Merge branch 'development' into terrain/sphrose/SurfaceDataConstants

This commit is contained in:
sphrose
2021-12-15 08:10:54 +00:00
2635 changed files with 50539 additions and 127673 deletions
@@ -48,6 +48,15 @@ namespace Terrain
->Attribute(AZ::Edit::Attributes::RequiredService, AZ_CRC_CE("GradientService"))
;
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<TerrainHeightGradientListConfig>()
->Attribute(AZ::Script::Attributes::Category, "Terrain")
->Constructor()
->Property("gradientEntities", BehaviorValueProperty(&TerrainHeightGradientListConfig::m_gradientEntities))
;
}
}
}
@@ -44,6 +44,7 @@ namespace Terrain
AZStd::vector<AZ::EntityId> m_gradientEntities;
};
static const AZ::Uuid TerrainHeightGradientListComponentTypeId = "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}";
class TerrainHeightGradientListComponent
: public AZ::Component
@@ -54,7 +55,7 @@ namespace Terrain
public:
template<typename, typename>
friend class LmbrCentral::EditorWrappedComponentBase;
AZ_COMPONENT(TerrainHeightGradientListComponent, "{1BB3BA6C-6D4A-4636-B542-F23ECBA8F2AB}");
AZ_COMPONENT(TerrainHeightGradientListComponent, TerrainHeightGradientListComponentTypeId);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
@@ -64,6 +65,8 @@ namespace Terrain
TerrainHeightGradientListComponent() = default;
~TerrainHeightGradientListComponent() = default;
//////////////////////////////////////////////////////////////////////////
// TerrainAreaHeightRequestBus
void GetHeight(const AZ::Vector3& inPosition, AZ::Vector3& outPosition, bool& terrainExists) override;
//////////////////////////////////////////////////////////////////////////
@@ -54,6 +54,17 @@ namespace Terrain
->DataElement(AZ::Edit::UIHandlers::Default, &TerrainLayerSpawnerConfig::m_useGroundPlane, "Use Ground Plane", "Determines whether or not to provide a default ground plane")
;
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<TerrainLayerSpawnerConfig>()
->Attribute(AZ::Script::Attributes::Category, "Terrain")
->Constructor()
->Property("layer", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_layer))
->Property("priority", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_priority))
->Property("useGroundPlane", BehaviorValueProperty(&TerrainLayerSpawnerConfig::m_useGroundPlane))
->Method("GetSelectableLayers", &TerrainLayerSpawnerConfig::GetSelectableLayers);
}
}
}
@@ -52,6 +52,7 @@ namespace Terrain
bool m_useGroundPlane = true;
};
static const AZ::Uuid TerrainLayerSpawnerComponentTypeId = "{3848605F-A4EA-478C-B710-84AB8DCA9EC5}";
class TerrainLayerSpawnerComponent
: public AZ::Component
@@ -61,7 +62,7 @@ namespace Terrain
public:
template<typename, typename>
friend class LmbrCentral::EditorWrappedComponentBase;
AZ_COMPONENT(TerrainLayerSpawnerComponent, "{3848605F-A4EA-478C-B710-84AB8DCA9EC5}");
AZ_COMPONENT(TerrainLayerSpawnerComponent, TerrainLayerSpawnerComponentTypeId);
static void GetProvidedServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetIncompatibleServices(AZ::ComponentDescriptor::DependencyArrayType& services);
static void GetRequiredServices(AZ::ComponentDescriptor::DependencyArrayType& services);
@@ -16,16 +16,47 @@
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzFramework/Physics/Material.h>
#include <AzFramework/Terrain/TerrainDataRequestBus.h>
namespace Terrain
{
void TerrainPhysicsColliderConfig::Reflect(AZ::ReflectContext* context)
void TerrainPhysicsSurfaceMaterialMapping::Reflect(AZ::ReflectContext* context)
{
if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<TerrainPhysicsColliderConfig, AZ::ComponentConfig>()
serialize->Class<TerrainPhysicsSurfaceMaterialMapping>()
->Version(1)
->Field("Surface", &TerrainPhysicsSurfaceMaterialMapping::m_surfaceTag)
->Field("Material", &TerrainPhysicsSurfaceMaterialMapping::m_materialId);
if (auto edit = serialize->GetEditContext())
{
edit->Class<TerrainPhysicsSurfaceMaterialMapping>(
"Terrain Surface Material Mapping", "Mapping between a surface and a physics material.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::Show)
->DataElement(
AZ::Edit::UIHandlers::ComboBox, &TerrainPhysicsSurfaceMaterialMapping::m_surfaceTag, "Surface Tag",
"Surface type to map to a physics material.")
->DataElement(AZ::Edit::UIHandlers::Default, &TerrainPhysicsSurfaceMaterialMapping::m_materialId, "Material ID", "")
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->Attribute(AZ::Edit::Attributes::ShowProductAssetFileName, true);
}
}
}
void TerrainPhysicsColliderConfig::Reflect(AZ::ReflectContext* context)
{
TerrainPhysicsSurfaceMaterialMapping::Reflect(context);
if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
{
serialize->Class<TerrainPhysicsColliderConfig, AZ::ComponentConfig>()
->Version(2)->Field(
"Mappings", &TerrainPhysicsColliderConfig::m_surfaceMaterialMappings)
;
if (auto edit = serialize->GetEditContext())
@@ -35,7 +66,11 @@ namespace Terrain
"Provides terrain data to a physics collider with configurable surface mappings.")
->ClassElement(AZ::Edit::ClassElements::EditorData, "")
->Attribute(AZ::Edit::Attributes::Visibility, AZ::Edit::PropertyVisibility::ShowChildrenOnly)
->Attribute(AZ::Edit::Attributes::AutoExpand, true);
->Attribute(AZ::Edit::Attributes::AutoExpand, true)
->DataElement(
AZ::Edit::UIHandlers::Default, &TerrainPhysicsColliderConfig::m_surfaceMaterialMappings,
"Surface to Material Mappings", "Maps surfaces to physics materials")
;
}
}
}
@@ -249,6 +284,34 @@ namespace Terrain
}
}
uint8_t TerrainPhysicsColliderComponent::GetMaterialIdIndex(const Physics::MaterialId& materialId, const AZStd::vector<Physics::MaterialId>& materialList) const
{
const auto& materialIter = AZStd::find(materialList.begin(), materialList.end(), materialId);
if (materialIter != materialList.end())
{
return static_cast<uint8_t>(materialIter - materialList.begin());
}
return 0;
}
Physics::MaterialId TerrainPhysicsColliderComponent::FindMaterialIdForSurfaceTag(const SurfaceData::SurfaceTag tag) const
{
uint8_t index = 0;
for (auto& mapping : m_configuration.m_surfaceMaterialMappings)
{
if (mapping.m_surfaceTag == tag)
{
return mapping.m_materialId;
}
index++;
}
// If this surface isn't mapped, use the default material.
return Physics::MaterialId();
}
void TerrainPhysicsColliderComponent::GenerateHeightsAndMaterialsInBounds(
AZStd::vector<Physics::HeightMaterialPoint>& heightMaterials) const
{
@@ -266,6 +329,8 @@ namespace Terrain
heightMaterials.clear();
heightMaterials.reserve(gridWidth * gridHeight);
AZStd::vector<Physics::MaterialId> materialList = GetMaterialList();
for (int32_t row = 0; row < gridHeight; row++)
{
const float y = row * gridResolution.GetY() + worldSize.GetMin().GetY();
@@ -286,9 +351,19 @@ namespace Terrain
terrainExists = false;
}
// Find the best surface tag at this point.
AzFramework::SurfaceData::SurfaceTagWeight surfaceWeight;
AzFramework::Terrain::TerrainDataRequestBus::BroadcastResult(
surfaceWeight, &AzFramework::Terrain::TerrainDataRequests::GetMaxSurfaceWeightFromFloats, x, y,
AzFramework::Terrain::TerrainDataRequests::Sampler::DEFAULT, nullptr);
Physics::HeightMaterialPoint point;
point.m_height = height - worldCenterZ;
point.m_quadMeshType = terrainExists ? Physics::QuadMeshType::SubdivideUpperLeftToBottomRight : Physics::QuadMeshType::Hole;
Physics::MaterialId materialId = FindMaterialIdForSurfaceTag(surfaceWeight.m_surfaceType);
point.m_materialIndex = GetMaterialIdIndex(materialId, materialList);
heightMaterials.emplace_back(point);
}
}
@@ -332,7 +407,21 @@ namespace Terrain
AZStd::vector<Physics::MaterialId> TerrainPhysicsColliderComponent::GetMaterialList() const
{
return AZStd::vector<Physics::MaterialId>();
AZStd::vector<Physics::MaterialId> materialList;
// Ensure the list contains the default material as the first entry.
materialList.emplace_back(Physics::MaterialId());
for (auto& mapping : m_configuration.m_surfaceMaterialMappings)
{
const auto& existingInstance = AZStd::find(materialList.begin(), materialList.end(), mapping.m_materialId);
if (existingInstance == materialList.end())
{
materialList.emplace_back(mapping.m_materialId);
}
}
return materialList;
}
AZStd::vector<float> TerrainPhysicsColliderComponent::GetHeights() const
@@ -12,6 +12,7 @@
#include <AzFramework/Physics/HeightfieldProviderBus.h>
#include <AzFramework/Physics/Material.h>
#include <SurfaceData/SurfaceTag.h>
#include <TerrainSystem/TerrainSystemBus.h>
#include <LmbrCentral/Shape/ShapeComponentBus.h>
@@ -24,6 +25,19 @@ namespace LmbrCentral
namespace Terrain
{
static const uint8_t InvalidSurfaceTagIndex = 0xFF;
struct TerrainPhysicsSurfaceMaterialMapping final
{
public:
AZ_CLASS_ALLOCATOR(TerrainPhysicsSurfaceMaterialMapping, AZ::SystemAllocator, 0);
AZ_RTTI(TerrainPhysicsSurfaceMaterialMapping, "{A88B5289-DFCD-4564-8395-E2177DFE5B18}");
static void Reflect(AZ::ReflectContext* context);
SurfaceData::SurfaceTag m_surfaceTag;
Physics::MaterialId m_materialId;
};
class TerrainPhysicsColliderConfig
: public AZ::ComponentConfig
{
@@ -32,6 +46,7 @@ namespace Terrain
AZ_RTTI(TerrainPhysicsColliderConfig, "{E9EADB8F-C3A5-4B9C-A62D-2DBC86B4CE59}", AZ::ComponentConfig);
static void Reflect(AZ::ReflectContext* context);
AZStd::vector<TerrainPhysicsSurfaceMaterialMapping> m_surfaceMaterialMappings;
};
@@ -77,6 +92,9 @@ namespace Terrain
bool ReadInConfig(const AZ::ComponentConfig* baseConfig) override;
bool WriteOutConfig(AZ::ComponentConfig* outBaseConfig) const override;
uint8_t GetMaterialIdIndex(const Physics::MaterialId& materialId, const AZStd::vector<Physics::MaterialId>& materialList) const;
Physics::MaterialId FindMaterialIdForSurfaceTag(const SurfaceData::SurfaceTag tag) const;
void GenerateHeightsInBounds(AZStd::vector<float>& heights) const;
void GenerateHeightsAndMaterialsInBounds(AZStd::vector<Physics::HeightMaterialPoint>& heightMaterials) const;
@@ -8,6 +8,7 @@
#include <Components/TerrainSurfaceGradientListComponent.h>
#include <AzCore/RTTI/BehaviorContext.h>
#include <AzCore/Serialization/EditContext.h>
#include <AzCore/Serialization/SerializeContext.h>
@@ -46,6 +47,17 @@ namespace Terrain
;
}
}
if (auto behaviorContext = azrtti_cast<AZ::BehaviorContext*>(context))
{
behaviorContext->Class<TerrainSurfaceGradientMapping>()
->Attribute(AZ::Script::Attributes::Scope, AZ::Script::Attributes::ScopeFlags::Common)
->Attribute(AZ::Script::Attributes::Category, "Terrain")
->Attribute(AZ::Script::Attributes::Module, "terrain")
->Constructor()
->Property("gradientEntityId", BehaviorValueProperty(&TerrainSurfaceGradientMapping::m_gradientEntityId))
->Property("surfaceTag", BehaviorValueProperty(&TerrainSurfaceGradientMapping::m_surfaceTag));
}
}
void TerrainSurfaceGradientListConfig::Reflect(AZ::ReflectContext* context)