Changes to get visibility system working again in-game
This commit is contained in:
@@ -138,7 +138,8 @@ namespace AzFramework
|
||||
"Implementers of IntersectionRequestBus must also implement BoundsRequestBus to ensure valid "
|
||||
"bounds are returned");
|
||||
|
||||
m_registeredEntities.Update({ entityId, CalculateEntityWorldBoundsUnion(entityId) });
|
||||
AZ::Entity* entity = AZ::Interface<AZ::ComponentApplicationRequests>::Get()->FindEntity(entityId);
|
||||
m_registeredEntities.Update({ entityId, CalculateEntityWorldBoundsUnion(entity) });
|
||||
}
|
||||
|
||||
m_dirtyEntities.clear();
|
||||
|
||||
Reference in New Issue
Block a user