Integrating github/staging through commit 5f214be
This commit is contained in:
@@ -76,7 +76,7 @@ namespace AssetProcessor
|
||||
|
||||
AzFramework::StringFunc::AssetDatabasePath::Join(scanFolder.m_scanFolder.c_str(), fullPath.c_str(), fullPath, true, false);
|
||||
|
||||
// It's common for Lumberyard game projects and scan folders to be in a subfolder
|
||||
// It's common for Open 3D Engine game projects and scan folders to be in a subfolder
|
||||
// of the engine install. To improve readability of the source files, strip out
|
||||
// that portion of the path if it overlaps.
|
||||
if (!m_assetRootSet)
|
||||
|
||||
Reference in New Issue
Block a user