diff --git a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp index 731c865137..e5f7ed4a68 100644 --- a/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp +++ b/Gems/Multiplayer/Code/Source/Editor/MultiplayerEditorConnection.cpp @@ -104,7 +104,7 @@ namespace Multiplayer s_byteStream.Seek(0, AZ::IO::GenericStream::SeekMode::ST_SEEK_BEGIN); s_byteStream.Truncate(); - // Load the level via the root spawnable tha was registered + // Load the level via the root spawnable that was registered AZ::CVarFixedString loadLevelString = "LoadLevel Root.spawnable"; AZ::Interface::Get()->PerformCommand(loadLevelString.c_str());