Integrating github/staging through commit 5f214be

This commit is contained in:
alexpete
2021-04-13 17:18:57 -07:00
parent 2a9dfb7a1d
commit 8469c9ca0a
904 changed files with 9289 additions and 7157 deletions
@@ -844,7 +844,6 @@ void MaterialHelpers::MigrateXmlLegacyData(SInputShaderResources& pShaderResourc
CryWarning(VALIDATOR_MODULE_3DENGINE, VALIDATOR_WARNING, "Material %s has had legacy GlowAmount automatically converted to Emissive Intensity. The material parameters related to Emittance should be manually adjusted for this material.", materialName.c_str());
}
// In Lumberyard version 1.9 BlendLayer2Specular became a color instead of a single float, so it needs to be updated
XmlNodeRef publicParamsNode = node->findChild("PublicParams");
if (publicParamsNode && publicParamsNode->haveAttr("BlendLayer2Specular"))
{