Integrating github/staging through commit 5f214be
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@@ -323,7 +323,7 @@ void CryAssertTrace(const char* _pszFormat, ...)
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//-----------------------------------------------------------------------------------------------------
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static const char* gs_strRegSubKey = "Software\\Amazon\\Lumberyard\\AssertWindow";
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static const char* gs_strRegSubKey = "Software\\O3DE\\AssertWindow";
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static const char* gs_strRegXValue = "AssertInfoX";
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static const char* gs_strRegYValue = "AssertInfoY";
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@@ -26,7 +26,7 @@
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#define REG_SOFTWARE L"Software\\"
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#define REG_COMPANY_NAME L"Amazon\\"
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#define REG_PRODUCT_NAME L"Lumberyard\\"
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#define REG_PRODUCT_NAME L"Open 3D Engine\\"
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#define REG_SETTING L"Settings\\"
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#define REG_BASE_SETTING_KEY REG_SOFTWARE REG_COMPANY_NAME REG_PRODUCT_NAME REG_SETTING
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@@ -181,7 +181,7 @@ bool CEngineSettingsBackendWin32::SetModuleSpecificBoolEntry(const char* key, co
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bool CEngineSettingsBackendWin32::GetInstalledBuildRootPathUtf16(const int index, CWCharBuffer name, CWCharBuffer path)
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{
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RegKey key(REG_BASE_SETTING_KEY L"LumberyardExport\\ProjectBuilds", false);
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RegKey key(REG_BASE_SETTING_KEY L"O3DEExport\\ProjectBuilds", false);
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if (key.pKey)
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{
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DWORD type;
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@@ -61,7 +61,7 @@ namespace AZ
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///
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/// Attempt to initialize this device. If initialization is initially successful (device exists and is able to startup) then this device should connect to the
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/// HMDDeviceRequestBus in order to be used as an HMD from the main Lumberyard system.
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/// HMDDeviceRequestBus in order to be used as an HMD from the main Open 3D Engine system.
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///
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/// @return If true, initialization fully succeeded.
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///
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@@ -1470,7 +1470,7 @@ struct ISystem
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virtual int GetApplicationInstance() = 0;
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// Summary:
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// Get log index of the currently running lumberyard application. (0 = first instance, 1 = second instance, etc)
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// Get log index of the currently running Open 3D Engine application. (0 = first instance, 1 = second instance, etc)
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virtual int GetApplicationLogInstance(const char* logFilePath) = 0;
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// Summary:
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