Manipulator Bounds updates (#5959)
* first pass updates to improve manipulators Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add setting to enable/disable manipulator axis flipping Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * update manipulator cvar to use ed_ naming convention Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * wip updates to add AzToolsFramework values to the SettingsRegistry Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * expose a number of manipulator settings for configuration Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add setting for manipulator base scale to change size of all manipulators together Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * minor updates before posting PR Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * add manipulator section for settings registry paths Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix for failing unit test after manipulator changes Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix total scale Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com> * fix for polygon prism component shape tests Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
This commit is contained in:
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commit
8344539ab6
@@ -10,6 +10,8 @@
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#include "EditorPreferencesPageViewportManipulator.h"
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#include <AzToolsFramework/Viewport/ViewportSettings.h>
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// Editor
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#include "EditorViewportSettings.h"
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#include "Settings.h"
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@@ -19,7 +21,17 @@ void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& s
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serialize.Class<Manipulators>()
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->Version(1)
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->Field("LineBoundWidth", &Manipulators::m_manipulatorLineBoundWidth)
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->Field("CircleBoundWidth", &Manipulators::m_manipulatorCircleBoundWidth);
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->Field("CircleBoundWidth", &Manipulators::m_manipulatorCircleBoundWidth)
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->Field("LinearManipulatorAxisLength", &Manipulators::m_linearManipulatorAxisLength)
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->Field("PlanarManipulatorAxisLength", &Manipulators::m_planarManipulatorAxisLength)
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->Field("SurfaceManipulatorRadius", &Manipulators::m_surfaceManipulatorRadius)
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->Field("SurfaceManipulatorOpacity", &Manipulators::m_surfaceManipulatorOpacity)
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->Field("LinearManipulatorConeLength", &Manipulators::m_linearManipulatorConeLength)
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->Field("LinearManipulatorConeRadius", &Manipulators::m_linearManipulatorConeRadius)
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->Field("ScaleManipulatorBoxHalfExtent", &Manipulators::m_scaleManipulatorBoxHalfExtent)
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->Field("RotationManipulatorRadius", &Manipulators::m_rotationManipulatorRadius)
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->Field("ManipulatorViewBaseScale", &Manipulators::m_manipulatorViewBaseScale)
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->Field("FlipManipulatorAxesTowardsView", &Manipulators::m_flipManipulatorAxesTowardsView);
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serialize.Class<CEditorPreferencesPage_ViewportManipulator>()->Version(2)->Field(
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"Manipulators", &CEditorPreferencesPage_ViewportManipulator::m_manipulators);
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@@ -36,7 +48,55 @@ void CEditorPreferencesPage_ViewportManipulator::Reflect(AZ::SerializeContext& s
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorCircleBoundWidth, "Circle Bound Width",
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"Manipulator Circle Bound Width")
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->Attribute(AZ::Edit::Attributes::Min, 0.001f)
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->Attribute(AZ::Edit::Attributes::Max, 2.0f);
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->Attribute(AZ::Edit::Attributes::Max, 2.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_linearManipulatorAxisLength, "Linear Manipulator Axis Length",
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"Length of default Linear Manipulator (for Translation and Scale Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.1f)
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->Attribute(AZ::Edit::Attributes::Max, 5.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_planarManipulatorAxisLength, "Planar Manipulator Axis Length",
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"Length of default Planar Manipulator (for Translation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.1f)
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->Attribute(AZ::Edit::Attributes::Max, 5.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_surfaceManipulatorRadius, "Surface Manipulator Radius",
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"Radius of default Surface Manipulator (for Translation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.05f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_surfaceManipulatorOpacity, "Surface Manipulator Opacity",
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"Opacity of default Surface Manipulator (for Translation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.01f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_linearManipulatorConeLength, "Linear Manipulator Cone Length",
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"Length of cone for default Linear Manipulator (for Translation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.05f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_linearManipulatorConeRadius, "Linear Manipulator Cone Radius",
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"Radius of cone for default Linear Manipulator (for Translation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.05f)
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->Attribute(AZ::Edit::Attributes::Max, 0.5f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_scaleManipulatorBoxHalfExtent, "Scale Manipulator Box Half Extent",
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"Half extent of box for default Scale Manipulator")
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->Attribute(AZ::Edit::Attributes::Min, 0.05f)
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->Attribute(AZ::Edit::Attributes::Max, 1.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_rotationManipulatorRadius, "Rotation Manipulator Radius",
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"Radius of default Angular Manipulators (for Rotation Manipulators)")
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->Attribute(AZ::Edit::Attributes::Min, 0.5f)
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->Attribute(AZ::Edit::Attributes::Max, 5.0f)
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->DataElement(
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AZ::Edit::UIHandlers::SpinBox, &Manipulators::m_manipulatorViewBaseScale, "Manipulator View Base Scale",
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"The base scale to apply to all Manipulator Views (default is 1.0)")
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->Attribute(AZ::Edit::Attributes::Min, 0.5f)
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->Attribute(AZ::Edit::Attributes::Max, 2.0f)
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->DataElement(
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AZ::Edit::UIHandlers::CheckBox, &Manipulators::m_flipManipulatorAxesTowardsView, "Flip Manipulator Axes Towards View",
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"Determines whether Planar and Linear Manipulators should switch to face the view (camera) in the Editor");
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editContext
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->Class<CEditorPreferencesPage_ViewportManipulator>("Manipulator Viewport Preferences", "Manipulator Viewport Preferences")
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@@ -82,10 +142,32 @@ void CEditorPreferencesPage_ViewportManipulator::OnApply()
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{
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SandboxEditor::SetManipulatorLineBoundWidth(m_manipulators.m_manipulatorLineBoundWidth);
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SandboxEditor::SetManipulatorCircleBoundWidth(m_manipulators.m_manipulatorCircleBoundWidth);
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AzToolsFramework::SetLinearManipulatorAxisLength(m_manipulators.m_linearManipulatorAxisLength);
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AzToolsFramework::SetPlanarManipulatorAxisLength(m_manipulators.m_planarManipulatorAxisLength);
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AzToolsFramework::SetSurfaceManipulatorRadius(m_manipulators.m_surfaceManipulatorRadius);
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AzToolsFramework::SetSurfaceManipulatorOpacity(m_manipulators.m_surfaceManipulatorOpacity);
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AzToolsFramework::SetLinearManipulatorConeLength(m_manipulators.m_linearManipulatorConeLength);
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AzToolsFramework::SetLinearManipulatorConeRadius(m_manipulators.m_linearManipulatorConeRadius);
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AzToolsFramework::SetScaleManipulatorBoxHalfExtent(m_manipulators.m_scaleManipulatorBoxHalfExtent);
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AzToolsFramework::SetRotationManipulatorRadius(m_manipulators.m_rotationManipulatorRadius);
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AzToolsFramework::SetFlipManipulatorAxesTowardsView(m_manipulators.m_flipManipulatorAxesTowardsView);
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AzToolsFramework::SetManipulatorViewBaseScale(m_manipulators.m_manipulatorViewBaseScale);
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}
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void CEditorPreferencesPage_ViewportManipulator::InitializeSettings()
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{
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m_manipulators.m_manipulatorLineBoundWidth = SandboxEditor::ManipulatorLineBoundWidth();
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m_manipulators.m_manipulatorCircleBoundWidth = SandboxEditor::ManipulatorCircleBoundWidth();
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m_manipulators.m_linearManipulatorAxisLength = AzToolsFramework::LinearManipulatorAxisLength();
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m_manipulators.m_planarManipulatorAxisLength = AzToolsFramework::PlanarManipulatorAxisLength();
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m_manipulators.m_surfaceManipulatorRadius = AzToolsFramework::SurfaceManipulatorRadius();
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m_manipulators.m_surfaceManipulatorOpacity = AzToolsFramework::SurfaceManipulatorOpacity();
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m_manipulators.m_linearManipulatorConeLength = AzToolsFramework::LinearManipulatorConeLength();
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m_manipulators.m_linearManipulatorConeRadius = AzToolsFramework::LinearManipulatorConeRadius();
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m_manipulators.m_scaleManipulatorBoxHalfExtent = AzToolsFramework::ScaleManipulatorBoxHalfExtent();
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m_manipulators.m_rotationManipulatorRadius = AzToolsFramework::RotationManipulatorRadius();
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m_manipulators.m_flipManipulatorAxesTowardsView = AzToolsFramework::FlipManipulatorAxesTowardsView();
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m_manipulators.m_manipulatorViewBaseScale = AzToolsFramework::ManipulatorViewBaseScale();
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}
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@@ -41,6 +41,16 @@ private:
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float m_manipulatorLineBoundWidth = 0.0f;
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float m_manipulatorCircleBoundWidth = 0.0f;
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float m_linearManipulatorAxisLength = 0.0f;
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float m_planarManipulatorAxisLength = 0.0f;
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float m_surfaceManipulatorRadius = 0.0f;
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float m_surfaceManipulatorOpacity = 0.0f;
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float m_linearManipulatorConeLength = 0.0f;
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float m_linearManipulatorConeRadius = 0.0f;
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float m_scaleManipulatorBoxHalfExtent = 0.0f;
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float m_rotationManipulatorRadius = 0.0f;
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float m_manipulatorViewBaseScale = 0.0f;
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bool m_flipManipulatorAxesTowardsView = false;
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};
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Manipulators m_manipulators;
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@@ -12,6 +12,7 @@
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#include <AzCore/Settings/SettingsRegistry.h>
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#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
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#include <AzCore/std/string/string_view.h>
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#include <AzToolsFramework/Viewport/ViewportSettings.h>
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namespace SandboxEditor
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{
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@@ -57,31 +58,6 @@ namespace SandboxEditor
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constexpr AZStd::string_view CameraDefaultStartingPositionY = "/Amazon/Preferences/Editor/Camera/DefaultStartingPosition/y";
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constexpr AZStd::string_view CameraDefaultStartingPositionZ = "/Amazon/Preferences/Editor/Camera/DefaultStartingPosition/z";
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template<typename T>
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void SetRegistry(const AZStd::string_view setting, T&& value)
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{
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if (auto* registry = AZ::SettingsRegistry::Get())
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{
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registry->Set(setting, AZStd::forward<T>(value));
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}
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}
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template<typename T>
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AZStd::remove_cvref_t<T> GetRegistry(const AZStd::string_view setting, T&& defaultValue)
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{
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AZStd::remove_cvref_t<T> value = AZStd::forward<T>(defaultValue);
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if (const auto* registry = AZ::SettingsRegistry::Get())
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{
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T potentialValue;
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if (registry->Get(potentialValue, setting))
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{
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value = AZStd::move(potentialValue);
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}
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}
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return value;
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}
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struct EditorViewportSettingsCallbacksImpl : public EditorViewportSettingsCallbacks
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{
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EditorViewportSettingsCallbacksImpl()
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@@ -118,399 +94,409 @@ namespace SandboxEditor
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AZ::Vector3 CameraDefaultEditorPosition()
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{
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return AZ::Vector3(
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aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionX, 0.0)),
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aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionY, -10.0)),
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aznumeric_cast<float>(GetRegistry(CameraDefaultStartingPositionZ, 4.0)));
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aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraDefaultStartingPositionX, 0.0)),
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aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraDefaultStartingPositionY, -10.0)),
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aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraDefaultStartingPositionZ, 4.0)));
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}
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void SetCameraDefaultEditorPosition(const AZ::Vector3& defaultCameraPosition)
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{
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SetRegistry(CameraDefaultStartingPositionX, defaultCameraPosition.GetX());
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SetRegistry(CameraDefaultStartingPositionY, defaultCameraPosition.GetY());
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SetRegistry(CameraDefaultStartingPositionZ, defaultCameraPosition.GetZ());
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AzToolsFramework::SetRegistry(CameraDefaultStartingPositionX, defaultCameraPosition.GetX());
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AzToolsFramework::SetRegistry(CameraDefaultStartingPositionY, defaultCameraPosition.GetY());
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AzToolsFramework::SetRegistry(CameraDefaultStartingPositionZ, defaultCameraPosition.GetZ());
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}
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AZ::u64 MaxItemsShownInAssetBrowserSearch()
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{
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return GetRegistry(AssetBrowserMaxItemsShownInSearchSetting, aznumeric_cast<AZ::u64>(50));
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return AzToolsFramework::GetRegistry(AssetBrowserMaxItemsShownInSearchSetting, aznumeric_cast<AZ::u64>(50));
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}
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void SetMaxItemsShownInAssetBrowserSearch(const AZ::u64 numberOfItemsShown)
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{
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SetRegistry(AssetBrowserMaxItemsShownInSearchSetting, numberOfItemsShown);
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AzToolsFramework::SetRegistry(AssetBrowserMaxItemsShownInSearchSetting, numberOfItemsShown);
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}
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bool GridSnappingEnabled()
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{
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return GetRegistry(GridSnappingSetting, false);
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return AzToolsFramework::GetRegistry(GridSnappingSetting, false);
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}
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void SetGridSnapping(const bool enabled)
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{
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SetRegistry(GridSnappingSetting, enabled);
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AzToolsFramework::SetRegistry(GridSnappingSetting, enabled);
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}
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float GridSnappingSize()
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{
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return aznumeric_cast<float>(GetRegistry(GridSizeSetting, 0.1));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(GridSizeSetting, 0.1));
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}
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void SetGridSnappingSize(const float size)
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{
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SetRegistry(GridSizeSetting, size);
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AzToolsFramework::SetRegistry(GridSizeSetting, size);
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}
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bool AngleSnappingEnabled()
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{
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return GetRegistry(AngleSnappingSetting, false);
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return AzToolsFramework::GetRegistry(AngleSnappingSetting, false);
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}
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void SetAngleSnapping(const bool enabled)
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{
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SetRegistry(AngleSnappingSetting, enabled);
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AzToolsFramework::SetRegistry(AngleSnappingSetting, enabled);
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}
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float AngleSnappingSize()
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{
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return aznumeric_cast<float>(GetRegistry(AngleSizeSetting, 5.0));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(AngleSizeSetting, 5.0));
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}
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void SetAngleSnappingSize(const float size)
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{
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SetRegistry(AngleSizeSetting, size);
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AzToolsFramework::SetRegistry(AngleSizeSetting, size);
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}
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bool ShowingGrid()
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{
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return GetRegistry(ShowGridSetting, false);
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return AzToolsFramework::GetRegistry(ShowGridSetting, false);
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}
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void SetShowingGrid(const bool showing)
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{
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SetRegistry(ShowGridSetting, showing);
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AzToolsFramework::SetRegistry(ShowGridSetting, showing);
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}
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bool StickySelectEnabled()
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{
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return GetRegistry(StickySelectSetting, false);
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return AzToolsFramework::GetRegistry(StickySelectSetting, false);
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}
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void SetStickySelectEnabled(const bool enabled)
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{
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SetRegistry(StickySelectSetting, enabled);
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AzToolsFramework::SetRegistry(StickySelectSetting, enabled);
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}
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float ManipulatorLineBoundWidth()
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{
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return aznumeric_cast<float>(GetRegistry(ManipulatorLineBoundWidthSetting, 0.1));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(ManipulatorLineBoundWidthSetting, 0.1));
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}
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void SetManipulatorLineBoundWidth(const float lineBoundWidth)
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{
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SetRegistry(ManipulatorLineBoundWidthSetting, lineBoundWidth);
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AzToolsFramework::SetRegistry(ManipulatorLineBoundWidthSetting, lineBoundWidth);
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}
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float ManipulatorCircleBoundWidth()
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{
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return aznumeric_cast<float>(GetRegistry(ManipulatorCircleBoundWidthSetting, 0.1));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(ManipulatorCircleBoundWidthSetting, 0.1));
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}
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void SetManipulatorCircleBoundWidth(const float circleBoundWidth)
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{
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SetRegistry(ManipulatorCircleBoundWidthSetting, circleBoundWidth);
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AzToolsFramework::SetRegistry(ManipulatorCircleBoundWidthSetting, circleBoundWidth);
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}
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float CameraTranslateSpeed()
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{
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return aznumeric_cast<float>(GetRegistry(CameraTranslateSpeedSetting, 10.0));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraTranslateSpeedSetting, 10.0));
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}
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void SetCameraTranslateSpeed(const float speed)
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{
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SetRegistry(CameraTranslateSpeedSetting, speed);
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AzToolsFramework::SetRegistry(CameraTranslateSpeedSetting, speed);
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}
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float CameraBoostMultiplier()
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{
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return aznumeric_cast<float>(GetRegistry(CameraBoostMultiplierSetting, 3.0));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraBoostMultiplierSetting, 3.0));
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}
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void SetCameraBoostMultiplier(const float multiplier)
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{
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SetRegistry(CameraBoostMultiplierSetting, multiplier);
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AzToolsFramework::SetRegistry(CameraBoostMultiplierSetting, multiplier);
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}
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float CameraRotateSpeed()
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{
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return aznumeric_cast<float>(GetRegistry(CameraRotateSpeedSetting, 0.005));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraRotateSpeedSetting, 0.005));
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}
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void SetCameraRotateSpeed(const float speed)
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{
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SetRegistry(CameraRotateSpeedSetting, speed);
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AzToolsFramework::SetRegistry(CameraRotateSpeedSetting, speed);
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}
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float CameraScrollSpeed()
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{
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return aznumeric_cast<float>(GetRegistry(CameraScrollSpeedSetting, 0.02));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraScrollSpeedSetting, 0.02));
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}
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void SetCameraScrollSpeed(const float speed)
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{
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SetRegistry(CameraScrollSpeedSetting, speed);
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AzToolsFramework::SetRegistry(CameraScrollSpeedSetting, speed);
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}
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float CameraDollyMotionSpeed()
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{
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return aznumeric_cast<float>(GetRegistry(CameraDollyMotionSpeedSetting, 0.01));
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return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraDollyMotionSpeedSetting, 0.01));
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}
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void SetCameraDollyMotionSpeed(const float speed)
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{
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SetRegistry(CameraDollyMotionSpeedSetting, speed);
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AzToolsFramework::SetRegistry(CameraDollyMotionSpeedSetting, speed);
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}
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bool CameraOrbitYawRotationInverted()
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{
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return GetRegistry(CameraOrbitYawRotationInvertedSetting, false);
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return AzToolsFramework::GetRegistry(CameraOrbitYawRotationInvertedSetting, false);
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}
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void SetCameraOrbitYawRotationInverted(const bool inverted)
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{
|
||||
SetRegistry(CameraOrbitYawRotationInvertedSetting, inverted);
|
||||
AzToolsFramework::SetRegistry(CameraOrbitYawRotationInvertedSetting, inverted);
|
||||
}
|
||||
|
||||
bool CameraPanInvertedX()
|
||||
{
|
||||
return GetRegistry(CameraPanInvertedXSetting, true);
|
||||
return AzToolsFramework::GetRegistry(CameraPanInvertedXSetting, true);
|
||||
}
|
||||
|
||||
void SetCameraPanInvertedX(const bool inverted)
|
||||
{
|
||||
SetRegistry(CameraPanInvertedXSetting, inverted);
|
||||
AzToolsFramework::SetRegistry(CameraPanInvertedXSetting, inverted);
|
||||
}
|
||||
|
||||
bool CameraPanInvertedY()
|
||||
{
|
||||
return GetRegistry(CameraPanInvertedYSetting, true);
|
||||
return AzToolsFramework::GetRegistry(CameraPanInvertedYSetting, true);
|
||||
}
|
||||
|
||||
void SetCameraPanInvertedY(const bool inverted)
|
||||
{
|
||||
SetRegistry(CameraPanInvertedYSetting, inverted);
|
||||
AzToolsFramework::SetRegistry(CameraPanInvertedYSetting, inverted);
|
||||
}
|
||||
|
||||
float CameraPanSpeed()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(CameraPanSpeedSetting, 0.01));
|
||||
return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraPanSpeedSetting, 0.01));
|
||||
}
|
||||
|
||||
void SetCameraPanSpeed(float speed)
|
||||
{
|
||||
SetRegistry(CameraPanSpeedSetting, speed);
|
||||
AzToolsFramework::SetRegistry(CameraPanSpeedSetting, speed);
|
||||
}
|
||||
|
||||
float CameraRotateSmoothness()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(CameraRotateSmoothnessSetting, 5.0));
|
||||
return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraRotateSmoothnessSetting, 5.0));
|
||||
}
|
||||
|
||||
void SetCameraRotateSmoothness(const float smoothness)
|
||||
{
|
||||
SetRegistry(CameraRotateSmoothnessSetting, smoothness);
|
||||
AzToolsFramework::SetRegistry(CameraRotateSmoothnessSetting, smoothness);
|
||||
}
|
||||
|
||||
float CameraTranslateSmoothness()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(CameraTranslateSmoothnessSetting, 5.0));
|
||||
return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraTranslateSmoothnessSetting, 5.0));
|
||||
}
|
||||
|
||||
void SetCameraTranslateSmoothness(const float smoothness)
|
||||
{
|
||||
SetRegistry(CameraTranslateSmoothnessSetting, smoothness);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateSmoothnessSetting, smoothness);
|
||||
}
|
||||
|
||||
bool CameraRotateSmoothingEnabled()
|
||||
{
|
||||
return GetRegistry(CameraRotateSmoothingSetting, true);
|
||||
return AzToolsFramework::GetRegistry(CameraRotateSmoothingSetting, true);
|
||||
}
|
||||
|
||||
void SetCameraRotateSmoothingEnabled(const bool enabled)
|
||||
{
|
||||
SetRegistry(CameraRotateSmoothingSetting, enabled);
|
||||
AzToolsFramework::SetRegistry(CameraRotateSmoothingSetting, enabled);
|
||||
}
|
||||
|
||||
bool CameraTranslateSmoothingEnabled()
|
||||
{
|
||||
return GetRegistry(CameraTranslateSmoothingSetting, true);
|
||||
return AzToolsFramework::GetRegistry(CameraTranslateSmoothingSetting, true);
|
||||
}
|
||||
|
||||
void SetCameraTranslateSmoothingEnabled(const bool enabled)
|
||||
{
|
||||
SetRegistry(CameraTranslateSmoothingSetting, enabled);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateSmoothingSetting, enabled);
|
||||
}
|
||||
|
||||
bool CameraCaptureCursorForLook()
|
||||
{
|
||||
return GetRegistry(CameraCaptureCursorLookSetting, true);
|
||||
return AzToolsFramework::GetRegistry(CameraCaptureCursorLookSetting, true);
|
||||
}
|
||||
|
||||
void SetCameraCaptureCursorForLook(const bool capture)
|
||||
{
|
||||
SetRegistry(CameraCaptureCursorLookSetting, capture);
|
||||
AzToolsFramework::SetRegistry(CameraCaptureCursorLookSetting, capture);
|
||||
}
|
||||
|
||||
float CameraDefaultOrbitDistance()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(CameraDefaultOrbitDistanceSetting, 20.0));
|
||||
return aznumeric_cast<float>(AzToolsFramework::GetRegistry(CameraDefaultOrbitDistanceSetting, 20.0));
|
||||
}
|
||||
|
||||
void SetCameraDefaultOrbitDistance(const float distance)
|
||||
{
|
||||
SetRegistry(CameraDefaultOrbitDistanceSetting, distance);
|
||||
AzToolsFramework::SetRegistry(CameraDefaultOrbitDistanceSetting, distance);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateForwardChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(
|
||||
GetRegistry(CameraTranslateForwardIdSetting, AZStd::string("keyboard_key_alphanumeric_W")).c_str());
|
||||
AzToolsFramework::GetRegistry(CameraTranslateForwardIdSetting, AZStd::string("keyboard_key_alphanumeric_W")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateForwardChannelId(AZStd::string_view cameraTranslateForwardId)
|
||||
{
|
||||
SetRegistry(CameraTranslateForwardIdSetting, cameraTranslateForwardId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateForwardIdSetting, cameraTranslateForwardId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateBackwardChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(
|
||||
GetRegistry(CameraTranslateBackwardIdSetting, AZStd::string("keyboard_key_alphanumeric_S")).c_str());
|
||||
AzToolsFramework::GetRegistry(CameraTranslateBackwardIdSetting, AZStd::string("keyboard_key_alphanumeric_S")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateBackwardChannelId(AZStd::string_view cameraTranslateBackwardId)
|
||||
{
|
||||
SetRegistry(CameraTranslateBackwardIdSetting, cameraTranslateBackwardId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateBackwardIdSetting, cameraTranslateBackwardId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateLeftChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraTranslateLeftIdSetting, AZStd::string("keyboard_key_alphanumeric_A")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraTranslateLeftIdSetting, AZStd::string("keyboard_key_alphanumeric_A")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateLeftChannelId(AZStd::string_view cameraTranslateLeftId)
|
||||
{
|
||||
SetRegistry(CameraTranslateLeftIdSetting, cameraTranslateLeftId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateLeftIdSetting, cameraTranslateLeftId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateRightChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(
|
||||
GetRegistry(CameraTranslateRightIdSetting, AZStd::string("keyboard_key_alphanumeric_D")).c_str());
|
||||
AzToolsFramework::GetRegistry(CameraTranslateRightIdSetting, AZStd::string("keyboard_key_alphanumeric_D")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateRightChannelId(AZStd::string_view cameraTranslateRightId)
|
||||
{
|
||||
SetRegistry(CameraTranslateRightIdSetting, cameraTranslateRightId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateRightIdSetting, cameraTranslateRightId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateUpChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraTranslateUpIdSetting, AZStd::string("keyboard_key_alphanumeric_E")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraTranslateUpIdSetting, AZStd::string("keyboard_key_alphanumeric_E")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateUpChannelId(AZStd::string_view cameraTranslateUpId)
|
||||
{
|
||||
SetRegistry(CameraTranslateUpIdSetting, cameraTranslateUpId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateUpIdSetting, cameraTranslateUpId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateDownChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraTranslateDownIdSetting, AZStd::string("keyboard_key_alphanumeric_Q")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraTranslateDownIdSetting, AZStd::string("keyboard_key_alphanumeric_Q")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateDownChannelId(AZStd::string_view cameraTranslateDownId)
|
||||
{
|
||||
SetRegistry(CameraTranslateDownIdSetting, cameraTranslateDownId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateDownIdSetting, cameraTranslateDownId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraTranslateBoostChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(
|
||||
GetRegistry(CameraTranslateBoostIdSetting, AZStd::string("keyboard_key_modifier_shift_l")).c_str());
|
||||
AzToolsFramework::GetRegistry(CameraTranslateBoostIdSetting, AZStd::string("keyboard_key_modifier_shift_l")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraTranslateBoostChannelId(AZStd::string_view cameraTranslateBoostId)
|
||||
{
|
||||
SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
|
||||
AzToolsFramework::SetRegistry(CameraTranslateBoostIdSetting, cameraTranslateBoostId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraOrbitIdSetting, AZStd::string("keyboard_key_modifier_alt_l")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitChannelId(AZStd::string_view cameraOrbitId)
|
||||
{
|
||||
SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
|
||||
AzToolsFramework::SetRegistry(CameraOrbitIdSetting, cameraOrbitId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFreeLookChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraFreeLookIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraFreeLookIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraFreeLookChannelId(AZStd::string_view cameraFreeLookId)
|
||||
{
|
||||
SetRegistry(CameraFreeLookIdSetting, cameraFreeLookId);
|
||||
AzToolsFramework::SetRegistry(CameraFreeLookIdSetting, cameraFreeLookId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFreePanChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraFreePanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraFreePanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraFreePanChannelId(AZStd::string_view cameraFreePanId)
|
||||
{
|
||||
SetRegistry(CameraFreePanIdSetting, cameraFreePanId);
|
||||
AzToolsFramework::SetRegistry(CameraFreePanIdSetting, cameraFreePanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitLookChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraOrbitLookIdSetting, AZStd::string("mouse_button_left")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitLookChannelId(AZStd::string_view cameraOrbitLookId)
|
||||
{
|
||||
SetRegistry(CameraOrbitLookIdSetting, cameraOrbitLookId);
|
||||
AzToolsFramework::SetRegistry(CameraOrbitLookIdSetting, cameraOrbitLookId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitDollyChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraOrbitDollyIdSetting, AZStd::string("mouse_button_right")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitDollyChannelId(AZStd::string_view cameraOrbitDollyId)
|
||||
{
|
||||
SetRegistry(CameraOrbitDollyIdSetting, cameraOrbitDollyId);
|
||||
AzToolsFramework::SetRegistry(CameraOrbitDollyIdSetting, cameraOrbitDollyId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraOrbitPanChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraOrbitPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraOrbitPanIdSetting, AZStd::string("mouse_button_middle")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraOrbitPanChannelId(AZStd::string_view cameraOrbitPanId)
|
||||
{
|
||||
SetRegistry(CameraOrbitPanIdSetting, cameraOrbitPanId);
|
||||
AzToolsFramework::SetRegistry(CameraOrbitPanIdSetting, cameraOrbitPanId);
|
||||
}
|
||||
|
||||
AzFramework::InputChannelId CameraFocusChannelId()
|
||||
{
|
||||
return AzFramework::InputChannelId(GetRegistry(CameraFocusIdSetting, AZStd::string("keyboard_key_alphanumeric_X")).c_str());
|
||||
return AzFramework::InputChannelId(
|
||||
AzToolsFramework::GetRegistry(CameraFocusIdSetting, AZStd::string("keyboard_key_alphanumeric_X")).c_str());
|
||||
}
|
||||
|
||||
void SetCameraFocusChannelId(AZStd::string_view cameraFocusId)
|
||||
{
|
||||
SetRegistry(CameraFocusIdSetting, cameraFocusId);
|
||||
AzToolsFramework::SetRegistry(CameraFocusIdSetting, cameraFocusId);
|
||||
}
|
||||
} // namespace SandboxEditor
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
AZ_CVAR(bool, cl_manipulatorDrawDebug, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Enable debug drawing for Manipulators");
|
||||
AZ_CVAR(bool, ed_manipulatorDrawDebug, false, nullptr, AZ::ConsoleFunctorFlags::Null, "Enable debug drawing for Manipulators");
|
||||
|
||||
const AZ::Color BaseManipulator::s_defaultMouseOverColor = AZ::Color(1.0f, 1.0f, 0.0f, 1.0f); // yellow
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace AzFramework
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
AZ_CVAR_EXTERNED(bool, cl_manipulatorDrawDebug);
|
||||
AZ_CVAR_EXTERNED(bool, ed_manipulatorDrawDebug);
|
||||
|
||||
namespace UndoSystem
|
||||
{
|
||||
|
||||
@@ -207,7 +207,7 @@ namespace AzToolsFramework
|
||||
? AZ::Transform::CreateFromQuaternionAndTranslation(m_visualOrientationOverride, GetLocalPosition())
|
||||
: GetLocalTransform();
|
||||
|
||||
if (cl_manipulatorDrawDebug)
|
||||
if (ed_manipulatorDrawDebug)
|
||||
{
|
||||
if (PerformingAction())
|
||||
{
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
#include <AzToolsFramework/Manipulators/PlanarManipulator.h>
|
||||
#include <AzToolsFramework/Manipulators/SplineSelectionManipulator.h>
|
||||
#include <AzToolsFramework/Maths/TransformUtils.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
|
||||
AZ_CVAR(
|
||||
@@ -30,6 +31,13 @@ AZ_CVAR(
|
||||
nullptr,
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"Display additional debug drawing for manipulator bounds");
|
||||
AZ_CVAR(
|
||||
float,
|
||||
ed_planarManipulatorBoundScaleFactor,
|
||||
1.75f,
|
||||
nullptr,
|
||||
AZ::ConsoleFunctorFlags::Null,
|
||||
"The scale factor to apply to the planar manipulator bounds");
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -78,7 +86,8 @@ namespace AzToolsFramework
|
||||
{
|
||||
// check if we actually needed to flip the axis, if so, write to shouldCorrect
|
||||
// so we know and are able to draw it differently if we wish (e.g. hollow if flipped)
|
||||
const bool correcting = ShouldFlipCameraAxis(worldFromLocal, localPosition, axis, cameraState);
|
||||
const bool correcting =
|
||||
FlipManipulatorAxesTowardsView() && ShouldFlipCameraAxis(worldFromLocal, localPosition, axis, cameraState);
|
||||
|
||||
// the corrected axis, if no flip was required, output == input
|
||||
correctedAxis = correcting ? -axis : axis;
|
||||
@@ -325,7 +334,8 @@ namespace AzToolsFramework
|
||||
float ManipulatorView::ManipulatorViewScaleMultiplier(
|
||||
const AZ::Vector3& worldPosition, const AzFramework::CameraState& cameraState) const
|
||||
{
|
||||
return ScreenSizeFixed() ? CalculateScreenToWorldMultiplier(worldPosition, cameraState) : 1.0f;
|
||||
const float screenScale = ScreenSizeFixed() ? CalculateScreenToWorldMultiplier(worldPosition, cameraState) : 1.0f;
|
||||
return screenScale * ManipulatorViewBaseScale();
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -342,47 +352,77 @@ namespace AzToolsFramework
|
||||
const AZ::Vector3 axis1 = m_axis1;
|
||||
const AZ::Vector3 axis2 = m_axis2;
|
||||
|
||||
CameraCorrectAxis(
|
||||
axis1, m_cameraCorrectedAxis1, managerState, mouseInteraction, manipulatorState.m_worldFromLocal,
|
||||
manipulatorState.m_localPosition, cameraState);
|
||||
CameraCorrectAxis(
|
||||
axis2, m_cameraCorrectedAxis2, managerState, mouseInteraction, manipulatorState.m_worldFromLocal,
|
||||
manipulatorState.m_localPosition, cameraState);
|
||||
// support partial application of CameraCorrectAxis to reduce redundant call site parameters
|
||||
auto cameraCorrectAxisPartialFn =
|
||||
[&manipulatorState, &managerState, &mouseInteraction, &cameraState](const AZ::Vector3& inAxis, AZ::Vector3& outAxis)
|
||||
{
|
||||
CameraCorrectAxis(
|
||||
inAxis, outAxis, managerState, mouseInteraction, manipulatorState.m_worldFromLocal, manipulatorState.m_localPosition,
|
||||
cameraState);
|
||||
};
|
||||
|
||||
const Picking::BoundShapeQuad quadBound = CalculateQuadBound(
|
||||
manipulatorState.m_localPosition, manipulatorState, m_cameraCorrectedAxis1, m_cameraCorrectedAxis2,
|
||||
m_size *
|
||||
ManipulatorViewScaleMultiplier(
|
||||
manipulatorState.m_worldFromLocal.TransformPoint(manipulatorState.m_localPosition), cameraState));
|
||||
cameraCorrectAxisPartialFn(axis1, m_cameraCorrectedAxis1);
|
||||
cameraCorrectAxisPartialFn(axis2, m_cameraCorrectedAxis2);
|
||||
cameraCorrectAxisPartialFn(axis1 * axis1.Dot(m_offset), m_cameraCorrectedOffsetAxis1);
|
||||
cameraCorrectAxisPartialFn(axis2 * axis2.Dot(m_offset), m_cameraCorrectedOffsetAxis2);
|
||||
|
||||
const AZ::Vector3 totalScale =
|
||||
manipulatorState.m_nonUniformScale * AZ::Vector3(manipulatorState.m_worldFromLocal.GetUniformScale());
|
||||
|
||||
const auto cameraCorrectedVisualOffset = (m_cameraCorrectedOffsetAxis1 + m_cameraCorrectedOffsetAxis2) * totalScale.GetReciprocal();
|
||||
const auto viewScale =
|
||||
ManipulatorViewScaleMultiplier(manipulatorState.m_worldFromLocal.TransformPoint(manipulatorState.m_localPosition), cameraState);
|
||||
const Picking::BoundShapeQuad quadBoundVisual = CalculateQuadBound(
|
||||
manipulatorState.m_localPosition + (cameraCorrectedVisualOffset * viewScale), manipulatorState, m_cameraCorrectedAxis1,
|
||||
m_cameraCorrectedAxis2, m_size * viewScale);
|
||||
|
||||
debugDisplay.SetLineWidth(defaultLineWidth(manipulatorState.m_mouseOver));
|
||||
|
||||
debugDisplay.SetColor(ViewColor(manipulatorState.m_mouseOver, m_axis1Color, m_mouseOverColor).GetAsVector4());
|
||||
debugDisplay.DrawLine(quadBound.m_corner4, quadBound.m_corner3);
|
||||
debugDisplay.DrawLine(quadBoundVisual.m_corner4, quadBoundVisual.m_corner3);
|
||||
debugDisplay.DrawLine(quadBoundVisual.m_corner1, quadBoundVisual.m_corner2);
|
||||
|
||||
debugDisplay.SetColor(ViewColor(manipulatorState.m_mouseOver, m_axis2Color, m_mouseOverColor).GetAsVector4());
|
||||
debugDisplay.DrawLine(quadBound.m_corner2, quadBound.m_corner3);
|
||||
debugDisplay.DrawLine(quadBoundVisual.m_corner2, quadBoundVisual.m_corner3);
|
||||
debugDisplay.DrawLine(quadBoundVisual.m_corner1, quadBoundVisual.m_corner4);
|
||||
|
||||
if (manipulatorState.m_mouseOver)
|
||||
{
|
||||
debugDisplay.SetColor(Vector3ToVector4(m_mouseOverColor.GetAsVector3(), 0.5f));
|
||||
|
||||
debugDisplay.CullOff();
|
||||
debugDisplay.DrawQuad(quadBound.m_corner1, quadBound.m_corner2, quadBound.m_corner3, quadBound.m_corner4);
|
||||
debugDisplay.DrawQuad(
|
||||
quadBoundVisual.m_corner1, quadBoundVisual.m_corner2, quadBoundVisual.m_corner3, quadBoundVisual.m_corner4);
|
||||
debugDisplay.CullOn();
|
||||
}
|
||||
|
||||
RefreshBoundInternal(managerId, manipulatorId, quadBound);
|
||||
// total size of bounds to use for mouse intersection
|
||||
const float hitSize = m_size * ed_planarManipulatorBoundScaleFactor;
|
||||
// size of edge bounds (the 'margin/border' outside the visual representation)
|
||||
const float edgeSize = (hitSize - m_size) * 0.5f;
|
||||
const AZ::Vector3 edgeOffset =
|
||||
((m_cameraCorrectedAxis1 * edgeSize + m_cameraCorrectedAxis2 * edgeSize) * totalScale.GetReciprocal());
|
||||
const auto cameraCorrectedHitOffset = cameraCorrectedVisualOffset - edgeOffset;
|
||||
const Picking::BoundShapeQuad quadBoundHit = CalculateQuadBound(
|
||||
manipulatorState.m_localPosition + (cameraCorrectedHitOffset * viewScale), manipulatorState, m_cameraCorrectedAxis1,
|
||||
m_cameraCorrectedAxis2, hitSize * viewScale);
|
||||
|
||||
if (ed_manipulatorDisplayBoundDebug)
|
||||
{
|
||||
debugDisplay.DrawQuad(quadBoundHit.m_corner1, quadBoundHit.m_corner2, quadBoundHit.m_corner3, quadBoundHit.m_corner4);
|
||||
}
|
||||
|
||||
RefreshBoundInternal(managerId, manipulatorId, quadBoundHit);
|
||||
}
|
||||
|
||||
void ManipulatorViewQuadBillboard::Draw(
|
||||
const ManipulatorManagerId managerId,
|
||||
const ManipulatorManagerState& /*managerState*/,
|
||||
[[maybe_unused]] const ManipulatorManagerState& managerState,
|
||||
const ManipulatorId manipulatorId,
|
||||
const ManipulatorState& manipulatorState,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
const AzFramework::CameraState& cameraState,
|
||||
const ViewportInteraction::MouseInteraction& /*mouseInteraction*/)
|
||||
[[maybe_unused]] const ViewportInteraction::MouseInteraction& mouseInteraction)
|
||||
{
|
||||
const Picking::BoundShapeQuad quadBound = CalculateQuadBoundBillboard(
|
||||
manipulatorState.m_localPosition, manipulatorState.m_worldFromLocal,
|
||||
@@ -442,7 +482,7 @@ namespace AzToolsFramework
|
||||
|
||||
void ManipulatorViewLineSelect::Draw(
|
||||
const ManipulatorManagerId managerId,
|
||||
const ManipulatorManagerState& /*managerState*/,
|
||||
[[maybe_unused]] const ManipulatorManagerState& managerState,
|
||||
const ManipulatorId manipulatorId,
|
||||
const ManipulatorState& manipulatorState,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
@@ -570,7 +610,7 @@ namespace AzToolsFramework
|
||||
|
||||
void ManipulatorViewSphere::Draw(
|
||||
const ManipulatorManagerId managerId,
|
||||
const ManipulatorManagerState& /*managerState*/,
|
||||
[[maybe_unused]] const ManipulatorManagerState& managerState,
|
||||
const ManipulatorId manipulatorId,
|
||||
const ManipulatorState& manipulatorState,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
@@ -599,12 +639,12 @@ namespace AzToolsFramework
|
||||
|
||||
void ManipulatorViewCircle::Draw(
|
||||
const ManipulatorManagerId managerId,
|
||||
const ManipulatorManagerState& /*managerState*/,
|
||||
[[maybe_unused]] const ManipulatorManagerState& managerState,
|
||||
const ManipulatorId manipulatorId,
|
||||
const ManipulatorState& manipulatorState,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
const AzFramework::CameraState& cameraState,
|
||||
const ViewportInteraction::MouseInteraction& /*mouseInteraction*/)
|
||||
[[maybe_unused]] const ViewportInteraction::MouseInteraction& mouseInteraction)
|
||||
{
|
||||
const float viewScale =
|
||||
ManipulatorViewScaleMultiplier(manipulatorState.m_worldFromLocal.TransformPoint(manipulatorState.m_localPosition), cameraState);
|
||||
@@ -665,7 +705,7 @@ namespace AzToolsFramework
|
||||
|
||||
void ManipulatorViewSplineSelect::Draw(
|
||||
const ManipulatorManagerId managerId,
|
||||
const ManipulatorManagerState& /*managerState*/,
|
||||
[[maybe_unused]] const ManipulatorManagerState& managerState,
|
||||
const ManipulatorId manipulatorId,
|
||||
const ManipulatorState& manipulatorState,
|
||||
AzFramework::DebugDisplayRequests& debugDisplay,
|
||||
@@ -698,12 +738,17 @@ namespace AzToolsFramework
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
AZStd::unique_ptr<ManipulatorViewQuad> CreateManipulatorViewQuad(
|
||||
const PlanarManipulator& planarManipulator, const AZ::Color& axis1Color, const AZ::Color& axis2Color, const float size)
|
||||
const PlanarManipulator& planarManipulator,
|
||||
const AZ::Color& axis1Color,
|
||||
const AZ::Color& axis2Color,
|
||||
const AZ::Vector3& offset,
|
||||
const float size)
|
||||
{
|
||||
AZStd::unique_ptr<ManipulatorViewQuad> viewQuad = AZStd::make_unique<ManipulatorViewQuad>();
|
||||
viewQuad->m_axis1 = planarManipulator.GetAxis1();
|
||||
viewQuad->m_axis2 = planarManipulator.GetAxis2();
|
||||
viewQuad->m_size = size;
|
||||
viewQuad->m_offset = offset;
|
||||
viewQuad->m_axis1Color = axis1Color;
|
||||
viewQuad->m_axis2Color = axis2Color;
|
||||
return viewQuad;
|
||||
|
||||
@@ -54,7 +54,7 @@ namespace AzToolsFramework
|
||||
AZ_RTTI(ManipulatorView, "{7529E3E9-39B3-4D15-899A-FA13770113B2}")
|
||||
|
||||
ManipulatorView();
|
||||
ManipulatorView(bool screenSizeFixed);
|
||||
explicit ManipulatorView(bool screenSizeFixed);
|
||||
virtual ~ManipulatorView();
|
||||
ManipulatorView(ManipulatorView&&) = default;
|
||||
ManipulatorView& operator=(ManipulatorView&&) = default;
|
||||
@@ -117,13 +117,16 @@ namespace AzToolsFramework
|
||||
|
||||
AZ::Vector3 m_axis1 = AZ::Vector3(1.0f, 0.0f, 0.0f);
|
||||
AZ::Vector3 m_axis2 = AZ::Vector3(0.0f, 1.0f, 0.0f);
|
||||
AZ::Vector3 m_offset = AZ::Vector3::CreateZero();
|
||||
AZ::Color m_axis1Color = AZ::Color(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
AZ::Color m_axis2Color = AZ::Color(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
float m_size = 0.06f; //!< size to render and do mouse ray intersection tests against.
|
||||
|
||||
private:
|
||||
AZ::Vector3 m_cameraCorrectedAxis1;
|
||||
AZ::Vector3 m_cameraCorrectedAxis2;
|
||||
AZ::Vector3 m_cameraCorrectedAxis1; //!< First axis of quad (should be orthogonal to second axis).
|
||||
AZ::Vector3 m_cameraCorrectedAxis2; //!< Second axis of quad (should be orthogonal to first axis).
|
||||
AZ::Vector3 m_cameraCorrectedOffsetAxis1; //!< Offset along first axis (parallel with first axis).
|
||||
AZ::Vector3 m_cameraCorrectedOffsetAxis2; //!< Offset along second axis (parallel with second axis).
|
||||
};
|
||||
|
||||
//! A screen aligned quad, centered at the position of the manipulator, display filled.
|
||||
@@ -379,7 +382,11 @@ namespace AzToolsFramework
|
||||
// Helpers to create various manipulator views.
|
||||
|
||||
AZStd::unique_ptr<ManipulatorViewQuad> CreateManipulatorViewQuad(
|
||||
const PlanarManipulator& planarManipulator, const AZ::Color& axis1Color, const AZ::Color& axis2Color, float size);
|
||||
const PlanarManipulator& planarManipulator,
|
||||
const AZ::Color& axis1Color,
|
||||
const AZ::Color& axis2Color,
|
||||
const AZ::Vector3& offset,
|
||||
float size);
|
||||
|
||||
AZStd::unique_ptr<ManipulatorViewQuadBillboard> CreateManipulatorViewQuadBillboard(const AZ::Color& color, float size);
|
||||
|
||||
|
||||
+1
-1
@@ -132,7 +132,7 @@ namespace AzToolsFramework
|
||||
const AzFramework::CameraState& cameraState,
|
||||
const ViewportInteraction::MouseInteraction& mouseInteraction)
|
||||
{
|
||||
if (cl_manipulatorDrawDebug)
|
||||
if (ed_manipulatorDrawDebug)
|
||||
{
|
||||
const AZ::Transform combined = TransformUniformScale(GetSpace()) * GetLocalTransform();
|
||||
for (const auto& fixed : m_fixedAxes)
|
||||
|
||||
@@ -171,7 +171,7 @@ namespace AzToolsFramework
|
||||
const AzFramework::CameraState& cameraState,
|
||||
const ViewportInteraction::MouseInteraction& mouseInteraction)
|
||||
{
|
||||
if (cl_manipulatorDrawDebug)
|
||||
if (ed_manipulatorDrawDebug)
|
||||
{
|
||||
if (PerformingAction())
|
||||
{
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "ScaleManipulators.h"
|
||||
|
||||
#include <AzToolsFramework/Maths/TransformUtils.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
@@ -120,25 +121,25 @@ namespace AzToolsFramework
|
||||
void ScaleManipulators::ConfigureView(
|
||||
const float axisLength, const AZ::Color& axis1Color, const AZ::Color& axis2Color, const AZ::Color& axis3Color)
|
||||
{
|
||||
const float boxSize = 0.1f;
|
||||
const float boxHalfExtent = ScaleManipulatorBoxHalfExtent();
|
||||
const AZ::Color colors[] = { axis1Color, axis2Color, axis3Color };
|
||||
|
||||
for (size_t manipulatorIndex = 0; manipulatorIndex < m_axisScaleManipulators.size(); ++manipulatorIndex)
|
||||
{
|
||||
const auto lineLength = axisLength - boxSize;
|
||||
const auto lineLength = axisLength - (2.0f * boxHalfExtent);
|
||||
|
||||
ManipulatorViews views;
|
||||
views.emplace_back(
|
||||
CreateManipulatorViewLine(*m_axisScaleManipulators[manipulatorIndex], colors[manipulatorIndex], axisLength, m_lineBoundWidth));
|
||||
views.emplace_back(CreateManipulatorViewLine(
|
||||
*m_axisScaleManipulators[manipulatorIndex], colors[manipulatorIndex], axisLength, m_lineBoundWidth));
|
||||
views.emplace_back(CreateManipulatorViewBox(
|
||||
AZ::Transform::CreateIdentity(), colors[manipulatorIndex],
|
||||
m_axisScaleManipulators[manipulatorIndex]->GetAxis() * lineLength, AZ::Vector3(boxSize)));
|
||||
m_axisScaleManipulators[manipulatorIndex]->GetAxis() * (lineLength + boxHalfExtent), AZ::Vector3(boxHalfExtent)));
|
||||
m_axisScaleManipulators[manipulatorIndex]->SetViews(AZStd::move(views));
|
||||
}
|
||||
|
||||
ManipulatorViews views;
|
||||
views.emplace_back(CreateManipulatorViewBox(
|
||||
AZ::Transform::CreateIdentity(), AZ::Color::CreateOne(), AZ::Vector3::CreateZero(), AZ::Vector3(boxSize)));
|
||||
AZ::Transform::CreateIdentity(), AZ::Color::CreateOne(), AZ::Vector3::CreateZero(), AZ::Vector3(boxHalfExtent)));
|
||||
m_uniformScaleManipulator->SetViews(AZStd::move(views));
|
||||
}
|
||||
|
||||
|
||||
+23
-20
@@ -10,13 +10,10 @@
|
||||
|
||||
#include <AzCore/Math/VectorConversions.h>
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorView.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
static const float SurfaceManipulatorTransparency = 0.75f;
|
||||
static const float LinearManipulatorAxisLength = 2.0f;
|
||||
static const float SurfaceManipulatorRadius = 0.1f;
|
||||
|
||||
static const AZ::Color LinearManipulatorXAxisColor = AZ::Color(1.0f, 0.0f, 0.0f, 1.0f);
|
||||
static const AZ::Color LinearManipulatorYAxisColor = AZ::Color(0.0f, 1.0f, 0.0f, 1.0f);
|
||||
static const AZ::Color LinearManipulatorZAxisColor = AZ::Color(0.0f, 0.0f, 1.0f, 1.0f);
|
||||
@@ -240,18 +237,16 @@ namespace AzToolsFramework
|
||||
const AZ::Color& axis2Color,
|
||||
const AZ::Color& axis3Color /*= AZ::Color(0.0f, 0.0f, 1.0f, 0.5f)*/)
|
||||
{
|
||||
const float coneLength = 0.28f;
|
||||
const float coneRadius = 0.07f;
|
||||
|
||||
const AZ::Color axesColor[] = { axis1Color, axis2Color, axis3Color };
|
||||
|
||||
const auto configureLinearView = [lineBoundWidth = m_lineBoundWidth, coneLength, axisLength,
|
||||
coneRadius](LinearManipulator* linearManipulator, const AZ::Color& color)
|
||||
const auto configureLinearView =
|
||||
[lineBoundWidth = m_lineBoundWidth, coneLength = LinearManipulatorConeLength(), axisLength,
|
||||
coneRadius = LinearManipulatorConeRadius()](LinearManipulator* linearManipulator, const AZ::Color& color)
|
||||
{
|
||||
const auto lineLength = axisLength - coneLength;
|
||||
|
||||
ManipulatorViews views;
|
||||
views.emplace_back(CreateManipulatorViewLine(*linearManipulator, color, lineLength, lineBoundWidth));
|
||||
views.emplace_back(CreateManipulatorViewLine(*linearManipulator, color, axisLength, lineBoundWidth));
|
||||
views.emplace_back(
|
||||
CreateManipulatorViewCone(*linearManipulator, color, linearManipulator->GetAxis() * lineLength, coneLength, coneRadius));
|
||||
linearManipulator->SetViews(AZStd::move(views));
|
||||
@@ -264,17 +259,23 @@ namespace AzToolsFramework
|
||||
}
|
||||
|
||||
void TranslationManipulators::ConfigurePlanarView(
|
||||
const float planeSize,
|
||||
const AZ::Color& plane1Color,
|
||||
const AZ::Color& plane2Color /*= AZ::Color(0.0f, 1.0f, 0.0f, 0.5f)*/,
|
||||
const AZ::Color& plane3Color /*= AZ::Color(0.0f, 0.0f, 1.0f, 0.5f)*/)
|
||||
{
|
||||
const float planeSize = 0.6f;
|
||||
const AZ::Color planesColor[] = { plane1Color, plane2Color, plane3Color };
|
||||
|
||||
const float linearAxisLength = LinearManipulatorAxisLength();
|
||||
const float linearConeLength = LinearManipulatorConeLength();
|
||||
for (size_t manipulatorIndex = 0; manipulatorIndex < m_planarManipulators.size(); ++manipulatorIndex)
|
||||
{
|
||||
const auto& planarManipulator = *m_planarManipulators[manipulatorIndex];
|
||||
const AZStd::shared_ptr<ManipulatorViewQuad> manipulatorView = CreateManipulatorViewQuad(
|
||||
*m_planarManipulators[manipulatorIndex], planesColor[manipulatorIndex], planesColor[(manipulatorIndex + 1) % 3], planeSize);
|
||||
*m_planarManipulators[manipulatorIndex], planesColor[manipulatorIndex], planesColor[(manipulatorIndex + 1) % 3],
|
||||
(planarManipulator.GetAxis1() + planarManipulator.GetAxis2()) *
|
||||
(((linearAxisLength - linearConeLength) * 0.5f) - (planeSize * 0.5f)),
|
||||
planeSize);
|
||||
|
||||
m_planarManipulators[manipulatorIndex]->SetViews(ManipulatorViews{ manipulatorView });
|
||||
}
|
||||
@@ -286,12 +287,11 @@ namespace AzToolsFramework
|
||||
{
|
||||
m_surfaceManipulator->SetView(CreateManipulatorViewSphere(
|
||||
color, radius,
|
||||
[](const ViewportInteraction::MouseInteraction& /*mouseInteraction*/, bool mouseOver,
|
||||
[]([[maybe_unused]] const ViewportInteraction::MouseInteraction& mouseInteraction, bool mouseOver,
|
||||
const AZ::Color& defaultColor) -> AZ::Color
|
||||
{
|
||||
const AZ::Color color[2] = {
|
||||
defaultColor,
|
||||
Vector3ToVector4(BaseManipulator::s_defaultMouseOverColor.GetAsVector3(), SurfaceManipulatorTransparency)
|
||||
defaultColor, Vector3ToVector4(BaseManipulator::s_defaultMouseOverColor.GetAsVector3(), SurfaceManipulatorOpacity())
|
||||
};
|
||||
|
||||
return color[mouseOver];
|
||||
@@ -325,16 +325,19 @@ namespace AzToolsFramework
|
||||
void ConfigureTranslationManipulatorAppearance3d(TranslationManipulators* translationManipulators)
|
||||
{
|
||||
translationManipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
|
||||
translationManipulators->ConfigurePlanarView(LinearManipulatorXAxisColor, LinearManipulatorYAxisColor, LinearManipulatorZAxisColor);
|
||||
translationManipulators->ConfigurePlanarView(
|
||||
PlanarManipulatorAxisLength(), LinearManipulatorXAxisColor, LinearManipulatorYAxisColor, LinearManipulatorZAxisColor);
|
||||
translationManipulators->ConfigureLinearView(
|
||||
LinearManipulatorAxisLength, LinearManipulatorXAxisColor, LinearManipulatorYAxisColor, LinearManipulatorZAxisColor);
|
||||
translationManipulators->ConfigureSurfaceView(SurfaceManipulatorRadius, SurfaceManipulatorColor);
|
||||
LinearManipulatorAxisLength(), LinearManipulatorXAxisColor, LinearManipulatorYAxisColor, LinearManipulatorZAxisColor);
|
||||
translationManipulators->ConfigureSurfaceView(SurfaceManipulatorRadius(), SurfaceManipulatorColor);
|
||||
}
|
||||
|
||||
void ConfigureTranslationManipulatorAppearance2d(TranslationManipulators* translationManipulators)
|
||||
{
|
||||
translationManipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY());
|
||||
translationManipulators->ConfigurePlanarView(LinearManipulatorXAxisColor);
|
||||
translationManipulators->ConfigureLinearView(LinearManipulatorAxisLength, LinearManipulatorXAxisColor, LinearManipulatorYAxisColor);
|
||||
translationManipulators->ConfigurePlanarView(
|
||||
PlanarManipulatorAxisLength(), LinearManipulatorXAxisColor, LinearManipulatorYAxisColor);
|
||||
translationManipulators->ConfigureLinearView(
|
||||
LinearManipulatorAxisLength(), LinearManipulatorXAxisColor, LinearManipulatorYAxisColor);
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
|
||||
+1
@@ -53,6 +53,7 @@ namespace AzToolsFramework
|
||||
void SetAxes(const AZ::Vector3& axis1, const AZ::Vector3& axis2, const AZ::Vector3& axis3 = AZ::Vector3::CreateAxisZ());
|
||||
|
||||
void ConfigurePlanarView(
|
||||
float planeSize,
|
||||
const AZ::Color& plane1Color,
|
||||
const AZ::Color& plane2Color = AZ::Color(0.0f, 1.0f, 0.0f, 0.5f),
|
||||
const AZ::Color& plane3Color = AZ::Color(0.0f, 0.0f, 1.0f, 0.5f));
|
||||
|
||||
@@ -0,0 +1,123 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
constexpr AZStd::string_view FlipManipulatorAxesTowardsViewSetting = "/Amazon/Preferences/Editor/Manipulator/FlipManipulatorAxesTowardsView";
|
||||
constexpr AZStd::string_view LinearManipulatorAxisLengthSetting = "/Amazon/Preferences/Editor/Manipulator/LinearManipulatorAxisLength";
|
||||
constexpr AZStd::string_view PlanarManipulatorAxisLengthSetting = "/Amazon/Preferences/Editor/Manipulator/PlanarManipulatorAxisLength";
|
||||
constexpr AZStd::string_view SurfaceManipulatorRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/SurfaceManipulatorRadius";
|
||||
constexpr AZStd::string_view SurfaceManipulatorOpacitySetting = "/Amazon/Preferences/Editor/Manipulator/SurfaceManipulatorOpacity";
|
||||
constexpr AZStd::string_view LinearManipulatorConeLengthSetting = "/Amazon/Preferences/Editor/Manipulator/LinearManipulatorConeLength";
|
||||
constexpr AZStd::string_view LinearManipulatorConeRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/LinearManipulatorConeRadius";
|
||||
constexpr AZStd::string_view ScaleManipulatorBoxHalfExtentSetting = "/Amazon/Preferences/Editor/Manipulator/ScaleManipulatorBoxHalfExtent";
|
||||
constexpr AZStd::string_view RotationManipulatorRadiusSetting = "/Amazon/Preferences/Editor/Manipulator/RotationManipulatorRadius";
|
||||
constexpr AZStd::string_view ManipulatorViewBaseScaleSetting = "/Amazon/Preferences/Editor/Manipulator/ViewBaseScale";
|
||||
|
||||
bool FlipManipulatorAxesTowardsView()
|
||||
{
|
||||
return GetRegistry(FlipManipulatorAxesTowardsViewSetting, true);
|
||||
}
|
||||
|
||||
void SetFlipManipulatorAxesTowardsView(const bool enabled)
|
||||
{
|
||||
SetRegistry(FlipManipulatorAxesTowardsViewSetting, enabled);
|
||||
}
|
||||
|
||||
float LinearManipulatorAxisLength()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(LinearManipulatorAxisLengthSetting, 2.0));
|
||||
}
|
||||
|
||||
void SetLinearManipulatorAxisLength(const float length)
|
||||
{
|
||||
SetRegistry(LinearManipulatorAxisLengthSetting, length);
|
||||
}
|
||||
|
||||
float PlanarManipulatorAxisLength()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(PlanarManipulatorAxisLengthSetting, 0.6));
|
||||
}
|
||||
|
||||
void SetPlanarManipulatorAxisLength(const float length)
|
||||
{
|
||||
SetRegistry(PlanarManipulatorAxisLengthSetting, length);
|
||||
}
|
||||
|
||||
float SurfaceManipulatorRadius()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(SurfaceManipulatorRadiusSetting, 0.1));
|
||||
}
|
||||
|
||||
void SetSurfaceManipulatorRadius(const float radius)
|
||||
{
|
||||
SetRegistry(SurfaceManipulatorRadiusSetting, radius);
|
||||
}
|
||||
|
||||
float SurfaceManipulatorOpacity()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(SurfaceManipulatorOpacitySetting, 0.75));
|
||||
}
|
||||
|
||||
void SetSurfaceManipulatorOpacity(const float opacity)
|
||||
{
|
||||
SetRegistry(SurfaceManipulatorOpacitySetting, opacity);
|
||||
}
|
||||
|
||||
float LinearManipulatorConeLength()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(LinearManipulatorConeLengthSetting, 0.28));
|
||||
}
|
||||
|
||||
void SetLinearManipulatorConeLength(const float length)
|
||||
{
|
||||
SetRegistry(LinearManipulatorConeLengthSetting, length);
|
||||
}
|
||||
|
||||
float LinearManipulatorConeRadius()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(LinearManipulatorConeRadiusSetting, 0.1));
|
||||
}
|
||||
|
||||
void SetLinearManipulatorConeRadius(const float radius)
|
||||
{
|
||||
SetRegistry(LinearManipulatorConeRadiusSetting, radius);
|
||||
}
|
||||
|
||||
float ScaleManipulatorBoxHalfExtent()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(ScaleManipulatorBoxHalfExtentSetting, 0.1));
|
||||
}
|
||||
|
||||
void SetScaleManipulatorBoxHalfExtent(const float size)
|
||||
{
|
||||
SetRegistry(ScaleManipulatorBoxHalfExtentSetting, size);
|
||||
}
|
||||
|
||||
float RotationManipulatorRadius()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(RotationManipulatorRadiusSetting, 2.0));
|
||||
}
|
||||
|
||||
void SetRotationManipulatorRadius(const float radius)
|
||||
{
|
||||
SetRegistry(RotationManipulatorRadiusSetting, radius);
|
||||
}
|
||||
|
||||
float ManipulatorViewBaseScale()
|
||||
{
|
||||
return aznumeric_cast<float>(GetRegistry(ManipulatorViewBaseScaleSetting, 1.0));
|
||||
}
|
||||
|
||||
void SetManipulatorViewBaseScale(const float scale)
|
||||
{
|
||||
SetRegistry(ManipulatorViewBaseScaleSetting, scale);
|
||||
}
|
||||
} // namespace AzToolsFramework
|
||||
@@ -0,0 +1,69 @@
|
||||
/*
|
||||
* Copyright (c) Contributors to the Open 3D Engine Project.
|
||||
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
||||
*
|
||||
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
||||
*
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <AzCore/Settings/SettingsRegistry.h>
|
||||
|
||||
namespace AzToolsFramework
|
||||
{
|
||||
template<typename T>
|
||||
void SetRegistry(const AZStd::string_view setting, T&& value)
|
||||
{
|
||||
if (auto* registry = AZ::SettingsRegistry::Get())
|
||||
{
|
||||
registry->Set(setting, AZStd::forward<T>(value));
|
||||
}
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
AZStd::remove_cvref_t<T> GetRegistry(const AZStd::string_view setting, T&& defaultValue)
|
||||
{
|
||||
AZStd::remove_cvref_t<T> value = AZStd::forward<T>(defaultValue);
|
||||
if (const auto* registry = AZ::SettingsRegistry::Get())
|
||||
{
|
||||
T potentialValue;
|
||||
if (registry->Get(potentialValue, setting))
|
||||
{
|
||||
value = AZStd::move(potentialValue);
|
||||
}
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
bool FlipManipulatorAxesTowardsView();
|
||||
void SetFlipManipulatorAxesTowardsView(bool enabled);
|
||||
|
||||
float LinearManipulatorAxisLength();
|
||||
void SetLinearManipulatorAxisLength(float length);
|
||||
|
||||
float PlanarManipulatorAxisLength();
|
||||
void SetPlanarManipulatorAxisLength(float length);
|
||||
|
||||
float SurfaceManipulatorRadius();
|
||||
void SetSurfaceManipulatorRadius(float radius);
|
||||
|
||||
float SurfaceManipulatorOpacity();
|
||||
void SetSurfaceManipulatorOpacity(float opacity);
|
||||
|
||||
float LinearManipulatorConeLength();
|
||||
void SetLinearManipulatorConeLength(float length);
|
||||
|
||||
float LinearManipulatorConeRadius();
|
||||
void SetLinearManipulatorConeRadius(float radius);
|
||||
|
||||
float ScaleManipulatorBoxHalfExtent();
|
||||
void SetScaleManipulatorBoxHalfExtent(float halfExtent);
|
||||
|
||||
float RotationManipulatorRadius();
|
||||
void SetRotationManipulatorRadius(float radius);
|
||||
|
||||
float ManipulatorViewBaseScale();
|
||||
void SetManipulatorViewBaseScale(float scale);
|
||||
} // namespace AzToolsFramework
|
||||
+4
-2
@@ -33,6 +33,7 @@
|
||||
#include <AzToolsFramework/ToolsComponents/EditorVisibilityBus.h>
|
||||
#include <AzToolsFramework/ToolsComponents/TransformComponent.h>
|
||||
#include <AzToolsFramework/Viewport/ActionBus.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
||||
#include <AzToolsFramework/ViewportSelection/EditorVisibleEntityDataCache.h>
|
||||
#include <Entity/EditorEntityContextBus.h>
|
||||
@@ -1376,7 +1377,7 @@ namespace AzToolsFramework
|
||||
// view
|
||||
rotationManipulators->SetLocalAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
|
||||
rotationManipulators->ConfigureView(
|
||||
2.0f, AzFramework::ViewportColors::XAxisColor, AzFramework::ViewportColors::YAxisColor,
|
||||
RotationManipulatorRadius(), AzFramework::ViewportColors::XAxisColor, AzFramework::ViewportColors::YAxisColor,
|
||||
AzFramework::ViewportColors::ZAxisColor);
|
||||
|
||||
struct SharedRotationState
|
||||
@@ -1535,7 +1536,8 @@ namespace AzToolsFramework
|
||||
RecalculateAverageManipulatorTransform(m_entityIdManipulators.m_lookups, m_pivotOverrideFrame, m_pivotMode, m_referenceFrame));
|
||||
|
||||
scaleManipulators->SetAxes(AZ::Vector3::CreateAxisX(), AZ::Vector3::CreateAxisY(), AZ::Vector3::CreateAxisZ());
|
||||
scaleManipulators->ConfigureView(2.0f, AZ::Color::CreateOne(), AZ::Color::CreateOne(), AZ::Color::CreateOne());
|
||||
scaleManipulators->ConfigureView(
|
||||
LinearManipulatorAxisLength(), AZ::Color::CreateOne(), AZ::Color::CreateOne(), AZ::Color::CreateOne());
|
||||
|
||||
struct SharedScaleState
|
||||
{
|
||||
|
||||
@@ -506,6 +506,8 @@ set(FILES
|
||||
Viewport/ViewportMessages.cpp
|
||||
Viewport/ViewportTypes.h
|
||||
Viewport/ViewportTypes.cpp
|
||||
Viewport/ViewportSettings.h
|
||||
Viewport/ViewportSettings.cpp
|
||||
ViewportUi/Button.h
|
||||
ViewportUi/Button.cpp
|
||||
ViewportUi/ButtonGroup.h
|
||||
|
||||
@@ -143,7 +143,7 @@ namespace LmbrCentral
|
||||
using EditorPolygonPrismShapeComponentManipulatorFixture =
|
||||
UnitTest::IndirectCallManipulatorViewportInteractionFixtureMixin<EditorPolygonPrismShapeComponentFixture>;
|
||||
|
||||
TEST_F(EditorPolygonPrismShapeComponentManipulatorFixture, PolygonPrismNonUniformScale_ManipulatorsScaleCorrectly)
|
||||
TEST_F(EditorPolygonPrismShapeComponentManipulatorFixture, PolygonPrismNonUniformScaleManipulatorsScaleCorrectly)
|
||||
{
|
||||
// set the non-uniform scale and enter the polygon prism shape component's component mode
|
||||
const AZ::Vector3 nonUniformScale(2.0f, 3.0f, 4.0f);
|
||||
@@ -171,8 +171,8 @@ namespace LmbrCentral
|
||||
const auto screenStart = AzFramework::WorldToScreen(worldStart, m_cameraState);
|
||||
const auto screenEnd = AzFramework::WorldToScreen(worldEnd, m_cameraState);
|
||||
|
||||
// small diagonal offset to ensure we interact with the planar manipulator and not one of the linear manipulators
|
||||
const AzFramework::ScreenVector offset(5, -5);
|
||||
// diagonal offset to ensure we interact with the planar manipulator and not one of the linear manipulators
|
||||
const AzFramework::ScreenVector offset(50, -50);
|
||||
|
||||
m_actionDispatcher
|
||||
->CameraState(m_cameraState)
|
||||
|
||||
+23
-22
@@ -17,6 +17,7 @@
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
|
||||
#include <AzToolsFramework/Manipulators/ManipulatorView.h>
|
||||
#include <AzToolsFramework/Manipulators/PlanarManipulator.h>
|
||||
#include <AzToolsFramework/Viewport/ViewportSettings.h>
|
||||
|
||||
#include <Editor/Source/ComponentModes/Joints/JointsComponentModeCommon.h>
|
||||
#include <PhysX/EditorJointBus.h>
|
||||
@@ -34,22 +35,22 @@ namespace PhysX
|
||||
const float XRotationManipulatorWidth = 0.05f;
|
||||
} // namespace Internal
|
||||
|
||||
JointsSubComponentModeAngleCone::JointsSubComponentModeAngleCone(
|
||||
const AZStd::string& propertyName, float max, float min)
|
||||
JointsSubComponentModeAngleCone::JointsSubComponentModeAngleCone(const AZStd::string& propertyName, float max, float min)
|
||||
: m_propertyName(propertyName)
|
||||
, m_max(max)
|
||||
, m_min(min)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void JointsSubComponentModeAngleCone::Setup(const AZ::EntityComponentIdPair& idPair)
|
||||
{
|
||||
m_entityComponentIdPair = idPair;
|
||||
EditorJointRequestBus::EventResult(
|
||||
m_resetPostion, m_entityComponentIdPair, &PhysX::EditorJointRequests::GetVector3Value, JointsComponentModeCommon::ParamaterNames::Position);
|
||||
m_resetPostion, m_entityComponentIdPair, &PhysX::EditorJointRequests::GetVector3Value,
|
||||
JointsComponentModeCommon::ParamaterNames::Position);
|
||||
EditorJointRequestBus::EventResult(
|
||||
m_resetRotation, m_entityComponentIdPair, &PhysX::EditorJointRequests::GetVector3Value, JointsComponentModeCommon::ParamaterNames::Rotation);
|
||||
m_resetRotation, m_entityComponentIdPair, &PhysX::EditorJointRequests::GetVector3Value,
|
||||
JointsComponentModeCommon::ParamaterNames::Rotation);
|
||||
EditorJointRequestBus::EventResult(
|
||||
m_resetLimits, m_entityComponentIdPair, &EditorJointRequests::GetLinearValuePair, m_propertyName);
|
||||
|
||||
@@ -57,7 +58,8 @@ namespace PhysX
|
||||
|
||||
AZ::Transform localTransform = AZ::Transform::CreateIdentity();
|
||||
EditorJointRequestBus::EventResult(
|
||||
localTransform, m_entityComponentIdPair, &EditorJointRequests::GetTransformValue, JointsComponentModeCommon::ParamaterNames::Transform);
|
||||
localTransform, m_entityComponentIdPair, &EditorJointRequests::GetTransformValue,
|
||||
JointsComponentModeCommon::ParamaterNames::Transform);
|
||||
const AZ::Quaternion localRotation = localTransform.GetRotation();
|
||||
|
||||
// Initialize manipulators used to resize the base of the cone.
|
||||
@@ -105,10 +107,10 @@ namespace PhysX
|
||||
{
|
||||
AngleLimitsFloatPair m_startValues;
|
||||
};
|
||||
auto sharedState = AZStd::make_shared<SharedState>();
|
||||
|
||||
auto sharedState = AZStd::make_shared<SharedState>();
|
||||
m_yLinearManipulator->InstallLeftMouseDownCallback(
|
||||
[this, sharedState](const AzToolsFramework::LinearManipulator::Action& /*action*/) mutable
|
||||
[this, sharedState](const AzToolsFramework::LinearManipulator::Action& /*action*/)
|
||||
{
|
||||
AngleLimitsFloatPair currentValue;
|
||||
EditorJointRequestBus::EventResult(
|
||||
@@ -137,7 +139,7 @@ namespace PhysX
|
||||
});
|
||||
|
||||
m_zLinearManipulator->InstallLeftMouseDownCallback(
|
||||
[this, sharedState](const AzToolsFramework::LinearManipulator::Action& /*action*/) mutable
|
||||
[this, sharedState](const AzToolsFramework::LinearManipulator::Action& /*action*/)
|
||||
{
|
||||
AngleLimitsFloatPair currentValue;
|
||||
EditorJointRequestBus::EventResult(
|
||||
@@ -166,7 +168,7 @@ namespace PhysX
|
||||
});
|
||||
|
||||
m_yzPlanarManipulator->InstallLeftMouseDownCallback(
|
||||
[this, sharedState]([[maybe_unused]]const AzToolsFramework::PlanarManipulator::Action& action) mutable
|
||||
[this, sharedState]([[maybe_unused]] const AzToolsFramework::PlanarManipulator::Action& action)
|
||||
{
|
||||
AngleLimitsFloatPair currentValue;
|
||||
EditorJointRequestBus::EventResult(
|
||||
@@ -207,9 +209,8 @@ namespace PhysX
|
||||
{
|
||||
AZ::Transform m_startTM;
|
||||
};
|
||||
auto sharedStateXRotate = AZStd::make_shared<SharedStateXRotate>();
|
||||
|
||||
auto mouseDownCallback = [this, sharedRotationState](const AzToolsFramework::AngularManipulator::Action& action) mutable -> void
|
||||
auto mouseDownCallback = [this, sharedRotationState](const AzToolsFramework::AngularManipulator::Action& action)
|
||||
{
|
||||
AZ::Quaternion normalizedStart = action.m_start.m_rotation.GetNormalized();
|
||||
sharedRotationState->m_axis = AZ::Vector3(normalizedStart.GetX(), normalizedStart.GetY(), normalizedStart.GetZ());
|
||||
@@ -222,8 +223,9 @@ namespace PhysX
|
||||
sharedRotationState->m_valuePair = currentValue;
|
||||
};
|
||||
|
||||
auto sharedStateXRotate = AZStd::make_shared<SharedStateXRotate>();
|
||||
auto mouseDownRotateXCallback =
|
||||
[this, sharedStateXRotate]([[maybe_unused]] const AzToolsFramework::AngularManipulator::Action& action) mutable -> void
|
||||
[this, sharedStateXRotate]([[maybe_unused]] const AzToolsFramework::AngularManipulator::Action& action)
|
||||
{
|
||||
PhysX::EditorJointRequestBus::EventResult(
|
||||
sharedStateXRotate->m_startTM, m_entityComponentIdPair, &PhysX::EditorJointRequests::GetTransformValue,
|
||||
@@ -233,7 +235,7 @@ namespace PhysX
|
||||
m_xRotationManipulator->InstallLeftMouseDownCallback(mouseDownRotateXCallback);
|
||||
|
||||
m_xRotationManipulator->InstallMouseMoveCallback(
|
||||
[this, sharedStateXRotate](const AzToolsFramework::AngularManipulator::Action& action) mutable -> void
|
||||
[this, sharedStateXRotate](const AzToolsFramework::AngularManipulator::Action& action)
|
||||
{
|
||||
const AZ::Quaternion manipulatorOrientation = action.m_start.m_rotation * action.m_current.m_delta;
|
||||
|
||||
@@ -241,11 +243,11 @@ namespace PhysX
|
||||
newTransform = sharedStateXRotate->m_startTM * AZ::Transform::CreateFromQuaternion(action.m_current.m_delta);
|
||||
|
||||
PhysX::EditorJointRequestBus::Event(
|
||||
m_entityComponentIdPair, &PhysX::EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Position,
|
||||
newTransform.GetTranslation());
|
||||
m_entityComponentIdPair, &PhysX::EditorJointRequests::SetVector3Value,
|
||||
JointsComponentModeCommon::ParamaterNames::Position, newTransform.GetTranslation());
|
||||
PhysX::EditorJointRequestBus::Event(
|
||||
m_entityComponentIdPair, &PhysX::EditorJointRequests::SetVector3Value, JointsComponentModeCommon::ParamaterNames::Rotation,
|
||||
newTransform.GetRotation().GetEulerDegrees());
|
||||
m_entityComponentIdPair, &PhysX::EditorJointRequests::SetVector3Value,
|
||||
JointsComponentModeCommon::ParamaterNames::Rotation, newTransform.GetRotation().GetEulerDegrees());
|
||||
|
||||
m_yLinearManipulator->SetLocalOrientation(manipulatorOrientation);
|
||||
m_zLinearManipulator->SetLocalOrientation(manipulatorOrientation);
|
||||
@@ -332,8 +334,7 @@ namespace PhysX
|
||||
{
|
||||
AzToolsFramework::ManipulatorViews views;
|
||||
views.emplace_back(CreateManipulatorViewLine(
|
||||
*linearManipulator, color, axisLength,
|
||||
AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId)));
|
||||
*linearManipulator, color, axisLength, AzToolsFramework::ManipulatorLineBoundWidth(AzFramework::InvalidViewportId)));
|
||||
views.emplace_back(CreateManipulatorViewCone(
|
||||
*linearManipulator, color, linearManipulator->GetAxis() * (axisLength - coneLength), coneLength, coneRadius));
|
||||
linearManipulator->SetViews(AZStd::move(views));
|
||||
@@ -345,9 +346,9 @@ namespace PhysX
|
||||
|
||||
void JointsSubComponentModeAngleCone::ConfigurePlanarView(const AZ::Color& planeColor, const AZ::Color& plane2Color)
|
||||
{
|
||||
const float planeSize = 0.6f;
|
||||
AzToolsFramework::ManipulatorViews views;
|
||||
views.emplace_back(CreateManipulatorViewQuad(*m_yzPlanarManipulator, planeColor, plane2Color, planeSize));
|
||||
views.emplace_back(CreateManipulatorViewQuad(
|
||||
*m_yzPlanarManipulator, planeColor, plane2Color, AZ::Vector3::CreateZero(), AzToolsFramework::PlanarManipulatorAxisLength()));
|
||||
m_yzPlanarManipulator->SetViews(AZStd::move(views));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user