Remove new camera flag functions and legacy code paths (#3071)

Signed-off-by: aaguilea <aaguilea@amazon.com>
This commit is contained in:
AMZN-Alexandre Corcia Aguilera
2021-08-12 15:06:16 +01:00
committed by GitHub
parent eeef858b4c
commit 83e56b6ab5
6 changed files with 56 additions and 143 deletions
+5 -17
View File
@@ -108,24 +108,12 @@ void GotoPositionDialog::OnUpdateNumbers()
void GotoPositionDialog::accept()
{
if (SandboxEditor::UsingNewCameraSystem())
{
SandboxEditor::InterpolateDefaultViewportCameraToTransform(
AZ::Vector3(
aznumeric_cast<float>(m_ui->m_dymX->value()), aznumeric_cast<float>(m_ui->m_dymY->value()),
aznumeric_cast<float>(m_ui->m_dymZ->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
}
else
{
SandboxEditor::SetDefaultViewportCameraPosition(AZ::Vector3(
SandboxEditor::InterpolateDefaultViewportCameraToTransform(
AZ::Vector3(
aznumeric_cast<float>(m_ui->m_dymX->value()), aznumeric_cast<float>(m_ui->m_dymY->value()),
aznumeric_cast<float>(m_ui->m_dymZ->value())));
SandboxEditor::SetDefaultViewportCameraRotation(
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
}
aznumeric_cast<float>(m_ui->m_dymZ->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAnglePitch->value())),
AZ::DegToRad(aznumeric_cast<float>(m_ui->m_dymAngleYaw->value())));
QDialog::accept();
}