Integrating github/staging through commit 5f214be
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@@ -44,7 +44,7 @@ namespace
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static AZStd::atomic_long numberOfOpenSockets = {0};
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const int MAX_DATA_SIZE = 1024 * 1024; // Only allow 1 MB of data to come through. Lumberyard Game Engine has the same size constraint
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const int MAX_DATA_SIZE = 1024 * 1024; // Only allow 1 MB of data to come through. Open 3D Engine has the same size constraint
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const size_t BLOCKSIZE = 4 * 1024;
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const size_t MAX_ERROR_MESSAGE_SIZE = 1024;
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const size_t MAX_HOSTNAME_BUFFER_SIZE = 1024;
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