Build fixes for android
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@@ -794,7 +794,7 @@ struct HWVSphere
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radius = r;
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}
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ILINE HWVSphere(const Sphere& sp)
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ILINE HWVSphere(const ::Sphere& sp)
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{
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center = HWVLoadVecUnaligned(&sp.center);
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radius = SIMDFLoadFloat(sp.radius);
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