Integrating github/staging through commit 5f214be

This commit is contained in:
alexpete
2021-04-13 17:18:57 -07:00
parent 2a9dfb7a1d
commit 8469c9ca0a
904 changed files with 9289 additions and 7157 deletions
@@ -503,7 +503,7 @@ typedef enum _FRAMEBUFFER_FETCH_TYPE
// NOTE: HLSLCC flags are specified by command line when executing this cross compiler.
// If these flags change, the command line switch '-flags=XXX' must change as well.
// Lumberyard composes the command line in file 'dev\Code\CryEngine\RenderDll\Common\Shaders\RemoteCompiler.cpp'
// Open 3D Engine composes the command line in file 'dev\Code\CryEngine\RenderDll\Common\Shaders\RemoteCompiler.cpp'
/*HLSL constant buffers are treated as default-block unform arrays by default. This is done
to support versions of GLSL which lack ARB_uniform_buffer_object functionality.