From 829a6fcc8d8e65764b52e2c94955d7afe1f48b09 Mon Sep 17 00:00:00 2001 From: Terry Michaels Date: Thu, 10 Jun 2021 15:42:06 -0500 Subject: [PATCH] Removed Wireframe menu option since it doesn't work with Atom (#1248) --- Code/Sandbox/Editor/MainWindow.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/Code/Sandbox/Editor/MainWindow.cpp b/Code/Sandbox/Editor/MainWindow.cpp index 3753c29064..39a98236c7 100644 --- a/Code/Sandbox/Editor/MainWindow.cpp +++ b/Code/Sandbox/Editor/MainWindow.cpp @@ -833,13 +833,6 @@ void MainWindow::InitActions() .Connect(&QAction::triggered, []() { SandboxEditor::SetAngleSnapping(!SandboxEditor::AngleSnappingEnabled()); }); // Display actions - am->AddAction(ID_WIREFRAME, tr("&Wireframe")) - .SetShortcut(tr("F3")) - .SetToolTip(tr("Wireframe (F3)")) - .SetCheckable(true) - .SetStatusTip(tr("Render in Wireframe Mode.")) - .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateWireframe); - am->AddAction(ID_SWITCHCAMERA_DEFAULTCAMERA, tr("Default Camera")).SetCheckable(true) .RegisterUpdateCallback(cryEdit, &CCryEditApp::OnUpdateSwitchToDefaultCamera); am->AddAction(ID_SWITCHCAMERA_SEQUENCECAMERA, tr("Sequence Camera")).SetCheckable(true)