Removed legacy Editor config spec

Signed-off-by: Chris Galvan <chgalvan@amazon.com>
This commit is contained in:
Chris Galvan
2022-01-26 13:01:30 -06:00
parent 7a45aa5bbf
commit 8151856e83
28 changed files with 6 additions and 638 deletions
-3
View File
@@ -174,8 +174,6 @@ public:
//////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////
int GetCastShadowMinSpec() const { return mv_castShadowMinSpec; }
float GetRatioLod() const { return static_cast<float>(mv_ratioLOD); };
float GetViewDistanceMultiplier() const { return mv_viewDistanceMultiplier; }
@@ -306,7 +304,6 @@ protected:
//////////////////////////////////////////////////////////////////////////
CVariable<bool> mv_outdoor;
CVariable<bool> mv_castShadow; // Legacy, required for backwards compatibility
CSmartVariableEnum<int> mv_castShadowMinSpec;
CVariable<int> mv_ratioLOD;
CVariable<float> mv_viewDistanceMultiplier;
CVariable<bool> mv_hiddenInGame; // Entity is hidden in game (on start).