Merge pull request #4274 from aws-lumberyard-dev/daimini/FocusMode/breadcrumbs
LYN-5303 | Focus Mode - Add breadcrumb of the prefab hierarchy path when entering into the prefab editing mode
This commit is contained in:
@@ -15,6 +15,7 @@
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#include "ViewportTitleDlg.h"
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// Qt
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#include <QLabel>
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#include <QInputDialog>
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#include <AtomLyIntegration/AtomViewportDisplayInfo/AtomViewportInfoDisplayBus.h>
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@@ -39,6 +40,7 @@
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#include <AzCore/Asset/AssetSerializer.h>
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#include <AzCore/Casting/numeric_cast.h>
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#include <AzCore/std/algorithm.h>
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#include <AzFramework/API/ApplicationAPI.h>
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#include <AzToolsFramework/Viewport/ViewportMessages.h>
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#include <LmbrCentral/Audio/AudioSystemComponentBus.h>
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@@ -146,6 +148,11 @@ CViewportTitleDlg::~CViewportTitleDlg()
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AZ::VR::VREventBus::Handler::BusDisconnect();
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GetISystem()->GetISystemEventDispatcher()->RemoveListener(this);
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GetIEditor()->UnregisterNotifyListener(this);
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if (m_prefabViewportFocusPathHandler)
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{
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delete m_prefabViewportFocusPathHandler;
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}
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}
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void CViewportTitleDlg::SetupCameraDropdownMenu()
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@@ -293,8 +300,6 @@ void CViewportTitleDlg::SetViewPane(CLayoutViewPane* pViewPane)
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//////////////////////////////////////////////////////////////////////////
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void CViewportTitleDlg::OnInitDialog()
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{
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m_ui->m_titleBtn->setText(m_title);
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// Add a child parented to us that listens for r_displayInfo changes.
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auto displayInfoHelper = new CViewportTitleDlgDisplayInfoHelper(this);
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connect(displayInfoHelper, &CViewportTitleDlgDisplayInfoHelper::ViewportInfoStatusUpdated, this, &CViewportTitleDlg::UpdateDisplayInfo);
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@@ -315,13 +320,28 @@ void CViewportTitleDlg::OnInitDialog()
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m_cameraSpeed->setFixedWidth(width);
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bool isPrefabSystemEnabled = false;
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AzFramework::ApplicationRequests::Bus::BroadcastResult(isPrefabSystemEnabled, &AzFramework::ApplicationRequests::IsPrefabSystemEnabled);
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if (isPrefabSystemEnabled)
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{
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m_prefabViewportFocusPathHandler = new AzToolsFramework::Prefab::PrefabViewportFocusPathHandler();
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m_prefabViewportFocusPathHandler->Initialize(m_ui->m_prefabFocusPath, m_ui->m_prefabFocusBackButton);
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}
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else
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{
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m_ui->m_prefabFocusPath->setEnabled(false);
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m_ui->m_prefabFocusBackButton->setEnabled(false);
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m_ui->m_prefabFocusPath->hide();
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m_ui->m_prefabFocusBackButton->hide();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CViewportTitleDlg::SetTitle(const QString& title)
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{
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m_title = title;
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m_ui->m_titleBtn->setText(m_title);
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}
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//////////////////////////////////////////////////////////////////////////
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@@ -19,6 +19,7 @@
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#include <QWidgetAction>
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#include <QComboBox>
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#include <AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.h>
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#include <AzQtComponents/Components/Widgets/SpinBox.h>
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#include <HMDBus.h>
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@@ -176,6 +177,8 @@ protected:
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QWidgetAction* m_gridSizeActionWidget = nullptr;
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QWidgetAction* m_angleSizeActionWidget = nullptr;
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AzToolsFramework::Prefab::PrefabViewportFocusPathHandler* m_prefabViewportFocusPathHandler = nullptr;
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QScopedPointer<Ui::ViewportTitleDlg> m_ui;
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};
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@@ -28,7 +28,7 @@
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<height>29</height>
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</size>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0,0,0,0,0,0,0,0">
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<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0,0,0,0,0,0,0">
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<property name="leftMargin">
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<number>10</number>
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</property>
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@@ -42,102 +42,112 @@
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<number>0</number>
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</property>
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<item>
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<widget class="QLabel" name="m_titleBtn">
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<widget class="QToolButton" name="m_prefabFocusBackButton">
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<property name="toolTip">
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<string>Up one level</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Breadcrumb/img/UI20/Breadcrumb/arrow_left-default.svg</normaloff>:/Breadcrumb/img/UI20/Breadcrumb/arrow_left-default.svg</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="AzQtComponents::BreadCrumbs" name="m_prefabFocusPath" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="contextMenuPolicy">
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<enum>Qt::NoContextMenu</enum>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="text">
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<string>Static</string>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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<property name="indent">
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<number>11</number>
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</spacer>
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</item>
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<item>
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<widget class="QToolButton" name="m_cameraMenu">
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<property name="toolTip">
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<string>Camera settings</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/camera.svg</normaloff>:/Menu/camera.svg</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_cameraMenu">
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/camera.svg</normaloff>:/Menu/camera.svg
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</iconset>
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</property>
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<property name="toolTip">
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<string>Camera settings</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_debugInformationMenu">
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<property name="toolTip">
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<string>Debug information</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/debug.svg</normaloff>:/Menu/debug.svg
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</iconset>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_helpers">
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<property name="toolTip">
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<string>Toggle viewport helpers</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/helpers.svg</normaloff>:/Menu/helpers.svg
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</iconset>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_resolutionMenu">
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<property name="toolTip">
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<string>Viewport resolution</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/resolution.svg</normaloff>:/Menu/resolution.svg
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</iconset>
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</property>
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</widget>
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<widget class="QToolButton" name="m_debugInformationMenu">
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<property name="toolTip">
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<string>Debug information</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/debug.svg</normaloff>:/Menu/debug.svg</iconset>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_overflowBtn">
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<property name="toolTip">
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<string>Other settings</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/menu.svg</normaloff>:/Menu/menu.svg
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</iconset>
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</property>
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</widget>
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<widget class="QToolButton" name="m_helpers">
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<property name="toolTip">
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<string>Toggle viewport helpers</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/helpers.svg</normaloff>:/Menu/helpers.svg</iconset>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_resolutionMenu">
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<property name="toolTip">
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<string>Viewport resolution</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/resolution.svg</normaloff>:/Menu/resolution.svg</iconset>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QToolButton" name="m_overflowBtn">
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<property name="toolTip">
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<string>Other settings</string>
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</property>
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<property name="icon">
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<iconset>
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<normaloff>:/Menu/menu.svg</normaloff>:/Menu/menu.svg</iconset>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<customwidgets>
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<customwidget>
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<class>AzQtComponents::ButtonDivider</class>
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<class>AzQtComponents::BreadCrumbs</class>
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<extends>QWidget</extends>
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<header>AzQtComponents/Components/ButtonDivider.h</header>
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<header>AzQtComponents/Components/Widgets/BreadCrumbs.h</header>
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<container>1</container>
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</customwidget>
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</customwidgets>
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<resources>
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<include location="../../Framework/AzQtComponents/AzQtComponents/Images/resources.qrc"/>
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</resources>
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<connections/>
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<resources>
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<include location="../../Framework/AzQtComponents/AzQtComponents/Images/resources.qrc"/>
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</resources>
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<connections/>
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</ui>
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@@ -12,6 +12,8 @@
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Entity/EntityContextBus.h>
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namespace AzToolsFramework
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{
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//! FocusModeInterface
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@@ -27,11 +29,11 @@ namespace AzToolsFramework
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virtual void SetFocusRoot(AZ::EntityId entityId) = 0;
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//! Clears the Editor focus, allowing the user to select the whole level again.
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virtual void ClearFocusRoot() = 0;
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virtual void ClearFocusRoot(AzFramework::EntityContextId entityContextId) = 0;
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//! Returns the entity id of the root of the current Editor focus.
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//! @return The entity id of the root of the Editor focus, or an invalid entity id if no focus is set.
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virtual AZ::EntityId GetFocusRoot() = 0;
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virtual AZ::EntityId GetFocusRoot(AzFramework::EntityContextId entityContextId) = 0;
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//! Returns whether the entity id provided is part of the focused sub-tree.
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virtual bool IsInFocusSubTree(AZ::EntityId entityId) const = 0;
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@@ -0,0 +1,40 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/EntityId.h>
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#include <AzCore/EBus/EBus.h>
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#include <AzFramework/Entity/EntityContext.h>
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namespace AzToolsFramework
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{
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//! Used to notify when the editor focus changes.
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class FocusModeNotifications
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: public AZ::EBusTraits
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{
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public:
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//////////////////////////////////////////////////////////////////////////
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// EBusTraits overrides
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static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
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static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
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using BusIdType = AzFramework::EntityContextId;
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//////////////////////////////////////////////////////////////////////////
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//! Triggered when the editor focus is changed to a different entity.
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//! @param entityId The entity the focus has been moved to.
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virtual void OnEditorFocusChanged(AZ::EntityId entityId) = 0;
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protected:
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~FocusModeNotifications() = default;
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};
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using FocusModeNotificationBus = AZ::EBus<FocusModeNotifications>;
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} // namespace AzToolsFramework
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+9
-2
@@ -9,6 +9,7 @@
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#include <AzCore/Component/TransformBus.h>
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#include <AzToolsFramework/API/ViewportEditorModeTrackerInterface.h>
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#include <AzToolsFramework/FocusMode/FocusModeNotificationBus.h>
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#include <AzToolsFramework/FocusMode/FocusModeSystemComponent.h>
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namespace AzToolsFramework
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@@ -64,17 +65,23 @@ namespace AzToolsFramework
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void FocusModeSystemComponent::SetFocusRoot(AZ::EntityId entityId)
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{
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if (m_focusRoot == entityId)
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{
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return;
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}
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m_focusRoot = entityId;
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FocusModeNotificationBus::Broadcast(&FocusModeNotifications::OnEditorFocusChanged, m_focusRoot);
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// TODO - If m_focusRoot != AZ::EntityId(), activate focus mode via ViewportEditorModeTrackerInterface; else, deactivate focus mode
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}
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void FocusModeSystemComponent::ClearFocusRoot()
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void FocusModeSystemComponent::ClearFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
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{
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SetFocusRoot(AZ::EntityId());
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}
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AZ::EntityId FocusModeSystemComponent::GetFocusRoot()
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AZ::EntityId FocusModeSystemComponent::GetFocusRoot([[maybe_unused]] AzFramework::EntityContextId entityContextId)
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{
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return m_focusRoot;
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}
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+2
-2
@@ -40,8 +40,8 @@ namespace AzToolsFramework
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// FocusModeInterface overrides ...
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void SetFocusRoot(AZ::EntityId entityId) override;
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void ClearFocusRoot() override;
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AZ::EntityId GetFocusRoot() override;
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void ClearFocusRoot(AzFramework::EntityContextId entityContextId) override;
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AZ::EntityId GetFocusRoot(AzFramework::EntityContextId entityContextId) override;
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bool IsInFocusSubTree(AZ::EntityId entityId) const override;
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private:
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@@ -8,9 +8,11 @@
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#include <AzToolsFramework/Prefab/PrefabFocusHandler.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
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#include <AzToolsFramework/Prefab/Instance/Instance.h>
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
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#include <AzToolsFramework/Prefab/PrefabFocusNotificationBus.h>
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namespace AzToolsFramework::Prefab
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{
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@@ -23,12 +25,14 @@ namespace AzToolsFramework::Prefab
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"Instance Entity Mapper Interface could not be found. "
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"Check that it is being correctly initialized.");
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EditorEntityContextNotificationBus::Handler::BusConnect();
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AZ::Interface<PrefabFocusInterface>::Register(this);
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}
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PrefabFocusHandler::~PrefabFocusHandler()
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{
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AZ::Interface<PrefabFocusInterface>::Unregister(this);
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EditorEntityContextNotificationBus::Handler::BusDisconnect();
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnOwningPrefab(AZ::EntityId entityId)
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@@ -53,35 +57,76 @@ namespace AzToolsFramework::Prefab
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focusedInstance = m_instanceEntityMapperInterface->FindOwningInstance(entityId);
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}
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||||
|
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if (!focusedInstance.has_value())
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return FocusOnPrefabInstance(focusedInstance);
|
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}
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||||
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index)
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{
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if (index < 0 || index >= m_instanceFocusVector.size())
|
||||
{
|
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return AZ::Failure(AZStd::string(
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"Prefab Focus Handler: Couldn't find owning instance of entityId provided."));
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return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
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||||
}
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m_focusedInstance = focusedInstance;
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m_focusedTemplateId = focusedInstance->get().GetTemplateId();
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InstanceOptionalReference focusedInstance = m_instanceFocusVector[index];
|
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|
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FocusModeInterface* focusModeInterface = AZ::Interface<FocusModeInterface>::Get();
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if (focusModeInterface)
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return FocusOnPrefabInstance(focusedInstance);
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPrefabInstance(InstanceOptionalReference focusedInstance)
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||||
{
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if (!focusedInstance.has_value())
|
||||
{
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focusModeInterface->SetFocusRoot(focusedInstance->get().GetContainerEntityId());
|
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return AZ::Failure(AZStd::string("Prefab Focus Handler: invalid instance to focus on."));
|
||||
}
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||||
|
||||
if (!m_focusedInstance.has_value() || &m_focusedInstance->get() != &focusedInstance->get())
|
||||
{
|
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m_focusedInstance = focusedInstance;
|
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m_focusedTemplateId = focusedInstance->get().GetTemplateId();
|
||||
|
||||
AZ::EntityId containerEntityId;
|
||||
|
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if (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
|
||||
{
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||||
containerEntityId = focusedInstance->get().GetContainerEntityId();
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||||
|
||||
// Select the container entity
|
||||
AzToolsFramework::SelectEntity(containerEntityId);
|
||||
}
|
||||
else
|
||||
{
|
||||
containerEntityId = AZ::EntityId();
|
||||
|
||||
// Clear the selection
|
||||
AzToolsFramework::SelectEntities({});
|
||||
|
||||
}
|
||||
|
||||
// Focus on the descendants of the container entity
|
||||
if (FocusModeInterface* focusModeInterface = AZ::Interface<FocusModeInterface>::Get())
|
||||
{
|
||||
focusModeInterface->SetFocusRoot(containerEntityId);
|
||||
}
|
||||
|
||||
RefreshInstanceFocusList();
|
||||
PrefabFocusNotificationBus::Broadcast(&PrefabFocusNotifications::OnPrefabFocusChanged);
|
||||
}
|
||||
|
||||
return AZ::Success();
|
||||
}
|
||||
|
||||
TemplateId PrefabFocusHandler::GetFocusedPrefabTemplateId()
|
||||
TemplateId PrefabFocusHandler::GetFocusedPrefabTemplateId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
return m_focusedTemplateId;
|
||||
}
|
||||
|
||||
InstanceOptionalReference PrefabFocusHandler::GetFocusedPrefabInstance()
|
||||
InstanceOptionalReference PrefabFocusHandler::GetFocusedPrefabInstance(
|
||||
[[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
return m_focusedInstance;
|
||||
}
|
||||
|
||||
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId)
|
||||
bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId) const
|
||||
{
|
||||
if (!m_focusedInstance.has_value())
|
||||
{
|
||||
@@ -99,4 +144,44 @@ namespace AzToolsFramework::Prefab
|
||||
return instance.has_value() && (&instance->get() == &m_focusedInstance->get());
|
||||
}
|
||||
|
||||
const AZ::IO::Path& PrefabFocusHandler::GetPrefabFocusPath([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
return m_instanceFocusPath;
|
||||
}
|
||||
|
||||
const int PrefabFocusHandler::GetPrefabFocusPathLength([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
|
||||
{
|
||||
return aznumeric_cast<int>(m_instanceFocusVector.size());
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::OnEntityStreamLoadSuccess()
|
||||
{
|
||||
// Focus on the root prefab (AZ::EntityId() will default to it)
|
||||
FocusOnOwningPrefab(AZ::EntityId());
|
||||
}
|
||||
|
||||
void PrefabFocusHandler::RefreshInstanceFocusList()
|
||||
{
|
||||
m_instanceFocusVector.clear();
|
||||
m_instanceFocusPath.clear();
|
||||
|
||||
AZStd::list<InstanceOptionalReference> instanceFocusList;
|
||||
|
||||
// Use a support list to easily push front while traversing the prefab hierarchy
|
||||
InstanceOptionalReference currentInstance = m_focusedInstance;
|
||||
while (currentInstance.has_value())
|
||||
{
|
||||
instanceFocusList.push_front(currentInstance);
|
||||
|
||||
currentInstance = currentInstance->get().GetParentInstance();
|
||||
}
|
||||
|
||||
// Populate internals using the support list
|
||||
for (auto& instance : instanceFocusList)
|
||||
{
|
||||
m_instanceFocusPath.Append(instance->get().GetContainerEntity()->get().GetName());
|
||||
m_instanceFocusVector.emplace_back(instance);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
#include <AzCore/Memory/SystemAllocator.h>
|
||||
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/Template/Template.h>
|
||||
@@ -21,6 +22,7 @@ namespace AzToolsFramework::Prefab
|
||||
//! Handles Prefab Focus mode, determining which prefab file entity changes will target.
|
||||
class PrefabFocusHandler final
|
||||
: private PrefabFocusInterface
|
||||
, private EditorEntityContextNotificationBus::Handler
|
||||
{
|
||||
public:
|
||||
AZ_CLASS_ALLOCATOR(PrefabFocusHandler, AZ::SystemAllocator, 0);
|
||||
@@ -28,15 +30,26 @@ namespace AzToolsFramework::Prefab
|
||||
PrefabFocusHandler();
|
||||
~PrefabFocusHandler();
|
||||
|
||||
// PrefabFocusInterface override ...
|
||||
// PrefabFocusInterface overrides ...
|
||||
PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override;
|
||||
TemplateId GetFocusedPrefabTemplateId() override;
|
||||
InstanceOptionalReference GetFocusedPrefabInstance() override;
|
||||
bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) override;
|
||||
PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override;
|
||||
TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const override;
|
||||
InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const override;
|
||||
bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const override;
|
||||
const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const override;
|
||||
const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const override;
|
||||
|
||||
// EditorEntityContextNotificationBus overrides ...
|
||||
void OnEntityStreamLoadSuccess() override;
|
||||
|
||||
private:
|
||||
PrefabFocusOperationResult FocusOnPrefabInstance(InstanceOptionalReference focusedInstance);
|
||||
void RefreshInstanceFocusList();
|
||||
|
||||
InstanceOptionalReference m_focusedInstance;
|
||||
TemplateId m_focusedTemplateId;
|
||||
AZStd::vector<InstanceOptionalReference> m_instanceFocusVector;
|
||||
AZ::IO::Path m_instanceFocusPath;
|
||||
|
||||
InstanceEntityMapperInterface* m_instanceEntityMapperInterface;
|
||||
};
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
#include <AzCore/Interface/Interface.h>
|
||||
#include <AzCore/Serialization/SerializeContext.h>
|
||||
|
||||
#include <AzFramework/Entity/EntityContext.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/Instance/Instance.h>
|
||||
#include <AzToolsFramework/Prefab/Template/Template.h>
|
||||
|
||||
@@ -28,16 +30,27 @@ namespace AzToolsFramework::Prefab
|
||||
//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
|
||||
|
||||
//! Set the focused prefab instance to the instance at position index of the current path.
|
||||
//! @param index The index of the instance in the current path that we want the prefab system to focus on.
|
||||
virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0;
|
||||
|
||||
//! Returns the template id of the instance the prefab system is focusing on.
|
||||
virtual TemplateId GetFocusedPrefabTemplateId() = 0;
|
||||
virtual TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns a reference to the instance the prefab system is focusing on.
|
||||
virtual InstanceOptionalReference GetFocusedPrefabInstance() = 0;
|
||||
virtual InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
|
||||
//! @param entityId The entityId of the queried entity.
|
||||
//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
|
||||
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) = 0;
|
||||
virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const = 0;
|
||||
|
||||
//! Returns the path from the root instance to the currently focused instance.
|
||||
//! @return A path composed from the names of the container entities for the instance path.
|
||||
virtual const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
|
||||
//! Returns the size of the path to the currently focused instance.
|
||||
virtual const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const = 0;
|
||||
};
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/EBus/EBus.h>
|
||||
#include <AzFramework/Entity/EntityContext.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
//! Used to notify when the editor focus changes.
|
||||
class PrefabFocusNotifications
|
||||
: public AZ::EBusTraits
|
||||
{
|
||||
public:
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// EBusTraits overrides
|
||||
static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple;
|
||||
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::ById;
|
||||
using BusIdType = AzFramework::EntityContextId;
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
//! Triggered when the editor focus is changed to a different prefab.
|
||||
virtual void OnPrefabFocusChanged() = 0;
|
||||
|
||||
protected:
|
||||
~PrefabFocusNotifications() = default;
|
||||
};
|
||||
|
||||
using PrefabFocusNotificationBus = AZ::EBus<PrefabFocusNotifications>;
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
+14
@@ -39,11 +39,20 @@ namespace AzToolsFramework
|
||||
AZ_Assert((m_editorEntityFrameworkInterface != nullptr),
|
||||
"EntityOutlinerTreeView requires a EditorEntityFrameworkInterface instance on Construction.");
|
||||
|
||||
|
||||
AzFramework::EntityContextId editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
FocusModeNotificationBus::Handler::BusConnect(editorEntityContextId);
|
||||
|
||||
viewport()->setMouseTracking(true);
|
||||
}
|
||||
|
||||
EntityOutlinerTreeView::~EntityOutlinerTreeView()
|
||||
{
|
||||
FocusModeNotificationBus::Handler::BusDisconnect();
|
||||
|
||||
ClearQueuedMouseEvent();
|
||||
}
|
||||
|
||||
@@ -303,6 +312,11 @@ namespace AzToolsFramework
|
||||
|
||||
StyledTreeView::StartCustomDrag(indexListSorted, supportedActions);
|
||||
}
|
||||
|
||||
void EntityOutlinerTreeView::OnEditorFocusChanged([[maybe_unused]] AZ::EntityId entityId)
|
||||
{
|
||||
viewport()->repaint();
|
||||
}
|
||||
}
|
||||
|
||||
#include <UI/Outliner/moc_EntityOutlinerTreeView.cpp>
|
||||
|
||||
+5
@@ -15,6 +15,7 @@
|
||||
#include <QBasicTimer>
|
||||
#include <QEvent>
|
||||
|
||||
#include <AzToolsFramework/FocusMode/FocusModeNotificationBus.h>
|
||||
#include <AzQtComponents/Components/Widgets/TreeView.h>
|
||||
#endif
|
||||
|
||||
@@ -35,6 +36,7 @@ namespace AzToolsFramework
|
||||
//! of other entities. If the selection updates instantly, this would never be possible.
|
||||
class EntityOutlinerTreeView
|
||||
: public AzQtComponents::StyledTreeView
|
||||
, private FocusModeNotificationBus::Handler
|
||||
{
|
||||
Q_OBJECT;
|
||||
public:
|
||||
@@ -61,6 +63,9 @@ namespace AzToolsFramework
|
||||
void dropEvent(QDropEvent* event) override;
|
||||
void leaveEvent(QEvent* event) override;
|
||||
|
||||
// FocusModeNotificationBus overrides ...
|
||||
void OnEditorFocusChanged(AZ::EntityId entityId) override;
|
||||
|
||||
//! Renders the left side of the item: appropriate background, branch lines, icons.
|
||||
void drawBranches(QPainter* painter, const QRect& rect, const QModelIndex& index) const override;
|
||||
|
||||
|
||||
+71
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
PrefabViewportFocusPathHandler::PrefabViewportFocusPathHandler()
|
||||
{
|
||||
// Get default EntityContextId
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
m_editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
// Connect to Prefab Focus Notifications
|
||||
PrefabFocusNotificationBus::Handler::BusConnect(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
PrefabViewportFocusPathHandler::~PrefabViewportFocusPathHandler()
|
||||
{
|
||||
// Disconnect from Prefab Focus Notifications
|
||||
PrefabFocusNotificationBus::Handler::BusDisconnect();
|
||||
}
|
||||
|
||||
void PrefabViewportFocusPathHandler::Initialize(AzQtComponents::BreadCrumbs* breadcrumbsWidget, QToolButton* backButton)
|
||||
{
|
||||
// Get reference to the PrefabFocusInterface handler
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
if (m_prefabFocusInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Prefab - could not get PrefabFocusInterface on PrefabViewportFocusPathHandler construction.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Initialize Widgets
|
||||
m_breadcrumbsWidget = breadcrumbsWidget;
|
||||
m_backButton = backButton;
|
||||
|
||||
// If a part of the path is clicked, focus on that instance
|
||||
connect(m_breadcrumbsWidget, &AzQtComponents::BreadCrumbs::linkClicked, this,
|
||||
[&](const QString&, int linkIndex)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, linkIndex);
|
||||
}
|
||||
);
|
||||
|
||||
// The back button will allow user to go one level up
|
||||
connect(m_backButton, &QToolButton::clicked, this,
|
||||
[&]()
|
||||
{
|
||||
if (int length = m_prefabFocusInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2);
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
void PrefabViewportFocusPathHandler::OnPrefabFocusChanged()
|
||||
{
|
||||
// Push new Path
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
+45
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusNotificationBus.h>
|
||||
|
||||
#include <AzQtComponents/Components/Widgets/BreadCrumbs.h>
|
||||
|
||||
#include <QLayout>
|
||||
#include <QToolButton>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
|
||||
class PrefabViewportFocusPathHandler
|
||||
: public PrefabFocusNotificationBus::Handler
|
||||
, private QObject
|
||||
{
|
||||
public:
|
||||
PrefabViewportFocusPathHandler();
|
||||
~PrefabViewportFocusPathHandler();
|
||||
|
||||
void Initialize(AzQtComponents::BreadCrumbs* breadcrumbsWidget, QToolButton* backButton);
|
||||
|
||||
// PrefabFocusNotificationBus overrides ...
|
||||
void OnPrefabFocusChanged() override;
|
||||
|
||||
private:
|
||||
AzQtComponents::BreadCrumbs* m_breadcrumbsWidget = nullptr;
|
||||
QToolButton* m_backButton = nullptr;
|
||||
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
};
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
@@ -151,6 +151,7 @@ set(FILES
|
||||
Fingerprinting/TypeFingerprinter.h
|
||||
Fingerprinting/TypeFingerprinter.cpp
|
||||
FocusMode/FocusModeInterface.h
|
||||
FocusMode/FocusModeNotificationBus.h
|
||||
FocusMode/FocusModeSystemComponent.h
|
||||
FocusMode/FocusModeSystemComponent.cpp
|
||||
Logger/TraceLogger.cpp
|
||||
@@ -636,6 +637,7 @@ set(FILES
|
||||
Prefab/PrefabFocusHandler.h
|
||||
Prefab/PrefabFocusHandler.cpp
|
||||
Prefab/PrefabFocusInterface.h
|
||||
Prefab/PrefabFocusNotificationBus.h
|
||||
Prefab/PrefabIdTypes.h
|
||||
Prefab/PrefabLoader.h
|
||||
Prefab/PrefabLoader.cpp
|
||||
@@ -734,6 +736,8 @@ set(FILES
|
||||
UI/Prefab/PrefabIntegrationInterface.h
|
||||
UI/Prefab/PrefabUiHandler.h
|
||||
UI/Prefab/PrefabUiHandler.cpp
|
||||
UI/Prefab/PrefabViewportFocusPathHandler.h
|
||||
UI/Prefab/PrefabViewportFocusPathHandler.cpp
|
||||
PythonTerminal/ScriptHelpDialog.cpp
|
||||
PythonTerminal/ScriptHelpDialog.h
|
||||
PythonTerminal/ScriptHelpDialog.ui
|
||||
|
||||
@@ -27,6 +27,9 @@ namespace AzToolsFramework
|
||||
// register a simple component implementing BoundsRequestBus and EditorComponentSelectionRequestsBus
|
||||
GetApplication()->RegisterComponentDescriptor(UnitTest::BoundsTestComponent::CreateDescriptor());
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
m_editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
GenerateTestHierarchy();
|
||||
}
|
||||
|
||||
|
||||
@@ -32,6 +32,8 @@ namespace AzToolsFramework
|
||||
FocusModeInterface* m_focusModeInterface = nullptr;
|
||||
|
||||
public:
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
AzFramework::CameraState m_cameraState;
|
||||
|
||||
inline static const AZ::Vector3 CameraPosition = AZ::Vector3(10.0f, 15.0f, 10.0f);
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace AzToolsFramework
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnLevel)
|
||||
{
|
||||
// Clear the focus, disabling focus mode
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(AzFramework::EntityContextId::CreateNull());
|
||||
// Clear selection
|
||||
ClearSelectedEntities();
|
||||
|
||||
@@ -85,6 +85,9 @@ namespace AzToolsFramework
|
||||
auto selectedEntitiesAfter = GetSelectedEntities();
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 1);
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
|
||||
// Clear the focus, disabling focus mode
|
||||
m_focusModeInterface->ClearFocusRoot(AzFramework::EntityContextId::CreateNull());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnItself)
|
||||
@@ -101,6 +104,9 @@ namespace AzToolsFramework
|
||||
auto selectedEntitiesAfter = GetSelectedEntities();
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 1);
|
||||
EXPECT_EQ(selectedEntitiesAfter.front(), m_entityMap[CarEntityName]);
|
||||
|
||||
// Clear the focus, disabling focus mode
|
||||
m_focusModeInterface->ClearFocusRoot(AzFramework::EntityContextId::CreateNull());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnSibling)
|
||||
@@ -113,9 +119,12 @@ namespace AzToolsFramework
|
||||
// Click on Car Entity
|
||||
ClickAtWorldPositionOnViewport(CarEntityPosition);
|
||||
|
||||
// entity is selected
|
||||
// Verify entity is selected
|
||||
auto selectedEntitiesAfter = GetSelectedEntities();
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 0);
|
||||
|
||||
// Clear the focus, disabling focus mode
|
||||
m_focusModeInterface->ClearFocusRoot(AzFramework::EntityContextId::CreateNull());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeSelectionFixture, EditorFocusModeSelectionTests_SelectEntityWithFocusOnDescendant)
|
||||
@@ -128,8 +137,11 @@ namespace AzToolsFramework
|
||||
// Click on Car Entity
|
||||
ClickAtWorldPositionOnViewport(CarEntityPosition);
|
||||
|
||||
// entity is selected
|
||||
// Verify entity is selected
|
||||
auto selectedEntitiesAfter = GetSelectedEntities();
|
||||
EXPECT_EQ(selectedEntitiesAfter.size(), 0);
|
||||
|
||||
// Clear the focus, disabling focus mode
|
||||
m_focusModeInterface->ClearFocusRoot(AzFramework::EntityContextId::CreateNull());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,10 +14,10 @@ namespace AzToolsFramework
|
||||
{
|
||||
// When an entity is set as the focus root, GetFocusRoot should return its EntityId.
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(), m_entityMap[CarEntityName]);
|
||||
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), m_entityMap[CarEntityName]);
|
||||
|
||||
// Restore default expected focus.
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_ClearFocus)
|
||||
@@ -26,8 +26,8 @@ namespace AzToolsFramework
|
||||
m_focusModeInterface->SetFocusRoot(m_entityMap[CarEntityName]);
|
||||
|
||||
// Calling ClearFocusRoot restores the default focus root (which is an invalid EntityId).
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(), AZ::EntityId());
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
EXPECT_EQ(m_focusModeInterface->GetFocusRoot(m_editorEntityContextId), AZ::EntityId());
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_AncestorsDescendants)
|
||||
@@ -45,7 +45,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
// Restore default expected focus.
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Siblings)
|
||||
@@ -63,7 +63,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
// Restore default expected focus.
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Leaf)
|
||||
@@ -81,7 +81,7 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
// Restore default expected focus.
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
}
|
||||
|
||||
TEST_F(EditorFocusModeFixture, EditorFocusModeTests_IsInFocusSubTree_Clear)
|
||||
@@ -91,7 +91,7 @@ namespace AzToolsFramework
|
||||
|
||||
// When the focus is cleared, the whole level is in the focus subtree; so we expect all entities to return true.
|
||||
{
|
||||
m_focusModeInterface->ClearFocusRoot();
|
||||
m_focusModeInterface->ClearFocusRoot(m_editorEntityContextId);
|
||||
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[CityEntityName]), true);
|
||||
EXPECT_EQ(m_focusModeInterface->IsInFocusSubTree(m_entityMap[StreetEntityName]), true);
|
||||
|
||||
@@ -72,6 +72,9 @@ namespace UnitTest
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
ASSERT_TRUE(m_prefabFocusInterface != nullptr);
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
m_editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
GenerateTestHierarchy();
|
||||
}
|
||||
|
||||
@@ -88,6 +91,7 @@ namespace UnitTest
|
||||
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> m_rootInstance;
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
inline static const char* CityEntityName = "City";
|
||||
inline static const char* StreetEntityName = "Street";
|
||||
@@ -102,9 +106,11 @@ namespace UnitTest
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(m_prefabFocusInterface->GetFocusedPrefabTemplateId(), m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance();
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance(m_editorEntityContextId);
|
||||
EXPECT_TRUE(instance.has_value());
|
||||
EXPECT_EQ(&instance->get(), m_instanceMap[CityEntityName]);
|
||||
}
|
||||
@@ -115,9 +121,11 @@ namespace UnitTest
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[CityEntityName]->GetId());
|
||||
EXPECT_EQ(m_prefabFocusInterface->GetFocusedPrefabTemplateId(), m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance();
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance(m_editorEntityContextId);
|
||||
EXPECT_TRUE(instance.has_value());
|
||||
EXPECT_EQ(&instance->get(), m_instanceMap[CityEntityName]);
|
||||
}
|
||||
@@ -128,9 +136,10 @@ namespace UnitTest
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CarEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(m_prefabFocusInterface->GetFocusedPrefabTemplateId(), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance();
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance(m_editorEntityContextId);
|
||||
EXPECT_TRUE(instance.has_value());
|
||||
EXPECT_EQ(&instance->get(), m_instanceMap[CarEntityName]);
|
||||
}
|
||||
@@ -141,9 +150,10 @@ namespace UnitTest
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[Passenger1EntityName]->GetId());
|
||||
EXPECT_EQ(m_prefabFocusInterface->GetFocusedPrefabTemplateId(), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance();
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance(m_editorEntityContextId);
|
||||
EXPECT_TRUE(instance.has_value());
|
||||
EXPECT_EQ(&instance->get(), m_instanceMap[CarEntityName]);
|
||||
}
|
||||
@@ -160,9 +170,10 @@ namespace UnitTest
|
||||
EXPECT_TRUE(rootPrefabInstance.has_value());
|
||||
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
EXPECT_EQ(m_prefabFocusInterface->GetFocusedPrefabTemplateId(), rootPrefabInstance->get().GetTemplateId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), rootPrefabInstance->get().GetTemplateId());
|
||||
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance();
|
||||
auto instance = m_prefabFocusInterface->GetFocusedPrefabInstance(m_editorEntityContextId);
|
||||
EXPECT_TRUE(instance.has_value());
|
||||
EXPECT_EQ(&instance->get(), &rootPrefabInstance->get());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user