Integrating github/staging through commit 5f214be
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@@ -306,7 +306,7 @@ Change FBX Setting's \"Update Materials\" to true or modify the associated mater
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if (index == GFxFramework::MaterialExport::g_materialNotFound)
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{
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AZ_TracePrintf(SceneAPI::Utilities::ErrorWindow, "Unable to find material named %s in mtl file while building FBX to Lumberyard material index table.", nodeName.c_str());
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AZ_TracePrintf(SceneAPI::Utilities::ErrorWindow, "Unable to find material named %s in mtl file while building FBX to Open 3D Engine material index table.", nodeName.c_str());
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result += SceneEvents::ProcessingResult::Failure;
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}
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table.push_back(index);
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