fixes for invalid drive letter casing for scanfolder (#1281)

This commit is contained in:
sharmajs-amzn
2021-06-14 13:55:37 -07:00
committed by GitHub
parent 11c3a75321
commit 86d0acf76c
3 changed files with 44 additions and 13 deletions
@@ -0,0 +1,42 @@
/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <native/AssetManager/assetScanFolderInfo.h>
#include <native/utilities/assetUtils.h>
namespace AssetProcessor
{
ScanFolderInfo::ScanFolderInfo(
QString path,
QString displayName,
QString portableKey,
bool isRoot,
bool recurseSubFolders,
AZStd::vector<AssetBuilderSDK::PlatformInfo> platforms,
int order,
AZ::s64 scanFolderID,
bool canSaveNewAssets)
: m_scanPath(path)
, m_displayName(displayName)
, m_portableKey (portableKey)
, m_isRoot(isRoot)
, m_recurseSubFolders(recurseSubFolders)
, m_order(order)
, m_scanFolderID(scanFolderID)
, m_platforms(platforms)
, m_canSaveNewAssets(canSaveNewAssets)
{
m_scanPath = AssetUtilities::NormalizeFilePath(m_scanPath);
// note that m_scanFolderID is 0 unless its filled in from the DB.
}
} // end namespace AssetProcessor
@@ -33,19 +33,7 @@ namespace AssetProcessor
AZStd::vector<AssetBuilderSDK::PlatformInfo> platforms = AZStd::vector<AssetBuilderSDK::PlatformInfo>{},
int order = 0,
AZ::s64 scanFolderID = 0,
bool canSaveNewAssets = false)
: m_scanPath(path)
, m_displayName(displayName)
, m_portableKey (portableKey)
, m_isRoot(isRoot)
, m_recurseSubFolders(recurseSubFolders)
, m_order(order)
, m_scanFolderID(scanFolderID)
, m_platforms(platforms)
, m_canSaveNewAssets(canSaveNewAssets)
{
// note that m_scanFolderID is 0 unless its filled in from the DB.
}
bool canSaveNewAssets = false);
ScanFolderInfo() = default;
ScanFolderInfo(const ScanFolderInfo& other) = default;