From 82f9d08cfd7539482dd137e5c66d181f1ce11013 Mon Sep 17 00:00:00 2001 From: karlberg Date: Wed, 2 Jun 2021 15:21:43 -0700 Subject: [PATCH] Build fix for uniform scale changes --- .../Code/Source/Components/NetworkTransformComponent.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp index 2de838df93..bb256701ff 100644 --- a/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp +++ b/Gems/Multiplayer/Code/Source/Components/NetworkTransformComponent.cpp @@ -94,7 +94,7 @@ namespace Multiplayer AZ::Transform blendTransform; blendTransform.SetRotation(m_previousTransform.GetRotation().Slerp(m_targetTransform.GetRotation(), blendFactor)); blendTransform.SetTranslation(m_previousTransform.GetTranslation().Lerp(m_targetTransform.GetTranslation(), blendFactor)); - blendTransform.SetScale(m_previousTransform.GetScale().Lerp(m_targetTransform.GetScale(), blendFactor)); + blendTransform.SetUniformScale(AZ::Lerp(m_previousTransform.GetUniformScale(), m_targetTransform.GetUniformScale(), blendFactor)); GetTransformComponent()->SetWorldTM(blendTransform); } }