Changes to get visibility system working again in-game

This commit is contained in:
karlberg
2021-05-03 16:26:11 -07:00
parent a73d25dfe6
commit 822368ef01
46 changed files with 269 additions and 150 deletions
@@ -93,6 +93,8 @@ namespace AzFramework
InitContext();
GameEntityContextRequestBus::Handler::BusConnect();
m_entityVisibilityBoundsUnionSystem.Connect();
}
//=========================================================================
@@ -100,6 +102,8 @@ namespace AzFramework
//=========================================================================
void GameEntityContextComponent::Deactivate()
{
m_entityVisibilityBoundsUnionSystem.Disconnect();
GameEntityContextRequestBus::Handler::BusDisconnect();
DestroyContext();