diff --git a/Gems/Atom/Feature/Common/Assets/Passes/NewDepthOfFieldComposite.pass b/Gems/Atom/Feature/Common/Assets/Passes/NewDepthOfFieldComposite.pass index 522ae78fa5..c96039f159 100644 --- a/Gems/Atom/Feature/Common/Assets/Passes/NewDepthOfFieldComposite.pass +++ b/Gems/Atom/Feature/Common/Assets/Passes/NewDepthOfFieldComposite.pass @@ -11,6 +11,11 @@ "Name": "Depth", "SlotType": "Input", "ScopeAttachmentUsage": "Shader", + "ImageViewDesc": { + "AspectFlags": [ + "Depth" + ] + }, "ShaderImageDimensionsConstant": "m_fullResDimensions" }, { diff --git a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/PostProcessing/ViewSrg.azsli b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/PostProcessing/ViewSrg.azsli index e8501a4a2d..3eff3615f0 100644 --- a/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/PostProcessing/ViewSrg.azsli +++ b/Gems/Atom/Feature/Common/Assets/ShaderResourceGroups/PostProcessing/ViewSrg.azsli @@ -26,6 +26,7 @@ partial ShaderResourceGroup ViewSrg // circle of confusion to screen ratio; float m_cocToScreenRatio; + [[pad_to(16)]] };