diff --git a/Code/Sandbox/Editor/Viewport.cpp b/Code/Sandbox/Editor/Viewport.cpp index 44480f530d..37a9ee5f29 100644 --- a/Code/Sandbox/Editor/Viewport.cpp +++ b/Code/Sandbox/Editor/Viewport.cpp @@ -1115,7 +1115,6 @@ bool QtViewport::HitTest(const QPoint& point, HitContext& hitInfo) const int viewportId = GetViewportId(); - // TODO: Use the EditorVisibleEntityDataCache instead once we are able to move to EditorViewportWidget AzToolsFramework::EntityIdList visibleEntityIds; AzToolsFramework::ViewportInteraction::MainEditorViewportInteractionRequestBus::Event( viewportId, @@ -1123,8 +1122,12 @@ bool QtViewport::HitTest(const QPoint& point, HitContext& hitInfo) visibleEntityIds); // Look through all visible entities to find the closest one to the specified mouse point + using namespace AzToolsFramework::ViewportInteraction; AZ::EntityId entityIdUnderCursor; float closestDistance = std::numeric_limits::max(); + MouseInteraction mouseInteraction = BuildMouseInteraction(QGuiApplication::mouseButtons(), + QGuiApplication::queryKeyboardModifiers(), + point); for (auto entityId : visibleEntityIds) { using AzFramework::ViewportInfo; @@ -1132,12 +1135,6 @@ bool QtViewport::HitTest(const QPoint& point, HitContext& hitInfo) if (const AZ::Aabb aabb = AzToolsFramework::CalculateEditorEntitySelectionBounds(entityId, ViewportInfo{ viewportId }); aabb.IsValid()) { - using namespace AzToolsFramework::ViewportInteraction; - - MouseInteraction mouseInteraction = BuildMouseInteraction(QGuiApplication::mouseButtons(), - QGuiApplication::queryKeyboardModifiers(), - point); - // Coarse grain check if (AzToolsFramework::AabbIntersectMouseRay(mouseInteraction, aabb)) {