Integrating github/staging through commit 5f214be
This commit is contained in:
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@@ -65,7 +65,7 @@ class TestGradientPreviewSettings(EditorTestHelper):
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10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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@@ -42,7 +42,7 @@ class TestGradientSampling(EditorTestHelper):
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field in Gradient Modifier
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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@@ -42,7 +42,7 @@ class TestGradientSurfaceTagEmitter(EditorTestHelper):
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3) Add/ remove Surface Tags
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
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@@ -48,7 +48,7 @@ class TestGradientTransform_ComponentIncompatibleWithExpectedGradients(EditorTes
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5) Make sure all newly added components are disabled
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -46,7 +46,7 @@ class TestGradientTransform_ComponentIncompatibleWithSpawners(EditorTestHelper):
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5) Make sure newly added component is disabled
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
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@@ -48,7 +48,7 @@ class TestGradientTransformFrequencyZoom(EditorTestHelper):
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5) Verify if the frequency value is set to higher value
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -45,7 +45,7 @@ class TestImageGradient(EditorTestHelper):
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3) Assign the newly processed gradient image as Image asset.
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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