Integrating github/staging through commit 5f214be
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@@ -485,7 +485,7 @@ namespace AssetBundler
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return AZ::Failure(AZStd::string::format(
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"Unable to locate the Project Cache path from Settings Registry at key %s."
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" Please run the Lumberyard Asset Processor to generate a Cache and build assets.",
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" Please run the Open 3D Engine Asset Processor to generate a Cache and build assets.",
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AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder));
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}
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@@ -503,7 +503,7 @@ namespace AssetBundler
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if (tempPlatformList.empty())
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{
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return AZ::Failure(AZStd::string("Cache is empty. Please run the Lumberyard Asset Processor to generate a Cache and build assets."));
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return AZ::Failure(AZStd::string("Cache is empty. Please run the Open 3D Engine Asset Processor to generate a Cache and build assets."));
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}
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for (const QString& platform : tempPlatformList)
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@@ -520,7 +520,7 @@ namespace AssetBundler
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if (assetCatalogFilePath.empty())
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{
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return AZ::Failure(AZStd::string::format(
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"Unable to retrieve cache platform path from Settings Registry at key: %s. Please run the Lumberyard Asset Processor to generate platform-specific cache folders and build assets.",
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"Unable to retrieve cache platform path from Settings Registry at key: %s. Please run the Open 3D Engine Asset Processor to generate platform-specific cache folders and build assets.",
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AZ::SettingsRegistryMergeUtils::FilePathKey_CacheProjectRootFolder));
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}
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