV = str(return_stub_dir(STUB_O3DE_DEV)) -PATH_DCCSIG_PATH = str(return_stub_dir(STUB_O3DE_ROOT_DCCSI)) +PATH_DCCSIG = str(return_stub_dir(STUB_O3DE_ROOT_DCCSI)) PATH_DCCSI_AZPY_PATH = str(return_stub_dir(STUB_O3DE_DCCSI_AZPY)) -PATH_DCCSI_TOOLS_PATH = str('{0}\\{1}'.format(PATH_DCCSIG_PATH, TAG_DIR_DCCSI_TOOLS)) +PATH_DCCSI_TOOLS = str('{0}\\{1}'.format(PATH_DCCSIG, TAG_DIR_DCCSI_TOOLS)) # logging into the cache -PATH_DCCSI_LOG_PATH = str('{O3DE_PROJECT_PATH}\\user\\log\{TAG_DCCSI_NICKNAME}') +PATH_DCCSI_LOG_PATH = str('{PATH_O3DE_PROJECT}\\user\\log\{TAG_DCCSI_NICKNAME}') # dev \ \ -STR_CONSTRUCT_O3DE_BUILD_PATH = str('{0}\\{1}') -PATH_O3DE_BUILD_PATH = str(STR_CONSTRUCT_O3DE_BUILD_PATH.format(PATH_O3DE_DEV, +STR_CONSTRUCT_PATH_O3DE_BUILD = str('{0}\\{1}') +PATH_O3DE_BUILD = str(STR_CONSTRUCT_PATH_O3DE_BUILD.format(PATH_O3DE_DEV, TAG_DIR_O3DE_BUILD_FOLDER)) # ENVAR_QT_PLUGIN_PATH = TAG_QT_PLUGIN_PATH STR_QTPLUGIN_DIR = str('{0}\\bin\\profile\\EditorPlugins') STR_QTFORPYTHON_PATH = str('{0}\\Gems\\QtForPython\\3rdParty\\pyside2\\windows\\release') -STR_O3DE_BIN_PATH = str('{0}\\bin\\profile') +STR_PATH_O3DE_BIN = str('{0}\\bin\\profile') + +STR_PATH_O3DE_BUILD = str('{0}\\{1}') +PATH_O3DE_BUILD = STR_PATH_O3DE_BUILD.format(PATH_O3DE_DEV, TAG_DIR_O3DE_BUILD_FOLDER) -PATH_O3DE_BUILD_PATH = str('{0}\\{1}'.format(PATH_O3DE_DEV, TAG_DIR_O3DE_BUILD_FOLDER)) PATH_QTFORPYTHON_PATH = str(STR_QTFORPYTHON_PATH.format(PATH_O3DE_DEV)) -PATH_QT_PLUGIN_PATH = str(STR_QTPLUGIN_DIR).format(PATH_O3DE_BUILD_PATH) -PATH_O3DE_BIN_PATH = str(STR_O3DE_BIN_PATH).format(PATH_O3DE_BUILD_PATH) +PATH_QT_PLUGIN_PATH = str(STR_QTPLUGIN_DIR).format(PATH_O3DE_BUILD) +PATH_O3DE_BIN = str(STR_PATH_O3DE_BIN).format(PATH_O3DE_BUILD) # py path string, parts, etc. TAG_DEFAULT_PY = str('Launch_pyBASE.bat') @@ -266,21 +276,21 @@ TAG_DCCSI_PY_VERSION_RELEASE = str(10) TAG_PYTHON_EXE = str('python.exe') TAG_TOOLS_DIR = str('Tools\\Python') TAG_PLATFORM = str('windows') -STR_CONSTRUCT_O3DE_PYTHON_INSTALL = str('{0}\\{1}\\{2}.{3}.{4}\\{5}') -PATH_DCCSI_PYTHON_PATH = str(STR_CONSTRUCT_O3DE_PYTHON_INSTALL.format(PATH_O3DE_DEV, +STR_CONSTRUCT_PATH_O3DE_PYTHON_INSTALL = str('{0}\\{1}\\{2}.{3}.{4}\\{5}') +PATH_DCCSI_PYTHON = str(STR_CONSTRUCT_PATH_O3DE_PYTHON_INSTALL.format(PATH_O3DE_DEV, TAG_TOOLS_DIR, TAG_DCCSI_PY_VERSION_MAJOR, TAG_DCCSI_PY_VERSION_MINOR, TAG_DCCSI_PY_VERSION_RELEASE, TAG_PLATFORM)) -PATH_DCCSI_PY_BASE = str('{0}\\{1}').format(PATH_DCCSI_PYTHON_PATH, TAG_PYTHON_EXE) +PATH_DCCSI_PY_BASE = str('{0}\\{1}').format(PATH_DCCSI_PYTHON, TAG_PYTHON_EXE) PATH_DCCSI_PY_DEFAULT = PATH_DCCSI_PY_BASE # bootstrap site-packages by version TAG_PY_MAJOR = str(sys.version_info.major) # future proof TAG_PY_MINOR = str(sys.version_info.minor) -STR_DCCSI_PYTHON_LIB_PATH = str('{0}\\3rdParty\\Python\\Lib\\{1}.x\\{1}.{2}.x\\site-packages') -PATH_DCCSI_PYTHON_LIB_PATH = STR_DCCSI_PYTHON_LIB_PATH.format(PATH_DCCSIG_PATH, +STR_PATH_DCCSI_PYTHON_LIB = str('{0}\\3rdParty\\Python\\Lib\\{1}.x\\{1}.{2}.x\\site-packages') +PATH_DCCSI_PYTHON_LIB = STR_PATH_DCCSI_PYTHON_LIB.format(PATH_DCCSIG, TAG_PY_MAJOR, TAG_PY_MINOR) # default path strings (and afe associated attributes) @@ -334,14 +344,14 @@ if __name__ == '__main__': _stash_dict = {} _stash_dict['O3DE_DEV'] = Path(PATH_O3DE_DEV) - _stash_dict['DCCSIG_PATH'] = Path(PATH_DCCSIG_PATH) + _stash_dict['PATH_DCCSIG'] = Path(PATH_DCCSIG) _stash_dict['DCCSI_AZPY_PATH'] = Path(PATH_DCCSI_AZPY_PATH) - _stash_dict['DCCSI_TOOLS_PATH'] = Path(PATH_DCCSI_TOOLS_PATH) - _stash_dict['DCCSI_PYTHON_PATH'] = Path(PATH_DCCSI_PYTHON_PATH) + _stash_dict['PATH_DCCSI_TOOLS'] = Path(PATH_DCCSI_TOOLS) + _stash_dict['PATH_DCCSI_PYTHON'] = Path(PATH_DCCSI_PYTHON) _stash_dict['DCCSI_PY_BASE'] = Path(PATH_DCCSI_PY_BASE) - _stash_dict['DCCSI_PYTHON_LIB_PATH'] = Path(PATH_DCCSI_PYTHON_LIB_PATH) - _stash_dict['O3DE_BUILD_PATH'] = Path(PATH_O3DE_BUILD_PATH) - _stash_dict['O3DE_BIN_PATH'] = Path(PATH_O3DE_BIN_PATH) + _stash_dict['PATH_DCCSI_PYTHON_LIB'] = Path(PATH_DCCSI_PYTHON_LIB) + _stash_dict['PATH_O3DE_BUILD'] = Path(PATH_O3DE_BUILD) + _stash_dict['PATH_O3DE_BIN'] = Path(PATH_O3DE_BIN) _stash_dict['QTFORPYTHON_PATH'] = Path(PATH_QTFORPYTHON_PATH) _stash_dict['QT_PLUGIN_PATH'] = Path(PATH_QT_PLUGIN_PATH) _stash_dict['SAT_INSTALL_PATH'] = Path(PATH_SAT_INSTALL_PATH) @@ -363,3 +373,6 @@ if __name__ == '__main__': # custom prompt sys.ps1 = "[azpy]>>" + +_LOGGER.debug('{0} took: {1} sec'.format(_MODULENAME, time.process_time() - start)) +# --- END ----------------------------------------------------------------- \ No newline at end of file diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/env_base.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/env_base.py index cdcf99d762..ec90a17ffd 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/env_base.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/env_base.py @@ -69,11 +69,11 @@ _BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT] = '${0}'.format(ENVAR_O3DE_PROJECT) # paths _BASE_ENVVAR_DICT[ENVAR_O3DE_DEV] = Path('${0}'.format(ENVAR_O3DE_DEV)) -_BASE_ENVVAR_DICT[ENVAR_O3DE_PROJECT_PATH] = Path('${0}'.format(ENVAR_O3DE_PROJECT_PATH)) -_BASE_ENVVAR_DICT[ENVAR_DCCSIG_PATH] = Path('${0}'.format(ENVAR_DCCSIG_PATH)) +_BASE_ENVVAR_DICT[ENVAR_PATH_O3DE_PROJECT] = Path('${0}'.format(ENVAR_PATH_O3DE_PROJECT)) +_BASE_ENVVAR_DICT[ENVAR_PATH_DCCSIG] = Path('${0}'.format(ENVAR_PATH_DCCSIG)) _BASE_ENVVAR_DICT[ENVAR_DCCSI_LOG_PATH] = Path('${0}'.format(ENVAR_DCCSI_LOG_PATH)) _BASE_ENVVAR_DICT[ENVAR_DCCSI_AZPY_PATH] = Path('${0}'.format(ENVAR_DCCSI_AZPY_PATH)) -_BASE_ENVVAR_DICT[ENVAR_DCCSI_TOOLS_PATH] = Path('${0}'.format(ENVAR_DCCSI_TOOLS_PATH)) +_BASE_ENVVAR_DICT[ENVAR_PATH_DCCSI_TOOLS] = Path('${0}'.format(ENVAR_PATH_DCCSI_TOOLS)) # dev env flags _BASE_ENVVAR_DICT[ENVAR_DCCSI_GDEBUG] = '${0}'.format(ENVAR_DCCSI_GDEBUG) @@ -83,8 +83,8 @@ _BASE_ENVVAR_DICT[ENVAR_DCCSI_GDEBUGGER] = '${0}'.format(ENVAR_DCCSI_GDEBUGGER) # default python dist _BASE_ENVVAR_DICT[ENVAR_DCCSI_PY_VERSION_MAJOR] = '${0}'.format(ENVAR_DCCSI_PY_VERSION_MAJOR) _BASE_ENVVAR_DICT[ENVAR_DCCSI_PY_VERSION_MINOR] = '${0}'.format(ENVAR_DCCSI_PY_VERSION_MINOR) -_BASE_ENVVAR_DICT[ENVAR_DCCSI_PYTHON_PATH] = '${0}'.format(ENVAR_DCCSI_PYTHON_PATH) -_BASE_ENVVAR_DICT[ENVAR_DCCSI_PYTHON_LIB_PATH] = '${0}'.format(ENVAR_DCCSI_PYTHON_LIB_PATH) +_BASE_ENVVAR_DICT[ENVAR_PATH_DCCSI_PYTHON] = '${0}'.format(ENVAR_PATH_DCCSI_PYTHON) +_BASE_ENVVAR_DICT[ENVAR_PATH_DCCSI_PYTHON_LIB] = '${0}'.format(ENVAR_PATH_DCCSI_PYTHON_LIB) # try to fetch and set the base values from the environment # this makes sure all envars set, are resolved on import diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/synthetic_env.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/synthetic_env.py index 2d0685b67d..21f9692dc5 100644 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/synthetic_env.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/synthetic_env.py @@ -42,9 +42,9 @@ Configures several useful environment config settings and paths, # this is the required base environment O3DE_PROJECT : name of project (project directory) O3DE_DEV : path to Lumberyard \dev root - O3DE_PROJECT_PATH : path to project dir - DCCSIG_PATH : path to the DCCsi Gem root - DCCSI_TOOLS_PATH : path to associated (non-api code) DCC SDK + PATH_O3DE_PROJECT : path to project dir + PATH_DCCSIG : path to the DCCsi Gem root + PATH_DCCSI_TOOLS : path to associated (non-api code) DCC SDK # nice to haves in base env to define core support DCCSI_GDEBUG : sets global debug prints @@ -58,7 +58,7 @@ Configures several useful environment config settings and paths, :: Default version py37 has a launcher (activates the env, starts py interpreter) - set DCCSI_PY_BASE=%O3DE_PYTHON_INSTALL%\python.exe + set DCCSI_PY_BASE=%PATH_O3DE_PYTHON_INSTALL%\python.exe :: shared location for 64bit python 3.7 BASE location set DCCSI_PY_DCCSI=%DCCSI_LAUNCHERS_PATH%\Launch_pyBASE.bat @@ -107,9 +107,9 @@ from collections import OrderedDict os.environ['PYTHONINSPECT'] = 'True' _MODULE_PATH = os.path.realpath(__file__) # To Do: what if frozen? -_DCCSIG_PATH = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) -_DCCSIG_PATH = os.getenv('DCCSIG_PATH', _DCCSIG_PATH) -site.addsitedir(_DCCSIG_PATH) +_PATH_DCCSIG = os.path.normpath(os.path.join(_MODULE_PATH, '../..')) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', _PATH_DCCSIG) +site.addsitedir(_PATH_DCCSIG) # ------------------------------------------------------------------------- @@ -135,7 +135,7 @@ _LOGGER = _logging.getLogger(_PACKAGENAME) _logging.basicConfig(format=FRMT_LOG_LONG) _LOGGER.debug('Initializing: {0}.'.format({_PACKAGENAME})) -_LOGGER.debug('_DCCSIG_PATH: {}'.format(_DCCSIG_PATH)) +_LOGGER.debug('_PATH_DCCSIG: {}'.format(_PATH_DCCSIG)) _LOGGER.debug('_DCCSI_GDEBUG: {}'.format(_DCCSI_GDEBUG)) _LOGGER.debug('_DCCSI_DEV_MODE: {}'.format(_DCCSI_DEV_MODE)) @@ -146,7 +146,7 @@ if _DCCSI_DEV_MODE: # we can go ahead and just make sure the the DCCsi env is set # config is SO generic this ensures we are importing a specific one _spec_dccsi_config = importlib.util.spec_from_file_location("dccsi.config", - Path(_DCCSIG_PATH, + Path(_PATH_DCCSIG, "config.py")) _dccsi_config = importlib.util.module_from_spec(_spec_dccsi_config) _spec_dccsi_config.loader.exec_module(_dccsi_config) @@ -159,12 +159,12 @@ from azpy.constants import * from azpy.shared.common.core_utils import walk_up_dir from azpy.shared.common.core_utils import get_stub_check_path -_DCCSI_PYTHON_LIB_PATH = os.getenv(ENVAR_DCCSI_PYTHON_LIB_PATH, - PATH_DCCSI_PYTHON_LIB_PATH) -_LOGGER.debug('Dccsi Lib Path: {0}'.format(_DCCSI_PYTHON_LIB_PATH)) +_PATH_DCCSI_PYTHON_LIB = os.getenv(ENVAR_PATH_DCCSI_PYTHON_LIB, + PATH_DCCSI_PYTHON_LIB) +_LOGGER.debug('Dccsi Lib Path: {0}'.format(_PATH_DCCSI_PYTHON_LIB)) -if os.path.exists(_DCCSI_PYTHON_LIB_PATH): - site.addsitedir(_DCCSI_PYTHON_LIB_PATH) # add access +if os.path.exists(_PATH_DCCSI_PYTHON_LIB): + site.addsitedir(_PATH_DCCSI_PYTHON_LIB) # add access # ------------------------------------------------------------------------- # post-bootstrap global space @@ -404,53 +404,53 @@ def stash_env(_SYNTH_ENV_DICT = OrderedDict()): # so we guess based on how I set up the original dev environment # -- envar -- - _O3DE_BUILD_PATH = Path(os.getenv(ENVAR_O3DE_BUILD_PATH, - PATH_O3DE_BUILD_PATH)) - _SYNTH_ENV_DICT[ENVAR_O3DE_BUILD_PATH] = _O3DE_BUILD_PATH.as_posix() + _PATH_O3DE_BUILD = Path(os.getenv(ENVAR_PATH_O3DE_BUILD, + PATH_O3DE_BUILD)) + _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_BUILD] = _PATH_O3DE_BUILD.as_posix() # -- envar -- - _O3DE_BIN_PATH = Path(os.getenv(ENVAR_O3DE_BIN_PATH, - PATH_O3DE_BIN_PATH)) + _PATH_O3DE_BIN = Path(os.getenv(ENVAR_PATH_O3DE_BIN, + PATH_O3DE_BIN)) # some of these need hard checks - if not _O3DE_BIN_PATH.exists(): - raise Exception('O3DE_BIN_PATH does NOT exist: {0}'.format(_O3DE_BIN_PATH)) + if not _PATH_O3DE_BIN.exists(): + raise Exception('PATH_O3DE_BIN does NOT exist: {0}'.format(_PATH_O3DE_BIN)) else: - _SYNTH_ENV_DICT[ENVAR_O3DE_BIN_PATH] = _O3DE_BIN_PATH.as_posix() + _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_BIN] = _PATH_O3DE_BIN.as_posix() # adding to sys.path apparently doesn't work for .dll locations like Qt - os.environ['PATH'] = _O3DE_BIN_PATH.as_posix() + os.pathsep + os.environ['PATH'] + os.environ['PATH'] = _PATH_O3DE_BIN.as_posix() + os.pathsep + os.environ['PATH'] # -- envar -- # if that stub marker doesn't exist assume DCCsi path (fallback 1) - _O3DE_PROJECT_PATH = Path(os.getenv(ENVAR_O3DE_PROJECT_PATH, + _PATH_O3DE_PROJECT = Path(os.getenv(ENVAR_PATH_O3DE_PROJECT, Path(_O3DE_DEV, _O3DE_PROJECT))) - _SYNTH_ENV_DICT[ENVAR_O3DE_PROJECT_PATH] = _O3DE_PROJECT_PATH.as_posix() + _SYNTH_ENV_DICT[ENVAR_PATH_O3DE_PROJECT] = _PATH_O3DE_PROJECT.as_posix() # -- envar -- - _DCCSIG_PATH = resolve_envar_path(ENVAR_DCCSIG_PATH, # envar + _PATH_DCCSIG = resolve_envar_path(ENVAR_PATH_DCCSIG, # envar _THIS_MODULE_PATH, # search path STUB_O3DE_ROOT_DCCSI, # stub name TAG_DEFAULT_PROJECT) # dir - _SYNTH_ENV_DICT[ENVAR_DCCSIG_PATH] = _DCCSIG_PATH.as_posix() + _SYNTH_ENV_DICT[ENVAR_PATH_DCCSIG] = _PATH_DCCSIG.as_posix() # -- envar -- _AZPY_PATH = Path(os.getenv(ENVAR_DCCSI_AZPY_PATH, - Path(_DCCSIG_PATH, TAG_DIR_DCCSI_AZPY))) + Path(_PATH_DCCSIG, TAG_DIR_DCCSI_AZPY))) _SYNTH_ENV_DICT[ENVAR_DCCSI_AZPY_PATH] = _AZPY_PATH.as_posix() # -- envar -- - _DCCSI_TOOLS_PATH = Path(os.getenv(ENVAR_DCCSI_TOOLS_PATH, - Path(_DCCSIG_PATH, TAG_DIR_DCCSI_TOOLS))) - _SYNTH_ENV_DICT[ENVAR_DCCSI_TOOLS_PATH] = _DCCSI_TOOLS_PATH.as_posix() + _PATH_DCCSI_TOOLS = Path(os.getenv(ENVAR_PATH_DCCSI_TOOLS, + Path(_PATH_DCCSIG, TAG_DIR_DCCSI_TOOLS))) + _SYNTH_ENV_DICT[ENVAR_PATH_DCCSI_TOOLS] = _PATH_DCCSI_TOOLS.as_posix() # -- envar -- # external dccsi site-packages - _DCCSI_PYTHON_LIB_PATH = Path(os.getenv(ENVAR_DCCSI_PYTHON_LIB_PATH, - PATH_DCCSI_PYTHON_LIB_PATH)) - _SYNTH_ENV_DICT[ENVAR_DCCSI_PYTHON_LIB_PATH] = _DCCSI_PYTHON_LIB_PATH.as_posix() + _PATH_DCCSI_PYTHON_LIB = Path(os.getenv(ENVAR_PATH_DCCSI_PYTHON_LIB, + PATH_DCCSI_PYTHON_LIB)) + _SYNTH_ENV_DICT[ENVAR_PATH_DCCSI_PYTHON_LIB] = _PATH_DCCSI_PYTHON_LIB.as_posix() # -- envar -- # extend to py36 (conda env) and interpreter (wrapped as a .bat file) - _DEFAULT_PY_PATH = Path(_DCCSIG_PATH, TAG_DEFAULT_PY) + _DEFAULT_PY_PATH = Path(_PATH_DCCSIG, TAG_DEFAULT_PY) _DEFAULT_PY_PATH = Path(os.getenv(ENVAR_DCCSI_PY_DEFAULT, _DEFAULT_PY_PATH)) _SYNTH_ENV_DICT[ENVAR_DCCSI_PY_DEFAULT] = _DEFAULT_PY_PATH.as_posix() @@ -507,16 +507,16 @@ def init_ly_pyside(env_dict=_SYNTH_ENV_DICT): sys.path.insert(1, str(QTFORPYTHON_PATH)) site.addsitedir(str(QTFORPYTHON_PATH)) - O3DE_BIN_PATH = Path.joinpath(O3DE_DEV, + PATH_O3DE_BIN = Path.joinpath(O3DE_DEV, 'windows', 'bin', 'profile').resolve() - os.environ["DYNACONF_O3DE_BIN_PATH"] = str(O3DE_BIN_PATH) - os.environ["O3DE_BIN_PATH"] = str(O3DE_BIN_PATH) - site.addsitedir(str(O3DE_BIN_PATH)) - sys.path.insert(1, str(O3DE_BIN_PATH)) + os.environ["DYNACONF_PATH_O3DE_BIN"] = str(PATH_O3DE_BIN) + os.environ["PATH_O3DE_BIN"] = str(PATH_O3DE_BIN) + site.addsitedir(str(PATH_O3DE_BIN)) + sys.path.insert(1, str(PATH_O3DE_BIN)) - QT_PLUGIN_PATH = Path.joinpath(O3DE_BIN_PATH, + QT_PLUGIN_PATH = Path.joinpath(PATH_O3DE_BIN, 'EditorPlugins').resolve() os.environ["DYNACONF_QT_PLUGIN_PATH"] = str(QT_PLUGIN_PATH) os.environ["QT_PLUGIN_PATH"] = str(QT_PLUGIN_PATH) @@ -534,7 +534,7 @@ def init_ly_pyside(env_dict=_SYNTH_ENV_DICT): if sys.platform.startswith('win'): path = os.environ['PATH'] newPath = '' - newPath += str(O3DE_BIN_PATH) + os.pathsep + newPath += str(PATH_O3DE_BIN) + os.pathsep newPath += str(Path.joinpath(QTFORPYTHON_PATH, 'shiboken2').resolve()) + os.pathsep newPath += str(Path.joinpath(QTFORPYTHON_PATH, @@ -675,7 +675,7 @@ if __name__ == '__main__': if _DCCSI_GDEBUG: - tempBoxJsonFilePath = Path(_SYNTH_ENV_DICT['DCCSIG_PATH'], '.temp') + tempBoxJsonFilePath = Path(_SYNTH_ENV_DICT['PATH_DCCSIG'], '.temp') tempBoxJsonFilePath = Path(tempBoxJsonFilePath, 'boxDumpTest.json') _LOGGER.info(f'tempBoxJsonFilePath: {tempBoxJsonFilePath}') diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/test/entry_test.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/test/entry_test.py index aad440d11f..d1ba5fbd10 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/test/entry_test.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/azpy/test/entry_test.py @@ -7,10 +7,8 @@ # SPDX-License-Identifier: Apache-2.0 OR MIT # # -# -- This line is 75 characters ------------------------------------------- -from __future__ import unicode_literals - # ------------------------------------------------------------------------- +from __future__ import unicode_literals import os import site import logging as _logging @@ -19,27 +17,42 @@ import logging as _logging # See example: #"dev\Gems\AtomLyIntegration\TechnicalArt\DccScriptingInterface\SDK\Lumberyard\Scripts\set_menu.py" from pathlib import Path +# ------------------------------------------------------------------------- + # ------------------------------------------------------------------------- +# global scope +_MODULENAME = 'azpy.test.entry_test' _BOOT_CHECK = False # set true to test breakpoint in this module directly -import azpy.env_bool as env_bool +from azpy.env_bool import env_bool from azpy.constants import ENVAR_DCCSI_GDEBUG from azpy.constants import ENVAR_DCCSI_DEV_MODE +from azpy.constants import ENVAR_DCCSI_LOGLEVEL +from azpy.constants import ENVAR_DCCSI_GDEBUGGER from azpy.constants import FRMT_LOG_LONG -_DCCSI_GDEBUG = env_bool.env_bool(ENVAR_DCCSI_GDEBUG, False) -_DCCSI_DEV_MODE = env_bool.env_bool(ENVAR_DCCSI_DEV_MODE, False) - -_MODULENAME = __name__ -if _MODULENAME is '__main__': - _MODULENAME = 'azpy.test.entry_test' +_DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) +_DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) +_DCCSI_GDEBUGGER = env_bool(ENVAR_DCCSI_GDEBUGGER, 'WING') +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, _logging.INFO)) +if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG + # set up module logging -for handler in _logging.root.handlers[:]: - _logging.root.removeHandler(handler) +#for handler in _logging.root.handlers[:]: + #_logging.root.removeHandler(handler) + +# configure basic logger +# note: not using a common logger to reduce cyclical imports +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') + _LOGGER = _logging.getLogger(_MODULENAME) -_logging.basicConfig(format=FRMT_LOG_LONG) _LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) # ------------------------------------------------------------------------- diff --git a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/config.py b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/config.py index a9cf5e8ee5..33dd3f7810 100755 --- a/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/config.py +++ b/Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/config.py @@ -38,6 +38,63 @@ except: # ------------------------------------------------------------------------- +# ------------------------------------------------------------------------- +# global scope +_MODULENAME = 'DCCsi.config' + +#os.environ['PYTHONINSPECT'] = 'True' +_MODULE_PATH = os.path.abspath(__file__) + +# we don't have access yet to the DCCsi Lib\site-packages +# (1) this will give us import access to azpy (always?) +_PATH_DCCSIG = os.getenv('PATH_DCCSIG', + os.path.abspath(os.path.dirname(_MODULE_PATH))) +os. environ['PATH_DCCSIG'] = _PATH_DCCSIG +# ^ we assume this config is in the root of the DCCsi +# if it's not, be sure to set envar 'PATH_DCCSIG' to ensure it +site.addsitedir(_PATH_DCCSIG) # must be done for azpy +# ------------------------------------------------------------------------- + + +# ------------------------------------------------------------------------- +# now we have azpy api access +import azpy +from azpy.env_bool import env_bool +from azpy.constants import ENVAR_DCCSI_GDEBUG +from azpy.constants import ENVAR_DCCSI_DEV_MODE +from azpy.constants import ENVAR_DCCSI_LOGLEVEL +from azpy.constants import ENVAR_DCCSI_GDEBUGGER +from azpy.constants import FRMT_LOG_LONG + +_DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) +_DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) +_DCCSI_GDEBUGGER = env_bool(ENVAR_DCCSI_GDEBUGGER, 'WING') + +# default loglevel to info unless set +_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, _logging.INFO)) +if _DCCSI_GDEBUG: + # override loglevel if runnign debug + _DCCSI_LOGLEVEL = _logging.DEBUG + +# set up module logging +#for handler in _logging.root.handlers[:]: + #_logging.root.removeHandler(handler) + +# configure basic logger +# note: not using a common logger to reduce cyclical imports +_logging.basicConfig(level=_DCCSI_LOGLEVEL, + format=FRMT_LOG_LONG, + datefmt='%m-%d %H:%M') + +_LOGGER = _logging.getLogger(_MODULENAME) +_LOGGER.debug('Initializing: {}.'.format({_MODULENAME})) +_LOGGER.debug('site.addsitedir({})'.format(_PATH_DCCSIG)) +_LOGGER.debug('_DCCSI_GDEBUG: {}'.format(_DCCSI_GDEBUG)) +_LOGGER.debug('_DCCSI_DEV_MODE: {}'.format(_DCCSI_DEV_MODE)) +_LOGGER.debug('_DCCSI_LOGLEVEL: {}'.format(_DCCSI_LOGLEVEL)) +# ------------------------------------------------------------------------- + + # ------------------------------------------------------------------------- def attach_debugger(): _DCCSI_GDEBUG = True @@ -53,63 +110,9 @@ def attach_debugger(): # ------------------------------------------------------------------------- -# ------------------------------------------------------------------------- -# global scope -_MODULENAME = __name__ -if _MODULENAME is '__main__': - _MODULENAME = 'DCCsi.config' - -#os.environ['PYTHONINSPECT'] = 'True' -_MODULE_PATH = os.path.abspath(__file__) - -# we don't have access yet to the DCCsi Lib\site-packages -# (1) this will give us import access to azpy (always?) -_DCCSI_PATH = os.getenv('DCCSI_PATH', - os.path.abspath(os.path.dirname(_MODULE_PATH))) -# ^ we assume this config is in the root of the DCCsi -# if it's not, be sure to set envar 'DCCSI_PATH' to ensure it -site.addsitedir(_DCCSI_PATH) # must be done for azpy - -# now we have azpy api access -import azpy -from azpy.env_bool import env_bool -from azpy.constants import ENVAR_DCCSI_GDEBUG -from azpy.constants import ENVAR_DCCSI_DEV_MODE -from azpy.constants import ENVAR_DCCSI_LOGLEVEL - -# set up global space, logging etc. -# set these true if you want them set globally for debugging -_DCCSI_GDEBUG = env_bool(ENVAR_DCCSI_GDEBUG, False) -_DCCSI_DEV_MODE = env_bool(ENVAR_DCCSI_DEV_MODE, False) -_DCCSI_LOGLEVEL = int(env_bool(ENVAR_DCCSI_LOGLEVEL, int(20))) -if _DCCSI_GDEBUG: - _DCCSI_LOGLEVEL = int(10) - -# early attach WingIDE debugger (can refactor to include other IDEs later) -# requires externally enabling via ENVAR -if _DCCSI_DEV_MODE: - _debugger = attach_debugger() -# to do: ^ this should be replaced with full featured azpy.dev.util -# that supports additional debuggers (pycharm, vscode, etc.) - -# set up module logging -for handler in _logging.root.handlers[:]: - _logging.root.removeHandler(handler) - -_LOGGER = azpy.initialize_logger(_MODULENAME, - log_to_file=_DCCSI_GDEBUG, - default_log_level=_DCCSI_LOGLEVEL) -_LOGGER.debug('Initializing: {0}.'.format({_MODULENAME})) -_LOGGER.info('site.addsitedir({})'.format(_DCCSI_PATH)) -_LOGGER.debug('_DCCSI_GDEBUG: {}'.format(_DCCSI_GDEBUG)) -_LOGGER.debug('_DCCSI_DEV_MODE: {}'.format(_DCCSI_DEV_MODE)) -_LOGGER.debug('_DCCSI_LOGLEVEL: {}'.format(_DCCSI_LOGLEVEL)) -# ------------------------------------------------------------------------- - - # ------------------------------------------------------------------------- # this will give us import access to additional modules we provide with DCCsi -_DCCSI_PYTHON_LIB_PATH = azpy.config_utils.bootstrap_dccsi_py_libs(_DCCSI_PATH) +_PATH_DCCSI_PYTHON_LIB = azpy.config_utils.bootstrap_dccsi_py_libs(_PATH_DCCSIG) # Now we should be able to just carry on with pth lib and dynaconf from dynaconf import Dynaconf @@ -119,60 +122,56 @@ except: import pathlib2 as pathlib from pathlib import Path -_DCCSI_PATH = Path(_DCCSI_PATH) # pathify -_DCCSI_PYTHON_PATH = Path(_DCCSI_PATH,'3rdParty','Python') -_DCCSI_PYTHON_LIB_PATH = Path(_DCCSI_PYTHON_LIB_PATH) +_PATH_DCCSIG = Path(_PATH_DCCSIG) # pathify +_PATH_DCCSI_PYTHON = Path(_PATH_DCCSIG,'3rdParty','Python') +_PATH_DCCSI_PYTHON_LIB = Path(_PATH_DCCSI_PYTHON_LIB) # ------------------------------------------------------------------------- # ------------------------------------------------------------------------- # start locally prepping known default values for dyanmic environment settings -_O3DE_DCCSI_PATH = os.environ['PATH'] -os.environ["DYNACONF_PATH"] = _O3DE_DCCSI_PATH +_O3DE_PATH_DCCSIG = os.environ['PATH'] +os.environ["DYNACONF_PATH"] = _O3DE_PATH_DCCSIG # this will retreive the O3DE engine root _O3DE_DEV = azpy.config_utils.get_o3de_engine_root() # set up dynamic config envars os.environ["DYNACONF_O3DE_DEV"] = str(_O3DE_DEV.resolve()) -from azpy.constants import TAG_DIR_O3DE_BUILD_FOLDER -_O3DE_BUILD_FOLDER = TAG_DIR_O3DE_BUILD_FOLDER -os.environ["DYNACONF_O3DE_BUILD_FOLDER"] = str(_O3DE_BUILD_FOLDER) -_O3DE_BUILD_PATH = Path(_O3DE_DEV, TAG_DIR_O3DE_BUILD_FOLDER) -os.environ["DYNACONF_O3DE_BUILD_PATH"] = str(_O3DE_BUILD_PATH.resolve()) +_PATH_O3DE_BUILD = azpy.config_utils.get_o3de_build_path(_O3DE_DEV,'CMakeCache.txt') -from azpy.constants import STR_O3DE_BIN_PATH -_O3DE_BIN_PATH = Path(STR_O3DE_BIN_PATH.format(_O3DE_BUILD_PATH)) -os.environ["DYNACONF_O3DE_BIN_PATH"] = str(_O3DE_BIN_PATH.resolve()) +from azpy.constants import STR_PATH_O3DE_BIN +_PATH_O3DE_BIN = Path(STR_PATH_O3DE_BIN.format(_PATH_O3DE_BUILD)) +os.environ["DYNACONF_PATH_O3DE_BIN"] = str(_PATH_O3DE_BIN.resolve()) # this in most cases will return the project folder # if it returns a matching engine folder then we don't know the project folder -_O3DE_PROJECT_PATH = azpy.config_utils.get_o3de_project_path() -os.environ["DYNACONF_O3DE_PROJECT_PATH"] = str(_O3DE_PROJECT_PATH.resolve()) +_PATH_O3DE_PROJECT = azpy.config_utils.get_o3de_project_path() +os.environ["DYNACONF_PATH_O3DE_PROJECT"] = str(_PATH_O3DE_PROJECT.resolve()) # special, a home for stashing PYTHONPATHs into managed settings _O3DE_PYTHONPATH = list() -_O3DE_PYTHONPATH.append(_DCCSI_PATH) +_O3DE_PYTHONPATH.append(_PATH_DCCSIG) # ------------------------------------------------------------------------- # ------------------------------------------------------------------------- -def init_o3de_pyside2(dccsi_path=_DCCSI_PATH, - engine_bin=_O3DE_BIN_PATH): +def init_o3de_pyside2(dccsi_path=_PATH_DCCSIG, + engine_bin=_PATH_O3DE_BIN): """Initialize the DCCsi Qt/PySide dynamic env and settings sets access to lumberyards Qt dlls and PySide""" - _DCCSI_PATH = Path(dccsi_path) - _O3DE_BIN_PATH = Path(engine_bin) + _PATH_DCCSIG = Path(dccsi_path) + _PATH_O3DE_BIN = Path(engine_bin) - if not _O3DE_BIN_PATH.exists(): - raise Exception('_O3DE_BIN_PATH does NOT exist: {0}'.format(_O3DE_BIN_PATH)) + if not _PATH_O3DE_BIN.exists(): + raise Exception('_PATH_O3DE_BIN does NOT exist: {0}'.format(_PATH_O3DE_BIN)) else: pass # python config - _DCCSI_PYTHON_PATH = Path(_DCCSI_PATH,'3rdParty','Python') - os.environ["DYNACONF_DCCSI_PYTHON_PATH"] = str(_DCCSI_PYTHON_PATH.resolve()) + _PATH_DCCSI_PYTHON = Path(_PATH_DCCSIG,'3rdParty','Python') + os.environ["DYNACONF_PATH_DCCSI_PYTHON"] = str(_PATH_DCCSI_PYTHON.resolve()) # # allows to retreive from settings.QTFORPYTHON_PATH # from azpy.constants import STR_QTFORPYTHON_PATH # a path string constructor @@ -180,7 +179,7 @@ def init_o3de_pyside2(dccsi_path=_DCCSI_PATH, # os.environ["DYNACONF_QTFORPYTHON_PATH"] = str(QTFORPYTHON_PATH) # site.addsitedir(str(QTFORPYTHON_PATH)) # PYTHONPATH - QT_PLUGIN_PATH = Path.joinpath(_O3DE_BIN_PATH,'EditorPlugins') + QT_PLUGIN_PATH = Path.joinpath(_PATH_O3DE_BIN,'EditorPlugins') os.environ["DYNACONF_QT_PLUGIN_PATH"] = str(QT_PLUGIN_PATH.resolve()) os.environ['PATH'] = QT_PLUGIN_PATH.as_posix() + os.pathsep + os.environ['PATH'] @@ -224,7 +223,7 @@ def init_o3de_pyside2(dccsi_path=_DCCSI_PATH, # have not done that yet as I really want to get legal approval and # add this to the QtForPython Gem # please pass this in current code reviews - _DCCSI_PYSIDE2_TOOLS = Path(_DCCSI_PYTHON_PATH,'pyside2-tools') + _DCCSI_PYSIDE2_TOOLS = Path(_PATH_DCCSI_PYTHON,'pyside2-tools') if _DCCSI_PYSIDE2_TOOLS.exists(): os.environ["DYNACONF_DCCSI_PYSIDE2_TOOLS"] = str(_DCCSI_PYSIDE2_TOOLS.resolve()) os.environ['PATH'] = _DCCSI_PYSIDE2_TOOLS.as_posix() + os.pathsep + os.environ['PATH'] @@ -242,10 +241,10 @@ def init_o3de_pyside2(dccsi_path=_DCCSI_PATH, status = False raise(e) else: - _LOGGER.warning('~ No PySide2 Tools: {}'.format(_DCCSI_PYSIDE2_TOOLS.resolve)) + _LOGGER.warning('~ No PySide2 Tools: {}'.format(_DCCSI_PYSIDE2_TOOLS.resolve())) - _O3DE_DCCSI_PATH = os.environ['PATH'] - os.environ["DYNACONF_PATH"] = _O3DE_DCCSI_PATH + _O3DE_PATH_DCCSIG = os.environ['PATH'] + os.environ["DYNACONF_PATH"] = _O3DE_PATH_DCCSIG try: _DCCSI_PYTHONPATH = os.environ['PYTHONPATH'] @@ -287,9 +286,8 @@ def test_pyside2(): # ------------------------------------------------------------------------- def init_o3de_core(engine_path=_O3DE_DEV, - build_folder=_O3DE_BUILD_FOLDER, project_name=None, - project_path=_O3DE_PROJECT_PATH): + project_path=_PATH_O3DE_PROJECT): """Initialize the DCCsi Core dynamic env and settings""" # `envvar_prefix` = export envvars with `export DYNACONF_FOO=bar`. # `settings_files` = Load this files in the order. @@ -306,70 +304,69 @@ def init_o3de_core(engine_path=_O3DE_DEV, os.environ["DYNACONF_DCCSI_DEV_MODE"] = str(_DCCSI_DEV_MODE) os.environ['DYNACONF_DCCSI_LOGLEVEL'] = str(_DCCSI_LOGLEVEL) - os.environ["DYNACONF_DCCSI_PATH"] = str(_DCCSI_PATH.resolve()) - os.environ['PATH'] = _DCCSI_PATH.as_posix() + os.pathsep + os.environ['PATH'] + os.environ["DYNACONF_PATH_DCCSIG"] = str(_PATH_DCCSIG.resolve()) + os.environ['PATH'] = _PATH_DCCSIG.as_posix() + os.pathsep + os.environ['PATH'] # we already defaulted to discovering these two early because of importance #os.environ["DYNACONF_O3DE_DEV"] = str(_O3DE_DEV.resolve()) - #os.environ["DYNACONF_O3DE_PROJECT_PATH"] = str(_O3DE_PROJECT_PATH) + #os.environ["DYNACONF_PATH_O3DE_PROJECT"] = str(_PATH_O3DE_PROJECT) # we also already added them to DYNACONF_ # this in an explicit pass in if project_path: _project_path = Path(project_path) try: _project_path.exists() - _O3DE_PROJECT_PATH = _project_path - os.environ["DYNACONF_O3DE_PROJECT_PATH"] = str(_O3DE_PROJECT_PATH.resolve()) + _PATH_O3DE_PROJECT = _project_path + os.environ["DYNACONF_PATH_O3DE_PROJECT"] = str(_PATH_O3DE_PROJECT.resolve()) except FileExistsError as e: _LOGGER.error('~ The project path specified does not appear to exist!') _LOGGER.warning('~ project_path: {}'.format(project_path)) _LOGGER.warning('~ fallback to engine root: {}'.format()) project_path = _O3DE_DEV - os.environ["DYNACONF_O3DE_PROJECT_PATH"] = str(_O3DE_DEV.resolve()) + os.environ["DYNACONF_PATH_O3DE_PROJECT"] = str(_O3DE_DEV.resolve()) # we can pull the O3DE_PROJECT (name) from the project path if not project_name: - project_name = Path(_O3DE_PROJECT_PATH).name + project_name = Path(_PATH_O3DE_PROJECT).name os.environ["DYNACONF_O3DE_PROJECT"] = str(project_name) # To Do: there might be a project namespace in the project.json? # -- O3DE build -- set up \bin\path (for Qt dll access) - os.environ["DYNACONF_O3DE_BUILD_FOLDER"] = str(build_folder) - _O3DE_BUILD_PATH = Path(_O3DE_DEV, build_folder) + _PATH_O3DE_BUILD = Path(azpy.config_utils.get_o3de_build_path(_O3DE_DEV, + 'CMakeCache.txt')) + os.environ["DYNACONF_PATH_O3DE_BUILD"] = str(_PATH_O3DE_BUILD.resolve()) - os.environ["DYNACONF_O3DE_BUILD_PATH"] = str(_O3DE_BUILD_PATH.resolve()) - - _O3DE_BIN_PATH = Path(STR_O3DE_BIN_PATH.format(_O3DE_BUILD_PATH)) - os.environ["DYNACONF_O3DE_BIN_PATH"] = str(_O3DE_BIN_PATH.resolve()) + _PATH_O3DE_BIN = Path(STR_PATH_O3DE_BIN.format(_PATH_O3DE_BUILD)) + os.environ["DYNACONF_PATH_O3DE_BIN"] = str(_PATH_O3DE_BIN.resolve()) # hard check - if not _O3DE_BIN_PATH.exists(): - raise Exception('O3DE_BIN_PATH does NOT exist: {0}'.format(_O3DE_BIN_PATH)) + if not _PATH_O3DE_BIN.exists(): + raise Exception('PATH_O3DE_BIN does NOT exist: {0}'.format(_PATH_O3DE_BIN)) else: # adding to sys.path apparently doesn't work for .dll locations like Qt - os.environ['PATH'] = _O3DE_BIN_PATH.as_posix() + os.pathsep + os.environ['PATH'] + os.environ['PATH'] = _PATH_O3DE_BIN.as_posix() + os.pathsep + os.environ['PATH'] # -- from azpy.constants import TAG_DIR_DCCSI_TOOLS - _DCCSI_TOOLS_PATH = Path(_DCCSI_PATH, TAG_DIR_DCCSI_TOOLS) - os.environ["DYNACONF_DCCSI_TOOLS_PATH"] = str(_DCCSI_TOOLS_PATH.resolve()) + _PATH_DCCSI_TOOLS = Path(_PATH_DCCSIG, TAG_DIR_DCCSI_TOOLS) + os.environ["DYNACONF_PATH_DCCSI_TOOLS"] = str(_PATH_DCCSI_TOOLS.resolve()) from azpy.constants import TAG_DCCSI_NICKNAME from azpy.constants import PATH_DCCSI_LOG_PATH - _DCCSI_LOG_PATH = Path(PATH_DCCSI_LOG_PATH.format(O3DE_PROJECT_PATH=project_path, + _DCCSI_LOG_PATH = Path(PATH_DCCSI_LOG_PATH.format(PATH_O3DE_PROJECT=project_path, TAG_DCCSI_NICKNAME=TAG_DCCSI_NICKNAME)) os.environ["DYNACONF_DCCSI_LOG_PATH"] = str(_DCCSI_LOG_PATH) from azpy.constants import TAG_DIR_REGISTRY, TAG_DCCSI_CONFIG - _DCCSI_CONFIG_PATH = Path(project_path, TAG_DIR_REGISTRY, TAG_DCCSI_CONFIG) - os.environ["DYNACONF_DCCSI_CONFIG_PATH"] = str(_DCCSI_CONFIG_PATH.resolve()) + _PATH_DCCSI_CONFIG = Path(project_path, TAG_DIR_REGISTRY, TAG_DCCSI_CONFIG) + os.environ["DYNACONF_PATH_DCCSI_CONFIG"] = str(_PATH_DCCSI_CONFIG.resolve()) from azpy.constants import TAG_DIR_DCCSI_TOOLS - _DCCSIG_TOOLS_PATH = Path.joinpath(_DCCSI_PATH, TAG_DIR_DCCSI_TOOLS) + _DCCSIG_TOOLS_PATH = Path.joinpath(_PATH_DCCSIG, TAG_DIR_DCCSI_TOOLS) os.environ["DYNACONF_DCCSIG_TOOLS_PATH"] = str(_DCCSIG_TOOLS_PATH.resolve()) - _O3DE_DCCSI_PATH = os.environ['PATH'] - os.environ["DYNACONF_PATH"] = _O3DE_DCCSI_PATH + _O3DE_PATH_DCCSIG = os.environ['PATH'] + os.environ["DYNACONF_PATH"] = _O3DE_PATH_DCCSIG from dynaconf import settings @@ -381,26 +378,26 @@ def init_o3de_core(engine_path=_O3DE_DEV, # ------------------------------------------------------------------------- def init_o3de_python(engine_path=_O3DE_DEV, - engine_bin=_O3DE_BIN_PATH, - dccsi_path=_DCCSI_PATH): + engine_bin=_PATH_O3DE_BIN, + dccsi_path=_PATH_DCCSIG): # pathify _O3DE_DEV = Path(engine_path) - _O3DE_BIN_PATH = Path(engine_bin) - _DCCSI_PATH = Path(dccsi_path) + _PATH_O3DE_BIN = Path(engine_bin) + _PATH_DCCSIG = Path(dccsi_path) # python config - _DCCSI_PYTHON_PATH = Path(_DCCSI_PATH,'3rdParty','Python') - os.environ["DYNACONF_DCCSI_PYTHON_PATH"] = str(_DCCSI_PYTHON_PATH.resolve()) + _PATH_DCCSI_PYTHON = Path(_PATH_DCCSIG,'3rdParty','Python') + os.environ["DYNACONF_PATH_DCCSI_PYTHON"] = str(_PATH_DCCSI_PYTHON.resolve()) - _DCCSI_PYTHON_LIB_PATH = azpy.config_utils.bootstrap_dccsi_py_libs(_DCCSI_PATH) - os.environ["DYNACONF_DCCSI_PYTHON_LIB_PATH"] = str(_DCCSI_PYTHON_LIB_PATH.resolve()) - os.environ['PATH'] = _DCCSI_PYTHON_LIB_PATH.as_posix() + os.pathsep + os.environ['PATH'] - site.addsitedir(_DCCSI_PYTHON_LIB_PATH) - _O3DE_PYTHONPATH.append(_DCCSI_PYTHON_LIB_PATH.resolve()) + _PATH_DCCSI_PYTHON_LIB = azpy.config_utils.bootstrap_dccsi_py_libs(_PATH_DCCSIG) + os.environ["DYNACONF_PATH_DCCSI_PYTHON_LIB"] = str(_PATH_DCCSI_PYTHON_LIB.resolve()) + os.environ['PATH'] = _PATH_DCCSI_PYTHON_LIB.as_posix() + os.pathsep + os.environ['PATH'] + site.addsitedir(_PATH_DCCSI_PYTHON_LIB) + _O3DE_PYTHONPATH.append(_PATH_DCCSI_PYTHON_LIB.resolve()) - site.addsitedir(_O3DE_BIN_PATH) - _O3DE_PYTHONPATH.append(_O3DE_BIN_PATH.resolve()) + site.addsitedir(_PATH_O3DE_BIN) + _O3DE_PYTHONPATH.append(_PATH_O3DE_BIN.resolve()) _O3DE_PY_EXE = Path(sys.executable) _DCCSI_PY_IDE = Path(_O3DE_PY_EXE) @@ -411,24 +408,24 @@ def init_o3de_python(engine_path=_O3DE_DEV, os.environ['PATH'] = _O3DE_PYTHONHOME.as_posix() + os.pathsep + os.environ['PATH'] _LOGGER.info('~ O3DE_PYTHONHOME - is now the folder containing O3DE python executable') - _O3DE_PYTHON_INSTALL = Path(_O3DE_DEV, 'python') - os.environ["DYNACONF_O3DE_PYTHON_INSTALL"] = str(_O3DE_PYTHON_INSTALL.resolve()) - os.environ['PATH'] = _O3DE_PYTHON_INSTALL.as_posix() + os.pathsep + os.environ['PATH'] + _PATH_O3DE_PYTHON_INSTALL = Path(_O3DE_DEV, 'python') + os.environ["DYNACONF_PATH_O3DE_PYTHON_INSTALL"] = str(_PATH_O3DE_PYTHON_INSTALL.resolve()) + os.environ['PATH'] = _PATH_O3DE_PYTHON_INSTALL.as_posix() + os.pathsep + os.environ['PATH'] if sys.platform.startswith('win'): - _DCCSI_PY_BASE = Path(_O3DE_PYTHON_INSTALL, 'python.cmd') + _DCCSI_PY_BASE = Path(_PATH_O3DE_PYTHON_INSTALL, 'python.cmd') elif sys.platform == "linux": - _DCCSI_PY_BASE = Path(_O3DE_PYTHON_INSTALL, 'python.sh') + _DCCSI_PY_BASE = Path(_PATH_O3DE_PYTHON_INSTALL, 'python.sh') elif sys.platform == "darwin": - _DCCSI_PY_BASE = Path(_O3DE_PYTHON_INSTALL, 'python.sh') + _DCCSI_PY_BASE = Path(_PATH_O3DE_PYTHON_INSTALL, 'python.sh') else: _DCCSI_PY_BASE = None if _DCCSI_PY_BASE: os.environ["DYNACONF_DCCSI_PY_BASE"] = str(_DCCSI_PY_BASE.resolve()) - _O3DE_DCCSI_PATH = os.environ['PATH'] - os.environ["DYNACONF_PATH"] = _O3DE_DCCSI_PATH + _O3DE_PATH_DCCSIG = os.environ['PATH'] + os.environ["DYNACONF_PATH"] = _O3DE_PATH_DCCSIG try: _DCCSI_PYTHONPATH = os.environ['PYTHONPATH'] @@ -447,23 +444,21 @@ def init_o3de_python(engine_path=_O3DE_DEV, # ------------------------------------------------------------------------- # settings.setenv() # doing this will add the additional DYNACONF_ envars def get_config_settings(engine_path=_O3DE_DEV, - build_folder=_O3DE_BUILD_FOLDER, project_name=None, - project_path=_O3DE_PROJECT_PATH, + project_path=_PATH_O3DE_PROJECT, enable_o3de_python=None, enable_o3de_pyside2=None, set_env=True): """Convenience method to initialize and retreive settings directly from module.""" settings = init_o3de_core(engine_path, - build_folder, project_name, project_path) if enable_o3de_python: settings = init_o3de_python(settings.O3DE_DEV, - settings.O3DE_BIN_PATH, - settings.DCCSI_PATH) + settings.PATH_O3DE_BIN, + settings.PATH_DCCSIG) # These should ONLY be set for O3DE and non-DCC environments # They will most likely cause other Qt/PySide DCC apps to fail @@ -474,8 +469,8 @@ def get_config_settings(engine_path=_O3DE_DEV, # assume our standalone python tools wants this access? # it's safe to do this for dev and from ide if enable_o3de_pyside2: - settings = init_o3de_pyside2(settings.DCCSI_PATH, - settings.O3DE_BIN_PATH) + settings = init_o3de_pyside2(settings.PATH_DCCSIG, + settings.PATH_O3DE_BIN) # now standalone we can validate the config. env, settings. from dynaconf import settings @@ -489,11 +484,11 @@ def get_config_settings(engine_path=_O3DE_DEV, # Main Code Block, runs this script as main (testing) # ------------------------------------------------------------------------- if __name__ == '__main__': - """Run this file as a standalone cli script""" + """Run this file as a standalone cli script for testing/debugging""" + import time + start = time.process_time() # start tracking - _MODULENAME = __name__ - if _MODULENAME is '__main__': - _MODULENAME = 'DCCsi.config' + _MODULENAME = 'DCCsi.config' from azpy.constants import STR_CROSSBAR @@ -508,7 +503,7 @@ if __name__ == '__main__': # happy print _LOGGER.info(STR_CROSSBAR) - _LOGGER.info('~ constants.py ... Running script as __main__') + _LOGGER.info('~ {}.py ... Running script as __main__'.format(_MODULENAME)) _LOGGER.info(STR_CROSSBAR) # go ahead and run the rest of the configuration @@ -521,6 +516,10 @@ if __name__ == '__main__': type=bool, required=False, help='Enables global debug flag.') + parser.add_argument('-sd', '--set-debugger', + type=str, + required=False, + help='Default debugger: WING, others: PYCHARM, VSCODE (not yet implemented).') parser.add_argument('-dm', '--developer-mode', type=bool, required=False, @@ -549,10 +548,6 @@ if __name__ == '__main__': type=bool, required=False, help='Enables O3DE Qt\PySide2 access.') - parser.add_argument('-sd', '--set-debugger', - type=str, - required=False, - help='Default debugger: WING, others: PYCHARM, VSCODE (not yet implemented).') parser.add_argument('-pc', '--project-config', type=bool, required=False, @@ -575,13 +570,15 @@ if __name__ == '__main__': if args.global_debug: _DCCSI_GDEBUG = True os.environ["DYNACONF_DCCSI_GDEBUG"] = str(_DCCSI_GDEBUG) - if args.developer_mode: - attach_debugger() # attempts to start debugger if args.set_debugger: - _LOGGER.info('Setting and switching debugger type from WingIDE not implemented.') + _LOGGER.info('Setting and switching debugger type not implemented (default=WING)') # To Do: implement debugger plugin pattern + if args.developer_mode: + _DCCSI_DEV_MODE = True + attach_debugger() # attempts to start debugger + # need to do a little plumbing if not args.engine_path: args.engine_path=_O3DE_DEV @@ -589,7 +586,7 @@ if __name__ == '__main__': from azpy.constants import TAG_DIR_O3DE_BUILD_FOLDER args.build_folder = TAG_DIR_O3DE_BUILD_FOLDER if not args.project_path: - args.project_path=_O3DE_PROJECT_PATH + args.project_path=_PATH_O3DE_PROJECT if _DCCSI_GDEBUG: args.enable_python = True @@ -597,7 +594,6 @@ if __name__ == '__main__': # now standalone we can validate the config. env, settings. settings = get_config_settings(engine_path=args.engine_path, - build_folder=args.build_folder, project_name=args.project_name, project_path=args.project_path, enable_o3de_python=args.enable_python, @@ -612,47 +608,54 @@ if __name__ == '__main__': _LOGGER.info('DCCSI_OS_FOLDER: {}'.format(settings.DCCSI_OS_FOLDER)) _LOGGER.info('O3DE_DEV: {}'.format(settings.O3DE_DEV)) - _LOGGER.info('O3DE_O3DE_BUILD_FOLDER: {}'.format(settings.O3DE_BUILD_PATH)) - _LOGGER.info('O3DE_BUILD_PATH: {}'.format(settings.O3DE_BUILD_PATH)) - _LOGGER.info('O3DE_BIN_PATH: {}'.format(settings.O3DE_BIN_PATH)) + _LOGGER.info('O3DE_O3DE_BUILD_FOLDER: {}'.format(settings.PATH_O3DE_BUILD)) + _LOGGER.info('PATH_O3DE_BUILD: {}'.format(settings.PATH_O3DE_BUILD)) + _LOGGER.info('PATH_O3DE_BIN: {}'.format(settings.PATH_O3DE_BIN)) _LOGGER.info('O3DE_PROJECT: {}'.format(settings.O3DE_PROJECT)) - _LOGGER.info('O3DE_PROJECT_PATH: {}'.format(settings.O3DE_PROJECT_PATH)) + _LOGGER.info('PATH_O3DE_PROJECT: {}'.format(settings.PATH_O3DE_PROJECT)) - _LOGGER.info('DCCSI_PATH: {}'.format(settings.DCCSI_PATH)) + _LOGGER.info('PATH_DCCSIG: {}'.format(settings.PATH_DCCSIG)) _LOGGER.info('DCCSI_LOG_PATH: {}'.format(settings.DCCSI_LOG_PATH)) - _LOGGER.info('DCCSI_CONFIG_PATH: {}'.format(settings.DCCSI_CONFIG_PATH)) + _LOGGER.info('PATH_DCCSI_CONFIG: {}'.format(settings.PATH_DCCSI_CONFIG)) - if settings.O3DE_DCCSI_ENV_TEST: + try: + settings.O3DE_DCCSI_ENV_TEST _LOGGER.info('O3DE_DCCSI_ENV_TEST: {}'.format(settings.O3DE_DCCSI_ENV_TEST)) + except: + pass # don't exist _LOGGER.info(STR_CROSSBAR) _LOGGER.info('') if args.enable_python: _LOGGER.info(STR_CROSSBAR) - _LOGGER.info('DCCSI_PYTHON_PATH'.format(settings.DCCSI_PYTHON_PATH)) - _LOGGER.info('DCCSI_PYTHON_LIB_PATH: {}'.format(settings.DCCSI_PYTHON_LIB_PATH)) + _LOGGER.info('PATH_DCCSI_PYTHON'.format(settings.PATH_DCCSI_PYTHON)) + _LOGGER.info('PATH_DCCSI_PYTHON_LIB: {}'.format(settings.PATH_DCCSI_PYTHON_LIB)) _LOGGER.info('DCCSI_PY_IDE'.format(settings.DCCSI_PY_IDE)) _LOGGER.info('O3DE_PYTHONHOME'.format(settings.O3DE_PYTHONHOME)) - _LOGGER.info('O3DE_PYTHON_INSTALL'.format(settings.O3DE_PYTHON_INSTALL)) + _LOGGER.info('PATH_O3DE_PYTHON_INSTALL'.format(settings.PATH_O3DE_PYTHON_INSTALL)) _LOGGER.info('DCCSI_PY_BASE: {}'.format(settings.DCCSI_PY_BASE)) _LOGGER.info(STR_CROSSBAR) _LOGGER.info('') else: - _LOGGER.info('Tip: add arg --enable-python to extend the environment with O3DE python access') + _LOGGER.info('Tip: add arg --enable-python (-py) to extend the environment with O3DE python access') if args.enable_qt: _LOGGER.info(STR_CROSSBAR) # _LOGGER.info('QTFORPYTHON_PATH: {}'.format(settings.QTFORPYTHON_PATH)) _LOGGER.info('QT_PLUGIN_PATH: {}'.format(settings.QT_PLUGIN_PATH)) _LOGGER.info('QT_QPA_PLATFORM_PLUGIN_PATH: {}'.format(settings.QT_QPA_PLATFORM_PLUGIN_PATH)) - _LOGGER.info('DCCSI_PYSIDE2_TOOLS: {}'.format(settings.DCCSI_PYSIDE2_TOOLS)) + try: + settings.DCCSI_PYSIDE2_TOOLS + _LOGGER.info('DCCSI_PYSIDE2_TOOLS: {}'.format(settings.DCCSI_PYSIDE2_TOOLS)) + except: + pass # don't exist _LOGGER.info(STR_CROSSBAR) _LOGGER.info('') else: - - _LOGGER.info('Tip: add arg --enable-qt to extend the environment with O3DE Qt/PySide2 support') + _LOGGER.info('Tip: add arg --enable-qt (-qt) to extend the environment with O3DE Qt/PySide2 support') + _LOGGER.info('Tip: add arg --test-pyside2 (-tp) to test the O3DE Qt/PySide2 support') settings.setenv() # doing this will add/set the additional DYNACONF_ envars @@ -695,14 +698,9 @@ if __name__ == '__main__': _LOGGER.warning("Could not import 'pyside2uic'") _LOGGER.warning("Refer to: '< local DCCsi >\3rdParty\Python\README.txt'") _LOGGER.error(e) + + _LOGGER.info('DCCsi: config.py took: {} sec'.format(time.process_time() - start)) # return sys.exit() -# --- END ----------------------------------------------------------------- - - - - - - - +# --- END ----------------------------------------------------------------- \ No newline at end of file diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui index 8954bbc812..549e746de6 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorMainWindow.ui @@ -154,6 +154,9 @@ Save All + + Ctrl+S + diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp index 54a8ce616d..5f870d06d4 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.cpp @@ -121,27 +121,6 @@ namespace AudioControls } } - //-------------------------------------------------------------------------------------------// - void CAudioControlsEditorWindow::keyPressEvent(QKeyEvent* pEvent) - { - if (pEvent->key() == Qt::Key_S && pEvent->modifiers() == Qt::ControlModifier) - { - Save(); - } - else if (pEvent->key() == Qt::Key_Z && (pEvent->modifiers() & Qt::ControlModifier)) - { - if (pEvent->modifiers() & Qt::ShiftModifier) - { - GetIEditor()->Redo(); - } - else - { - GetIEditor()->Undo(); - } - } - QMainWindow::keyPressEvent(pEvent); - } - //-------------------------------------------------------------------------------------------// void CAudioControlsEditorWindow::closeEvent(QCloseEvent* pEvent) { diff --git a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h index abe5fd4511..00ffabfbe9 100644 --- a/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h +++ b/Gems/AudioSystem/Code/Source/Editor/AudioControlsEditorWindow.h @@ -63,7 +63,6 @@ namespace AudioControls void Update(); protected: - void keyPressEvent(QKeyEvent* pEvent) override; void closeEvent(QCloseEvent* pEvent) override; private: diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h index 604d88d037..4681b19bf2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ActorInstanceCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ACTORINSTANCECOMMANDS_H -#define __EMFX_ACTORINSTANCECOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -61,6 +60,3 @@ public: void COMMANDSYSTEM_API MakeSelectedActorInstancesVisible(); void COMMANDSYSTEM_API UnselectSelectedActorInstances(); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h index db4f4b9e04..8ea098021f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/AttachmentCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_ATTACHMENTCOMMANDS_H -#define __EMFX_ATTACHMENTCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: static bool AddAttachment(MCore::Command* command, const MCore::CommandLine& parameters, AZStd::string& outResult, bool remove); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h index 48d2d01644..328785453c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/CommandSystemConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __COMMANDSYSTEM_CONFIG_H -#define __COMMANDSYSTEM_CONFIG_H +#pragma once #include @@ -35,5 +34,3 @@ enum { MEMCATEGORY_COMMANDSYSTEM = 990 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h index 6e8f4728c7..b3906dbfe0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/ImporterCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_IMPORTERCOMMANDS_H -#define __EMFX_IMPORTERCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -35,6 +34,3 @@ public: MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h index 2ae284e907..7bfb0084aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/MorphTargetCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_MORPHTARGETCOMMANDS_H -#define __EMFX_MORPHTARGETCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -30,6 +29,3 @@ namespace CommandSystem bool GetMorphTarget(EMotionFX::Actor* actor, EMotionFX::ActorInstance* actorInstance, uint32 lodLevel, const char* morphTargetName, EMotionFX::MorphTarget** outMorphTarget, EMotionFX::MorphSetupInstance::MorphTarget** outMorphTargetInstance, AZStd::string& outResult); MCORE_DEFINECOMMAND_END } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h index 13a39e5e8a..04af437935 100644 --- a/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h +++ b/Gems/EMotionFX/Code/EMotionFX/CommandSystem/Source/SelectionCommands.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMFX_SELECTIONCOMMANDS_H -#define __EMFX_SELECTIONCOMMANDS_H +#pragma once // include the required headers #include "CommandSystemConfig.h" @@ -49,6 +48,3 @@ public: bool COMMANDSYSTEM_API CheckIfHasAnimGraphSelectionParameter(const MCore::CommandLine& parameters); bool COMMANDSYSTEM_API CheckIfHasActorSelectionParameter(const MCore::CommandLine& parameters, bool ignoreInstanceParameters = false); } // namespace CommandSystem - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h index 46b81a9d25..2c685ce77f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/Camera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CAMERA_H -#define __MCOMMON_CAMERA_H +#pragma once #include #include @@ -280,6 +279,3 @@ namespace MCommon // include inline code #include "Camera.inl" } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h index e0abe7922c..fa3631713c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/FirstPersonCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_FIRSTPERSONCAMERA_H -#define __MCOMMON_FIRSTPERSONCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -124,6 +123,3 @@ namespace MCommon float m_roll; /**< Rotation around axis of screen. (0=straight, +clockwise, -CCW) */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h index e17fe65985..a2fd21a9b9 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/LookAtCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_LOOKATCAMERA_H -#define __MCOMMON_LOOKATCAMERA_H +#pragma once // include required headers #include "Camera.h" @@ -91,6 +90,3 @@ namespace MCommon AZ::Vector3 m_up; /**< The up vector of the camera. */ }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h index 634c01951e..94860cdc1c 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/MCommonConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_CONFIG_H -#define __MCOMMON_CONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_MCOMMON = 992, }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h index 8aaa465da9..ae6383d6a8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/OrbitCamera.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_ORBITCAMERA_H -#define __MCOMMON_ORBITCAMERA_H +#pragma once // include required headers #include "LookAtCamera.h" @@ -125,6 +124,3 @@ namespace MCommon float m_flightTargetBeta; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h index 4b916f43b7..a8946dfff0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/Common/TranslateManipulator.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_TRANSLATEMANIPULATOR_H -#define __MCOMMON_TRANSLATEMANIPULATOR_H +#pragma once #include #include @@ -111,6 +110,3 @@ namespace MCommon bool m_zAxisVisible; }; } // namespace MCommon - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h index cce01485e0..7995d4df2a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GBUFFER_H -#define __RENDERGL_GBUFFER_H +#pragma once // include required headers #include @@ -76,6 +75,3 @@ namespace RenderGL RenderTexture* m_renderTargetE; /**< Render target with width and height divided by four. */ }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h index aa64581449..84e6e1a6b2 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLRenderUtil.h @@ -6,8 +6,7 @@ * */ -#ifndef __OPENGLRENDERUTIL_H -#define __OPENGLRENDERUTIL_H +#pragma once #include "RenderGLConfig.h" #include "../../Common/RenderUtil.h" @@ -114,6 +113,3 @@ namespace RenderGL uint32 m_maxNumTextures; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h index 5975470f86..b8e34d90ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GLSLShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLSLSHADER_H -#define __RENDERGL_GLSLSHADER_H +#pragma once #include #include @@ -96,7 +95,4 @@ namespace RenderGL uint32 m_textureUnit; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h index 67ebbd9441..0b22df1656 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/GraphicsManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GRAPHICSMANAGER__H -#define __RENDERGL_GRAPHICSMANAGER__H +#pragma once #include #include @@ -198,6 +197,4 @@ namespace RenderGL }; GraphicsManager* GetGraphicsManager(); -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h index b09e5f394d..09e49d4c5f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/IndexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_INDEXBUFFER_H -#define __RENDERGL_INDEXBUFFER_H +#pragma once #include "VertexBuffer.h" @@ -51,6 +50,4 @@ namespace RenderGL bool GetIsSuccess(); bool GetHasError(); }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h index 825fa4c7b0..69b22184c8 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Material.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_MATERIAL_H -#define __RENDERGL_MATERIAL_H +#pragma once #include #include @@ -105,6 +104,4 @@ namespace RenderGL GLActor* m_actor; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h index 644e47b9b9..3c38626672 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/PostProcessShader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_POSTPROCESS_SHADER_H -#define __RENDERGL_POSTPROCESS_SHADER_H +#pragma once #include #include "GLSLShader.h" @@ -38,6 +37,4 @@ namespace RenderGL RenderTexture* m_rt; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h index 066b6e681d..4cdf646a34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderGLConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_CONFIG_H -#define __RENDERGL_CONFIG_H +#pragma once #include @@ -28,6 +27,3 @@ enum { MEMCATEGORY_RENDERING = 997 }; - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h index 9839ca0a5f..7ff3c08f33 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/RenderTexture.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_RENDERTEXTURE_H -#define __RENDERGL_RENDERTEXTURE_H +#pragma once #include "TextureCache.h" #include @@ -66,6 +65,4 @@ namespace RenderGL AZ::u32 m_frameBuffer; AZ::u32 m_depthBuffer; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h index ebb2e7e0a4..cd57446468 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/Shader.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADER__H -#define __RENDERGL_SHADER__H +#pragma once #include #include "RenderGLConfig.h" @@ -51,6 +50,4 @@ namespace RenderGL virtual void SetUniform(const char* name, Texture* texture) = 0; virtual void SetUniform(const char* name, const float* values, uint32 numFloats) = 0; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h index 528269765c..2e240042db 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/StandardMaterial.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_STANDARD_MATERIAL_H -#define __RENDERGL_STANDARD_MATERIAL_H +#pragma once #include #include @@ -54,6 +53,3 @@ namespace RenderGL Texture* m_normalMap; }; } // namespace RenderGL - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h index 4350cd67c7..57510133af 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/TextureCache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_TEXTURECACHE_H -#define __RENDERGL_TEXTURECACHE_H +#pragma once #include #include @@ -76,7 +75,4 @@ namespace RenderGL Texture* m_whiteTexture; Texture* m_defaultNormalTexture; }; -} - - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h index c76cf5137a..71c04e6c93 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/VertexBuffer.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_VERTEXBUFFER_H -#define __RENDERGL_VERTEXBUFFER_H +#pragma once #include "RenderGLConfig.h" #include @@ -66,5 +65,3 @@ namespace RenderGL bool GetHasError(); }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h index 36158306a1..ab2ef8686b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/glactor.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_GLACTOR_H -#define __RENDERGL_GLACTOR_H +#pragma once #include "RenderGLConfig.h" #include "VertexBuffer.h" @@ -99,6 +98,4 @@ namespace RenderGL void Delete() override; }; -} - -#endif +} // namespace RenderGL diff --git a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h index d33cfcfd7d..7006e62dde 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h +++ b/Gems/EMotionFX/Code/EMotionFX/Rendering/OpenGL2/Source/shadercache.h @@ -6,8 +6,7 @@ * */ -#ifndef __RENDERGL_SHADERCACHE__H -#define __RENDERGL_SHADERCACHE__H +#pragma once #include "Shader.h" #include @@ -45,5 +44,3 @@ namespace RenderGL AZStd::vector m_entries; // the shader cache entries }; } // namespace RenderGL - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h index 7fc4b1224c..6d339148f3 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCONFIG_H -#define __EMSTUDIO_EMSTUDIOCONFIG_H +#pragma once #include @@ -31,5 +30,3 @@ enum }; #define SHOW_REALTIMEINTERFACE_PERFORMANCEINFO - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h index 9d510c0769..2899ebc33a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioCore.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOCORE_H -#define __EMSTUDIO_EMSTUDIOCORE_H +#pragma once // include all headers #include "EMStudioConfig.h" @@ -16,5 +15,3 @@ #include "PluginManager.h" #include "EMStudioPlugin.h" #include "LayoutManager.h" - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h index 8ae84b6e49..f1cabccc31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/EMStudioPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_EMSTUDIOPLUGIN_H -#define __EMSTUDIO_EMSTUDIOPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -127,5 +126,3 @@ namespace EMStudio virtual void AddWindowMenuEntries([[maybe_unused]] QMenu* parent) { } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h index 6021f52217..127705867a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/InvisiblePlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_INVISIBLEPLUGIN_H -#define __EMSTUDIO_INVISIBLEPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -41,5 +40,3 @@ namespace EMStudio void CreateBaseInterface(const char* objectName) override { MCORE_UNUSED(objectName); } }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h index df6f0195bc..97ca74284a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/NodeSelectionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_NODESELECTIONWINDOW_H -#define __EMSTUDIO_NODESELECTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -57,5 +56,3 @@ namespace EMStudio bool m_accepted; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h index e3a5f9627a..b295f786a0 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/PluginManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_PLUGINMANAGER_H -#define __EMSTUDIO_PLUGINMANAGER_H +#pragma once #include #include @@ -68,5 +67,3 @@ namespace EMStudio void UnloadPlugins(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h index 2f9201ffa9..16cf8f8f31 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/ManipulatorCallbacks.h @@ -6,8 +6,7 @@ * */ -#ifndef __MCOMMON_MANIPULATORCALLBACKS_H -#define __MCOMMON_MANIPULATORCALLBACKS_H +#pragma once // include the Core system #include "../EMStudioConfig.h" @@ -142,7 +141,4 @@ namespace EMStudio bool GetResetFollowMode() const override { return true; } }; -} // namespace MCommon - - -#endif +} // namespace EMStudio diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h index fbc4178009..c792efddda 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderLayouts.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINLAYOUTS_H -#define __EMSTUDIO_RENDERPLUGINLAYOUTS_H +#pragma once // include the required headers #include "RenderPlugin.h" @@ -176,6 +175,3 @@ namespace EMStudio // register all available layouts (this will be automatically called inside the RenderPlugin's constructor) void EMSTUDIO_API RegisterRenderPluginLayouts(RenderPlugin* renderPlugin); } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h index a9bc26ae22..af5c1c367a 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/RenderPlugin/RenderUpdateCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERUPDATECALLBACK_H -#define __EMSTUDIO_RENDERUPDATECALLBACK_H +#pragma once #include "../EMStudioConfig.h" #include @@ -38,6 +37,3 @@ namespace EMStudio RenderPlugin* m_plugin; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h index dcda6d2c1f..6c329a1320 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/ToolBarPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_TOOLBARPLUGIN_H -#define __EMSTUDIO_TOOLBARPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -59,5 +58,3 @@ namespace EMStudio QPointer m_bar; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h index f821a7710e..e94fc0a060 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/OpenGLRender/GLWidget.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GLWIDGET_H -#define __EMSTUDIO_GLWIDGET_H +#pragma once #if !defined(Q_MOC_RUN) #include "../RenderPluginsConfig.h" @@ -84,6 +83,3 @@ namespace EMStudio AZ::Debug::Timer m_perfTimer; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h index 2bb4301781..b4b0299c7e 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/RenderPlugins/Source/RenderPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_RENDERPLUGINSCONFIG_H -#define __EMSTUDIO_RENDERPLUGINSCONFIG_H +#pragma once #include @@ -27,5 +26,3 @@ enum { MEMCATEGORY_RENDERPLUGIN = 993 }; - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h index 3510920d2c..14ecf6db34 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/AnimGraphPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ANIMGRAPHPLUGIN_H -#define __EMSTUDIO_ANIMGRAPHPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -320,6 +319,3 @@ namespace EMStudio void UpdateWindowActionsCheckState(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h index 5e8e76b7ef..4786527f62 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/DebugEventHandler.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H -#define __EMSTUDIO_BENDSETUPINSTANCEDEBUGEVENTHANDLER_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -45,5 +44,3 @@ namespace EMStudio private: }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h index 47cfb9ddfc..b1925add10 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.h @@ -6,8 +6,7 @@ * */ -#ifndef __GAMECONTROLLER_H -#define __GAMECONTROLLER_H +#pragma once // include the required headers @@ -157,5 +156,3 @@ private: }; #endif - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h index 059108625a..d3dda7196f 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameControllerWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GAMECONTROLLERWINDOW_H -#define __EMSTUDIO_GAMECONTROLLERWINDOW_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -190,5 +189,3 @@ namespace EMStudio void AutoSelectGameController(); }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h index ff14484dc5..2ce33f9011 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GraphWidgetCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_GRAPHWIDGETCALLBACK_H -#define __EMSTUDIO_GRAPHWIDGETCALLBACK_H +#pragma once // include required headers #include @@ -36,5 +35,3 @@ namespace EMStudio NodeGraphWidget* m_graphWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h index 1743db3ab9..94cfaf275b 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentNodesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTNODESWINDOW_H -#define __EMSTUDIO_ATTACHMENTNODESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -80,6 +79,3 @@ namespace EMStudio QToolButton* m_removeNodesButton; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h index 92a55668e8..e5ecbedc19 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsHierarchyWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H -#define __EMSTUDIO_ATTACHMENTSHIERARCHYWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -42,6 +41,3 @@ namespace EMStudio QTreeWidget* m_hierarchy; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h index edab3a9580..2d8d9632ba 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Attachments/AttachmentsPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_ATTACHMENTSPLUGIN_H -#define __EMSTUDIO_ATTACHMENTSPLUGIN_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -91,6 +90,3 @@ namespace EMStudio AttachmentNodesWindow* m_attachmentNodesWindow; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h index 2e319e1dfa..586dfb8f44 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowCallback.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWCALLBACK_H -#define __EMSTUDIO_LOGWINDOWCALLBACK_H +#pragma once #if !defined(Q_MOC_RUN) #include "../StandardPluginsConfig.h" @@ -78,5 +77,3 @@ namespace EMStudio } // namespace EMStudio Q_DECLARE_METATYPE(MCore::LogCallback::ELogLevel) - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h index 61b6ab4b8c..db8aa0ab24 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/LogWindow/LogWindowPlugin.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_LOGWINDOWPLUGIN_H -#define __EMSTUDIO_LOGWINDOWPLUGIN_H +#pragma once #if !defined(Q_MOC_RUN) #include @@ -65,5 +64,3 @@ namespace EMStudio AzQtComponents::FilteredSearchWidget* m_searchWidget; }; } // namespace EMStudio - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h index 2f0bf63685..e4004a62aa 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionExtractionWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H -#define __EMSTUDIO_MOTIONEXTRACTIONWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -88,6 +87,3 @@ namespace EMStudio void CreateWarningWidget(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h index eb1bcad3a3..3aa9133bb4 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionPropertiesWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONPROPERTIESWINDOW_H -#define __EMSTUDIO_MOTIONPROPERTIESWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -48,6 +47,3 @@ namespace EMStudio void FinalizeSubProperties(); }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h index 3090a1f8bd..dbf39ccd84 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/MotionWindow/MotionRetargetingWindow.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_MOTIONRETARGETINGWINDOW_H -#define __EMSTUDIO_MOTIONRETARGETINGWINDOW_H +#pragma once // include MCore #if !defined(Q_MOC_RUN) @@ -52,6 +51,3 @@ namespace EMStudio CommandSystem::SelectionList m_selectionList; }; } // namespace EMStudio - - -#endif diff --git a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h index 80c51cc36f..8937c4efaf 100644 --- a/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h +++ b/Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/StandardPluginsConfig.h @@ -6,8 +6,7 @@ * */ -#ifndef __EMSTUDIO_STANDARDPLUGINSCONFIG_H -#define __EMSTUDIO_STANDARDPLUGINSCONFIG_H +#pragma once // include the EMotion FX config and mem categories on default #include @@ -32,5 +31,3 @@ enum MEMCATEGORY_STANDARDPLUGINS_ANIMGRAPH = 1001, MEMCATEGORY_STANDARDPLUGINS_RESEARCH = 1002 }; - -#endif diff --git a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h index 9f3f2351cd..9b756b1db2 100644 --- a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h +++ b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtConfig.h @@ -35,14 +35,14 @@ enum // convert from a QString into an AZStd::string MCORE_INLINE AZStd::string FromQtString(const QString& s) { - return {s.toUtf8().data(), static_cast(s.size())}; + return { s.toUtf8().data(), static_cast(s.toUtf8().length()) }; } // convert from a QString into an AZStd::string MCORE_INLINE void FromQtString(const QString& s, AZStd::string* result) { - *result = AZStd::string{s.toUtf8().data(), static_cast(s.size())}; + *result = AZStd::string{ s.toUtf8().data(), static_cast(s.toUtf8().length()) }; } inline QString FromStdString(AZStd::string_view s) diff --git a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h index 9c8a73b92f..c313cd5489 100644 --- a/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h +++ b/Gems/EMotionFX/Code/MysticQt/Source/MysticQtManager.h @@ -6,8 +6,7 @@ * */ -#ifndef __MYSTICQT_MANAGER_H -#define __MYSTICQT_MANAGER_H +#pragma once // include required files #if !defined(Q_MOC_RUN) @@ -91,5 +90,3 @@ namespace MysticQt MCORE_INLINE const AZStd::string& GetAppDir() { return gMysticQtManager->GetAppDir(); } MCORE_INLINE const AZStd::string& GetDataDir() { return gMysticQtManager->GetDataDir(); } } // namespace MysticQt - -#endif diff --git a/Gems/ImGui/Code/Source/ImGuiManager.cpp b/Gems/ImGui/Code/Source/ImGuiManager.cpp index 4f49fd6509..4b841a7b1e 100644 --- a/Gems/ImGui/Code/Source/ImGuiManager.cpp +++ b/Gems/ImGui/Code/Source/ImGuiManager.cpp @@ -115,7 +115,9 @@ void ImGuiManager::Initialize() // Set config file ImGuiIO& io = ImGui::GetIO(); - io.IniFilename = "imgui.ini"; +#if defined(IMGUI_DISABLE_AUTOMATIC_INI_SAVING_LOADING) + io.IniFilename = nullptr; +#endif // Enable Nav Keyboard by default and allow io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; diff --git a/Gems/PhysX/Code/Editor/DebugDraw.cpp b/Gems/PhysX/Code/Editor/DebugDraw.cpp index a54230ec38..0af5822edf 100644 --- a/Gems/PhysX/Code/Editor/DebugDraw.cpp +++ b/Gems/PhysX/Code/Editor/DebugDraw.cpp @@ -56,9 +56,9 @@ namespace PhysX bool IsDrawColliderReadOnly() { bool helpersVisible = false; - AzToolsFramework::EditorRequestBus::BroadcastResult(helpersVisible, - &AzToolsFramework::EditorRequests::DisplayHelpersVisible); - // if helpers are visible, draw colliders is NOT read only and can be changed. + AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::BroadcastResult( + helpersVisible, &AzToolsFramework::ViewportInteraction::ViewportSettingsRequestBus::Events::HelpersVisible); + // if helpers are visible, draw colliders is not read only and can be changed return !helpersVisible; } diff --git a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp index 1f614a5a87..3491cb5360 100644 --- a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.cpp @@ -22,8 +22,7 @@ // Undo this AZ_PUSH_DISABLE_WARNING(4251 4800 4244, "-Wunknown-warning-option") #include -#include -#include + #include #include AZ_POP_DISABLE_WARNING @@ -85,10 +84,7 @@ namespace ScriptCanvasEditor static bool HandlesSource(const AzToolsFramework::AssetBrowser::SourceAssetBrowserEntry* entry) { AZStd::string_view targetExtension = entry->GetExtension(); - - ScriptCanvasAsset::Description description; - AZStd::string_view scriptCanvasFileFilter = description.GetFileFilterImpl(); - + AZStd::string_view scriptCanvasFileFilter = SourceDescription::GetFileFilter(); if (AZStd::wildcard_match(scriptCanvasFileFilter.data(), targetExtension.data())) { return true; @@ -132,7 +128,7 @@ namespace ScriptCanvasEditor // and then a lambda which will be activated if the user chooses to open it with your opener: openers.push_back({ "ScriptCanvas_Editor_Asset_Edit", "Script Canvas Editor..." - , QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()), + , QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()), [](const char*, const AZ::Uuid& scSourceUuid) { AzToolsFramework::OpenViewPane(LyViewPane::ScriptCanvas); diff --git a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h index 7937950a05..ba4fdf56fc 100644 --- a/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h +++ b/Gems/ScriptCanvas/Code/Asset/EditorAssetSystemComponent.h @@ -17,8 +17,6 @@ namespace ScriptCanvasEditor { - class ScriptCanvasAsset; - class EditorAssetSystemComponent : public AZ::Component , public EditorAssetConversionBus::Handler diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp index 00df5ad07b..d62ebb9c3a 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.cpp @@ -6,15 +6,15 @@ * */ +#include #include #include #include -#include +#include +#include +#include #include #include -#include -#include -#include namespace BuildVariableOverridesCpp { @@ -41,7 +41,7 @@ namespace BuildVariableOverridesCpp } auto& sourceElement = rootElement.GetSubElement(sourceIndex); - AZ::Data::Asset asset; + AZ::Data::Asset asset; if (!sourceElement.GetData(asset)) { AZ_Error("ScriptCanvas", false, "BuildVariableOverrides coversion failed: could not retrieve 'source' data"); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h index 5cffa823dc..6e8e176145 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilder.h @@ -15,7 +15,6 @@ namespace ScriptCanvasEditor { - class ScriptCanvasAsset; class EditorAssetTree; } diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp index 019dd4f5e3..4c80b7ed83 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderComponent.cpp @@ -14,8 +14,7 @@ #include #include #include -#include -#include + #include namespace ScriptCanvasBuilder @@ -97,8 +96,6 @@ namespace ScriptCanvasBuilder builderDescriptor.m_productsToKeepOnFailure[s_scriptCanvasProcessJobKey] = { AZ_CRC("SubgraphInterface", 0xdfe6dc72) }; m_scriptCanvasBuilder.BusConnect(builderDescriptor.m_busId); AssetBuilderSDK::AssetBuilderBus::Broadcast(&AssetBuilderSDK::AssetBuilderBus::Handler::RegisterBuilderInformation, builderDescriptor); - - AzToolsFramework::ToolsAssetSystemBus::Broadcast(&AzToolsFramework::ToolsAssetSystemRequests::RegisterSourceAssetType, azrtti_typeid(), ScriptCanvasEditor::ScriptCanvasAsset::Description::GetFileFilter()); } m_sharedHandlers = HandleAssetTypes(); @@ -110,7 +107,6 @@ namespace ScriptCanvasBuilder { // Finish all queued work AZ::Data::AssetBus::ExecuteQueuedEvents(); - AzToolsFramework::ToolsAssetSystemBus::Broadcast(&AzToolsFramework::ToolsAssetSystemRequests::UnregisterSourceAssetType, azrtti_typeid()); m_scriptCanvasBuilder.BusDisconnect(); m_sharedHandlers.DeleteOwnedHandlers(); } diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp index 6c35007987..62d5febe91 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.cpp @@ -18,7 +18,6 @@ #include #include #include -#include #include #include #include @@ -45,10 +44,8 @@ namespace ScriptCanvasBuilder AzFramework::StringFunc::Path::ConstructFull(request.m_watchFolder.data(), request.m_sourceFile.data(), fullPath, false); AzFramework::StringFunc::Path::Normalize(fullPath); - AZ::Data::Asset asset; const ScriptCanvasEditor::Graph* sourceGraph = nullptr; const ScriptCanvas::GraphData* graphData = nullptr; - ScriptCanvasEditor::SourceHandle sourceHandle; auto sourceOutcome = ScriptCanvasEditor::LoadFromFile(fullPath); @@ -58,7 +55,14 @@ namespace ScriptCanvasBuilder sourceGraph = sourceHandle.Get(); graphData = sourceGraph->GetGraphDataConst(); } - + else + { + AZ_TracePrintf(s_scriptCanvasBuilder, "Failed to load the file: %s", fullPath.c_str()); + response.m_result = AssetBuilderSDK::CreateJobsResultCode::Failed; + } + + // in terms of job creation, assert on anything but smooth sailing from this point + AZ_Assert(sourceGraph, "Graph component is missing from entity."); AZ_Assert(graphData, "GraphData is missing from entity"); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h index 817fe5d294..142886f98c 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorker.h @@ -36,7 +36,6 @@ namespace ScriptCanvas namespace ScriptCanvasEditor { class Graph; - class ScriptCanvasAsset; class SourceHandle; } @@ -60,7 +59,7 @@ namespace ScriptCanvasBuilder CorrectGraphVariableVersion, ReflectEntityIdNodes, FixExecutionStateNodeableConstruction, - + SwitchAssetsToBinary, // add new entries above Current, }; @@ -132,8 +131,6 @@ namespace ScriptCanvasBuilder int GetBuilderVersion(); - AZ::Outcome, AZStd::string> LoadEditorAsset(AZStd::string_view graphPath, AZ::Data::AssetId assetId, AZ::Data::AssetFilterCB assetFilterCB = {}); - AZ::Outcome ParseGraph(AZ::Entity& buildEntity, AZStd::string_view graphPath); AZ::Outcome ProcessTranslationJob(ProcessTranslationJobInput& input); diff --git a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp index fb7b5e7a4a..64e73de9b9 100644 --- a/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp +++ b/Gems/ScriptCanvas/Code/Builder/ScriptCanvasBuilderWorkerUtility.cpp @@ -20,7 +20,6 @@ #include #include #include -#include #include #include #include @@ -386,45 +385,6 @@ namespace ScriptCanvasBuilder ; } - AZ::Outcome < AZ::Data::Asset, AZStd::string> LoadEditorAsset(AZStd::string_view filePath, AZ::Data::AssetId assetId, AZ::Data::AssetFilterCB assetFilterCB) - { - AZStd::shared_ptr assetDataStream = AZStd::make_shared(); - - // Read the asset into a memory buffer, then hand ownership of the buffer to assetDataStream - { - AZ::IO::FileIOStream stream(filePath.data(), AZ::IO::OpenMode::ModeRead); - if (!AZ::IO::RetryOpenStream(stream)) - { - AZ_Warning(s_scriptCanvasBuilder, false, "CreateJobs for \"%s\" failed because the source file could not be opened.", filePath.data()); - AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - AZStd::vector fileBuffer(stream.GetLength()); - size_t bytesRead = stream.Read(fileBuffer.size(), fileBuffer.data()); - if (bytesRead != stream.GetLength()) - { - AZ_Warning(s_scriptCanvasBuilder, false, "CreateJobs for \"%s\" failed because the source file could not be read.", filePath.data()); - AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - - assetDataStream->Open(AZStd::move(fileBuffer)); - } - - ScriptCanvasEditor::ScriptCanvasAssetHandler editorAssetHandler; - - AZ::SerializeContext* context{}; - AZ::ComponentApplicationBus::BroadcastResult(context, &AZ::ComponentApplicationBus::Events::GetSerializeContext); - - AZ::Data::Asset asset; - asset.Create(assetId); - - if (editorAssetHandler.LoadAssetData(asset, assetDataStream, assetFilterCB) != AZ::Data::AssetHandler::LoadResult::LoadComplete) - { - return AZ::Failure(AZStd::string::format("Failed to load ScriptCavas asset: %s", filePath.data())); - } - - return AZ::Success(asset); - } - ScriptCanvasEditor::Graph* PrepareSourceGraph(AZ::Entity* const buildEntity) { auto sourceGraph = AZ::EntityUtils::FindFirstDerivedComponent(buildEntity); @@ -561,7 +521,7 @@ namespace ScriptCanvasBuilder { AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("SubgraphInterface", 0xdfe6dc72))); - runtimeAsset.Get()->SetData(subgraphInterface); + runtimeAsset.Get()->m_interfaceData = subgraphInterface; AZStd::vector byteBuffer; AZ::IO::ByteContainerStream byteStream(&byteBuffer); @@ -597,7 +557,7 @@ namespace ScriptCanvasBuilder { AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Data::AssetId(input.assetID.m_guid, AZ_CRC("RuntimeData", 0x163310ae))); - runtimeAsset.Get()->SetData(runtimeData); + runtimeAsset.Get()->m_runtimeData = runtimeData; AZStd::vector byteBuffer; AZ::IO::ByteContainerStream byteStream(&byteBuffer); diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp deleted file mode 100644 index 18736db12c..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAsset.cpp +++ /dev/null @@ -1,126 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include -#include - -#include - -#include -#include -#include -#include - -namespace ScriptCanvas -{ - ScriptCanvasData::ScriptCanvasData(ScriptCanvasData&& other) - : m_scriptCanvasEntity(AZStd::move(other.m_scriptCanvasEntity)) - { - } - - ScriptCanvasData& ScriptCanvasData::operator=(ScriptCanvasData&& other) - { - m_scriptCanvasEntity = AZStd::move(other.m_scriptCanvasEntity); - return *this; - } - - static bool ScriptCanvasDataVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootDataElementNode) - { - if (rootDataElementNode.GetVersion() == 0) - { - int scriptCanvasEntityIndex = rootDataElementNode.FindElement(AZ_CRC("m_scriptCanvas", 0xfcd20d85)); - if (scriptCanvasEntityIndex == -1) - { - AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); - return false; - } - - auto scComponentElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), - AZ_CRC("element", 0x41405e39), AZ_CRC("Components", 0xee48f5fd)}); - if (!scComponentElements.empty()) - { - scComponentElements.front()->AddElementWithData(context, "element", ScriptCanvasEditor::EditorGraphVariableManagerComponent()); - } - } - - if (rootDataElementNode.GetVersion() < 4) - { - auto scEntityElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, - AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), AZ_CRC("element", 0x41405e39)}); - if (scEntityElements.empty()) - { - AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); - return false; - } - auto& scEntityDataElement = *scEntityElements.front(); - - AZ::Entity scEntity; - if (!scEntityDataElement.GetData(scEntity)) - { - AZ_Error("Script Canvas", false, "Unable to retrieve entity data from the Data Element"); - return false; - } - - auto graph = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); - if (!graph) - { - AZ_Error("Script Canvas", false, "Script Canvas graph component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); - return false; - } - auto variableManager = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); - if (!variableManager) - { - AZ_Error("Script Canvas", false, "Script Canvas variable manager component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); - return false; - } - - variableManager->ConfigureScriptCanvasId(graph->GetScriptCanvasId()); - if (!scEntityDataElement.SetData(context, scEntity)) - { - AZ_Error("Script Canvas", false, "Failed to set converted Script Canvas Entity back on data element node when transitioning from version %u to version 4", rootDataElementNode.GetVersion()); - return false; - } - } - - return true; - } - - - void ScriptCanvasData::Reflect(AZ::ReflectContext* reflectContext) - { - if (auto serializeContext = azrtti_cast(reflectContext)) - { - serializeContext->Class() - ->Version(4, &ScriptCanvasDataVersionConverter) - ->Field("m_scriptCanvas", &ScriptCanvasData::m_scriptCanvasEntity) - ; - } - } - -} - -namespace ScriptCanvasEditor -{ - ScriptCanvas::Graph* ScriptCanvasAsset::GetScriptCanvasGraph() const - { - return AZ::EntityUtils::FindFirstDerivedComponent(m_data->m_scriptCanvasEntity.get()); - } - - ScriptCanvas::ScriptCanvasData& ScriptCanvasAsset::GetScriptCanvasData() - { - AZ_Assert(m_data != nullptr, "ScriptCanvasData not initialized, it must be created on construction"); - return *m_data; - } - - const ScriptCanvas::ScriptCanvasData& ScriptCanvasAsset::GetScriptCanvasData() const - { - AZ_Assert(m_data != nullptr, "ScriptCanvasData not initialized, it must be created on construction"); - return *m_data; - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp deleted file mode 100644 index 896d285054..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHandler.cpp +++ /dev/null @@ -1,289 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -namespace ScriptCanvasAssetHandlerCpp -{ - using namespace ScriptCanvas; - - void CollectNodes(const GraphData::NodeContainer& container, SerializationListeners& listeners) - { - for (auto& nodeEntity : container) - { - if (nodeEntity) - { - if (auto listener = azrtti_cast(AZ::EntityUtils::FindFirstDerivedComponent(nodeEntity))) - { - listeners.push_back(listener); - } - } - } - } -} - -namespace ScriptCanvasEditor -{ - ScriptCanvasAssetHandler::ScriptCanvasAssetHandler(AZ::SerializeContext* context) - { - SetSerializeContext(context); - - AZ::AssetTypeInfoBus::MultiHandler::BusConnect(GetAssetType()); - } - - ScriptCanvasAssetHandler::~ScriptCanvasAssetHandler() - { - AZ::AssetTypeInfoBus::MultiHandler::BusDisconnect(); - } - - AZ::Data::AssetPtr ScriptCanvasAssetHandler::CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) - { - (void)type; - auto assetData = aznew ScriptCanvasAsset(id); - - AZ::Entity* scriptCanvasEntity = aznew AZ::Entity("Script Canvas Graph"); - SystemRequestBus::Broadcast(&SystemRequests::CreateEditorComponentsOnEntity, scriptCanvasEntity, azrtti_typeid()); - - assetData->SetScriptCanvasEntity(scriptCanvasEntity); - - return assetData; - } - - // Override the stream info to force source assets to load into the Editor instead of cached, processed assets. - void ScriptCanvasAssetHandler::GetCustomAssetStreamInfoForLoad(AZ::Data::AssetStreamInfo& streamInfo) - { - //ScriptCanvas files are source assets and should be placed in a source asset directory - const char* assetPath = streamInfo.m_streamName.c_str(); - if (AzFramework::StringFunc::Path::IsRelative(assetPath)) - { - AZStd::string watchFolder; - bool sourceInfoFound{}; - AZ::Data::AssetInfo assetInfo; - AzToolsFramework::AssetSystemRequestBus::BroadcastResult(sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, assetPath, assetInfo, watchFolder); - if (sourceInfoFound) - { - AzFramework::StringFunc::Path::Join(watchFolder.data(), assetInfo.m_relativePath.data(), streamInfo.m_streamName); - } - } - } - - AZ::Data::AssetHandler::LoadResult ScriptCanvasAssetHandler::LoadAssetData - ( const AZ::Data::Asset& assetTarget - , AZStd::shared_ptr streamSource - , [[maybe_unused]] const AZ::Data::AssetFilterCB& assetLoadFilterCB) - { - namespace JSRU = AZ::JsonSerializationUtils; - using namespace ScriptCanvas; - - auto* scriptCanvasAssetTarget = assetTarget.GetAs(); - AZ_Assert(scriptCanvasAssetTarget, "This should be a ScriptCanvasAsset, as this is the only type we process!"); - - if (m_serializeContext - && streamSource - && scriptCanvasAssetTarget) - { - streamSource->Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - auto& scriptCanvasDataTarget = scriptCanvasAssetTarget->GetScriptCanvasData(); - AZStd::vector byteBuffer; - byteBuffer.resize_no_construct(streamSource->GetLength()); - // this duplicate stream is to allow for trying again if the JSON read fails - AZ::IO::ByteContainerStream byteStreamSource(&byteBuffer); - const size_t bytesRead = streamSource->Read(byteBuffer.size(), byteBuffer.data()); - scriptCanvasDataTarget.m_scriptCanvasEntity.reset(nullptr); - - if (bytesRead == streamSource->GetLength()) - { - byteStreamSource.Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - AZ::JsonDeserializerSettings settings; - settings.m_serializeContext = m_serializeContext; - settings.m_metadata.Create(); - // attempt JSON deserialization... - auto jsonResult = LoadDataFromJson - ( scriptCanvasDataTarget - , AZStd::string_view{ byteBuffer.begin(), byteBuffer.size() } - , *m_serializeContext); - - if (jsonResult.IsSuccess()) - { - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } -#if defined(OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED)//// - else - { - // ...if there is a failure, check if it is saved in the old format - byteStreamSource.Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - // tolerate unknown classes in the editor. Let the asset processor warn about bad nodes... - if (AZ::Utils::LoadObjectFromStreamInPlace - ( byteStreamSource - , scriptCanvasDataTarget - , m_serializeContext - , AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB, AZ::ObjectStream::FILTERFLAG_IGNORE_UNKNOWN_CLASSES))) - { - AZ_Warning - ( "ScriptCanvas" - , false - , "ScriptCanvasAssetHandler::LoadAssetData failed to load graph data from JSON, %s, consider converting to JSON" - " by opening it and saving it, or running the graph update tool from the editor0" - , jsonResult.GetError().c_str()); - return AZ::Data::AssetHandler::LoadResult::LoadComplete; - } - } -#else - else - { - AZ_Warning - ( "ScriptCanvas" - , false - , "ScriptCanvasAssetHandler::LoadAssetData failed to load graph data from JSON %s" - , jsonResult.GetError().c_str()"); - } -#endif//defined(OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED) - } - } - - return AZ::Data::AssetHandler::LoadResult::Error; - } - - bool ScriptCanvasAssetHandler::SaveAssetData(const AZ::Data::Asset& asset, AZ::IO::GenericStream* stream) - { - return SaveAssetData(asset.GetAs(), stream); - } - - bool ScriptCanvasAssetHandler::SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream) - { - return SaveAssetData(assetData, stream, AZ::DataStream::ST_XML); - } - - bool ScriptCanvasAssetHandler::SaveAssetData - ( const ScriptCanvasAsset* assetData - , AZ::IO::GenericStream* stream - , [[maybe_unused]] AZ::DataStream::StreamType streamType) - { - // #sc_editor_asset delete usage of this, and route to ScriptCanvasEditor::SaveToStream - namespace JSRU = AZ::JsonSerializationUtils; - using namespace ScriptCanvas; - - if (m_serializeContext - && stream - && assetData - && assetData->GetScriptCanvasGraph() - && assetData->GetScriptCanvasGraph()->GetGraphData()) - { - auto graphData = assetData->GetScriptCanvasGraph()->GetGraphData(); - AZ::JsonSerializerSettings settings; - settings.m_metadata.Create(); - auto listeners = settings.m_metadata.Find(); - AZ_Assert(listeners, "Failed to create SerializationListeners"); - ScriptCanvasAssetHandlerCpp::CollectNodes(graphData->m_nodes, *listeners); - settings.m_keepDefaults = false; - settings.m_serializeContext = m_serializeContext; - - for (auto listener : *listeners) - { - listener->OnSerialize(); - } - - return JSRU::SaveObjectToStream(&assetData->GetScriptCanvasData(), *stream, nullptr, &settings).IsSuccess(); - } - else - { - AZ_Error("ScriptCanvas", false, "Saving ScriptCavas assets in the handler requires a valid IO stream, " - "asset pointer, and serialize context"); - return false; - } - } - - void ScriptCanvasAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr) - { - delete ptr; - } - - AZ::SerializeContext* ScriptCanvasAssetHandler::GetSerializeContext() const - { - return m_serializeContext; - } - - void ScriptCanvasAssetHandler::SetSerializeContext(AZ::SerializeContext* context) - { - m_serializeContext = context; - - if (m_serializeContext == nullptr) - { - // use the default app serialize context - EBUS_EVENT_RESULT(m_serializeContext, AZ::ComponentApplicationBus, GetSerializeContext); - if (!m_serializeContext) - { - AZ_Error("Script Canvas", false, "ScriptCanvasAssetHandler: No serialize context provided! " - "We will not be able to process Graph Asset type"); - } - } - } - - void ScriptCanvasAssetHandler::GetHandledAssetTypes(AZStd::vector& assetTypes) - { - assetTypes.push_back(GetAssetType()); - } - - AZ::Data::AssetType ScriptCanvasAssetHandler::GetAssetType() const - { - return ScriptCanvasAssetHandler::GetAssetTypeStatic(); - } - - const char* ScriptCanvasAssetHandler::GetAssetTypeDisplayName() const - { - return "Script Canvas"; - } - - AZ::Data::AssetType ScriptCanvasAssetHandler::GetAssetTypeStatic() - { - return azrtti_typeid(); - } - - void ScriptCanvasAssetHandler::GetAssetTypeExtensions(AZStd::vector& extensions) - { - ScriptCanvasAsset::Description description; - extensions.push_back(description.GetExtensionImpl()); - } - - AZ::Uuid ScriptCanvasAssetHandler::GetComponentTypeId() const - { - return azrtti_typeid(); - } - - const char* ScriptCanvasAssetHandler::GetGroup() const - { - return ScriptCanvas::AssetDescription::GetGroup(); - } - - const char* ScriptCanvasAssetHandler::GetBrowserIcon() const - { - return ScriptCanvas::AssetDescription::GetIconPath(); - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp index 884fa2d5c9..44e529249c 100644 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHelpers.cpp @@ -8,7 +8,7 @@ #include -#include + #include namespace ScriptCanvasEditor @@ -150,11 +150,7 @@ namespace ScriptCanvasEditor bool IsValidSourceFile(const AZStd::string& filePath, [[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasId) { - ScriptCanvasAssetDescription assetDescription; - return AZ::StringFunc::EndsWith(filePath, assetDescription.GetExtensionImpl(), false); - { - return true; - } + return AZ::StringFunc::EndsWith(filePath, ScriptCanvasEditor::SourceDescription::GetFileExtension(), false); } } } diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp deleted file mode 100644 index f8c89ae7e5..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.cpp +++ /dev/null @@ -1,207 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - -#include - -#include -#include -#include -#include -#include -#include - -#include -#include -#include -#include - -#include -#include -#include -#include - -namespace ScriptCanvasEditor -{ - //========================================================================= - void ScriptCanvasAssetHolder::Reflect(AZ::ReflectContext* context) - { - if (auto serializeContext = azrtti_cast(context)) - { - serializeContext->Class() - ->Version(1) - ->Field("m_asset", &ScriptCanvasAssetHolder::m_scriptCanvasAsset) - ; - - if (AZ::EditContext* editContext = serializeContext->GetEditContext()) - { - editContext->Class("Script Canvas", "Script Canvas Asset Holder") - ->ClassElement(AZ::Edit::ClassElements::EditorData, "") - ->DataElement(AZ::Edit::UIHandlers::Default, &ScriptCanvasAssetHolder::m_scriptCanvasAsset, "Script Canvas Asset", "Script Canvas asset associated with this component") - ->Attribute(AZ::Edit::Attributes::ChangeNotify, &ScriptCanvasAssetHolder::OnScriptChanged) - ->Attribute("BrowseIcon", ":/stylesheet/img/UI20/browse-edit-select-files.svg") - ->Attribute("EditButton", "") - ->Attribute("EditDescription", "Open in Script Canvas Editor") - ->Attribute("EditCallback", &ScriptCanvasAssetHolder::LaunchScriptCanvasEditor) - ->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, false) - ; - } - } - } - - ScriptCanvasAssetHolder::~ScriptCanvasAssetHolder() - { - } - - void ScriptCanvasAssetHolder::Init(AZ::EntityId ownerId, AZ::ComponentId componentId) - { - m_ownerId = AZStd::make_pair(ownerId, componentId); - - if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady()) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - - Callbacks::OnAssetReadyCallback onAssetReady = [](ScriptCanvasMemoryAsset& asset) - { - AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Init"); - }; - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_scriptCanvasAsset.GetId(), azrtti_typeid(), onAssetReady); - } - } - - void ScriptCanvasAssetHolder::LaunchScriptCanvasEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) const - { - OpenEditor(); - } - - void ScriptCanvasAssetHolder::OpenEditor() const - { - } - - ScriptCanvas::ScriptCanvasId ScriptCanvasAssetHolder::GetScriptCanvasId() const - { - ScriptCanvas::ScriptCanvasId graphId; - if (m_scriptCanvasAsset.IsReady()) - { - ScriptCanvas::SystemRequestBus::BroadcastResult(graphId, &ScriptCanvas::SystemRequests::FindScriptCanvasId, m_scriptCanvasAsset.Get()->GetScriptCanvasEntity()); - } - - return graphId; - } - - void ScriptCanvasAssetHolder::SetScriptChangedCB(const ScriptChangedCB& scriptChangedCB) - { - m_scriptNotifyCallback = scriptChangedCB; - } - - void ScriptCanvasAssetHolder::Load(AZ::Data::AssetId fileAssetId) - { - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(fileAssetId, AZ::Data::AssetLoadBehavior::Default); - - if (!m_scriptCanvasAsset || !m_scriptCanvasAsset.IsReady()) - { - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().GetAsset(fileAssetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::Default); - m_triggeredLoad = true; - - AZ::Data::AssetBus::Handler::BusDisconnect(); - AZ::Data::AssetBus::Handler::BusConnect(fileAssetId); - } - else if (m_memoryScriptCanvasAsset.Get() == nullptr) - { - m_triggeredLoad = false; - LoadMemoryAsset(fileAssetId); - } - } - - void ScriptCanvasAssetHolder::LoadMemoryAsset(AZ::Data::AssetId fileAssetId) - { - Callbacks::OnAssetReadyCallback onAssetReady = [this](ScriptCanvasMemoryAsset& asset) - { - m_memoryScriptCanvasAsset = asset.GetAsset(); - AssetHelpers::DumpAssetInfo(asset.GetFileAssetId(), "ScriptCanvasAssetHolder::Load onAssetReady"); - }; - - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, fileAssetId, azrtti_typeid(), onAssetReady); - } - - void ScriptCanvasAssetHolder::OnAssetReady(AZ::Data::Asset asset) - { - AZ::Data::AssetBus::Handler::BusDisconnect(); - LoadMemoryAsset(asset.GetId()); - } - - AZ::u32 ScriptCanvasAssetHolder::OnScriptChanged() - { - AssetTrackerNotificationBus::Handler::BusDisconnect(); - - if (m_scriptCanvasAsset.GetId().IsValid()) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - Load(m_scriptCanvasAsset.GetId()); - } - else - { - m_scriptCanvasAsset = {}; - m_memoryScriptCanvasAsset = {}; - } - - if (m_scriptNotifyCallback) - { - m_scriptNotifyCallback(m_scriptCanvasAsset.GetId()); - } - - return AZ::Edit::PropertyRefreshLevels::EntireTree; - } - - void ScriptCanvasAssetHolder::OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) - { - if (asset->GetFileAssetId() == m_scriptCanvasAsset.GetId()) - { - AssetTrackerNotificationBus::Handler::BusDisconnect(m_scriptCanvasAsset.GetId()); - - m_scriptCanvasAsset = AZ::Data::AssetManager::Instance().FindAsset(asset->GetFileAssetId(), AZ::Data::AssetLoadBehavior::Default); - m_memoryScriptCanvasAsset = asset->GetAsset(); - - if (m_triggeredLoad && m_scriptNotifyCallback) - { - m_triggeredLoad = false; - m_scriptNotifyCallback(m_scriptCanvasAsset.GetId()); - } - } - } - - void ScriptCanvasAssetHolder::SetAsset(AZ::Data::AssetId fileAssetId) - { - AZ::Data::AssetBus::Handler::BusDisconnect(); - AssetTrackerNotificationBus::Handler::BusDisconnect(); - - Load(fileAssetId); - - if (m_scriptCanvasAsset) - { - AssetTrackerNotificationBus::Handler::BusConnect(m_scriptCanvasAsset.GetId()); - } - } - - const AZ::Data::AssetType& ScriptCanvasAssetHolder::GetAssetType() const - { - return m_scriptCanvasAsset.GetType(); - } - - void ScriptCanvasAssetHolder::ClearAsset() - { - m_scriptCanvasAsset = {}; - m_memoryScriptCanvasAsset = {}; - } - - AZ::Data::AssetId ScriptCanvasAssetHolder::GetAssetId() const - { - return m_scriptCanvasAsset.GetId(); - } -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h deleted file mode 100644 index bc2f50144a..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetHolder.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include - -#include -#include - -namespace ScriptCanvasEditor -{ - class ScriptCanvasAsset; - - /*! ScriptCanvasAssetHolder - Wraps a ScriptCanvasAsset reference and registers for the individual AssetBus events - for saving, loading and unloading the asset. - The ScriptCanvasAsset Holder contains functionality for activating the ScriptCanvasEntity stored on the reference asset - as well as attempting to open the ScriptCanvasAsset within the ScriptCanvas Editor. - It also provides the EditContext reflection for opening the asset in the ScriptCanvas Editor via a button - */ - class ScriptCanvasAssetHolder - : AssetTrackerNotificationBus::Handler - , AZ::Data::AssetBus::Handler - { - public: - AZ_RTTI(ScriptCanvasAssetHolder, "{3E80CEE3-2932-4DC1-AADF-398FDDC6DEFE}"); - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHolder, AZ::SystemAllocator, 0); - - using ScriptChangedCB = AZStd::function; - - ScriptCanvasAssetHolder() = default; - ~ScriptCanvasAssetHolder() override; - - static void Reflect(AZ::ReflectContext* context); - - void Init(AZ::EntityId ownerId = AZ::EntityId(), AZ::ComponentId componentId = AZ::ComponentId()); - - const AZ::Data::AssetType& GetAssetType() const; - void ClearAsset(); - - void SetAsset(AZ::Data::AssetId fileAssetId); - AZ::Data::AssetId GetAssetId() const; - - ScriptCanvas::ScriptCanvasId GetScriptCanvasId() const; - - void LaunchScriptCanvasEditor(const AZ::Data::AssetId&, const AZ::Data::AssetType&) const; - void OpenEditor() const; - - void SetScriptChangedCB(const ScriptChangedCB&); - void Load(AZ::Data::AssetId fileAssetId); - void LoadMemoryAsset(AZ::Data::AssetId fileAssetId); - - //! AZ::Data::AssetBus - void OnAssetReady(AZ::Data::Asset asset) override; - //// - - const AZStd::string_view GetAssetHint() const - { - if (m_scriptCanvasAsset) - { - return m_scriptCanvasAsset.GetHint().c_str(); - } - - if (m_memoryScriptCanvasAsset) - { - return m_memoryScriptCanvasAsset.GetHint().c_str(); - } - - return ""; - } - - protected: - - //===================================================================== - // AssetTrackerNotificationBus - void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) override; - //===================================================================== - - //! Reloads the Script From the AssetData if it has changed - AZ::u32 OnScriptChanged(); - - AZ::Data::Asset m_scriptCanvasAsset; - AZ::Data::Asset m_memoryScriptCanvasAsset; - - TypeDefs::EntityComponentId m_ownerId; // Id of Entity which stores this AssetHolder object - ScriptChangedCB m_scriptNotifyCallback; - - bool m_triggeredLoad = false; - }; - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp deleted file mode 100644 index 09b967281d..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.cpp +++ /dev/null @@ -1,441 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include "ScriptCanvasAssetTracker.h" - -#include -#include -#include -#include - -#include -#include -#include -#include - -#include -#include - -#include - -#include -#include - -#include - -namespace ScriptCanvasEditor -{ - ///////////////// - // AssetTracker - ///////////////// - - AZ::Data::AssetId AssetTracker::Create(AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) - { - AZ::Data::AssetId newAssetId = AZ::Uuid::CreateRandom(); - - MemoryAssetMapIterator iterator = m_assetsInUse.emplace(newAssetId, AZStd::make_shared()); - - ScriptCanvasMemoryAsset::pointer memoryAsset = iterator.first->second; - - memoryAsset->Create(newAssetId, assetAbsolutePath, assetType, onAssetCreatedCallback); - - return newAssetId; - } - - bool AssetTracker::IsSaving(AZ::Data::AssetId assetId) const - { - assetId = CheckAssetId(assetId); - return m_savingAssets.find(assetId) != m_savingAssets.end(); - } - - void AssetTracker::Save(AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) - { - SaveAs(assetId, {}, onSaveCallback); - } - - void AssetTracker::SaveAs(AZ::Data::AssetId /*assetId*/, const AZStd::string& /*path*/, Callbacks::OnSave /*onSaveCallback*/) - { - } - - bool AssetTracker::Load(AZ::Data::AssetId fileAssetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) - { - if (!fileAssetId.IsValid()) - { - return false; - } - - auto assetIter = m_assetsInUse.find(fileAssetId); - - if (assetIter != m_assetsInUse.end()) - { - if (!assetIter->second->IsSourceInError()) - { - if (onAssetReadyCallback) - { - // The asset is already loaded and tracked - AZStd::invoke(onAssetReadyCallback, *m_assetsInUse[fileAssetId]); - AssetTrackerNotificationBus::Event(fileAssetId, &AssetTrackerNotifications::OnAssetReady, m_assetsInUse[fileAssetId]); - } - - return true; - } - else - { - m_assetsInUse.erase(assetIter); - } - } - - m_assetsInUse[fileAssetId] = AZStd::make_shared(); - - m_onAssetReadyCallback = onAssetReadyCallback; - - auto onReady = [this, fileAssetId](ScriptCanvasMemoryAsset& asset) - { - m_remappedAsset[asset.GetId()] = fileAssetId; - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *m_assetsInUse[fileAssetId]); - } - }; - - // If we failed to load the asset, signal back as much - if (!m_assetsInUse[fileAssetId]->Load(fileAssetId, assetType, onReady)) - { - m_assetsInUse.erase(fileAssetId); - return false; - } - - return true; - } - - void AssetTracker::Close(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) == m_assetsInUse.end()) - { - return; - } - - if (m_savingAssets.find(assetId) == m_savingAssets.end()) - { - m_assetsInUse.erase(assetId); - } - else - { - m_queuedCloses.insert(assetId); - } - } - - void AssetTracker::ClearView(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->ClearView(); - } - } - - void AssetTracker::UntrackAsset(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - m_assetsInUse.erase(assetId); - } - - void AssetTracker::RefreshAll() - { - for (const auto& asset : m_assetsInUse) - { - auto id = asset.second->GetScriptCanvasId(); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::ClearGraphCanvasScene); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::CreateGraphCanvasScene); - ScriptCanvasEditor::EditorGraphRequestBus::Event(id, &ScriptCanvasEditor::EditorGraphRequests::DisplayGraphCanvasScene); - } - } - - void AssetTracker::CreateView(AZ::Data::AssetId assetId, QWidget* parent) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->CreateView(parent); - } - } - - ScriptCanvasMemoryAsset::pointer AssetTracker::GetAsset(AZ::Data::AssetId assetId) - { - if (!assetId.IsValid()) - { - return nullptr; - } - - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) == m_assetsInUse.end()) - { - auto asset = AZ::Data::AssetManager::Instance().FindAsset(assetId, AZ::Data::AssetLoadBehavior::Default); - if (asset) - { - auto insertResult = m_assetsInUse.emplace(AZStd::make_pair(assetId, AZStd::make_shared())); - - auto onReady = [this, assetId](ScriptCanvasMemoryAsset& asset) - { - m_remappedAsset[asset.GetId()] = assetId; - }; - - insertResult.first->second->Load(assetId, AZ::Data::AssetType::CreateNull(), onReady); - insertResult.first->second->ActivateAsset(); - - return insertResult.first->second; - } - - // Handle the weird case of saving out a file you can't load because of pathing issues. - for (auto assetPair : m_assetsInUse) - { - if (assetPair.second->GetFileAssetId() == assetId) - { - return assetPair.second; - } - } - - return nullptr; - } - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]; - } - - return nullptr; - } - - AZ::Data::AssetId AssetTracker::GetAssetId(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) - { - for (const auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasSceneId) - { - AZ::Data::AssetId assetId = asset.second->GetAsset().GetId(); - return assetId; - } - } - return {}; - } - - AZ::Data::AssetType AssetTracker::GetAssetType(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) - { - for (const auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasSceneId) - { - return asset.second->GetAssetType(); - } - } - return AZ::Data::AssetType::CreateNull(); - } - - - ScriptCanvas::ScriptCanvasId AssetTracker::GetScriptCanvasId(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetScriptCanvasId(); - } - return ScriptCanvas::ScriptCanvasId(); - } - - AZ::EntityId AssetTracker::GetGraphCanvasId(AZ::EntityId scriptCanvasEntityId) - { - if (scriptCanvasEntityId.IsValid()) - { - for (auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetScriptCanvasId() == scriptCanvasEntityId) - { - return asset.second->GetGraphId(); - } - } - } - - return AZ::EntityId(); - } - - ScriptCanvas::ScriptCanvasId AssetTracker::GetScriptCanvasIdFromGraphId(AZ::EntityId graphId) - { - if (graphId.IsValid()) - { - for (auto& asset : m_assetsInUse) - { - if (asset.second && asset.second->GetGraphId() == graphId) - { - return asset.second->GetScriptCanvasId(); - } - } - } - return AZ::EntityId(); - } - - ScriptCanvas::ScriptCanvasId AssetTracker::GetGraphId(AZ::Data::AssetId assetId) - { - if (assetId.IsValid()) - { - assetId = CheckAssetId(assetId); - - auto assetIter = m_assetsInUse.find(assetId); - if (assetIter != m_assetsInUse.end()) - { - return assetIter->second->GetGraphId(); - } - } - - return ScriptCanvas::ScriptCanvasId(); - } - - AZStd::string AssetTracker::GetTabName(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetTabName(); - } - - return {}; - } - - ScriptCanvasEditor::Tracker::ScriptCanvasFileState AssetTracker::GetFileState(AZ::Data::AssetId assetId) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetFileState(); - } - - return Tracker::ScriptCanvasFileState::INVALID; - } - - void AssetTracker::SignalSaveComplete(const AZ::Data::AssetId& fileAssetId) - { - size_t eraseCount = m_savingAssets.erase(fileAssetId); - - if (eraseCount > 0) - { - if (m_queuedCloses.erase(fileAssetId) > 0) - { - Close(fileAssetId); - } - } - } - - AZ::Data::AssetId AssetTracker::CheckAssetId(AZ::Data::AssetId assetId) const - { - auto remappedIter = m_remappedAsset.find(assetId); - if (remappedIter != m_remappedAsset.end()) - { - assetId = remappedIter->second; - } - return assetId; - } - - ScriptCanvasEditor::ScriptCanvasAssetHandler* AssetTracker::GetAssetHandlerForType(AZ::Data::AssetType assetType) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - - AZ::EBusAggregateResults foundAssetHandlers; - ScriptCanvas::AssetRegistryRequestBus::BroadcastResult(foundAssetHandlers, &ScriptCanvas::AssetRegistryRequests::GetAssetHandler); - - for (auto handler : foundAssetHandlers.values) - { - if (handler != nullptr) - { - ScriptCanvasAssetHandler* theHandler = azrtti_cast(handler); - if (theHandler != nullptr && theHandler->GetAssetType() == assetType) - { - assetHandler = theHandler; - break; - } - } - } - - AZ_Assert(assetHandler, "The specified asset type does not have a registered asset handler."); - return assetHandler; - } - - void AssetTracker::UpdateFileState(AZ::Data::AssetId assetId, Tracker::ScriptCanvasFileState state) - { - assetId = CheckAssetId(assetId); - - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - m_assetsInUse[assetId]->SetFileState(state); - } - } - - AssetTrackerRequests::AssetList AssetTracker::GetUnsavedAssets() - { - auto pred = [](ScriptCanvasMemoryAsset::pointer asset) - { - auto fileState = asset->GetFileState(); - if (fileState == Tracker::ScriptCanvasFileState::NEW || fileState == Tracker::ScriptCanvasFileState::MODIFIED) - { - return true; - } - return false; - }; - - return GetAssetsIf(pred); - } - - AssetTrackerRequests::AssetList AssetTracker::GetAssets() - { - return GetAssetsIf([](ScriptCanvasMemoryAsset::pointer) { return true; }); - } - - AssetTrackerRequests::AssetList AssetTracker::GetAssetsIf(AZStd::function pred) - { - AZStd::vector unsavedAssets; - for (auto& assetIterator : m_assetsInUse) - { - auto testAsset = assetIterator.second; - if (AZStd::invoke(pred, testAsset) == true) - { - unsavedAssets.push_back(testAsset); - } - } - return unsavedAssets; - } - - AZ::EntityId AssetTracker::GetSceneEntityIdFromEditorEntityId(AZ::Data::AssetId assetId, AZ::EntityId editorEntityId) - { - assetId = CheckAssetId(assetId); - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetSceneEntityIdFromEditorEntityId(editorEntityId); - } - - return AZ::EntityId(); - } - - AZ::EntityId AssetTracker::GetEditorEntityIdFromSceneEntityId(AZ::Data::AssetId assetId, AZ::EntityId sceneEntityId) - { - assetId = CheckAssetId(assetId); - if (m_assetsInUse.find(assetId) != m_assetsInUse.end()) - { - return m_assetsInUse[assetId]->GetEditorEntityIdFromSceneEntityId(sceneEntityId); - } - - return AZ::EntityId(); - } - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h deleted file mode 100644 index aa06029c98..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTracker.h +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -#include -#include - - -namespace ScriptCanvasEditor -{ - class ScriptCanvasMemoryAsset; - - // This class tracks all things related to the assets that the Script Canvas editor - // has in play. It also provides helper functionality to quickly getting asset information - // from GraphCanvas - // - // The AssetTracker will be the ONLY allowed place to connect Script Canvas to the Asset System and any of its buses. - // - // The goal is to centralize all of the asset operations to a single place in order to simplify Script Canvas' - // interactions with the asset system as well as keeping any transient cache of information that is - // only important while Script Canvas graphs are open. - - class AssetTracker - : AssetTrackerRequestBus::Handler - , Internal::MemoryAssetSystemNotificationBus::Handler - { - public: - AssetTracker() = default; - ~AssetTracker() = default; - void Activate() - { - AssetTrackerRequestBus::Handler::BusConnect(); - Internal::MemoryAssetSystemNotificationBus::Handler::BusConnect(); - } - - void Deactivate() - { - Internal::MemoryAssetSystemNotificationBus::Handler::BusDisconnect(); - AssetTrackerRequestBus::Handler::BusDisconnect(); - } - - // AssetTrackerRequestBus - AZ::Data::AssetId Create(AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) override; - bool IsSaving(AZ::Data::AssetId assetId) const override; - void Save(AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) override; - void SaveAs(AZ::Data::AssetId assetId, const AZStd::string& path, Callbacks::OnSave onSaveCallback) override; - bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) override; - void Close(AZ::Data::AssetId assetId) override; - void CreateView(AZ::Data::AssetId assetId, QWidget* parent) override; - void ClearView(AZ::Data::AssetId assetId) override; - void UntrackAsset(AZ::Data::AssetId assetId) override; - void RefreshAll() override; - - // Getters - - // Given the assetId it returns a reference to the in-memory asset, returns false if the asset is not tracked - ScriptCanvasMemoryAsset::pointer GetAsset(AZ::Data::AssetId assetId) override; - - // Given a ScriptCanvas EntityId it will lookup the AssetId - AZ::Data::AssetId GetAssetId(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) override; - - // Given a ScriptCanvas EntityId it will lookup the asset's type - AZ::Data::AssetType GetAssetType(ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) override; - - // Retrieves the ScriptCanvasEntity for a given asset - ScriptCanvas::ScriptCanvasId GetScriptCanvasId(AZ::Data::AssetId assetId) override; - - // Retrieves the Graph Canvas scene Id for a given asset - AZ::EntityId GetGraphCanvasId(AZ::EntityId scriptCanvasEntityId) override; - ScriptCanvas::ScriptCanvasId GetScriptCanvasIdFromGraphId(AZ::EntityId graphId) override; - ScriptCanvas::ScriptCanvasId GetGraphId(AZ::Data::AssetId assetId) override; - Tracker::ScriptCanvasFileState GetFileState(AZ::Data::AssetId assetId) override; - AZStd::string GetTabName(AZ::Data::AssetId assetId) override; - ScriptCanvasEditor::ScriptCanvasAssetHandler* GetAssetHandlerForType(AZ::Data::AssetType assetType) override; - void UpdateFileState(AZ::Data::AssetId assetId, Tracker::ScriptCanvasFileState state) override; - - AssetTrackerRequests::AssetList GetUnsavedAssets() override; - AssetTrackerRequests::AssetList GetAssets() override; - AssetTrackerRequests::AssetList GetAssetsIf(AZStd::function pred = []() { return true; }) override; - - AZ::EntityId GetSceneEntityIdFromEditorEntityId(AZ::Data::AssetId assetId, AZ::EntityId editorEntityId) override; - AZ::EntityId GetEditorEntityIdFromSceneEntityId(AZ::Data::AssetId assetId, AZ::EntityId sceneEntityId) override; - // - - private: - - void SignalSaveComplete(const AZ::Data::AssetId& fileAssetId); - - // Verifies if an asset Id has been remapped, this happens when we save a new graph because the AssetId will - // change on save, but there may be some UX elements still referring to the initial asset Id, this ensures - // we are getting the right key into m_assetsInUse - AZ::Data::AssetId CheckAssetId(AZ::Data::AssetId assetId) const; - - // Map of all the currently tracked in-memory assets - using MemoryAssetMap = AZStd::unordered_map; - using MemoryAssetMapIterator = AZStd::pair>, bool>; - - AZStd::unordered_set m_savingAssets; - AZStd::unordered_set m_queuedCloses; - - // Map of all assets being tracked - MemoryAssetMap m_assetsInUse; - - // When a graph has been saved to file, its Id will change but it may still have external references with the old Id, this maps the file Id to the in-memory Id - AZStd::unordered_map m_remappedAsset; - - // Invoked when an asset is loaded from file and becomes ready - Callbacks::OnAssetReadyCallback m_onAssetReadyCallback; - - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h deleted file mode 100644 index 7125cb7d9b..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerBus.h +++ /dev/null @@ -1,159 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -#include -#include -#include - -class QWidget; - -namespace AZ -{ - class EntityId; -} - -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase; -} - -namespace ScriptCanvasEditor -{ - class ScriptCanvasAssetHandler; - - class AssetTrackerRequests - : public AZ::EBusTraits - { - public: - - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; - - //! Callback used to know when a save operation failed or succeeded - using OnSave = AZStd::function)>; - - //! Callback used when the asset has been loaded and is ready for use - using OnAssetReadyCallback = AZStd::function; - - //! Callback used when the asset is newly created - using OnAssetCreatedCallback = OnAssetReadyCallback; - - // Operations - - //! Creates a new Script Canvas asset and tracks it - virtual AZ::Data::AssetId Create([[maybe_unused]] AZStd::string_view assetAbsolutePath, [[maybe_unused]] AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) { return AZ::Data::AssetId(); } - - //! Saves a Script Canvas asset to a new file, once the save is complete it will use the source Id (not the Id of the in-memory asset) - virtual void SaveAs([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] const AZStd::string& path, Callbacks::OnSave onSaveCallback) {} - - //! Saves a previously loaded Script Canvas asset to file - virtual void Save([[maybe_unused]] AZ::Data::AssetId assetId, Callbacks::OnSave onSaveCallback) {} - - //! Returns whether or not the specified asset is currently saving - virtual bool IsSaving([[maybe_unused]] AZ::Data::AssetId assetId) const { return false; } - - //! Loads a Script Canvas graph - virtual bool Load([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) { return false; } - - //! Closes and unloads a Script Canvas graph from the tracker - virtual void Close([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Creates the asset's view - virtual void CreateView([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] QWidget* parent) {} - - //! Releases the asset's view - virtual void ClearView([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Used to make sure assets that are unloaded also get removed from tracking - virtual void UntrackAsset([[maybe_unused]] AZ::Data::AssetId assetId) {} - - //! Recreates the view for all tracked assets - virtual void RefreshAll() {} - - using AssetList = AZStd::vector; - - // Accessors - virtual ScriptCanvasMemoryAsset::pointer GetAsset([[maybe_unused]] AZ::Data::AssetId assetId) { return nullptr; } - virtual ScriptCanvas::ScriptCanvasId GetScriptCanvasId([[maybe_unused]] AZ::Data::AssetId assetId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetScriptCanvasIdFromGraphId([[maybe_unused]] AZ::EntityId graphId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetGraphCanvasId(AZ::EntityId) { return AZ::EntityId(); } - virtual ScriptCanvas::ScriptCanvasId GetGraphId([[maybe_unused]] AZ::Data::AssetId assetId) { return ScriptCanvas::ScriptCanvasId(); } - virtual Tracker::ScriptCanvasFileState GetFileState([[maybe_unused]] AZ::Data::AssetId assetId) { return Tracker::ScriptCanvasFileState::INVALID; } - virtual AZ::Data::AssetId GetAssetId([[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) { return {}; } - virtual AZ::Data::AssetType GetAssetType([[maybe_unused]] ScriptCanvas::ScriptCanvasId scriptCanvasSceneId) { return {}; } - virtual AZStd::string GetTabName([[maybe_unused]] AZ::Data::AssetId assetId) { return {}; } - virtual AssetList GetUnsavedAssets() { return {}; } - virtual AssetList GetAssets() { return {}; } - virtual AssetList GetAssetsIf(AZStd::function) { return {}; } - - virtual AZ::EntityId GetSceneEntityIdFromEditorEntityId([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::EntityId editorEntityId) { return AZ::EntityId(); } - virtual AZ::EntityId GetEditorEntityIdFromSceneEntityId([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] AZ::EntityId sceneEntityId) { return AZ::EntityId(); } - - // Setters / Updates - virtual void UpdateFileState([[maybe_unused]] AZ::Data::AssetId assetId, [[maybe_unused]] Tracker::ScriptCanvasFileState state) {} - - // Helpers - virtual ScriptCanvasAssetHandler* GetAssetHandlerForType([[maybe_unused]] AZ::Data::AssetType assetType) { return nullptr; } - }; - - using AssetTrackerRequestBus = AZ::EBus; - - //! These are the notifications sent by the AssetTracker only. - //! We use these to communicate the asset status, do not use the AssetBus directly, all Script Canvas - //! assets are managed by the AssetTracker - class AssetTrackerNotifications - : public AZ::EBusTraits - { - public: - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; - using BusIdType = AZ::Data::AssetId; - - // These will be forwarded as a result of the Asset System's events - // this is deliberate in order to keep the AssetTracker as the only - // place that interacts directly with the asset bus, but allowing - // other systems to know the status of tracked assets - virtual void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) {} - virtual void OnAssetReloaded(const ScriptCanvasMemoryAsset::pointer asset) {} - virtual void OnAssetUnloaded([[maybe_unused]] const AZ::Data::AssetId assetId, [[maybe_unused]] const AZ::Data::AssetType assetType) {} - virtual void OnAssetSaved(const ScriptCanvasMemoryAsset::pointer asset, [[maybe_unused]] bool isSuccessful) {} - virtual void OnAssetError(const ScriptCanvasMemoryAsset::pointer asset) {} - - }; - using AssetTrackerNotificationBus = AZ::EBus; - - namespace Internal - { - class MemoryAssetSystemNotifications - : public AZ::EBusTraits - { - public: - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; - - virtual void OnAssetReady([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - virtual void OnAssetReloaded([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - virtual void OnAssetSaved([[maybe_unused]] const ScriptCanvasMemoryAsset* asset, [[maybe_unused]] bool isSuccessful) {} - virtual void OnAssetError([[maybe_unused]] const ScriptCanvasMemoryAsset* asset) {} - - }; - using MemoryAssetSystemNotificationBus = AZ::EBus; - } - - ////////////////////////////////////////////////////////////////////////////////////////////////////////// -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h deleted file mode 100644 index 73507112c2..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -namespace ScriptCanvasEditor -{ - class ScriptCanvasMemoryAsset; - - namespace Callbacks - { - //! Callback used to know when a save operation failed or succeeded - using OnSave = AZStd::function; - - using OnAssetReadyCallback = AZStd::function; - using OnAssetCreatedCallback = OnAssetReadyCallback; - } - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp deleted file mode 100644 index 439f9a8383..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.cpp +++ /dev/null @@ -1,684 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - - -#include "ScriptCanvasMemoryAsset.h" -#include "ScriptCanvasUndoHelper.h" - -#include -#include -#include -#include -#include - -namespace ScriptCanvasEditor -{ - ScriptCanvasMemoryAsset::ScriptCanvasMemoryAsset() - : m_sourceInError(false) - { - m_undoState = AZStd::make_unique(this); - } - - ScriptCanvasMemoryAsset::~ScriptCanvasMemoryAsset() - { - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::UntrackAsset, m_inMemoryAssetId); - AssetHelpers::PrintInfo(AZStd::string::format("ScriptCanvasMemoryAsset went out of scope and has been released and untracked: %s", m_absolutePath.c_str()).c_str()); - - if (m_inMemoryAsset.IsReady() && !m_inMemoryAsset.Release()) - { - // Something else is holding on to it - AZ_Assert(false, "Unable to release in memory asset"); - } - } - - const AZStd::string ScriptCanvasMemoryAsset::GetTabName() const - { - AZStd::string tabName; - AzFramework::StringFunc::Path::GetFileName(m_absolutePath.c_str(), tabName); - return tabName; - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetGraphId() - { - if (!m_graphId.IsValid()) - { - EditorGraphRequestBus::EventResult(m_graphId, m_scriptCanvasId, &EditorGraphRequests::GetGraphCanvasGraphId); - } - - return m_graphId; - } - - Tracker::ScriptCanvasFileState ScriptCanvasMemoryAsset::GetFileState() const - { - if (m_sourceRemoved) - { - return Tracker::ScriptCanvasFileState::SOURCE_REMOVED; - } - else - { - return m_fileState; - } - } - - void ScriptCanvasMemoryAsset::SetFileState(Tracker::ScriptCanvasFileState fileState) - { - m_fileState = fileState; - - SignalFileStateChanged(); - } - - void ScriptCanvasMemoryAsset::CloneTo(ScriptCanvasMemoryAsset& memoryAsset) - { - if (m_assetType == azrtti_typeid()) - { - AZ::Data::Asset newAsset = Clone(); - memoryAsset.m_inMemoryAsset = newAsset; - } - else - { - AZ_Assert(false, "Unsupported Script Canvas Asset Type"); - } - - memoryAsset.m_sourceAsset = m_sourceAsset; - } - - void ScriptCanvasMemoryAsset::Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) - { - m_inMemoryAssetId = assetId; - m_absolutePath = assetAbsolutePath; - m_assetType = assetType; - m_fileState = Tracker::ScriptCanvasFileState::NEW; - - ScriptCanvasAssetHandler* assetHandler = GetAssetHandlerForType(assetType); - - AZ::Data::AssetPtr asset = nullptr; - if (assetType == azrtti_typeid()) - { - asset = assetHandler->CreateAsset(assetId, azrtti_typeid()); - } - - m_inMemoryAsset = AZ::Data::Asset(asset, AZ::Data::AssetLoadBehavior::PreLoad); - - ActivateAsset(); - - // For new assets, we directly set its status as "Ready" in order to make it usable. - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Event(assetId, &ScriptCanvas::ScriptCanvasAssetBusRequests::SetAsNewAsset); - - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReady, this); - - AssetHelpers::PrintInfo("Newly created Script Canvas asset is now tracked: %s", AssetHelpers::AssetIdToString(assetId).c_str()); - - if (onAssetCreatedCallback) - { - AZStd::invoke(onAssetCreatedCallback, *this); - } - } - - void ScriptCanvasMemoryAsset::Save(Callbacks::OnSave onSaveCallback) - { - if (m_fileState == Tracker::ScriptCanvasFileState::UNMODIFIED) - { - // The file hasn't changed, don't save it - return; - } - - SaveAs({}, onSaveCallback); - } - - void ScriptCanvasMemoryAsset::SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) - { - if (!path.empty()) - { - m_saveAsPath = path; - } - else - { - m_saveAsPath = m_absolutePath; - } - - AZ::Data::AssetStreamInfo streamInfo; - streamInfo.m_streamFlags = AZ::IO::OpenMode::ModeWrite; - streamInfo.m_streamName = m_saveAsPath; - - if (!streamInfo.IsValid()) - { - return; - } - - bool sourceControlActive = false; - AzToolsFramework::SourceControlConnectionRequestBus::BroadcastResult(sourceControlActive, &AzToolsFramework::SourceControlConnectionRequests::IsActive); - // If Source Control is active then use it to check out the file before saving otherwise query the file info and save only if the file is not read-only - if (sourceControlActive) - { - AzToolsFramework::SourceControlCommandBus::Broadcast(&AzToolsFramework::SourceControlCommandBus::Events::RequestEdit, - streamInfo.m_streamName.c_str(), - true, - [this, streamInfo, onSaveCallback](bool success, AzToolsFramework::SourceControlFileInfo info) { FinalizeAssetSave(success, info, streamInfo, onSaveCallback); } - ); - } - else - { - AzToolsFramework::SourceControlCommandBus::Broadcast(&AzToolsFramework::SourceControlCommandBus::Events::GetFileInfo, - streamInfo.m_streamName.c_str(), - [this, streamInfo, onSaveCallback](bool success, AzToolsFramework::SourceControlFileInfo info) { FinalizeAssetSave(success, info, streamInfo, onSaveCallback); } - ); - } - } - - void ScriptCanvasMemoryAsset::Set(AZ::Data::AssetId fileAssetId) - { - Callbacks::OnAssetReadyCallback onAssetReady = [](ScriptCanvasMemoryAsset&) {}; - Load(fileAssetId, AZ::Data::AssetType::CreateNull(), onAssetReady); - - ActivateAsset(); - } - - bool ScriptCanvasMemoryAsset::Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) - { - AZStd::string rootPath; - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(assetId, rootPath); - AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), m_absolutePath); - - if (assetInfo.m_assetType.IsNull()) - { - // Try to find the asset type from the source file asset - assetInfo.m_assetType = AssetHelpers::GetAssetType(AZStd::string::format("%s/%s", rootPath.c_str(), assetInfo.m_relativePath.c_str()).c_str()); - } - - if (!assetType.IsNull() && assetInfo.m_assetType.IsNull()) - { - assetInfo.m_assetType = assetType; - } - else - { - AZ_Assert(assetInfo.m_assetId.IsValid(), "Failed to get the asset info properly from the asset system"); - } - - SetFileAssetId(assetId); - - auto asset = AZ::Data::AssetManager::Instance().FindAsset(assetId, AZ::Data::AssetLoadBehavior::PreLoad); - if (!asset || !asset.IsReady()) - { - AZ::Data::AssetBus::MultiHandler::BusConnect(assetId); - } - - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_inMemoryAsset = AZ::Data::AssetManager::Instance().GetAsset(assetId, AZ::Data::AssetLoadBehavior::Default); - } - - if (m_inMemoryAsset) - { - m_inMemoryAsset.BlockUntilLoadComplete(); - - m_sourceAsset = m_inMemoryAsset; - - m_assetType = m_inMemoryAsset->GetType(); - - AZ_Assert(m_inMemoryAsset.GetId() == assetId, "The asset IDs must match"); - - m_onAssetReadyCallback = onAssetReadyCallback; - - if (m_inMemoryAsset.IsReady()) - { - OnAssetReady(m_inMemoryAsset); - } - } - - return !m_inMemoryAsset.IsError(); - } - - void ScriptCanvasMemoryAsset::ActivateAsset() - { - ScriptCanvas::ScriptCanvasAssetBase* assetData = m_inMemoryAsset.Get(); - AZ_Assert(assetData, "ActivateAsset should have a valid asset of type %s", AssetHelpers::AssetIdToString(azrtti_typeid()).c_str()); - - if (assetData == nullptr) - { - return; - } - - AZ::Entity* scriptCanvasEntity = assetData->GetScriptCanvasEntity(); - AZ_Assert(scriptCanvasEntity, "ActivateAsset should have a valid ScriptCanvas Entity"); - - // Only activate the entity for assets that have been saved - if (scriptCanvasEntity->GetState() == AZ::Entity::State::Constructed) - { - scriptCanvasEntity->Init(); - } - - if (scriptCanvasEntity->GetState() == AZ::Entity::State::Init) - { - scriptCanvasEntity->Activate(); - } - - const AZStd::string& assetPath = m_absolutePath; - AZStd::string graphName; - AzFramework::StringFunc::Path::GetFileName(assetPath.c_str(), graphName); - - if (!graphName.empty()) - { - scriptCanvasEntity->SetName(graphName); - } - - Graph* editorGraph = AZ::EntityUtils::FindFirstDerivedComponent(scriptCanvasEntity); - AZ_Assert(editorGraph, "Script Canvas entity must have a Graph component"); - - if (editorGraph == nullptr) - { - return; - } - - m_scriptCanvasId = editorGraph->GetScriptCanvasId(); - - EditorGraphNotificationBus::Handler::BusDisconnect(); - EditorGraphNotificationBus::Handler::BusConnect(m_scriptCanvasId); - } - - ScriptCanvasEditor::Widget::CanvasWidget* ScriptCanvasMemoryAsset::CreateView(QWidget* /*parent*/) - { - return nullptr; - } - - void ScriptCanvasMemoryAsset::ClearView() - { - delete m_canvasWidget; - m_canvasWidget = nullptr; - } - - void ScriptCanvasMemoryAsset::UndoStackChange() - { - OnUndoStackChanged(); - } - - bool ScriptCanvasMemoryAsset::IsSourceInError() const - { - return m_sourceInError; - } - - void ScriptCanvasMemoryAsset::OnGraphCanvasSceneDisplayed() - { - // We need to wait until this event in order the get the m_graphId which represents the GraphCanvas scene Id - EditorGraphRequestBus::EventResult(m_graphId, m_scriptCanvasId, &EditorGraphRequests::GetGraphCanvasGraphId); - EditorGraphNotificationBus::Handler::BusDisconnect(); - } - - void ScriptCanvasMemoryAsset::OnAssetReady(AZ::Data::Asset asset) - { - // If we've already cloned the memory asset, we don't want to do the start-up things again. - if (m_inMemoryAsset->GetId() == m_sourceAsset.GetId()) - { - AZStd::string rootPath; - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(m_fileAssetId, rootPath); - - AZStd::string absolutePath; - AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), absolutePath); - - m_absolutePath = absolutePath; - m_fileState = Tracker::ScriptCanvasFileState::UNMODIFIED; - m_assetType = asset.GetType(); - - // Keep the canonical asset's Id, we will need it when we want to save the asset back to file - SetFileAssetId(asset.GetId()); - - // The source file is ready, we need to make the an in-memory version of it. - AZ::Data::AssetId inMemoryAssetId = AZ::Uuid::CreateRandom(); - - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - m_inMemoryAsset = AZStd::move(CloneAssetData(inMemoryAssetId)); - - AZ_Assert(m_inMemoryAsset, "Asset should have been successfully cloned."); - AZ_Assert(m_inMemoryAsset.GetId() == inMemoryAssetId, "Asset Id should match to the newly created one"); - - m_inMemoryAssetId = m_inMemoryAsset.GetId(); - - ActivateAsset(); - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *this); - } - } - // Instead just update the source asset to the get the new asset to keep it in memory. - else - { - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - } - - if (m_fileAssetId == asset.GetId()) - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReady, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetReloaded(AZ::Data::Asset asset) - { - if (m_fileAssetId == asset.GetId()) - { - m_sourceInError = false; - - // Update our source asset information so we keep references alive. - m_sourceAsset = AZ::Data::AssetManager::Instance().FindAsset(m_fileAssetId, AZ::Data::AssetLoadBehavior::PreLoad); - - // The source file was reloaded, but we have an in-memory version of it. - // We need to handle this. - } - else - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetReloaded, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetError(AZ::Data::Asset asset) - { - if (m_fileAssetId == asset.GetId()) - { - m_sourceInError = true; - - if (m_onAssetReadyCallback) - { - AZStd::invoke(m_onAssetReadyCallback, *this); - } - } - else - { - Internal::MemoryAssetSystemNotificationBus::Broadcast(&Internal::MemoryAssetSystemNotifications::OnAssetError, this); - } - } - - void ScriptCanvasMemoryAsset::OnAssetUnloaded(const AZ::Data::AssetId assetId, const AZ::Data::AssetType assetType) - { - if (m_fileAssetId == assetId) - { - AssetTrackerNotificationBus::Event(assetId, &AssetTrackerNotifications::OnAssetUnloaded, assetId, assetType); - } - } - - void ScriptCanvasMemoryAsset::SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid sourceAssetId) - { - // This updates the asset Id with the canonical assetId on SourceFileChanged - - // This occurs for new ScriptCanvas assets because before the SC asset is saved to disk, the asset database - // has no asset Id associated with it, so this uses the supplied source path to find the asset Id registered - AZStd::string fullPath; - AzFramework::StringFunc::Path::Join(scanFolder.data(), relativePath.data(), fullPath); - AzFramework::ApplicationRequests::Bus::Broadcast(&AzFramework::ApplicationRequests::NormalizePath, fullPath); - - SavingComplete(fullPath, sourceAssetId); - } - - - - void ScriptCanvasMemoryAsset::SourceFileRemoved(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) - { - AZ_UNUSED(relativePath); - AZ_UNUSED(scanFolder); - - if (m_fileAssetId == fileAssetId) - { - m_sourceRemoved = true; - SignalFileStateChanged(); - } - } - - void ScriptCanvasMemoryAsset::SourceFileFailed(AZStd::string /*relativePath*/, AZStd::string /*scanFolder*/, AZ::Uuid) - { - - } - - void ScriptCanvasMemoryAsset::SavingComplete(const AZStd::string& /*streamName*/, AZ::Uuid /*sourceAssetId*/) - { - } - - void ScriptCanvasMemoryAsset::FinalizeAssetSave(bool, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback) - { - m_onSaveCallback = onSaveCallback; - - AZStd::string normPath = saveInfo.m_streamName; - AzFramework::ApplicationRequests::Bus::Broadcast(&AzFramework::ApplicationRequests::NormalizePath, normPath); - m_pendingSave.emplace_back(normPath); - - m_assetSaveFinalizer.Reset(); - m_assetSaveFinalizer.Start(this, fileInfo, saveInfo, onSaveCallback, AssetSaveFinalizer::OnCompleteHandler([](AZ::Data::AssetId /*assetId*/) - { - })); - } - - AZ::Data::Asset ScriptCanvasMemoryAsset::CloneAssetData(AZ::Data::AssetId newAssetId) - { - if (m_assetType == azrtti_typeid()) - { - return CloneAssetData(newAssetId); - } - - AZ_Assert(false, "The provides asset type is not supported as a valid Script Canvas memory asset"); - return AZ::Data::Asset(); - } - - void ScriptCanvasMemoryAsset::OnUndoStackChanged() - { - UndoNotificationBus::Broadcast(&UndoNotifications::OnCanUndoChanged, m_undoState->m_undoStack->CanUndo()); - UndoNotificationBus::Broadcast(&UndoNotifications::OnCanRedoChanged, m_undoState->m_undoStack->CanRedo()); - } - - void ScriptCanvasMemoryAsset::SetFileAssetId(const AZ::Data::AssetId& /*fileAssetId*/) - { - - } - - void ScriptCanvasMemoryAsset::SignalFileStateChanged() - { - } - - AZStd::string ScriptCanvasMemoryAsset::MakeTemporaryFilePathForSave(AZStd::string_view targetFilename) - { - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - AZ_Assert(fileIO, "File IO is not initialized."); - - AZStd::string tempFilename; - AzFramework::StringFunc::Path::GetFullFileName(targetFilename.data(), tempFilename); - AZStd::string tempPath = AZStd::string::format("@usercache@/scriptcanvas/%s.temp", tempFilename.data()); - - AZStd::array resolvedPath{}; - fileIO->ResolvePath(tempPath.data(), resolvedPath.data(), resolvedPath.size()); - return resolvedPath.data(); - } - - ScriptCanvasAssetHandler* ScriptCanvasMemoryAsset::GetAssetHandlerForType(AZ::Data::AssetType assetType) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - - AZ::EBusAggregateResults foundAssetHandlers; - ScriptCanvas::AssetRegistryRequestBus::BroadcastResult(foundAssetHandlers, &ScriptCanvas::AssetRegistryRequests::GetAssetHandler); - - for (auto handler : foundAssetHandlers.values) - { - if (handler != nullptr) - { - ScriptCanvasAssetHandler* theHandler = azrtti_cast(handler); - if (theHandler != nullptr && theHandler->GetAssetType() == assetType) - { - assetHandler = theHandler; - break; - } - } - } - - AZ_Assert(assetHandler, "The specified asset type does not have a registered asset handler."); - return assetHandler; - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetEditorEntityIdFromSceneEntityId(AZ::EntityId sceneEntityId) - { - if (m_editorEntityIdMap.find(sceneEntityId) != m_editorEntityIdMap.end()) - { - return m_editorEntityIdMap[sceneEntityId]; - } - - return AZ::EntityId(); - } - - AZ::EntityId ScriptCanvasMemoryAsset::GetSceneEntityIdFromEditorEntityId(AZ::EntityId editorEntityId) - { - for (auto mapEntry : m_editorEntityIdMap) - { - if (mapEntry.second == editorEntityId) - { - return mapEntry.first; - } - } - - return AZ::EntityId(); - } - - // AssetSaveFinalizer - ////////////////////////////////////// - - bool AssetSaveFinalizer::ValidateStatus(const AzToolsFramework::SourceControlFileInfo& /*fileInfo*/) - { - return true; - } - - AssetSaveFinalizer::AssetSaveFinalizer() - : m_inMemoryAsset(nullptr) - , m_sourceAsset(nullptr) - , m_saving(false) - , m_fileAvailableForSave(false) - { - - } - - AssetSaveFinalizer::~AssetSaveFinalizer() - { - AZ::SystemTickBus::Handler::BusDisconnect(); - } - - void AssetSaveFinalizer::Start(ScriptCanvasMemoryAsset* sourceAsset, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback, OnCompleteHandler onComplete) - { - m_onCompleteHandler = onComplete; - m_onCompleteHandler.Connect(m_onComplete); - - m_saveInfo = saveInfo; - m_onSave = onSaveCallback; - m_sourceAsset = sourceAsset; - m_inMemoryAsset = sourceAsset->GetAsset().Get(); - m_assetType = sourceAsset->GetAssetType(); - - if (!ValidateStatus(fileInfo)) - { - return; - } - - auto streamer = AZ::Interface::Get(); - AZ::IO::FileRequestPtr flushRequest = streamer->FlushCache(saveInfo.m_streamName.data()); - streamer->SetRequestCompleteCallback(flushRequest, [this]([[maybe_unused]] AZ::IO::FileRequestHandle request) - { - m_fileAvailableForSave = true; - }); - streamer->QueueRequest(flushRequest); - - AZ::SystemTickBus::Handler::BusConnect(); - - m_saving = true; - } - - AZStd::string AssetSaveFinalizer::MakeTemporaryFilePathForSave(AZStd::string_view targetFilename) - { - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - AZ_Assert(fileIO, "File IO is not initialized."); - - AZStd::string tempFilename; - AzFramework::StringFunc::Path::GetFullFileName(targetFilename.data(), tempFilename); - AZStd::string tempPath = AZStd::string::format("@usercache@/scriptcanvas/%s.temp", tempFilename.data()); - - AZStd::array resolvedPath{}; - fileIO->ResolvePath(tempPath.data(), resolvedPath.data(), resolvedPath.size()); - return resolvedPath.data(); - } - - void AssetSaveFinalizer::OnSystemTick() - { - if (m_fileAvailableForSave) - { - - AZ::SystemTickBus::Handler::BusDisconnect(); - - m_fileAvailableForSave = false; - - const AZStd::string tempPath = MakeTemporaryFilePathForSave(m_saveInfo.m_streamName); - AZ::IO::FileIOStream stream(tempPath.data(), m_saveInfo.m_streamFlags); - if (stream.IsOpen()) - { - ScriptCanvasAssetHandler* assetHandler = nullptr; - AssetTrackerRequestBus::BroadcastResult(assetHandler, &AssetTrackerRequests::GetAssetHandlerForType, m_assetType); - AZ_Assert(assetHandler, "An asset handler must be found"); - - bool savedSuccess; - { - AZ_PROFILE_SCOPE(ScriptCanvas, "ScriptCanvasAssetHandler::SaveAssetData"); - - ScriptCanvasMemoryAsset cloneAsset; - m_sourceAsset->CloneTo(cloneAsset); - - savedSuccess = assetHandler->SaveAssetData(cloneAsset.GetAsset(), &stream); - } - stream.Close(); - if (savedSuccess) - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement"); - - AZ::IO::FileIOBase* fileIO = AZ::IO::FileIOBase::GetInstance(); - const bool targetFileExists = fileIO->Exists(m_saveInfo.m_streamName.data()); - - bool removedTargetFile; - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement : RemoveTarget"); - removedTargetFile = fileIO->Remove(m_saveInfo.m_streamName.data()); - } - - if (targetFileExists && !removedTargetFile) - { - savedSuccess = false; - } - else - { - AZ_PROFILE_SCOPE(ScriptCanvas, "AssetTracker::SaveAssetPostSourceControl : TempToTargetFileReplacement : RenameTempFile"); - AZ::IO::Result renameResult = fileIO->Rename(tempPath.data(), m_saveInfo.m_streamName.data()); - if (!renameResult) - { - savedSuccess = false; - } - } - } - - if (savedSuccess) - { - AZ_TracePrintf("Script Canvas", "Script Canvas successfully saved as Asset \"%s\"", m_saveInfo.m_streamName.data()); - } - - m_onComplete.Signal(m_sourceAsset->GetId()); - - } - - Reset(); - - } - - } - - void AssetSaveFinalizer::Reset() - { - m_sourceAsset = nullptr; - m_fileAssetId = {}; - m_onSave = nullptr; - m_saving = false; - m_inMemoryAsset = nullptr; - m_saveInfo = {}; - } - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h deleted file mode 100644 index f906f13433..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasMemoryAsset.h +++ /dev/null @@ -1,344 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -#include - -#include -#include - -#include - -#include -#include - -#include -#include - -#include -#include - -#include -#include -#include - - -namespace ScriptCanvasEditor -{ - - class ScriptCanvasAssetHandler; - - template - class MemoryAsset - : protected AZ::Data::AssetBus::MultiHandler - , protected AzToolsFramework::AssetSystemBus::Handler - , public AzToolsFramework::UndoSystem::IUndoNotify - { - public: - - MemoryAsset() - { - AzToolsFramework::AssetSystemBus::Handler::BusConnect(); - } - - ~MemoryAsset() - { - AZ::Data::AssetBus::MultiHandler::BusDisconnect(); - AzToolsFramework::AssetSystemBus::Handler::BusDisconnect(); - } - - using AssetType = BaseAssetType; - - virtual void Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) = 0; - - virtual void SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) = 0; - virtual void Save(Callbacks::OnSave onSaveCallback) = 0; - - virtual bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) = 0; - }; - - class UndoHelper; - - // Saving an asset is an asynchronous process that requires several steps, this helper - // class ensures asset saving takes place correctly and reduces the complexity of - // ScriptCanvasMemoryAsset's saving requirements - class AssetSaveFinalizer - : AZ::SystemTickBus::Handler - { - public: - - using OnCompleteEvent = AZ::Event; - using OnCompleteHandler = AZ::Event::Handler; - - AssetSaveFinalizer(); - ~AssetSaveFinalizer(); - - void Start(ScriptCanvasMemoryAsset* sourceAsset, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback, OnCompleteHandler onComplete); - void Reset(); - - private: - - // AZ::SystemTickBus::Handler ... - void OnSystemTick() override; - /// - - bool ValidateStatus(const AzToolsFramework::SourceControlFileInfo& fileInfo); - AZStd::string MakeTemporaryFilePathForSave(AZStd::string_view targetFilename); - - OnCompleteHandler m_onCompleteHandler; - OnCompleteEvent m_onComplete; - Callbacks::OnSave m_onSave; - - bool m_saving = false; - bool m_fileAvailableForSave = false; - - AZ::Data::AssetPtr m_inMemoryAsset; - AZ::Data::AssetId m_fileAssetId; - AZ::Data::AssetStreamInfo m_saveInfo; - - ScriptCanvasMemoryAsset* m_sourceAsset; - - AZ::Data::AssetType m_assetType; - - }; - - // Script Canvas primarily works with an in-memory copy of an asset. - // There are two situations, the first is, when a new asset is created and not yet saved. - // Once saved, we will create a new asset on file, however, and this is important - // once the file is saved to file, its asset ID will be changed, if the file is to remain - // open, we need to update the source AssetId to correspond to the file asset. - // - // The other is when an asset is loaded, we clone the asset from file and use an in-memory - // version of the asset until it is time to save, at that moment we need to save to the - // source file - class ScriptCanvasMemoryAsset - : public MemoryAsset - , public AZStd::enable_shared_from_this - , EditorGraphNotificationBus::Handler - { - public: - - ScriptCanvasMemoryAsset(); - ~ScriptCanvasMemoryAsset() override; - - ScriptCanvasMemoryAsset(const ScriptCanvasMemoryAsset& rhs) = delete; - ScriptCanvasMemoryAsset& operator = (const ScriptCanvasMemoryAsset& rhs) = delete; - - using pointer = AZStd::shared_ptr; - - void Create(AZ::Data::AssetId assetId, AZStd::string_view assetAbsolutePath, AZ::Data::AssetType assetType, Callbacks::OnAssetCreatedCallback onAssetCreatedCallback) override; - void SaveAs(const AZStd::string& path, Callbacks::OnSave onSaveCallback) override; - void Save(Callbacks::OnSave onSaveCallback) override; - bool Load(AZ::Data::AssetId assetId, AZ::Data::AssetType assetType, Callbacks::OnAssetReadyCallback onAssetReadyCallback) override; - void Set(AZ::Data::AssetId assetId); - - const AZ::Data::AssetId& GetId() const { return m_inMemoryAssetId; } - const AZ::Data::AssetId& GetFileAssetId() const { return m_fileAssetId; } - - const AZ::Data::AssetType GetAssetType() const { return m_assetType; } - - AZ::Data::Asset GetAsset() { return m_inMemoryAsset; } - const AZ::Data::Asset& GetAsset() const { return m_inMemoryAsset; } - - const AZStd::string GetTabName() const; - - const AZStd::string& GetAbsolutePath() const { return m_absolutePath; } - AZ::EntityId GetScriptCanvasId() const { return m_scriptCanvasId; } - - AZ::EntityId GetGraphId(); - Tracker::ScriptCanvasFileState GetFileState() const; - - void SetFileState(Tracker::ScriptCanvasFileState fileState); - - void CloneTo(ScriptCanvasMemoryAsset& memoryAsset); - - void ActivateAsset(); - - Widget::CanvasWidget* GetView() { return m_canvasWidget; } - - Widget::CanvasWidget* CreateView(QWidget* parent); - void ClearView(); - - void UndoStackChange(); - - SceneUndoState* GetUndoState() { return m_undoState.get(); } - - bool IsSourceInError() const; - - void SavingComplete(const AZStd::string& fullPath, AZ::Uuid sourceAssetId); - - AZ::Data::AssetId GetSourceUuid() const { return m_sourceUuid; } - - private: - - template - auto Clone() - { - AZ::Data::AssetId assetId = AZ::Uuid::CreateRandom(); - - AZ::Data::Asset newAsset = m_inMemoryAsset; - newAsset = { aznew T(assetId, AZ::Data::AssetData::AssetStatus::Ready), AZ::Data::AssetLoadBehavior::Default }; - - auto serializeContext = AZ::EntityUtils::GetApplicationSerializeContext(); - serializeContext->CloneObjectInplace(newAsset.Get()->GetScriptCanvasData(), &m_inMemoryAsset.Get()->GetScriptCanvasData()); - - m_editorEntityIdMap.clear(); - - AZ::IdUtils::Remapper::GenerateNewIdsAndFixRefs(&newAsset.Get()->GetScriptCanvasData(), m_editorEntityIdMap, serializeContext); - - return newAsset; - } - - // EditorGraphNotificationBus - void OnGraphCanvasSceneDisplayed() override; - /// - - //! AZ::Data::AssetBus - void OnAssetReady(AZ::Data::Asset asset) override; - void OnAssetReloaded(AZ::Data::Asset asset) override; - void OnAssetError(AZ::Data::Asset asset) override; - void OnAssetUnloaded(const AZ::Data::AssetId assetId, const AZ::Data::AssetType assetType) override; - /////////////////////// - - // AzToolsFramework::AssetSystemBus::Handler - void SourceFileChanged(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - void SourceFileRemoved(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - void SourceFileFailed(AZStd::string relativePath, AZStd::string scanFolder, AZ::Uuid fileAssetId) override; - /// - - - void FinalizeAssetSave(bool, const AzToolsFramework::SourceControlFileInfo& fileInfo, const AZ::Data::AssetStreamInfo& saveInfo, Callbacks::OnSave onSaveCallback); - - template - void StartAssetLoad(AZ::Data::AssetId assetId, AZ::Data::Asset& asset) - { - asset = AZ::Data::AssetManager::Instance().GetAsset(assetId, asset.GetAutoLoadBehavior()); - } - - template - AZ::Data::Asset CloneAssetData(AZ::Data::AssetId newAssetId) - { - AssetType* assetData = aznew AssetType(newAssetId, AZ::Data::AssetData::AssetStatus::Ready); - - auto& scriptCanvasData = assetData->GetScriptCanvasData(); - - // Clone asset data into SC Editor asset - auto serializeContext = AZ::EntityUtils::GetApplicationSerializeContext(); - serializeContext->CloneObjectInplace(scriptCanvasData, &m_inMemoryAsset.Get()->GetScriptCanvasData()); - - m_editorEntityIdMap.clear(); - - AZ::IdUtils::Remapper::GenerateNewIdsAndFixRefs(&scriptCanvasData, m_editorEntityIdMap, serializeContext); - - // Upon doing this move, the canonical asset will be unloaded - m_inMemoryAsset = { AZStd::move(assetData), AZ::Data::AssetLoadBehavior::Default }; - - return m_inMemoryAsset; - } - - // Upon loading a graph, we clone the source data and we replace the loaded asset with - // a clone, this is to prevent modifications to the source data and it gives us some - // flexibility if we need to load the source asset again - AZ::Data::Asset CloneAssetData(AZ::Data::AssetId newAssetId); - - // IUndoNotify - void OnUndoStackChanged() override; - // - - private: - - void SetFileAssetId(const AZ::Data::AssetId& fileAssetId); - - void SignalFileStateChanged(); - - AZStd::string MakeTemporaryFilePathForSave(AZStd::string_view targetFilename); - - //! Finds the appropriate asset handler for the type of Script Canvas asset given - ScriptCanvasAssetHandler* GetAssetHandlerForType(AZ::Data::AssetType assetType); - - //! The asset type, we need it to make sure we call the correct factory methods - AZ::Data::AssetType m_assetType; - - //! The in-memory asset - AZ::Data::Asset m_inMemoryAsset; - - AZ::Data::Asset m_sourceAsset; - - //! Whether we are making a new asset or loading one, we should always have its absolute path - AZStd::string m_absolutePath; - - AZStd::string m_saveAsPath; - - //! The AssetId of the canonical asset on file, if the asset has never been saved to file, it is Invalid - AZ::Data::AssetId m_fileAssetId; - - //! The AssetId that represents this asset, it will always be the in-memory asset Id and never the file asset Id - AZ::Data::AssetId m_inMemoryAssetId; - - //! When a new asset is saved, we need to keep it's previous internal Ids in order for the front end to remap to the new Ids - using FormerGraphIdPair = AZStd::pair; - FormerGraphIdPair m_formerGraphIdPair; - - //! The EntityId of the ScriptCanvasEntity owned by the ScriptCanvasAsset - ScriptCanvas::ScriptCanvasId m_scriptCanvasId; - - //! The EntityId that represents the ScriptCanvas graph - AZ::EntityId m_graphId; - - //! Gives the ability to provide a lambda invoked when the asset is ready - Callbacks::OnAssetReadyCallback m_onAssetReadyCallback; - - //! The Save is officially complete after SourceFileChange is handled. - Callbacks::OnSave m_onSaveCallback; - - bool m_sourceRemoved = false; - Tracker::ScriptCanvasFileState m_fileState = Tracker::ScriptCanvasFileState::INVALID; - - //! We need to track the filename of the file being saved because we need to match it when we handle SourceFileChange (see SourceFileChange for details) - AZStd::vector m_pendingSave; - - //! Each memory asset owns its view widget - Widget::CanvasWidget* m_canvasWidget = nullptr; - - //! Utility cache of remapped entityIds - using EditorEntityIdMap = AZStd::unordered_map; - - //! Cached mapping of Scene Entity ID to Asset Id, used by the debugger - EditorEntityIdMap m_editorEntityIdMap; - - //! Each asset keeps track of its undo state - AZStd::unique_ptr m_undoState; - - //! The undo helper is an object that implements the Undo behaviors - AZStd::unique_ptr m_undoHelper; - - bool m_sourceInError; - - AZ::Data::AssetId m_sourceUuid; - - AssetSaveFinalizer m_assetSaveFinalizer; - - public: - - //! Given a scene EntityId, find the respective editor EntityId - AZ::EntityId GetEditorEntityIdFromSceneEntityId(AZ::EntityId sceneEntityId); - - //! Given an editor EntityId, find the respective scene EntityId - AZ::EntityId GetSceneEntityIdFromEditorEntityId(AZ::EntityId editorEntityId); - - //! When a new asset is saved, we need to keep it's previous internal Ids in order for the front end to remap to the new Ids - const FormerGraphIdPair& GetFormerGraphIds() const { return m_formerGraphIdPair; } - - }; - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp index f125a4cbc9..a067bf411e 100644 --- a/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Assets/ScriptCanvasUndoHelper.cpp @@ -7,7 +7,6 @@ */ #include "ScriptCanvasUndoHelper.h" -#include "ScriptCanvasMemoryAsset.h" #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp index b50457adbf..d713bc09a6 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorGraph.cpp @@ -77,7 +77,6 @@ AZ_POP_DISABLE_WARNING #include #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp index 3ad2580d3c..0a0dbfc160 100644 --- a/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Components/EditorScriptCanvasComponent.cpp @@ -20,13 +20,13 @@ #include #include #include -#include #include #include #include -#include + #include #include +#include #include #include #include @@ -41,6 +41,7 @@ namespace EditorScriptCanvasComponentCpp PrefabIntegration = 10, InternalDev, AddSourceHandle, + RefactorAssets, // add description above Current }; @@ -59,15 +60,15 @@ namespace ScriptCanvasEditor } auto assetElement = rootElement.GetSubElement(assetElementIndex); - AZ::Data::Asset scriptCanvasAsset; + AZ::Data::Asset scriptCanvasAsset; if (!assetElement.GetData(scriptCanvasAsset)) { AZ_Error("Script Canvas", false, "Unable to find Script Canvas Asset on a Version %u Editor ScriptCanvas Component", rootElement.GetVersion()); return false; } - ScriptCanvasAssetHolder assetHolder; - assetHolder.SetAsset(scriptCanvasAsset.GetId()); + Deprecated::ScriptCanvasAssetHolder assetHolder; + assetHolder.m_scriptCanvasAsset = scriptCanvasAsset; if (!rootElement.AddElementWithData(serializeContext, "m_assetHolder", assetHolder)) { @@ -115,7 +116,7 @@ namespace ScriptCanvasEditor auto& scriptCanvasAssetHolderElement = rootElement.GetSubElement(scriptCanvasAssetHolderElementIndex); - ScriptCanvasAssetHolder assetHolder; + Deprecated::ScriptCanvasAssetHolder assetHolder; if (!scriptCanvasAssetHolderElement.GetData(assetHolder)) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: could not retrieve old 'm_assetHolder'"); @@ -131,7 +132,7 @@ namespace ScriptCanvasEditor } ScriptCanvasBuilder::BuildVariableOverrides overrides; - overrides.m_source = SourceHandle(nullptr, assetHolder.GetAssetId().m_guid, {}); + overrides.m_source = SourceHandle(nullptr, assetHolder.m_scriptCanvasAsset.GetId().m_guid, {}); for (auto& variable : editableData.GetVariables()) { @@ -145,19 +146,22 @@ namespace ScriptCanvasEditor } } - if (rootElement.GetVersion() < EditorScriptCanvasComponentCpp::Version::AddSourceHandle) + auto scriptCanvasAssetHolderElementIndex = rootElement.FindElement(AZ_CRC_CE("m_assetHolder")); + if (scriptCanvasAssetHolderElementIndex != -1) { - ScriptCanvasAssetHolder assetHolder; - if (!rootElement.FindSubElementAndGetData(AZ_CRC_CE("m_assetHolder"), assetHolder)) + auto& scriptCanvasAssetHolderElement = rootElement.GetSubElement(scriptCanvasAssetHolderElementIndex); + Deprecated::ScriptCanvasAssetHolder assetHolder; + + if (!scriptCanvasAssetHolderElement.GetData(assetHolder)) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: could not retrieve old 'm_assetHolder'"); return false; } - auto assetId = assetHolder.GetAssetId(); - auto path = assetHolder.GetAssetHint(); + auto assetId = assetHolder.m_scriptCanvasAsset.GetId(); + auto path = assetHolder.m_scriptCanvasAsset.GetHint(); - if (!rootElement.AddElementWithData(serializeContext, "runtimeDataOverrides", SourceHandle(nullptr, assetId.m_guid, path))) + if (!rootElement.AddElementWithData(serializeContext, "sourceHandle", SourceHandle(nullptr, assetId.m_guid, path))) { AZ_Error("ScriptCanvas", false, "EditorScriptCanvasComponent conversion failed: failed to add 'sourceHandle'"); return false; @@ -188,7 +192,6 @@ namespace ScriptCanvasEditor ->Attribute(AZ::Edit::Attributes::Icon, "Icons/ScriptCanvas/ScriptCanvas.svg") ->Attribute(AZ::Edit::Attributes::ViewportIcon, "Icons/ScriptCanvas/Viewport/ScriptCanvas.svg") ->Attribute(AZ::Edit::Attributes::AutoExpand, true) - ->Attribute(AZ::Edit::Attributes::PrimaryAssetType, ScriptCanvasAssetHandler::GetAssetTypeStatic()) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Game", 0x232b318c)) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("UI", 0x27ff46b0)) ->Attribute(AZ::Edit::Attributes::AppearsInAddComponentMenu, AZ_CRC("Level", 0x9aeacc13)) diff --git a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl index 83e4e2908c..f4e97600bc 100644 --- a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl +++ b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasGraphUtilities.inl @@ -16,7 +16,7 @@ #include #include #include -#include + #include #include #include @@ -30,8 +30,8 @@ namespace ScriptCanvasEditor // over to the override data to simulate build step that does this when building prefabs AZ_INLINE void CopyAssetEntityIdsToOverrides(RuntimeDataOverrides& runtimeDataOverrides) { - runtimeDataOverrides.m_entityIds.reserve(runtimeDataOverrides.m_runtimeAsset->GetData().m_input.m_entityIds.size()); - for (auto& varEntityPar : runtimeDataOverrides.m_runtimeAsset->GetData().m_input.m_entityIds) + runtimeDataOverrides.m_entityIds.reserve(runtimeDataOverrides.m_runtimeAsset->m_runtimeData.m_input.m_entityIds.size()); + for (auto& varEntityPar : runtimeDataOverrides.m_runtimeAsset->m_runtimeData.m_input.m_entityIds) { runtimeDataOverrides.m_entityIds.push_back(varEntityPar.second); } @@ -149,36 +149,33 @@ namespace ScriptCanvasEditor } } - AZ_INLINE void RunEditorAsset(AZ::Data::Asset asset, Reporter& reporter, ScriptCanvas::ExecutionMode mode) + AZ_INLINE void RunEditorAsset(SourceHandle asset, Reporter& reporter, ScriptCanvas::ExecutionMode mode) { - if (asset.IsReady()) + AZ::Data::AssetId assetId = asset.Id(); + AZ::Data::AssetId runtimeAssetId(assetId.m_guid, AZ_CRC("RuntimeData", 0x163310ae)); + AZ::Data::Asset runtimeAsset; + if (!runtimeAsset.Create(runtimeAssetId, true)) { - AZ::Data::AssetId assetId = asset.GetId(); - AZ::Data::AssetId runtimeAssetId(assetId.m_guid, AZ_CRC("RuntimeData", 0x163310ae)); - AZ::Data::Asset runtimeAsset; - if (!runtimeAsset.Create(runtimeAssetId, true)) - { - return; - } - - reporter.SetExecutionMode(mode); - - LoadTestGraphResult loadResult; - loadResult.m_editorAsset = SourceHandle(nullptr, assetId.m_guid, asset.GetHint()); - AZ::EntityId scriptCanvasId; - loadResult.m_entity = AZStd::make_unique("Loaded test graph"); - loadResult.m_runtimeAsset = runtimeAsset; - - RunGraphSpec runGraphSpec; - runGraphSpec.dirPath = ""; - runGraphSpec.graphPath = asset.GetHint().c_str(); - runGraphSpec.runSpec.duration.m_spec = eDuration::Ticks; - runGraphSpec.runSpec.duration.m_ticks = 10; - runGraphSpec.runSpec.execution = mode; - runGraphSpec.runSpec.release = true; - runGraphSpec.runSpec.debug = runGraphSpec.runSpec.traced = false; - RunGraphImplementation(runGraphSpec, loadResult, reporter); + return; } + + reporter.SetExecutionMode(mode); + + LoadTestGraphResult loadResult; + loadResult.m_editorAsset = SourceHandle(nullptr, assetId.m_guid, asset.Path()); + AZ::EntityId scriptCanvasId; + loadResult.m_entity = AZStd::make_unique("Loaded test graph"); + loadResult.m_runtimeAsset = runtimeAsset; + + RunGraphSpec runGraphSpec; + runGraphSpec.dirPath = ""; + runGraphSpec.graphPath = asset.Path().c_str(); + runGraphSpec.runSpec.duration.m_spec = eDuration::Ticks; + runGraphSpec.runSpec.duration.m_ticks = 10; + runGraphSpec.runSpec.execution = mode; + runGraphSpec.runSpec.release = true; + runGraphSpec.runSpec.debug = runGraphSpec.runSpec.traced = false; + RunGraphImplementation(runGraphSpec, loadResult, reporter); } AZ_INLINE void RunGraphImplementation(const RunGraphSpec& runGraphSpec, Reporter& reporter) @@ -284,14 +281,14 @@ namespace ScriptCanvasEditor #endif ////////////////////////////////////////////////////////////////////////////////////// loadResult.m_scriptAsset = luaAssetResult.m_scriptAsset; - loadResult.m_runtimeAsset.Get()->GetData().m_script = loadResult.m_scriptAsset; - loadResult.m_runtimeAsset.Get()->GetData().m_input = luaAssetResult.m_runtimeInputs; - loadResult.m_runtimeAsset.Get()->GetData().m_debugMap = luaAssetResult.m_debugMap; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_script = loadResult.m_scriptAsset; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_input = luaAssetResult.m_runtimeInputs; + loadResult.m_runtimeAsset.Get()->m_runtimeData.m_debugMap = luaAssetResult.m_debugMap; loadResult.m_runtimeComponent = loadResult.m_entity->CreateComponent(); CopyAssetEntityIdsToOverrides(runtimeDataOverrides); loadResult.m_runtimeComponent->TakeRuntimeDataOverrides(AZStd::move(runtimeDataOverrides)); - Execution::Context::InitializeActivationData(loadResult.m_runtimeAsset->GetData()); - Execution::InitializeInterpretedStatics(loadResult.m_runtimeAsset->GetData()); + Execution::Context::InitializeActivationData(loadResult.m_runtimeAsset->m_runtimeData); + Execution::InitializeInterpretedStatics(loadResult.m_runtimeAsset->m_runtimeData); } else { diff --git a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h index 458852132d..4b10c71ba3 100644 --- a/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h +++ b/Gems/ScriptCanvas/Code/Editor/Framework/ScriptCanvasTraceUtilities.h @@ -42,8 +42,6 @@ namespace ScriptCanvas namespace ScriptCanvasEditor { - class ScriptCanvasAsset; - struct LoadTestGraphResult { AZStd::unique_ptr m_entity; diff --git a/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp b/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp index f80c6dde21..c8de1e892a 100644 --- a/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/GraphCanvas/Components/NodeDescriptors/FunctionNodeDescriptorComponent.cpp @@ -14,7 +14,6 @@ #include #include -#include #include #include @@ -89,16 +88,9 @@ namespace ScriptCanvasEditor bool FunctionNodeDescriptorComponent::OnMouseDoubleClick(const QGraphicsSceneMouseEvent*) { - AZ::Data::AssetInfo assetInfo = AssetHelpers::GetSourceInfoByProductId(m_assetId, azrtti_typeid< ScriptCanvas::SubgraphInterfaceAsset>()); - - if (!assetInfo.m_assetId.IsValid()) - { - return false; - } - AZ::Outcome openOutcome = AZ::Failure(AZStd::string()); GeneralRequestBus::BroadcastResult(openOutcome, &GeneralRequests::OpenScriptCanvasAsset - , SourceHandle( nullptr, assetInfo.m_assetId.m_guid, {} ), Tracker::ScriptCanvasFileState::UNMODIFIED, -1); + , SourceHandle( nullptr, m_assetId.m_guid, {} ), Tracker::ScriptCanvasFileState::UNMODIFIED, -1); return openOutcome.IsSuccess(); } diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h deleted file mode 100644 index 0fb0f567e8..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h +++ /dev/null @@ -1,88 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -#include - -namespace AZ -{ - class Entity; -} - -namespace ScriptCanvas -{ - class Graph; -} - -namespace ScriptCanvasEditor -{ - class Graph; - class ScriptCanvasAsset; - - class ScriptCanvasAssetDescription : public ScriptCanvas::AssetDescription - { - public: - - AZ_TYPE_INFO(ScriptCanvasAssetDescription, "{3678E33E-521B-4CAC-9DC1-42566AC71249}"); - - ScriptCanvasAssetDescription() - : ScriptCanvas::AssetDescription( - azrtti_typeid(), - "Script Canvas", - "Script Canvas Graph Asset", - "@projectroot@/scriptcanvas", - ".scriptcanvas", - "Script Canvas", - "Untitled-%i", - "Script Canvas Files (*.scriptcanvas)", - "Script Canvas", - "Script Canvas", - "Icons/ScriptCanvas/Viewport/ScriptCanvas.png", - AZ::Color(0.321f, 0.302f, 0.164f, 1.0f), - true - ) - {} - }; - - class ScriptCanvasAsset - : public ScriptCanvas::ScriptCanvasAssetBase - { - - public: - AZ_RTTI(ScriptCanvasAsset, "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}", ScriptCanvas::ScriptCanvasAssetBase); - AZ_CLASS_ALLOCATOR(ScriptCanvasAsset, AZ::SystemAllocator, 0); - - ScriptCanvasAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()), - AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : ScriptCanvas::ScriptCanvasAssetBase(assetId, status) - { - m_data = aznew ScriptCanvas::ScriptCanvasData(); - } - ~ScriptCanvasAsset() override - { - } - - ScriptCanvas::AssetDescription GetAssetDescription() const override - { - return ScriptCanvasAssetDescription(); - } - - ScriptCanvas::Graph* GetScriptCanvasGraph() const; - using Description = ScriptCanvasAssetDescription; - - ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() override; - const ScriptCanvas::ScriptCanvasData& GetScriptCanvasData() const override; - - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h deleted file mode 100644 index 4c9f714b61..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h +++ /dev/null @@ -1,31 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -namespace ScriptCanvas -{ - - class ScriptCanvasAssetBusRequests : public AZ::EBusTraits - { - public: - - using BusIdType = AZ::Data::AssetId; - using MutexType = AZStd::recursive_mutex; - - static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; - static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById; - - virtual void SetAsNewAsset() = 0; - - }; - - using ScriptCanvasAssetBusRequestBus = AZ::EBus; - - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h deleted file mode 100644 index a0e00b40fd..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include - -namespace AZ -{ - class SerializeContext; -} - -namespace ScriptCanvasEditor -{ - /** - * Manages editor Script Canvas graph assets. - */ - class ScriptCanvasAssetHandler - : public AZ::Data::AssetHandler - , protected AZ::AssetTypeInfoBus::MultiHandler - { - public: - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHandler, AZ::SystemAllocator, 0); - AZ_RTTI(ScriptCanvasAssetHandler, "{098B86B2-2527-4155-84C9-A698A0D20068}", AZ::Data::AssetHandler); - - ScriptCanvasAssetHandler(AZ::SerializeContext* context = nullptr); - ~ScriptCanvasAssetHandler(); - - // Called by the asset database to create a new asset. - AZ::Data::AssetPtr CreateAsset(const AZ::Data::AssetId& id, const AZ::Data::AssetType& type) override; - - // Override the stream info to force source assets to load into the Editor instead of cached, processed assets. - void GetCustomAssetStreamInfoForLoad(AZ::Data::AssetStreamInfo& streamInfo) override; - - // Called by the asset database to perform actual asset load. - AZ::Data::AssetHandler::LoadResult LoadAssetData( - const AZ::Data::Asset& asset, - AZStd::shared_ptr stream, - const AZ::Data::AssetFilterCB& assetLoadFilterCB) override; - - // Called by the asset database to perform actual asset save. Returns true if successful otherwise false (default - as we don't require support save). - bool SaveAssetData(const AZ::Data::Asset& asset, AZ::IO::GenericStream* stream) override; - bool SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream); - bool SaveAssetData(const ScriptCanvasAsset* assetData, AZ::IO::GenericStream* stream, AZ::DataStream::StreamType streamType); - - // Called by the asset database when an asset should be deleted. - void DestroyAsset(AZ::Data::AssetPtr ptr) override; - - // Called by asset database on registration. - void GetHandledAssetTypes(AZStd::vector& assetTypes) override; - - // Provides editor with information about script canvas graph assets. - AZ::Data::AssetType GetAssetType() const override; - const char* GetAssetTypeDisplayName() const override; - void GetAssetTypeExtensions(AZStd::vector& extensions) override; - - AZ::Uuid GetComponentTypeId() const override; - - AZ::SerializeContext* GetSerializeContext() const; - - void SetSerializeContext(AZ::SerializeContext* context); - - static AZ::Data::AssetType GetAssetTypeStatic(); - - // protected AZ::AssetTypeInfoBus::MultiHandler... - const char* GetGroup() const override; - const char* GetBrowserIcon() const override; - - - protected: - AZ::SerializeContext* m_serializeContext; - }; -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h deleted file mode 100644 index 75cf42a894..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h +++ /dev/null @@ -1,14 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -namespace ScriptCanvasEditor -{ - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp deleted file mode 100644 index efb20e3518..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp +++ /dev/null @@ -1,10 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#include - diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h deleted file mode 100644 index 7597da9081..0000000000 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h +++ /dev/null @@ -1,17 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include - -namespace ScriptCanvas -{ - -} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h index bd3d2b9f0a..93d1558223 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h @@ -11,7 +11,7 @@ #include #include #include -#include +#include namespace AZ { diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h index b1fd291a1b..7f2d3ac162 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/EditorScriptCanvasBus.h @@ -20,7 +20,6 @@ #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h index 5ec0ee1636..fa4d5bbaa1 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/RequestBus.h @@ -37,11 +37,6 @@ namespace GraphCanvas class NodePaletteDockWidget; } -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase; -} - namespace ScriptCanvasEditor { struct CategoryInformation; diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h index 54cc55a993..51d348e285 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Bus/ScriptCanvasExecutionBus.h @@ -23,7 +23,7 @@ namespace ScriptCanvasEditor static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Single; virtual Reporter RunGraph(AZStd::string_view path, ScriptCanvas::ExecutionMode mode) = 0; - virtual Reporter RunAssetGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode mode) = 0; + virtual Reporter RunAssetGraph(SourceHandle source, ScriptCanvas::ExecutionMode mode) = 0; }; using ScriptCanvasExecutionBus = AZ::EBus; diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp new file mode 100644 index 0000000000..a1afc8eeae --- /dev/null +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp @@ -0,0 +1,30 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#include + +#include +#include +#include + +namespace ScriptCanvasEditor +{ + namespace Deprecated + { + void ScriptCanvasAssetHolder::Reflect(AZ::ReflectContext* context) + { + if (auto serializeContext = azrtti_cast(context)) + { + serializeContext->Class() + ->Version(1) + ->Field("m_asset", &ScriptCanvasAssetHolder::m_scriptCanvasAsset) + ; + } + } + } +} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h new file mode 100644 index 0000000000..4c60441363 --- /dev/null +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h @@ -0,0 +1,46 @@ +/* + * Copyright (c) Contributors to the Open 3D Engine Project. + * For complete copyright and license terms please see the LICENSE at the root of this distribution. + * + * SPDX-License-Identifier: Apache-2.0 OR MIT + * + */ + +#pragma once + +#include +#include +#include +#include + +namespace ScriptCanvasEditor +{ + namespace Deprecated + { + // only used as a pass-through to loading a guid / hint during version conversion + class ScriptCanvasAsset + : public AZ::Data::AssetData + { + public: + AZ_TYPE_INFO(ScriptCanvasAsset, "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}"); + AZ_CLASS_ALLOCATOR(ScriptCanvasAsset, AZ::SystemAllocator, 0); + + ScriptCanvasAsset() = default; + }; + + // only used as a pass-through to loading a guid / hint during version conversion + class ScriptCanvasAssetHolder + { + public: + AZ_TYPE_INFO(ScriptCanvasAssetHolder, "{3E80CEE3-2932-4DC1-AADF-398FDDC6DEFE}"); + AZ_CLASS_ALLOCATOR(ScriptCanvasAssetHolder, AZ::SystemAllocator, 0); + + static void Reflect(AZ::ReflectContext* context); + + AZ::Data::Asset m_scriptCanvasAsset; + + ScriptCanvasAssetHolder() = default; + }; + + } +} diff --git a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h index d797f8db08..ca381445ea 100644 --- a/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h @@ -13,8 +13,6 @@ #include #include #include -#include -#include #include #include #include @@ -23,14 +21,8 @@ namespace ScriptCanvasEditor { /*! EditorScriptCanvasComponent - The user facing Editor Component for interfacing with ScriptCanvas - It connects to the AssetCatalogEventBus in order to remove the ScriptCanvasAssetHolder asset reference - when the asset is removed from the file system. The reason the ScriptCanvasAssetHolder holder does not - remove the asset reference itself is because the ScriptCanvasEditor MainWindow has a ScriptCanvasAssetHolder - which it uses to maintain the asset data in memory. Therefore removing an open ScriptCanvasAsset from the file system - will remove the reference from the EditorScriptCanvasComponent, but not the reference from the MainWindow allowing the - ScriptCanvas graph to still be modified while open - Finally per graph instance variables values are stored on the EditorScriptCanvasComponent and injected into the runtime ScriptCanvas component in BuildGameEntity + The user facing Editor Component for interfacing with ScriptCanvas. + Per graph instance variables values are stored here and injected into the runtime ScriptCanvas component in BuildGameEntity. */ class EditorScriptCanvasComponent : public AzToolsFramework::Components::EditorComponentBase @@ -90,13 +82,6 @@ namespace ScriptCanvasEditor AZ::Data::AssetId GetAssetId() const override; //===================================================================== - - - - //===================================================================== - // EditorEntityContextNotificationBus - - protected: enum class SourceChangeDescription : AZ::u8 { diff --git a/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp b/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp index 8e273fd2fc..31d012fd4a 100644 --- a/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Nodes/NodeDisplayUtils.cpp @@ -932,7 +932,7 @@ namespace ScriptCanvasEditor::Nodes if (asset) { - GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetTitle, asset->GetData().m_name); + GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetTitle, asset->m_interfaceData.m_name); } GraphCanvas::NodeTitleRequestBus::Event(graphCanvasNodeId, &GraphCanvas::NodeTitleRequests::SetPaletteOverride, "MethodNodeTitlePalette"); diff --git a/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp b/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp index 7f2a170a4d..45257150c6 100644 --- a/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/ReflectComponent.cpp @@ -6,26 +6,102 @@ * */ -#include - #include -#include #include - -#include - +#include +#include +#include #include #include - #include -#include #include +#include #include +#include #include #include -#include - #include +#include +#include +#include + +namespace CoreCpp +{ + static bool ScriptCanvasDataVersionConverter(AZ::SerializeContext& context, AZ::SerializeContext::DataElementNode& rootDataElementNode) + { + if (rootDataElementNode.GetVersion() == 0) + { + int scriptCanvasEntityIndex = rootDataElementNode.FindElement(AZ_CRC("m_scriptCanvas", 0xfcd20d85)); + if (scriptCanvasEntityIndex == -1) + { + AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); + return false; + } + + auto scComponentElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), + AZ_CRC("element", 0x41405e39), AZ_CRC("Components", 0xee48f5fd)}); + if (!scComponentElements.empty()) + { + scComponentElements.front()->AddElementWithData(context, "element", ScriptCanvasEditor::EditorGraphVariableManagerComponent()); + } + } + + if (rootDataElementNode.GetVersion() < 4) + { + auto scEntityElements = AZ::Utils::FindDescendantElements(context, rootDataElementNode, + AZStd::vector{AZ_CRC("m_scriptCanvas", 0xfcd20d85), AZ_CRC("element", 0x41405e39)}); + if (scEntityElements.empty()) + { + AZ_Error("Script Canvas", false, "Version Converter failed, The Script Canvas Entity is missing"); + return false; + } + auto& scEntityDataElement = *scEntityElements.front(); + + AZ::Entity scEntity; + if (!scEntityDataElement.GetData(scEntity)) + { + AZ_Error("Script Canvas", false, "Unable to retrieve entity data from the Data Element"); + return false; + } + + auto graph = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); + if (!graph) + { + AZ_Error("Script Canvas", false, "Script Canvas graph component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); + return false; + } + auto variableManager = AZ::EntityUtils::FindFirstDerivedComponent(&scEntity); + if (!variableManager) + { + AZ_Error("Script Canvas", false, "Script Canvas variable manager component could not be found on Script Canvas Entity for ScriptCanvasData version %u", rootDataElementNode.GetVersion()); + return false; + } + + variableManager->ConfigureScriptCanvasId(graph->GetScriptCanvasId()); + if (!scEntityDataElement.SetData(context, scEntity)) + { + AZ_Error("Script Canvas", false, "Failed to set converted Script Canvas Entity back on data element node when transitioning from version %u to version 4", rootDataElementNode.GetVersion()); + return false; + } + } + + return true; + } +} + +namespace ScriptCanvas +{ + void ScriptCanvasData::Reflect(AZ::ReflectContext* reflectContext) + { + if (auto serializeContext = azrtti_cast(reflectContext)) + { + serializeContext->Class() + ->Version(4, &CoreCpp::ScriptCanvasDataVersionConverter) + ->Field("m_scriptCanvas", &ScriptCanvasData::m_scriptCanvasEntity) + ; + } + } +} namespace ScriptCanvasEditor { @@ -33,7 +109,7 @@ namespace ScriptCanvasEditor { SourceHandle::Reflect(context); ScriptCanvas::ScriptCanvasData::Reflect(context); - ScriptCanvasAssetHolder::Reflect(context); + Deprecated::ScriptCanvasAssetHolder::Reflect(context); EditorSettings::EditorWorkspace::Reflect(context); EditorSettings::ScriptCanvasEditorSettings::Reflect(context); LiveLoggingUserSettings::Reflect(context); diff --git a/Gems/ScriptCanvas/Code/Editor/Settings.cpp b/Gems/ScriptCanvas/Code/Editor/Settings.cpp index 84744f77e3..ac40324dff 100644 --- a/Gems/ScriptCanvas/Code/Editor/Settings.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Settings.cpp @@ -13,7 +13,7 @@ #include "Settings.h" -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp index f8424b60d9..9bbdddfedb 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.cpp @@ -37,6 +37,8 @@ #include #include #include +#include + namespace ScriptCanvasEditor { @@ -109,7 +111,6 @@ namespace ScriptCanvasEditor void SystemComponent::Activate() { - m_assetTracker.Activate(); AZ::JobManagerDesc jobDesc; for (size_t i = 0; i < cs_jobThreads; ++i) { @@ -165,7 +166,6 @@ namespace ScriptCanvasEditor m_jobContext.reset(); m_jobManager.reset(); - m_assetTracker.Deactivate(); } void SystemComponent::AddAsyncJob(AZStd::function&& jobFunc) @@ -316,8 +316,8 @@ namespace ScriptCanvasEditor using namespace AzToolsFramework::AssetBrowser; bool isScriptCanvasAsset = false; - ScriptCanvasAssetDescription scriptCanvasAssetDescription; - if (AZStd::wildcard_match(AZStd::string::format("*%s", scriptCanvasAssetDescription.GetExtensionImpl()).c_str(), fullSourceFileName)) + + if (AZStd::wildcard_match(ScriptCanvasEditor::SourceDescription::GetFileExtension(), fullSourceFileName)) { isScriptCanvasAsset = true; } @@ -339,7 +339,7 @@ namespace ScriptCanvasEditor } }; - openers.push_back({ "O3DE_ScriptCanvasEditor", "Open In Script Canvas Editor...", QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()), scriptCanvasEditorCallback }); + openers.push_back({ "O3DE_ScriptCanvasEditor", "Open In Script Canvas Editor...", QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()), scriptCanvasEditorCallback }); } } @@ -394,7 +394,7 @@ namespace ScriptCanvasEditor return ScriptCanvasEditor::RunGraph(runGraphSpec).front(); } - Reporter SystemComponent::RunAssetGraph(AZ::Data::Asset asset, ScriptCanvas::ExecutionMode mode) + Reporter SystemComponent::RunAssetGraph(SourceHandle asset, ScriptCanvas::ExecutionMode mode) { Reporter reporter; RunEditorAsset(asset, reporter, mode); diff --git a/Gems/ScriptCanvas/Code/Editor/SystemComponent.h b/Gems/ScriptCanvas/Code/Editor/SystemComponent.h index c2c42c5b9d..9aecd00320 100644 --- a/Gems/ScriptCanvas/Code/Editor/SystemComponent.h +++ b/Gems/ScriptCanvas/Code/Editor/SystemComponent.h @@ -19,7 +19,6 @@ #include #include #include -#include #include #include #include @@ -79,7 +78,7 @@ namespace ScriptCanvasEditor //////////////////////////////////////////////////////////////////////// // ScriptCanvasExecutionBus::Handler... - Reporter RunAssetGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode mode) override; + Reporter RunAssetGraph(SourceHandle source, ScriptCanvas::ExecutionMode mode) override; Reporter RunGraph(AZStd::string_view path, ScriptCanvas::ExecutionMode mode) override; //////////////////////////////////////////////////////////////////////// @@ -118,8 +117,6 @@ namespace ScriptCanvasEditor AZStd::unordered_set m_creatableTypes; - AssetTracker m_assetTracker; - AZStd::vector m_assetsThatNeedManualUpgrade; bool m_isUpgrading = false; diff --git a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp index 944a5e667d..f497b83b08 100644 --- a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp +++ b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.cpp @@ -19,7 +19,6 @@ #include #include -#include namespace ScriptCanvasEditor { diff --git a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h index b9435d0702..9b36a7beb0 100644 --- a/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h +++ b/Gems/ScriptCanvas/Code/Editor/Undo/ScriptCanvasGraphCommand.h @@ -30,8 +30,6 @@ namespace ScriptCanvasEditor using GraphItemCommandNotificationBus = AZ::EBus; - class ScriptCanvasMemoryAsset; - // This command is the base URSequencePoint command from which all Script Canvas undo/redo commands derive class GraphItemCommand : public AzToolsFramework::UndoSystem::URSequencePoint diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp index 4e9398fdcf..c5f808d5f4 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.cpp @@ -78,7 +78,7 @@ namespace ScriptCanvasEditor if (!tabDataVariant.value().m_canvasWidget) { CanvasWidget* canvasWidget = new CanvasWidget(tabDataVariant.value().m_assetId, this); - canvasWidget->SetDefaultBorderColor(ScriptCanvasAssetDescription().GetDisplayColorImpl()); + canvasWidget->SetDefaultBorderColor(ScriptCanvasEditor::SourceDescription::GetDisplayColor()); GraphTabMetadata replacement = tabDataVariant.value(); replacement.m_canvasWidget = canvasWidget; tabDataVariant.setValue(replacement); @@ -147,11 +147,11 @@ namespace ScriptCanvasEditor { if (!SelectTab(assetId)) { - QIcon tabIcon = QIcon(ScriptCanvasAssetDescription().GetIconPathImpl()); + QIcon tabIcon = QIcon(ScriptCanvasEditor::SourceDescription::GetIconPath()); tabIndex = qobject_cast(parent())->insertTab(tabIndex, new QWidget(), tabIcon, ""); GraphTabMetadata metaData; CanvasWidget* canvasWidget = new CanvasWidget(assetId, this); - canvasWidget->SetDefaultBorderColor(ScriptCanvasAssetDescription().GetDisplayColorImpl()); + canvasWidget->SetDefaultBorderColor(SourceDescription::GetDisplayColor()); metaData.m_canvasWidget = canvasWidget; metaData.m_assetId = assetId; metaData.m_fileState = fileState; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h index 939fb7c8f4..39500eb29c 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/GraphTabBar.h @@ -17,7 +17,6 @@ #include #include -#include #include #endif diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp index a6f0a3743e..9b591466da 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/LoggingPanel/PivotTree/GraphPivotTree/GraphPivotTree.cpp @@ -9,11 +9,9 @@ #include #include #include - -#include - -#include #include +#include +#include namespace ScriptCanvasEditor { @@ -355,7 +353,7 @@ namespace ScriptCanvasEditor m_assetModel = new AzToolsFramework::AssetBrowser::AssetBrowserFilterModel(); AzToolsFramework::AssetBrowser::AssetGroupFilter* assetFilter = new AzToolsFramework::AssetBrowser::AssetGroupFilter(); - assetFilter->SetAssetGroup(ScriptCanvasEditor::ScriptCanvasAsset::Description::GetGroup(azrtti_typeid())); + assetFilter->SetAssetGroup(ScriptCanvasEditor::SourceDescription::GetGroup()); assetFilter->SetFilterPropagation(AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter::PropagateDirection::Down); @@ -530,7 +528,7 @@ namespace ScriptCanvasEditor { const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = azrtti_cast(entry); - if (productEntry->GetAssetType() == azrtti_typeid()) + if (productEntry->GetAssetType() == azrtti_typeid()) { auto mapIter = m_graphTreeItemMapping.find(productEntry->GetAssetId()); @@ -556,7 +554,7 @@ namespace ScriptCanvasEditor { const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); - if (productEntry->GetAssetType() == azrtti_typeid()) + if (productEntry->GetAssetType() == azrtti_typeid()) { OnEntityGraphRegistered(AZ::NamedEntityId(), ScriptCanvas::GraphIdentifier(productEntry->GetAssetId(), k_dynamicallySpawnedControllerId)); } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h index 479fed1097..459c786edd 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/FunctionNodePaletteTreeItemTypes.h @@ -17,7 +17,7 @@ #include #include #include - +#include #include namespace AZ diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp index c5be5cb4c6..0efdf071f5 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/NodePalette/NodePaletteModel.cpp @@ -16,7 +16,6 @@ #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp index bf8482f0ca..60d903d748 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/ScriptCanvasNodePaletteDockWidget.cpp @@ -456,37 +456,38 @@ namespace ScriptCanvasEditor return; } - if (!data->m_runtimeData.m_interface.HasAnyFunctionality()) + if (!data->m_interfaceData.m_interface.HasAnyFunctionality()) { // check for deleting the old entry return; } + AZStd::string rootPath, absolutePath; AZ::Data::AssetInfo assetInfo = AssetHelpers::GetAssetInfo(assetId, rootPath); AzFramework::StringFunc::Path::Join(rootPath.c_str(), assetInfo.m_relativePath.c_str(), absolutePath); - + AZStd::string normPath = absolutePath; AzFramework::StringFunc::Path::Normalize(normPath); - + AZStd::string watchFolder; bool sourceInfoFound{}; AzToolsFramework::AssetSystemRequestBus::BroadcastResult(sourceInfoFound, &AzToolsFramework::AssetSystemRequestBus::Events::GetSourceInfoBySourcePath, normPath.c_str(), assetInfo, watchFolder); - + if (!sourceInfoFound) { return; } - + CreateFunctionPaletteItem(asset, assetInfo); - + treePaletteIter = m_globalFunctionTreeItems.find(asset->GetId()); - + if (treePaletteIter != m_globalFunctionTreeItems.end()) { treePaletteIter->second->ClearError(); } - + m_monitoredAssets.emplace(asset->GetId(), asset); } else @@ -516,7 +517,7 @@ namespace ScriptCanvasEditor return; } - const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_runtimeData.m_interface; + const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_interfaceData.m_interface; if (!graphInterface.HasAnyFunctionality()) { return; @@ -565,7 +566,7 @@ namespace ScriptCanvasEditor return; } - const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_runtimeData.m_interface; + const ScriptCanvas::Grammar::SubgraphInterface& graphInterface = data->m_interfaceData.m_interface; if (!graphInterface.HasAnyFunctionality()) { return; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp index 4dce7ce384..64dfa30cff 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.cpp @@ -10,11 +10,10 @@ #include -#include #include #include -#include + #include namespace ScriptCanvasEditor @@ -136,8 +135,6 @@ namespace ScriptCanvasEditor void ScriptCanvasAssetNodeUsageTreeItem::SetAssetId(const AZ::Data::AssetId& assetId, AZ::Data::AssetType assetType) { - // If we are setting up a new assetId, we wantt o register for the bus. - // Otherwise we just want to reload the asset to scrape some data from it. if (m_assetId != assetId) { if (AZ::Data::AssetBus::Handler::BusIsConnected()) @@ -151,9 +148,6 @@ namespace ScriptCanvasEditor } m_assetType = assetType; - - auto onAssetReady = [](ScriptCanvasMemoryAsset&) {}; - AssetTrackerRequestBus::Broadcast(&AssetTrackerRequests::Load, m_assetId, m_assetType, onAssetReady); } const AZ::Data::AssetId& ScriptCanvasAssetNodeUsageTreeItem::GetAssetId() const @@ -188,6 +182,7 @@ namespace ScriptCanvasEditor return nodeIter->second; } + /* void ScriptCanvasAssetNodeUsageTreeItem::OnAssetReady(AZ::Data::Asset asset) { ProcessAsset(asset); @@ -206,7 +201,8 @@ namespace ScriptCanvasEditor ProcessAsset(asset); } - void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset) + // #sc_editor_asset_redux fix graph use statistics + void ScriptCanvasAssetNodeUsageTreeItem::ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset) { if (scriptCanvasAsset.IsReady()) { @@ -228,6 +224,7 @@ namespace ScriptCanvasEditor } } } + */ /////////////////////////////////////////// // ScriptCanvasAssetNodeUsageTreeItemRoot diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h index 69eb46d423..7fbe3e173a 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/NodeUsageTreeItem.h @@ -15,7 +15,7 @@ #include #include -#include + #include namespace ScriptCanvasEditor @@ -94,15 +94,16 @@ namespace ScriptCanvasEditor void SetActiveNodeType(const ScriptCanvas::NodeTypeIdentifier& nodeTypeIdentifier); int GetNodeCount() const; + private: + // AZ::Data::AssetBus::Handler + /* void OnAssetReady(AZ::Data::Asset asset) override; void OnAssetSaved(AZ::Data::Asset asset, bool isSuccessful) override; void OnAssetReloaded(AZ::Data::Asset asset) override; + */ //// - - private: - - void ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset); + // void ProcessAsset(const AZ::Data::Asset& scriptCanvasAsset); QString m_name; QIcon m_icon; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp index 4a0905c17c..980e3a1e92 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/StatisticsDialog/ScriptCanvasStatisticsDialog.cpp @@ -15,7 +15,7 @@ #include -#include + #include namespace @@ -176,14 +176,15 @@ namespace ScriptCanvasEditor { } - void StatisticsDialog::OnCatalogAssetChanged(const AZ::Data::AssetId& assetId) + void StatisticsDialog::OnCatalogAssetChanged(const AZ::Data::AssetId& /*assetId*/) { - AZ::Data::AssetInfo assetInfo; - AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, assetInfo.m_assetType); - } + // #sc_editor_asset_redux cut or update +// AZ::Data::AssetInfo assetInfo; +// AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); +// if (assetInfo.m_assetType == azrtti_typeidRegisterAsset(assetId, assetInfo.m_assetType); +// } } void StatisticsDialog::OnCatalogAssetAdded(const AZ::Data::AssetId& assetId) @@ -191,14 +192,16 @@ namespace ScriptCanvasEditor OnCatalogAssetChanged(assetId); } - void StatisticsDialog::OnCatalogAssetRemoved(const AZ::Data::AssetId& assetId, const AZ::Data::AssetInfo& /*assetInfo*/) + void StatisticsDialog::OnCatalogAssetRemoved(const AZ::Data::AssetId& /*assetId*/, const AZ::Data::AssetInfo& /*assetInfo*/) { - AZ::Data::AssetInfo assetInfo; - AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); - if (assetInfo.m_assetType == azrtti_typeid()) - { - m_scriptCanvasAssetTreeRoot->RemoveAsset(assetId); - } + // #sc_editor_asset_redux cut or update + +// AZ::Data::AssetInfo assetInfo; +// AZ::Data::AssetCatalogRequestBus::BroadcastResult(assetInfo, &AZ::Data::AssetCatalogRequestBus::Events::GetAssetInfoById, assetId); +// if (assetInfo.m_assetType == azrtti_typeid()) +// { +// m_scriptCanvasAssetTreeRoot->RemoveAsset(assetId); +// } } void StatisticsDialog::OnAssetModelRepopulated() @@ -432,22 +435,23 @@ namespace ScriptCanvasEditor } } - void StatisticsDialog::ProcessAsset(const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) + void StatisticsDialog::ProcessAsset([[maybe_unused]] const AzToolsFramework::AssetBrowser::AssetBrowserEntry* entry) { - if (entry) - { - if (entry->GetEntryType() == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Product) - { - const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); - - if (productEntry->GetAssetType() == azrtti_typeid()) - { - const AZ::Data::AssetId& assetId = productEntry->GetAssetId(); - - m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, productEntry->GetAssetType()); - } - } - } + // #sc_editor_asset_redux cut or update +// if (entry) +// { +// if (entry->GetEntryType() == AzToolsFramework::AssetBrowser::AssetBrowserEntry::AssetEntryType::Product) +// { +// const AzToolsFramework::AssetBrowser::ProductAssetBrowserEntry* productEntry = static_cast(entry); +// +// if (productEntry->GetAssetType() == azrtti_typeid()) +// { +// const AZ::Data::AssetId& assetId = productEntry->GetAssetId(); +// +// m_scriptCanvasAssetTreeRoot->RegisterAsset(assetId, productEntry->GetAssetType()); +// } +// } +// } } #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp index f319a166df..d3a948a6c4 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.cpp @@ -26,7 +26,7 @@ #include #include #include - +#include #include #include @@ -35,7 +35,6 @@ #include #include -#include #include #include #include @@ -47,13 +46,12 @@ #include -#include -#include + #include #include #include #include - +#include #include namespace ScriptCanvasEditor @@ -522,16 +520,9 @@ namespace ScriptCanvasEditor continue; } - AZ::Data::AssetInfo assetInfo; - if (AssetHelpers::GetAssetInfo(sourceBrowserEntry->GetFullPath(), assetInfo)) - { - auto asset = AZ::Data::AssetManager::Instance().GetAsset(assetInfo.m_assetId, azrtti_typeid(), AZ::Data::AssetLoadBehavior::PreLoad); - asset.BlockUntilLoadComplete(); - if (asset.IsReady()) - { - RunTestGraph(asset, mode); - } - } + ScriptCanvasEditor::SourceHandle source(nullptr, scriptUuid, ""); + ScriptCanvasEditor::CompleteDescriptionInPlace(source); + RunTestGraph(source, mode); } } } @@ -580,19 +571,19 @@ namespace ScriptCanvasEditor m_testMetrics[interpretedMode].Clear(); } - void UnitTestDockWidget::RunTestGraph(AZ::Data::Asset asset, ScriptCanvas::ExecutionMode mode) + void UnitTestDockWidget::RunTestGraph(SourceHandle asset, ScriptCanvas::ExecutionMode mode) { Reporter reporter; - UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestStart, asset.GetId().m_guid); + UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestStart, asset.Id()); ScriptCanvasExecutionBus::BroadcastResult(reporter, &ScriptCanvasExecutionRequests::RunAssetGraph, asset, mode); UnitTestResult testResult; UnitTestVerificationBus::BroadcastResult(testResult, &UnitTestVerificationRequests::Verify, reporter); - UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestResult, asset.GetId().m_guid, testResult); + UnitTestWidgetNotificationBus::Broadcast(&UnitTestWidgetNotifications::OnTestResult, asset.Id(), testResult); - m_pendingTests.Add(asset.GetId(), mode); + m_pendingTests.Add(asset, mode); ++m_testMetrics[static_cast(mode)].m_graphsTested; @@ -612,7 +603,7 @@ namespace ScriptCanvasEditor ++m_testMetrics[static_cast(mode)].m_compilationFailures; } - m_pendingTests.Complete(asset.GetId(), mode); + m_pendingTests.Complete(asset, mode); } void UnitTestDockWidget::OnSystemTick() @@ -623,14 +614,14 @@ namespace ScriptCanvasEditor } } - void UnitTestDockWidget::PendingTests::Add(AZ::Data::AssetId assetId, ExecutionMode mode) + void UnitTestDockWidget::PendingTests::Add(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode) { m_pendingTests.push_back(AZStd::make_pair(assetId, mode)); } - void UnitTestDockWidget::PendingTests::Complete(AZ::Data::AssetId assetId, ExecutionMode mode) + void UnitTestDockWidget::PendingTests::Complete(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode) { - AZStd::erase_if(m_pendingTests, [assetId, mode](const AZStd::pair& pending) + AZStd::erase_if(m_pendingTests, [assetId, mode](const AZStd::pair& pending) { return (assetId == pending.first && mode == pending.second); }); diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h index 93bb093c49..fce520a6f2 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestDockWidget.h @@ -162,7 +162,7 @@ namespace ScriptCanvasEditor void OpenTestResults(AZ::Uuid sourceUuid, AZStd::string_view sourceDisplayName); void RunTests(const AZStd::vector& scriptUuids); - void RunTestGraph(AZ::Data::Asset, ScriptCanvas::ExecutionMode); + void RunTestGraph(SourceHandle sourceHandle, ScriptCanvas::ExecutionMode); void OnTestsComplete(); @@ -184,15 +184,15 @@ namespace ScriptCanvasEditor { public: - void Add(AZ::Data::AssetId assetId, ExecutionMode mode); + void Add(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode); - void Complete(AZ::Data::AssetId assetId, ExecutionMode mode); + void Complete(ScriptCanvasEditor::SourceHandle assetId, ExecutionMode mode); bool IsFinished() const; private: - AZStd::vector> m_pendingTests; + AZStd::vector> m_pendingTests; }; PendingTests m_pendingTests; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp index 2e9c5d1852..9dbab22bb3 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/UnitTestPanel/UnitTestTreeView.cpp @@ -33,7 +33,7 @@ #include #include -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp index 1af554dd32..806f43aba1 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.cpp @@ -716,7 +716,6 @@ namespace ScriptCanvasEditor void GraphVariablesModel::SetActiveScene(const ScriptCanvas::ScriptCanvasId& scriptCanvasId) { ScriptCanvas::GraphVariableManagerNotificationBus::Handler::BusDisconnect(); - m_assetType = azrtti_typeid(); m_scriptCanvasId = scriptCanvasId; if (m_scriptCanvasId.IsValid()) @@ -919,11 +918,6 @@ namespace ScriptCanvasEditor return -1; } - bool GraphVariablesModel::IsFunction()const - { - return m_assetType == azrtti_typeid(); - } - //////////////////////////////////////////// // GraphVariablesModelSortFilterProxyModel //////////////////////////////////////////// diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h index 962aadb8c8..f0e45978a0 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/GraphVariablesTableView.h @@ -106,8 +106,6 @@ namespace ScriptCanvasEditor void PopulateSceneVariables(); - AZ::Data::AssetType m_assetType; - AZStd::vector m_variableIds; ScriptCanvas::ScriptCanvasId m_scriptCanvasId; }; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp index fe3a59d28a..a632b7719e 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/SlotTypeSelectorWidget.cpp @@ -37,7 +37,6 @@ #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp index 68176d6b95..2222f4d2aa 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Widgets/VariablePanel/VariableDockWidget.cpp @@ -37,7 +37,6 @@ #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp index 92ea2be74c..abffec231e 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.cpp @@ -96,8 +96,7 @@ #include #include -#include -#include + #include #include @@ -145,12 +144,9 @@ //// #include -#include -#include - #include #include -#include + #include #include @@ -358,21 +354,6 @@ namespace ScriptCanvasEditor } } - void Workspace::OnAssetReady(const ScriptCanvasMemoryAsset::pointer memoryAsset) - { - // open the file in the main window -// const ScriptCanvasEditor::SourceHandle& fileAssetId = memoryAsset->GetFileAssetId(); -// -// if (AssetTrackerNotificationBus::MultiHandler::BusIsConnectedId(fileAssetId)) -// { -// AssetTrackerNotificationBus::MultiHandler::BusDisconnect(fileAssetId); -// -// m_mainWindow->OpenScriptCanvasAsset(*memoryAsset); -// -// SignalAssetComplete(fileAssetId); -// } - } - void Workspace::SignalAssetComplete(const ScriptCanvasEditor::SourceHandle& /*fileAssetId*/) { // When we are done loading all assets we can safely set the focus to the recorded asset @@ -453,7 +434,7 @@ namespace ScriptCanvasEditor m_scriptCanvasAssetModel = new ScriptCanvasAssetBrowserModel(this); AzToolsFramework::AssetBrowser::AssetGroupFilter* scriptCanvasAssetFilter = new AzToolsFramework::AssetBrowser::AssetGroupFilter(); - scriptCanvasAssetFilter->SetAssetGroup(ScriptCanvasAsset::Description::GetGroup(azrtti_typeid())); + scriptCanvasAssetFilter->SetAssetGroup(ScriptCanvas::SubgraphInterfaceAssetDescription().GetGroupImpl()); scriptCanvasAssetFilter->SetFilterPropagation(AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter::PropagateDirection::Down); m_scriptCanvasAssetModel->setSourceModel(assetBrowserModel); @@ -1497,17 +1478,17 @@ namespace ScriptCanvasEditor for (;;) { - ScriptCanvasAssetDescription description; - AZStd::string newAssetName = AZStd::string::format(description.GetAssetNamePatternImpl(), ++scriptCanvasEditorDefaultNewNameCount); + AZStd::string newAssetName = AZStd::string::format(SourceDescription::GetAssetNamePattern() + , ++scriptCanvasEditorDefaultNewNameCount); AZStd::array assetRootArray; - if (!AZ::IO::FileIOBase::GetInstance()->ResolvePath(description.GetSuggestedSavePathImpl() + if (!AZ::IO::FileIOBase::GetInstance()->ResolvePath(SourceDescription::GetSuggestedSavePath() , assetRootArray.data(), assetRootArray.size())) { AZ_ErrorOnce("Script Canvas", false, "Unable to resolve @projectroot@ path"); } - AzFramework::StringFunc::Path::Join(assetRootArray.data(), (newAssetName + description.GetExtensionImpl()).data(), assetPath); + AzFramework::StringFunc::Path::Join(assetRootArray.data(), (newAssetName + SourceDescription::GetFileExtension()).data(), assetPath); AZ::Data::AssetInfo assetInfo; if (!AssetHelpers::GetAssetInfo(assetPath, assetInfo)) @@ -1635,7 +1616,6 @@ namespace ScriptCanvasEditor } PrepareAssetForSave(inMemoryAssetId); - ScriptCanvasAssetDescription assetDescription; AZStd::string suggestedFilename; AZStd::string suggestedFileFilter; @@ -1644,16 +1624,16 @@ namespace ScriptCanvasEditor if (save == Save::InPlace) { isValidFileName = true; - suggestedFileFilter = ScriptCanvasAssetDescription().GetExtensionImpl(); + suggestedFileFilter = SourceDescription::GetFileExtension(); suggestedFilename = inMemoryAssetId.Path().c_str(); } else { - suggestedFileFilter = ScriptCanvasAssetDescription().GetExtensionImpl(); + suggestedFileFilter = SourceDescription::GetFileExtension(); if (inMemoryAssetId.Path().empty()) { - suggestedFilename = ScriptCanvasAssetDescription().GetSuggestedSavePathImpl(); + suggestedFilename = SourceDescription::GetSuggestedSavePath(); } else { @@ -1675,9 +1655,9 @@ namespace ScriptCanvasEditor { AZStd::string filePath = selectedFile.toUtf8().data(); - if (!AZ::StringFunc::EndsWith(filePath, assetDescription.GetExtensionImpl(), false)) + if (!AZ::StringFunc::EndsWith(filePath, SourceDescription::GetFileExtension(), false)) { - filePath += assetDescription.GetExtensionImpl(); + filePath += SourceDescription::GetFileExtension(); } AZStd::string fileName; @@ -1709,9 +1689,9 @@ namespace ScriptCanvasEditor AZStd::string internalStringFile = selectedFile.toUtf8().data(); - if (!AZ::StringFunc::EndsWith(internalStringFile, assetDescription.GetExtensionImpl(), false)) + if (!AZ::StringFunc::EndsWith(internalStringFile, SourceDescription::GetFileExtension(), false)) { - internalStringFile += assetDescription.GetExtensionImpl(); + internalStringFile += SourceDescription::GetFileExtension(); } if (!AssetHelpers::IsValidSourceFile(internalStringFile, GetActiveScriptCanvasId())) @@ -3505,19 +3485,23 @@ namespace ScriptCanvasEditor return findChild(elementName); } - AZ::EntityId MainWindow::FindEditorNodeIdByAssetNodeId(const ScriptCanvasEditor::SourceHandle& assetId, AZ::EntityId assetNodeId) const + AZ::EntityId MainWindow::FindEditorNodeIdByAssetNodeId([[maybe_unused]] const ScriptCanvasEditor::SourceHandle& assetId + , [[maybe_unused]] AZ::EntityId assetNodeId) const { - AZ::EntityId editorEntityId; - AssetTrackerRequestBus::BroadcastResult - ( editorEntityId, &AssetTrackerRequests::GetEditorEntityIdFromSceneEntityId, assetId.Id(), assetNodeId); + AZ::EntityId editorEntityId{}; +// AssetTrackerRequestBus::BroadcastResult +// ( editorEntityId, &AssetTrackerRequests::GetEditorEntityIdFromSceneEntityId, assetId.Id(), assetNodeId); + // #sc_editor_asset_redux fix logger return editorEntityId; } - AZ::EntityId MainWindow::FindAssetNodeIdByEditorNodeId(const ScriptCanvasEditor::SourceHandle& assetId, AZ::EntityId editorNodeId) const + AZ::EntityId MainWindow::FindAssetNodeIdByEditorNodeId([[maybe_unused]] const ScriptCanvasEditor::SourceHandle& assetId + , [[maybe_unused]] AZ::EntityId editorNodeId) const { - AZ::EntityId sceneEntityId; - AssetTrackerRequestBus::BroadcastResult - ( sceneEntityId, &AssetTrackerRequests::GetSceneEntityIdFromEditorEntityId, assetId.Id(), editorNodeId); + AZ::EntityId sceneEntityId{}; + // AssetTrackerRequestBus::BroadcastResult + // ( sceneEntityId, &AssetTrackerRequests::GetSceneEntityIdFromEditorEntityId, assetId.Id(), editorNodeId); + // #sc_editor_asset_redux fix logger return sceneEntityId; } diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h index fed4f28f4f..2d2c32be18 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/MainWindow.h @@ -43,11 +43,11 @@ #include #include #include -#include #include #include #include #include +#include #include @@ -56,13 +56,9 @@ #if SCRIPTCANVAS_EDITOR #include -#endif +#endif//#if SCRIPTCANVAS_EDITOR -#include -#include - -#include -#endif +#endif//#if !defined(Q_MOC_RUN) namespace GraphCanvas { @@ -90,7 +86,6 @@ namespace AzQtComponents class QDir; class QFile; class QProgressDialog; -namespace ScriptCanvas { class ScriptCanvasAssetBase; } namespace ScriptCanvasEditor { @@ -155,7 +150,6 @@ namespace ScriptCanvasEditor //! Manages the Save/Restore operations of the user's last opened and focused graphs class Workspace - : AssetTrackerNotificationBus::MultiHandler { public: @@ -174,7 +168,6 @@ namespace ScriptCanvasEditor private: - void OnAssetReady(const ScriptCanvasMemoryAsset::pointer asset) override; void SignalAssetComplete(const ScriptCanvasEditor::SourceHandle& fileAssetId); ScriptCanvasEditor::SourceHandle GetSourceAssetId(const ScriptCanvasEditor::SourceHandle& memoryAssetId) const; @@ -329,7 +322,6 @@ namespace ScriptCanvasEditor bool OnFileSaveAs(); bool OnFileSaveCaller(){return OnFileSave();}; bool OnFileSaveAsCaller(){return OnFileSaveAs();}; - bool SaveAssetImpl_OLD(const ScriptCanvasEditor::SourceHandle& assetId, const Callbacks::OnSave& saveCB); enum class Save { InPlace, @@ -438,7 +430,6 @@ namespace ScriptCanvasEditor AZ::Outcome CreateScriptCanvasAsset(AZStd::string_view assetPath, int tabIndex = -1); - //! Removes the assetId -> ScriptCanvasAsset mapping and disconnects from the asset tracker void RemoveScriptCanvasAsset(const ScriptCanvasEditor::SourceHandle& assetId); void OnChangeActiveGraphTab(ScriptCanvasEditor::SourceHandle) override; diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp index ce8a8e9821..39cd6f565e 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Controller.cpp @@ -29,7 +29,6 @@ #include #include #include -#include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp index 49a35eac8a..f703bb17b1 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/FileSaver.cpp @@ -14,7 +14,6 @@ #include #include #include -#include #include namespace ScriptCanvasEditor diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp index 5df1e32c8f..9714390022 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Model.cpp @@ -8,11 +8,10 @@ #include #include -#include #include #include #include -#include + namespace ModifierCpp { diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp index 14b292e489..37439c5703 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Modifier.cpp @@ -10,7 +10,7 @@ #include #include #include -#include + #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp index 816ded8a7b..29fa3c62e5 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/Scanner.cpp @@ -6,13 +6,13 @@ * */ +#include #include #include #include #include #include #include -#include #include namespace ScannerCpp diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp index c557a83f0c..0678aee013 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/Tools/UpgradeTool/UpgradeHelper.cpp @@ -24,7 +24,6 @@ #include #include #include -#include #include #include #include diff --git a/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui b/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui index 1208a55a64..6276f7e2b4 100644 --- a/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui +++ b/Gems/ScriptCanvas/Code/Editor/View/Windows/mainwindow.ui @@ -529,7 +529,10 @@ Test Manager - + + false + + Ctrl+Shift+T diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp index d55fcf7838..faa1d06b63 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.cpp @@ -11,7 +11,7 @@ #include #include -namespace ScriptCanvasRuntimeAssetCpp +namespace DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead { enum class RuntimeDataVersion { @@ -72,7 +72,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(reflectContext)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::RuntimeDataVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::RuntimeDataVersion::Current)) ->Field("input", &RuntimeData::m_input) ->Field("debugMap", &RuntimeData::m_debugMap) ->Field("script", &RuntimeData::m_script) @@ -146,7 +146,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(context)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::RuntimeDataOverridesVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::RuntimeDataOverridesVersion::Current)) ->Field("runtimeAsset", &RuntimeDataOverrides::m_runtimeAsset) ->Field("variables", &RuntimeDataOverrides::m_variables) ->Field("variableIndices", &RuntimeDataOverrides::m_variableIndices) @@ -195,7 +195,7 @@ namespace ScriptCanvas if (auto serializeContext = azrtti_cast(reflectContext)) { serializeContext->Class() - ->Version(static_cast(ScriptCanvasRuntimeAssetCpp::FunctionRuntimeDataVersion::Current)) + ->Version(static_cast(DoNotVersionRuntimeAssetsBumpTheBuilderVersionInstead::FunctionRuntimeDataVersion::Current)) ->Field("name", &SubgraphInterfaceData::m_name) ->Field("interface", &SubgraphInterfaceData::m_interface) ; diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h index 8c5da5ac07..ad6f7c07b4 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAsset.h @@ -106,65 +106,20 @@ namespace ScriptCanvas void EnforcePreloadBehavior(); }; - class RuntimeAssetBase + class RuntimeAsset : public AZ::Data::AssetData { public: - - AZ_RTTI(RuntimeAssetBase, "{19BAD220-E505-4443-AA95-743106748F37}", AZ::Data::AssetData); - AZ_CLASS_ALLOCATOR(RuntimeAssetBase, AZ::SystemAllocator, 0); - RuntimeAssetBase(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : AZ::Data::AssetData(assetId, status) - { - - } - }; - template - class RuntimeAssetTyped - : public RuntimeAssetBase - { - public: - AZ_RTTI(RuntimeAssetBase, "{C925213E-A1FA-4487-831F-9551A984700E}", RuntimeAssetBase); - AZ_CLASS_ALLOCATOR(RuntimeAssetBase, AZ::SystemAllocator, 0); - - RuntimeAssetTyped(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetBase(assetId, status) - { - - } + AZ_RTTI(RuntimeAsset, "{3E2AC8CD-713F-453E-967F-29517F331784}", AZ::Data::AssetData); static const char* GetFileExtension() { return "scriptcanvas_compiled"; } static const char* GetFileFilter() { return "*.scriptcanvas_compiled"; } - const DataType& GetData() const { return m_runtimeData; } - DataType& GetData() { return m_runtimeData; } - void SetData(const DataType& runtimeData) - { - m_runtimeData = runtimeData; - // When setting data instead of serializing, immediately mark the asset as ready. - m_status = AZ::Data::AssetData::AssetStatus::Ready; - } - - DataType m_runtimeData; - - protected: - friend class RuntimeAssetHandler; - RuntimeAssetTyped(const RuntimeAssetTyped&) = delete; - - }; - - class RuntimeAsset : public RuntimeAssetTyped - { - public: - - AZ_RTTI(RuntimeAsset, "{3E2AC8CD-713F-453E-967F-29517F331784}", RuntimeAssetTyped); + RuntimeData m_runtimeData; RuntimeAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetTyped(assetId, status) - { - - } - + : AZ::Data::AssetData(assetId, status) + {} }; class SubgraphInterfaceAsset; @@ -212,24 +167,19 @@ namespace ScriptCanvas }; class SubgraphInterfaceAsset - : public RuntimeAssetTyped + : public AZ::Data::AssetData { public: - AZ_RTTI(SubgraphInterfaceAsset, "{E22967AC-7673-4778-9125-AF49D82CAF9F}", RuntimeAssetTyped); + AZ_RTTI(SubgraphInterfaceAsset, "{E22967AC-7673-4778-9125-AF49D82CAF9F}", AZ::Data::AssetData); AZ_CLASS_ALLOCATOR(SubgraphInterfaceAsset, AZ::SystemAllocator, 0); - SubgraphInterfaceAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : RuntimeAssetTyped(assetId, status) - {} - - void SetData(const SubgraphInterfaceData& runtimeData) - { - m_runtimeData = runtimeData; - } - static const char* GetFileExtension() { return "scriptcanvas_fn_compiled"; } static const char* GetFileFilter() { return "*.scriptcanvas_fn_compiled"; } - friend class SubgraphInterfaceAssetHandler; + SubgraphInterfaceData m_interfaceData; + + SubgraphInterfaceAsset(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(), AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) + : AZ::Data::AssetData(assetId, status) + {} }; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp index 05b6f4397b..0b94fb370a 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/RuntimeAssetHandler.cpp @@ -81,7 +81,6 @@ namespace ScriptCanvas { (void)type; AZ_Assert(type == AZ::AzTypeInfo::Uuid(), "This handler deals only with the Script Canvas Runtime Asset type!"); - return aznew RuntimeAsset(id); } @@ -93,7 +92,7 @@ namespace ScriptCanvas { RuntimeAsset* runtimeAsset = asset.GetAs(); AZ_Assert(runtimeAsset, "RuntimeAssetHandler::InitAsset This should be a Script Canvas runtime asset, as this is the only type this handler processes!"); - Execution::Context::InitializeActivationData(runtimeAsset->GetData()); + Execution::Context::InitializeActivationData(runtimeAsset->m_runtimeData); } } @@ -116,7 +115,10 @@ namespace ScriptCanvas AZ_Assert(runtimeAsset, "This should be a Script Canvas runtime asset, as this is the only type we process!"); if (runtimeAsset && m_serializeContext) { - AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext, AZ::ObjectStream::ST_XML); + AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext + , g_saveRuntimeAssetsAsPlainTextForDebug + ? AZ::ObjectStream::ST_XML + : AZ::ObjectStream::ST_BINARY); bool graphSaved = binaryObjStream->WriteClass(&runtimeAsset->m_runtimeData); binaryObjStream->Finalize(); return graphSaved; @@ -128,7 +130,7 @@ namespace ScriptCanvas void RuntimeAssetHandler::DestroyAsset(AZ::Data::AssetPtr ptr) { RuntimeAsset* runtimeAsset = azrtti_cast(ptr); - Execution::Context::UnloadData(runtimeAsset->GetData()); + Execution::Context::UnloadData(runtimeAsset->m_runtimeData); delete ptr; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h deleted file mode 100644 index 1dc0b38e01..0000000000 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - * Copyright (c) Contributors to the Open 3D Engine Project. - * For complete copyright and license terms please see the LICENSE at the root of this distribution. - * - * SPDX-License-Identifier: Apache-2.0 OR MIT - * - */ - -#pragma once - -#include -#include -#include -#include -#include - -namespace ScriptCanvas -{ - class ScriptCanvasAssetBase - : public AZ::Data::AssetData - , public AZStd::enable_shared_from_this - , ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler - { - - public: - AZ_RTTI(ScriptCanvasAssetBase, "{D07DBDE4-A169-4650-871B-FC75AFEEB03E}", AZ::Data::AssetData); - AZ_CLASS_ALLOCATOR(ScriptCanvasAssetBase, AZ::SystemAllocator, 0); - - ScriptCanvasAssetBase(const AZ::Data::AssetId& assetId = AZ::Data::AssetId(AZ::Uuid::CreateRandom()), - AZ::Data::AssetData::AssetStatus status = AZ::Data::AssetData::AssetStatus::NotLoaded) - : AZ::Data::AssetData(assetId, status) - { - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler::BusConnect(GetId()); - } - - virtual ~ScriptCanvasAssetBase() - { - delete m_data; - ScriptCanvas::ScriptCanvasAssetBusRequestBus::Handler::BusDisconnect(); - } - - template - DataType* GetScriptCanvasDataAs() - { - return azrtti_cast(m_data); - } - - template - const DataType* GetScriptCanvasDataAs() const - { - return azrtti_cast(m_data); - } - - virtual ScriptCanvasData& GetScriptCanvasData() - { - return *m_data; - } - - virtual const ScriptCanvasData& GetScriptCanvasData() const - { - return *m_data; - } - - AZ::Entity* GetScriptCanvasEntity() const - { - return m_data->m_scriptCanvasEntity.get(); - } - - virtual void SetScriptCanvasEntity(AZ::Entity* scriptCanvasEntity) - { - if (m_data->m_scriptCanvasEntity.get() != scriptCanvasEntity) - { - m_data->m_scriptCanvasEntity.reset(scriptCanvasEntity); - } - } - - virtual ScriptCanvas::AssetDescription GetAssetDescription() const = 0; - - protected: - - ScriptCanvasData* m_data; - - void SetAsNewAsset() override - { - m_status = AZ::Data::AssetData::AssetStatus::Ready; - } - - }; -} diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp index 451e0dfc47..d0371bb88f 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.cpp @@ -93,7 +93,7 @@ namespace ScriptCanvas if (runtimeFunctionAsset && m_serializeContext) { stream->Seek(0U, AZ::IO::GenericStream::ST_SEEK_BEGIN); - bool loadSuccess = AZ::Utils::LoadObjectFromStreamInPlace(*stream, runtimeFunctionAsset->m_runtimeData, m_serializeContext, AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB)); + bool loadSuccess = AZ::Utils::LoadObjectFromStreamInPlace(*stream, runtimeFunctionAsset->m_interfaceData, m_serializeContext, AZ::ObjectStream::FilterDescriptor(assetLoadFilterCB)); return loadSuccess ? AZ::Data::AssetHandler::LoadResult::LoadComplete : AZ::Data::AssetHandler::LoadResult::Error; } return AZ::Data::AssetHandler::LoadResult::Error; @@ -105,8 +105,11 @@ namespace ScriptCanvas AZ_Assert(runtimeFunctionAsset, "This should be a Script Canvas runtime asset, as this is the only type we process!"); if (runtimeFunctionAsset && m_serializeContext) { - AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext, AZ::ObjectStream::ST_XML); - bool graphSaved = binaryObjStream->WriteClass(&runtimeFunctionAsset->m_runtimeData); + AZ::ObjectStream* binaryObjStream = AZ::ObjectStream::Create(stream, *m_serializeContext + , ScriptCanvas::g_saveEditorAssetsAsPlainTextForDebug + ? AZ::ObjectStream::ST_XML + : AZ::ObjectStream::ST_BINARY); + bool graphSaved = binaryObjStream->WriteClass(&runtimeFunctionAsset->m_interfaceData); binaryObjStream->Finalize(); return graphSaved; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp index 1ac7a33821..1e00e70075 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.cpp @@ -13,7 +13,6 @@ #include #include #include -#include #include "Attributes.h" #include "Core.h" @@ -21,6 +20,12 @@ namespace ScriptCanvas { + AZ_CVAR(bool, g_saveRuntimeAssetsAsPlainTextForDebug, false, {}, AZ::ConsoleFunctorFlags::Null + , "Save runtime assets as plain text rather than binary for debug purposes."); + + AZ_CVAR(bool, g_saveEditorAssetsAsPlainTextForDebug, false, {}, AZ::ConsoleFunctorFlags::Null + , "Save editor assets as plain text rather than binary for debug purposes."); + ScopedAuxiliaryEntityHandler::ScopedAuxiliaryEntityHandler(AZ::Entity* buildEntity) : m_buildEntity(buildEntity) , m_wasAdded(false) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h index 215041e1fd..c29a648eca 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Core/Core.h @@ -24,6 +24,7 @@ #include #include #include +#include #define OBJECT_STREAM_EDITOR_ASSET_LOADING_SUPPORT_ENABLED @@ -42,6 +43,9 @@ namespace AZ namespace ScriptCanvas { + AZ_CVAR_EXTERNED(bool, g_saveRuntimeAssetsAsPlainTextForDebug); + AZ_CVAR_EXTERNED(bool, g_saveEditorAssetsAsPlainTextForDebug); + // A place holder identifier for the AZ::Entity that owns the graph. // The actual value in each location initialized to GraphOwnerId is populated with the owning entity at editor-time, Asset Processor-time, or runtime, as soon as the owning entity is known. using GraphOwnerIdType = AZ::EntityId; @@ -317,6 +321,24 @@ namespace ScriptCanvasEditor using GraphPtr = Graph*; using GraphPtrConst = const Graph*; + class SourceDescription + { + public: + inline static constexpr const char* GetAssetGroup() { return "ScriptCanvas"; } + inline static constexpr const char* GetType() { return "{FA10C3DA-0717-4B72-8944-CD67D13DFA2B}"; } + inline static constexpr const char* GetName() { return "Script Canvas"; } + inline static constexpr const char* GetDescription() { return "Script Canvas Graph File"; } + inline static constexpr const char* GetSuggestedSavePath() { return "@projectroot@/scriptcanvas"; } + inline static constexpr const char* GetFileExtension() { return ".scriptcanvas"; } + inline static constexpr const char* GetGroup() { return "Script Canvas"; } + inline static constexpr const char* GetAssetNamePattern() { return "Untitled-%i"; } + inline static constexpr const char* GetFileFilter() { return "Script Canvas Files (*.scriptcanvas)"; } + inline static constexpr const char* GetAssetTypeDisplayName() { return "Script Canvas"; } + inline static constexpr const char* GetEntityName() { return "Script Canvas"; } + inline static constexpr const char* GetIconPath() { return "Icons/ScriptCanvas/Viewport/ScriptCanvas.png"; } + inline static AZ::Color GetDisplayColor() { return AZ::Color(0.5f, 0.5f, 0.5f, 0.5f); }; + }; + class SourceHandle { public: diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp index f7ae4a931e..8c3c3d6da2 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionContext.cpp @@ -41,7 +41,7 @@ namespace ScriptCanvas { ActivationData::ActivationData(const RuntimeDataOverrides& variableOverrides, ActivationInputArray& storage) : variableOverrides(variableOverrides) - , runtimeData(variableOverrides.m_runtimeAsset->GetData()) + , runtimeData(variableOverrides.m_runtimeAsset->m_runtimeData) , storage(storage) {} diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp index 81f0528b45..882003e7a4 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/ExecutionState.cpp @@ -22,7 +22,7 @@ namespace ScriptCanvas ExecutionStateConfig::ExecutionStateConfig(AZ::Data::Asset runtimeAsset, RuntimeComponent& component) : asset(runtimeAsset) , component(component) - , runtimeData(runtimeAsset.Get()->GetData()) + , runtimeData(runtimeAsset.Get()->m_runtimeData) {} ExecutionState::ExecutionState(const ExecutionStateConfig& config) diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp index 561708dea1..eb856963f7 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionInterpretedAPI.cpp @@ -509,9 +509,9 @@ namespace ScriptCanvas for (auto& dependency : runtimeData.m_requiredAssets) { - if (!dependency.Get()->GetData().m_areStaticsInitialized) + if (!dependency.Get()->m_runtimeData.m_areStaticsInitialized) { - InitializeInterpretedStatics(dependency.Get()->GetData()); + InitializeInterpretedStatics(dependency.Get()->m_runtimeData); } } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp index 3b963317ec..f0288fb279 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/Interpreted/ExecutionStateInterpreted.cpp @@ -49,9 +49,9 @@ namespace ScriptCanvas , config.asset.GetId().ToString().data()); #endif - if (!runtimeAsset->GetData().m_areStaticsInitialized) + if (!runtimeAsset->m_runtimeData.m_areStaticsInitialized) { - Execution::InitializeInterpretedStatics(runtimeAsset->GetData()); + Execution::InitializeInterpretedStatics(runtimeAsset->m_runtimeData); } } @@ -70,8 +70,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolIn(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_ins.size() - ? &(asset.Get()->GetData().m_debugMap.m_ins[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_ins.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_ins[index]) : nullptr; } @@ -85,8 +85,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolOut(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_outs.size() - ? &(asset.Get()->GetData().m_debugMap.m_outs[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_outs.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_outs[index]) : nullptr; } @@ -100,8 +100,8 @@ namespace ScriptCanvas const Grammar::DebugExecution* ExecutionStateInterpreted::GetDebugSymbolReturn(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_returns.size() - ? &(asset.Get()->GetData().m_debugMap.m_returns[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_returns.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_returns[index]) : nullptr; } @@ -115,8 +115,8 @@ namespace ScriptCanvas const Grammar::DebugDataSource* ExecutionStateInterpreted::GetDebugSymbolVariableChange(size_t index, const AZ::Data::AssetId& id) const { auto asset = ExecutionStateInterpretedCpp::GetSubgraphAssetForDebug(id); - return asset && asset.Get() && index < asset.Get()->GetData().m_debugMap.m_variables.size() - ? &(asset.Get()->GetData().m_debugMap.m_variables[index]) + return asset && asset.Get() && index < asset.Get()->m_runtimeData.m_debugMap.m_variables.size() + ? &(asset.Get()->m_runtimeData.m_debugMap.m_variables[index]) : nullptr; } diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp index 930b84abe4..23eba22524 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Execution/RuntimeComponent.cpp @@ -71,7 +71,7 @@ namespace ScriptCanvas const RuntimeData& RuntimeComponent::GetRuntimeAssetData() const { - return m_runtimeOverrides.m_runtimeAsset->GetData(); + return m_runtimeOverrides.m_runtimeAsset->m_runtimeData; } ExecutionMode RuntimeComponent::GetExecutionMode() const diff --git a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp index 225949d833..551b9b4002 100644 --- a/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp +++ b/Gems/ScriptCanvas/Code/Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp @@ -261,11 +261,11 @@ namespace ScriptCanvas , const ScriptCanvas::Grammar::FunctionSourceId& sourceId , const SlotExecution::Map& previousMap) { - const Grammar::SubgraphInterface& subgraphInterface = runtimeAsset.Get()->m_runtimeData.m_interface; + const Grammar::SubgraphInterface& subgraphInterface = runtimeAsset.Get()->m_interfaceData.m_interface; if (subgraphInterface.IsUserNodeable() && Grammar::IsFunctionSourceIdNodeable(sourceId) && subgraphInterface.HasIn(sourceId)) { - m_prettyName = runtimeAsset.Get()->m_runtimeData.m_name; + m_prettyName = runtimeAsset.Get()->m_interfaceData.m_name; BuildUserNodeableNode(subgraphInterface, previousMap); } else if ((!Grammar::IsFunctionSourceIdNodeable(sourceId)) && subgraphInterface.HasIn(sourceId)) @@ -477,7 +477,7 @@ namespace ScriptCanvas return true; } - const Grammar::SubgraphInterface* latestAssetInterface = asset ? &asset.Get()->GetData().m_interface : nullptr; + const Grammar::SubgraphInterface* latestAssetInterface = asset ? &asset.Get()->m_interfaceData.m_interface : nullptr; if (!latestAssetInterface) { AZ_Warning("ScriptCanvas", false, "FunctionCallNode %s failed to load latest interface from the source asset.", m_prettyName.data()); @@ -517,7 +517,7 @@ namespace ScriptCanvas DataSlotMap dataSlotMap; if (m_slotExecutionMap.IsEmpty()) { - const Grammar::SubgraphInterface& subgraphInterface = assetData.Get()->m_runtimeData.m_interface; + const Grammar::SubgraphInterface& subgraphInterface = assetData.Get()->m_interfaceData.m_interface; RemoveInsFromInterface(subgraphInterface.GetIns(), executionSlotMap, dataSlotMap, k_DoNotRemoveConnections, k_DoNotWarnOnMissingDataSlots); RemoveOutsFromInterface(subgraphInterface.GetLatentOuts(), executionSlotMap, dataSlotMap, k_DoNotRemoveConnections, k_DoNotWarnOnMissingDataSlots); } @@ -806,7 +806,7 @@ namespace ScriptCanvas return; } - m_prettyName = assetData.Get()->m_runtimeData.m_name; + m_prettyName = assetData.Get()->m_interfaceData.m_name; } } } diff --git a/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp b/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp index 33982bbcd7..cac26eff95 100644 --- a/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp +++ b/Gems/ScriptCanvas/Code/Tests/ScriptCanvasBuilderTests.cpp @@ -153,11 +153,10 @@ TEST_F(ScriptCanvasBuilderTests, ScriptCanvasWithAssetReference_GatherProductDep graphEntity->AddComponent(assetComponent); ScriptCanvas::RuntimeData runtimeData; - //runtimeData.m_graphData.m_nodes.emplace(graphEntity); - + AZ::Data::Asset runtimeAsset; runtimeAsset.Create(AZ::Uuid::CreateRandom()); - runtimeAsset.Get()->SetData(runtimeData); + runtimeAsset.Get()->m_runtimeData = runtimeData; AZStd::vector productDependencies; AssetBuilderSDK::ProductPathDependencySet productPathDependencySet; diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake index 34b2c4d326..c0dcc04838 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_common_files.cmake @@ -206,9 +206,4 @@ set(FILES Include/ScriptCanvas/Utils/VersioningUtils.cpp Include/ScriptCanvas/Utils/VersioningUtils.cpp Include/ScriptCanvas/Utils/BehaviorContextUtils.cpp -) - -set(SKIP_UNITY_BUILD_INCLUSION_FILES - Include/ScriptCanvas/Libraries/Core/FunctionCallNode.cpp - Include/ScriptCanvas/Libraries/Core/FunctionCallNodeIsOutOfDate.cpp -) +) \ No newline at end of file diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake index 77ccf7fda9..b2f98226b4 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_editor_files.cmake @@ -15,26 +15,10 @@ set(FILES Editor/SystemComponent.h Editor/SystemComponent.cpp Editor/QtMetaTypes.h - Editor/Assets/ScriptCanvasAssetTracker.cpp - Editor/Assets/ScriptCanvasAssetTracker.h - Editor/Assets/ScriptCanvasAssetTrackerBus.h Editor/Assets/ScriptCanvasAssetHelpers.h Editor/Assets/ScriptCanvasAssetHelpers.cpp - Editor/Assets/ScriptCanvasAssetTrackerDefinitions.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasBaseAssetData.cpp - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAsset.h - Editor/Assets/ScriptCanvasAsset.cpp - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetBus.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetTypes.h Editor/Include/ScriptCanvas/Assets/ScriptCanvasFileHandling.h - Editor/Include/ScriptCanvas/Assets/ScriptCanvasAssetHandler.h Editor/Assets/ScriptCanvasFileHandling.cpp - Editor/Assets/ScriptCanvasAssetHandler.cpp - Editor/Assets/ScriptCanvasAssetHolder.h - Editor/Assets/ScriptCanvasAssetHolder.cpp - Editor/Assets/ScriptCanvasMemoryAsset.h - Editor/Assets/ScriptCanvasMemoryAsset.cpp Editor/Assets/ScriptCanvasUndoHelper.h Editor/Assets/ScriptCanvasUndoHelper.cpp Editor/Include/ScriptCanvas/Bus/RequestBus.h @@ -56,6 +40,8 @@ set(FILES Editor/Include/ScriptCanvas/Components/EditorGraphVariableManagerComponent.h Editor/Components/EditorGraphVariableManagerComponent.cpp Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponent.h + Editor/Include/ScriptCanvas/Components/EditorDeprecationData.h + Editor/Include/ScriptCanvas/Components/EditorDeprecationData.cpp Editor/Components/EditorScriptCanvasComponent.cpp Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponentSerializer.h Editor/Include/ScriptCanvas/Components/EditorScriptCanvasComponentSerializer.cpp diff --git a/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake b/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake index 7f39c2f3d0..9830535ad8 100644 --- a/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake +++ b/Gems/ScriptCanvas/Code/scriptcanvasgem_headers.cmake @@ -16,8 +16,6 @@ set(FILES Include/ScriptCanvas/Asset/ExecutionLogAssetBus.h Include/ScriptCanvas/Asset/RuntimeAsset.h Include/ScriptCanvas/Asset/RuntimeAssetHandler.h - Include/ScriptCanvas/Asset/ScriptCanvasAssetBase.h - Include/ScriptCanvas/Asset/ScriptCanvasAssetData.h Include/ScriptCanvas/Asset/SubgraphInterfaceAssetHandler.h Include/ScriptCanvas/Core/ScriptCanvasBus.h Include/ScriptCanvas/Core/ExecutionNotificationsBus.h diff --git a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp index f4abbea7b2..d7f6ac7e88 100644 --- a/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp +++ b/Gems/ScriptCanvasTesting/Code/Source/Framework/ScriptCanvasTestUtilities.cpp @@ -6,7 +6,6 @@ * */ -#include #include #include #include diff --git a/Gems/WhiteBox/Code/CMakeLists.txt b/Gems/WhiteBox/Code/CMakeLists.txt index ee76031beb..bfc4eb724a 100644 --- a/Gems/WhiteBox/Code/CMakeLists.txt +++ b/Gems/WhiteBox/Code/CMakeLists.txt @@ -29,7 +29,6 @@ if(NOT PAL_TRAIT_WHITEBOX_SUPPORTED) if(PAL_TRAIT_BUILD_HOST_TOOLS) ly_add_target( NAME WhiteBox.Editor GEM_MODULE - NAMESPACE Gem FILES_CMAKE whitebox_unsupported_files.cmake @@ -44,6 +43,8 @@ if(NOT PAL_TRAIT_WHITEBOX_SUPPORTED) BUILD_DEPENDENCIES PRIVATE AZ::AzCore + RUNTIME_DEPENDENCIES + Gem::EditorPythonBindings.Editor ) endif() return() diff --git a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp index 5c6fa73bb2..c29305e1f4 100644 --- a/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp +++ b/Gems/WhiteBox/Code/Source/EditorWhiteBoxComponent.cpp @@ -720,7 +720,6 @@ namespace WhiteBox // must have at least one triangle if (m_faces->empty()) { - distance = std::numeric_limits::max(); return false; } @@ -735,7 +734,6 @@ namespace WhiteBox const AZ::Vector3 localRayEnd = localRayOrigin + localRayDirection * rayLength; bool intersection = false; - distance = std::numeric_limits::max(); for (const auto& face : m_faces.value()) { float t; diff --git a/Gems/WhiteBox/gem.json b/Gems/WhiteBox/gem.json index 41865efc56..2d173e9a6b 100644 --- a/Gems/WhiteBox/gem.json +++ b/Gems/WhiteBox/gem.json @@ -20,6 +20,7 @@ "dependencies": [ "Atom_RPI", "Atom_Feature_Common", - "CommonFeaturesAtom" + "CommonFeaturesAtom", + "EditorPythonBindings" ] } diff --git a/Registry/bootstrap.setreg b/Registry/bootstrap.setreg index b2bcdd7f3f..5fdb8e0941 100644 --- a/Registry/bootstrap.setreg +++ b/Registry/bootstrap.setreg @@ -12,6 +12,7 @@ "android_assets": "android", "ios_assets": "ios", "mac_assets": "mac", + "salem_assets": "salem", "allowed_list": "", "remote_ip": "127.0.0.1", "remote_port": 45643, diff --git a/scripts/build/Platform/Linux/deploy_cdk_applications.sh b/scripts/build/Platform/Linux/deploy_cdk_applications.sh new file mode 100755 index 0000000000..93a3dccd9f --- /dev/null +++ b/scripts/build/Platform/Linux/deploy_cdk_applications.sh @@ -0,0 +1,106 @@ +#!/bin/bash + +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# + +# Deploy the CDK applications for AWS gems (Linux only) +# Prerequisites: +# 1) Node.js is installed +# 2) Node.js version >= 10.13.0, except for versions 13.0.0 - 13.6.0. A version in active long-term support is recommended. + +SOURCE_DIRECTORY=$(dirname "$0") +PATH=$SOURCE_DIRECTORY/python:$PATH +GEM_DIRECTORY=$SOURCE_DIRECTORY/Gems + +DeployCDKApplication() +{ + # Deploy the CDK application for a specific AWS gem + GEM_NAME=$1 + ADDITIONAL_ARGUMENTS=$2 + echo [cdk_deployment] Deploy the CDK application for the $GEM_NAME gem + pushd $GEM_DIRECTORY/$GEM_NAME/cdk + + # Revert the CDK application code to a stable state using the provided commit ID + if ! git checkout $COMMIT_ID -- .; + then + echo [git_checkout] Failed to checkout the CDK application for the $GEM_NAME gem using commit ID $COMMIT_ID + popd + exit 1 + fi + + # Install required packages for the CDK application + if ! python -m pip install -r requirements.txt; + then + echo [cdk_deployment] Failed to install required packages for the $GEM_NAME gem + popd + exit 1 + fi + + # Deploy the CDK application + if ! cdk deploy $ADDITIONAL_ARGUMENTS --require-approval never; + then + echo [cdk_deployment] Failed to deploy the CDK application for the $GEM_NAME gem + popd + exit 1 + fi + popd +} + +# Create and activate a virtualenv for the CDK deployment +if ! python/python.sh -m venv .env; +then + echo [cdk_bootstrap] Failed to create a virtualenv for the CDK deployment + exit 1 +fi +if ! source .env/bin/activate; +then + echo [cdk_bootstrap] Failed to activate the virtualenv for the CDK deployment + exit 1 +fi + +echo [cdk_installation] Install the latest version of CDK +if ! sudo npm uninstall -g aws-cdk; +then + echo [cdk_bootstrap] Failed to uninstall the current version of CDK + exit 1 +fi +if ! sudo npm install -g aws-cdk@latest; +then + echo [cdk_bootstrap] Failed to install the latest version of CDK + exit 1 +fi + +# Set temporary AWS credentials from the assume role +credentials=$(aws sts assume-role --query Credentials.[SecretAccessKey,SessionToken,AccessKeyId] --output text --role-arn $ASSUME_ROLE_ARN --role-session-name o3de-Automation-session) +AWS_SECRET_ACCESS_KEY=$(echo "$credentials" | cut -d' ' -f1) +AWS_SESSION_TOKEN=$(echo "$credentials" | cut -d' ' -f2) +AWS_ACCESS_KEY_ID=$(echo "$credentials" | cut -d' ' -f3) + +O3DE_AWS_DEPLOY_ACCOUNT=$(echo "$ASSUME_ROLE_ARN" | cut -d':' -f5) + +# Bootstrap and deploy the CDK applications +echo [cdk_bootstrap] Bootstrap CDK +if ! cdk bootstrap aws://$O3DE_AWS_DEPLOY_ACCOUNT/$O3DE_AWS_DEPLOY_REGION; +then + echo [cdk_bootstrap] Failed to bootstrap CDK + exit 1 +fi + +if ! DeployCDKApplication AWSCore "-c disable_access_log=true -c remove_all_storage_on_destroy=true --all"; +then + exit 1 +fi +if ! DeployCDKApplication AWSClientAuth; +then + exit 1 +fi +if ! DeployCDKApplication AWSMetrics "-c batch_processing=true"; +then + exit 1 +fi + +exit 0 + diff --git a/scripts/build/Platform/Linux/destroy_cdk_applications.sh b/scripts/build/Platform/Linux/destroy_cdk_applications.sh new file mode 100755 index 0000000000..795ab78484 --- /dev/null +++ b/scripts/build/Platform/Linux/destroy_cdk_applications.sh @@ -0,0 +1,96 @@ +#!/bin/bash + +# Copyright (c) Contributors to the Open 3D Engine Project. +# For complete copyright and license terms please see the LICENSE at the root of this distribution. +# +# SPDX-License-Identifier: Apache-2.0 OR MIT +# + +# Deploy the CDK applications for AWS gems (Linux only) +# Prerequisites: +# 1) Node.js is installed +# 2) Node.js version >= 10.13.0, except for versions 13.0.0 - 13.6.0. A version in active long-term support is recommended. + +SOURCE_DIRECTORY=$(dirname "$0") +PATH=$SOURCE_DIRECTORY/python:$PATH +GEM_DIRECTORY=$SOURCE_DIRECTORY/Gems + +DestroyCDKApplication() +{ +# Destroy the CDK application for a specific AWS gem +GEM_NAME=$1 +echo [cdk_destruction] Destroy the CDK application for the $GEM_NAME gem +pushd $GEM_DIRECTORY/$GEM_NAME/cdk + +# Revert the CDK application code to a stable state using the provided commit ID +if ! git checkout $COMMIT_ID -- .; +then + echo [git_checkout] Failed to checkout the CDK application for the $GEM_NAME gem using commit ID $COMMIT_ID + popd + return 1 +fi + +# Install required packages for the CDK application +if ! python -m pip install -r requirements.txt; +then + echo [cdk_destruction] Failed to install required packages for the $GEM_NAME gem + popd + return 1 +fi + +# Destroy the CDK application +if ! cdk destroy --all -f; +then + echo [cdk_destruction] Failed to destroy the CDK application for the $GEM_NAME gem + popd + return 1 +fi +popd +return 0 +} + +# Create and activate a virtualenv for the CDK deployment +if ! python/python.sh -m venv .env; +then + echo [cdk_bootstrap] Failed to create a virtualenv for the CDK deployment + return 1 +fi +if ! source .env/bin/activate; +then + echo [cdk_bootstrap] Failed to activate the virtualenv for the CDK deployment + exit 1 +fi + +echo [cdk_installation] Install the latest version of CDK +if ! sudo npm uninstall -g aws-cdk; +then + echo [cdk_bootstrap] Failed to uninstall the current version of CDK + exit 1 +fi +if ! sudo npm install -g aws-cdk@latest; +then + echo [cdk_bootstrap] Failed to install the latest version of CDK + exit 1 +fi + +# Set temporary AWS credentials from the assume role +credentials=$(aws sts assume-role --query Credentials.[SecretAccessKey,SessionToken,AccessKeyId] --output text --role-arn $ASSUME_ROLE_ARN --role-session-name o3de-Automation-session) +AWS_SECRET_ACCESS_KEY=$(echo "$credentials" | cut -d' ' -f1) +AWS_SESSION_TOKEN=$(echo "$credentials" | cut -d' ' -f2) +AWS_ACCESS_KEY_ID=$(echo "$credentials" | cut -d' ' -f3) + +ERROR_EXISTS=0 +DestroyCDKApplication AWSCore +ERROR_EXISTS=$? +DestroyCDKApplication AWSClientAuth +ERROR_EXISTS=$? +DestroyCDKApplication AWSMetrics +ERROR_EXISTS=$? + +if [ $ERROR_EXISTS -eq 1 ] +then + exit 1 +fi + +exit 0 + diff --git a/scripts/build/build_node/Platform/Common/requirements.txt b/scripts/build/build_node/Platform/Common/requirements.txt index 6fb767509e..7375d3e849 100644 --- a/scripts/build/build_node/Platform/Common/requirements.txt +++ b/scripts/build/build_node/Platform/Common/requirements.txt @@ -148,20 +148,28 @@ pywin32==228 \ pyxb==1.2.6 \ --hash=sha256:2a00f38dd1d87b88f92d79bc5a09718d730419b88e814545f472bbd5a3bf27b4 \ # via -r requirements.txt -pyyaml==5.3.1 \ - --hash=sha256:06a0d7ba600ce0b2d2fe2e78453a470b5a6e000a985dd4a4e54e436cc36b0e97 \ - --hash=sha256:240097ff019d7c70a4922b6869d8a86407758333f02203e0fc6ff79c5dcede76 \ - --hash=sha256:4f4b913ca1a7319b33cfb1369e91e50354d6f07a135f3b901aca02aa95940bd2 \ - --hash=sha256:6034f55dab5fea9e53f436aa68fa3ace2634918e8b5994d82f3621c04ff5ed2e \ - --hash=sha256:69f00dca373f240f842b2931fb2c7e14ddbacd1397d57157a9b005a6a9942648 \ - --hash=sha256:73f099454b799e05e5ab51423c7bcf361c58d3206fa7b0d555426b1f4d9a3eaf \ - --hash=sha256:74809a57b329d6cc0fdccee6318f44b9b8649961fa73144a98735b0aaf029f1f \ - --hash=sha256:7739fc0fa8205b3ee8808aea45e968bc90082c10aef6ea95e855e10abf4a37b2 \ - --hash=sha256:95f71d2af0ff4227885f7a6605c37fd53d3a106fcab511b8860ecca9fcf400ee \ - --hash=sha256:ad9c67312c84def58f3c04504727ca879cb0013b2517c85a9a253f0cb6380c0a \ - --hash=sha256:b8eac752c5e14d3eca0e6dd9199cd627518cb5ec06add0de9d32baeee6fe645d \ - --hash=sha256:cc8955cfbfc7a115fa81d85284ee61147059a753344bc51098f3ccd69b0d7e0c \ - --hash=sha256:d13155f591e6fcc1ec3b30685d50bf0711574e2c0dfffd7644babf8b5102ca1a \ +pyyaml==5.4 \ + --hash=sha256:f7a21e3d99aa3095ef0553e7ceba36fb693998fbb1226f1392ce33681047465f \ + --hash=sha256:5e7ac4e0e79a53451dc2814f6876c2fa6f71452de1498bbe29c0b54b69a986f4 \ + --hash=sha256:52bf0930903818e600ae6c2901f748bc4869c0c406056f679ab9614e5d21a166 \ + --hash=sha256:a36a48a51e5471513a5aea920cdad84cbd56d70a5057cca3499a637496ea379c \ + --hash=sha256:cc552b6434b90d9dbed6a4f13339625dc466fd82597119897e9489c953acbc22 \ + --hash=sha256:0dc9f2eb2e3c97640928dec63fd8dc1dd91e6b6ed236bd5ac00332b99b5c2ff9 \ + --hash=sha256:5a3f345acff76cad4aa9cb171ee76c590f37394186325d53d1aa25318b0d4a09 \ + --hash=sha256:f3790156c606299ff499ec44db422f66f05a7363b39eb9d5b064f17bd7d7c47b \ + --hash=sha256:124fd7c7bc1e95b1eafc60825f2daf67c73ce7b33f1194731240d24b0d1bf628 \ + --hash=sha256:8b818b6c5a920cbe4203b5a6b14256f0e5244338244560da89b7b0f1313ea4b6 \ + --hash=sha256:737bd70e454a284d456aa1fa71a0b429dd527bcbf52c5c33f7c8eee81ac16b89 \ + --hash=sha256:7242790ab6c20316b8e7bb545be48d7ed36e26bbe279fd56f2c4a12510e60b4b \ + --hash=sha256:cc547d3ead3754712223abb7b403f0a184e4c3eae18c9bb7fd15adef1597cc4b \ + --hash=sha256:8635d53223b1f561b081ff4adecb828fd484b8efffe542edcfdff471997f7c39 \ + --hash=sha256:26fcb33776857f4072601502d93e1a619f166c9c00befb52826e7b774efaa9db \ + --hash=sha256:b2243dd033fd02c01212ad5c601dafb44fbb293065f430b0d3dbf03f3254d615 \ + --hash=sha256:31ba07c54ef4a897758563e3a0fcc60077698df10180abe4b8165d9895c00ebf \ + --hash=sha256:02c78d77281d8f8d07a255e57abdbf43b02257f59f50cc6b636937d68efa5dd0 \ + --hash=sha256:fdc6b2cb4b19e431994f25a9160695cc59a4e861710cc6fc97161c5e845fc579 \ + --hash=sha256:8bf38641b4713d77da19e91f8b5296b832e4db87338d6aeffe422d42f1ca896d \ + --hash=sha256:3c49e39ac034fd64fd576d63bb4db53cda89b362768a67f07749d55f128ac18a \ # via -r requirements.txt requests==2.25.0 \ --hash=sha256:7f1a0b932f4a60a1a65caa4263921bb7d9ee911957e0ae4a23a6dd08185ad5f8 \