Integrating github/staging through commit 5f214be
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@@ -3641,7 +3641,7 @@ case _D3DValue: \
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glDrawElements(m_ePrimitiveTopologyMode, uIndexCount, m_eIndexType, pvOffset);
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#endif
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Lumberyard::OpenGL::CheckError();
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O3de::OpenGL::CheckError();
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END_TRACE();
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}
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@@ -3662,7 +3662,7 @@ case _D3DValue: \
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CRY_ASSERT(m_ePrimitiveTopologyMode != GL_NONE);
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glDrawArrays(m_ePrimitiveTopologyMode, uStartVertexLocation, uVertexCount);
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Lumberyard::OpenGL::CheckError();
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O3de::OpenGL::CheckError();
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END_TRACE();
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}
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