More Editor automation conversions to TestAutomationBase
Signed-off-by: jckand-amzn <jckand@amazon.com>
This commit is contained in:
+95
-100
@@ -5,124 +5,119 @@ For complete copyright and license terms please see the LICENSE at the root of t
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SPDX-License-Identifier: Apache-2.0 OR MIT
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"""
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"""
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C13660195: Asset Browser - File Tree Navigation
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"""
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import os
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import sys
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from PySide2 import QtWidgets, QtTest, QtCore
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import azlmbr.legacy.general as general
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import azlmbr.paths
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sys.path.append(os.path.join(azlmbr.paths.devroot, 'AutomatedTesting', 'Gem', 'PythonTests'))
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from editor_python_test_tools.editor_test_helper import EditorTestHelper
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import editor_python_test_tools.pyside_utils as pyside_utils
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class Tests:
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collapse_expand = (
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"Asset Browser hierarchy successfully collapsed/expanded",
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"Failed to collapse/expand Asset Browser hierarchy"
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)
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asset_visible = (
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"Expected asset is visible in the Asset Browser hierarchy",
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"Failed to find expected asset in the Asset Browser hierarchy"
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)
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scrollbar_visible = (
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"Scrollbar is visible",
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"Scrollbar was not found"
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)
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class AssetBrowserTreeNavigationTest(EditorTestHelper):
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def __init__(self):
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EditorTestHelper.__init__(self, log_prefix="AssetBrowser_TreeNavigation", args=["level"])
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def AssetBrowser_TreeNavigation():
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"""
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Summary:
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Verify if we are able to expand a file hierarchy in the Asset Browser and ScrollBar appears
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appropriately.
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def run_test(self):
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"""
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Summary:
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Verify if we are able to expand a file hierarchy in the Asset Browser and ScrollBar appears
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appropriately.
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Expected Behavior:
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The folder list is expanded to display the children of the selected folder.
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A scroll bar appears to allow scrolling up and down through the asset browser.
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Assets are present in the Asset Browser.
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Expected Behavior:
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The folder list is expanded to display the children of the selected folder.
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A scroll bar appears to allow scrolling up and down through the asset browser.
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Assets are present in the Asset Browser.
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Test Steps:
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1) Open a simple level
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2) Open Asset Browser
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3) Collapse all files initially
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4) Get all Model Indexes
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5) Expand each of the folder and verify if it is opened
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6) Verify if the ScrollBar appears after expanding the tree
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Test Steps:
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1) Open a new level
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2) Open Asset Browser
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3) Collapse all files initially
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4) Get all Model Indexes
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5) Expand each of the folder and verify if it is opened
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6) Verify if the ScrollBar appears after expanding the tree
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Note:
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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Note:
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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:return: None
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"""
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:return: None
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"""
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from PySide2 import QtWidgets, QtTest, QtCore
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def collapse_expand_and_verify(model_index, hierarchy_level):
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tree.collapse(model_index)
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collapse_success = not tree.isExpanded(model_index)
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self.log(f"Level {hierarchy_level} collapsed: {collapse_success}")
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tree.expand(model_index)
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expand_success = tree.isExpanded(model_index)
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self.log(f"Level {hierarchy_level} expanded: {expand_success}")
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return collapse_success and expand_success
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import azlmbr.legacy.general as general
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# This is the hierarchy we are expanding (4 steps inside)
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self.file_path = ("AutomatedTesting", "Assets", "ImageGradients", "image_grad_test_gsi.png")
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import editor_python_test_tools.pyside_utils as pyside_utils
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from editor_python_test_tools.utils import Report
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from editor_python_test_tools.utils import TestHelper as helper
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# 1) Open a new level
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self.test_success = self.create_level(
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self.args["level"],
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heightmap_resolution=1024,
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heightmap_meters_per_pixel=1,
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terrain_texture_resolution=4096,
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use_terrain=False,
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)
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def collapse_expand_and_verify(model_index, hierarchy_level):
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tree.collapse(model_index)
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collapse_success = not tree.isExpanded(model_index)
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Report.info(f"Level {hierarchy_level} collapsed: {collapse_success}")
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tree.expand(model_index)
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expand_success = tree.isExpanded(model_index)
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Report.info(f"Level {hierarchy_level} expanded: {expand_success}")
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return collapse_success and expand_success
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# 2) Open Asset Browser (if not opened already)
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editor_window = pyside_utils.get_editor_main_window()
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asset_browser_open = general.is_pane_visible("Asset Browser")
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if not asset_browser_open:
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self.log("Opening Asset Browser")
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action = pyside_utils.get_action_for_menu_path(editor_window, "Tools", "Asset Browser")
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action.trigger()
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else:
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self.log("Asset Browser is already open")
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# This is the hierarchy we are expanding (4 steps inside)
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file_path = ("AutomatedTesting", "Assets", "ImageGradients", "image_grad_test_gsi.png")
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# 3) Collapse all files initially
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main_window = editor_window.findChild(QtWidgets.QMainWindow)
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asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
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tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
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scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
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scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
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tree.collapseAll()
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# 1) Open an existing simple level
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helper.init_idle()
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helper.open_level("Physics", "Base")
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# 4) Get all Model Indexes
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model_index_1 = pyside_utils.find_child_by_hierarchy(tree, self.file_path[0])
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model_index_2 = pyside_utils.find_child_by_hierarchy(model_index_1, self.file_path[1])
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model_index_3 = pyside_utils.find_child_by_hierarchy(model_index_2, self.file_path[2])
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model_index_4 = pyside_utils.find_child_by_hierarchy(model_index_3, self.file_path[3])
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# 2) Open Asset Browser (if not opened already)
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editor_window = pyside_utils.get_editor_main_window()
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asset_browser_open = general.is_pane_visible("Asset Browser")
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if not asset_browser_open:
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Report.info("Opening Asset Browser")
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action = pyside_utils.get_action_for_menu_path(editor_window, "Tools", "Asset Browser")
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action.trigger()
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else:
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Report.info("Asset Browser is already open")
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# 5) Verify each level of the hierarchy to the file can be collapsed/expanded
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self.test_success = collapse_expand_and_verify(model_index_1, 1) and self.test_success
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self.test_success = collapse_expand_and_verify(model_index_2, 2) and self.test_success
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self.test_success = collapse_expand_and_verify(model_index_3, 3) and self.test_success
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self.log(f"Collapse/Expand tests: {self.test_success}")
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# 3) Collapse all files initially
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main_window = editor_window.findChild(QtWidgets.QMainWindow)
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asset_browser = pyside_utils.find_child_by_hierarchy(main_window, ..., "Asset Browser")
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tree = pyside_utils.find_child_by_hierarchy(asset_browser, ..., "m_assetBrowserTreeViewWidget")
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scroll_area = tree.findChild(QtWidgets.QWidget, "qt_scrollarea_vcontainer")
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scroll_bar = scroll_area.findChild(QtWidgets.QScrollBar)
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tree.collapseAll()
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# Select the asset
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tree.scrollTo(model_index_4)
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pyside_utils.item_view_index_mouse_click(tree, model_index_4)
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# 4) Get all Model Indexes
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model_index_1 = pyside_utils.find_child_by_hierarchy(tree, file_path[0])
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model_index_2 = pyside_utils.find_child_by_hierarchy(model_index_1, file_path[1])
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model_index_3 = pyside_utils.find_child_by_hierarchy(model_index_2, file_path[2])
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model_index_4 = pyside_utils.find_child_by_hierarchy(model_index_3, file_path[3])
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# Verify if the currently selected item model index is same as the Asset Model index
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# to prove that it is visible
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asset_visible = tree.currentIndex() == model_index_4
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self.test_success = asset_visible and self.test_success
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self.log(f"Asset visibility test: {asset_visible}")
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# 5) Verify each level of the hierarchy to the file can be collapsed/expanded
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Report.result(Tests.collapse_expand, collapse_expand_and_verify(model_index_1, 1) and
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collapse_expand_and_verify(model_index_2, 2) and collapse_expand_and_verify(model_index_3, 3))
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# 6) Verify if the ScrollBar appears after expanding the tree
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scrollbar_visible = scroll_bar.isVisible()
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self.test_success = scrollbar_visible and self.test_success
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self.log(f"Scrollbar visibility test: {scrollbar_visible}")
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# Select the asset
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tree.scrollTo(model_index_4)
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pyside_utils.item_view_index_mouse_click(tree, model_index_4)
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# 7) Restore Asset Browser tool state
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if not asset_browser_open:
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self.log("Closing Asset Browser")
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general.close_pane("Asset Browser")
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# Verify if the currently selected item model index is same as the Asset Model index
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# to prove that it is visible
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Report.result(Tests.asset_visible, tree.currentIndex() == model_index_4)
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# 6) Verify if the ScrollBar appears after expanding the tree
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Report.result(Tests.scrollbar_visible, scroll_bar.isVisible())
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# 7) Restore Asset Browser tool state
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if not asset_browser_open:
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Report.info("Closing Asset Browser")
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general.close_pane("Asset Browser")
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test = AssetBrowserTreeNavigationTest()
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test.run()
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if __name__ == "__main__":
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from editor_python_test_tools.utils import Report
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Report.start_test(AssetBrowser_TreeNavigation)
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