Changes to get visibility system working again in-game

This commit is contained in:
karlberg
2021-05-03 16:26:11 -07:00
parent a73d25dfe6
commit 822368ef01
46 changed files with 269 additions and 150 deletions
@@ -378,9 +378,7 @@ namespace LmbrCentral
{
SplineComponentNotificationBus::Event(
GetEntityId(), &SplineComponentNotificationBus::Events::OnSplineChanged);
AzFramework::EntityBoundsUnionRequestBus::Broadcast(
&AzFramework::EntityBoundsUnionRequestBus::Events::RefreshEntityLocalBoundsUnion, GetEntityId());
AZ::Interface<AzFramework::IEntityBoundsUnion>::Get()->RefreshEntityLocalBoundsUnion(GetEntityId());
}
AZ::SplinePtr EditorSplineComponent::GetSpline()