Changed the ReflectionProbe component to use an OBB

Signed-off-by: dmcdiar <dmcdiar@amazon.com>
This commit is contained in:
dmcdiar
2021-09-15 18:19:39 -07:00
parent 8941c9d227
commit 880f4d96cc
14 changed files with 172 additions and 110 deletions
@@ -138,43 +138,40 @@ namespace AZ
if (m_updateSrg)
{
// stencil Srg
// Note: the stencil pass uses a slightly reduced inner AABB to avoid seams
// Note: the stencil pass uses a slightly reduced inner OBB to avoid seams
Vector3 innerExtentsReduced = m_innerExtents - Vector3(0.1f, 0.1f, 0.1f);
Matrix3x4 modelToWorldStencil = Matrix3x4::CreateFromMatrix3x3AndTranslation(Matrix3x3::CreateIdentity(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(innerExtentsReduced);
Matrix3x4 modelToWorldStencil = Matrix3x4::CreateFromQuaternionAndTranslation(m_transform.GetRotation(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(innerExtentsReduced);
m_stencilSrg->SetConstant(m_reflectionRenderData->m_modelToWorldStencilConstantIndex, modelToWorldStencil);
m_stencilSrg->SetConstant(m_reflectionRenderData->m_modelToWorldInverseStencilConstantIndex, modelToWorldStencil.GetInverseFull());
m_stencilSrg->Compile();
Matrix3x4 modelToWorldInverse = Matrix3x4::CreateFromTransform(m_transform).GetInverseFull();
// blend weight Srg
Matrix3x4 modelToWorldOuter = Matrix3x4::CreateFromMatrix3x3AndTranslation(Matrix3x3::CreateIdentity(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(m_outerExtents);
Matrix3x4 modelToWorldOuter = Matrix3x4::CreateFromQuaternionAndTranslation(m_transform.GetRotation(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(m_outerExtents);
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_modelToWorldRenderConstantIndex, modelToWorldOuter);
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_aabbPosRenderConstantIndex, m_outerAabbWs.GetCenter());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_outerAabbMinRenderConstantIndex, m_outerAabbWs.GetMin());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_outerAabbMaxRenderConstantIndex, m_outerAabbWs.GetMax());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_innerAabbMinRenderConstantIndex, m_innerAabbWs.GetMin());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_innerAabbMaxRenderConstantIndex, m_innerAabbWs.GetMax());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_modelToWorldInverseRenderConstantIndex, modelToWorldInverse);
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_outerObbHalfLengthsRenderConstantIndex, m_outerObbWs.GetHalfLengths());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_innerObbHalfLengthsRenderConstantIndex, m_innerObbWs.GetHalfLengths());
m_blendWeightSrg->SetConstant(m_reflectionRenderData->m_useParallaxCorrectionRenderConstantIndex, m_useParallaxCorrection);
m_blendWeightSrg->SetImage(m_reflectionRenderData->m_reflectionCubeMapRenderImageIndex, m_cubeMapImage);
m_blendWeightSrg->Compile();
// render outer Srg
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_modelToWorldRenderConstantIndex, modelToWorldOuter);
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_aabbPosRenderConstantIndex, m_outerAabbWs.GetCenter());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_outerAabbMinRenderConstantIndex, m_outerAabbWs.GetMin());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_outerAabbMaxRenderConstantIndex, m_outerAabbWs.GetMax());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_innerAabbMinRenderConstantIndex, m_innerAabbWs.GetMin());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_innerAabbMaxRenderConstantIndex, m_innerAabbWs.GetMax());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_modelToWorldInverseRenderConstantIndex, modelToWorldInverse);
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_outerObbHalfLengthsRenderConstantIndex, m_outerObbWs.GetHalfLengths());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_innerObbHalfLengthsRenderConstantIndex, m_innerObbWs.GetHalfLengths());
m_renderOuterSrg->SetConstant(m_reflectionRenderData->m_useParallaxCorrectionRenderConstantIndex, m_useParallaxCorrection);
m_renderOuterSrg->SetImage(m_reflectionRenderData->m_reflectionCubeMapRenderImageIndex, m_cubeMapImage);
m_renderOuterSrg->Compile();
// render inner Srg
Matrix3x4 modelToWorldInner = Matrix3x4::CreateFromMatrix3x3AndTranslation(Matrix3x3::CreateIdentity(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(m_innerExtents);
Matrix3x4 modelToWorldInner = Matrix3x4::CreateFromQuaternionAndTranslation(m_transform.GetRotation(), m_transform.GetTranslation()) * Matrix3x4::CreateScale(m_innerExtents);
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_modelToWorldRenderConstantIndex, modelToWorldInner);
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_aabbPosRenderConstantIndex, m_outerAabbWs.GetCenter());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_outerAabbMinRenderConstantIndex, m_outerAabbWs.GetMin());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_outerAabbMaxRenderConstantIndex, m_outerAabbWs.GetMax());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_innerAabbMinRenderConstantIndex, m_innerAabbWs.GetMin());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_innerAabbMaxRenderConstantIndex, m_innerAabbWs.GetMax());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_modelToWorldInverseRenderConstantIndex, modelToWorldInverse);
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_outerObbHalfLengthsRenderConstantIndex, m_outerObbWs.GetHalfLengths());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_innerObbHalfLengthsRenderConstantIndex, m_innerObbWs.GetHalfLengths());
m_renderInnerSrg->SetConstant(m_reflectionRenderData->m_useParallaxCorrectionRenderConstantIndex, m_useParallaxCorrection);
m_renderInnerSrg->SetImage(m_reflectionRenderData->m_reflectionCubeMapRenderImageIndex, m_cubeMapImage);
m_renderInnerSrg->Compile();
@@ -244,22 +241,22 @@ namespace AZ
m_outerExtents *= m_transform.GetUniformScale();
m_innerExtents *= m_transform.GetUniformScale();
m_outerAabbWs = Aabb::CreateCenterHalfExtents(m_transform.GetTranslation(), m_outerExtents / 2.0f);
m_innerAabbWs = Aabb::CreateCenterHalfExtents(m_transform.GetTranslation(), m_innerExtents / 2.0f);
m_outerObbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_outerExtents / 2.0f);
m_innerObbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_innerExtents / 2.0f);
m_updateSrg = true;
}
void ReflectionProbe::SetOuterExtents(const AZ::Vector3& outerExtents)
{
m_outerExtents = outerExtents * m_transform.GetUniformScale();
m_outerAabbWs = Aabb::CreateCenterHalfExtents(m_transform.GetTranslation(), m_outerExtents / 2.0f);
m_outerObbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_outerExtents / 2.0f);
m_updateSrg = true;
}
void ReflectionProbe::SetInnerExtents(const AZ::Vector3& innerExtents)
{
m_innerExtents = innerExtents * m_transform.GetUniformScale();
m_innerAabbWs = Aabb::CreateCenterHalfExtents(m_transform.GetTranslation(), m_innerExtents / 2.0f);
m_innerObbWs = Obb::CreateFromPositionRotationAndHalfLengths(m_transform.GetTranslation(), m_transform.GetRotation(), m_innerExtents / 2.0f);
m_updateSrg = true;
}
@@ -394,13 +391,14 @@ namespace AZ
lod.m_screenCoverageMax = 1.0f;
// update cullable bounds
Aabb outerAabb = Aabb::CreateFromObb(m_outerObbWs);
Vector3 center;
float radius;
m_outerAabbWs.GetAsSphere(center, radius);
outerAabb.GetAsSphere(center, radius);
m_cullable.m_cullData.m_boundingSphere = Sphere(center, radius);
m_cullable.m_cullData.m_boundingObb = m_outerAabbWs.GetTransformedObb(AZ::Transform::CreateIdentity());
m_cullable.m_cullData.m_visibilityEntry.m_boundingVolume = m_outerAabbWs;
m_cullable.m_cullData.m_boundingObb = m_outerObbWs;
m_cullable.m_cullData.m_visibilityEntry.m_boundingVolume = outerAabb;
m_cullable.m_cullData.m_visibilityEntry.m_userData = &m_cullable;
m_cullable.m_cullData.m_visibilityEntry.m_typeFlags = AzFramework::VisibilityEntry::TYPE_RPI_Cullable;