Integrating github/staging through commit 5f214be
This commit is contained in:
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@@ -55,7 +55,7 @@ class TestAltitudeFilterComponentAndOverrides(EditorTestHelper):
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8) Instance counts post-filter are verified.
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
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@@ -48,7 +48,7 @@ class TestAltitudeFilterShapeSample(EditorTestHelper):
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6) Instance counts post-filter are verified.
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
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@@ -57,7 +57,7 @@ class TestAssetListCombiner(EditorTestHelper):
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Combiner component to force a refresh, and validate instance count
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -52,7 +52,7 @@ class TestAssetWeightSelectorSortByWeight(EditorTestHelper):
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8) Change sort values and validate instance count
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -44,7 +44,7 @@ class TestDistanceBetweenFilterComponentOverrides(EditorTestHelper):
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expected instance counts with a few different Radius values
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -42,7 +42,7 @@ class TestDistanceBetweenFilterComponent(EditorTestHelper):
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5-8) Add the Distance Between Filter, and validate expected instance counts with a few different Radius values
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -49,7 +49,7 @@ class TestDynamicSliceInstanceSpawnerEmbeddedEditor(EditorTestHelper):
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6) Save and export to engine
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -49,7 +49,7 @@ class TestDynamicSliceInstanceSpawnerExternalEditor(EditorTestHelper):
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6) Save and export to engine
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -49,7 +49,7 @@ class TestInstanceSpawnerPriority(EditorTestHelper):
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6) Validate instance counts in the spawner area
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -59,7 +59,7 @@ class TestVegLayerBlenderCreated(EditorTestHelper):
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7) Export to engine
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -48,7 +48,7 @@ class TestLayerBlocker(EditorTestHelper):
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7. Post-blocker instance counts are validated
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -45,7 +45,7 @@ class TestMeshSurfaceTagEmitter(EditorTestHelper):
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5) Make sure Mesh Surface Tag Emitter is enabled after adding Mesh
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -42,7 +42,7 @@ class TestMeshSurfaceTagEmitter(EditorTestHelper):
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3) Add/ remove Surface Tags
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -50,7 +50,7 @@ class TestPositionModifierAutoSnapToSurface(EditorTestHelper):
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8) Validate instance counts on top of and inside the sphere mesh with Auto Snap to Surface disabled
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -52,7 +52,7 @@ class TestPositionModifierComponentAndOverrides(EditorTestHelper):
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are validated
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -52,7 +52,7 @@ class TestShapeIntersectionFilter(EditorTestHelper):
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7) Remove the shape reference on the Intersection Filter and validate instance counts
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -55,7 +55,7 @@ class TestSlopeFilterComponentAndOverrides(EditorTestHelper):
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9) Instance counts are validated
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -51,7 +51,7 @@ class TestSurfaceMaskFilterMultipleOverrides(EditorTestHelper):
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7) Test 3 setup and validation: Inclusion tag matching surface c is set on a single descriptor
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -65,7 +65,7 @@ class TestGradientPreviewSettings(EditorTestHelper):
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10) Create entity with Perlin Noise Gradient and verify gradient position after clearing pinned entity
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -42,7 +42,7 @@ class TestGradientSampling(EditorTestHelper):
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field in Gradient Modifier
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -42,7 +42,7 @@ class TestGradientSurfaceTagEmitter(EditorTestHelper):
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3) Add/ remove Surface Tags
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -48,7 +48,7 @@ class TestGradientTransform_ComponentIncompatibleWithExpectedGradients(EditorTes
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5) Make sure all newly added components are disabled
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -46,7 +46,7 @@ class TestGradientTransform_ComponentIncompatibleWithSpawners(EditorTestHelper):
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5) Make sure newly added component is disabled
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -48,7 +48,7 @@ class TestGradientTransformFrequencyZoom(EditorTestHelper):
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5) Verify if the frequency value is set to higher value
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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+1
-1
@@ -45,7 +45,7 @@ class TestImageGradient(EditorTestHelper):
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3) Assign the newly processed gradient image as Image asset.
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Note:
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- This test file must be called from the Lumberyard Editor command terminal
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- This test file must be called from the Open 3D Engine Editor command terminal
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- Any passed and failed tests are written to the Editor.log file.
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Parsing the file or running a log_monitor are required to observe the test results.
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