Integrating github/staging through commit 5f214be

This commit is contained in:
alexpete
2021-04-13 17:18:57 -07:00
parent 2a9dfb7a1d
commit 8469c9ca0a
904 changed files with 9289 additions and 7157 deletions
@@ -21,7 +21,7 @@
namespace CrashHandler
{
static const char* defaultCrashFolder = "CrashDB/";
static const char* lumberyardProductName = "lumberyard";
static const char* O3DEProductName = "Open 3D Engine";
using CrashHandlerAnnotations = std::map<std::string, std::string>;
using CrashHandlerArguments = std::vector<std::string>;
@@ -48,7 +48,7 @@ namespace CrashHandler
virtual std::string DetermineAppPath() const;
virtual const char* GetProductName() const { return lumberyardProductName; }
virtual const char* GetProductName() const { return O3DEProductName; }
virtual bool CreateCrashHandlerDB(const std::string& reportPath) const;
@@ -80,7 +80,7 @@
</rect>
</property>
<property name="text">
<string>Lumberyard has encountered a fatal error. We're sorry for the inconvenience.</string>
<string>Open 3D Engine has encountered a fatal error. We're sorry for the inconvenience.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -96,7 +96,7 @@
</rect>
</property>
<property name="text">
<string>A Lumberyard Editor crash debugging file has been created at:</string>
<string>An Open 3D Engine Editor crash debugging file has been created at:</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -134,7 +134,7 @@
</rect>
</property>
<property name="text">
<string>If you are willing to submit this file to Amazon it will help us improve the Lumberyard experience. We will treat this report as confidential.</string>
<string>If you are willing to submit this file to Amazon it will help us improve the Open 3D Engine experience. We will treat this report as confidential.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -32,11 +32,11 @@
#include "UI/ui_submit_report.h"
namespace Lumberyard
namespace O3de
{
void InstallCrashUploader(int& argc, char* argv[])
{
Lumberyard::CrashUploader::SetCrashUploader(std::make_shared<Lumberyard::ToolsCrashUploader>(argc, argv));
O3de::CrashUploader::SetCrashUploader(std::make_shared<O3de::ToolsCrashUploader>(argc, argv));
}
QString GetReportString(const std::wstring& reportPath)
{
@@ -16,7 +16,7 @@
#include <Uploader/CrashUploader.h>
namespace Lumberyard
namespace O3de
{
class ToolsCrashUploader : public CrashUploader
{
@@ -22,10 +22,10 @@ namespace
{
int HandlerMain(int argc, char* argv[])
{
Lumberyard::InstallCrashUploader(argc, argv);
O3de::InstallCrashUploader(argc, argv);
LOG(ERROR) << "Initializing windows crash uploader";
int resultCode = crashpad::HandlerMain(argc, argv, Lumberyard::CrashUploader::GetCrashUploader()->GetUserStreamSources());
int resultCode = crashpad::HandlerMain(argc, argv, O3de::CrashUploader::GetCrashUploader()->GetUserStreamSources());
return resultCode;
}
@@ -16,7 +16,7 @@
#include <minidump/minidump_user_extension_stream_data_source.h>
#include <vector>
namespace Lumberyard
namespace O3de
{
class BufferedDataStream : public crashpad::MinidumpUserExtensionStreamDataSource
{
@@ -28,7 +28,7 @@
#include <base/logging.h>
#include <string>
namespace Lumberyard
namespace O3de
{
bool CheckConfirmation(const crashpad::CrashReportDatabase::Report& report);
void InstallCrashUploader(int& argc, char* argv[]);
@@ -16,7 +16,7 @@
#include <handler/user_stream_data_source.h>
#include "base/files/file_path.h"
namespace Lumberyard
namespace O3de
{
class FileStreamDataSource : public crashpad::UserStreamDataSource
{
@@ -12,7 +12,7 @@
#include <BufferedDataStream.h>
namespace Lumberyard
namespace O3de
{
BufferedDataStream::BufferedDataStream(uint32_t stream_type, const void* data, size_t data_size)
: crashpad::MinidumpUserExtensionStreamDataSource(stream_type)
@@ -25,7 +25,7 @@
#include <memory>
namespace Lumberyard
namespace O3de
{
using namespace crashpad;
@@ -15,7 +15,7 @@
#include <memory>
namespace Lumberyard
namespace O3de
{
FileStreamDataSource::FileStreamDataSource(const base::FilePath& filePath) :
m_filePath{ filePath }